Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 22:02:38 Player: Dhoby_Ghaut Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (102) 510 Value Destroyed (2827) 2827 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (4448) 4448 TOTAL SCORE: 16545 Bonus ------- Follower Combat Kills 148 Entered DSFs 1000 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1428/1600 Matter 260/300 Energy 235/240 System Corruption 0% Temperature Cool (10) Movement Hovering (46) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY (15) ----- Large Storage Unit Enhanced Optical Array Improved Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Reaction Control System Graphene Brace Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Guard Advanced Corruption Screen > --- WEAPON (2) ------- Lance Enhanced Force Lance > --- INVENTORY (15) --- Micro Fission Core Improved Antigrav System Improved Linear Gravjet Antigrav Array Medium Storage Unit Experimental Matter Compressor (198) Advanced Sensor Array Advanced Sensor Array Nanoactuators Advanced Phase Shifter Improved Cloaking Device Mini Drone Bay (2/3) Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Reaction Control System Advanced Phase Shifter Graphene Brace Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Guard Advanced Corruption Screen Mini Drone Bay > --- WEAPON ----------- Lance Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array Medium Storage Unit Experimental Matter Compressor Advanced Sensor Array Nanoactuators Advanced Reaction Control System Improved Cloaking Device Terrabomb Enhanced Nova Cannon Fusion Bomb Launcher Enhanced Force Lance [Rating: 169] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Hybrid Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Hacking Suite Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved System Guard Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Armor Weapon Heavy Particle Cannon Energy Gun Force Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . . . 2 . 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . 2 . 1 . . . . . . . . . 1 . Utility 13 | . . 2 2 . . . . . . . 2 . 2 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 235 | 6 20 27 19 1 8 29 7 1 . 4 . 9 30 29 5 23 17 Power 23 | 1 . 3 1 . 1 4 . . . . . 2 4 2 . 2 3 Engine 10 | 1 . 3 1 . 1 4 . . . . . . . . . . . Core 6 | . . . . . . . . . . . . 2 3 . . 1 . Reactor 7 | . . . . . . . . . . . . . 1 2 . 1 3 Propulsion 74 | 2 10 9 3 1 1 9 . . . 2 . 6 7 15 . 6 3 Treads 6 | . 2 4 . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . Wheel 19 | 2 8 5 3 1 . . . . . . . . . . . . . Hover 42 | . . . . . . 9 . . . 2 . . 7 15 . 6 3 Flight 6 | . . . . . . . . . . . . 6 . . . . . Utility 97 | 1 5 7 11 . 3 13 3 . . 1 . 1 17 7 5 13 10 Device 45 | . 1 4 6 . 1 5 1 . . . . 1 8 3 . 8 7 Storage 5 | 1 1 . . . . 1 . . . . . . . 2 . . . Processor 17 | . 2 . 2 . 1 3 . . . . . . 3 . 1 3 2 Hackware 10 | . . 1 . . . 2 . . . . . . 6 . . . 1 Protection 19 | . 1 2 3 . 1 2 2 . . 1 . . . 2 3 2 . Artifact 1 | . . . . . . . . . . . . . . . 1 . . Weapon 41 | 2 5 8 4 . 3 3 4 1 . 1 . . 2 5 . 2 1 Energy Gun 3 | . . . 1 . 1 1 . . . . . . . . . . . Energy Cannon 13 | . . 5 3 . 1 2 2 . . . . . . . . . . Ballistic Gun 11 | 2 5 1 . . . . . . . . . . 2 1 . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 . 2 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . 3 . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 1 . . . . . . . 1 2 . 1 Parts Lost 66 | . 2 6 5 . 