Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 15:57:33 Player: QXander Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (4040) 4040 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 9355 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 159 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 199/850 Matter 100/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Enhanced Optical Array Relay Coupler [NC] (28) Relay Coupler [Brawler] (28) Relay Coupler [Hunter] (17) Improved Field Recycling Unit (0) Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Core Analyzer Weapon Cycler Utility Shielding Hacking Suite Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Relay Coupler [Specialist] Improved Field Recycling Unit Magnetic Acceleration Cannon [Rating: 52] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 5 | . . . 2 2 . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 85 | 6 7 14 11 4 2 17 18 6 Power 14 | 1 1 3 2 . . 4 2 1 Engine 7 | 1 . 3 1 . . 1 1 . Core 7 | . 1 . 1 . . 3 1 1 Reactor . | . . . . . . . . . Propulsion 28 | 2 2 7 5 . 1 6 4 1 Treads . | . . . . . . . . . Leg 24 | 2 2 3 5 . 1 6 4 1 Wheel 4 | . . 4 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 2 2 3 3 1 4 4 2 Device 6 | . 1 1 1 . . 1 1 1 Storage 2 | 1 . . . . . . 1 . Processor 5 | . 1 1 1 1 . . . 1 Hackware 6 | . . . 1 1 . 2 2 . Protection 3 | . . . . 1 1 1 . . Artifact . | . . . . . . . . . Weapon 21 | 2 2 2 1 1 . 3 8 2 Energy Gun 4 | 1 2 . . . . . 1 . Energy Cannon 5 | . . . . . . . 3 2 Ballistic Gun 3 | 1 . . . . . 1 1 . Ballistic Cannon 6 | . . 2 1 1 . 1 1 . Launcher . | . . . . . . . . . Special Weapon 3 | . . . . . . 1 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Corrupted Parts 2 | . 1 . . . . . . 1 System Corruption 2 | . 1 . . . . . . 1 Parts Lost 24 | . . . 2 . . 1 8 13 Power 2 | . . . 1 . . . . 1 Propulsion 10 | . . . . . . 1 4 5 Utility 2 | . . . . . . . . 2 Weapon 10 | . . . 1 . . . 4 5 Highest Loss Streak 10 | . . . 2 . . 1 5 10 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 6 | . 5 7 6 5 7 6 5 8 Power . | . 1 1 1 1 1 . 1 . Propulsion . | . . . 1 . . . . . Utility 3 | . . 2 1 3 4 5 2 4 Weapon 1 | . 3 2 1 . 1 1 . 1 Tool/Special . | . . . . . . . . . Unused Backups 24 | . . 7 5 1 2 3 1 5 Power 1 | . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . Utility 15 | . . 1 3 1 2 2 1 5 Weapon 4 | . . 3 . . . 1 . . Tool/Special 2 | . . 1 1 . . . . . Average Slot Usage (%) 94 | . 97 98 98 92 92 94 94 84 Engine 2 | . 10 5 5 . . . 4 . Core 5 | . 3 5 3 7 7 7 1 6 Leg 29 | . 28 42 36 30 30 29 23 14 Device 4 | . 10 3 9 . . 2 5 10 Storage 8 | . 14 11 9 7 7 7 6 6 Processor 11 | . 1 7 9 8 15 15 13 13 Hackware 6 | . . . 8 13 7 7 11 7 Protection 4 | . . . . 7 7 7 6 5 Energy Gun 2 | . 27 . . . . . 2 . Energy Cannon 1 | . . . . . . . 2 11 Ballistic Cannon 10 | . . 20 18 15 15 11 3 . Special Weapon 1 | . . . . . . 1 6 5 Peak Build Rating 52 | 6 12 20 33 42 42 41 52 51 Average Rating 34 | 5 9 18 27 41 41 38 47 44 On Entrance 26 | . 6 11 18 33 42 40 40 51 Avg Prop Armor Cover (%) 5 | . . 13 . . . 5 5 6 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 13 17 23 23 42 42 42 35 34 Greatest Support 64 | 20 20 64 60 60 60 63 63 60 Greatest Overweight (x) 5 | 3 . 1 . . . 1 1 5 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 9 10 Most Carried 10 | 1 8 8 8 8 8 8 10 10 Average Carried 6 | . 5 7 6 6 7 6 5 8 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 Final Carried 9 | 1 7 7 8 7 8 7 9 6 Class Distribution -------------------- 58% | Mutant 19% | Scavenger-Gunner 18% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Matter Collected 3709 | 215 95 668 279 122 624 793 741 172 Remotely . | . . . . . . . . . Salvage Created 3465 | . 640 331 139 23 477 600 1047 208 Parts 192 | . 35 36 10 . 19 40 41 11 Haulers Intercepted 6 | . 