Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 18:54:33 Player: morimori Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (33) 6600 Robots Destroyed (317) 1585 Value Destroyed (14501) 14501 Prototype IDs (80) 1600 Alien Tech Used (7) 1400 Bonus (11026) 11026 TOTAL SCORE: 40212 Bonus ------- High Alert Combat Kills 3397 Follower Combat Kills 1085 Hunted by Unchained 500 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 146 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -402 Cogmind --------- Core Integrity 0/1300 Matter 240/700 Energy 397/600 System Corruption 22% Temperature Cool (0) Movement Treading (160) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- High-density Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Heat Sink Experimental Coolant Injector (fused) Experimental Coolant Injector Huge Storage Unit Advanced Energy Well Advanced Matter Compressor Advanced Signal Interpreter Thermal Barrier > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Antimatter Reactor Quantum Reactor Vortex Chain Reactor Improved Heavy Treads Experimental Utility Shielding Experimental Utility Shielding Advanced Point Defense System Advanced Component Analysis Suite Integrity Redistributor Integrity Redistributor Subatomic Replicator Immobilizer Field Laser Heavy Laser Vortex Rifle (35) Vortex Rifle (35) Core Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Tactical Quantum Warhead CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Thermal Generator Experimental Coolant Injector Huge Storage Unit Advanced Energy Well Experimental Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Thermal Barrier Experimental Force Field > --- WEAPON ----------- Tactical Quantum Warhead Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Vortex Chain Reactor Advanced Medium Treads High-density Centrium Heavy Treads Experimental Coolant Injector Advanced Matter Compressor Weapon Mount Experimental Utility Shielding Experimental Utility Shielding Improved Force Field Advanced Component Analysis Suite Subatomic Replicator Vortex Rifle Vortex Rifle Matter Neutralizer Core Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Gamma Bomb Array RU-N14's Throwing Claymores v3 CR-A16's Behemoth Slayer [Rating: 223] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Airjet Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Airjet Utility Experimental Sensor Array Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Reflective Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Mini Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 1 . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 251 | 9 14 4 20 3 44 9 4 3 2 2 4 . 8 5 . 4 . 11 . 6 . 1 5 1 10 . 9 2 13 1 17 35 5 Power 18 | 1 3 1 2 . 2 . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 . 1 . 1 3 . Engine 9 | 1 3 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 3 . Propulsion 73 | 3 2 2 9 1 23 1 . . 1 . . . 4 1 . . . 5 . . . . 1 . 2 . . . 8 . 2 7 1 Treads 29 | 1 . 1 6 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 1 Leg 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . 1 . . Wheel 16 | 2 2 1 3 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . 4 1 . . 1 . . . 4 1 . . . 5 . . . . . . 2 . . . 2 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 88 | 2 4 1 3 1 9 3 1 1 1 2 2 . 2 1 . 3 . 4 . 4 . . 4 1 7 . 4 1 2 . 6 17 2 Device 37 | 1 1 1 1 . 3 2 1 . . . 1 . . . . . . . . 2 . . 1 . 2 . 3 1 1 . 4 11 1 Storage 9 | 1 2 . . . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 Processor 7 | . . . . . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . Hackware 13 | . . . . . . . . . . . . . 1 . . 1 . 4 . 1 . . . . 5 . . . 1 . . . . Protection 22 | . 1 . 2 1 3 . . 1 . 1 . . 1 1 . 1 . . . 1 . . 1 1 . . 1 . . . 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 3 5 . 6 1 10 5 3 2 . . 1 . 2 3 . 1 . 1 . 2 . . . . 1 . 4 1 2 1 8 8 2 Energy Gun 16 | 2 2 . 2 . 5 . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . 1 Energy Cannon 8 | . . . . . 1 1 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . 1 . Ballistic Gun 16 | 1 3 . 2 . 4 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 4 . Launcher 10 | . . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 2 1 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Impact Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 5 | . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . 1 . 2 . 4 1 . . . . . . . 1 . . . 1 . . . . 5 . . . . . 3 . . 13 1 Corrupted Parts 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . System Corruption 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 68 . Parts Lost 41 | . 1 1 . . 5 . . . 3 . . . . . . . . . . . . . . 2 . . 3 . . . 5 7 14 Power 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 14 | . . 1 . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 2 3 Utility 12 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 7 Weapon 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . 2 4 Highest Loss Streak 8 | . 1 1 . . 2 . . . 3 . . . . . . . . . . . . . . 2 . . 1 . . . 3 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 4 17 23 24 24 24 14 15 14 12 13 13 13 14 15 15 14 15 18 19 18 19 19 19 18 19 20 19 20 22 24 21 22 20 Power 1 | 1 2 3 3 2 2 1 1 1 1 1 1 2 2 2 1 1 1 2 2 1 1 1 1 1 1 1 . . . 2 2 1 2 Propulsion 3 | 2 4 3 6 10 9 1 1 1 1 . 1 . 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 Utility 8 | . 3 6 7 7 6 7 7 7 6 6 4 3 5 6 7 7 8 9 12 12 14 14 13 13 12 12 12 12 11 11 9 7 6 Weapon 6 | . 6 10 7 5 5 5 6 5 4 5 7 8 5 3 3 4 4 5 4 4 3 3 3 2 4 5 4 7 9 10 10 12 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 100 | . 4 . 17 1 15 5 1 . 1 1 1 1 2 1 1 3 1 7 . 7 . . 2 . 8 . 2 . 3 1 . 7 8 Power 16 | . 2 . 4 . 2 . . . . . 1 . . 1 1 . . 1 . 1 . . . . 2 . . . . . . . 1 Propulsion 14 | . 1 . 1 . 4 . . . . . . 1 . . . . 1 1 . . . . . . 1 . . . 1 . . 2 1 Utility 24 | . 1 . . 1 2 3 . . 1 . . . . . . 3 . 2 . 3 . . 2 . 3 . 1 . . . . 2 . Weapon 43 | . . . 12 . 7 2 1 . . 1 . . 2 . . . . 3 . 3 . . . . 2 . 1 . 2 1 . 3 3 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 92 | . 99 99 99 100 99 99 100 100 98 80 83 80 92 92 93 92 93 90 88 87 88 88 87 86 89 90 89 85 95 100 97 83 77 Engine 4 | . 13 14 11 11 9 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 5 6 6 6 6 6 6 5 5 5 5 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 5 5 5 3 3 3 Treads 7 | . 14 13 21 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . 13 12 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 30 26 4 . Wheel 5 | . 14 14 22 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . 38 38 38 38 30 26 26 26 25 25 25 25 24 22 22 22 22 22 22 20 20 19 20 10 . . . . Device 14 | . 12 14 9 10 10 8 15 22 13 8 19 20 20 18 17 16 12 6 5 4 4 5 5 4 5 5 7 13 12 15 21 26 27 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 6 9 9 Processor 6 | . . . . . 6 14 14 7 14 16 13 13 9 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 6 11 12 Hackware 8 | . . . . . . . . . . . . . 