Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:40:09 Player: lazy_engineer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1262) 1262 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 3421 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Trap Scanner Improved Terrain Scanner Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Heavy Armor Plating > --- WEAPON ----------- Improved Medium Laser Axe > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Weight Redist. System Trap Scanner Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Heavy Armor Plating Hardlight Generator EM Pulse Cannon Mining Laser Plasma Cutter Axe [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 50 | 6 8 9 5 22 Power 7 | 1 2 . 2 2 Engine 1 | 1 . . . . Core 6 | . 2 . 2 2 Reactor . | . . . . . Propulsion 11 | 2 2 2 1 4 Treads 7 | . . 2 1 4 Leg . | . . . . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 4 1 4 Device 6 | . 2 2 1 1 Storage 2 | 1 1 . . . Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 19 | 2 1 3 1 12 Energy Gun 4 | . . 2 1 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 3 | . . . . 3 Impact Weapon . | . . . . . Slashing Weapon 7 | . 1 1 . 5 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 19 | . 4 . 1 14 Power 3 | . 1 . 1 1 Propulsion 7 | . 2 . . 5 Utility 7 | . 1 . . 6 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . 4 . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 97 99 99 84 Engine 1 | . 6 . . . Core 9 | . 7 11 10 8 Treads 21 | . . 10 22 29 Wheel 5 | . 27 11 . . Device 12 | . 12 21 22 5 Storage 10 | . 14 11 11 8 Processor 8 | . . 11 11 8 Protection 2 | . . . . 5 Energy Gun 6 | . . 10 11 4 Ballistic Gun 4 | . 22 . . 2 Slashing Weapon 8 | . 5 10 11 8 Naked Turns 6 | . . . . 6 Heaviest Build 47 | 12 29 32 32 47 Greatest Support 88 | 20 20 44 44 88 Greatest Overweight (x) 10 | . 7 1 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 14 Most Carried 15 | 7 13 14 15 15 Average Carried 12 | 3 9 10 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 7 10 14 15 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 802 | 290 124 80 60 248 Remotely . | . . . . . Salvage Created 1607 | 171 299 98 207 832 Parts 87 | 13 12 5 15 42 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 33 | . 6 2 7 18 Melee 26 | . 2 2 7 15 Guns 6 | . 4 . . 2 Cannons 1 | . . . . 1 Classes Destroyed 7 | 2 1 1 1 2 Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Mechanic 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 8 | . . . 3 5 Grunt 21 | . 6 1 4 10 Sentry 4 | . . 1 . 3 Best Kill Streak 4 | 4 3 1 2 4 Combat Bots Only 4 | . 3 1 2 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 321 | . 55 3 57 206 Missed 85 | . 15 2 15 53 Damage Taken 3472 | . 516 14 387 2555 Core 770 | . 147 . 63 560 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 11 | . 11 . . . Core Remaining (%) 75 | 100 41 . 84 . Volleys Fired 74 | 15 23 . 4 32 Largest 2 | 2 2 . 1 1 Hottest 68 | 40 40 . 56 68 Shots Fired 111 | 30 45 . 4 32 Gun 107 | 30 45 . 4 28 Cannon 4 | . . . . 4 Launcher . | . . . . . Special . | . . . . . Kinetic 91 | 30 45 . . 16 Thermal 20 | . . . 4 16 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 13 7 . 8 9 Robot Miss Streak 4 | 2 4 . 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 139 | 21 34 2 17 65 Core Hits 64 | 9 17 2 7 29 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 12 | . 1 . 5 6 Burn 3 | . . . 1 2 Destroy 1 | . 1 . . . Sever 8 | . . . 4 4 Melee Attacks 105 | . 10 2 22 71 Impact . | . . . . . Slashing 105 | . 10 2 22 71 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3171 | 168 394 60 498 2051 Guns 819 | 168 232 . 51 368 Cannons 62 | . . . . 62 Explosions . | . . . . . Melee 2290 | . 162 60 447 1621 Ramming . | . . . . . Kinetic 605 | 168 232 . . 205 Thermal 276 | . . . 51 225 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 2290 | . 162 60 447 1621 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 61 | . . . 15 46 Projectiles . | . . . . . Explosions . | . . . . . Melee 61 | . . . 15 46 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 105 | . 18 . 57 105 Average Temperature 24 | . 9 . 23 31 Received Heat Transfer 1326 | . 321 9 96 900 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 814 | . . . 185 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 419 | 20 169 95 136 419 Initial 36 | . 13 12 36 . Average 117 | 6 70 44 58 188 Maximum Alert Level 2 | . . . . 2 Low Security (%) 73 | 100 100 100 100 44 Level 1 25 | . . . . 54 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 9 4 12 55 Peak Tracking Total 12 | . 5 4 4 12 Tactical Retreats 10 | . . . 2 8 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled 3 | . . . . 3 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 15 | . 8 1 . 6 Terminals 9 | . 6 . . 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 . . 2 Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 55 | . 16 4 . 35 Successful 43 | . 11 4 . 28 Failed 12 | . 5 . . 7 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 12 . . 10 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 6 | . 2 . . 4 Scanalyzers 25 | . . 4 . 21 Garrison Access . | . . . . . Terminal Hacks 13 | . 8 . . 