Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 16:36:47 Player: shapeshifter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (229) 1145 Value Destroyed (12561) 12561 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (11556) 11556 TOTAL SCORE: 35482 Bonus ------- High Alert Combat Kills 831 Follower Combat Kills 2101 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5524 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 83/300 Energy 60/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Experimental Target Analyzer Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Improved Point Defense System Experimental System Shield Subatomic Replicator CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Treaded Armored-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Large Storage Unit Experimental Target Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Graphene Brace Advanced Force Field > --- WEAPON ----------- Multirail Multirail Hvy. Kinetic Penetrator Construct/C > --- INVENTORY -------- Matter Focus Advanced Coolant Injector Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Subatomic Replicator Multirail Multirail Core Stripper Vortex Lance Vortex Lance CR-A16's Behemoth Slayer Sigix Corpse Sigix Corpse [Rating: 210] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Shotgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 2 . . . . 2 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . . . . . 1 1 . . . . 1 . . 2 . Utility 8 | . . . 2 . . 3 . . . . . 1 . . . . 1 1 . . . Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Parts Attached 130 | 7 8 . 9 15 3 6 2 1 3 7 10 10 1 1 15 2 3 9 4 8 6 Power 5 | 1 1 . 1 2 . . . . . . . . . . . . . . . . . Engine 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . Core 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | 2 1 . 2 6 . . . . . . . . . . . . . . . . . Treads 11 | 2 1 . 2 6 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 1 3 . 5 2 1 5 2 1 1 3 7 8 1 1 8 2 3 7 3 5 4 Device 41 | . . . 2 1 1 2 . 1 1 3 3 5 . 1 7 1 2 4 2 5 . Storage 5 | 1 1 . 1 . . . . . . . . 1 . . . . . 1 . . . Processor 11 | . . . 1 . . 1 . . . . 3 2 1 . 1 1 . . 1 . . Hackware 6 | . . . . . . . . . . . 1 . . . . . 1 . . . 4 Protection 10 | . 2 . 1 1 . 2 2 . . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 3 3 . 1 5 2 1 . . 2 4 3 2 . . 7 . . 2 1 3 2 Energy Gun 5 | 3 . . . 2 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 3 . 1 3 1 . . . . . . 2 . . . . . . . 2 2 Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . . . . . . . . Launcher 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Special Weapon 12 | . . . . . . . . . . 4 1 . . . 6 . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 4 1 . . . . 1 1 1 . . 4 . 1 1 2 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . 2 . . . . . Parts Lost 54 | . . . . 3 . 3 1 . . 3 4 . . . 5 2 2 6 1 1 23 Power 8 | . . . . 1 . 1 . . . . . . . . 1 1 . 1 . . 3 Propulsion 9 | . . . . 1 . . . . . . . . . . 1 1 . . . . 6 Utility 26 | . . . . 1 . 2 1 . . 2 2 . . . 2 . 2 4 1 1 8 Weapon 11 | . . . . . . . . . . 1 2 . . . 1 . . 1 . . 6 Highest Loss Streak 23 | . . . . 2 . 2 1 . . 2 3 . . . 3 5 1 5 1 1 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 13 15 18 19 10 9 11 12 13 16 15 17 16 17 16 11 12 13 12 11 12 Power . | . 1 1 . . . . . . . . . . . . . . . 1 . . . Propulsion . | 1 2 2 6 9 1 . . . . . . . . . . . . . . . . Utility 8 | . 3 5 5 5 5 7 8 10 8 11 13 11 13 15 10 8 9 9 6 5 5 Weapon 3 | . 5 6 3 3 2 1 1 . 2 3 . 4 1 . 5 2 2 2 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 2 . 3 5 10 . 1 . 4 3 4 6 3 1 7 . 1 4 3 . 5 Power 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . Propulsion 10 | . 2 . . . 8 . . . . . . . . . . . . . . . . Utility 28 | . . . . . . . 1 . 3 3 3 3 1 1 6 . 1 1 2 . 3 Weapon 17 | . . . 2 4 2 . . . 1 . 1 3 2 . 1 . . . . . 1 Tool/Special 4 | . . . . 1 . . . . . . . . . . . . . 1 1 . 1 Average Slot Usage (%) 63 | . 98 100 82 99 71 55 63 62 66 60 50 53 56 52 51 42 46 47 53 51 51 Engine 1 | . 14 14 7 . 2 3 2 . . . 2 . . . . . . . . . . Core 2 | . . . 1 9 5 . 2 6 6 6 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 5 5 5 4 3 4 4 4 4 3 Treads 5 | . 28 28 25 26 8 . . . . 2 . . . 3 2 . . . . . 3 Leg 2 | . . . . . 2 6 5 4 6 3 3 . . . . 2 1 . 1 2 . Hover 1 | . . . . . 3 . . . . . . . 5 1 1 2 2 3 1 . . Device 17 | . . . 1 9 15 16 19 13 22 25 11 17 20 20 18 11 17 21 27 25 25 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 6 5 5 7 10 8 4 4 4 3 Processor 5 | . . . 3 9 2 4 6 6 6 3 8 10 10 10 7 5 4 4 5 4 4 Protection 2 | . 12 14 9 8 2 6 6 12 3 . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 . 4 6 6 6 2 4 . 5 5 1 . 2 5 4 3 Ballistic Gun 4 | . 21 28 24 27 12 . . . . . . . . . . . . . . 4 6 Ballistic Cannon 1 | . . . . . 2 6 1 . . . 3 . 4 . . 3 4 2 . . . Peak Build Rating 210 | 6 12 12 26 33 52 58 70 73 79 79 97 116 119 122 156 121 150 188 194 210 210 Average Rating 89 | 5 11 12 18 29 42 52 65 70 72 73 77 104 117 114 134 110 124 164 157 195 191 On Entrance 83 | . 6 12 12 26 33 43 58 68 67 72 68 88 112 122 115 111 121 144 160 194 210 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 12 38 38 61 60 60 47 58 62 75 73 85 82 93 106 126 72 93 108 101 124 120 Greatest Support 217 | 40 40 40 60 60 67 67 67 65 64 82 145 112 112 112 217 114 114 111 111 108 182 Greatest Overweight (x) 2 | . . . 1 1 . . . . 1 1 1 2 . . 