Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 20:45:27 Player: Mathewnd Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (662) 3310 Value Destroyed (35698) 35698 Prototype IDs (53) 1060 Alien Tech Used (8) 1600 Bonus (18514) 18514 TOTAL SCORE: 69882 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10259 Follower Combat Kills 358 Entered Garrisons 400 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 910 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -13 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 100/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Experimental Cloaking Device EM Shield Subatomic Replicator Multitool Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Flying Impulse-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Power Amplifier 2N-1CE's Frost Array High-capacity Storage Unit Advanced Sensor Array Experimental Targeting Computer Improved Armor Integrity Analyzer Particle Accelerator Advanced Weapon Cycler Experimental Cloaking Device Core Physics Calibrator > --- WEAPON ----------- Hvy. Thermal HMG Construct/C Flail > --- INVENTORY -------- High-capacity Matter Pod Experimental Core Analyzer EM Shield Improved Shield Generator Improved Shield Generator Advanced Point Defense System System Shield Transdimensional Reconstructor Core Membrane Navigation Efficiency Matrix Subatomic Replicator Microwarp Drive Micro-nuke Launcher Multitool [Rating: 216] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Artifact Microwarp Drive Weapon Constructs Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Multitool Impact Weapon Flail Build | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 4 . . . . 2 . . 4 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . Utility 10 | . . . 1 . . . . 1 . . 2 . . . . 1 . . . . 1 . 2 . . 2 Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 226 | 7 6 2 33 6 12 10 20 22 16 2 12 . 1 4 . 3 3 2 5 2 24 10 5 5 7 7 Power 23 | 1 1 . 3 . . 2 3 2 1 . 2 . . 1 . . . 1 1 . 5 . . . . . Engine 8 | 1 1 . 1 . . 1 1 . 1 . . . . . . . . 1 . . 1 . . . . . Core 9 | . . . 2 . . 1 2 2 . . 2 . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . . . . 1 . 4 . . . . . Propulsion 57 | 2 3 . 14 2 7 4 9 5 10 1 . . . . . . . . . . . . . . . . Treads 57 | 2 3 . 14 2 7 4 9 5 10 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 95 | 2 . . 6 2 3 2 4 9 2 1 6 . 1 3 . 2 3 1 4 2 13 9 4 2 7 7 Device 52 | 1 . . 1 1 3 . 1 6 2 1 4 . 1 1 . . 1 1 3 . 10 6 1 1 4 3 Storage 5 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . . . Processor 11 | . . . 1 . . . . . . . 1 . . . . . 1 . . . 1 1 2 1 2 1 Hackware 7 | . . . . 1 . 1 . 1 . . . . . 1 . . . . 1 . . . . . . 2 Protection 18 | . . . 3 . . 1 2 2 . . 1 . . 1 . 2 1 . . 2 2 1 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 51 | 2 2 2 10 2 2 2 4 6 3 . 4 . . . . 1 . . . . 6 1 1 3 . . Energy Gun 6 | . . 1 . . . . . 1 1 . . . . . . . . . . . 1 1 . 1 . . Energy Cannon 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Ballistic Gun 32 | 2 1 1 7 2 2 2 3 4 2 . 3 . . . . . . . . . 2 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . 2 . . . 1 . . . . . . . . . . . . . 2 . . 1 . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 2 . . . 1 . . 1 2 . . 4 . 1 . . 3 . 6 4 1 3 7 3 Parts Lost 91 | . 1 . 7 3 3 4 6 13 1 1 3 . . . 1 2 4 1 . 3 11 4 . 2 1 20 Power 18 | . . . 1 . . 1 2 2 . . 2 . . . . . . 1 . 2 4 . . . . 3 Propulsion 10 | . . . 2 . 1 . 1 3 . . . . . . . . 1 . . . 1 . . . . 1 Utility 44 | . . . 2 2 1 1 1 5 1 . 1 . . . . 2 3 . . 1 6 4 . 2 1 11 Weapon 19 | . 1 . 2 1 1 2 2 3 . 1 . . . . 1 . . . . . . . . . . 5 Highest Loss Streak 6 | . 1 . 4 1 1 2 3 5 1 1 2 . . . 1 1 3 1 . 2 3 2 . 1 1 6 To Critical Strikes 4 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . 1 Average Backups 14 | 1 7 7 10 14 14 14 15 17 17 16 16 14 14 15 16 17 17 15 15 16 15 17 16 16 16 9 Power . | . . . . 1 1 . . . . . . 1 1 1 1 1 1 . . 1 1 1 . . . . Propulsion 2 | . 3 4 3 5 6 7 8 6 5 5 2 . . . . . . . . 1 . . . 1 . . Utility 6 | . 1 1 1 3 2 2 2 5 5 5 8 8 8 9 10 9 9 7 8 8 7 7 7 8 10 5 Weapon 3 | . 1 1 3 4 3 3 3 3 6 4 3 3 3 3 2 3 4 3 3 2 3 5 5 4 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 2 1 4 2 1 1 6 1 . . . 1 . . . 1 . 1 . 1 7 5 2 2 4 2 Power 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Propulsion 15 | . 2 . 3 2 . 1 4 . . . . . . . . . . . . . 1 1 . . 1 . Utility 9 | . . 1 1 . . . . 1 . . . . . . . 1 . . . . 3 1 . . 1 . Weapon 14 | . . . . . . . 2 . . . . 1 . . . . . 1 . 1 2 2 1 2 2 . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 69 | . 100 100 93 98 98 94 95 97 97 80 48 52 52 52 52 50 47 49 50 48 46 47 54 55 55 53 Engine 2 | . 14 14 . . . 4 5 . 4 7 3 . . . . . . 1 4 . . . . . . . Core 4 | . . . 6 9 9 4 3 13 7 7 6 11 11 8 5 5 5 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 5 5 5 5 5 8 6 4 4 4 4 3 Treads 13 | . 28 28 35 36 35 36 35 29 30 20 2 . . . . . . . . . . 1 2 3 . . Device 14 | . 14 14 7 11 17 12 9 9 14 11 7 17 17 14 14 14 10 15 14 15 17 15 16 16 22 23 Storage 6 | . 14 14 9 9 9 9 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 7 8 4 3 Processor 2 | . . . 1 . . . . . . . . . . . . . . . . . . 7 8 7 7 11 Hackware 3 | . . . . 3 . . . 6 7 7 5 5 5 7 7 5 5 5 5 5 4 4 4 4 3 . Protection 1 | . . . 5 2 . 1 5 4 . . 3 . . . . 4 4 5 4 2 . . . . . . Energy Cannon 1 | . . . . . . . . . . . 2 1 5 5 2 2 . . 5 5 2 . 2 4 3 1 Ballistic Gun 9 | . 27 24 24 24 26 25 25 18 17 15 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 2 3 . . 2 2 5 5 . . 1 4 1 . . 1 Peak Build Rating 216 | 7 7 9 27 30 31 29 29 36 39 50 93 90 70 76 96 106 104 98 115 110 148 154 173 185 205 216 Average Rating 84 | 4 6 7 21 28 27 25 25 32 36 41 77 78 67 70 87 102 96 94 101 103 114 144 163 170 194 192 On Entrance 74 | . 7 7 9 27 25 29 22 24 32 37 50 89 70 68 73 96 100 98 95 103 99 144 146 173 185 196 Avg Prop Armor Cover (%) 11 | . . . . . . 5 8 . . . . . . . . . . . . . . . . . . 27 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 13 15 19 52 42 44 44 70 75 70 69 86 79 77 82 88 109 106 106 97 93 111 105 103 98 122 127 Greatest Support 256 | 40 40 40 82 82 82 80 80 88 88 80 90 90 62 62 78 78 78 62 62 90 137 179 256 256 256 221 Greatest Overweight (x) 21 | . . . . . . . 1 1 . 21 1 1 1 1 1 1 1 1 1 1 1 . . . . 