Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 18:35:20 Player: sinsee Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1449) 1449 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 5412 Bonus ------- Entered DSFs 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 69/300 Energy 45/300 System Corruption 7% Temperature Cool (9) Movement Core (100) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Compact Battery > --- WEAPON (5) ------- Heavy Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved VSS Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Launcher Guidance Computer Insulated Plating > --- WEAPON ----------- Autogun Flak Gun Hypervelocity Gauss Rifle Greatsword > --- INVENTORY -------- Light Nuclear Core Grenade Launcher Heavy Rocket Launcher Katana Chainsword [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Launcher Guidance Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 1 . . . Utility 2 | . . . . 2 . . Weapon 3 | . . 1 1 . 1 . Parts Attached 72 | 6 4 12 14 18 4 14 Power 13 | 1 1 1 1 5 2 2 Engine 9 | 1 1 1 1 4 1 . Core 4 | . . . . 1 1 2 Reactor . | . . . . . . . Propulsion 14 | 2 . 5 6 . . 1 Treads 11 | . . 5 6 . . . Leg 3 | 2 . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 2 3 6 . 2 Device 6 | . 1 . 2 3 . . Storage 3 | 1 . . 1 . . 1 Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 4 | . . 2 . 1 . 1 Artifact . | . . . . . . . Weapon 30 | 2 2 4 4 7 2 9 Energy Gun 8 | 1 . 1 2 1 . 3 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 1 . 2 1 1 Ballistic Cannon 6 | . 2 1 2 1 . . Launcher 4 | . . . . 1 1 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 5 | . . 1 . 1 . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 27 | . 1 . 3 4 . 19 Power 5 | . . . . 1 . 4 Propulsion 5 | . . . 1 . . 4 Utility 6 | . 1 . . 2 . 3 Weapon 11 | . . . 2 1 . 8 Highest Loss Streak 15 | . 1 . 2 2 . 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 87 90 97 82 80 50 Engine 8 | . 13 11 9 6 13 4 Treads 23 | . . 23 35 23 20 4 Leg 3 | . 28 5 . . . 1 Device 4 | . 3 . 7 6 6 5 Storage 9 | . 14 11 9 7 6 6 Processor 1 | . . . . 5 6 5 Protection 2 | . . 5 1 3 . . Energy Gun 6 | . 8 4 12 3 . 1 Ballistic Gun 7 | . 8 11 3 9 13 7 Ballistic Cannon 12 | . 10 17 18 6 . . Launcher 1 | . . . . 4 6 5 Naked Turns . | . . . . . . . Heaviest Build 48 | 13 16 27 31 41 48 48 Greatest Support 80 | 20 20 60 80 69 69 69 Greatest Overweight (x) 6 | . . 6 . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 4 7 8 8 8 7 7 Average Carried 6 | 2 4 7 7 5 6 3 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 7 8 6 8 5 . Class Distribution -------------------- 37% | Gunner 22% | Tank 15% | Mutant 15% | Scavenger-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 1216 | 231 82 258 258 162 . 225 Remotely . | . . . . . . . Salvage Created 1653 | . 268 307 383 260 . 435 Parts 102 | . 20 30 29 13 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 41 | . 8 10 12 6 . 5 Melee 2 | . . . . . . 2 Guns 19 | . 7 5 6 . . 1 Cannons 9 | . . 5 4 . . . AOE 11 | . 1 . 2 6 . 2 Classes Destroyed 14 | . 4 2 4 3 . 1 Worker 2 | . . . 1 1 . . Builder 1 | . . . . 1 . . Tunneler 1 | . 1 . . . . . Recycler 2 | . 1 . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 17 | . 6 3 8 . . . Cutter 2 | . . . . . . 2 Grunt 8 | . 2 3 . 2 . 1 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . 1 . . . . Sentry 5 | . . 3 2 . . . Specialist 2 | . . . 1 . . 1 Hunter 2 | . . . 1 1 . . Programmer 1 | . . . . 1 . . Thug 1 | . . . . 1 . . Best Kill Streak 10 | . 10 3 5 4 . 3 Combat Bots Only 8 | . 8 3 4 3 . 3 Max Kills in Single Turn 4 | . 3 1 3 4 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 2 3 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 351 | . 30 34 105 23 . 159 Missed 122 | . 8 15 34 7 . 58 Damage Taken 4952 | . 248 339 1197 816 . 2352 Core 1308 | . 