7 1 . . . 15 . 8 3 7 . 7 5 Power 10 | . . 2 1 . 1 . . . . 2 . 2 . 1 . 1 . Propulsion 24 | . 2 2 1 . 1 . . . . 6 . 5 3 3 . 1 . Utility 25 | . . 1 2 . 3 1 . . . 5 . 1 . 3 . 5 4 Weapon 7 | . . 1 1 . 2 . . . . 2 . . . . . . 1 Highest Loss Streak 23 | . 1 5 2 . 3 1 . . . 15 . 23 1 7 . 5 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 98 84 94 98 100 100 100 95 5 22 55 95 94 92 95 Engine 7 | . 14 10 9 7 7 12 13 13 13 12 . . . . . . . Core 1 | . . . . . . . . . . . . 3 7 3 . 1 2 Reactor 1 | . . . . . . . . . . . . . 1 4 9 6 5 Wheel 9 | . 27 20 17 15 23 . . . . . . . . . . . . Hover 14 | . . . . . . 33 33 33 33 31 . . 15 22 23 21 20 Device 10 | . 1 11 13 7 10 8 5 6 6 5 . 1 10 14 14 16 20 Storage 7 | . 14 11 9 7 7 6 6 6 6 5 . . . 3 4 4 4 Processor 9 | . 4 . 13 15 9 11 6 6 6 5 . . 6 13 9 14 20 Hackware 10 | . . 11 9 7 7 7 13 13 13 12 5 3 6 19 19 16 15 Protection 5 | . 7 11 7 7 7 3 6 6 6 5 . . . 3 7 2 . Energy Gun 1 | . . . . . . 7 6 6 6 5 . . . . . . . Energy Cannon 4 | . . 7 17 15 13 4 5 5 . . . . . . . . . Ballistic Gun 5 | . 27 9 . . . . . . . . . . 5 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 3 4 6 8 Naked Turns 17 | . . . . . . . . . . . . 14 3 . . . . Heaviest Build 109 | 13 91 103 109 106 107 49 42 42 40 40 . 15 38 62 58 60 64 Greatest Support 83 | 26 32 40 32 32 48 49 49 49 49 49 3 28 51 62 62 83 83 Greatest Overweight (x) 10 | . 5 10 10 3 2 1 . . . 4 . 1 1 1 . . . Average Overweight (x) . | . . 3 3 3 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 5 5 5 15 15 15 15 Average Capacity 15 | 7 15 25 25 25 25 10 10 10 10 9 5 5 5 12 15 15 15 Most Carried 25 | 6 17 25 25 23 25 25 9 9 9 10 5 5 5 15 15 15 15 Average Carried 13 | 3 8 22 24 22 23 10 9 9 9 9 5 4 4 8 12 14 14 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 5 5 5 5 15 15 15 15 Final Carried 25 | 6 17 25 23 22 25 10 9 9 9 5 5 5 5 12 15 15 14 Class Distribution -------------------- 26% | Scavenger-Mutant 23% | Mutant 19% | Hacker-Mutant 12% | Hacker-Scout 6% | Scavenger-Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Matter Collected 3235 | 202 527 441 180 . 35 309 38 81 . 151 . . 311 302 100 268 290 Remotely 153 | . . . . . . . . . . . . . 153 . . . . Salvage Created 4222 | . 633 732 1009 . 193 340 47 31 . . . . 72 410 189 122 444 Parts 245 | . 35 50 43 . 19 11 3 4 . . . . 10 14 8 9 39 Haulers Intercepted 5 | . 2 . 2 . . . . . . . . . . 1 . . . Recyclers Shooed 10 | . 3 1 2 . . 2 . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 5 . . 9 . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Combat Hostiles Destroyed 63 | . 12 15 15 . 6 . 5 4 . . . . . . . 3 3 Melee 6 | . . . . . . . . . . . . . . . . 3 3 Guns 17 | . 12 5 . . . . . . . . . . . . . . . Cannons 26 | . . 10 15 . 1 . . . . . . . . . . . . AOE 14 | . . . . . 5 . 5 4 . . . . . . . . . Classes Destroyed 16 | . 8 2 1 . 1 1 . . . . . . . . . 1 2 Worker 7 | . 1 . . . . 2 . . . . . . 1 . . . 3 Builder 4 | . . 1 1 . . . . . . . . . . . . . 2 Tunneler 3 | . 1 . . . . . . . . . . . . . . . 2 Hauler 5 | . 2 . 2 . . . . . . . . . . 1 . . . Recycler 11 | . 2 1 2 . . 2 . . . . . . . 2 1 . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . Operator 5 | . 1 . 1 . . . . . . . . . 3 . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 4 | . 1 1 . . . . . . . . . . . 1 1 . . Swarmer 19 | . 6 . 1 . 3 . 5 4 . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . 3 . Grunt 27 | . 6 10 10 . 1 . . . . . . . . . . . . Sentry 8 | . . 5 3 . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | . 9 4 4 . 5 2 3 4 . . . . 2 1 2 3 3 Combat Bots Only 5 | . 3 4 4 . 5 . 3 4 . . . . . . . 3 2 Max Kills in Single Turn 3 | . 2 1 1 . 3 1 2 2 . . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Damage Taken 9468 | . 477 1043 1025 . 978 359 110 114 . 1287 . 1026 365 673 . 1060 951 Core 2303 | . 121 169 175 . 149 57 . 15 . 450 . 736 40 71 . 148 172 Absorbed by Shields 126 | . . . . . 44 . . . . . . 82 . . . . . Redirected to Shielding 504 | . . . . . . 71 38 7 . 56 . . . 136 . 196 . Regen/Repaired (Parts) 124 | . 60 . . . . 21 . . . . . . . . 43 . . Core Remaining (%) 71 | 100 51 57 68 . 78 . . . . 38 . 26 96 . 94 89 89 Volleys Fired 248 | . 75 61 63 . 5 20 7 3 . . . . 13 1 . . . Largest 2 | . 2 2 2 . 2 2 2 2 . . . . 2 1 . . . Hottest 150 | . 40 150 150 . 150 149 116 116 . . . . 46 23 . . . Shots Fired 483 | . 150 122 126 . 10 33 9 6 . . . . 26 1 . . . Gun 255 | . 150 58 . . . 15 2 3 . . . . 26 1 . . . Cannon 215 | . . 64 126 . 7 18 . . . . . . . . . . . Launcher 13 | . . . . . 3 . 7 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 260 | . 150 83 . . . . . . . . . . 26 1 . . . Thermal 210 | . . 39 126 . 7 33 2 3 . . . . . . . . . Explosive 13 | . . . . . 3 . 7 3 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | . 9 39 9 . 3 5 4 5 . . . . 4 . . . . Robot Miss Streak 5 | . 4 3 5 . 1 2 1 1 . . . . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 331 | . 84 90 72 . 6 19 7 4 . . . . 16 5 3 7 18 Core Hits 154 | . 38 31 30 . 10 9 5 5 . . . . 9 3 3 4 7 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . 1 . . . . . . . . . . . . 1 2 2 Blast 1 | . . 1 . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . 1 2 2 Melee Attacks 129 | . . . . . . . . . . 4 . . . 30 14 33 48 Impact . | . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 4 . . . . . . . Piercing 125 | . . . . . . . . . . . . . . 30 14 33 48 Sneak Attacks 13 | . . . . . . . . . . . . . . 3 1 . 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 1 1 Damage Inflicted 9032 | . 881 1429 1908 . 622 478 552 439 . . . . 242 553 179 353 1396 Guns 1792 | . 881 441 . . . 179 24 25 . . . . 242 . . . . Cannons 3299 | . . 988 1908 . 104 299 . . . . . . . . . . . Explosions 1460 | . . . . . 518 . 528 414 . . . . . . . . . Melee 2381 | . . . . . . . . . . . . . . 453 179 353 1396 Ramming 100 | . . . . . . . . . . . . . . 100 . . . Kinetic 1957 | . 881 834 . . . . . . . . . . 242 . . . . Thermal 3134 | . . 595 1908 . 104 478 24 25 . . . . . . . . . Explosive 1460 | . . . . . 518 . 528 414 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 2381 | . . . . . . . . . . . . . . 453 179 353 1396 Highest Corruption . | . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 998 | . . 8 15 . . 21 38 17 . . . . . 89 . 5 805 Projectiles 44 | . . 8 15 . . 21 . . . . . . . . . . . Explosions 55 | . . . . . . . 38 17 . . . . . . . . . Melee 899 | . . . . . . . . . . . . . . 89 . 5 805 Knockbacks 10 | . . 10 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 6 | . . 6 . . . . . . . . . . . . . . . Secondary 4 | . . 4 . . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . . 6 . . . . . . . . 100 . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 32 228 392 . . 146 156 179 4 4 . . 99 111 . 34 26 Average Temperature 39 | . 8 62 108 . . 49 17 11 2 2 . . 43 36 . 8 18 Received Heat Transfer 1624 | . 150 510 531 . 51 243 . 9 . . . . 39 37 . 9 45 Effects 2 | . . . 2 . . . . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 1 9 . . 