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 15 15 15 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Capacity 17 | 7 14 15 19 20 16 15 15 15 15 20 20 20 20 20 20 20 20 18 15 15 14 Most Carried 20 | 5 15 15 20 20 20 11 15 15 20 20 20 20 20 20 20 16 17 20 15 15 15 Average Carried 15 | 3 13 15 18 19 10 9 13 14 15 19 18 19 18 19 18 14 15 15 14 14 14 Final Capacity 20 | 8 15 15 20 20 15 15 15 15 20 20 20 20 20 20 20 20 20 15 15 15 5 Final Carried 20 | 4 15 15 20 19 10 10 15 15 20 17 20 19 19 20 15 14 15 11 15 15 5 Scrap Engine Consumption 348 | . . . . . 48 9 15 4 4 15 42 18 7 10 45 8 28 32 30 26 7 Constructs Created 10 | . . . . . 3 1 1 . . . 1 . . . 2 1 . 1 . . . Constructs Modified 141 | . . . . . 16 . 7 1 3 7 18 7 4 5 14 5 11 11 18 11 3 Class Distribution -------------------- 59% | Construct 16% | Mutant 7% | Infiltrator-Construct 5% | Scavenger-Construct 4% | Scavenger-Tank 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Mutant | -3/Research Hacker-Construct | -2/Research Infiltrator-Construct | -2/Quarantine Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Matter Collected 8661 | 270 438 . 47 829 486 174 222 89 238 126 877 291 279 348 2608 48 60 170 131 262 668 Remotely 2659 | . . . . . . 158 187 . . . . . . . 2314 . . . . . . Salvage Created 11192 | 239 851 . 47 1038 310 185 478 137 . 329 669 94 180 215 1266 240 358 619 1372 1420 1145 Parts 530 | 20 40 . 3 66 24 10 17 7 . 4 35 2 5 16 24 11 22 29 75 84 36 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 6 . 12 . . 3 6 . 2 . . . . . Prevented 7 | . . . . . . . . . . 6 . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Combat Hostiles Destroyed 190 | . 19 . 1 18 6 6 9 6 . 10 13 2 3 3 39 3 5 8 15 13 11 Melee 3 | . . . . . . . . . . . 3 . . . . . . . . . . Guns 59 | . 19 . 1 18 4 . . . . . . . . . . . . . . 6 11 Cannons 70 | . . . . . 2 1 4 1 . 5 7 1 3 2 15 1 4 5 14 5 . AOE 38 | . . . . . . 5 3 5 . 5 . . . . 18 . . 1 1 . . Classes Destroyed 26 | 3 3 . . 3 1 1 1 1 . 2 2 . . . 6 . . 1 2 . . Worker 11 | 2 . . . 2 . . . . . . . . . . . . . 1 1 3 2 Builder 5 | . . . . 2 . . . . . . 1 . . . . . 1 . 1 . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . Recycler 6 | 1 2 . . 1 . . . . . . . . . . . . . . 1 . 1 Operator 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . Watcher 8 | . 2 . . 2 . . . . . . . . . . . . 1 . . 2 1 Swarmer 14 | . 3 . . . . 4 3 . . 2 . . 1 . 1 . . . . . . Cutter 3 | . . . . . . . . . . . 3 . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . 3 . . . . . . Grunt 71 | . 16 . 1 11 . . . 4 . 5 4 . 1 . 14 . 2 . 6 2 5 Brawler 4 | . . . . 1 . . . . . . . . . . 2 . . . . . 1 Duelist 2 | . . . . . . . . . . . . . . . . . . . 2 . . Protector 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sentry 21 | . . . . 6 1 2 . 1 . 1 2 2 1 . . . . 2 . 1 2 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hunter 13 | . . . . . . . . . . 1 . . . . 2 2 1 1 . 4 2 Programmer 27 | . . . . . . . . . . . 4 . . 2 6 . 1 3 7 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 10 | . . . . . . . . . . 1 . . . 1 3 1 1 1 . 2 . Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . Executioner 3 | . . . . . . . . . . . . . . . 3 . . . . . . Subdweller 5 | . . . . . 5 . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . 3 . . . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . Thug 6 | . . . . . . . 5 . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | 4 4 . 1 4 2 4 4 4 . 5 3 1 3 2 14 2 2 2 8 4 5 Combat Bots Only 14 | . 3 . 1 3 2 4 4 4 . 5 3 1 3 2 14 2 1 2 6 3 4 Max Kills in Single Turn 3 | 1 1 . 1 2 1 3 1 2 . 2 1 1 1 1 3 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 1 2 . 2 . . . . 3 . . 1 1 . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Hostile Shots Fired 2201 | . 53 . 11 89 11 106 31 103 . 40 148 21 22 19 251 47 113 190 98 223 625 Missed 712 | . 12 . 1 26 2 38 11 38 . 8 55 7 8 6 73 16 52 79 28 78 174 Hits 1489 | . 41 . 10 63 9 68 20 65 . 32 93 14 14 13 178 31 61 111 70 145 451 Melee 35 | . . . . . . . . 1 . . 21 . . . 10 . . . 3 . . Projectile 1454 | . 41 . 10 63 9 68 20 64 . 32 72 14 14 13 168 31 61 111 67 145 451 AOE 17 | . . . . . . . . . . . 5 . . . 12 . . . . . . Critical Strikes 76 | . 3 . 1 3 . . . . . 2 11 . 1 1 12 . 5 10 5 8 14 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . . . 8 14 Damage Taken 29889 | . 495 . 151 1166 237 713 330 437 . 683 2264 350 233 357 5231 572 1355 3045 1594 2362 8314 Core 3386 | . 56 . 18 49 . 66 11 29 . 65 317 36 26 . 723 43 102 126 108 129 1482 Absorbed by Shields 1690 | . . . . . . . . . . 32 . . . . . . . 657 . 94 907 Reduced by Siege Mode 173 | . . . . . . . . . . . . . . . . . . . . . 173 Ignored by Resistances 2056 | . . . . . . . . 21 . . . . . . . . 24 1273 . 738 . Regen/Repaired (Parts) 9403 | . . . . . 122 72 387 24 86 164 1207 420 94 247 1488 385 395 1583 788 1711 230 Core Remaining (%) 76 | 100 . 77 . . 87 . . . . 79 68 . . . . 28 92 . 83 . . Volleys Fired 685 | 13 46 . 3 53 20 23 27 26 . 27 64 22 12 4 63 7 29 40 80 55 71 Largest 3 | 2 2 . 3 3 3 1 1 1 . 1 3 1 1 1 1 1 1 1 2 2 3 Hottest 344 | 80 80 . 69 75 91 84 84 84 . 84 156 195 117 117 220 94 228 228 253 195 344 Shots Fired 1002 | 26 92 . 9 155 48 23 28 26 . 27 92 22 12 4 63 7 29 40 93 70 136 Gun 494 | 26 92 . 9 155 41 . . . . . 1 . . . . . . . 6 31 133 Cannon 442 | . . . . . 5 21 23 10 . 17 91 22 12 4 34 7 29 39 86 39 3 Launcher 25 | . . . . . 2 2 5 16 . . . . . . . . . . . . . Special 41 | . . . . . . . . . . 10 . . . . 29 . . 1 1 . . Kinetic 666 | . 90 . 9 155 46 21 4 . . . 70 18 . 4 1 . 29 12 40 31 136 Thermal 144 | . . . . . . . . 10 . 