Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 20:24:55 Player: Sasha Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1578) 1578 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3729 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 221/550 Matter 48/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Compact Matter Pod Advanced Targeting Computer Core Shielding > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Matter Pod Device Cooling System Storage Medium Matter Pod Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 52 | 4 9 16 1 22 Power 8 | 1 1 2 . 4 Engine 6 | 1 1 2 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 2 4 1 4 Treads 13 | 2 2 4 1 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 3 5 . 4 Device 4 | . 1 2 . 1 Storage 2 | . 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . 1 3 . 1 Artifact . | . . . . . Weapon 19 | 1 3 5 . 10 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 9 | 1 . 5 . 3 Ballistic Cannon 6 | . 2 . . 4 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . . . 2 12 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 6 | . . . 2 4 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 87 | . 94 98 86 76 Engine 9 | . 14 11 11 4 Core 1 | . . . . 3 Treads 29 | . 28 31 33 26 Device 6 | . 10 11 3 2 Storage 8 | . . 11 11 8 Processor 1 | . . . . 4 Protection 7 | . 11 11 5 4 Ballistic Gun 14 | . 14 19 22 6 Ballistic Cannon 6 | . 7 2 . 13 Launcher 1 | . 6 . . . Peak Build Rating 39 | 4 7 14 14 39 Average Rating 15 | 3 6 12 12 25 On Entrance 7 | . 4 7 14 11 Naked Turns 3 | . . . . 3 Heaviest Build 29 | 5 13 20 20 29 Greatest Support 84 | 40 40 63 63 84 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 4 5 3 5 Average Carried 2 | . 1 2 1 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | 1 3 3 1 . Class Distribution -------------------- 41% | Mutant 39% | Scavenger-Mutant 11% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1673 | 182 356 373 138 624 Remotely 356 | . 356 . . . Salvage Created 1697 | . 179 666 216 636 Parts 122 | . 6 57 30 29 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . 1 . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 48 | . 4 15 12 17 Guns 25 | . . 11 12 2 Cannons 21 | . 2 4 . 15 AOE 2 | . 2 . . . Classes Destroyed 10 | . 4 4 . 2 Worker 3 | . 1 . 1 1 Builder 5 | . 1 2 . 2 Recycler 4 | . . 2 . 2 Operator 1 | . . 1 . . Watcher 3 | . 1 1 . 1 Swarmer 22 | . . 8 12 2 Grunt 18 | . 4 2 . 12 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 6 | . . 5 . 1 Best Kill Streak 11 | . 5 11 5 7 Combat Bots Only 6 | . 2 6 4 5 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 313 | . 13 95 56 149 Missed 98 | . 6 30 17 45 Damage Taken 2878 | . 86 718 310 1764 Core 533 | . 39 110 55 329 Absorbed by Shields . | . . . . . Redirected to Shielding 39 | . 8 8 . 23 Core Remaining (%) 80 | 100 84 . 58 . Volleys Fired 154 | . 16 38 18 82 Largest 3 | . 2 2 2 3 Hottest 144 | . 55 55 46 144 Shots Fired 297 | . 25 76 36 160 Gun 149 | . 16 67 36 30 Cannon 145 | . 6 9 . 130 Launcher 3 | . 3 . . . Special . | . . . . . Kinetic 283 | . 22 76 36 149 Thermal 11 | . . . . 11 Explosive 3 | . 3 . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 6 7 6 9 Robot Miss Streak 6 | . 4 6 3 5 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . . 1 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 162 | . 12 36 21 93 Core Hits 92 | . 12 28 14 38 Critical Kills 2 | . . 2 . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . . 2 . 12 Destroy 2 | . . 2 . . Blast 12 | . . . . 12 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4040 | . 379 650 359 2652 Guns 1346 | . 117 557 359 313 Cannons 2464 | . 34 91 . 2339 Explosions 228 | . 228 . . . Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 3624 | . 151 648 359 2466 Thermal 186 | . . . . 186 Explosive 228 | . 228 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . 4 . . 16 Average Corruption 2 | . 2 . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 6 . . 3 Message Errors 2 | . 2 . . . Matter Fused 2 | . 2 . . . Heat Flow Errors 1 | . 1 . . . Data Loss (major) 2 | . 1 . . 1 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . . . . 27 Projectiles 27 | . . . . 27 Explosions . | . . . . . Melee . | . . . . . Knockbacks 16 | . . . . 16 Impact . | . . . . . Kinetic 16 | . . . . 16 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 528 | . 109 . . 528 Average Temperature 171 | . 42 . . 177 Received Heat Transfer 876 | . 51 168 . 657 Effects 17 | . . . . 17 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 6 | . . . . 6 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (major) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 296 | . . . . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 419 | . 228 296 295 419 Initial 37 | . . 11 5 37 Average 133 | . 93 131 141 158 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 77 | 100 89 81 74 66 Level 1 19 | . 10 18 25 23 Level 2 3 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 11 21 13 28 Peak Tracking Total 6 | . 3 6 4 6 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 3 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . 3 . . 5 Max in Single Turn 2 | . 2 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 3 4 . 1 Terminals 8 | . 3 4 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 7 14 . 2 Successful 11 | . 3 6 . 2 Failed 12 | . 4 8 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . 5 7 . . Terminals 23 | . 7 14 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 4 . 2 Emergency Access Points 1 | . 1 . . . Alert Level 2 | . . 1 . 1 Unreport Threat 2 | . . 2 . . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 2 . . Terminals 4 | . 2 2 . . Botnet 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 6 | . 2 3 . 1 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2903 | 63 490 797 658 895 Spaces Moved 1468 | 38 256 399 376 399 Core 11 | 3 . . . 8 Treads 1457 | 35 256 399 376 391 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 159 | 151 160 160 160 157 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 61 32 87 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 66 | . 19 . . 47 Melee . | . . . . . Projectile 47 | . . . . 47 AOE 19 | . 19 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1759 | 42 309 481 398 529 Wait 34 | . 23 7 . 4 Move 1464 | 37 255 398 375 399 Hop . | . . . . . Pick Up 20 | 1 3 7 1 8 Fast Attach 19 | 4 5 2 . 8 Attach 9 | . 1 1 . 7 Detach . | . . . . . Swap 24 | . 3 13 1 7 Drop 34 | . 3 14 3 14 Fire 154 | . 16 38 18 82 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 9) 498 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -9/Materials | Build established: Scavenger-Mutant 1312 | -9/Materials | Discovered new exit (range 13) 1351 | -9/Materials | Entered Mines 1810 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1995 | -9/Mines | Discovered new exit (range 10) 2009 | -9/Mines | Entered Materials 2009 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2575 | -8/Materials | Build established: Gunner 2723 | -8/Materials | Lost 3 parts (1p2w) 2821 | -8/Materials | Garrison activated, responded to threat 2873 | -8/Materials | Lost 3 parts (2p1n) 2892 | -8/Materials | System corruption reached 10% 2899 | -8/Materials | Core integrity fell below 50% 2904 | -8/Materials | Self-destructed Last Messages --------------- Adv. Heat Sink destroyed. Med. Treads destroyed. Core Shielding destroyed. System corrupted by crushing effect (+2). System corrupted by crushing effect (+3). System corrupted by crushing effect (+4). K-01 Serf collects debris. Med. Treads destroyed. System corrupted by crushing effect (+3). Knocked back. System corrupted: Hpw. Shotgun jammed. K-01 Serf destroyed. Hpw. Shotgun severed. K-01 Serf collects debris. System corrupted: Substantial component data lost. K-01 Serf collects debris. Hpw. Shotgun severed. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+2). 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