1 . . . . . . . . . . . Heat Transferred 4588 | . . 851 2738 . 148 777 37 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Peak Influence 333 | . 285 333 315 130 229 187 . . . . 75 62 326 253 259 146 330 Initial 130 | . . 60 86 130 91 104 . . . . 75 52 24 78 86 72 22 Average 129 | . 138 182 126 130 101 74 . . . . 75 34 130 147 161 77 156 Maximum Alert Level 1 | . 1 1 1 . 1 . . . . . . . 1 1 1 . 1 Low Security (%) 81 | 100 83 57 86 100 94 100 . . . . 100 100 75 66 75 100 75 Level 1 18 | . 16 42 13 . 5 . . . . . . . 24 33 24 . 24 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 3 4 . 2 8 . . . . . 1 3 5 2 3 4 Investigation 16 | . . 1 3 . . 4 . . . . . . 1 4 1 . 2 Extermination 5 | . . . . . . 1 . . . . . . . 1 1 1 1 Reinforcement 17 | . 3 2 1 . 2 3 . . . . . 1 2 . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 3 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Distress Signals 14 | . . 1 2 . . 1 . . . 8 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 226 | . 34 27 35 . 10 10 6 6 . 22 . 9 19 11 5 5 27 Peak Tracking Total 16 | . 4 7 4 . 5 4 3 3 . 16 . 6 9 5 4 4 11 Tactical Retreats 25 | . . . 2 . 1 2 1 1 . 4 . 2 4 4 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Traps Triggered 11 | . 2 2 . . 1 . . . . . . 2 2 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Machines Disabled 6 | . . . 2 . 1 . . . . . . . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Machines Accessed 74 | . 6 3 9 1 . 14 . . 4 . 1 . 4 9 9 7 7 Terminals 49 | . 5 2 6 1 . 9 . . . . 1 . 2 6 8 6 3 Fabricators 7 | . . . . . . 2 . . . . . . 1 2 . . 2 Repair Stations 4 | . 1 . 1 . . 1 . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . 1 . . . . . . . . . . . Garrison Access 7 | . . . 1 . . 1 . . . . . . 1 1 . 1 2 Total Hacks 218 | . 17 10 28 2 . 38 . . 26 . 1 . 11 24 26 16 19 Successful 138 | . 8 9 14 1 . 26 . . 26 . 1 . 6 14 18 10 5 Failed 80 | . 9 1 14 1 . 12 . . . . . . 5 10 8 6 14 Catastrophic 11 | . 2 1 . . . 3 . . . . . . 2 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 89 | . 12 1 18 . . 22 . . . . . . 3 8 9 8 8 Terminals 133 | . 15 5 18 2 . 27 . . . . 1 . 5 15 24 13 8 Fabricators 22 | . . . . . . 5 . . . . . . 5 7 . . 5 Repair Stations 10 | . 2 . 4 . . 2 . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . 5 4 . . 2 . . . . . . . . . . . Garrison Access 16 | . . . 2 . . 2 . . . . . . 1 2 . 3 6 Terminal Hacks 74 | . 3 4 6 1 . 9 . . 26 . 1 . 1 5 9 7 2 Record 12 | . . . . . . . . . 11 . . . . . 1 . . Part Schematic 13 | . . 1 1 . . 2 . . 8 . . . . 1 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . 1 . . 3 . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Open DSF 3 | . . . . 1 . 1 . . . . 1 . . . . . . Level Access Points 3 | . . . . . . 1 . . . . . . . . 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . 1 . . . . . . . . 1 1 . Alert Level 4 | . . . 1 . . 1 . . . . . . . . 2 . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 9 | . . 1 2 . . . . . . . . . . 1 1 2 2 Security Status 1 | . . . . . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . 1 . 1 . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . . 2 . . . . . . . . . . 1 1 1 1 . Fabricator Hacks 14 | . . . . . . 4 . . . . . . 4 4 . . 2 Load Schematic 7 | . . . . . . 2 . . . . . . 2 2 . . 1 Build 7 | . . . . . . 2 . . . . . . 2 2 . . 1 Repair Station Hacks 8 | . 2 . 2 . . 2 . . . . . . . . 2 . . Scan Component 5 | . 1 . 2 . . 1 . . . . . . . . 1 . . Repair 3 | . 1 . . . . 1 . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . 5 3 . . 2 . . . . . . . . . . . Insert Component 7 | . . 3 2 . . 2 . . . . . . . . . . . Analyze 3 | . . 2 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 3 . 3 . . 9 . . . . . . 1 5 7 3 1 Terminals 26 | . 3 . 2 . . 9 . . . . . . . 3 7 1 1 Track 7 | . . . . . . 2 . . . . . . . 1 4 . . Assimilate 2 | . . . . . . 1 . . . . . . . 1 . . . Botnet 15 | . 3 . 2 . . 4 . . . . . . . 1 3 1 1 Operators 1 | . . . . . . 1 . . . . . . . . . . . Search 1 | . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . . . . . . . . 1 2 . 2 . Broadcast 1 | . . . . . . . . . . . . . . 1 . . . Reprogram 4 | . . . 1 . . . . . . . . . 1 1 . 1 . Watchers 1 | . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . Hacking Detections 64 | . 5 3 9 . . 13 . . . . 1 . 3 9 8 6 7 Full Trace Events 11 | . . 1 1 . . 3 . . . . . . . 3 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . 50 Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . 10 Part Schematics Acquired 16 | . . 3 2 . . 2 . . 8 . . . . 1 . . . Parts Built 10 | . . . . . . 4 . . . . . . 3 3 . . . Authchips 3 | . . . . . . 1 . . . . . . 2 . . . . Time 229 | . . . . . . 89 . . . . . . 91 49 . . . Total Part Build Rating 43 | . . . . . . 18 . . . . . . 18 7 . . . Parts Repaired 3 | . 1 . . . . 1 . . . . . . . . 1 . . Time 95 | . 26 . . . . 38 . . . . . . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 2 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Total Allies 12 | . . . 3 . . 1 . . . 1 . . 4 1 . . 2 Largest Group 4 | . . . 3 . . 1 1 . . 1 . . 4 1 . . 2 Highest-Rated Group 188 | . . . 48 . . 26 26 . . 96 . . 188 45 . . 82 Highest-Rated Ally 96 | . . . 16 . . 26 26 . . 96 . . 47 45 . . 41 Total Orders 6 | . . . . . . . 2 . . . . . 1 . . . 3 STAY 1 | . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 RETURN 3 | . . . . . . . . . . . . . 1 . . . 2 Ally Attacks 72 | . . . 37 . . . . . . 7 . . 23 . . . 5 Total Damage 1385 | . . . 369 . . . . . . 313 . . 515 . . . 188 Kills 12 | . . . 2 . . . . . . 5 . . 4 . . . 1 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 2 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . 2 . . . 3 Drone Recoveries 4 | . . . . . . . . . . . . . 2 . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Turns Passed 8603 | 46 1143 957 1282 6 187 875 343 391 34 388 7 82 451 745 324 595 747 Spaces Moved 8850 | 34 757 482 608 3 110 1224 526 705 77 671 13 118 495 813 506 708 1000 Core 57 | 1 . . . . . . . . . 15 13 22 6 . . . . Treads 3 | . 1 2 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 1990 | 33 756 480 608 3 110 . . . . . . . . . . . . Hover 6704 | . . . . . . 1224 526 705 77 656 . . 489 813 506 708 1000 Flight 96 | . . . . . . . . . . . . 96 . . . . . Fastest Speed 32 | 50 90 135 135 145 115 44 44 44 44 44 50 36 40 32 44 40 46 Average Speed 65 | 93 110 141 146 145 129 46 44 44 44 45 50 45 46 53 44 47 49 Slowest Speed 320 | 100 175 320 230 145 130 104 44 44 44 250 50 122 116 121 44 53 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 4 94 41 54 1 88 25 65 77 68 85 1 87 18 25 58 20 36 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . 1 1 . 1 1 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . 1 . . . Scrap Searched 8 | . . . . . . . 3 1 . 4 . . . . . . . Spaces Dug 74 | . . . 6 . . 3 . . . 1 . . . 24 7 16 17 Terrain Destroyed 210 | . . 16 45 . 19 4 39 21 . 1 . . . 25 7 16 17 Melee 65 | . . . . . . . . . . 1 . . . 24 7 16 17 Projectile 65 | . . 16 45 . . 4 . . . . . . . . . . . AOE 79 | . . . . . 19 . 39 21 . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . . . Walls Destroyed 1 | . . . . . . . . . . . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Acc Total 10918 | 45 923 640 874 4 144 1505 623 778 76 750 12 141 687 1066 578 905 1167 Wait 1210 | . 54 36 159 . . 193 84 70 . 69 . . 131 155 45 121 93 Move 8833 | 33 756 481 607 3 109 1223 525 704 76 670 12 117 494 812 505 707 999 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 116 | 6 9 22 12 . 12 12 . . . 1 . 1 4 17 4 10 6 Fast Attach 90 | 6 8 4 6 . 2 9 . . . . . 8 22 13 3 6 3 Attach 61 | . 2 6 5 1 3 10 1 . . 2 . 1 8 8 3 5 6 Detach 23 | . 3 1 . . . 6 . . . . . . 3 4 3 . 3 Swap 86 | . 10 17 8 . 3 10 6 1 . 2 . . . 8 . 12 9 Drop 102 | . 6 11 14 . 5 22 . . . 2 . . 4 17 1 12 8 Fire 248 | . 75 61 63 . 5 20 7 3 . . . . 13 1 . . . Melee 120 | . . . . . . . . . . 4 . . . 30 14 32 40 Ram 2 | . . 1 . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . 5 . . . . . . 14 8 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 15) 115 | -10/Materials | Identified exit to Mines 157 | -10/Materials | Discovered exit to Mines (range 11) 340 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Repaired Assault Rifle 562 | -10/Materials | Build established: Scavenger-Mutant 667 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Build established: Mutant 1167 | -10/Materials | Discovered new exit (range 6) 1190 | -10/Materials | Entered another Materials area 1190 | -9/Materials | Evolved 2 slots: Utility x2 1418 | -9/Materials | Lost 5 parts (2p1n1u1w) 1690 | -9/Materials | Build established: Scavenger-Mutant 1710 | -9/Materials | Discovered new exit (range 17) 2119 | -9/Materials | Discovered new exit (range 14) 2147 | -9/Materials | Entered another Materials area 2147 | -8/Materials | Evolved 2 slots: Utility x2 2505 | -8/Materials | Discovered new exit (range 20) 3373 | -8/Materials | Discovered new exit (range 16) 3427 | -8/Materials | Identified exit to Factory 3429 | -8/Materials | Entered Factory 3429 | -7/Factory | Evolved 2 slots: Propulsion x2 3434 | -7/Factory | Identified exit to DSF 3435 | -7/Factory | Entered DSF 3496 | -7/DSF | Additional patrols routed to DSF 3584 | -7/DSF | Discovered new exit (range 16) 3592 | -7/DSF | Lost 3 parts (1p2u) 3622 | -7/DSF | Entered Factory 3622 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3652 | -6/Factory | Lost 3 parts (1n1u1w) 3683 | -6/Factory | Repaired Imp. Terrain Scanner 3921 | -6/Factory | Fabricated Imp. Propulsion Shielding (x2) 4022 | -6/Factory | Identified exit to Factory 4313 | -6/Factory | Cargo convoy interrupted 4477 | -6/Factory | Fabricated Antigrav System (x2) 4487 | -6/Factory | Discovered new exit (range 15) 4492 | -6/Factory | Identified exit to Lower Caves 4497 | -6/Factory | Entered Lower Caves 4497 | -6/Lower Caves | Accompanied by 1 ally 4506 | -6/Lower Caves | Learned Factory security intel 4613 | -6/Lower Caves | Build established: Hacker-Mutant 4829 | -6/Lower Caves | Discovered new exit (range 11) 4839 | -6/Lower Caves | Identified exit to Lower Caves 4840 | -6/Lower Caves | Entered another Lower Caves area 4862 | -6/Lower Caves | Discovered exit to Factory (range 9) 4902 | -6/Lower Caves | Encountered a Warlord checkpoint 4907 | -6/Lower Caves | Learned 12 Factory zone layouts 5228 | -6/Lower Caves | Discovered new exit (range 7) 5230 | -6/Lower Caves | Identified exit to Data Miner 5231 | -6/Lower Caves | Entered Data Miner 5231 | -6/Data Miner | Discovered new exit (range 6) 