2 6 6 6 12 24 27 27 27 27 27 27 34 35 31 20 20 20 13 1 . Protection 3 | . 1 . 1 . 10 5 . . 2 1 6 6 6 6 6 6 6 . . . . . . . . . . 6 7 5 3 3 . Energy Gun 4 | . 8 28 7 21 14 3 . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . Energy Cannon 2 | . . . . . . 6 6 4 5 5 4 . 5 6 6 5 6 4 5 4 . . . 2 5 5 . . . 4 1 2 1 Ballistic Gun 3 | . 19 . 14 . 2 2 . 1 . . . . . 4 6 5 4 7 5 5 5 5 4 2 . . . 1 4 . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 3 . . . 5 5 5 4 5 5 4 2 4 5 4 1 . Piercing Weapon 1 | . . . . . . . 1 . . . . . . 5 6 6 3 1 5 5 5 5 5 5 5 5 4 5 5 5 3 . . Peak Build Rating 223 | 7 14 16 21 22 43 52 54 54 54 49 57 52 75 80 79 81 82 104 101 104 103 105 108 112 130 130 140 130 159 149 168 223 220 Average Rating 91 | 5 9 15 19 19 30 49 51 53 49 43 53 51 71 77 78 79 81 99 101 101 102 104 103 106 124 130 131 129 145 149 163 187 201 On Entrance 81 | . 7 14 16 19 20 43 52 54 54 36 45 52 52 71 75 79 77 82 101 101 98 98 105 101 112 130 130 128 130 149 149 160 219 Avg Prop Armor Cover (%) 13 | 5 11 13 16 19 14 . . . . . . . . . . . . . . . . . . . . . . . 5 . 12 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 12 92 92 97 95 104 45 43 44 44 50 44 36 59 57 53 58 54 70 63 69 65 64 70 67 67 67 69 65 110 114 144 172 196 Greatest Support 240 | 26 20 10 36 20 60 45 45 45 45 36 36 36 56 56 56 56 56 68 67 72 67 67 67 67 67 67 73 68 130 130 135 240 240 Greatest Overweight (x) 32 | . 9 9 4 4 32 . . . . 1 1 . 1 1 . 1 . 1 . 1 . . 1 . . . 1 . 1 . 1 3 . Average Overweight (x) . | . 3 9 3 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 21 | 7 19 25 25 25 24 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 Most Carried 25 | 7 22 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 20 | 4 17 23 24 24 24 14 14 14 12 14 14 14 14 14 14 14 15 19 20 19 20 20 19 19 19 20 19 20 23 25 23 24 24 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 7 22 25 25 25 15 15 15 15 12 15 15 14 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 24 Class Distribution -------------------- 29% | Mutant 22% | Wizard-Mutant 16% | Scavenger-Mutant 8% | Scout 6% | Scavenger-Gunner 5% | Hacker-Mutant 3% | Alien-Mutant 3% | Hacker-Scout 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Tank | -3/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Matter Collected 12149 | 370 355 125 544 110 750 230 49 159 . 248 . . 320 243 102 48 21 524 . 338 143 304 426 196 153 . 258 213 335 125 773 2005 2682 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14147 | 209 378 273 880 162 2244 157 . 73 . 39 . . 320 68 . . 48 561 . 721 79 278 280 132 130 . 342 221 54 200 2635 1660 2003 Parts 658 | 17 25 13 67 18 85 5 . 5 . 2 . . 11 4 . . 5 30 . 34 . 17 2 5 5 . 16 1 2 18 135 60 76 Haulers Intercepted 13 | . . . 5 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . 3 3 . 2 . . . 8 . . 12 . . . . 6 . 3 . . . . . 15 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Combat Hostiles Destroyed 226 | . 12 4 16 6 29 1 . 3 . 4 . . . . . . 5 7 . 15 . 7 . 7 . . 3 . 1 6 35 25 40 Guns 69 | . 12 3 16 1 27 1 . . . . . . . . . . . 7 . . . . . . . . 1 . . . 1 . . Cannons 52 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 3 15 31 AOE 78 | . . . . 4 . . . 3 . 4 . . . . . . 5 . . 13 . 7 . 6 . . . . 1 5 22 3 5 Classes Destroyed 22 | 3 4 1 2 . 2 . . . . . . . . 2 . . . 1 . . . 1 . 2 . . . . . . . 3 1 Worker 20 | 1 1 . 2 1 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 7 1 3 Builder 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 2 Tunneler 11 | 4 . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . . Hauler 13 | . . . 5 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 18 | 1 . 1 . . 3 . . . . . . . 2 . . . . 2 . 3 . . . . 1 . 1 . . . 3 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 13 | . 2 . 3 . 4 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . Swarmer 73 | . 6 . 7 4 . . . 3 . 4 . . . . . . 5 5 . 14 . 4 . 5 . . . . . 5 9 2 . Grunt 76 | . 6 4 7 2 19 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 7 9 20 Brawler 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Sentry 21 | . . . 2 . 8 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 6 Hunter 9 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 . 2 Programmer 16 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . 7 . 5 Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 2 . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 3 4 3 4 7 4 1 . 3 . 4 . . 1 . . . 5 5 . 7 . 4 . 5 1 . 1 . 1 5 20 9 17 Combat Bots Only 13 | . 4 2 3 4 4 1 . 3 . 4 . . . . . . 5 5 . 7 . 4 . 5 . . 1 . 1 5 12 9 13 Max Kills in Single Turn 5 | 1 1 1 1 4 2 1 . 2 . 2 . . 1 1 . . 3 2 . 5 1 2 . 3 1 . 1 1 1 3 4 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . . . 2 . 2 . . . . . . 3 . . 5 . 2 . 3 . . . . 1 3 3 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Hostile Shots Fired 1260 | . 66 17 81 21 156 27 4 8 11 5 6 . . . 6 . 7 23 . 34 . 3 . 31 2 . 57 . 4 . 112 107 472 Missed 384 | . 17 5 26 5 39 18 1 3 7 1 5 . . . 1 . 2 5 . 13 . . . 4 1 . 26 . 1 . 41 37 126 Hits 876 | . 49 12 55 16 117 9 3 5 4 4 1 . . . 5 . 5 18 . 21 . 3 . 27 1 . 31 . 3 . 71 70 346 Melee 18 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . 14 Projectile 858 | . 49 12 55 16 117 8 3 4 4 4 1 . . . 5 . 4 18 . 21 . 3 . 27 1 . 31 . 3 . 70 70 332 AOE 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Critical Strikes 55 | . . . . . 9 . . . . . . . . . . . . . . 2 . . . 2 . . 2 . . . 4 7 29 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Damage Taken 15484 | . 513 147 626 241 1844 87 64 80 163 62 5 . 65 . 99 . 106 334 . 339 . 42 . 667 22 . 1006 . 59 35 1634 2360 4884 Core 1750 | . 139 . 49 35 218 5 . . 66 16 . . . . . . 34 57 . 72 . . . 198 . . 202 . 20 . 81 169 389 Absorbed by Shields 1347 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132 1215 Reduced by Siege Mode 228 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 164 Redirected to Shielding 251 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . . . 159 . . Ignored by Resistances 2127 | . . . . . 60 4 . . 23 . . . . . . . . . . . . . . . . . 33 . . . 91 . 1916 Regen/Repaired (Parts) 1154 | . . . . . 43 40 . . . . . . 32 . . . . 100 . . . . . . . . 76 . 154 . . 539 170 Core Remaining (%) 75 | 100 . 44 . 79 60 . . . . 87 . . . . . . 96 . . . . . . 67 . . . . . 72 . . . Volleys Fired 930 | 12 52 12 57 12 145 57 23 21 12 11 29 . 10 3 . . 6 54 . 41 . 9 . 5 39 . 64 . 3 11 51 92 99 Largest 3 | 2 2 2 2 2 2 2 1 2 1 1 1 . 1 2 . . 3 3 . 2 . 1 . 1 1 . 3 . 1 1 3 2 3 Hottest 351 | 60 112 112 112 112 116 126 30 103 30 39 85 . 35 63 . . 91 91 . 80 . 80 . 80 35 . 244 . 80 105 160 351 300 Shots Fired 1386 | 24 104 24 114 22 282 69 23 24 12 11 29 . 10 8 . . 10 74 . 41 1 9 . 5 39 . 64 . 3 11 63 94 216 Gun 696 | 24 104 24 114 20 274 18 . 6 . . . . . 3 . . 4 36 . 2 1 . . . . . 57 . . . 8 1 . Cannon 561 | . . . . . 8 51 23 16 12 7 29 . 10 5 . . 4 38 . 33 . . . . 39 . 7 . . 8 11 65 195 Launcher 119 | . . . . 2 . . . 2 . 4 . . . . . . 2 . . 6 . 9 . 