Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 22:54:33 Player: omewwes Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2689) 2689 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 6646 Bonus ------- High Alert Combat Kills 122 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Energy Well (350) High-capacity Matter Pod (200) Advanced Terrain Scan Processor System Restoration Module Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Compact Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Advanced Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer System Restoration Module Plasma Cannon Plasma Cannon Heavy Ion Cannon Rocket Launcher [Rating: 52] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . 1 . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . 1 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 107 | 5 6 10 43 13 3 27 Power 14 | 1 . 2 9 . . 2 Engine 5 | 1 . 2 1 . . 1 Core 9 | . . . 8 . . 1 Reactor . | . . . . . . . Propulsion 32 | 2 . 1 16 2 1 10 Treads 29 | 2 . 1 16 2 1 7 Leg 3 | . . . . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | . 3 1 4 3 1 8 Device 12 | . 2 . 3 2 . 5 Storage 2 | . 1 . . . . 1 Processor 4 | . . . 1 1 1 1 Hackware . | . . . . . . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 41 | 2 3 6 14 8 1 7 Energy Gun 9 | 1 1 1 4 . . 2 Energy Cannon 21 | . 2 4 3 7 1 4 Ballistic Gun 3 | 1 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . 1 4 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Corrupted Parts 1 | . . . 1 . . . System Corruption 2 | . . . 2 . . . Parts Lost 40 | . . . 11 2 . 27 Power 5 | . . . 2 . . 3 Propulsion 15 | . . . 2 2 . 11 Utility 8 | . . . 2 . . 6 Weapon 12 | . . . 5 . . 7 Highest Loss Streak 7 | . . . 4 2 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 88 98 93 99 99 71 Engine 6 | . 14 22 2 . . 1 Core 8 | . . . 15 15 13 3 Treads 22 | . 28 22 26 22 26 16 Device 12 | . 15 11 13 15 13 8 Storage 7 | . 1 11 9 7 6 5 Processor 8 | . . . 9 15 19 13 Protection 2 | . . 9 2 . . 1 Energy Gun 5 | . 12 . 7 5 . 3 Energy Cannon 11 | . 5 22 5 16 20 10 Ballistic Gun 1 | . 9 . 2 . . . Naked Turns 6 | . . . . . . 6 Heaviest Build 57 | 5 30 44 47 57 56 57 Greatest Support 82 | 40 40 40 62 62 82 82 Greatest Overweight (x) 2 | . . 1 1 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 13 | 5 5 15 15 15 15 14 Most Carried 15 | 2 5 13 14 15 14 14 Average Carried 9 | . 3 9 10 13 12 8 Final Capacity 15 | 5 15 15 15 15 15 5 Final Carried 14 | 2 5 13 12 13 14 5 Class Distribution -------------------- 52% | Mutant 33% | Scavenger-Mutant 8% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Gar Matter Collected 1599 | 231 13 250 709 120 . 276 Remotely . | . . . . . . . Salvage Created 2872 | . 80 479 1194 337 . 782 Parts 158 | . 3 30 80 21 . 24 Haulers Intercepted 4 | . . 3 . 1 . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 60 | . 2 7 30 5 . 16 Guns 20 | . 2 . 16 1 . 1 Cannons 17 | . . 2 3 3 . 9 AOE 20 | . . 5 11 . . 4 Classes Destroyed 16 | . 1 6 7 1 . 1 Worker 5 | . . 1 3 1 . . Builder 1 | . . 1 . . . . Tunneler 2 | . . . 2 . . . Hauler 4 | . . 3 . 1 . . Recycler 3 | . . 2 1 . . . Operator 2 | . . . 1 1 . . Watcher 2 | . . . 2 . . . Swarmer 17 | . . 4 10 . . 3 Cutter 2 | . . . 2 . . . Grunt 24 | . 2 1 10 4 . 7 Duelist 1 | . . . 1 . . . Sentry 9 | . . 2 4 . . 3 Specialist 2 | . . . 2 . . . Hunter 3 | . . . . . . 3 Programmer 1 | . . . . 1 . . Heavy 1 | . . . 1 . . . Best Kill Streak 9 | . 2 5 9 2 . 6 Combat Bots Only 6 | . 2 4 6 2 . 6 Max Kills in Single Turn 5 | . 1 3 5 1 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 2 3 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Gar Damage Taken 7018 | . 138 110 2357 550 . 3863 Core 1165 | . . 11 284 14 . 