Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.21 @ 22:23:35 Player: Ayera Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (194) 970 Value Destroyed (6497) 6497 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (988) 988 TOTAL SCORE: 13455 Bonus ------- High Alert Combat Kills 1030 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 274/300 Energy 18/100 System Corruption 19% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Precision Matter Filter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Hypervelocity Gauss Rifle Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Small Matter Pod Matter Compressor Visual Processing Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved System Shield > --- WEAPON ----------- Disruptor Cannon Heavy Machine Gun > --- INVENTORY -------- Hypervelocity Gauss Rifle Improved Datajack Improved Remote Datajack [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Hardened Medium Armor Plating Device Microactuators Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . 1 . . . 1 Utility 6 | . . 2 . . . 2 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 204 | 6 1 43 3 . . 20 36 22 . 6 3 64 Power 24 | 1 . 5 . . . 2 4 2 . . . 10 Engine 15 | 1 . 4 . . . 2 3 1 . . . 4 Core 8 | . . 1 . . . . 1 . . . . 6 Reactor 1 | . . . . . . . . 1 . . . . Propulsion 65 | 2 1 13 1 . . . 11 9 . 1 1 26 Treads 4 | . . . . . . . 2 . . . 1 1 Leg 16 | . . . . . . . 3 8 . 1 . 4 Wheel 38 | 2 1 13 1 . . . 5 1 . . . 15 Hover 5 | . . . . . . . 1 . . . . 4 Flight 2 | . . . . . . . . . . . . 2 Utility 60 | 1 . 12 2 . . 13 10 4 . 3 1 14 Device 14 | . . 1 1 . . . 1 4 . 3 . 4 Storage 8 | 1 . 2 . . . . 1 . . . . 4 Processor 9 | . . . . . . 4 2 . . . 1 2 Hackware 1 | . . . . . . . . . . . . 1 Protection 28 | . . 9 1 . . 9 6 . . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 55 | 2 . 13 . . . 5 11 7 . 2 1 14 Energy Gun 6 | 1 . 1 . . . . 1 1 . . . 2 Energy Cannon 2 | . . . . . . . 1 . . . . 1 Ballistic Gun 32 | 1 . 7 . . . 3 6 3 . 2 1 9 Ballistic Cannon 5 | . . 4 . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 6 | . . 1 . . . 2 1 2 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . . . . 2 . 1 Parts Lost 84 | . . 8 . . . 4 20 18 . . 5 29 Power 11 | . . . . . . 2 2 2 . . . 5 Propulsion 18 | . . 1 . . . . 3 4 . . 1 9 Utility 27 | . . 3 . . . 1 7 6 . . 2 8 Weapon 28 | . . 4 . . . 1 8 6 . . 2 7 Highest Loss Streak 16 | . . 3 . . . 1 6 16 . . 5 10 Average Slot Usage (%) 77 | . 85 89 96 88 88 89 78 60 . 21 24 62 Engine 6 | . 14 7 11 11 11 8 6 4 . . . 3 Core 1 | . . 3 . . . . . . . . . 4 Leg 1 | . . . . . . . . 10 . 3 3 1 Wheel 10 | . 28 21 18 11 11 9 6 1 . . . 10 Device 3 | . . 1 3 11 11 . . 14 . 13 11 . Storage 8 | . 14 11 11 11 11 9 7 5 . . . 6 Processor 10 | . . . . . . 24 18 9 . . . 7 Protection 15 | . . 21 29 22 22 20 14 . . . . 7 Ballistic Gun 7 | . 14 11 11 11 11 4 5 5 . 4 7 5 Ballistic Cannon 2 | . . 8 . . . . . . . . . . Slashing Weapon 6 | . . 1 11 11 11 13 10 4 . . . . Naked Turns 249 | . . . . . . . . 12 3 25 138 71 Heaviest Build 96 | 13 13 48 48 48 48 50 96 57 . 17 17 72 Greatest Support 56 | 26 26 32 32 28 28 28 56 56 3 10 23 48 Greatest Overweight (x) 29 | . . 3 1 1 1 1 29 13 . 1 1 15 Average Overweight (x) . | . . . 