5 . . . . 3 3 34 28 21 Special 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Kinetic 514 | 12 95 . 88 . 20 10 . 3 . . . . . 3 . . 4 36 . 7 1 . . . . . 1 . . . 8 37 189 Thermal 730 | . 8 24 26 20 262 59 23 19 12 7 29 . 10 5 . . 4 38 . 28 . . . . 39 . 63 . . 8 11 29 6 Explosive 56 | . . . . 2 . . . 2 . 4 . . . . . . 2 . . 6 . 9 . 5 . . . . 3 3 17 . 3 Electromagnetic 86 | 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 28 18 Robot Hit Streak 34 | 6 12 13 11 8 17 10 . 11 . . . . . 1 . . 3 17 . 4 . . . 5 6 . 3 . 4 . 15 19 34 Robot Miss Streak 5 | 3 4 2 3 1 3 1 . 5 . . . . . 1 . . 4 2 . . . . . . . . 1 . . . 3 4 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . 1 . 2 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 749 | 14 67 17 85 15 194 19 1 6 1 . . . 3 7 . . 4 37 . 10 1 4 5 5 4 . 7 3 1 1 33 58 147 Core Hits 577 | 9 30 6 31 10 79 5 . 5 . 5 . . 2 2 . . 7 18 . 26 . 15 4 9 1 . 2 2 5 5 123 62 114 Critical Kills 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 Critical Parts Destroyed 21 | 1 . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 15 1 Critical Strikes 82 | 4 1 4 3 . 20 2 . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 28 16 Burn 26 | . 1 4 1 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 35 | 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 27 4 Blast 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 Corrupt 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Melee Attacks 219 | . . . 4 . . 13 11 2 40 . . . 13 12 . 1 . 8 . 35 1 4 5 7 12 . 29 3 3 2 5 8 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 22 | . . . 2 . . 13 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . 2 . . . . 2 40 . . . 13 . . . . . . . . . . . . . . . . . . . . Piercing 139 | . . . . . . . 4 . . . . . . 12 . 1 . 8 . 35 1 4 5 7 12 . 29 3 3 2 5 7 1 Sneak Attacks 30 | . . . . . . 1 . . 1 . . . 3 5 . . . 1 . 5 1 4 . . 2 . 2 3 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38236 | 161 601 326 1329 610 3483 503 22 375 93 235 . . 250 395 . . 582 922 . 1654 74 930 358 676 263 . 410 272 276 441 6095 7557 9343 Guns 7534 | 161 601 326 1329 255 3483 292 . 23 . . . . . 54 . . 59 678 . . . . . . . . 36 . . . 208 29 . Cannons 13910 | . . . . . . 80 . 83 . . . . . . . . . 65 . 231 . . . . 31 . 85 . . . . 6210 7125 Explosions 13055 | . . . . 355 . . . 269 . 235 . . . . . . 523 . . 982 . 661 . 568 . . . . 276 441 5357 1285 2103 Melee 3215 | . . . . . . 131 22 . 93 . . . 250 341 . . . 179 . 441 74 269 358 108 232 . 258 272 . . 154 33 . Ramming 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . 115 Kinetic 10356 | 52 543 . 1050 . 286 172 . . . . . . . 54 . . 59 678 . 200 . . . . . . 40 . . . 208 689 6325 Thermal 11259 | . 34 326 279 255 3197 200 . 106 . . . . . . . . . 65 . 31 . . . . 31 . 81 . . . 234 5580 840 Explosive 8026 | . . . . 355 . . . 269 . 235 . . . . . . 523 . . 982 . 661 . 568 . . . . 276 441 2853 . 863 Electromagnetic 4858 | 109 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2270 1255 1200 Impact 131 | . . . . . . 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 719 | . . . . . . . . . 93 . . . 250 . . . . . . . . . . . . . . . . . 376 . . Piercing 2741 | . . . . . . . 22 . . . . . . 341 . . . 179 . 441 74 269 358 108 232 . 258 272 . . 154 33 . Highest Corruption 94 | . . . . . . 2 2 2 2 2 . 6 6 6 6 6 . 2 8 8 8 8 8 6 . 9 12 12 12 . 25 94 22 Average Corruption 14 | . . . . . . 2 2 2 2 2 . 6 6 6 6 6 . 2 5 8 8 8 7 6 . 9 11 12 12 . 18 38 7 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 445 | . . . . . . 9 3 7 3 3 . 3 16 15 7 . . 6 . 38 3 17 5 8 . 2 48 2 . . 40 171 39 Message Errors 95 | . . . . . . 1 1 1 1 . . 1 6 2 . . . . . 6 1 3 . 1 . 1 10 . . . 8 44 8 Matter Fused 85 | . . . . . . . 1 4 1 3 . . 5 3 3 . . 2 . 7 1 4 1 5 . . 9 1 . . 8 23 4 Heat Flow Errors 58 | . . . . . . . . 1 . . . 1 1 3 2 . . 3 . 8 . 3 1 . . . 3 1 . . 4 24 3 Energy Discharges 55 | . . . . . . 5 . . . . . 1 . 2 1 . . 1 . 5 . 1 1 . . . 8 . . . 3 25 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 Data Loss (minor) 58 | . . . . . . 1 1 . . . . . 3 1 . . . . . 5 . 4 1 1 . . 7 . . . 8 18 8 Data Loss (major) 24 | . . . . . . 1 . 1 . . . . . 1 . . . . . 2 . 2 . 1 . . 1 . . . 1 11 3 Misfires 14 | . . . . . . . . . . . . . . 3 . . . . . 1 1 . . . . . 1 . . . . 6 2 Alerts 18 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . 5 . . . 2 4 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Weapon Failures 26 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 4 . . . 2 13 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2769 | . . . . 37 . 129 . 20 . 7 . . 59 95 . . 53 32 . 15 71 153 58 96 70 . 189 48 . 61 398 705 473 Projectiles 1162 | . . . . . . 8 . 5 . . . . . . . . . 11 . . . . . . 1 . . . . . . 697 440 Explosions 630 | . . . . 37 . . . 15 . 7 . . . . . . 53 . . 2 . 24 . 96 . . . . . 61 294 8 33 Melee 977 | . . . . . . 121 . . . . . . 59 95 . . . 21 . 13 71 129 58 . 69 . 189 48 . . 104 . . Knockbacks 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 42 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 36 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Self-Inflicted Damage 464 | . . . . 24 . . . 17 . . . . . . . . . . . 25 . . . . . . 15 . . . 92 119 172 Shots 40 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 13 11 13 Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 11 Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 624 | 40 204 135 180 90 295 264 1 239 6 12 228 220 135 220 246 . 29 266 . 219 . 135 122 624 10 . 275 113 36 108 256 352 168 Average Temperature 70 | 18 40 57 36 33 52 71 1 100 2 7 84 120 73 89 99 . 16 104 . 70 . 61 63 213 6 . 75 57 18 36 66 91 48 Received Heat Transfer 4265 | . 156 87 198 57 999 12 . . . . . . . . . . . . . . . . . 804 . . 206 . . 9 210 136 1391 Effects 9 | . . . . . . 4 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Interference 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 Total Turns 225 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 130 Longest Duration 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 48 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 19 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 6 5 Combat Hostiles 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 4 Parts Fried 46 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 19 15 10 Impact Corruptions 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 28 | . . 1 2 . 22 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Heat Transferred 11728 | . 148 999 666 555 8177 370 . 126 . . . . . . . . . 100 . 50 . . . . 50 . 87 . . . 250 50 100 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Maximum Alert Level 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 3 4 Low Security (%) 73 | 100 100 100 100 100 100 100 . . . . 100 100 100 . . . . 100 100 81 . . . . 100 100 100 . . . 