5240 | -6/Data Miner | Met Data Miner 5247 | -6/Data Miner | Learned location of Section 7 (-2) 5247 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5255 | -6/Data Miner | Received God Mode back door access code from Data Miner 5265 | -6/Data Miner | Identified exit to Proximity Caves 5265 | -6/Data Miner | Entered Proximity Caves 5270 | -5/Proximity Caves | Learned Factory trap positions 5431 | -5/Proximity Caves | Escorted by Enhanced Grunt 5603 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5647 | -5/Proximity Caves | Core integrity fell below 50% 5648 | -5/Proximity Caves | Discovered exit to Factory (range 15) 5653 | -5/Proximity Caves | Entered Factory 5653 | -5/Factory | Evolved 2 slots: Utility x2 5654 | -5/Factory | Identified exit to Upper Caves 5656 | -5/Factory | Loaded intel: 133 trap records 5660 | -5/Factory | Identified exit to DSF 5660 | -5/Factory | Entered DSF 5680 | -5/DSF | Additional patrols routed to DSF 5722 | -5/DSF | Discovered new exit (range 14) 5723 | -5/DSF | Core integrity fell below 50% 5742 | -5/DSF | Entered Factory 5742 | -4/Factory | Evolved 2 slots: Utility x2 5759 | -4/Factory | Lost 23 parts (4p11n6u2w) 5796 | -4/Factory | Fabricated Antigrav System (x2) 5859 | -4/Factory | Fabricated Combat Drone Bay (x1) 5923 | -4/Factory | Build established: Mutant 6159 | -4/Factory | Discovered new exit (range 13) 6193 | -4/Factory | Identified exit to Research 6193 | -4/Factory | Entered Research 6193 | -3/Research | Evolved 2 slots: Utility x2 6205 | -3/Research | Found Enh. Force Lance 6209 | -3/Research | Found Enh. Force Lance 6254 | -3/Research | Fabricated Imp. Propulsion Shielding (x2) 6323 | -3/Research | Spotted B-86 Titan 6338 | -3/Research | Fabricated Med. Storage Unit? 6342 | -3/Research | Incoming investigation squad redirected 6401 | -3/Research | Found Fusion Bomb Launcher 6584 | -3/Research | Incoming investigation squad redirected 6665 | -3/Research | Found Gamma Bomb Array 6680 | -3/Research | Found Gamma Bomb Array 6855 | -3/Research | Incoming investigation squad redirected 6890 | -3/Research | Lost 7 parts (1p3n3u) 6935 | -3/Research | Discovered new exit (range 8) 6938 | -3/Research | Entered Quarantine 7043 | -3/Quarantine | Identified exit to Research 7092 | -3/Quarantine | Build established: Hacker-Scout 7124 | -3/Quarantine | Found Alien Artifact 7124 | -3/Quarantine | Identified Phase Armor 7140 | -3/Quarantine | Found Alien Artifact 7140 | -3/Quarantine | Identified Terrabomb 7140 | -3/Quarantine | Used Terrabomb 7151 | -3/Quarantine | Found Terrabomb 7210 | -3/Quarantine | Repaired Imp. Antigrav System 7262 | -3/Quarantine | Entered Research 7262 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7327 | -2/Research | Spotted B-90 Cyclops 7608 | -2/Research | Lost 5 parts (1p1n3u) 7707 | -2/Research | Found Prototype Processor 7724 | -2/Research | Identified exit to Access 7792 | -2/Research | Crushed by falling debris 7857 | -2/Research | Entered Access 7857 | -1/Access | Evolved 2 slots: Utility x2 7857 | -1/Access | Identified Exp. Terrain Scan Processor 8098 | -1/Access | Spotted B-99 Colossus 8529 | -1/Access | Spotted B-99 Colossus 8541 | -1/Access | Fabricated H-66 Slayer? 8580 | -1/Access | Discovered new exit (range 14) 8591 | -1/Access | Used Terrabomb 8604 | *** | Escaped! Last Messages --------------- 08546_ Dropped Antigrav System. 08546_ Acquired Imp. Linear Gravjet. 08547_ U-05 Engineer lays Concrete. 08548_ Slug penetrates U-05 Engineer. 