5 Record 3 | . . . . 3 Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 3 | . 3 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 5 | . 1 . . 4 Process 1 | . . . . 1 Report Inventory 3 | . . . . 3 Retrieve Components 1 | . 1 . . . Scanalyzer 23 | . . 4 . 19 Insert Component 11 | . . 2 . 9 Analyze 12 | . . 2 . 10 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 . . 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 11 | . . 2 . 9 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter 79 | . . . . 79 Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 11 | . . 2 . 9 Part Schematics Acquired 11 | . . 2 . 9 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 25 | . . . . 25 Total Damage 254 | . . . . 254 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3587 | 128 539 303 946 1671 Spaces Moved 1750 | 89 302 162 514 683 Core 83 | 3 1 . . 79 Treads 1161 | . . 43 514 604 Legs . | . . . . . Wheels 506 | 86 301 119 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 145 50 Average Speed 134 | 78 94 108 145 157 Slowest Speed 550 | 80 400 225 145 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 68 23 96 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 8 | . . . 1 7 Terrain Destroyed 8 | . . . 1 7 Melee 8 | . . . 1 7 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2665 | 122 499 288 676 1080 Wait 586 | . 143 95 130 218 Move 1746 | 88 301 161 513 683 Hop . | . . . . . Pick Up 54 | 13 11 14 2 14 Fast Attach 1 | . . . . 1 Attach 29 | 6 5 7 1 10 Detach 1 | . . . . 1 Swap 20 | . 3 2 4 11 Drop 25 | . 3 7 . 15 Fire 74 | 15 23 . 4 32 Melee 105 | . 10 2 22 71 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 24 | . . . . 24 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Repaired Visual Processing Unit 309 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 4) 497 | -10/Materials | Discovered new exit (range 12) 599 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Core integrity fell below 50% 653 | -10/Materials | Lost 4 parts (1p2n1u) 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Utility x2 955 | -9/Materials | Discovered new exit (range 10) 971 | -9/Materials | Entered Mines 994 | -9/Mines | Learned Materials trap positions 1002 | -9/Mines | Learned location of Storage (-7) 1227 | -9/Mines | Discovered new exit (range 11) 1675 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1800 | -9/Mines | Discovered new exit (range 5) 1917 | -9/Mines | Entered Materials 1917 | -8/Materials | Accompanied by 3 allies 1917 | -8/Materials | Evolved 2 slots: Propulsion x2 1918 | -8/Materials | Loaded intel: 14 trap records 2173 | -8/Materials | Lost 3 allies 3419 | -8/Materials | Core integrity fell below 50% 3573 | -8/Materials | Lost 7 parts (1p1n3u2w) 3579 | -8/Materials | Core integrity fell below 20% 3588 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hvy. Armor Plating destroyed. Penetrated by Slug. Minigun destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. Axe destroyed. Machine Analyzer destroyed. Critical hit (Blast). Lrg. Storage Unit destroyed. Critical hit (Blast). Knocked back. Acquired 10 matter. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Knocked back. Critical hit (Burn: +37). W-25 Informer sends out distress signal. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Axe severed. Map ----- +----------------------------------------------------+ | ???????????????????# #?????????# T +?????? | | ???????????????????# #?????????# #??#??? | | ???????????????????# #??????##### ##? ??? | | ??????????????????? ?# """" # ##? ???? | | ????????????^?^?^??? ?# """" ?# ## ????? | | ???????????????^???? ?# """" ?# # ????? | | ????????????^?^????? ?# # /?????? | | ????????????????????= ???? # #?????? | | ?????????????????????H?????? # #?????? | | ???????????????????"" ###### # #?????? | | ??????????????????#T #?????? | | ????????????????????# #?????? | | ????????????????????# ###### # #?????? | | ????????????????????# #????# ####+####### | | ????????????????????# #????## ## # | | ????????????????????# #????# # # | | ????????????????????+ #????# # | | ????????????????????# #????# # | | ????????????????????# #????# # | | ????????????????????# #????## # # | | ????????????????????# #?????# ## # | | ?????????#########??# +?????# ## # | | ?????????# ??# #?????# ############ | | ?????????# ## #######Y ##?????????? | | ?????????# g #c #?????????? | | ??????????]!! """ @c #?????????? | | ??????????!! """g#s #?????????? | | ???????????! """ # #?????????? | | ??????????? g?# #?????????? | | ???????????? ?# ] ???????? | | ???????????##+###??# s ??????? | | ???????????????????# ?????? | | ???????????????????# """"" """"" "????? | | ???????????????????#% """"" """"" "????? | | ??????????????????? """"" """"? "????? | | ?????????????????? ?? ????? ????? | | ?????????????????### ! ?? ??????????? | | ???????????????????#######??#####??????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Welding Torch | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterLegCanceller Manual? 0 Play Time 00:45:09 Cumulative 10.3 hours Start 2024.04.01 @ 18:42:15 End 2024.04.01 @ 19:40:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58fbeeeb-2430-4bd7-8013-96bf1320dde8