53 . . Level 1 4 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 2 20 . Level 2 6 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 18 27 7 Level 3 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 51 43 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1540 | 10 165 53 136 120 171 52 . . . . 20 5 20 . . . . 150 14 555 . . . . 56 . 123 . . . 943 795 1540 Initial 492 | . . 18 1 16 27 21 . . . . . 5 . . . . . 67 14 2 . . . . 56 . . . . . 32 492 431 Average 215 | 1 67 10 35 17 44 8 . . . . 1 1 1 . . . . 86 9 90 . . . . 5 . 22 . . . 357 598 1176 Influence Increases 9832 | 30 384 168 504 175 1011 157 15 90 . 90 63 . 62 60 15 . 227 375 . 789 . 160 10 145 115 . 463 . 437 154 1382 1076 1675 Destroy 0b10 Robot/C 4940 | . 240 120 320 120 580 20 . 60 . 80 . . . . . . 160 140 . 300 . 140 . 120 . . 60 . 300 120 700 480 880 Destroy 0b10 Robot/NC 475 | 30 20 10 55 20 70 15 . 5 . . . . 15 . . . . 20 . 30 . . 10 5 5 . 10 . 5 . 90 25 35 Destroy Leader 972 | . 54 30 86 20 170 12 . 10 . 10 . . . . . . 20 22 . 22 . 20 . 20 . . 20 . . 20 142 122 172 Allied During Kill 196 | . . 3 . . . . . . . . . . . . . . 47 . . . . . . . . . . . 102 14 5 . 25 Successful Hack 271 | . 10 5 22 . 28 13 . . . . 17 . 14 . . . . 35 . 20 . . . . 8 . 12 . . . 37 34 16 Disable Machine 315 | . . . . . . . . . . . 15 . . . . . . . . 75 . . . . . . . . . . . 150 75 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 150 Destroy Structure 1208 | . . . 6 15 13 22 . . . . 16 . 18 . . . . 68 . 192 . . . . 72 . 106 . . . 318 100 262 Partial Spotted 105 | . . . . . . . . . . . 15 . . . . . . 30 . . . . . . 30 . 30 . . . . . . Lose Combat Pursuer 1050 | . 60 . 15 . 150 75 15 15 . . . . 15 60 15 . . 60 . 150 . . . . . . 225 . 30 . 90 15 60 Influence Decreases 8380 | 30 335 212 467 145 1035 204 16 85 5 90 48 15 62 16 59 . 120 442 36 239 246 229 249 55 205 . 356 91 258 301 555 1184 990 Entered New Map 1751 | . . 31 4 26 45 27 1 . 5 . . 10 . . 9 . . 40 26 2 206 59 239 . 34 . . 41 16 195 16 383 336 Time Decay 5433 | 30 325 181 332 119 642 177 15 85 . 90 48 5 62 16 50 . 60 392 10 237 40 170 10 55 153 . 247 50 182 106 319 731 494 Lost Part 345 | . 10 . . . 50 . . . . . . . . . . . . . . . . . . . . . 25 . . . 50 70 140 Lost Ally 170 | . . . . . . . . . . . . . . . . . 60 10 . . . . . . . . . . 60 . 20 . 20 Purge Threat 681 | . . . 131 . 298 . . . . . . . . . . . . . . . . . . . 18 . 84 . . . 150 . . Squads Dispatched 67 | . 1 . 2 . 2 3 . . . . 1 . 1 . . . . 4 . 8 . . . . 5 . 9 . . . 8 7 16 Investigation 19 | . . . 1 . 2 . . . . . . . . . . . . 2 . 4 . . . . 3 . 4 . . . 2 1 . Extermination 18 | . . . . . . 2 . . . . 1 . 1 . . . . 2 . 2 . . . . 2 . 4 . . . 1 1 2 Reinforcement 11 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 3 Assault 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 7 Garrison 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . 3 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Distress Signals 24 | . 3 . 5 . 4 . . . . . . . 1 . . . . 1 . 2 . . . . 1 . 2 . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 393 | . 23 6 29 16 53 11 3 5 4 1 1 1 2 5 1 . 3 15 3 28 . 2 . 3 6 5 23 . 3 1 39 27 74 Peak Tracking Total 20 | . 5 2 5 20 5 3 4 4 4 2 2 1 3 4 1 . 3 6 3 6 . 3 . 4 2 5 9 . 4 2 7 10 11 Tactical Retreats 43 | . 2 . 1 . 7 3 1 1 . . . . 1 2 1 . . 2 . 7 . . . . . . 7 . 1 . 2 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Traps Triggered 23 | . 1 . 1 . 2 3 . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . 2 . . . . 4 4 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Machines Disabled 27 | . . . . . . . 1 . 1 . 1 . . 1 . . . . . 5 . . . 1 . . . . . . . 11 6 Max in Single Turn 3 | . . . . . . . 1 . 1 . 1 . . 1 . . . . . 3 . . . 1 . . . . . . . 2 2 Garrison Access 7 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Machines Accessed 138 | . 6 1 5 . 13 12 2 . 4 . 4 . 9 3 . . 1 12 . 10 . . 4 . 13 . 15 . 9 . 7 5 3 Terminals 70 | . 4 1 4 . 8 7 . . . . 3 . 4 . . . 1 5 . 6 . . . . 9 . 10 . . . 2 4 2 Fabricators 12 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 1 . 3 . . . 2 . . Repair Stations 8 | . . . 1 . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 1 Recycling Units 9 | . 2 . . . 1 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . 1 . . Scanalyzers 9 | . . . . . 2 2 . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . 1 . . Garrison Access 8 | . . . . . 1 1 . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . 1 . . Total Hacks 353 | . 13 1 14 . 34 20 2 . 28 . 7 . 16 5 . . 1 33 . 33 . . 16 . 37 . 47 . 18 . 16 7 5 Successful 245 | . 5 1 7 . 18 8 2 . 28 . 3 . 8 5 . . 1 20 . 24 . . 16 . 27 . 39 . 18 . 11 3 1 Failed 105 | . 8 . 7 . 16 11 . . . . 4 . 8 . . . . 12 . 9 . . . . 9 . 8 . . . 5 4 4 Catastrophic 15 | . 1 . 1 . 1 5 . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 1 2 Database Lockouts 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Manual 138 | . 10 . 11 . 11 7 . . . . 4 . 8 1 . . . 16 . 17 . . . . 21 . 24 . 1 . 5 2 . Terminals 184 | . 10 1 12 . 24 12 . . . . 5 . 9 . . . 1 15 . 19 . . . . 28 . 32 . . . 7 6 3 Fabricators 38 | . . . . . . . . . . . . . . . . . . 7 . 14 . . . . 5 . 7 . . . 5 . . Repair Stations 17 | . . . 2 . 2 2 . . . . . . 2 . . . . 3 . . . . . . . . 3 . . . . 1 2 Recycling Units 13 | . 3 . . . 1 1 . . . . . . 1 . . . . 4 . . . . . . 1 . . . . . 2 . . Scanalyzers 20 | . . . . . 5 3 . . . . . . 2 . . . . 2 . . . . . . 2 . 5 . . . 1 . . Garrison Access 12 | . . . . . 2 2 . . . . 2 . 2 . . . . 2 . . . . . . 1 . . . . . 1 . . Terminal Hacks 135 | . . 1 2 . 5 . 2 . 28 . . . 1 5 . . 1 3 . 9 . . 16 . 14 . 22 . 18 . 4 3 1 Record 38 | . . . . . . . . . 11 . . . . 3 . . 1 . . . . . 5 . . . . . 17 . . . 1 Part Schematic 20 | . . . . . . . . . 8 . . . . . . . . 2 . 2 . . 4 . 1 . 3 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . 3 . . . . . . . . . . . . . 4 . . . 1 . . . . . . Open Door 5 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . 1 . . Terminal Index 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . Fabricator Index 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Unreport Threat 6 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Locate Traps 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 2 . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . Recall Extermination 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 4 . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Zone Layout 8 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . 2 . Fabricator Hacks 25 | . . . . . . . . . . . . . . . . . . 5 . 9 . . . . 4 . 5 . . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 15 | . . . . . . . . . . . . . . . . . . 3 . 5 . . . . 2 . 3 . . . 2 . . Build 9 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 2 . 2 . . . . . . Repair Station Hacks 11 | . . . . . 2 2 . . . . . . 2 . . . . 2 . . . . . . . . 3 . . . . . . Scan Component 6 | . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . Repair 5 | . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Recycling Unit Hacks 9 | . 2 . . . 1 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . 2 . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 7 | . 2 . . . 1 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Scanalyzer 18 | . . . . . 5 2 . . . . . . 1 . . . . 2 . . . . . . 2 . 5 . . . 1 . . Insert Component 5 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Retrieve Study 13 | . . . . . 4 2 . . . . . . 1 . . . . . . . . . . . . . 5 . . . 1 . . Garrison Access Hacks 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . Seal Access 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 42 | . 3 . 5 . 5 3 . . . . 2 . 3 . . . . 5 . 6 . . . . 5 . 4 . . . 1 . . Terminals 33 | . 3 . 5 . 5 3 . . . . 2 . 3 . . . . 3 . 2 . . . . 4 . 2 . . . 1 . . Assimilate 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Botnet 21 | . 2 . 2 . 2 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . 1 . . Disrupt 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 7 | . 1 . 2 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 1 . 2 . . . . . . Prioritize 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . Recompile 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 4 1 5 . 9 11 . . . . 2 . 7 . . . 1 9 . 6 . . . . 8 . 10 . . . 4 3 3 Full Trace Events 9 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 2 . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 6 . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . . 8 . . . . . . 14 . 2 . 2 . . 4 . 1 . 3 . . . . . . Parts Built 10 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 2 . 3 . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Time 431 | . . . . . . . . . . . . . . . . . . 31 . 219 . . . . 96 . 85 . . . . . . Total Part Build Rating 63 | . . . . . . . . . . . . . . . . . . 10 . 16 . . . . 16 . 21 . . . . . . Part Studies Acquired 13 | . . . . . 4 2 . . . . . . 1 . . . . . . . . . . . . . 5 . . . 1 . . Parts Repaired 5 | . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Time 180 | . . . . . 38 44 . . . . . . 38 . . . . 16 . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Retrieved Matter 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Retrieved Components 20 | . 2 . . . 10 2 . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Allies Hacked 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Total Allies 14 | . . 1 . . . . . . . . . . . . . 4 . 1 . . . . . . 2 . . . 5 . . . 1 Largest Group 5 | . . 1 . . . . . . . . . . . . . 4 4 1 . . . . . . 1 1 . . 5 1 1 . 1 Highest-Rated Group 267 | . . 31 . . . . . . . . . . . . . 106 106 26 . . . . . . 26 26 . . 267 56 56 . 58 Highest-Rated Ally 58 | . . 31 . . . . . . . . . . . . . 31 31 26 . . . . . . 26 26 . . 56 56 56 . 58 Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Ally Attacks 88 | . . 10 . . . . . . . . . . . . . . 16 . . . . . . . . . . . 38 6 3 . 15 Total Damage 3207 | . . 188 . . . . . . . . . . . . . . 399 . . . . . . . . . . . 1763 215 103 . 539 Kills 24 | . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . 16 . . . 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Active Infowar (turns) 20623 | 51 1141 107 723 1013 414 979 571 447 166 317 493 82 742 430 238 800 193 928 34 1049 81 351 152 207 1003 76 1217 106 1050 434 785 3602 641 Sensors 17099 | . . . . . 33 979 571 447 166 317 493 82 740 425 215 798 193 868 34 1049 81 351 152 207 1003 76 1202 105 1050 434 785 3602 641 Terrain 304 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 106 93 . . . . Traps 3265 | . . . . . . . . . . . 433 82 742 430 238 800 193 347 . . . . . . . . . . . . . . . Seismic 3416 | 51 1141 107 723 1013 381 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . 1 2 . 1 . . . 3 1 2 . . . . 1 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Turns Passed 26974 | 166 1233 1048 1774 1043 3265 1013 571 454 270 332 493 82 742 430 238 800 193 936 34 1158 83 351 203 259 1053 76 1270 106 1055 434 883 3615 1311 Spaces Moved 23231 | 76 560 448 743 655 1665 1485 1041 801 212 593 482 94 1090 579 385 1013 235 1072 67 1401 153 544 247 385 1313 118 1691 177 1014 355 496 1580 461 Core 4 | 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2138 | 65 138 . 99 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . 17 1336 461 Legs 1429 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 351 355 479 244 . Wheels 3790 | 10 422 448 644 655 1611 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15870 | . . . . . 29 1485 1041 801 212 593 482 94 1090 579 385 1013 235 1072 67 1401 153 544 247 385 1313 118 1691 177 663 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 130 215 116 140 108 44 44 44 44 48 48 48 48 59 59 59 59 50 50 44 50 50 50 50 50 50 44 50 42 110 110 150 160 Average Speed 86 | 148 176 215 183 140 146 44 44 44 44 48 75 48 50 59 59 59 59 52 50 50 50 50 50 50 50 50 49 50 79 110 116 187 162 Slowest Speed 1650 | 160 320 215 480 140 1650 44 44 44 48 108 108 48 119 119 59 119 59 113 50 105 50 50 105 50 50 50 105 50 180 110 250 330 163 Overloaded Moves 63 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . . 44 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 58 | 4 77 98 55 95 81 35 83 97 90 83 18 78 23 74 58 84 43 32 65 30 30 68 60 57 30 95 33 29 91 52 17 97 24 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 5 | . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 21 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . 2 . . 1 4 . 5 . . . 3 2 2 . . . . 2 5 . 3 . . . 1 . 4 . . . Spaces Dug 276 | . . . 3 10 3 21 11 3 4 1 11 . 17 4 . . 1 24 . 32 . . . . 35 . 42 . 2 7 9 20 16 Terrain Destroyed 1159 | . . . 3 20 8 23 23 37 11 35 21 . 20 8 . . 39 38 . 105 . 65 . 40 46 . 60 . 26 43 188 106 194 Melee 96 | . . . 3 . . 10 7 2 4 . . . 10 4 . . . 2 . 22 . . . . 8 . 17 . 2 1 1 2 1 Projectile 401 | . . . . . 8 13 16 4 7 3 21 . 10 4 . . 4 36 . 27 . . . . 38 . 43 . . 8 13 90 56 AOE 662 | . . . . 20 . . . 31 . 32 . . . . . . 35 . . 56 . 65 . 40 . . . . 24 34 174 14 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Total 28538 | 104 727 509 1057 759 2229 1753 1113 872 334 625 586 130 1260 644 395 1216 279 1363 66 1736 156 603 311 429 1653 133 1996 187 1246 387 721 2129 830 Wait 2983 | 1 61 42 142 79 280 141 30 40 56 5 44 35 121 27 5 170 28 159 . 203 1 43 40 19 236 15 177 4 151 10 111 298 209 Move 23202 | 75 559 447 742 654 1664 1484 1040 800 211 592 482 93 1089 578 384 1012 234 1072 66 1400 152 543 246 384 1313 117 1691 176 1013 354 495 1579 461 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 285 | 5 25 3 35 3 24 14 2 1 . 5 8 1 8 6 2 10 1 22 . 10 . 1 3 3 18 . 7 . 12 3 10 32 11 Fast Attach 87 | 9 . . 4 . 7 1 1 . 1 1 2 . 1 2 . 4 . 5 . 2 . . 3 . 1 1 2 . 10 . 4 20 6 Attach 81 | . 1 1 2 . 8 2 . 1 1 3 6 . 3 1 . 1 . 4 . 1 . . . 3 5 . 3 . 2 . 7 16 10 Detach 46 | 2 . . 2 . 3 . 1 . 1 2 6 . 2 . . . . 1 . . . . . 1 2 . 1 . 1 . 4 12 5 Swap 328 | . 13 3 24 7 41 15 3 7 8 4 1 . 6 9 2 4 4 16 . 21 2 2 10 6 14 . 20 4 16 3 27 28 8 Drop 315 | . 16 1 45 4 57 13 2 . 4 2 8 1 7 6 2 14 1 22 . 10 . 1 4 1 13 . 2 . 17 4 7 44 7 Fire 930 | 12 52 12 57 12 145 57 23 21 12 11 29 . 