856 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 100 97 48 98 . . Volleys Fired 231 | . 12 21 102 17 . 79 Largest 3 | . 2 2 2 3 . 3 Hottest 228 | . 120 120 116 225 . 228 Shots Fired 373 | . 21 40 159 41 . 112 Gun 154 | . 19 . 115 10 . 10 Cannon 203 | . 2 38 36 31 . 96 Launcher 16 | . . 2 8 . . 6 Special . | . . . . . . . Kinetic 43 | . 11 . 32 . . . Thermal 222 | . 10 19 77 23 . 93 Explosive 16 | . . 2 8 . . 6 Electromagnetic 92 | . . 19 42 18 . 13 Robot Hit Streak 27 | . 8 17 26 12 . 27 Robot Miss Streak 4 | . 3 1 4 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 277 | . 14 26 119 31 . 87 Core Hits 135 | . 6 18 67 10 . 34 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 2 . . 1 Burn 2 | . . . 2 . . . Meltdown 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7609 | . 163 977 2884 797 . 2788 Guns 1798 | . 127 . 1385 172 . 114 Cannons 3769 | . 36 566 496 621 . 2050 Explosions 2033 | . . 411 999 . . 623 Melee . | . . . . . . . Ramming 9 | . . . 4 4 . 1 Kinetic 367 | . 41 . 326 . . . Thermal 3980 | . 122 332 1130 468 . 1928 Explosive 1695 | . . 325 828 . . 542 Electromagnetic 1545 | . . 320 583 325 . 317 Impact 13 | . . . 13 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 1 . 1 Average Corruption 1 | . . . 2 1 . 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 14 | . . . 11 2 . 1 Message Errors 4 | . . . 2 1 . 1 Matter Fused 3 | . . . 3 . . . Heat Flow Errors 3 | . . . 3 . . . Data Loss (minor) 2 | . . . 2 . . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 209 | . . 47 76 . . 86 Projectiles 54 | . . . 22 . . 32 Explosions 155 | . . 47 54 . . 54 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 338 | . . 23 104 . . 211 Shots 9 | . . 1 2 . . 6 Rammed 4 | . . . 2 1 . 1 Targets Rammed 4 | . . . 2 1 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 338 | . 30 180 270 84 . 338 Average Temperature 95 | . 15 74 116 21 . 115 Received Heat Transfer 1527 | . 54 24 621 81 . 747 Effects 8 | . . . 3 . . 5 Energy Bleed 1 | . . . 1 . . . Interference 7 | . . . 2 . . 5 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Fried 12 | . . . 8 2 . 2 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 13 | . 1 1 3 1 . 7 Heat Transferred 6832 | . 274 568 2420 670 . 2900 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 2 1 . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Gar Peak Influence 726 | . 71 228 726 405 140 372 Initial 329 | . . . 96 329 140 114 Average 236 | . 24 103 396 301 140 219 Maximum Alert Level 3 | . . 1 3 2 . 1 Low Security (%) 41 | 100 100 74 21 1 100 38 Level 1 39 | . . 25 28 70 . 61 Level 2 18 | . . . 47 27 . . Level 3 . | . . . 2 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . . . 9 6 . . Investigation 1 | . . . 1 . . . Extermination 2 | . . . . 2 . . Reinforcement 7 | . . . 5 2 . . Assault . | . . . . . . . Garrison 5 | . . . 3 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Gar Distress Signals 4 | . . 1 3 . . . Communications Jammed 3 | . . . . . . 3 Distress Signals . | . . . . . . . Times Spotted 92 | . 4 14 42 7 . 25 Peak Tracking Total 5 | . 3 4 5 3 . 5 Tactical Retreats 6 | . . . 4 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Gar Traps Triggered 6 | . 1 . . 3 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Gar Machines Disabled 5 | . . 2 1 . . 2 Max in Single Turn 2 | . . 2 1 . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Gar Machines Accessed 10 | . 2 2 4 1 1 . Terminals 7 | . 2 2 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 22 | . 5 6 7 3 1 . Successful 5 | . 1 1 2 . 1 . Failed 17 | . 4 5 5 3 . . Catastrophic 6 | . 2 1 2 1 . . Database Lockouts . | . . . . . . . Manual 14 | . 4 5 5 . . . Terminals 16 | . 