1 1 1 1 1 1 . . . . Largest Inventory Capacity 12 | 6 6 12 10 10 10 10 12 12 4 4 4 12 Average Capacity 9 | 4 6 9 10 10 10 10 11 11 4 4 4 4 Most Carried 12 | 2 5 10 10 10 10 10 12 12 4 4 3 4 Average Carried 7 | 1 2 8 9 10 9 9 8 10 4 2 1 3 Final Capacity 12 | 6 6 10 10 10 10 10 12 4 4 4 4 4 Final Carried 10 | 2 5 9 10 10 10 10 7 4 4 2 3 4 Class Distribution -------------------- 74% | Mutant 16% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Matter Collected 4223 | 252 54 1282 28 . 52 378 861 272 . 29 114 901 Remotely . | . . . . . . . . . . . . . Salvage Created 7601 | . 134 1558 . . 107 1593 2594 434 . . 86 1095 Parts 450 | . 13 100 . . 7 99 131 15 . . 5 80 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 11 | . . 3 . . 2 1 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Combat Hostiles Destroyed 144 | . 2 40 . . 1 32 46 7 . . 1 15 Melee 64 | . . . . . 1 28 29 4 . . . 2 Guns 49 | . 2 21 . . . 4 10 3 . . 1 8 Cannons 27 | . . 19 . . . . 5 . . . . 3 AOE 2 | . . . . . . . . . . . . 2 Classes Destroyed 15 | . 3 7 . . 2 . 3 . . . . . Worker 23 | . . 2 . . . 3 10 1 . . . 7 Builder 8 | . 2 1 . . . . 1 . . . . 4 Tunneler 3 | . . 1 . . . 1 . . . . . 1 Hauler 1 | . . . . . . . 1 . . . . . Recycler 4 | . . . . . 1 1 2 . . . . . Operator 3 | . 1 . . . . 1 1 . . . . . Watcher 8 | . . 5 . . . 1 1 . . . . 1 Swarmer 23 | . . 7 . . . 7 4 . . . . 5 Grunt 79 | . 2 21 . . . 16 33 4 . . . 3 Brawler 2 | . . . . . . . 1 . . . . 1 Duelist 3 | . . 1 . . . 2 . . . . . . Protector 1 | . . 1 . . . . . . . . . . Sentry 22 | . . 10 . . . 7 2 . . . 1 2 Hunter 7 | . . . . . 1 . 2 2 . . . 2 Programmer 7 | . . . . . . . 4 1 . . . 2 Best Kill Streak 11 | . 2 11 . . 2 8 9 2 . . 1 3 Combat Bots Only 9 | . 1 8 . . 1 8 9 2 . . 1 3 Max Kills in Single Turn 2 | . 2 2 . . 1 2 2 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee 1 | . . . . . 1 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Damage Taken 15864 | . 53 1866 . . 237 1656 4798 2766 . . 737 3751 Core 3074 | . 10 372 . . . 176 670 637 . . 190 1019 Absorbed by Shields 45 | . . . . . . . . 45 . . . . Core Remaining (%) 46 | 100 96 . . . 7 68 4 . . . 2 . Volleys Fired 441 | . 13 150 . . 9 32 90 17 . . 11 119 Largest 3 | . 2 2 . . 1 1 2 2 . . 2 3 Hottest 176 | . 60 62 . . 23 28 73 93 . . 66 176 Shots Fired 676 | . 26 278 1 . 9 32 123 24 . . 16 167 Gun 473 | . 26 175 1 . 9 32 77 24 . . 16 113 Cannon 200 | . . 103 . . . . 46 . . . . 51 Launcher . | . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . 3 Kinetic 568 | . 13 261 1 . 9 32 119 17 . . 16 100 Thermal 13 | . . . . . . . . 7 . . . 6 Explosive . | . . . . . . . . . . . . . Electromagnetic 95 | . 13 17 . . . . 4 . . . . 61 Robot Hit Streak 15 | . 5 15 . . 5 8 9 7 . . 6 9 Robot Miss Streak 5 | . 3 5 . . 2 4 5 5 . . 1 4 Penetration Max 1 | . . . . . . 1 1 . . . 1 1 Secondary Targets 2 | . . . . . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . . . 1 Shots Hit Robots 661 | . 15 186 . . 11 103 190 48 . . 12 96 Core Hits 292 | . 7 72 . . 3 47 80 22 . . 5 56 Critical Hits 15 | . . 5 . . 1 2 4 1 . . . 2 Critical Kills 6 | . . 2 . . 1 . 1 . . . . 2 Critical Parts Destroyed 9 | . . 3 . . . 2 3 1 . . . . Melee Attacks 300 | . . 1 . . 6 107 152 34 . . . . Impact 48 | . . . . . . . 48 . . . . . Slashing 245 | . . 1 . . 6 107 104 27 . . . . Piercing 7 | . . . . . . . . 7 . . . . Sneak Attacks 16 | . . . . . . 7 8 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . 4 6 . . . . . Damage Inflicted 18492 | . 232 3099 . . 240 3820 6601 1692 . . 349 2459 Guns 6085 | . 229 1772 . . 77 645 1280 323 . . 349 1410 Cannons 2547 | . . 1276 . . . . 654 . . . . 617 Explosions 324 | . . . . . . . . . . . . 324 Melee 9404 | . . 39 . . 