11 21 . 12 . 16 . . . 35 39 . Explosive 60 | . . . . . 2 2 5 16 . 10 . . . . 25 . . . . . . Electromagnetic 106 | 26 2 . . . . . 19 . . 6 1 4 . . 17 7 . 24 . . . Phasic 20 | . . . . . . . . . . . . . . . . . . 3 17 . . Robot Hit Streak 15 | 5 11 . 4 10 13 4 3 4 . 12 5 3 4 3 11 1 3 4 9 10 15 Robot Miss Streak 11 | 3 7 . 3 11 3 2 4 5 . 2 6 1 3 1 4 3 3 3 5 5 8 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 1 2 Secondary Targets 6 | . . . . 3 . . . . . . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 648 | 12 67 . 6 105 35 13 15 12 1 23 45 11 6 5 46 3 19 18 45 49 112 Core Hits 431 | 8 46 . 3 53 9 11 9 14 . 21 16 1 3 2 73 1 10 8 23 30 90 Critical Kills 17 | . . . . . 1 . 1 . . . 7 . . . . . . . . 3 5 Critical Parts Destroyed 20 | . 3 . . 1 . . . . . . 3 . . . . . . . . 2 11 Critical Strikes 52 | . 3 . . 1 1 . 1 . . 1 11 . 1 . 7 . . . . 7 19 Meltdown 3 | . . . . . . . . . . . 3 . . . . . . . . . . Destroy 37 | . 3 . . 1 1 . 1 . . . 7 . . . . . . . . 5 19 Blast 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Sever 10 | . . . . . . . . . . 1 . . . . 7 . . . . 2 . Melee Attacks 28 | . . . . . . . . . 2 . 13 . . 3 . 1 2 1 . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . 3 . Piercing 23 | . . . . . . . . . 1 . 13 . . 3 . 1 2 . . 3 . Entropic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sneak Attacks 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35758 | 209 1081 . 98 1810 642 840 1049 894 . 2232 1280 613 761 521 10130 187 1684 1790 4153 2509 3275 Guns 7816 | 175 1063 . 98 1754 525 . . . . . 3 . . . . . . . 45 1003 3150 Cannons 16334 | . . . . . 117 415 701 255 . 688 1202 613 761 491 2446 187 1488 1588 3899 1375 108 Explosions 9944 | 34 . . . 56 . 425 348 639 . 1229 . . . . 6632 . 196 202 183 . . Melee 225 | . . . . . . . . . . . 64 . . 30 . . . . . 131 . Ramming 102 | . 18 . . . . . . . . . 11 . . . 30 . . . 26 . 17 Kinetic 14929 | . 1043 . 98 1754 642 415 110 . . . 918 503 . 491 . . 1488 945 2261 1003 3258 Thermal 6349 | 34 . . . . . 194 . 255 . 430 284 . 761 . 965 . 120 202 1729 1375 . Explosive 9154 | . . . . 56 . 231 348 639 . 1229 . . . . 6575 . 76 . . . . Electromagnetic 3525 | 175 20 . . . . . 591 . . 258 3 110 . . 1538 187 . 643 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1468 | . . . . . . . . . . 315 . . . . 1022 . . . . 131 . Piercing 94 | . . . . . . . . . . . 64 . . 30 . . . . . . . Phasic 137 | . . . . . . . . . . . . . . . . . . . 137 . . Highest Corruption 16 | . . . . 5 5 . 1 1 1 1 9 2 2 3 5 7 4 8 16 4 5 Average Corruption 4 | . . . . 4 5 . 1 1 1 1 6 2 2 2 1 5 3 5 11 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 227 | . . . . 19 39 . 6 . . 9 41 2 3 3 9 11 . 7 49 7 22 Message Errors 50 | . . . . 8 2 . 2 . . . 13 . . 1 . 6 . 1 12 1 4 Matter Fused 50 | . . . . 4 14 . 1 . . 1 9 . 2 . 6 . . 1 5 2 5 Heat Flow Errors 31 | . . . . 1 4 . 1 . . 2 2 . . 2 1 4 . 2 9 . 3 Energy Discharges 27 | . . . . . 5 . . . . 2 7 . . . . . . 2 9 . 2 Parts Rejected 4 | . . . . 1 . . . . . . 2 . . . . . . . 1 . . Parts Fused 5 | . . . . . 1 . . . . . . . . . . . . . 2 . 2 Data Loss (minor) 28 | . . . . 1 8 . 1 . . 2 3 1 . . . 1 . . 5 3 3 Data Loss (major) 11 | . . . . . 2 . . . . 2 1 . 1 . 1 . . 1 2 . 1 Misfires 6 | . . . . . 1 . 1 . . . 2 . . . . . . . . 1 1 Alerts 6 | . . . . 1 2 . . . . . 1 1 . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 7 | . . . . 3 . . . . . . 1 . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1970 | . . . . . . 132 120 . . 33 71 . 190 188 280 . 140 246 513 57 . Projectiles 1653 | . . . . . . . 96 . . 1 71 . 190 188 151 . 140 246 513 57 . Explosions 317 | . . . . . . 132 24 . . 32 . . . . 129 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . . . . . . 3 . . . . . 8 4 16 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . . . 3 . . . . . 6 3 15 . 2 Secondary 4 | . . . . . . . . . . . . . . . . . 2 1 1 . . Self-Inflicted Damage 482 | . . . . 119 49 196 23 . . . . . . . 15 . . . 80 . . Shots 8 | . . . . 2 1 3 1 . . . . . . . . . . . 1 . . Rammed 4 | . 1 . . . . . . . . . . . . . 2 . . . . . 1 Targets Rammed 8 | . 1 . . . . . . . . . 3 . . . 2 . . . 1 . 1 Kicked 4 | . . . . . . . . . . . 3 . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 494 | 54 106 . 51 244 257 155 229 324 . 138 388 392 . . 233 148 331 492 208 473 494 Average Temperature 105 | 24 32 . 28 51 78 63 103 160 . 54 90 172 . . 82 66 99 171 71 160 125 Received Heat Transfer 2984 | . 312 . 108 513 6 162 45 66 . 177 279 45 12 18 457 60 154 28 135 22 385 Effects 16 | . . . . . . . . . . . 1 3 . . 1 . . 6 . 3 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Bleed 6 | . . . . . . . . . . . 1 2 . . 1 . . . . 1 1 Interference 6 | . . . . . . . . . . . . 1 . . . . . 3 . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 9 | . . . . . . . . . . . . . . . . . . . . . 9 Longest Duration 9 | . . . . . . . . . . . . . . . . . . . . . 9 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 2 . . . . 1 . . 6 1 . 2 . . . Combat Hostiles 12 | . . . . . . . 2 . . . . 1 . . 6 1 . 2 . . . Parts Fried 30 | 1 . . . . . . 5 . . 1 . 1 . . 15 . . 7 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 3 | . . . . . . . . . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . . . . . . . . . Parts Melted 9 | . . . . . 1 . . . . 1 7 . . . . . . . . . . Heat Transferred 1799 | 50 . . . . . 100 . 185 . 370 222 . 300 . 50 . 100 100 174 148 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 . . . . . . . . . . . . . . 1 . 1 1 1 . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Maximum Alert Level 3 | . 1 . . 1 . 1 . . . . 2 2 . . . . 1 3 2 3 2 Low Security (%) 48 | 100 51 . 100 31 100 47 . . . . 84 . . . . . 61 43 . . . Level 1 28 | . 48 . . 68 . 52 . . . . 3 98 . . . . 38 12 43 . 31 Level 2 20 | . . . . . . . . . . . 11 1 . . . . . 31 56 83 68 Level 3 1 | . . . . . . . . . . . . . . . . . . 12 . 15 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 724 | 10 362 . 55 269 93 340 . . . . 507 407 . . . . 381 716 691 724 640 Initial 405 | . . . 55 10 93 159 . . . . 63 228 . . . . . 173 393 405 401 Average 238 | 1 172 . 29 196 12 228 . . . . 86 325 . . . . 140 385 487 606 492 Influence Increases 8523 | 40 595 . 50 623 162 469 70 110 . 616 947 340 60 80 877 80 626 909 783 559 527 Destroy 0b10 Robot/C 4460 | . 380 . 20 360 20 120 60 100 . 400 380 140 60 60 780 60 240 440 320 320 200 Destroy 0b10 Robot/NC 230 | 40 20 . . 35 . 5 . . . . 10 5 . . 5 . 20 5 30 30 25 Destroy Leader 804 | . 94 . . 104 . 30 10 10 . 50 82 40 . 20 . 20 84 110 54 54 42 Allied During Kill 510 | . . . . . . . . . . 136 30 27 . . 2 . 142 131 7 35 . Successful Hack 51 | . 11 . . 10 21 9 . . . . . . . . . . . . . . . Select Force Hacks 150 | . 60 . . . 90 . . . . . . . . . . . . . . . . Disable Machine 600 | . . . . 60 15 90 . . . . 150 30 . . . . 45 . 165 45 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1008 | . . . . 24 16 65 . . . . 160 98 . . . . 80 163 147 75 180 Advance Influence 150 | . . . . . . 150 . . . . . . . . . . . . . . . Lose Combat Pursuer 510 | . 30 . 30 30 . . . . . 30 135 . . . 90 . 15 60 60 . 30 Influence Decreases 8193 | 40 347 140 133 407 379 175 388 102 8 514 582 477 303 127 362 635 317 518 807 607 825 Entered New Map 2432 | . . 120 53 15 148 15 119 . 8 . 39 239 123 17 40 555 . 136 307 271 227 Time Decay 4767 | 40 347 20 80 362 231 130 259 102 . 333 422 198 180 110 252 70 205 302 470 286 368 Lost Part 492 | . . . . 30 . 30 10 . . 10 22 . . . 50 10 20 60 10 10 230 Lost Ally 502 | . . . . . . . . . . 171 99 40 . . 20 . 92 20 20 40 . Squads Dispatched 45 | . 5 . 1 3 . . . . . . 8 1 . . . . 3 8 6 7 3 Investigation 5 | . 3 . . 1 . . . . . . 1 . . . . . . . . . . Extermination 13 | . . . . . . . . . . . 3 1 . . . . 1 2 3 2 1 Reinforcement 18 | . 2 . 1 2 . . . . . . 4 . . . . . 1 3 2 2 1 Assault 8 | . . . . . . . . . . . . . . . . . . 3 1 3 1 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Distress Signals 19 | . 2 . 1 4 . 1 . . . . 2 . . . . . 1 . 1 3 4 Communications Jammed 184 | . . . . . . . . . . . 1 . . . 147 . . . 2 6 28 Distress Signals 182 | . . . . . . . . . . . 1 . . . 147 . . . 2 4 28 Times Spotted 407 | . 27 . 9 24 5 5 8 6 . 20 35 7 3 3 111 7 26 28 25 21 37 Peak Tracking Total 17 | . 5 . 6 5 2 2 3 4 . 5 6 4 3 2 17 4 11 9 5 7 13 Tactical Retreats 21 | . 1 . 1 2 . . . . . 1 6 . . . 3 . 1 2 2 . 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Traps Triggered 15 | . 2 . . 4 . . . . . . 2 1 . . . . . . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Machines Disabled 46 | . . . . 4 1 6 . . . . 10 2 . . 3 . 3 1 11 3 2 Max in Single Turn 5 | . . . . 3 1 5 . . . . 1 1 . . 1 . 1 1 1 1 2 Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Machines Accessed 32 | . 5 . 1 6 8 2 1 . . . 2 1 2 . 1 . 1 2 . . . Terminals 15 | . 3 . . 6 4 1 . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 3 1 . . . . 2 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . . . . 1 1 . . . Total Hacks 76 | . 15 . 2 12 30 4 1 . . . 3 2 2 . 1 . 1 3 . . . Successful 48 | . 11 . 1 4 24 3 1 . . . . . 2 . 1 . . 1 . . . Failed 28 | . 4 . 1 8 6 1 . . . . 3 2 . . . . 1 2 . . . Catastrophic 12 | . . . 1 3 2 1 . . . . 2 1 . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 12 . . 7 14 3 . . . . 18 3 . . . . 23 6 32 3 15 Terminals 41 | . 10 . . 12 15 3 . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 5 . . . 7 1 . . . . 3 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 2 . . . . . . . . . . . . . 1 1 . . . Terminal Hacks 19 | . 2 . . 1 12 . 1 . . . . . 2 . 1 . . . . . . Record 7 | . . . . . 6 . . . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . 1 . . . . . 1 . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . . . 3 1 . . . . . . . . . . . . . . . Retrieve Components 7 | . 3 . . . 3 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 6 . . 3 9 2 . . . . . . . . . . . . . . . Terminals 15 | . 4 . . 3 6 2 . . . . . . . . . . . . . . . Botnet 5 | . 1 . . 1 2 1 . . . . . . . . . . . . . . . Skim 10 | . 3 . . 2 4 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . . 6 5 1 . . . . 2 1 . . . . 1 2 . . . Full Trace Events 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . . . 1 . . . 15 . . . . . . . . . 20 . 16 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 21 . . . 6 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . 1 . . . . . 4 . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . 1 . . . . . 4 . . 1 . . . Robot Hacks Applied 6 | . . . . . . . . . 1 . . . . . 4 . . 1 . . . parse_system 6 | . . . . . . . . . 1 . . . . . 4 . . 1 . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Total Allies 32 | . . . . . . . . . 10 . 8 2 . . 1 . 6 3 . 2 . Largest Group 10 | . . . . . . . . . 10 10 3 2 . . 1 . 6 2 2 2 . Highest-Rated Group 477 | . . . . . . . . . 314 314 210 100 . . 99 . 477 269 244 244 . Highest-Rated Ally 269 | . . . . . . . . . 40 40 85 50 . . 99 . 96 269 122 122 . Zionite Dispatches 10 | . . . . . . . . . . . 3 1 . . . . 3 2 . 