15 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 11 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 8 8 15 15 15 15 20 20 20 20 20 18 15 19 19 20 20 17 20 20 20 20 20 20 20 18 Average Carried 16 | 1 7 7 10 14 14 14 15 18 19 18 17 15 15 16 17 18 18 16 16 18 18 19 19 19 19 11 Final Capacity 20 | 8 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 7 8 15 15 15 14 18 20 20 15 17 15 15 19 17 20 16 15 19 20 20 20 20 18 18 5 Scrap Engine Consumption 274 | . . . . . . . . . . 33 19 8 1 6 5 8 2 1 20 17 69 14 36 9 16 10 Constructs Created 4 | . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . . Constructs Modified 124 | . . . . . . . . . . 10 11 4 1 . 5 2 1 1 8 5 29 13 18 4 6 6 Class Distribution -------------------- 26% | Scavenger-Tank 23% | Construct 23% | Hacker-Construct 14% | Mutant 4% | Hacker-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Hacker-Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Construct | -3/Quarantine Hacker-Construct | -2/Research Hacker-Construct | -2/Testing Hacker-Construct | -2/Section 7 Construct | -1/Access Resources | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 16226 | 198 559 82 1822 719 1777 634 2131 1212 747 519 865 297 36 104 54 83 187 78 91 30 579 1003 194 267 460 1498 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32467 | 54 705 105 2345 876 1691 549 2528 1177 893 773 1712 962 162 311 656 442 484 273 504 1203 2914 1542 526 2196 2847 4037 Parts 1571 | 6 60 13 162 53 90 33 147 50 35 48 79 30 1 4 23 13 17 7 14 45 140 82 25 101 128 165 Haulers Intercepted 17 | . 2 . 4 . 2 . 4 . . . . . . . . 1 . . . . 2 . 1 . . 1 Recyclers Shooed 8 | 1 . . 3 . . . 1 . . 1 . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . . . . . 29 . 2 27 . 15 6 . 30 . . . . . . Prevented 7 | . . . . . . . . . . . . 2 . . 5 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 554 | . 20 2 43 22 37 14 59 24 14 8 35 19 . . 13 5 6 4 7 19 41 27 6 34 38 57 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Guns 196 | . 11 2 36 16 37 14 37 21 14 8 . . . . . . . . . . . . . . . . Cannons 279 | . . . . . . . . . . . 29 14 . . 12 5 6 4 7 19 36 27 6 28 32 54 AOE 76 | . 9 . 7 6 . . 22 3 . . 6 5 . . 1 . . . . . 5 . . 4 5 3 Classes Destroyed 27 | 1 6 2 7 1 . 1 1 . . . 1 . . . 1 . . . 1 2 . 1 2 . . . Worker 12 | . 3 . 2 . 1 . 1 . . . . . . . . . . . . . 2 . . 1 2 . Builder 16 | . 1 . 3 . 1 . 3 . . 4 . . . . . . . . . . 1 . . . 2 1 Tunneler 4 | 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 4 . 2 . 4 . . . . . . . . 1 . . . . 2 . 1 . . 1 Recycler 16 | . . . 3 . . . 1 1 1 5 1 . . . . . . . . . 2 . . . 2 . Mechanic 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Operator 9 | . . . 2 . . . 1 . . . 1 . . . . . . . . . 2 . . 3 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 31 | . 3 . 4 . 1 . 5 . 1 . 1 . . . . 1 . . . . 2 2 1 3 3 4 Swarmer 96 | . 9 . 7 3 12 1 7 4 . . 10 5 . . 3 . . . . 9 13 5 . 4 4 . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 2 Grunt 213 | . 11 . 20 11 17 6 32 14 3 . 9 9 . . 5 . 3 3 2 5 11 4 2 16 11 19 Brawler 21 | . . . 3 . 2 . 5 . 2 . . 2 . . . . . . . . 1 . . . 2 4 Duelist 16 | . . . 1 . 1 . 1 2 2 . . 1 . . 2 . 1 . 1 1 1 . . . . 2 Protector 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Sentry 69 | . . . 8 6 5 4 9 2 5 3 4 2 . . 1 2 1 . . 1 3 3 . . 6 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 33 | . . . 4 . . . 1 . 1 . 2 . . . . 2 . . . 2 2 4 . 2 5 8 Programmer 70 | . . . . 2 . 1 . 2 1 . 9 . . . 1 1 . 1 . . 10 10 2 8 5 17 Behemoth 4 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . 2 . . . . . . . 5 . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 23 | 2 6 1 13 3 23 4 15 3 9 2 5 7 . . 5 2 4 2 4 8 7 7 4 7 7 8 Combat Bots Only 22 | . 3 1 7 3 22 4 10 3 7 2 5 7 . . 5 1 4 2 4 8 5 7 4 7 7 8 Max Kills in Single Turn 6 | 1 4 1 6 2 2 1 4 2 1 1 4 3 1 . 2 1 1 1 1 1 3 1 1 2 4 2 Gunslinging 1 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 2 2 . . 4 2 . . 2 3 . . 1 . . . . . 3 . . 2 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 3371 | . 68 12 190 97 124 66 203 171 139 78 185 41 . . 105 92 81 26 41 158 366 176 14 101 159 678 Missed 1159 | . 19 3 44 33 28 24 59 65 56 35 54 12 . . 28 35 12 6 18 56 115 62 4 40 62 289 Hits 2212 | . 49 9 146 64 96 42 144 106 83 43 131 29 . . 77 57 69 20 23 102 251 114 10 61 97 389 Melee 46 | . . . 2 . 4 . 2 15 12 . . . . . . . 1 . 1 . 6 . . 1 1 1 Projectile 2166 | . 49 9 144 64 92 42 142 91 71 43 131 29 . . 77 57 68 20 22 102 245 114 10 60 96 388 AOE 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 109 | . . . 9 3 5 6 11 3 3 . 6 . . . 6 4 5 . 3 2 9 9 1 2 4 18 Part Disruptions 4 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 Damage Taken 38220 | . 642 201 2192 702 998 593 1935 1459 786 322 2482 416 . . 1540 789 1525 321 294 1662 4926 2066 421 1631 2184 8133 Core 4031 | . 127 78 127 60 88 46 142 103 161 46 152 . . . 164 114 149 16 19 142 389 181 . 39 141 1547 Absorbed by Shields 3421 | . . . 14 268 331 116 292 378 221 132 311 153 . . 100 16 . . . . 409 323 . . 313 44 Ignored by Resistances 2772 | . . . . . . . . . . . 21 . . . . 265 508 59 203 464 566 . . . 128 558 Regen/Repaired (Parts) 13518 | . . . 41 . 123 . 76 173 . 5 863 250 95 100 808 459 273 177 950 275 2458 1431 623 1271 1546 1521 Core Remaining (%) 57 | 100 . 18 . . . . 15 . . 55 . . . . 68 . . . . 61 . 56 . . 87 . Volleys Fired 1921 | 8 62 14 135 63 85 54 134 77 46 42 120 48 8 7 41 63 35 19 35 76 216 96 26 93 138 180 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 Hottest 180 | 40 40 90 110 76 81 81 78 116 126 73 150 150 50 50 180 119 119 119 119 119 119 74 63 63 66 66 Shots Fired 3058 | 16 117 25 371 151 252 131 337 217 139 101 120 48 8 7 43 63 35 19 35 76 216 94 26 93 138 180 Gun 1788 | 16 111 22 364 133 252 120 321 214 139 96 . . . . . . . . . . . . . . . . Cannon 1178 | . . . . . . . . . . 4 117 44 8 7 41 63 35 19 35 76 208 94 26 91 136 174 Launcher 92 | . 6 3 7 18 . 11 16 3 . 1 3 4 . . 2 . . . . . 8 . . 2 2 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2154 | 16 111 20 345 133 252 120 321 178 111 100 23 . . . . 18 35 19 . . 149 89 13 . . 101 Thermal 812 | . . 2 19 . . . . 36 28 . 94 44 8 7 41 45 . . 35 76 59 5 13 91 136 73 Explosive 84 | . 6 3 7 18 . 11 16 3 . 1 3 4 . . 2 . . . . . . . . 