08549_ U-05 Engineer lays Concrete. 08559_ Slug penetrates Wall. 08562_ K-01 Serf cleans the Garrison Access. 08565_ Connecting with Garrison Access... 08571_ Slug penetrates Wall. 08574_ Adv. Reaction Control System destroyed. 08580_ EXIT=FOUND 08591_ Connecting with Terminal... 08591_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 08591_ Terrabomb activated. 08595_ Structural Scanner destroyed. 08595_ Terminal disabled. 08596_ Slug penetrates Sealed Barrier. 08600_ Main Access Shell breached. 08602_ Slug penetrates Sealed Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????? | | ?????????"?? ?""""""""""""???????????????????????? | | ??????? " ? " """????????????????????? | | ?????? + " ????????????????????? | | ?????"" " " ?????????????????????? | | ??? " " " ?????????????????????? | | ???? "" "" ?????????????????????? | | ?? "" " ???????????????????? | | ?"""""""""" " ?? ????????????????? | | ?"""""""""" " H # #? ????????????????? | | " ? ??????????????? | | """" " ?# ???????????????? | | " " " ?# ? ??????????????? | | " " " """ ## ? ?????#???????????? | | " " """"""""""""""?#?#"""?"??#??????????? | | " " "" T"""" ?"""? ?????????????? | | """""" " " """ """" ?"""? ??????????? | | " " " " " """"""?""""? ???????????? | | " " " " " " " """" ? ???????????? | | " " " " " " "" " """"??? ???????????? | | """ " " " " " @" " """? ???????????? | | """ " " " " " "?"" ? ??????????? | | " " " " " """""" ""?"? ???????????? | | " " " " " """" ? ??????????? | | " " " " " """" ????????? | | " " " " """""""""""""""""""""""##???????????? | | " " " " " """ ##????????????? | | """"""+"""" " "#?????????????? | | " " # ????????? | | " " # ? ???????? | | + " ##???? ?????????? | | " """"""""""""""" ###??????????????? | | + """"#### ?????????????? | | " + ?????????????? | | ? ""/""""" """"""""####### ?????????????? | | ? " " " ""#########??????????????? | | ? # + " # ??????????????????? | | ?? # " + ##### ?? #??????????????? | | ? # "" # ##### ?????????????????? | | ? # "" # ##### ???????????????????? | | ?########## "" # ##### ???????????????????? | | ########?## "" # ####?? ? ????????????????? | | ##?######## "" # ####? ????????????????? | | ########### "" # ##### ??????????????????? | | ?####?##### " # ######?##+#?#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 39 Energy Capacity 1700 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Cloak Strength 3 Base Temperature (-) 150 Corruption Containment 12 Corruption Block 20 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 82 Melee Accuracy 8 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Hacked Antigrav System | -6/Factory | Hacked Matter Neutralizer | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Cmb. Antigrav System | -3/Research | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Imp. Propulsion Shielding | x2 | -6/Factory Antigrav System | x2 | -6/Factory | Authchip Antigrav System | x2 | -4/Factory | Authchip Combat Drone Bay | x1 | -4/Factory | Authchip Imp. Propulsion Shielding | x2 | -3/Research Med. Storage Unit | x1 | -3/Research H-66 Slayer | x2 | -1/Access Alien Tech Used ----------------- Phase Armor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedConcussiveActivator Manual? 0 Play Time 02:43:25 Cumulative 139.1 hours Start 2022.04.01 @ 16:00:52 End 2022.04.01 @ 22:02:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 13/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 105bc57d-94f0-4720-b954-f2b9d3aebb5e