1 1 1 . . 2 1 . Recyclers Shooed 2 | . 1 . . . . . 1 . Parts Field Recycled 14 | . . . . . . 14 . . Retrieved Matter 253 | . . . . . . 253 . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Combat Hostiles Destroyed 80 | . 8 14 6 1 14 18 16 3 Guns 15 | . 8 . . . . 1 6 . Cannons 64 | . . 14 6 1 14 17 10 2 Classes Destroyed 14 | . 5 5 . 1 1 1 . 1 Worker 3 | . 1 . . . . 2 . . Builder 3 | . . 2 . . . 1 . . Hauler 6 | . 1 1 1 . . 2 1 . Recycler 5 | . 3 . . . . . 2 . Operator 1 | . . 1 . . . . . . Watcher 3 | . 1 1 . . . . 1 . Swarmer 21 | . . 9 4 . . 3 5 . Grunt 40 | . 8 1 2 . 12 10 6 1 Brawler 1 | . . . . . 1 . . . Duelist 2 | . . 1 . . . 1 . . Sentry 5 | . . 3 . . . . 2 . Specialist 2 | . . . . . . . . 2 Hunter 2 | . . . . . . 1 1 . Programmer 7 | . . . . 1 1 3 2 . Best Kill Streak 5 | . 5 4 4 1 4 5 4 2 Combat Bots Only 4 | . 2 3 4 1 4 4 4 2 Max Kills in Single Turn 2 | . 2 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Hostile Shots Fired 536 | . 16 95 35 8 88 89 125 80 Missed 173 | . 6 32 12 2 23 26 50 22 Hits 363 | . 10 63 23 6 65 63 75 58 Melee 4 | . . 3 . . . 1 . . Projectile 359 | . 10 60 23 6 65 62 75 58 Critical Strikes 8 | . . 2 . . 3 . 3 . Damage Taken 6054 | . 150 656 307 88 981 957 1538 1377 Core 964 | . 10 69 6 16 108 104 289 362 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 37 | . . . . . . 10 16 11 Regen/Repaired (Parts) 327 | . . 98 . . . 229 . . Core Remaining (%) 88 | 100 96 82 98 . . 67 . . Volleys Fired 320 | . 27 40 20 11 67 68 74 13 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 126 | . 90 74 74 74 74 77 115 126 Shots Fired 579 | . 54 80 40 22 122 127 110 24 Gun 113 | . 54 . . . . 6 53 . Cannon 440 | . . 80 40 22 122 110 42 24 Launcher . | . . . . . . . . . Special 26 | . . . . . . 11 15 . Kinetic 451 | . . 80 40 22 122 116 71 . Thermal 7 | . . . . . . . 7 . Explosive . | . . . . . . . . . Electromagnetic 95 | . 54 . . . . . 17 24 Robot Hit Streak 18 | . 6 6 10 2 8 14 18 7 Robot Miss Streak 7 | . 7 5 6 3 4 3 4 1 Penetration Max 1 | . . . . . . 1 . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 336 | . 31 39 21 8 51 87 83 16 Core Hits 157 | . 17 19 11 1 27 38 38 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . 1 2 2 . 1 7 2 . Blast 14 | . . 2 2 . 1 7 2 . Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7648 | . 716 942 562 254 1350 1980 1486 358 Guns 1310 | . 584 . . . . 151 575 . Cannons 6152 | . . 942 562 254 1350 1829 857 358 Explosions 186 | . 132 . . . . . 54 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 6253 | . . 942 562 254 1350 1980 1165 . Thermal 350 | . 132 . . . . . 218 . Explosive . | . . . . . . . . . Electromagnetic 1045 | . 584 . . . . . 103 358 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 1 . . 2 5 6 6 7 Average Corruption 4 | . 1 . . 1 2 5 4 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 105 | . . . . 1 14 58 18 14 Message Errors 27 | . . . . . 5 12 6 4 Matter Fused 25 | . . . . . 2 13 5 5 Heat Flow Errors 12 | . . . . . 4 5 3 . Energy Discharges 10 | . . . . . 1 5 2 2 Parts Rejected 2 | . . . . . . 1 . 1 Data Loss (minor) 15 | . . . . . 1 12 1 1 Data Loss (major) 7 | . . . . 1 1 4 . 1 Misfires 3 | . . . . . . 3 . . Alerts 4 | . . . . . . 3 1 . Overload Shots . | . . . . . . . . . Overflow Damage 64 | . 9 9 4 5 24 12 1 . Projectiles 55 | . . 9 4 5 24 12 1 . Explosions 9 | . 9 . . . . . . . Melee . | . . . . . . . . . Knockbacks 76 | . . 10 7 4 16 33 6 . Impact . | . . . . . . . . . Kinetic 71 | . . 9 6 4 16 30 6 . Secondary 5 | . . 1 1 . . 3 . . Self-Inflicted Damage 25 | . 25 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 486 | . 147 75 41 126 315 289 261 486 Average Temperature 74 | . 51 23 22 42 111 71 50 167 Received Heat Transfer 1299 | . 75 108 126 . 432 243 135 180 Effects 7 | . . . . . 