Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 17:56:13 Player: tritri Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (420) 420 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1600 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 157/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Small Storage Unit Hacking Suite Mini Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Small Storage Unit Hacking Suite Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 10 | 6 2 2 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Backups 8 | . 5 10 10 Power 1 | . 1 2 2 Propulsion 2 | . 1 3 3 Utility 1 | . 1 2 2 Weapon 2 | . . 3 3 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 79 | . 85 82 65 Engine 13 | . 14 14 8 Treads 26 | . 28 28 18 Storage 13 | . 14 14 11 Protection 7 | . . 10 9 Energy Gun 3 | . 14 . . Ballistic Gun 13 | . 14 14 8 Launcher 2 | . . . 8 Peak Build Rating 9 | 6 7 9 9 Average Rating 6 | 4 6 6 7 On Entrance 5 | . 6 6 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 14 29 30 30 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | 1 . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 11 | 1 10 11 10 Average Carried 8 | . 5 10 10 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 1 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 292 | 159 130 3 . Remotely . | . . . . Salvage Created 466 | . 247 34 185 Parts 27 | . 17 1 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 5 1 6 Melee 1 | . 1 . . Guns 6 | . 4 . 2 AOE 5 | . . 1 4 Classes Destroyed 5 | . 5 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 9 | . 2 1 6 Best Kill Streak 5 | . 5 1 3 Combat Bots Only 4 | . 4 1 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 133 | . 51 8 74 Missed 37 | . 13 3 21 Hits 96 | . 38 5 53 Projectile 96 | . 38 5 53 Critical Strikes 2 | . 1 . 1 Damage Taken 1214 | . 377 76 761 Core 478 | . 77 . 401 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . . 19 Core Remaining (%) 84 | 100 . 69 . Volleys Fired 23 | . 8 8 7 Largest 2 | . 2 2 2 Hottest 60 | . 60 53 53 Shots Fired 41 | . 16 11 14 Gun 31 | . 16 8 7 Cannon . | . . . . Launcher 10 | . . 3 7 Special . | . . . . Kinetic 23 | . 8 8 7 Thermal . | . . . . Explosive 10 | . . 3 7 Electromagnetic 8 | . 8 . . Robot Hit Streak 8 | . 8 5 4 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | . 9 8 6 Core Hits 27 | . 10 4 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 905 | . 251 212 442 Guns 242 | . 135 66 41 Cannons . | . . . . Explosions 657 | . 110 146 401 Melee . | . . . . Ramming 6 | . 6 . . Kinetic 143 | . 36 66 41 Thermal 110 | . 110 . . Explosive 547 | . . 146 401 Electromagnetic 99 | . 99 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 5 11 Projectiles . | . . . . Explosions 16 | . . 5 11 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 96 | . 38 . 58 Shots 3 | . 1 . 2 Rammed 2 | . 2 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 12 | . 12 12 9 Average Temperature 7 | . 10 6 5 Received Heat Transfer 450 | . 72 45 333 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 191 | . 132 39 191 Initial 39 | . . 39 10 Average 31 | . 68 6 69 Influence Increases 429 | . 177 36 216 Destroy 0b10 Robot/C 240 | . 100 20 120 Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 34 | . 24 . 10 Disable Machine 45 | . 30 . 15 Destroy Structure 75 | . 3 16 56 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 303 | . 75 110 118 Entered New Map 81 | . . 63 18 Time Decay 152 | . 65 47 40 Lost Part 70 | . 10 . 60 Squads Dispatched 5 | . 1 . 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 12 2 14 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful . | . . . . Failed 4 | . . . 4 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 823 | 68 193 423 139 Spaces Moved 453 | 39 97 251 66 Core 10 | 5 . . 5 Treads 443 | 34 97 251 61 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 162 | 151 160 160 179 Slowest Speed 350 | 160 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 23 56 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 82 | . 1 23 58 Melee . | . . . . Projectile . | . . . . AOE 82 | . 1 23 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 496 | 45 117 261 73 Wait . | . . . . Move 450 | 38 96 250 66 Hop . | . . . . Pick Up 9 | 1 7 1 . Fast Attach 8 | 6 1 1 . Attach 1 | . . 1 . Detach 1 | . 1 . . Swap 1 | . 1 . . Drop . | . . . . Fire 23 | . 8 8 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 14) 178 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 344 | -10/Mines | Learned Materials emergency access door positions 533 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 646 | -10/Mines | Discovered new exit (range 11) 685 | -10/Mines | Entered Materials 685 | -9/Materials | Evolved 2 slots: Utility x2 812 | -9/Materials | Core integrity fell below 50% 820 | -9/Materials | Core integrity fell below 20% 824 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00774_ G-34 Mercenary destroyed. 00775_ The unstable cave ceiling collapses. 00783_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00784_ The unstable cave ceiling collapses. 00784_ Destroyed Datajack. 00787_ G-34 Mercenary destroyed. 00789_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00790_ Lgt. Ion Engine destroyed. 00790_ Destroyed Lgt. Ion Engine. 00790_ Lgt. Treads destroyed. 00794_ Rocket Launcher destroyed. 00795_ Assault Rifle destroyed. 00798_ Y-45 Defender suffers critical hit (Burn). 00801_ Core Shielding destroyed. 00805_ R-06 Scavenger collects Aluminum Leg. 00807_ Lgt. Treads destroyed. 00824_ Critical hit (Burn: +37). 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"Y | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterHypervelocitySword Manual? 0 Play Time 00:07:52 Cumulative 6.3 hours Start 2026.01.16 @ 17:48:05 End 2026.01.16 @ 17:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e10bcc66-78c8-4d85-83e9-6cc8675966a5