10 3 . . 6 54 . 41 . 9 . 5 39 . 64 . 3 11 51 92 99 Melee 219 | . . . 4 . . 13 11 2 40 . . . 13 12 . 1 . 8 . 35 1 4 5 7 12 . 29 3 3 2 5 8 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Escape Stasis 27 | . . . . . . 13 . . . . . . . . . . . . . 13 . . . . . . . . . . . . 1 Rewire 24 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 18 . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 879 | -10/Materials | Core integrity fell below 50% 929 | -10/Materials | Discovered new exit (range 16) 974 | -10/Materials | Discovered new exit (range 3) 1159 | -10/Materials | Discovered new exit (range 11) 1400 | -10/Materials | Entered Mines 1401 | -10/Mines | Discovered new exit (range 6) 1758 | -10/Mines | Discovered new exit (range 6) 2155 | -10/Mines | Received a Mining Laser from a helpful Derelict 2448 | -10/Mines | Entered Materials 2448 | -9/Materials | Evolved 2 slots: Propulsion x2 2449 | -9/Materials | Identified exit to Storage 2942 | -9/Materials | Discovered new exit (range 7) 3641 | -9/Materials | Discovered new exit (range 13) 4222 | -9/Materials | Entered Mines 4223 | -9/Mines | Assembled infested the area 4258 | -9/Mines | Met a Derelict bent on vengeance 4268 | -9/Mines | Met 8R-AWN 4420 | -9/Mines | Discovered new exit (range 5) 4697 | -9/Mines | Discovered new exit (range 8) 4865 | -9/Mines | Discovered new exit (range 9) 4935 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4939 | -9/Mines | Found Prototype Device 4978 | -9/Mines | Learned location of Storage (-9) 5092 | -9/Mines | Build established: Scavenger-Mutant 5265 | -9/Mines | Entered Materials 5265 | -8/Materials | Evolved 2 slots: Utility x2 6806 | -8/Materials | Identified Exp. Sensor Array 7481 | -8/Materials | Discovered new exit (range 16) 7526 | -8/Materials | Build established: Mutant 7758 | -8/Materials | Repaired Reflective Plating 7931 | -8/Materials | Build established: Scavenger-Mutant 7931 | -8/Materials | Discovered new exit (range 11) 8530 | -8/Materials | Entered Factory 8530 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8794 | -7/Factory | Central database locked down 8799 | -7/Factory | Build established: Mutant 8861 | -7/Factory | Repaired Gauss Rifle 9231 | -7/Factory | Discovered new exit (range 4) 9232 | -7/Factory | Identified exit to Factory 9537 | -7/Factory | Discovered new exit (range 7) 9542 | -7/Factory | Identified exit to Lower Caves 9543 | -7/Factory | Entered Lower Caves 9913 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10085 | -7/Lower Caves | Learned Factory terminal intel 10112 | -7/Lower Caves | Discovered new exit (range 5) 10113 | -7/Lower Caves | Identified exit to Lower Caves 10114 | -7/Lower Caves | Entered another Lower Caves area 10174 | -7/Lower Caves | Discovered exit to Factory (range 12) 10318 | -7/Lower Caves | Entered a destroyed Warlord outpost 10503 | -7/Lower Caves | Discovered new exit (range 15) 10564 | -7/Lower Caves | Identified exit to Data Miner 10568 | -7/Lower Caves | Entered Data Miner 10568 | -7/Data Miner | Discovered new exit (range 6) 10570 | -7/Data Miner | Identified exit to Proximity Caves 10580 | -7/Data Miner | Met Data Miner 10591 | -7/Data Miner | Learned location of Section 7 (-3) 10591 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10598 | -7/Data Miner | Received God Mode back door access code from Data Miner 10629 | -7/Data Miner | Data Conduit disabled 10838 | -7/Data Miner | Entered Proximity Caves 10842 | -6/Proximity Caves | Learned location of 1 exit from Factory 10867 | -6/Proximity Caves | Lost 3 parts (2n1u) 11098 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11170 | -6/Proximity Caves | Entered Factory 11170 | -6/Factory | Evolved 2 slots: Utility x2 11171 | -6/Factory | Identified exit to Factory 11172 | -6/Factory | Loaded intel: 25 terminal locations 11554 | -6/Factory | Discovered exit to Factory (range 7) 11663 | -6/Factory | Manually triggered Chute Trap 11663 | -6/Factory | Sucked down chute 11663 | -6/Factory | Entered Waste 11673 | -6/Waste | Spotted C-40 Crusher 11677 | -6/Waste | Spotted C-40 Crusher 11678 | -6/Waste | EMP discharged 11700 | -6/Waste | Spotted C-40 Crusher 11705 | -6/Waste | Spotted C-40 Crusher 11710 | -6/Waste | Spotted C-40 Crusher 11729 | -6/Waste | Spotted C-40 Crusher 11734 | -6/Waste | Discovered new exit (range 15) 11744 | -6/Waste | Identified exit to Factory 11745 | -6/Waste | Entered Factory 11886 | -6/Factory | Build established: Scout 11946 | -6/Factory | Repaired Airjet+ 12437 | -6/Factory | Identified exit to Lower Caves 12487 | -6/Factory | Entered Lower Caves 12493 | -6/Lower Caves | Learned Factory stockpile data 12558 | -6/Lower Caves | Found Alien Artifact 12558 | -6/Lower Caves | Identified Core Expander 12558 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 12654 | -6/Lower Caves | Learned Factory stockpile data 12661 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12738 | -6/Lower Caves | Encountered a Warlord checkpoint 12751 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12800 | -6/Lower Caves | Entered an active Warlord outpost 12803 | -6/Lower Caves | Learned Factory terminal intel 12803 | -6/Lower Caves | Learned Armory garrison access intel 12888 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 12905 | -6/Lower Caves | Discovered new exit (range 15) 12913 | -6/Lower Caves | Identified exit to Lower Caves 12917 | -6/Lower Caves | Entered another Lower Caves area 12920 | -6/Lower Caves | Encountered a Warlord checkpoint 13049 | -6/Lower Caves | Learned Factory emergency access door positions 13149 | -6/Lower Caves | Discovered new exit (range 12) 13154 | -6/Lower Caves | Identified exit to Zion 13155 | -6/Lower Caves | Entered Zion 13177 | -6/Zion | System corruption cleaned by Quarantine Array 13275 | -6/Zion | Gained Derelict followers 13283 | -6/Zion | Discovered new exit (range 10) 13337 | -6/Zion | Found CR-A16's Pointy Stick 13515 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13546 | -6/Zion | Learned 4 Factory zone layouts 13556 | -6/Zion | Learned Factory stockpile data 13582 | -6/Zion | Found Prototype Hackware 13583 | -6/Zion | Found Prototype Processor 13584 | -6/Zion | Identified Exp. Armor Integrity Analyzer 13585 | -6/Zion | Found Prototype Processor 13685 | -6/Zion | Identified Exp. Target Analyzer 13725 | -6/Zion | Identified Exp. System Shield 13933 | -6/Zion | Identified exit to Proximity Caves 13955 | -6/Zion | Entered Proximity Caves 13955 | -5/Proximity Caves | Accompanied by 4 allies 14148 | -5/Proximity Caves | Entered Factory 14148 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14149 | -5/Factory | Identified exit to Upper Caves 14152 | -5/Factory | Lost 3 allies 14153 | -5/Factory | Loaded intel: 25 terminal locations 14197 | -5/Factory | Build established: Hacker-Scout 14516 | -5/Factory | Discovered new exit (range 14) 14635 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 14651 | -5/Factory | Repaired Gravmag Array+ 14696 | -5/Factory | Discovered new exit (range 10) 14700 | -5/Factory | Identified exit to Factory 14750 | -5/Factory | Build established: Wizard-Skirmisher 14813 | -5/Factory | Central database locked down 15056 | -5/Factory | Fabricated Weapon Mount (x2) 15083 | -5/Factory | Build established: Wizard-Mutant 15084 | -5/Factory | Sucked down chute 15084 | -5/Factory | Entered Waste 15098 | -5/Waste | Spotted C-40 Crusher 15099 | -5/Waste | EMP discharged 15102 | -5/Waste | Spotted C-40 Crusher 15102 | -5/Waste | Spotted C-40 Crusher 15110 | -5/Waste | Spotted C-40 Crusher 15113 | -5/Waste | Discovered new exit (range 10) 15117 | -5/Waste | Identified exit to Factory 15118 | -5/Waste | Entered Factory 15517 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 15616 | -5/Factory | Found Prototype Launcher 15656 | -5/Factory | Identified Mni. Smartbomb Launcher 15671 | -5/Factory | Cargo convoy interrupted 15773 | -5/Factory | Fabricated Exp. Utility Shielding? 