74 15 217 150 . 852 Absorbed by Shields 32 | . . . . . . 32 Regen/Repaired (Parts) 43 | . . 43 . . . . Core Remaining (%) 80 | 100 70 96 60 78 . . Volleys Fired 79 | . 19 16 18 10 . 16 Largest 4 | . 2 3 4 4 . 3 Hottest 174 | . 70 100 174 158 . 87 Shots Fired 207 | . 39 45 64 39 . 20 Gun 114 | . 36 23 28 15 . 12 Cannon 76 | . 3 22 36 15 . . Launcher 17 | . . . . 9 . 8 Special . | . . . . . . . Kinetic 137 | . 21 38 41 27 . 10 Thermal 24 | . 18 . 4 . . 2 Explosive 6 | . . . . . . 6 Electromagnetic 40 | . . 7 19 12 . 2 Robot Hit Streak 8 | . 8 6 7 6 . 4 Robot Miss Streak 8 | . 3 2 7 8 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 121 | . 20 26 36 24 . 15 Core Hits 91 | . 16 15 25 21 . 14 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 2 . . . 2 Destroy 1 | . . . . . . 1 Blast 2 | . . 2 . . . . Sever 1 | . . . . . . 1 Melee Attacks 10 | . . . . . . 10 Impact . | . . . . . . . Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 3406 | . 326 418 855 1049 . 758 Guns 861 | . 213 173 272 158 . 45 Cannons 651 | . 18 245 233 155 . . Explosions 1662 | . 95 . 350 736 . 481 Melee 232 | . . . . . . 232 Ramming . | . . . . . . . Kinetic 1054 | . 106 344 299 260 . 45 Thermal 704 | . 125 . 37 542 . . Explosive 789 | . . . 350 . . 439 Electromagnetic 627 | . 95 74 169 247 . 42 Impact . | . . . . . . . Slashing 232 | . . . . . . 232 Piercing . | . . . . . . . Highest Corruption 7 | . 3 . . 4 . 7 Average Corruption 3 | . 2 . . 3 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . 1 . . 10 . 5 Message Errors 5 | . . . . 4 . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 3 | . . . . 2 . 1 Energy Discharges 1 | . . . . 1 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 3 | . . . . 2 . 1 Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 100 | . . . . 90 . 10 Projectiles 14 | . . . . 14 . . Explosions 86 | . . . . 76 . 10 Melee . | . . . . . . . Knockbacks 9 | . . 4 4 1 . . Impact . | . . . . . . . Kinetic 9 | . . 4 4 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 578 | . 37 . 94 349 . 98 Shots 19 | . 1 . 2 10 . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 437 | . 270 107 372 437 . 249 Average Temperature 110 | . 147 34 96 159 . 125 Received Heat Transfer 618 | . 48 96 63 . . 411 Effects 3 | . . . . 3 . . Energy Bleed 2 | . . . . 2 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 881 | . 370 . 111 400 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Peak Influence 317 | . 246 262 225 317 81 148 Initial 103 | . . 103 83 60 76 56 Average 118 | . 138 153 74 156 76 82 Maximum Alert Level 1 | . 1 1 1 1 . . Low Security (%) 85 | 100 49 96 99 66 100 100 Level 1 14 | . 50 3 . 33 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 1 2 1 . 2 Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement 5 | . . 1 2 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 14 10 15 8 . 16 Peak Tracking Total 8 | . 8 3 6 3 . 7 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 9 | . 2 1 . 5 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 15 | . 2 . 1 11 . 1 Max in Single Turn 9 | . 2 . 1 9 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 8 | . 2 4 1 . 1 . Terminals 6 | . 2 3 . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 6 5 5 . 2 . Successful 12 | . 4 2 5 . 1 . Failed 5 | . 1 3 . . 1 . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . 1 . . . . . Manual . | . . . . . . . Terminals 11 | . 6 3 . . 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 4 . . . 1 . Record 3 | . 3 . . . . . Open DSF 1 | . . . . . 1 . Assault Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 3 | . . . 3 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 1 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 3204 | 112 273 710 934 898 29 248 Spaces Moved 1744 | 87 160 403 464 503 16 111 Core 71 | 7 . 1 . . . 63 Treads 1297 | . . 