2 2 6 Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Robot Hit Streak 34 | 2 12 8 18 13 14 16 10 11 16 34 21 15 2 9 13 9 9 6 10 7 11 13 8 15 15 12 Robot Miss Streak 9 | 2 3 2 4 3 5 6 5 5 3 4 2 2 1 . 3 2 2 2 2 5 9 4 3 3 3 3 Penetration Max 1 | . . . 1 . 1 1 . 1 . . . . . . . . . 1 . . 1 . . . . 1 Secondary Targets 27 | . 1 . 5 1 6 3 7 3 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1899 | 7 85 15 239 74 162 64 209 139 105 68 85 39 3 7 30 38 25 15 22 49 115 54 13 58 74 105 Core Hits 1041 | 5 53 5 127 40 73 25 163 67 58 28 43 25 2 4 20 9 8 4 8 26 72 23 6 36 43 68 Critical Kills 11 | . . . 1 1 1 . 1 . . 2 . . . . . . . . . . . . 1 1 1 2 Critical Parts Destroyed 10 | . 1 . 1 . . 2 1 . . . . . . . . . . . . . . . . 2 2 1 Critical Strikes 24 | . 1 . 2 1 1 2 2 . . 2 . . . . . 2 . . . . . 1 1 3 3 3 Burn 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Destroy 21 | . 1 . 2 1 1 2 2 . . 2 . . . . . . . . . . . . 1 3 3 3 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 14 | . . . . . . . . 4 4 . . . . . . . . . . . . . . 3 1 2 Impact 14 | . . . . . . . . 4 4 . . . . . . . . . . . . . . 3 1 2 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 112937 | 67 1290 160 5118 2009 3072 1360 6602 2667 2001 1321 5798 2519 166 372 2306 2240 2007 1238 1976 3701 8928 7420 2840 13970 14525 17264 Guns 19241 | 65 670 160 3798 1273 3069 1347 3383 2385 1992 1099 . . . . . . . . . . . . . . . . Cannons 81034 | . . . . . . . . . . 156 4691 2108 166 372 1980 2240 2007 1238 1976 3701 7967 7420 2840 12643 13717 15812 Explosions 12486 | . 608 . 1303 736 . 13 3208 282 . . 1107 411 . . 326 . . . . . 948 . . 1290 808 1446 Melee 37 | . . . . . . . . . . . . . . . . . . . . . . . . 37 . . Ramming 139 | 2 12 . 17 . 3 . 11 . 9 66 . . . . . . . . . . 13 . . . . 6 Kinetic 44395 | 65 670 124 3490 1273 3069 1347 3383 2079 1279 1255 1065 . . . . 461 2007 1238 . . 4386 6803 629 . . 9772 Thermal 57445 | . . 36 308 . . . . 306 713 . 4363 2108 166 372 1980 1779 . . 1976 3701 3581 617 2211 13257 13931 6040 Explosive 9815 | . 608 . 1303 736 . 13 3208 282 . . 370 411 . . 326 . . . . . . . . 518 594 1446 Electromagnetic 1106 | . . . . . . . . . . . . . . . . . . . . . 948 . . 158 . . Impact 37 | . . . . . . . . . . . . . . . . . . . . . . . . 37 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 1 3 3 10 12 3 3 3 4 4 4 4 4 1 1 2 2 . 12 16 2 4 7 . Average Corruption 4 | . . . 1 1 3 7 11 2 3 3 2 4 4 4 4 1 1 1 2 . 6 15 1 2 5 . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . 5 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 429 | . . . 8 13 17 34 75 10 15 45 8 18 13 10 8 2 9 4 . . 37 52 1 21 29 . Message Errors 114 | . . . 1 4 3 9 17 3 3 15 3 10 1 3 1 . 1 . . . 11 13 . 6 10 . Matter Fused 104 | . . . 4 . 3 8 15 2 2 6 1 5 3 3 3 2 4 1 . . 9 17 . 5 11 . Heat Flow Errors 46 | . . . 2 2 4 5 8 2 . 2 1 2 1 . 2 . . 1 . . 4 7 . 3 . . Energy Discharges 57 | . . . . 3 3 4 10 2 4 9 3 1 4 2 . . 1 1 . . 2 5 . 3 . . Parts Rejected 5 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 56 | . . . . . 3 4 6 . 2 11 . . 3 1 2 . 3 1 . . 8 6 1 2 3 . Data Loss (major) 12 | . . . 1 1 . . 3 . . 1 . . 1 1 . . . . . . . . . 2 2 . Misfires 8 | . . . . 1 . . 5 . 2 . . . . . . . . . . . . . . . . . Alerts 5 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . 1 . Misdirections 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Weapon Failures 18 | . . . . 1 1 3 9 . 1 1 . . . . . . . . . . . 2 . . . . Overload Shots 7 | . . . . . . . . . . . 2 1 . . 4 . . . . . . . . . . . Overflow Damage 13456 | . 34 . 71 9 . . 1 5 . . 372 130 55 103 91 135 5 154 116 353 971 1441 921 3240 2572 2677 Projectiles 12982 | . . . . . . . . . . . 194 110 55 103 91 135 5 154 116 353 945 1441 921 3160 2531 2668 Explosions 462 | . 34 . 71 9 . . 1 5 . . 178 20 . . . . . . . . 26 . . 68 41 9 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Knockbacks 75 | . . . 1 . . . . . . 1 4 . . . . 1 3 4 . . 37 6 . 1 . 17 Impact 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 66 | . . . . . . . . . . 1 4 . . . . 1 3 4 . . 33 6 . . . 14 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 Self-Inflicted Damage 762 | . 105 11 . 67 . 10 48 17 . 2 42 25 . . . . . . . . 203 . . 105 114 13 Shots 28 | . 5 1 . 3 . 2 2 2 . 1 2 1 . . . . . . . . 5 . . 2 1 1 Rammed 17 | 1 5 . 3 . 1 . 1 . 1 4 . . . . . . . . . . . . . . . 1 Targets Rammed 20 | 1 6 . 3 . 1 . 2 . 1 4 . . . . . . . . . . 1 . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 24 . 331 158 199 232 423 385 7 169 254 215 221 . 448 329 464 487 191 259 290 228 32 207 381 . Average Temperature 80 | . 9 . 58 21 51 68 86 129 3 47 104 37 51 . 117 70 213 222 59 85 66 56 18 33 27 . Received Heat Transfer 7773 | . 258 48 928 231 423 229 867 317 122 82 370 75 . . 710 45 548 135 182 298 553 132 27 191 513 489 Effects 39 | . . . 4 . . . 5 7 . . 3 . . . 3 . 8 7 . 2 . . . . . . Shutdowns 7 | . . . . . . . 1 2 . . . . . . 1 . 2 1 . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . . . . Interference 18 | . . . 4 . . . 2 5 . . 2 . . . . . . 3 . 2 . . . . . . Matter Decay 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Longest Duration 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . . . 2 1 . . . . 2 1 . . . 6 1 . . 2 1 1 Heat Transferred 18027 | . . 50 375 . . . . 740 1625 . 2968 1456 111 175 1418 1295 . . . 2450 1517 185 296 696 1062 1608 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . 1 . 3 5 4 5 5 4 2 . 3 . . . . . . . . . 3 3 2 2 4 5 Low Security (%) 23 | 100 51 . 28 . . . . . . 100 23 . . . . 100 . . . . 36 . . 8 . . Level 1 18 | . 48 . 24 . . . . . 82 . 42 . . . . . . . . . 33 . 74 38 21 . Level 2 18 | . . . 8 16 . . . 27 17 . 25 . . . . . . . . . 25 63 25 52 45 19 Level 3 19 | . . . 38 40 87 12 23 69 . . 7 . . . . . . . . . 4 36 . . 28 11 Level 4 14 | . . . . 33 12 74 61 2 . . . . . . . . . . . . . . . . 3 40 Level 5 2 | . . . . 9 . 13 5 . . . . . . . . . . . . . . . . . . 13 High Security 2 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Peak Influence 2158 | 5 325 . 813 1702 1474 1950 1962 1104 495 154 890 . . . . 67 . . . . 810 743 516 692 1247 2158 Initial 1100 | . . . 7 521 829 952 950 1100 391 154 350 . . . . 36 . . . . 156 455 409 180 375 600 Average 640 | . 160 . 443 1050 904 1386 1342 770 373 24 366 . . . . 21 . . . . 