15806 | -5/Factory | Fabricated Prc. Energy Filter (x1) 16156 | -5/Factory | Garrison activated, responded to threat 16189 | -5/Factory | Destroyed 7 combat bots 16276 | -5/Factory | Entered Upper Caves 16320 | -5/Upper Caves | Learned Factory terminal intel 16353 | -5/Upper Caves | Discovered new exit (range 11) 16358 | -5/Upper Caves | Identified exit to Upper Caves 16359 | -5/Upper Caves | Entered another Upper Caves area 16680 | -5/Upper Caves | Learned Factory terminal intel 16698 | -5/Upper Caves | Discovered new exit (range 5) 16700 | -5/Upper Caves | Identified exit to Zhirov 16710 | -5/Upper Caves | Entered Zhirov 16710 | -5/Zhirov | Discovered new exit (range 3) 16711 | -5/Zhirov | Identified exit to Proximity Caves 16732 | -5/Zhirov | Learned location of Quarantine (-3) 16732 | -5/Zhirov | Learned location of Testing (-2) 16732 | -5/Zhirov | Learned location of Command (-1) 16772 | -5/Zhirov | Found Alien Artifact 16772 | -5/Zhirov | Identified Integrated Reactor 16772 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16877 | -5/Zhirov | Found Alien Artifact 16913 | -5/Zhirov | Entered Proximity Caves 16928 | -4/Proximity Caves | Learned Research security intel 16980 | -4/Proximity Caves | Spotted B-86 Titan 17040 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17043 | -4/Proximity Caves | Destroyed B-86 Titan 17161 | -4/Proximity Caves | Discovered exit to Factory (range 12) 17172 | -4/Proximity Caves | Entered Factory 17172 | -4/Factory | Evolved 2 slots: Utility x2 17173 | -4/Factory | Identified exit to Extension 17175 | -4/Factory | Loaded intel: 28 terminal locations 17179 | -4/Factory | Identified exit to Upper Caves 17179 | -4/Factory | Identified exit to Armory 17201 | -4/Factory | Central database locked down 17298 | -4/Factory | Identified Transdimensional Reconstructor 17457 | -4/Factory | Found Prototype Hackware 17511 | -4/Factory | Identified Exp. Hacking Suite 17959 | -4/Factory | Fabricated Gamma Bomb Array (x1) 17999 | -4/Factory | Fabricated Gamma Bomb Array? 18225 | -4/Factory | Manually triggered Chute Trap 18225 | -4/Factory | Sucked down chute 18225 | -4/Factory | Entered Waste 18230 | -4/Waste | 1 allies followed down the chute 18236 | -4/Waste | Spotted C-40 Crusher 18240 | -4/Waste | EMP discharged 18240 | -4/Waste | Spotted C-40 Crusher 18241 | -4/Waste | Spotted C-40 Crusher 18242 | -4/Waste | Spotted C-40 Crusher 18280 | -4/Waste | Spotted C-40 Crusher 18295 | -4/Waste | Discovered new exit (range 11) 18300 | -4/Waste | Identified exit to Factory 18301 | -4/Waste | Entered Factory 18302 | -4/Factory | Loaded intel: 28 terminal locations 18508 | -4/Factory | System corruption reached 10% 18647 | -4/Factory | Repaired Cld. Gravmag System 18727 | -4/Factory | Targeted by mysterious "MATRIX" hacker. 18849 | -4/Factory | Warped through subspace 18874 | -4/Factory | Fabricated Adv. EM Shield? 19405 | -4/Factory | Spotted B-86 Titan 19416 | -4/Factory | Destroyed B-86 Titan 19466 | -4/Factory | Fabricated Lrn. Terrain Scanner (x2) 19571 | -4/Factory | Entered Upper Caves 19671 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 19674 | -4/Upper Caves | Identified exit to Warlord 19677 | -4/Upper Caves | Encountered a Warlord checkpoint 19677 | -4/Upper Caves | Entered Warlord 19692 | -4/Warlord | Discovered new exit (range 24) 19694 | -4/Warlord | System corruption cleaned by Quarantine Array 19766 | -4/Warlord | Build established: Hacker-Scout 19819 | -4/Warlord | Visited the Vortex Lab 19822 | -4/Warlord | Found Prototype Energy Gun 19822 | -4/Warlord | Identified Vortex Rifle 19826 | -4/Warlord | Found Vortex Rifle 19836 | -4/Warlord | Warlord's base attacked by MAIN.C 19953 | -4/Warlord | Opened Warlord's prototype stash 19972 | -4/Warlord | Found Prototype Processor 19977 | -4/Warlord | Found Prototype Reactor 19981 | -4/Warlord | Identified Exp. Core Analyzer 20053 | -4/Warlord | Identified Vortex Chain Reactor 20067 | -4/Warlord | Found Prototype Special Weapon 20068 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 20069 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20072 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20075 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20077 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20088 | -4/Warlord | Met Warlord 20176 | -4/Warlord | Found Prototype Ballistic Cannon 20176 | -4/Warlord | Identified Hvy. Autocannon 20186 | -4/Warlord | Warlord forces counterattacked 20245 | -4/Warlord | Lost 4 allies 20351 | -4/Warlord | Lost 7 allies 20365 | -4/Warlord | Build established: Wizard-Mutant 20511 | -4/Warlord | Warlord base infiltrated, sounded retreat 20573 | -4/Warlord | Lost 4 allies 20727 | -4/Warlord | Identified exit to Proximity Caves 20732 | -4/Warlord | Entered Proximity Caves 20732 | -3/Proximity Caves | Accompanied by 1 ally 21093 | -3/Proximity Caves | Spotted B-86 Titan 21106 | -3/Proximity Caves | Destroyed B-86 Titan 21145 | -3/Proximity Caves | Discovered new exit (range 14) 21160 | -3/Proximity Caves | Identified exit to Research 21166 | -3/Proximity Caves | Entered Research 21166 | -3/Research | Accompanied by 1 ally 21166 | -3/Research | Evolved 2 slots: Utility x2 21208 | -3/Research | Garrison activated, responded to threat 21224 | -3/Research | System corruption reached 10% 21507 | -3/Research | Spotted B-86 Titan 21533 | -3/Research | Destroyed B-86 Titan 21543 | -3/Research | Found Hvy. Reflective Plating 21716 | -3/Research | Destroyed 12 combat bots 21838 | -3/Research | Build established: Hacker-Mutant 21883 | -3/Research | Destroyed 10 combat bots 21890 | -3/Research | Found Prototype Launcher 21913 | -3/Research | Identified exit to Quarantine 21916 | -3/Research | First assault squad dispatched 21940 | -3/Research | Identified Tactical Quantum Warhead 21989 | -3/Research | Spotted B-90 Cyclops 21997 | -3/Research | Destroyed B-90 Cyclops 22022 | -3/Research | Lost 