284 464 503 16 30 Legs 376 | 80 160 118 . . . 18 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 50 Average Speed 149 | 114 120 148 160 160 160 128 Slowest Speed 350 | 120 120 350 162 160 160 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 25 29 32 12 . 44 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 121 | . 3 . 18 68 . 32 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 121 | . 3 . 18 68 . 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 2159 | 96 206 475 611 571 20 180 Wait 198 | . 18 36 99 28 . 17 Move 1738 | 86 159 402 463 502 15 111 Hop . | . . . . . . . Pick Up 21 | 4 3 5 5 4 . . Fast Attach 39 | 6 4 5 5 11 . 8 Attach 18 | . . 2 3 4 3 6 Detach 2 | . . . . . . 2 Swap 15 | . . 5 6 3 1 . Drop 30 | . 3 4 12 9 1 1 Fire 79 | . 19 16 18 10 . 16 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Destroyed 8 combat bots 302 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 16) 350 | -10/Materials | Central database locked down 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 643 | -9/Materials | Repaired Lgt. Treads 678 | -9/Materials | Build established: Gunner 1021 | -9/Materials | Build established: Tank 1040 | -9/Materials | Discovered new exit (range 10) 1096 | -9/Materials | Entered another Materials area 1096 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1543 | -8/Materials | Build established: Scavenger-Skirmisher 1995 | -8/Materials | Discovered new exit (range 10) 2030 | -8/Materials | Entered Factory 2030 | -7/Factory | Evolved 2 slots: Utility x2 2389 | -7/Factory | P-60 Hacker assimilated allied A2-A3C(g) 2524 | -7/Factory | Build established: Gunner 2904 | -7/Factory | Discovered new exit (range 15) 2928 | -7/Factory | Entered another Factory area 2928 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2956 | -6/Factory | Identified exit to DSF 2957 | -6/Factory | Entered DSF 2982 | -6/DSF | Additional patrols routed to DSF 3052 | -6/DSF | Lost 4 parts (1p3n) 3166 | -6/DSF | Core integrity fell below 50% 3180 | -6/DSF | Core integrity fell below 20% 3205 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03160_ The unstable cave ceiling collapses. 03161_ System corrupted: Adv. Weight Redist. System rejected. 03162_ Penetrated by Slug. 03162_ Lgt. Nuclear Core destroyed. 03162_ Launcher Guidance Computer destroyed. 03162_ Critical hit (Blast). 03162_ Knocked back. 03163_ Acquired 16 matter. 03164_ Grenade Launcher destroyed. 03165_ Acquired 6 matter. 03175_ Sml. Storage Unit destroyed. 03175_ Acquired Corrupted Com. Battery. 03175_ Integrated Corrupted Com. Battery (+3). 03175_ Complication: Energy sink damages Corrupted Com. Battery (-2). 03176_ The unstable cave ceiling collapses. 03178_ System corrupted: Substantial component data lost. 03181_ Acquired Hvy. Laser. 03191_ G-50 Soldier destroyed. 03193_ Hvy. Laser destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? "????????? | | ??????????????????????????????????? "????????? | | ??????????????????????????????????? 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H ""#???? | | ???????? % !##"#???? | | ?????????"##!!#!!!# # #! ##%%"% #??#???? | | ??????????????###?# [ #########"%"%"#??????? | | ??????????????????#########???????##%#""#??????? | | ???????????????????????????????????#"####??????? | | ???????????????????????????????????#""?????????? | | ???????????????????????????????????####????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 15 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Challenges ------------ None Game ------ Seed CorruptionTiamatDetonator Manual? 0 Play Time 00:48:40 Cumulative 6.3 hours Start 2024.07.06 @ 17:46:19 End 2024.07.06 @ 18:35:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 6 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 549e5f90-793c-4593-b608-442ad4be93b1