313 649 352 402 617 1343 Influence Increases 19910 | 10 692 . 1433 1231 1082 1058 1634 741 491 308 1593 438 . 10 386 247 140 120 140 410 1523 784 363 1285 1401 2390 Destroy 0b10 Robot/C 11080 | . 400 . 860 440 740 380 1100 520 320 60 700 380 . . 320 100 120 80 140 360 820 540 120 680 760 1140 Destroy 0b10 Robot/NC 585 | 10 45 . 100 . 30 . 105 5 10 45 15 . . 10 . 15 . . . 10 55 10 10 35 45 30 Destroy Leader 1986 | . 80 . 226 30 156 30 228 110 92 . 152 20 . . 40 44 20 10 . 40 148 54 24 86 136 260 Allied During Kill 99 | . . . . 1 . 13 . 4 4 . . 38 . . 26 3 . . . . . . . 10 . . Successful Hack 301 | . 26 . 15 19 11 12 35 4 34 12 10 . . . . . . . . . 5 26 5 79 8 . Select Force Hacks 360 | . 60 . 60 . 30 . 30 . . 180 . . . . . . . . . . . . . . . . Disable Machine 900 | . . . 120 45 . 60 15 . 30 . 240 . . . . 15 . . . . 75 75 . 75 120 30 Anti-Garrison Action 1200 | . . . . 500 . 400 . . . . . . . . . . . . . . . . 150 . . 150 Destroy Structure 1984 | . 36 . 37 196 10 118 91 23 1 11 126 . . . . 70 . . . . 210 64 39 230 272 450 Advance Influence 500 | . . . . . . . . . . . 350 . . . . . . . . . 150 . . . . . Partial Spotted 90 | . . . . . . 30 . . . . . . . . . . . . . . . 15 . 45 . . Lose Combat Pursuer 825 | . 45 . 15 . 105 15 30 75 . . . . . . . . . 30 . . 60 . 15 45 60 330 Influence Decreases 17970 | 10 395 283 644 332 1319 573 1622 2050 956 704 704 730 368 239 328 291 154 98 94 467 724 865 772 938 1066 1244 Entered New Map 6905 | . . 143 7 282 873 513 1000 1070 470 242 . 330 114 229 . 22 6 . 22 68 5 355 320 140 292 402 Time Decay 8871 | 10 385 140 567 . 416 . 562 510 286 452 574 380 254 10 318 245 138 88 72 369 609 470 452 458 464 642 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . . . . . . . . Lost Part 864 | . 10 . 70 30 30 40 60 130 10 10 30 . . . 10 4 10 10 . 30 110 40 . 20 10 200 Lost Ally 180 | . . . . 20 . 20 . 40 40 . . 20 . . . 20 . . . . . . . 20 . . Purge Threat 1050 | . . . . . . . . 300 150 . . . . . . . . . . . . . . 300 300 . Squads Dispatched 127 | . 5 . 9 . 8 . 15 9 4 . 10 . . . 1 3 . . . . 7 5 2 10 7 32 Investigation 21 | . 3 . 3 . 1 . 3 3 1 . 1 . . . . 1 . . . . . 1 2 1 . 1 Extermination 28 | . . . . . . . . 3 1 . 3 . . . . 1 . . . . 4 3 . 4 2 7 Reinforcement 24 | . 2 . 5 . 1 . 2 2 . . 1 . . . . 1 . . . . 3 . . 4 3 . Assault 40 | . . . 1 . 2 . 7 1 2 . 1 . . . 1 . . . . . . 1 . 1 2 21 Garrison 14 | . . . . . 4 . 3 . . . 4 . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 41 | . 1 . 9 . 4 . 6 4 1 1 . . . . . . . . . . 5 1 3 . 3 3 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . 12 3 . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . 12 3 . Times Spotted 814 | . 34 3 66 24 51 17 86 35 21 7 38 19 . . 16 8 5 6 32 21 57 32 25 45 49 117 Peak Tracking Total 16 | . 4 1 5 6 11 5 10 5 6 2 5 7 . . 5 3 3 4 10 5 7 5 7 5 6 16 Tactical Retreats 36 | . 3 . 1 . 5 1 2 3 . . . . . . . . . 2 . . 2 . 1 3 3 10 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 21 | . 1 . 2 1 . . 2 2 . . 1 . . . . 1 . . . . 2 3 . 3 2 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 86 | . 1 . 8 13 . 12 1 . 2 . 16 . . . 1 1 . . 2 . 5 5 1 6 9 3 Max in Single Turn 13 | . 1 . 1 3 . 3 1 . 1 . 13 . . . 1 1 . . 1 . 1 1 1 2 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Garrison Relay 10 | . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 116 | . 7 . 12 2 6 3 8 5 6 11 3 . . 4 . 2 1 . 2 1 7 10 2 10 5 9 Terminals 76 | . 5 . 8 2 3 3 6 3 5 4 3 . . . . 1 . . . 1 5 8 1 7 4 7 Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Repair Stations 10 | . . . 1 . 1 . 1 1 1 . . . . . . 1 . . . . 1 1 . 2 . . Recycling Units 12 | . 2 . 2 . 1 . 1 . . 6 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Garrison Access 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . . Total Hacks 234 | . 20 . 27 5 13 6 17 9 15 22 3 . . 17 . 4 1 . 5 1 10 15 5 20 8 11 Successful 134 | . 11 . 17 2 9 2 11 6 7 12 1 . . 17 . 2 1 . 5 1 5 7 1 11 5 1 Failed 99 | . 8 . 10 3 4 4 6 3 8 10 2 . . . . 2 . . . . 5 8 4 9 3 10 Catastrophic 18 | . . . . 1 . 1 . 1 2 2 . . . . . . . . . . . 5 . 2 . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 135 | . 20 . 24 . 8 1 17 6 9 19 3 . . . . 4 . . . . 4 13 2 2 1 2 Terminals 158 | . 18 . 22 5 8 6 14 6 12 12 3 . . . . 1 . . . 1 7 12 2 14 7 8 Fabricators 5 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . 1 Repair Stations 19 | . . . 1 . 2 . 1 1 3 . . . . . . 3 . . . . 1 2 . 5 . . Recycling Units 14 | . 2 . 2 . 1 . 2 . . 7 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Garrison Access 8 | . . . 2 . 2 . . . . . . . . . . . . . . . . 1 3 . . . Terminal Hacks 63 | . 1 . 2 2 2 2 2 3 4 3 1 . . 17 . 1 1 . 5 1 4 1 1 6 4 . Record 8 | . . . . . . . . . . 1 . . . 5 . . . . . 1 . 1 . . . . Part Schematic 6 | . 1 . . . . . . . 1 . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . Open Door 7 | . . . . 1 . 1 . . 2 . . . . . . . 1 . 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . . 1 . . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Unreport Threat 9 | . . . . . . . 2 2 1 . . . . . . . . . . . . . . 2 2 . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . 4 . . Scan Component 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . Repair 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 56 | . 10 . 14 . 4 . 9 2 2 9 . . . . . 1 . . . . . 5 . . . . Terminals 39 | . 8 . 11 . 3 . 7 . 2 3 . . . . . . . . . . . 5 . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Botnet 14 | . 3 . 5 . 1 . 2 . . 1 . . . . . . . . . . . 2 . . . . Skim 23 | . 5 . 6 . 2 . 5 . 2 2 . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . Patch 4 | . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . Recycling Units 12 | . 2 . 2 . 1 . 1 . . 6 . . . . . . . . . . . . . . . . Tunnel 12 | . 2 . 2 . 1 . 1 . . 6 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . 1 . . Used 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Hacking Detections 62 | . 3 . 6 2 4 1 6 2 5 5 . . . . . . . . . . 3 6 1 8 3 7 Full Trace Events 9 | . . . . 1 . 1 . 1 1 1 . . . . . . . . . . . 1 2 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . . 1 . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Time 149 | . . . . . 44 . . . . . . . . . . . . . . . . . . 105 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 42 | . . . . 