3 . . 4 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . 2 . . . Interference 3 | . . . . . 1 . . 2 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 4 | . 2 . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 522 | . 250 . . . . . 272 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Maximum Alert Level 2 | . . . . . 2 1 1 1 Low Security (%) 52 | 100 100 100 100 100 36 12 41 31 Level 1 40 | . . . . . 15 87 58 68 Level 2 6 | . . . . . 48 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 505 | . 103 180 100 30 505 342 327 258 Initial 264 | . . 24 37 . 16 264 149 128 Average 188 | . 56 109 37 5 302 269 213 214 Influence Increases 2841 | . 270 453 157 74 489 642 576 180 Destroy 0b10 Robot/C 1700 | . 160 280 120 20 280 360 420 60 Destroy 0b10 Robot/NC 105 | . 30 25 5 . . 25 20 . Destroy Leader 328 | . 44 74 12 10 20 84 84 . Allied During Kill 21 | . . . . . . . 21 . Successful Hack 156 | . 21 41 12 13 24 45 . . Disable Machine 75 | . . 15 . 30 . 15 . 15 Anti-Garrison Action 200 | . . . . . 100 . . 100 Destroy Structure 106 | . 15 18 8 1 35 8 16 5 Lose Combat Pursuer 150 | . . . . . 30 105 15 . Influence Decreases 2663 | . 212 421 247 51 7 840 700 185 Entered New Map 548 | . . 34 53 . 7 241 158 55 Time Decay 1835 | . 212 387 174 51 . 589 422 . Lost Part 240 | . . . 20 . . 10 80 130 Lost Ally 40 | . . . . . . . 40 . Squads Dispatched 14 | . 2 . 1 . . 8 3 . Investigation 7 | . 1 . . . . 5 1 . Extermination 4 | . . . . . . 3 1 . Reinforcement 3 | . 1 . 1 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Distress Signals 4 | . 1 2 . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 129 | . 12 20 10 1 19 32 26 9 Peak Tracking Total 7 | . 3 7 4 1 4 4 6 7 Tactical Retreats 10 | . . . . . 2 7 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Traps Triggered 5 | . . . 1 . . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Machines Disabled 8 | . . 1 . 2 2 1 . 2 Max in Single Turn 1 | . . 1 . 1 1 1 . 1 Garrison Access 1 | . . . . . . 1 . . Garrison Relay 3 | . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Machines Accessed 32 | . 5 3 2 2 3 12 4 1 Terminals 21 | . 5 2 2 1 3 6 1 1 Fabricators 2 | . . . . . . 2 . . Repair Stations 4 | . . 1 . . . 2 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 3 | . . . . 1 . 1 1 . Total Hacks 74 | . 16 7 8 3 3 28 7 2 Successful 41 | . 8 6 3 2 3 17 2 . Failed 33 | . 8 1 5 1 . 11 5 2 Catastrophic 8 | . 2 . 1 . . 2 2 1 Database Lockouts . | . . . . . . . . . Manual 2 | . 2 . . . . . . . Terminals 51 | . 16 5 8 2 3 13 2 2 Fabricators 4 | . . . . . . 4 . . Repair Stations 10 | . . 2 . . . 6 2 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 3 | . . . . . . 3 . . Garrison Access 5 | . . . . 1 . 2 2 . Terminal Hacks 25 | . 8 4 3 1 3 6 . . Record 2 | . 2 . . . . . . . Prototype ID Bank 4 | . 2 1 1 . . . . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . Emergency Access Points 2 | . . 1 . . 1 . . . Alert Level 3 | . 1 . . . . 2 . . Locate Traps 2 | . 1 . . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . Maintenance Status 1 | . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 3 | . . 1 1 1 . . . . Garrison Registry 1 | . . . . . 1 . . . Patrol Navigation 1 | . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 . . Network Status 2 | . . . . . . 2 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 7 | . . 2 . . . 5 . . Scan Component 4 | . . 1 . . . 3 . . Repair 3 | . . 1 . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . Retrieve Study 1 | . . . . . . 1 . . Garrison Access Hacks 5 | . . . . 1 . 2 2 . Unlock Access 2 | . . . . 1 . . 1 . Seal Access 1 | . . . . . . 1 . . Coupler Status 2 | . . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 4 2 2 2 2 9 4 1 Full Trace Events 7 | . . . . . . 5 1 1 Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 106 | . . . . . . 