163 3175 4661 1366 . . . . Ramming 132 | . 3 12 . . . . 6 3 . . . 108 Kinetic 7471 | . 79 2932 . . 77 645 1885 238 . . 349 1266 Thermal 151 | . . . . . . . . 85 . . . 66 Explosive 282 | . . . . . . . . . . . . 282 Electromagnetic 1052 | . 150 116 . . . . 49 . . . . 737 Impact 1235 | . . . . . . . 1235 . . . . . Slashing 7979 | . . 39 . . 163 3175 3426 1176 . . . . Piercing 190 | . . . . . . . . 190 . . . . Highest Corruption 19 | . 2 5 5 5 5 . 7 8 8 8 8 19 Average Corruption 4 | . 2 5 5 5 5 . 2 8 8 8 8 7 Corruption Purged . | . . . . . . . . . . . . . Effects 167 | . 2 51 5 18 4 . 23 1 . 5 14 44 Message Errors 41 | . 1 11 2 5 3 . 6 1 . . 2 10 Matter Fused 28 | . . 9 1 5 . . 2 . . 2 5 4 Heat Flow Errors 19 | . . 3 1 4 1 . 3 . . . 2 5 Energy Discharges 14 | . . 5 . 1 . . 3 . . 2 2 1 Parts Rejected 3 | . . 2 . . . . . . . . . 1 Data Loss (minor) 14 | . . 2 . 2 . . 3 . . . 2 5 Data Loss (major) 5 | . . 2 . 1 . . 1 . . 1 . . Misfires 4 | . . 1 1 . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . 1 Targeting Errors 32 | . 1 13 . . . . 5 . . . . 13 Weapon Failures 6 | . . 3 . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1039 | . . 3 . . . 354 605 74 . . . 3 Projectiles 16 | . . 3 . . . . 13 . . . . . Explosions 3 | . . . . . . . . . . . . 3 Melee 1020 | . . . . . . 354 592 74 . . . . Knockbacks 22 | . . 8 . . . . 12 . . . . 2 Impact 6 | . . . . . . . 4 . . . . 2 Kinetic 14 | . . 8 . . . . 6 . . . . . Secondary 2 | . . . . . . . 2 . . . . . Self-Inflicted Damage 175 | . 1 6 . . . . 2 . . . . 166 Shots 3 | . . . . . . . . . . . . 3 Rammed 17 | . 1 2 . . . . 4 . . . . 10 Targets Rammed 18 | . 1 2 . . . . 4 1 . . . 10 Kicked 1 | . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 445 | . 20 322 223 227 264 7 414 9 . . 133 445 Average Temperature 105 | . 15 72 104 96 143 3 117 3 . . 77 134 Received Heat Transfer 4360 | . 30 732 . . . 540 1710 613 . . 294 441 Effects 17 | . . . . . . . 9 . . . . 8 Shutdowns 6 | . . . . . . . 2 . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 7 | . . . . . . . 4 . . . . 3 Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 4 . . . . 2 Impact Corruptions 11 | . . . . . . . 10 . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 272 | . . . . . . . . 185 . . . 87 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Peak Influence 1108 | . 110 832 306 . 50 617 1108 542 . . . 298 Initial 542 | . . 46 306 . . 19 251 542 . . . 46 Average 411 | . 37 486 306 . 11 314 581 477 . . . 87 Maximum Alert Level 4 | . . 3 1 . . 2 4 2 . . . 1 Low Security (%) 27 | 100 100 16 . . 100 38 3 . . . . 91 Level 1 27 | . . 28 100 . . 19 39 11 . . . 8 Level 2 26 | . . 20 . . . 42 23 88 . . . . Level 3 18 | . . 34 . . . . 31 . . . . . Level 4 . | . . . . . . . 2 . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 2 5 . . . 3 12 3 . . . 4 Investigation 7 | . 1 1 . . . 1 3 . . . . 1 Extermination 7 | . . . . . . . 5 1 . . . 1 Reinforcement 9 | . 1 1 . . . 2 3 . . . . 2 Assault 6 | . . 3 . . . . 1 2 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Distress Signals 7 | . . . . . . 3 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 271 | . 8 60 . . 1 49 88 23 . . 10 32 Peak Tracking Total 11 | . 2 6 . . 1 7 11 6 . . 5 6 Tactical Retreats 27 | . . 6 . . . 2 10 3 . . 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Traps Triggered 14 | . 1 5 . . . . 2 3 . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Machines Disabled 6 | . . . . . . 1 1 . . . . 