23 . 14 . . . . . . . . . . . . . . . . 4 . . 1 Machine Destruction 42 | . . . . 23 . 14 . . . . . . . . . . . . . . . . 4 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 12 | . . . . 1 . 2 . 2 2 . . 2 . . 1 . . . . . . 1 . 1 . . Largest Group 2 | . . . . 1 . 2 . 2 2 . . 2 1 1 1 1 . . . . . 1 . 1 . . Highest-Rated Group 64 | . . . . 31 . 59 . 64 62 . . 60 30 30 49 49 . . . . . 10 . 58 . . Highest-Rated Ally 58 | . . . . 31 . 39 . 32 31 . . 30 30 30 49 49 . . . . . 10 . 58 . . Initial Warlord ECA Mod 24 | . . . . . 13 13 24 23 23 23 21 21 21 21 20 20 20 20 20 19 19 19 18 18 18 17 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 88 | . . . . 5 . 32 . 5 18 . . 3 . . 16 4 . . . . . . . 5 . . Total Damage 2109 | . . . . 43 . 613 . 121 356 . . 100 . . 568 167 . . . . . . . 141 . . Kills 14 | . . . . . . 6 . 2 2 . . . . . 3 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . 1 . . . . . . . . . . . . . . 2 1 . . 3 . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 10048 | 11 1356 284 897 . . . . . . . 2 . 415 174 . . 1 179 2 285 766 . 1067 1084 1172 2353 Sensors 3183 | . . . . . . . . . . . . . 415 174 . . . . . 285 530 . . . . 1779 Seismic 2548 | 11 1356 284 897 . . . . . . . . . . . . . . . . . . . . . . . Cloaking 3727 | . . . . . . . . . . . . . . . . . . . 2 . 236 . . 1 1135 2353 Jamming 3145 | . . . . . . . . . . . . . . . . . 1 179 . . 1 . 1067 1084 813 . ECM 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . 2 1 . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 32625 | 105 1356 284 2199 1325 1001 1256 1829 1382 624 2591 1754 884 559 342 713 664 892 557 1488 1319 2152 1180 1129 1141 1172 2727 Spaces Moved 18581 | 46 701 132 1017 692 407 631 777 597 276 1132 1085 382 291 181 376 416 487 288 763 586 1266 1068 853 1070 1076 1985 Core 98 | 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . 94 Treads 9024 | 44 701 132 1017 692 407 631 777 597 276 1053 571 . . . . . . . . 107 169 369 574 907 . . Legs 1189 | . . . . . . . . . . . . . . . . . . . 191 152 529 38 279 . . . Wheels 833 | . . . . . . . . . . 77 229 . 271 181 72 . . . . . . 3 . . . . Hover 3756 | . . . . . . . . . . . 249 382 20 . 304 416 487 288 571 . 381 658 . . . . Flight 3305 | . . . . . . . . . . . 36 . . . . . . . 1 327 187 . . 163 1062 1529 Fastest Speed 49 | 50 160 160 158 158 158 162 160 160 160 115 72 126 170 170 114 120 120 167 105 140 68 66 49 59 59 50 Average Speed 132 | 155 160 160 159 158 158 162 161 160 160 170 128 197 176 170 129 120 162 167 160 157 115 72 58 59 75 138 Slowest Speed 1100 | 160 160 160 162 158 163 163 240 240 160 1100 182 263 263 170 170 120 167 167 167 219 204 145 66 59 109 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Potential Cave-ins 12 | . . . . . . . . . . . 5 . . . 1 . . . . . 3 . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Microwarps 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 30 Exploration Rate (%) 55 | 5 93 15 90 85 35 83 48 19 43 98 25 57 48 62 63 9 67 43 89 72 31 88 32 92 52 46 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 20 | . 3 1 4 . 1 . 1 . . 6 . 1 . 3 . . . . . . . . . . . . Known Exits Taken 16 | . 1 1 1 . 1 . 1 1 1 1 1 . 1 . 1 1 . . . 1 1 . 1 . 1 . Unknown Exits Taken 8 | 1 . . . . . . . . . . . 1 . 1 . . 1 1 1 . . 1 . 1 . . Scrap Searched 6 | . . . . . . . . . . . . 1 . . 1 . 1 . . 3 . . . . . . Spaces Dug 122 | . . . . 28 . 12 . 3 . . 3 . 2 . . 8 . . 2 . 19 7 6 9 10 13 Terrain Destroyed 1423 | . 36 26 47 213 . 144 135 27 . 12 72 48 5 . 20 30 20 8 9 27 129 40 20 97 105 153 Melee 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . 2 Projectile 503 | . . . 3 2 . . . . . 1 27 5 5 . 8 30 20 8 9 27 109 40 20 29 46 114 AOE 913 | . 36 26 44 211 . 144 135 24 . 11 45 43 . . 12 . . . . . 20 . . 66 59 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 24487 | 63 837 180 1343 811 590 768 1171 858 373 1754 1333 470 329 205 560 521 552 346 992 911 1747 1428 1466 1529 1359 1991 Wait 3504 | . 43 25 94 26 62 55 189 123 10 552 71 19 30 6 141 22 26 36 181 243 175 224 563 341 101 146 Move 18178 | 46 700 131 1017 691 407 630 776 596 275 1131 1084 381 290 180 375 415 486 287 762 585 1265 1067 852 1069 1062 1618 Hop 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Pick Up 160 | 2 9 2 26 3 5 4 15 15 2 2 8 1 . 4 . 7 . 1 4 3 17 8 6 3 13 . Fast Attach 80 | 7 . . 6 1 2 1 4 5 3 1 10 . . 1 . 3 1 . 1 . 15 6 1 6 6 . Attach 105 | . 1 . 7 1 2 3 4 12 2 2 12 1 . . 1 4 4 1 1 2 15 6 5 1 8 10 Detach 49 | . . . 1 . . . . . . 3 15 1 . . . 3 . . . . 14 5 3 . . 4 Swap 221 | . 10 6 27 20 13 12 27 17 19 2 1 . 1 7 1 . . 1 6 1 5 5 4 6 19 11 Drop 183 | . 6 2 26 5 12 8 20 8 11 15 9 3 . . . 3 . 1 1 1 20 10 5 6 9 2 Fire 1921 | 8 62 14 135 63 85 54 134 77 46 42 120 48 8 7 41 63 35 19 35 76 216 96 26 93 138 180 Melee 14 | . . . . . . . . 4 4 . . . . . . . . . . . . . . 3 1 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crush 17 | . 6 . 3 . 1 . 2 . 1 4 . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . . 16 . . 1 . . . 1 . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . 1 . 1 1 . 1 . . 3 . . . . 1 . . . . 4 1 1 . 2 2 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 8) 422 | -10/Materials | Central database locked down 666 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Discovered new exit (range 13) 958 | -10/Materials | Learned Storage trap positions 1028 | -10/Materials | Identified exit to Subcaves 1028 | -10/Materials | Identified exit to Materials 1086 | -10/Materials | Learned 2 Storage zone layouts 1136 | -10/Materials | Learned location of 1 exit from Storage 1178 | -10/Materials | Learned location of 2 exits from Subcaves 1212 | -10/Materials | Learned Storage emergency access door positions 1236 | -10/Materials | Learned location of Subcaves (-10) 1271 | -10/Materials | Loaded intel: 8 trap records 1289 | -10/Materials | Core integrity fell below 50% 1369 | -10/Materials | Learned location of 2 exits from Mines 1462 | -10/Materials | Entered Subcaves 1463 | -10/Subcaves | Identified exit to Recycling 1463 | -10/Subcaves | Identified exit to Materials 1631 | -10/Subcaves | Core integrity fell below 20% 1712 | -10/Subcaves | Learned location of Zion (-6) 1746 | -10/Subcaves | Entered Materials 1746 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2259 | -8/Materials | Lost 4 parts (1n1u2w) 2549 | -8/Materials | Discovered new exit (range 9) 2946 | -8/Materials | First assault squad dispatched 2947 | -8/Materials | Build established: Scavenger-Tank 3119 | -8/Materials | Destroyed 7 combat bots 3248 | -8/Materials | Discovered new exit (range 6) 3712 | -8/Materials | Learned 4 Recycling zone layouts 3724 | -8/Materials | Learned location of 1 exit from Storage 3725 | -8/Materials | Identified exit to Factory 3735 | -8/Materials | Learned Factory security intel 3756 | -8/Materials | Learned location of 2 exits from Factory 3945 | -8/Materials | Identified exit to Garrison 3945 | -8/Materials | Entered Garrison 4001 | -8/Garrison | Triggered checkpoint 4386 | -8/Garrison | Discovered new exit (range 11) 4410 | -8/Garrison | Rescued a captive Derelict 4485 | -8/Garrison | Triggered checkpoint 4499 | -8/Garrison | Garrison Relay disabled 4641 | -8/Garrison | Discovered new exit (range 27) 4641 | -8/Garrison | Discovered new exit (range 34) 4641 | -8/Garrison | Discovered new exit (range 68) 4700 | -8/Garrison | Phase Generator disabled 4841 | -8/Garrison | Triggered checkpoint 4947 | -8/Garrison | Garrison Relay disabled 4981 | -8/Garrison | Garrison Relay disabled 4984 | -8/Garrison | Garrison Relay disabled 4985 | -8/Garrison | Triggered checkpoint 5270 | -8/Garrison | Entered Materials 5652 | -8/Materials | Repaired Gauss Rifle 5926 | -8/Materials | Destroyed 7 combat bots 5942 | -8/Materials | Discovered exit to Factory (range 16) 6070 | -8/Materials | First assault squad dispatched 6187 | -8/Materials | Garrison activated, responded to threat 6268 | -8/Materials | Destroyed 22 combat bots 6271 | -8/Materials | Identified exit to Garrison 6271 | -8/Materials | Entered Garrison 6308 | -8/Garrison | Rescued a captive Derelict 6316 | -8/Garrison | Rescued a captive Derelict 6357 | -8/Garrison | Triggered checkpoint 6396 | -8/Garrison | Garrison Relay disabled 6590 | -8/Garrison | Triggered checkpoint 6611 | -8/Garrison | Triggered checkpoint 6913 | -8/Garrison | Core integrity fell below 50% 6913 | -8/Garrison | System corruption reached 10% 6922 | -8/Garrison | Garrison Relay disabled 6929 | -8/Garrison | Discovered new exit (range 13) 7024 | -8/Garrison | Garrison Relay disabled 7202 | -8/Garrison | Discovered new exit (range 47) 7202 | -8/Garrison | Discovered new exit (range 45) 7202 | -8/Garrison | Discovered new exit (range 20) 7355 | -8/Garrison | Triggered checkpoint 7460 | -8/Garrison | Phase Generator disabled 7527 | -8/Garrison | Entered Materials 7624 | -8/Materials | Garrison activated, responded to threat 7874 | -8/Materials | Build established: Tank 7927 | -8/Materials | First assault squad dispatched 8149 | -8/Materials | Discovered exit to Factory (range 16) 8803 | -8/Materials | Destroyed 10 combat bots 9079 | -8/Materials | Discovered exit to Factory (range 4) 9089 | -8/Materials | Build established: Scavenger-Tank 9190 | -8/Materials | High security lockdown imminent 9238 | -8/Materials | Learned Factory emergency access door positions 9270 | -8/Materials | High security lockdown engaged 9339 | -8/Materials | Lost 3 parts (1n1u1w) 9348 | -8/Materials | Core integrity fell below 20% 9352 | -8/Materials | Sterilization system engaged 9352 | -8/Materials | Non-combat units ordered to evacuate 9356 | -8/Materials | Entered Factory 9356 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9357 | -7/Factory | Identified exit to Lower Caves 9373 | -7/Factory | Destroyed 10 combat bots 9404 | -7/Factory | Identified exit to Storage 10009 | -7/Factory | Lost 5 parts (4u1w) 10220 | -7/Factory | Lost 3 parts (1p1n1w) 10325 | -7/Factory | Lost 3 parts (1n1u1w) 10486 | -7/Factory | Discovered new exit (range 3) 10556 | -7/Factory | First assault squad dispatched 10738 | -7/Factory | Entered Storage 10739 | -7/Storage | Identified exit to Factory 10741 | -7/Storage | Loaded intel: 13 trap records 10748 | -7/Storage | Met a pair of Derelict thieves 10944 | -7/Storage | Destroyed 7 combat bots 11356 | -7/Storage | Used back door to open Recycling access 11362 | -7/Storage | Entered Recycling 11363 | -7/Recycling | Identified exit to Factory 12643 | -7/Recycling | Entered Scraplab 12654 | -7/Recycling | Found Prototype Device 12654 | -7/Recycling | Identified Scrap Engine 12946 | -7/Recycling | Build established: Gunner 13271 | -7/Recycling | Build established: Mutant 13953 | -7/Recycling | Entered Factory 13953 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 14012 | -5/Factory | Build established: Construct 14253 | -5/Factory | Search patrols dispatched 14980 | -5/Factory | Discovered new exit (range 9) 14986 | -5/Factory | Identified exit to Factory 15083 | -5/Factory | Identified exit to Upper Caves 15279 | -5/Factory | Spotted B-75 Beast 15325 | -5/Factory | Destroyed B-75 Beast 15453 | -5/Factory | First assault squad dispatched 15646 | -5/Factory | Garrison activated, responded to threat 15707 | -5/Factory | Entered Upper Caves 15713 | -5/Upper Caves | Met a Warlord Commander 15714 | -5/Upper Caves | Learned location of Warlord (-4) 15715 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 15720 | -5/Upper Caves | Found Encrypted Comm Array 15788 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15851 | -5/Upper Caves | Destroyed 7 combat bots 16037 | -5/Upper Caves | Learned 8 Factory zone layouts 16331 | -5/Upper Caves | Discovered new exit (range 11) 16338 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16472 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 16591 | -5/Upper Caves | Entered another Upper Caves area 16591 | -5/Upper Caves | Accompanied by 1 ally 16592 | -5/Upper Caves | Identified exit to Zhirov 16806 | -5/Upper Caves | Learned 8 Factory zone layouts 17150 | -5/Upper Caves | Entered Zhirov 17150 | -5/Zhirov | Accompanied by 1 ally 17150 | -5/Zhirov | Discovered new exit (range 3) 17181 | -5/Zhirov | Met Zhirov 17213 | -5/Zhirov | Learned location of Testing (-2) 17242 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17276 | -5/Zhirov | Found Alien Artifact 17276 | -5/Zhirov | Identified Integrated Dissipator 17276 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17298 | -5/Zhirov | Found Alien Artifact 17492 | -5/Zhirov | Entered Proximity Caves 17492 | -4/Proximity Caves | Accompanied by 1 ally 17494 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17635 | -4/Proximity Caves | Build established: Hacker-Construct 17805 | -4/Proximity Caves | Spotted B-86 Titan 17836 | -4/Proximity Caves | Allies destroyed B-86 Titan 18116 | -4/Proximity Caves | Build established: Construct 18134 | -4/Proximity Caves | Discovered exit to Factory (range 11) 18205 | -4/Proximity Caves | Entered Factory 18205 | -4/Factory | Accompanied by 1 ally 18205 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18206 | -4/Factory | Identified exit to Upper Caves 18206 | -4/Factory | Identified exit to Research 18583 | -4/Factory | Identified exit to Extension 18583 | -4/Factory | Identified exit to Armory 18869 | -4/Factory | Entered Upper Caves 18927 | -4/Upper Caves | Learned Research emergency access door positions 19101 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19396 | -4/Upper Caves | Spotted B-86 Titan 19456 | -4/Upper Caves | Destroyed B-86 Titan 19473 | -4/Upper Caves | Lost 3 parts (1n2u) 19636 | -4/Upper Caves | Discovered new exit (range 3) 19720 | -4/Upper Caves | Build established: Mutant 19761 | -4/Upper Caves | Entered another Upper Caves area 20207 | -4/Upper Caves | Discovered new exit (range 10) 20318 | -4/Upper Caves | Entered Warlord 20375 | -4/Warlord | System corruption cleaned by Quarantine Array 21103 | -4/Warlord | Warlord's base attacked by MAIN.C 21107 | -4/Warlord | Found Prototype Hackware 21107 | -4/Warlord | Identified System Mapper 21115 | -4/Warlord | Found Prototype Device 21115 | -4/Warlord | Identified Thermal Barrier 21125 | -4/Warlord | Found Prototype Device 21125 | -4/Warlord | Identified Exp. Cloaking Device 21133 | -4/Warlord | Found Prototype Reactor 21280 | -4/Warlord | Met Warlord 21395 | -4/Warlord | Build established: Hacker-Mutant 21453 | -4/Warlord | Warlord forces counterattacked 21464 | -4/Warlord | Spotted Striker 21470 | -4/Warlord | Spotted B-90 Cyclops 21533 | -4/Warlord | Spotted B-90 Cyclops 21533 | -4/Warlord | Spotted Striker 21540 | -4/Warlord | P-80 Master assimilated allied Y3-FMW(g) 21561 | -4/Warlord | Destroyed B-90 Cyclops 21613 | -4/Warlord | Discovered new exit (range 12) 21651 | -4/Warlord | Lost 16 allies 21778 | -4/Warlord | Warlord base infiltrated, sounded retreat 21806 | -4/Warlord | Spotted Striker 21806 | -4/Warlord | Entered Proximity Caves 21811 | -3/Proximity Caves | Spotter reported a threat 21896 | -3/Proximity Caves | Lost 3 allies 22172 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22206 | -3/Proximity Caves | Destroyed 8 combat bots 22520 | -3/Proximity Caves | Build established: Hacker-Construct 22944 | -3/Proximity Caves | Discovered exit to Research (range 6) 23125 | -3/Proximity Caves | Entered Research 23125 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23677 | -3/Research | Lost 3 parts (1p1n1u) 23928 | -3/Research | Build established: Hacker-Mutant 24356 | -3/Research | Build established: Hacker-Construct 24437 | -3/Research | Identified exit to Quarantine 24545 | -3/Research | Found Gamma Bomb Array 24774 | -3/Research | Found Com. Tesla Bomb Launcher 25050 | -3/Research | System corruption reached 10% 25222 | -3/Research | Cargo convoy interrupted 25277 | -3/Research | Entered Quarantine 25422 | -3/Quarantine | Destroyed 7 combat bots 25639 | -3/Quarantine | Found Alien Impact Weapon 25777 | -3/Quarantine | First assault squad dispatched 25945 | -3/Quarantine | P-80 Master assimilated allied Technician 8a 26014 | -3/Quarantine | Cryocooling Duct disabled 26029 | -3/Quarantine | Ambient heat levels rising (+20) 26029 | -3/Quarantine | Non-combat units ordered to evacuate 26190 | -3/Quarantine | Found Alien Artifact 26332 | -3/Quarantine | Spotted Alpha 7 26334 | -3/Quarantine | Discovered new exit (range 9) 26425 | -3/Quarantine | Destroyed Alpha 7 26457 | -3/Quarantine | Entered Research 26457 | -2/Research | Warlord forces began assault on 0b10 26457 | -2/Research | Evolved 2 slots: Utility x2 26482 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 26482 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 26527 | -2/Research | Identified exit to Testing 26547 | -2/Research | P-80 Master assimilated allied VP-9F1(l) 26567 | -2/Research | Research machine network offline 26648 | -2/Research | Discovered new exit (range 16) 26677 | -2/Research | Lost 5 allies 26693 | -2/Research | Found Prototype Processor 26693 | -2/Research | Identified Exp. Core Analyzer 26877 | -2/Research | Met DD-05H 26914 | -2/Research | Discovered new exit (range 15) 26959 | -2/Research | Met up with Warlord 27024 | -2/Research | Spotted Striker 27025 | -2/Research | Spotted Striker 27037 | -2/Research | Borebot progress halted 27041 | -2/Research | Found Corrupted Exp. Core Analyzer 27220 | -2/Research | Borebot progress halted 27255 | -2/Research | Spotted Executioner 27261 | -2/Research | Spotted Executioner 27274 | -2/Research | Borebot progress halted 27459 | -2/Research | Warlord invited to help at Command 27459 | -2/Research | Given Cave Seal Controls access code 27481 | -2/Research | Spotted Striker 27487 | -2/Research | Destroyed Striker 27494 | -2/Research | P-80 Master assimilated allied M3-0V5(h) 27586 | -2/Research | Entered Testing 27633 | -2/Testing | Lost 4 allies 27750 | -2/Testing | Repaired Particle Accelerator 27763 | -2/Testing | Spotted Striker 27763 | -2/Testing | Spotted Striker 27792 | -2/Testing | Destroyed Striker 27802 | -2/Testing | Destroyed Striker 27804 | -2/Testing | Spotted PY-VY8QXUX2KZ 27916 | -2/Testing | Spotted Alpha 7 27929 | -2/Testing | Destroyed Alpha 7 28014 | -2/Testing | Destroyed 7 combat bots 28067 | -2/Testing | Found Prototype Device 28067 | -2/Testing | Identified 2N-1CE's Frost Array 28157 | -2/Testing | Repaired Imp. Transmission Jammer 28297 | -2/Testing | Found Prototype Energy Gun 28297 | -2/Testing | Identified Tachyon Dispersion Ray 28510 | -2/Testing | Destroyed 7 combat bots 28577 | -2/Testing | Discovered new exit (range 13) 28586 | -2/Testing | First assault squad dispatched 28683 | -2/Testing | Spotted Fortress 28724 | -2/Testing | Discovered