106 . . Total Part Build Rating 6 | . . . . . . 6 . . Part Studies Acquired 1 | . . . . . . 1 . . Parts Repaired 3 | . . 1 . . . 2 . . Time 95 | . . 19 . . . 76 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 16 | . . . . . . 6 10 . Non-combat 9 | . . . . . . 5 4 . Combat 7 | . . . . . . 1 6 . Robot Hacks Applied 22 | . . . . . . 8 14 . parse_system 5 | . . . . . . 1 4 . no_distress 1 | . . . . . . 1 . . generate_anomaly 1 | . . . . . . 1 . . find_chute 1 | . . . . . . . 1 . ignore_repairs 1 | . . . . . . . 1 . find_fabricator 1 | . . . . . . . 1 . find_recycling 1 | . . . . . . . 1 . find_garrison 1 | . . . . . . . 1 . link_fov 1 | . . . . . . 1 . . scatter_targeting 1 | . . . . . . . 1 . overload_power 1 | . . . . . . . 1 . go_dormant 1 | . . . . . . 1 . . streamctrl_low 1 | . . . . . . 1 . . streamctrl_high 3 | . . . . . . . 3 . formatsys_low 1 | . . . . . . 1 . . formatsys_high 1 | . . . . . . 1 . . Relay Couplers Released 12 | . . . . . 8 . . 4 Machine Destruction 12 | . . . . . 8 . . 4 Attached 4 | . . . . . . 2 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Total Allies 6 | . . . . . . 3 3 . Largest Group 2 | . . . . . . 2 2 . Highest-Rated Group 76 | . . . . . . 19 76 . Highest-Rated Ally 47 | . . . . . . 13 47 . Total Orders 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . . 1 . Ally Attacks 25 | . . . . . . . 25 . Total Damage 755 | . . . . . . . 755 . Kills 5 | . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Active Infowar (turns) 553 | . 504 49 . . . . . . Seismic 444 | . 444 . . . . . . . T.N.C. 109 | . 60 49 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Turns Passed 6607 | 80 563 925 447 335 899 1853 1030 475 Spaces Moved 4172 | 59 372 600 288 242 574 1187 660 190 Core 9 | 6 . . . . . . . 3 Treads . | . . . . . . . . . Legs 4147 | 53 372 584 288 242 574 1187 660 187 Wheels 16 | . . 16 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 100 120 120 120 120 120 120 Average Speed 126 | 120 120 119 120 120 120 125 123 207 Slowest Speed 300 | 200 120 190 120 120 120 190 200 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 55 35 27 7 57 22 9 35 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 60 | . 15 16 7 1 . 6 15 . Melee . | . . . . . . . . . Projectile 38 | . . 16 7 1 . 6 8 . AOE 22 | . 15 . . . . . 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Total 4991 | 65 433 727 355 267 665 1426 799 254 Wait 208 | . 20 30 7 . 11 95 26 19 Move 4163 | 58 371 599 287 241 572 1186 659 190 Hop . | . . . . . . . . . Pick Up 63 | 1 4 13 13 5 7 5 11 4 Fast Attach 28 | 6 3 7 . . 1 5 5 1 Attach 29 | . . 3 4 3 1 6 7 5 Detach 12 | . 2 2 . 2 . 3 . 3 Swap 48 | . 4 14 8 1 . 12 9 . Drop 71 | . 2 19 16 4 6 12 8 4 Fire 320 | . 27 40 20 11 67 68 74 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 Rewire 34 | . . . . . . 34 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 15) 634 | -10/Materials | Discovered new exit (range 4) 644 | -10/Materials | Entered another Materials area 644 | -9/Materials | Evolved 2 slots: Propulsion x2 1312 | -9/Materials | Repaired Assault Cannon 1495 | -9/Materials | Discovered new exit (range 16) 1569 | -9/Materials | Entered another Materials area 1569 | -8/Materials | Evolved 2 slots: Utility x2 1938 | -8/Materials | Discovered new exit (range 14) 2016 | -8/Materials | Entered Factory 2016 | -7/Factory | Evolved 2 slots: Utility x2 2344 | -7/Factory | Identified exit to Garrison 2351 | -7/Factory | Entered Garrison 2421 | -7/Garrison | Triggered checkpoint 2466 | -7/Garrison | Discovered new exit (range 59) 2466 | -7/Garrison | Discovered new exit (range 92) 2466 | -7/Garrison | Discovered new exit (range 62) 2466 | -7/Garrison | Discovered new exit (range 45) 2479 | -7/Garrison | Garrison Relay disabled 2833 | -7/Garrison | Triggered checkpoint 2871 | -7/Garrison | Triggered checkpoint 2973 | -7/Garrison | Installed Relay Interface Framework 3006 | -7/Garrison | Garrison Relay disabled 3227 | -7/Garrison | Triggered checkpoint 3250 | -7/Garrison | Entered Factory 3424 | -7/Factory | Repaired Assault Cannon+ 3463 | -7/Factory | Repaired Assault Cannon+ 3868 | -7/Factory | Identified exit to Factory 3895 | -7/Factory | Fabricated Nuclear Pulse Array? 