4 Max in Single Turn 1 | . . . . . . 1 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Machines Accessed 21 | . 1 8 1 4 . 4 3 . . . . . Terminals 9 | . 1 5 . . . 3 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 5 | . . 2 . . . 1 2 . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 52 | . 3 23 1 4 . 11 10 . . . . . Successful 35 | . 2 17 1 4 . 7 4 . . . . . Failed 17 | . 1 6 . . . 4 6 . . . . . Catastrophic 2 | . . 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 21 | . 3 12 . . . 6 . . . . . . Fabricators 4 | . . . . . . . 4 . . . . . Repair Stations 21 | . . 10 . . . 5 6 . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 17 | . 2 7 1 4 . 3 . . . . . . Record 7 | . . 3 . 4 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Locate Traps 4 | . . 3 . . . 1 . . . . . . Recall Investigation 2 | . . 1 . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . Build 3 | . . . . . . . 3 . . . . . Repair Station Hacks 14 | . . 9 . . . 4 1 . . . . . Scan Component 8 | . . 5 . . . 2 1 . . . . . Repair 6 | . . 4 . . . 2 . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 5 . . . 4 3 . . . . . Full Trace Events 6 | . 1 2 . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . Matter 459 | . . . . . . . 459 . . . . . Time 243 | . . . . . . . 243 . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . . 4 . . . 2 . . . . . . Time 229 | . . 153 . . . 76 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Total Allies 3 | . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . 3 . . . . . Highest-Rated Group 33 | . . . . . . . 33 . . . . . Highest-Rated Ally 12 | . . . . . . . 12 . . . . . Total Orders 4 | . . . . . . . 4 . . . . . PICKUP 4 | . . . . . . . 4 . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . 1 . Drone Launches 1 | . . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Turns Passed 10996 | 48 195 2413 248 697 151 1668 3027 748 3 212 351 1235 Spaces Moved 7033 | 43 151 1588 221 621 103 912 1461 395 4 199 400 935 Core 687 | 5 . . . . . . 6 26 4 122 293 231 Treads 140 | . . . . . . . 91 . . . 40 9 Legs 504 | . . . . . . . 25 301 . 77 67 34 Wheels 5496 | 38 151 1588 221 621 103 912 1337 68 . . . 457 Hover 158 | . . . . . . . 2 . . . . 156 Flight 48 | . . . . . . . . . . . . 48 Fastest Speed 28 | 50 80 80 110 110 110 110 100 50 50 50 50 28 Average Speed 103 | 86 88 94 110 110 110 110 124 139 50 95 77 78 Slowest Speed 1500 | 100 90 110 110 110 110 110 1500 700 50 150 160 800 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 30 95 48 92 23 76 40 9 2 11 68 21 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . 1 . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 84 | . . 2 . . . . 12 . . . 2 68 Melee . | . . . . . . . . . . . . . Projectile 20 | . . 2 . . . . 12 . . . 2 4 AOE 64 | . . . . . . . . . . . . 64 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Total 9595 | 50 185 2216 226 634 123 1398 2325 517 4 220 423 1274 Wait 1490 | . 18 415 . 14 2 308 563 35 1 16 5 113 Move 7015 | 42 150 1587 220 620 102 911 1460 394 3 198 399 929 Hop 3 | . . . . . . . . . . . . 3 Pick Up 44 | 2 2 6 . . 2 12 12 4 . . 1 3 Fast Attach 131 | 6 . 27 2 . . 4 19 15 . 4 2 52 Attach 32 | . . 5 . . . 5 10 6 . 2 1 3 Detach 7 | . . . 1 . . 2 . 1 . . 1 2 Swap 41 | . 1 11 1 . . 11 7 1 . . . 9 Drop 91 | . . 12 2 . 2 13 19 9 . . 3 31 Fire 441 | . 13 150 . . 9 32 90 17 . . 11 119 Melee 282 | . . 1 . . 6 100 141 34 . . . . Ram 16 | . 1 2 . . . . 3 . . . . 10 Kick 1 | . . . . . . . . 