new exit (range 6) 28724 | -2/Testing | Discovered new exit (range 7) 28727 | -2/Testing | Entered Section 7 28735 | -2/Section 7 | Found Alien Artifact 28735 | -2/Section 7 | Identified Integrated Mediator 28735 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 28838 | -2/Section 7 | Found Alien Artifact 28859 | -2/Section 7 | Identified Microwarp Drive 28952 | -2/Section 7 | Spotted Alpha 7 28952 | -2/Section 7 | Spotted Alpha 7 28968 | -2/Section 7 | Destroyed Alpha 7 28989 | -2/Section 7 | Found Prototype Processor 29002 | -2/Section 7 | Destroyed Alpha 7 29004 | -2/Section 7 | Identified Exp. Targeting Computer 29007 | -2/Section 7 | Found Prototype Processor 29007 | -2/Section 7 | Identified Exp. Target Analyzer 29088 | -2/Section 7 | Spotted B-99 Colossus 29155 | -2/Section 7 | Found Integrated Dissipator 29155 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29180 | -2/Section 7 | Found Alien Artifact 29180 | -2/Section 7 | Identified LRC Matter Compressor 29180 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 29182 | -2/Section 7 | Found Alien Artifact 29182 | -2/Section 7 | Identified LRC Insulator 29182 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 29330 | -2/Section 7 | Spotted S7 Guard 29340 | -2/Section 7 | Destroyed S7 Guard 29380 | -2/Section 7 | Found Alien Artifact 29489 | -2/Section 7 | Spotted S7 Guard 29501 | -2/Section 7 | Found Alien Artifact 29523 | -2/Section 7 | Spotted S7 Guard 29557 | -2/Section 7 | Destroyed S7 Guard 29587 | -2/Section 7 | Found Alien Artifact 29727 | -2/Section 7 | First assault squad dispatched 29820 | -2/Section 7 | Identified exit to Access 29825 | -2/Section 7 | Destroyed 7 combat bots 29899 | -2/Section 7 | Entered Access 29899 | -1/Access | Evolved 2 slots: Utility x2 30066 | -1/Access | Identified Navigation Efficiency Matrix 30066 | -1/Access | Identified Core Physics Calibrator 30068 | -1/Access | Identified Core Membrane 30068 | -1/Access | Installed Core Membrane, gained immunity to corruption 30092 | -1/Access | Build established: Construct 30097 | -1/Access | Garrison activated, responded to threat 30399 | -1/Access | First assault squad dispatched 30598 | -1/Access | Unchained authorized (GL-D0S) 30783 | -1/Access | Spotted B-99 Colossus 30789 | -1/Access | Destroyed B-99 Colossus 31741 | -1/Access | Destroyed 8 combat bots 31750 | -1/Access | Lost 3 parts (3u) 32199 | -1/Access | High security lockdown imminent 32220 | -1/Access | Spotted B-99 Colossus 32250 | -1/Access | Spotted B-99 Colossus 32279 | -1/Access | High security lockdown engaged 32287 | -1/Access | Lost 6 parts (1p1u4w) 32329 | -1/Access | Identified Transdimensional Reconstructor 32329 | -1/Access | Warped through subspace 32411 | -1/Access | Core integrity fell below 50% 32448 | -1/Access | Lost 5 parts (2p1n1u1w) 32494 | -1/Access | Core integrity fell below 20% 32555 | -1/Access | Build established: Mutant 32626 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 32575_ Dropped Hcp. Storage Unit. 32576_ Penetrated by Slug. 32576_ Discarded Scrap Engine. 32576_ Discarded Flying Impulse-Centrium Exoskeleton. 32579_ Penetrated by Slug. 32580_ Slug penetrates Wall. 32582_ Slammed into H-88 Terminator. 32582_ Slug penetrates Sealed Barrier. 32582_ Penetrated by Slug. 32583_ Acquired 25 matter. 32583_ Penetrated by Slug. 32583_ Slug penetrates Wall. 32585_ P-80 Master resets H-88 Terminator, system corruption cleaned. 32586_ Slug penetrates Wall. 32586_ Penetrated by Slug. 32595_ Acquired 64 matter. 32598_ Acquired 80 matter. 32605_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?############## #??????????# #?????????????????? | | ?# ## #??????????# #?????????????????? | | ?# ## #??????????# #?????????????????? | | ?# """ ## #??????????# #?????????????????? | | ?# Y" ## #??????????# #?????????????????? | | ?# """ ## #??????????# #?????????????????? | | ?# ]## #??????????# #?????????????????? | | ?# = ## #??????????# #?????????????????? | | ## ## ############ ###???????????????? | | ########+##### # # ################# | | "T # # | | "" # / T" | | ##########+### # pp# "" %*=[ | | #???# ! ## ## # =! =[[! | | ????? ## ## # #############+### | | ????# ## ## ########??????# [|[! | | ????# " ## ## #?????????????# *%* | | ????#! """ =## ## #?????????????# | | ????# """ ## ## #?????????????# | | ????# " ## ## #?????????????# | | ????# # !# #?????????????# = | | ????# = + # #?????????????# | | ????########## " # #?????????????# | | ?????????????# # #?????????????# | | ?????????######+### #?????????????# | | ?????????# # @#?????????????# | | ?????????# #########?????????????# | | ?????????# #???# #???????????????########## | | ?????????# " #???# #????????????????????????? | | ?????????#""" #???# #????????????????????????? | | ?????????# """ #???# #????????????????????????? | | ?????????# " #???###????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????#= #??????????????????????????????? | | ?????????##########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Energy Generation 131 Energy Capacity 727 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 40 EM Shielding 4 Armor Coverage 600 Resistance: KI 30 Resistance: TH 50 Resistance: EM 50 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Missile Launcher | -7/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 12% | -8/Materials Particle Accelerator | 10% | -2/Testing Imp. Transmission Jammer | 12% | -2/Testing Studied --------- Micro-nuke Launcher | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Integrated Mediator LRC Matter Compressor LRC Insulator Microwarp Drive Core Physics Calibrator Core Membrane Transdimensional Reconstructor Achievements -------------- Bigger Is Better Bullet Installation Deductive Reasoning Doshington I Like You, Cogmind Jackpot Not So Scrappy Plot Armor Scrappetite The Better Part Of Valor Vwoop! Welcome To The Revolution Challenges ------------ None Game ------ Seed PlasmaExpertExtractor Manual? 0 Play Time 04:38:19 Cumulative 415.4 hours Start 2025.10.27 @ 14:57:01 End 2025.10.27 @ 20:45:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 18 Types 3/2/5/2/0/0/4/1/0/1 Lore% 91 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcb03971-a7bc-4d21-8f80-df46ff5ac7e0