1 . Heavy 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . Light 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . 1 . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 243 | . . . . . . . . . . 55 56 22 . . 2 . 46 41 7 14 . Total Damage 10272 | . . . . . . . . . . 1405 1442 721 . . 183 . 1864 3076 429 1152 . Kills 53 | . . . . . . . . . . 10 8 6 . . 1 . 9 14 2 3 . Allies Corrupted 4 | . . . . . . . . . . . 1 . . . 1 . . 1 1 . . Allies Melted 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Active Infowar (turns) 15048 | . . . 72 829 354 19 618 474 3269 1287 1703 413 362 226 1433 328 463 677 1189 621 711 Optics 4086 | . . . . . . . . . . . 1652 413 362 226 1433 . . . . . . Sensors 8370 | . . . . . . 19 618 474 3269 1287 281 150 322 210 274 328 463 618 57 . . Decoding 2358 | . . . . . . . . . . . 71 . 1 . . 27 463 677 1119 . . Machine Analysis 1251 | . . . 68 829 354 . . . . . . . . . . . . . . . . Cloaking 1497 | . . . . . . . . . . . . . . . . . . 107 1189 201 . Jamming 3193 | . . . . . . . . . . . 452 6 . . 271 . . . 1132 621 711 ECM 4 | . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . 3 1 1 1 . . 3 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . 1 . . . . . 10 15 13 . . Garrisons 4 | . . . . . . . . . . . . . . . . . 1 2 1 . . Patrols 18 | . . . . . . . . . . . . . . . . . 4 5 9 . . Reinforcements 5 | . . . . . . . . . . . . . . . . . . 2 3 . . Guards 12 | . . . . . . . . . . . 1 . . . . . 5 6 . . . Zionite Intel Received 17 | . . . . . . . . . . . 2 . . . . . 3 . 8 . 4 Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Turns Passed 18524 | 196 1496 40 165 829 1570 261 618 474 3269 1287 1703 413 362 226 1451 363 463 677 1189 621 851 Spaces Moved 11654 | 96 786 26 74 337 882 234 680 276 1238 427 902 413 489 366 1394 313 515 581 866 289 470 Core 34 | 14 . . . . . . . . . . . . . . . . . . . . 20 Treads 3301 | 82 786 26 74 337 227 . . . . 173 . . . 306 920 . . . 47 . 323 Legs 3996 | . . . . . 193 234 605 231 1238 254 327 . . . 50 232 146 . 247 119 120 Wheels 170 | . . . . . 5 . 75 45 . . . . . . . . . . 45 . . Hover 3144 | . . . . . 457 . . . . . 170 25 489 60 424 81 333 522 527 49 7 Flight 1009 | . . . . . . . . . . . 405 388 . . . . 36 59 . 121 . Fastest Speed 39 | 50 160 160 160 160 71 71 71 148 148 189 39 39 54 54 46 54 55 62 50 60 50 Average Speed 120 | 143 160 160 169 160 96 71 79 148 258 281 116 66 54 54 75 64 70 76 108 63 138 Slowest Speed 309 | 160 160 160 240 240 160 71 148 148 292 309 257 202 54 54 141 68 117 167 238 105 147 Overloaded Moves 42 | . . . . . . . . . . . 19 23 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . 15 . . . . . 1 . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 97 2 7 64 96 7 82 63 90 63 30 8 73 55 91 55 16 18 81 6 26 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 21 | . 2 1 . . 3 . 1 1 2 . 9 . . 2 . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 1 1 . 1 1 1 1 . . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . 1 . . . . 1 1 . . 1 1 . Scrap Searched 16 | . . . . . . . 4 4 4 1 . . 2 . . 1 . . . . . Spaces Dug 49 | . . . . . . . . 18 . . 10 . . . . . 1 3 13 4 . Terrain Destroyed 848 | 5 . . . 20 18 62 71 172 . 73 25 18 6 10 159 5 42 31 48 11 72 Melee 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Projectile 181 | . . . . . . 6 2 3 . 3 25 18 6 10 6 5 13 23 48 10 3 AOE 655 | 5 . . . 20 18 56 69 169 . 70 . . . . 153 . 28 7 . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Acc Com Total 15212 | 127 933 25 106 536 1584 305 728 314 1309 493 1424 532 574 384 1750 466 582 780 1023 654 583 Wait 2289 | 2 59 . 4 94 650 36 7 5 43 20 416 52 62 4 193 139 26 124 48 285 20 Move 11604 | 95 785 25 73 336 881 233 679 275 1237 426 874 412 488 365 1393 312 512 580 865 288 470 Hop 13 | . . . . . . . . . . . 12 . . . . . 1 . . . . Pick Up 182 | 10 21 . 10 12 5 6 5 3 11 5 12 13 4 1 28 2 5 11 11 3 4 Fast Attach 42 | . 3 . 3 3 . . 2 . . 2 4 6 . . 5 . . 1 2 5 6 Attach 98 | 6 3 . 2 4 2 6 . 2 4 5 9 4 1 1 19 4 3 11 4 2 6 Detach 33 | . . . 1 . 1 . 1 . 4 1 5 2 . 2 8 1 1 2 2 2 . Swap 62 | 1 5 . 5 16 3 . . . 2 1 4 5 3 3 5 . 1 2 2 3 1 Drop 164 | . 10 . 5 18 22 1 4 3 6 6 7 16 4 1 34 . 2 8 8 5 4 Fire 685 | 13 46 . 3 53 20 23 27 26 . 27 64 22 12 4 63 7 29 40 80 55 71 Melee 28 | . . . . . . . . . 2 . 13 . . 3 . 1 2 1 . 6 . Ram 2 | . . . . . . . . . . . . . . . 2 . . . . . . Kick 4 | . . . . . . . . . . . 3 . . . . . . . 1 . . Crush 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 197 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Discovered new exit (range 13) 851 | -10/Materials | Discovered new exit (range 16) 1397 | -10/Materials | Discovered new exit (range 13) 1686 | -10/Materials | Discovered new exit (range 5) 1693 | -10/Materials | Entered Subcaves 1693 | -10/Subcaves | Discovered new exit (range 8) 1696 | -10/Subcaves | Learned location of Zion (-6) 1696 | -10/Subcaves | Met a Zionite searching for "candidates" 1733 | -10/Subcaves | Entered Materials 1733 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1733 | -8/Materials | Discovered new exit (range 15) 1898 | -8/Materials | Entered Storage 2721 | -8/Storage | Used back door to open Recycling access 2721 | -8/Storage | Discovered new exit (range 4) 2727 | -8/Storage | Entered Recycling 2745 | -8/Recycling | Build established: Scavenger-Tank 3085 | -8/Recycling | Found Prototype Device 3086 | -8/Recycling | Identified Scrap Engine 3297 | -8/Recycling | Entered Scraplab 3544 | -8/Recycling | Build established: Construct 3735 | -8/Recycling | Discovered new exit (range 5) 4297 | -8/Recycling | Entered Factory 4297 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 4461 | -6/Factory | Discovered new exit (range 14) 4468 | -6/Factory | Identified exit to Lower Caves 4558 | -6/Factory | Entered Lower Caves 4576 | -6/Lower Caves | Entered a destroyed Warlord outpost 4608 | -6/Lower Caves | Identified exit to Lower Caves 4644 | -6/Lower Caves | Found Prototype Device 4827 | -6/Lower Caves | Attacked by a faux Warlord 5005 | -6/Lower Caves | Learned location of 1 exit from Factory 5176 | -6/Lower Caves | Entered another Lower Caves area 5539 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5619 | -6/Lower Caves | Discovered new exit (range 15) 5643 | -6/Lower Caves | Identified exit to Zion 5650 | -6/Lower Caves | Entered Zion 5707 | -6/Zion | System corruption cleaned by Quarantine Array 5742 | -6/Zion | Discovered new exit (range 16) 5812 | -6/Zion | Found CR-A16's Pointy Stick 6058 | -6/Zion | Learned Factory repair station intel 6359 | -6/Zion | Met Imprinter 6738 | -6/Zion | Learned location of Quarantine (-2) 6770 | -6/Zion | Learned location of Testing (-3) 7343 | -6/Zion | Found Prototype Special Weapon 7347 | -6/Zion | Found Prototype Special Weapon 7353 | -6/Zion | Found Prototype Special Weapon 7357 | -6/Zion | Found Prototype Special Weapon 7933 | -6/Zion | Imprinted 7936 | -6/Zion | Declared Zion's savior 8225 | -6/Zion | Gained Derelict followers 8447 | -6/Zion | Gained Derelict followers 8877 | -6/Zion | Identified exit to Proximity Caves 8919 | -6/Zion | Entered Proximity Caves 8919 | -5/Proximity Caves | Accompanied by 10 allies 9001 | -5/Proximity Caves | Lost 3 allies 9015 | -5/Proximity Caves | Learned Factory emergency access door positions 9475 | -5/Proximity Caves | Lost 3 allies 9544 | -5/Proximity Caves | Lost 3 allies 9571 | -5/Proximity Caves | Spotted B-75 Beast 9574 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 9579 | -5/Proximity Caves | Destroyed B-75 Beast 9821 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10007 | -5/Proximity Caves | Discovered new exit (range 9) 10206 | -5/Proximity Caves | Entered Factory 10206 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10207 | -5/Factory | Identified exit to Extension 10208 | -5/Factory | Identified exit to Upper Caves 10210 | -5/Factory | Loaded intel: 6 repair station locations 10296 | -5/Factory | Zion Light squad teleported in 10436 | -5/Factory | Lost 3 allies 10448 | -5/Factory | Lost 3 parts (1u2w) 10710 | -5/Factory | Build established: Mutant 11453 | -5/Factory | Retrieved Zion intel report: Branch Access 11536 | -5/Factory | Build established: Construct 11630 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 11631 | -5/Factory | Zion Heavy squad teleported in 11745 | -5/Factory | Zion Light squad teleported in 11785 | -5/Factory | Discovered new exit (range 12) 11793 | -5/Factory | Terminal network hard line cut 11797 | -5/Factory | Discovered new exit (range 8) 11903 | -5/Factory | Identified exit to Factory 11909 | -5/Factory | Entered another Factory area 11909 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12023 | -4/Factory | Zion Demo squad teleported in 12038 | -4/Factory | Discovered new exit (range 19) 12087 | -4/Factory | Identified exit to Upper Caves 12322 | -4/Factory | Entered Upper Caves 12391 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12464 | -4/Upper Caves | Learned Research emergency access door positions 12474 | -4/Upper Caves | Learned Research terminal intel 12543 | -4/Upper Caves | Discovered new exit (range 13) 12652 | -4/Upper Caves | Identified exit to Upper Caves 12684 | -4/Upper Caves | Entered another Upper Caves area 12717 | -4/Upper Caves | Learned location of Armory (-3) 12754 | -4/Upper Caves | Spotted B-86 Titan 12760 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 12763 | -4/Upper Caves | Destroyed B-86 Titan 12863 | -4/Upper Caves | Discovered new exit (range 8) 12866 | -4/Upper Caves | Identified exit to Warlord 12910 | -4/Upper Caves | Entered Warlord 12928 | -4/Warlord | System corruption cleaned by Quarantine Array 13171 | -4/Warlord | Found Prototype Special Weapon 13174 | -4/Warlord | Found Prototype Special Weapon 13175 | -4/Warlord | Found Prototype Special Weapon 13179 | -4/Warlord | Found Prototype Special Weapon 13181 | -4/Warlord | Found Prototype Special Weapon 13183 | -4/Warlord | Found Prototype Special Weapon 13203 | -4/Warlord | Warlord's base attacked by MAIN.C 13203 | -4/Warlord | Rebuked by Warlord 13320 | -4/Warlord | Found Prototype Hackware 13355 | -4/Warlord | Met EX-DEC 13433 | -4/Warlord | Found Prototype Piercing Weapon 13435 | -4/Warlord | Found Prototype Piercing Weapon 13480 | -4/Warlord | Identified Heart of Steel 13507 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 13553 | -4/Warlord | Warlord forces counterattacked 13583 | -4/Warlord | P-80 Master assimilated allied 2C-PUZ(g) 13586 | -4/Warlord | Spotted Striker 13612 | -4/Warlord | P-70 Sage assimilated allied AQ-TXG(g) 13689 | -4/Warlord | Heart of Steel transformed into Warbot 13706 | -4/Warlord | Spotted Executioner 13729 | -4/Warlord | Lost 22 allies 13878 | -4/Warlord | Warlord base infiltrated, sounded retreat 13943 | -4/Warlord | Found Matter Focus 13945 | -4/Warlord | Found Matter Focus 14020 | -4/Warlord | Lost 7 allies 14055 | -4/Warlord | Spotted Executioner 14074 | -4/Warlord | Spotted B-90 Cyclops 14078 | -4/Warlord | Spotted Executioner 14081 | -4/Warlord | Spotted Executioner 14081 | -4/Warlord | Spotted B-86 Titan 14089 | -4/Warlord | Spotted Executioner 14112 | -4/Warlord | Destroyed B-90 Cyclops 14123 | -4/Warlord | Found Meganuke 14132 | -4/Warlord | Found Prototype Processor 14160 | -4/Warlord | Spotted Executioner 14171 | -4/Warlord | Lost 17 allies 14175 | -4/Warlord | Destroyed Executioner 14182 | -4/Warlord | Spotted Executioner 14198 | -4/Warlord | Identified Exp. Melee Analysis Suite 14199 | -4/Warlord | Found Chain Missile Launcher 14205 | -4/Warlord | Spotted Executioner 14217 | -4/Warlord | Spotted B-86 Titan 14218 | -4/Warlord | Destroyed Executioner 14218 | -4/Warlord | Destroyed Executioner 14230 | -4/Warlord | Spotted Striker 14231 | -4/Warlord | Lost 3 allies 14239 | -4/Warlord | Destroyed 14 combat bots 14249 | -4/Warlord | Spotted Striker 14259 | -4/Warlord | Destroyed Striker 14270 | -4/Warlord | Spotted B-90 Cyclops 14275 | -4/Warlord | Destroyed B-86 Titan 14287 | -4/Warlord | Destroyed B-90 Cyclops 14335 | -4/Warlord | Discovered new exit (range 19) 14335 | -4/Warlord | Spotted Striker 14335 | -4/Warlord | Spotted Executioner 14337 | -4/Warlord | Destroyed 12 combat bots 14347 | -4/Warlord | Core integrity fell below 50% 14361 | -4/Warlord | Entered Proximity Caves 14402 | -3/Proximity Caves | Lost 5 parts (1p1n2u1w) 14418 | -3/Proximity Caves | Spotted B-86 Titan 14421 | -3/Proximity Caves | Destroyed B-86 Titan 14715 | -3/Proximity Caves | Discovered new exit (range 15) 14724 | -3/Proximity Caves | Entered Research 14724 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14726 | -3/Research | Loaded intel: 21 terminal locations 14733 | -3/Research | Zion Hover Resupply teleported in 14782 | -3/Research | Retrieved Zion intel report: Main Access 14782 | -3/Research | Identified exit to Research 14783 | -3/Research | Zion Light squad teleported in 14876 | -3/Research | Spotted B-86 Titan 14876 | -3/Research | Destroyed B-86 Titan 14899 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 14917 | -3/Research | Retrieved Zion intel report: Trap Installations 14918 | -3/Research | Zion Hacker squad teleported in 15136 | -3/Research | Garrison activated, responded to threat 15138 | -3/Research | Identified Ghost Barrier 15184 | -3/Research | Lost 4 allies 15187 | -3/Research | Entered another Research area 15187 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15188 | -2/Research | Identified exit to Quarantine 15238 | -2/Research | Zion Experimental squad teleported in 15331 | -2/Research | Spotted B-90 Cyclops 15334 | -2/Research | Destroyed B-90 Cyclops 15424 | -2/Research | Build established: Hacker-Construct 15480 | -2/Research | Found Prototype Processor 15680 | -2/Research | Found Zio. Shade Armor 15687 | -2/Research | First assault squad dispatched 15687 | -2/Research | Found Zio. Shade Armor 15694 | -2/Research | Triggered Meganuke 15725 | -2/Research | Lost 5 parts (1p3u1w) 15747 | -2/Research | Zion Heavy squad teleported in 15806 | -2/Research | Identified Vortex Lance (x2) 15864 | -2/Research | Entered Quarantine 15864 | -2/Quarantine | Accompanied by 2 allies 15910 | -2/Quarantine | Found Alien Artifact 15938 | -2/Quarantine | Found Alien Artifact 15963 | -2/Quarantine | Found Alien Artifact 16031 | -2/Quarantine | Discovered new exit (range 11) 16035 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 16142 | -2/Quarantine | System corruption reached 10% 16223 | -2/Quarantine | Build established: Infiltrator-Construct 16372 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 16470 | -2/Quarantine | Found Alien Slashing Weapon 16471 | -2/Quarantine | Identified Sigix Broadsword 16559 | -2/Quarantine | Scanned by Researcher 16584 | -2/Quarantine | Identified Exp. Target Analyzer 16586 | -2/Quarantine | Found Sigix Corpse 16591 | -2/Quarantine | Found Sigix Corpse 16626 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 16669 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 16805 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 16837 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 16864 | -2/Quarantine | First assault squad dispatched 16912 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 16967 | -2/Quarantine | Found Alien Impact Weapon 16993 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 17053 | -2/Quarantine | Entered Access 17053 | -1/Access | Evolved 2 slots: Propulsion x2 17147 | -1/Access | Zion Heavy squad teleported in 17186 | -1/Access | Identified Core Stripper 17276 | -1/Access | Spotted B-99 Colossus 17276 | -1/Access | Spotted B-99 Colossus 17285 | -1/Access | Destroyed B-99 Colossus 17297 | -1/Access | Destroyed B-99 Colossus 17303 | -1/Access | First assault squad dispatched 17307 | -1/Access | Found Prototype Ballistic Gun 17307 | -1/Access | Identified Multirail 17309 | -1/Access | Found Multirail 17359 | -1/Access | Found Multirail 17361 | -1/Access | Found Multirail 17406 | -1/Access | Discovered new exit (range 3) 17606 | -1/Access | Build established: Scavenger-Construct 17674 | -1/Access | Entered Command 17711 | -1/Command | Retrieved Zion intel report: Guard Positions 17858 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 17906 | -1/Command | Phase Generator disabled 17924 | -1/Command | First assault squad dispatched 18032 | -1/Command | Retrieved Zion intel report: Unaware Schematics 18040 | -1/Command | Found Prototype Hackware 18363 | -1/Command | Spotted Alpha 7 18367 | -1/Command | Spotted Alpha 7 18388 | -1/Command | Spotted B-99 Colossus 18454 | -1/Command | Core integrity fell below 50% 18504 | -1/Command | Core integrity fell below 20% 18522 | -1/Command | Retrieved Zion intel report: Component Schematics 18525 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- [ Centrium Wheel ] [ Energy Well ] [ Enh. Hardcell Cannon ] [ Imp. System Shield ] [ Focal Shield ] [ Lrg. Storage Unit ] [ Adv. Melee Analysis Suite ] [ Micro-nuke Launcher ] [ Imp. Dynamic Insulation System ] [ Thermal Shield ] [ Imp. Phase Shifter ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Active Garrisons ] [ 2 : Component Schematics ] >>\\ZION-SEEK-2 [ Targeting Component Schematics... ] 18523_ Adv. Weapon Cycler destroyed. 