1 . . . . Crush 1 | . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 10) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 568 | -9/Materials | Discovered new exit (range 4) 732 | -9/Materials | Discovered new exit (range 13) 1083 | -9/Materials | Build established: Scavenger-Mutant 1218 | -9/Materials | Repaired Wheel 1297 | -9/Materials | Core integrity fell below 50% 1444 | -9/Materials | First assault squad dispatched 1484 | -9/Materials | Lost 3 parts (1n2u) 1513 | -9/Materials | Destroyed 8 combat bots 1566 | -9/Materials | Discovered new exit (range 15) 1627 | -9/Materials | Core integrity fell below 20% 1767 | -9/Materials | Build established: Mutant 1994 | -9/Materials | Discovered new exit (range 16) 2567 | -9/Materials | Repaired Cld. Ion Engine 2606 | -9/Materials | Repaired Hrd. Medium Armor Plating 2646 | -9/Materials | Repaired Hrd. Medium Armor Plating 2657 | -9/Materials | Entered Mines 2672 | -9/Mines | Learned location of Zion (-6) 2815 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2871 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2872 | -9/Mines | Discovered new exit (range 5) 2905 | -9/Mines | Entered Exiles 2905 | -9/Exiles | Found Exiles lab abandoned 2923 | -9/Exiles | Discovered new exit (range 15) 3334 | -9/Exiles | Discovered new exit (range 15) 3602 | -9/Exiles | Entered Mines 3745 | -8/Mines | Discovered new exit (range 5) 3753 | -8/Mines | Entered Materials 3753 | -8/Materials | Evolved 2 slots: Utility x2 4538 | -8/Materials | Destroyed 8 combat bots 5036 | -8/Materials | Repaired Hrd. Medium Armor Plating 5076 | -8/Materials | Repaired Imp. Propulsion Shielding 5287 | -8/Materials | Discovered new exit (range 19) 5421 | -8/Materials | Entered Factory 5421 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5959 | -7/Factory | Fabricated A-02 Transporter (x1) 6044 | -7/Factory | Fabricated A-02 Transporter (x1) 6125 | -7/Factory | Fabricated A-02 Transporter (x1) 6315 | -7/Factory | P-60 Hacker assimilated allied Transporter 4a 7425 | -7/Factory | Lost 5 parts (1p2u2w) 7498 | -7/Factory | Destroyed 9 combat bots 7674 | -7/Factory | Core integrity fell below 50% 7910 | -7/Factory | Core integrity fell below 20% 7940 | -7/Factory | Lost 6 parts (1p2n3w) 8221 | -7/Factory | First assault squad dispatched 8295 | -7/Factory | Discovered new exit (range 10) 8401 | -7/Factory | Lost 3 parts (1n1u1w) 8448 | -7/Factory | Entered another Factory area 8448 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8798 | -6/Factory | First assault squad dispatched 8800 | -6/Factory | Discovered new exit (range 13) 8877 | -6/Factory | Build established: Gladiator 9127 | -6/Factory | Core integrity fell below 50% 9196 | -6/Factory | Entered Lower Caves 9197 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9199 | -6/Lower Caves | Entered Zion 9215 | -6/Zion | Lost 16 parts (2p4n4u6w) 9223 | -6/Zion | Given the Hacking Drone Bay 9224 | -6/Zion | Found Prototype Device 9224 | -6/Zion | Identified Hacking Drone Bay 9264 | -6/Zion | Found Prototype Device 9264 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9284 | -6/Zion | Discovered new exit (range 15) 9296 | -6/Zion | Learned location of Warlord (-4) 9393 | -6/Zion | Build established: Mutant 9411 | -6/Zion | Entered Proximity Caves 9507 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9608 | -5/Proximity Caves | Core integrity fell below 20% 9643 | -5/Proximity Caves | Spotted B-75 Beast 