3 parts (3n) 22049 | -3/Research | Entered Quarantine 22398 | -3/Quarantine | Found Alien Slashing Weapon 22398 | -3/Quarantine | Identified Sigix Broadsword 22563 | -3/Quarantine | Cryocooling Duct disabled 22578 | -3/Quarantine | Ambient heat levels rising (+20) 22578 | -3/Quarantine | Non-combat units ordered to evacuate 22659 | -3/Quarantine | Cryocooling Duct disabled 22674 | -3/Quarantine | Ambient heat levels rising (+20) 22674 | -3/Quarantine | Combat units ordered to evacuate 22774 | -3/Quarantine | Quarantine Guard activated 22902 | -3/Quarantine | Spotted Quarantine Guard 22908 | -3/Quarantine | Spotted Quarantine Guard 22913 | -3/Quarantine | Destroyed Quarantine Guard 22926 | -3/Quarantine | Destroyed Quarantine Guard 23030 | -3/Quarantine | Build established: Scavenger-Mutant 23285 | -3/Quarantine | Spotted Quarantine Guard 23298 | -3/Quarantine | Destroyed Quarantine Guard 23319 | -3/Quarantine | Spotted Quarantine Guard 23348 | -3/Quarantine | Destroyed Quarantine Guard 23424 | -3/Quarantine | System corruption reached 30% 23483 | -3/Quarantine | Found Alien Energy Cannon 23552 | -3/Quarantine | Identified Core Cannon 23569 | -3/Quarantine | Spotted Quarantine Guard 23569 | -3/Quarantine | Destroyed Quarantine Guard 23572 | -3/Quarantine | Discovered new exit (range 15) 23572 | -3/Quarantine | Spotted Quarantine Guard 23577 | -3/Quarantine | Destroyed Quarantine Guard 23615 | -3/Quarantine | Identified exit to Research 23646 | -3/Quarantine | Found Alien Artifact 23759 | -3/Quarantine | Destroyed Quarantine Guard 23813 | -3/Quarantine | Destroyed 9 combat bots 23856 | -3/Quarantine | Build established: Scavenger-Gunner 24034 | -3/Quarantine | Core integrity fell below 50% 24047 | -3/Quarantine | Destroyed Quarantine Guard 24174 | -3/Quarantine | Found Alien Artifact 24376 | -3/Quarantine | Found Gamma Bomb Array+ 24573 | -3/Quarantine | Destroyed Quarantine Guard 24857 | -3/Quarantine | Found Alien Impact Weapon 25077 | -3/Quarantine | Identified Core Reset Matrix 25077 | -3/Quarantine | Identified Core Stripper 25077 | -3/Quarantine | Identified Subatomic Replicator 25077 | -3/Quarantine | Used Core Reset Matrix 25081 | -3/Quarantine | Detected hypermatrix surge 25081 | -3/Quarantine | Sensed 3 artifacts in vicinity 25436 | -3/Quarantine | Spotted Fortress 25442 | -3/Quarantine | Destroyed Fortress 25461 | -3/Quarantine | Found Prototype Device 25461 | -3/Quarantine | Identified Exp. EM Shield 25476 | -3/Quarantine | Found Prototype Device 25476 | -3/Quarantine | Identified Exp. Force Field 25480 | -3/Quarantine | Found Prototype Device 25480 | -3/Quarantine | Identified Thermal Barrier 25507 | -3/Quarantine | Found Prototype Protection 25507 | -3/Quarantine | Identified Centrium Heavy Armor Plating 25512 | -3/Quarantine | Found Unknown Protection 25512 | -3/Quarantine | Identified Hvy. Insulated Plating 25657 | -3/Quarantine | Discovered new exit (range 5) 25657 | -3/Quarantine | Discovered new exit (range 6) 25657 | -3/Quarantine | Spotted Quarantine Guard 25657 | -3/Quarantine | Spotted Quarantine Guard 25662 | -3/Quarantine | Identified exit to Section 7 25664 | -3/Quarantine | Entered Section 7 25665 | -3/Section 7 | Detected hypermatrix surge 25665 | -3/Section 7 | Sensed 23 artifacts in vicinity 25716 | -3/Section 7 | Build established: Alien-Mutant 25832 | -3/Section 7 | Destroyed 13 combat bots 25914 | -3/Section 7 | First assault squad dispatched 25973 | -3/Section 7 | Found Integrity Redistributor 26387 | -3/Section 7 | Destroyed 8 combat bots 26425 | -3/Section 7 | Core integrity fell below 20% 26428 | -3/Section 7 | Scanned by Researcher 26559 | -3/Section 7 | Build established: Scavenger-Tank 26585 | -3/Section 7 | Intercept squad dispatched 26589 | -3/Section 7 | Spotted Tracker 26593 | -3/Section 7 | Destroyed Tracker 26598 | -3/Section 7 | Spotted Combat Programmer 26610 | -3/Section 7 | Destroyed Combat Programmer 26624 | -3/Section 7 | Found Prototype Energy Gun 26625 | -3/Section 7 | Identified Immobilizer 26757 | -3/Section 7 | Spotted S7 Guard 26778 | -3/Section 7 | Destroyed S7 Guard 26828 | -3/Section 7 | Found Integrity Redistributor 26926 | -3/Section 7 | Spotted S7 Guard 26975 | -3/Section 7 | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 26947_ B-74 Champion suffers critical hit (Burn). 26948_ Hds. Centrium Heavy Treads destroyed. 26948_ System corrupted by crushing effect (+1). 26949_ M-36 Artificer repairs S7 Guard. 26949_ Slammed into M-36 Artificer. 26949_ Hds. Centrium Heavy Treads destroyed. 26951_ Weapon Mount destroyed. 26951_ System corrupted by crushing effect (+3). 26951_ Slammed into L-61 Swordsman. 26953_ Slammed into M-36 Artificer. 26953_ Arm. Heavy Treads destroyed. 26953_ M-36 Artificer repairs B-74 Champion. 26954_ Acquired 99 matter. 26954_ Exp. Armor Integrity Analyzer destroyed. 26954_ System corrupted by crushing effect (+1). 26954_ Slammed into G-67 Veteran. 26964_ Slammed into A-15 Conveyor. 26974_ System corrupted: Energy discharge (-210). 26974_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 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" %[ #???????? | | ????????????????????????????????# ##??????? | | ????????????????!???????????????#%% # #??????? | | ????????????????????????????????#"%" %# #??????? | | ????????????????????????????????# "[[!# #??????? | | ????????????????????????????????#% #""##+####????? | | ????????????????????#############gY##%!! #????? | | ????????????????????+ A @l g ##=|% #????? | | ????????????????????#################% #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# !#????? | | ????????????????????????????????????#########????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 240 Energy Generation 35 Energy Capacity 850 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 50 Resistance: EM 75 Utility Shielding 90 Evasion (%) 68 Targeting Accuracy 20 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Particle Charging 20 Offensive Hacking 76 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory | Authchip Prc. Energy Filter | x1 | -5/Factory Gamma Bomb Array | x1 | -4/Factory | Authchip Gamma Bomb Array | x1 | -4/Factory Adv. EM Shield | x1 | -4/Factory Lrn. Terrain Scanner | x2 | -4/Factory Repaired ---------- Reflective Plating | 64% | -8/Materials Gauss Rifle | 71% | -7/Factory Airjet | 20% | -6/Factory Gravmag Array | 44% | -5/Factory Cld. Gravmag System | 36% | -4/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Core Cannon Core Reset Matrix Core Stripper Achievements -------------- Coming In Hot Like A Rock Partsplosion Sunderer Challenges ------------ None Game ------ Seed ForceMakeshiftBooster Manual? 0 Play Time 06:14:11 Cumulative 501.3 hours Start 2026.02.28 @ 18:20:50 End 2026.03.01 @ 18:54:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/0/0/0/1/0/0/0 Lore% 70 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33b033fa-a110-44c1-86e4-ed87b23e996f