4221 | -7/Factory | Build established: Scavenger-Mutant 4718 | -7/Factory | Discovered new exit (range 16) 5103 | -7/Factory | Entered another Factory area 5103 | -6/Factory | Accompanied by 2 allies 5103 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5456 | -6/Factory | Lost 5 parts (3n2w) 6089 | -6/Factory | Discovered new exit (range 16) 6100 | -6/Factory | Build established: Scavenger-Gunner 6115 | -6/Factory | Identified exit to Garrison 6133 | -6/Factory | Entered Garrison 6193 | -6/Garrison | Triggered checkpoint 6240 | -6/Garrison | Lost 3 parts (3n) 6267 | -6/Garrison | Garrison Relay disabled 6554 | -6/Garrison | Spotted B-86 Titan 6557 | -6/Garrison | Spotted B-86 Titan 6590 | -6/Garrison | Core integrity fell below 50% 6603 | -6/Garrison | Triggered checkpoint 6608 | -6/Garrison | Self-destructed Last Messages --------------- 06587_ System corrupted: Matter fused (-8). 06589_ Dropped Energy Well. 06589_ Carbon-fiber Leg destroyed. 06590_ Extracted 94 energy. 06591_ Adv. Targeting Computer destroyed. 06592_ Adv. Heat Sink destroyed. 06592_ Penetrated by Slug. 06592_ G-50 Soldier destroyed. 06593_ Extracted 81 energy. 06594_ EM Pulse Cannon destroyed. 06596_ Extracted 33 energy. 06598_ EM Pulse Cannon destroyed. 06599_ Acquired 14 matter. 06600_ Slug penetrates Wall. 06601_ Knocked back. 06602_ System corrupted: Energy discharge (-51). 06603_ Beams of light sweep through the air. An alarm sounds. Garrison Door activated. 06608_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ??????????????????? e????????????????????????????? | | ???????????????????? ???#####????????????????????? | | ???????????????????? ?? ##???????????????????? | | ????????????? ???? ?? ????????????????????? | | ????????????? ?? ? ????????????????????? | | ?????????????# ?# ?# #????????????????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????" #??????????????????? | | ?????????????" #??????????????????? | | ??????????????? #??????????????????? | | ????????????????? ? gg ??????????????###### | | ??????????????????# ?# ! #?????????????##" """ | | ????????????## ## ##@%*###############"" """ | | ????????? % = #" | | ????????? % | | ?????????????# ! ! | | ?????????????###### ############; ;" | | ??????????????????# ????????????# "" | | ??????????????????####?????????????#% ## ! | | ???????????????????????????????????# ## % ! | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ^## ! | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ####"" """ | | ???????????????????????????????????# #???#" """ | | ???????????????????????????????????# #????#####? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# ########### | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 29 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -7/Factory | Preloaded Repaired ---------- Assault Cannon | 34% | -9/Materials Assault Cannon | 19% | -7/Factory Assault Cannon | 28% | -7/Factory Studied --------- Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Assimilation Complete Let Me Out Of Here Mindtrick Not Today, Chutes Throw Away The Key Versatile Challenges ------------ None Game ------ Seed StormGravmagCanceller Manual? 0 Play Time 01:11:30 Cumulative 32.3 hours Start 2025.11.02 @ 14:20:18 End 2025.11.02 @ 15:57:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1427756-47a8-4a31-9091-312b0836533a