9654 | -5/Proximity Caves | Lost 5 parts (1n2u2w) 9699 | -5/Proximity Caves | Identified exit to Factory 9762 | -5/Proximity Caves | Entered Factory 9762 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9922 | -5/Factory | Lost 6 parts (2p1n3w) 10030 | -5/Factory | Core integrity fell below 50% 10060 | -5/Factory | Lost 5 parts (2p2n1w) 10347 | -5/Factory | Build established: Scavenger-Mutant 10745 | -5/Factory | System corruption reached 10% 10887 | -5/Factory | Lost 6 parts (2n4u) 10945 | -5/Factory | Core integrity fell below 20% 10963 | -5/Factory | Spotted B-75 Beast 10971 | -5/Factory | Lost 10 parts (3n4u3w) 10997 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10935_ Penetrated by Slug. 10935_ Cloaking Device destroyed. 10935_ Carbon-fiber Leg destroyed. 10939_ Imp. System Shield destroyed. 10940_ Penetrated by Slug. 10940_ KE Penetrator destroyed. 10943_ Slug penetrates G-50 Soldier. 10944_ Slug penetrates Wall. 10945_ Dropped Hcp. Storage Unit. 10945_ Dropped Mic. Fission Core. 10946_ Penetrated by Slug. 10948_ The unstable cave ceiling collapses. 10949_ System corrupted: Heat flow error (+232). 10952_ Slug penetrates Wall. 10956_ Penetrated by Slug. 10969_ System corrupted: Matter fused (-10). 10980_ Acquired Prototype Device. 10980_ Identified Prc. Matter Filter. 10991_ System corrupted: Component data lost. 10997_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#########?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# """ ###########???????????????????? | | ???????????# """ ## #???????????????????? | | ???????????# """ ## #???????????????????? | | ???????????# ## ! #???????????????????? | | ???????????# ##[ #???????????????????? | | ???????????# ## #???????????????????? | | ???????????+ + #???????????????????? | | ???????????# ##### #???????????????????? | | ???????????# #???# #???????????????????? | | ???????????# #???# #???????????????????? | | ???????????# #???####;@#####??????????????????? | | ????????####+## ###### ?????????????????? | | ????????# # """" ?????????????????? | | ????????# #! ""F" ????????????????? | | ????????# ] # "" ???????????????? | | ????????# + w ?????????????? | | ????????# # =] #####+####????????????? | | ????????# # =] !! #?????????????????????? | | ????????# ] # = !! #?????????????????????? | | ????????# ] # ! #?????????????????????? | | ########? ; t """ #?????????????????????? | | # #? !* # """ #?????????????????????? | | # #?? ?# """ #?????????????????????? | | # "" #?? ?# #?????????????????????? | | # "" ####+### """ """ #?????????????????????? | | # """ " """ """BB#?????????????????????? | | # """ # """ """? #?????????????????????? | | # """ + ?#?????????????????????? | | # # ! ???????????????????????? | | # # #?????????????????????? | | # ####+######+####" #??????????????????????? | | # #???????????????? #??????????????????????? | | # #?????????????????#???????????????????????? | | # "T" #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 600 Sight Range 20 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 1200 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Matter Filtering 50 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab My Command Is Your Wish Challenges ------------ None Game ------ Seed MeleeTrackerRail Manual? 0 Play Time 01:34:50 Cumulative 24.1 hours Start 2021.12.21 @ 20:49:42 End 2021.12.21 @ 22:23:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4341dee7-3050-4aa0-93f0-7e1010fb7cb6