18525_ Detecting system override signal. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? #??????? | | ???????????????????????????????????? ##?????? | | ?????????????????????????????????# "#????? | | ?????????????????????????????????# ""#????? | | ?????????????????????????????????# "" ""#????? | | ?????????????????????????????????# """" ""#????? | | ?????????????????????????????????# """" ""#????? | | ?????????????????????????????##### "" T"#????? | | ?????????????????????????????# ## ""#????? | | ?????????????????????????????# ## ""#????? | | ??????????????????????######?# ## "" ""#????? | | ??????????????????????# # ## """" ""#????? | | ??????????????????????# # ## """" "#????? | | ??????????????????????# + ## "" ###????? | | ??????????????????????# # ## #??????? | | ####??????????????????# # ## #???#### | | ??????????????????# ?# ## #?? | | ??????????????????######## ## ! #?? | | #???????????????????????# #####+##### "" | | #???????????????????????# "" # """" | | #???????????????????????# T" + """" | | #???????????????????????# ######## # "" | | #???????????????????????## ##??????# !# | | #??????################### #???????# #? | | ######## """"""""""" # #???????# !#? | | &/!/& / """"T"""" @ # #???????# #??#### | | ##/##### sss # #???????# #?????? | | # ???# + #???????# #?????? | | # ! ???# # #???????# #?????? | | # !??# # #???????# #?????? | | # ??# p # #???????# ####### | | #########+################ #???????# # | | ### ] #????????# #####+## # | | / ! #????????? T" # | | ###### #??????????"" + | | ?????# #????????# #####/##### | | #?#### #????????#??????? ?????# | | ###"########+#########????????????#= ?# | | !! ??????# ?# | | !! ??????#?!! ?# | | ! ?????????! ## ! | | ??????????? ] | | ?????#?#??### # # | | % ??????#!!! # | | ?????#!!] # " ## | | % ??????#!!] | | ??????# " # | | ############### ###????????? "" | | #?????????????? #??????????????# ## | | #???????????????#??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Coolant Potential 100 Energy Generation 101 Energy Capacity 1204 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 77 Melee Accuracy 12 Target Analysis 10 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 50 Defensive Hacking 20 Authchip Count 5 Item Schematics ----------------- Gravmag Array | -8/Recycling | Hacked Tesla Rifle | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Force Field | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Adv. Terrain Scan Processor | -2/Quarantine | Z-intel Lyr. Heavy Armor Plating | -2/Quarantine | Z-intel Graphene Brace | -2/Quarantine | Z-intel Core Analyzer | -2/Quarantine | Z-intel Biometal Heavy Treads | -2/Quarantine | Z-intel Drone Bay | -2/Quarantine | Z-intel Dispersion Rifle | -2/Quarantine | Z-intel Linear Accelerator | -2/Quarantine | Z-intel Lyr. Light Armor Plating | -2/Quarantine | Z-intel Matter Compressor | -2/Quarantine | Z-intel Chainsword | -2/Quarantine | Z-intel Antimatter Reactor | -2/Quarantine | Z-intel Lrn. Tractor Beam | -2/Quarantine | Z-intel Great Axe | -2/Quarantine | Z-intel Com. HERF Cannon | -2/Quarantine | Z-intel Adv. Salvage Targeting Computer | -2/Quarantine | Z-intel Exp. Transmission Jammer | -2/Quarantine | Archive Neutron Missile Launcher | -2/Quarantine | Archive Centrium Heavy Treads | -2/Quarantine | Archive Adv. Energy Well | -2/Quarantine | Archive Mni. Drone Bay | -1/Command | Z-intel Quantum Rifle | -1/Command | Z-intel Imp. Target Analyzer | -1/Command | Z-intel Phase Gun | -1/Command | Z-intel Antigrav Array | -1/Command | Z-intel Centrium Wheel | -1/Command | Z-intel Energy Well | -1/Command | Z-intel Enh. Hardcell Cannon | -1/Command | Z-intel Imp. System Shield | -1/Command | Z-intel Focal Shield | -1/Command | Z-intel Lrg. Storage Unit | -1/Command | Z-intel Adv. Melee Analysis Suite | -1/Command | Z-intel Micro-nuke Launcher | -1/Command | Z-intel Imp. Dynamic Insulation System | -1/Command | Z-intel Thermal Shield | -1/Command | Z-intel Imp. Phase Shifter | -1/Command | Z-intel Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-73 Enforcer | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel S-43 Plague | -1/Command | Z-intel A-27 Freighter | -1/Command | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Core Stripper Achievements -------------- Brother of Steel Challenges ------------ None Game ------ Seed AlertScrapSaw Manual? 0 Play Time 03:10:41 Cumulative 507.7 hours Start 2025.11.15 @ 09:48:32 End 2025.11.15 @ 16:36:47 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 683 Rogue 683 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/0/2/2/1/0/2/1/0/0 Lore% 91 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1515443d-7696-4cc6-a690-4fe9afef9730