5 6 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 3 1 . Terminal Hacks 3 | . 1 1 1 . . . Branch Access Points 2 | . . 1 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 6 | . 2 1 2 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Gar Turns Passed 3851 | 70 433 630 1027 768 87 836 Spaces Moved 1747 | 47 237 257 369 431 50 356 Core 25 | 12 . . . . . 13 Treads 1599 | 35 237 257 369 431 50 220 Legs 123 | . . . . . . 123 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 158 158 161 50 Average Speed 164 | 131 160 210 162 158 161 147 Slowest Speed 260 | 160 160 240 240 161 161 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 23 | 4 45 28 40 13 2 35 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 115 | . . 21 70 1 . 23 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 114 | . . 21 70 . . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Gar Total 2358 | 53 272 307 634 484 56 552 Wait 177 | . 9 4 86 4 . 74 Move 1741 | 46 236 256 368 430 50 355 Hop . | . . . . . . . Pick Up 36 | 2 3 9 11 6 2 3 Fast Attach 53 | 5 6 3 15 6 1 17 Attach 31 | . . 2 14 4 2 9 Detach 20 | . 2 3 7 5 1 2 Swap 23 | . . 5 14 3 . 1 Drop 32 | . 4 4 15 8 . 1 Fire 231 | . 12 21 102 17 . 79 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 3 | . . . 2 1 . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 71 | -11/Junkyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 926 | -9/Materials | Identified exit to Mines 1100 | -9/Materials | Discovered new exit (range 11) 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1451 | -8/Materials | Lost 4 parts (1p3w) 1633 | -8/Materials | Garrison activated, responded to threat 1943 | -8/Materials | Build established: Scavenger-Mutant 2127 | -8/Materials | Core integrity fell below 50% 2151 | -8/Materials | Discovered new exit (range 5) 2161 | -8/Materials | Entered Factory 2161 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2801 | -7/Factory | Garrison activated, responded to threat 2878 | -7/Factory | Build established: Mutant 2919 | -7/Factory | Discovered new exit (range 6) 2929 | -7/Factory | Entered another Factory area 2929 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3016 | -6/Factory | Identified exit to Garrison 3016 | -6/Factory | Entered Garrison 3170 | -6/Garrison | Lost 6 parts (2p1n2u1w) 3375 | -6/Garrison | Lost 7 parts (1p4n1u1w) 3394 | -6/Garrison | Triggered checkpoint 3435 | -6/Garrison | Crushed by falling debris 3466 | -6/Garrison | Lost 3 parts (2n1u) 3553 | -6/Garrison | Garrison Relay disabled 3592 | -6/Garrison | Triggered checkpoint 3593 | -6/Garrison | Discovered new exit (range 12) 3596 | -6/Garrison | Core integrity fell below 50% 3607 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3661 | -6/Garrison | Lost 6 parts (3n3w) 3688 | -6/Garrison | Identified exit to Factory 3797 | -6/Garrison | Core integrity fell below 20% 3832 | -6/Garrison | Triggered checkpoint 3846 | -6/Garrison | Released all parts (11) 3852 | -6/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 03812_ G-67 Veteran destroyed. 03822_ G-50 Soldier overheating. 03823_ G-50 Soldier heat short circuits Carbon-fiber Leg. 03824_ G-50 Soldier destroyed. 03828_ Acquired 20 matter. 03832_ Beams of light sweep through the air. An alarm sounds. 03837_ Plasma Cannon destroyed. 03840_ Lgt. Treads destroyed. 03846_ Imp. Heat Sink destroyed. 03846_ Released Plasma Cannon. 03846_ Released Hvy. Ion Cannon. 03846_ Released Lgt. Treads. 03846_ Released Adv. Targeting Computer. 03846_ Released Adv. Visual Processing Unit. 03846_ Released Imp. Deuterium Engine. 03846_ Released Lgt. Treads. 03846_ Released Lrg. Storage Unit. 03846_ Released Imp. Light Armor Plating. 03846_ Released Imp. Heat Sink. Garrison Door activated. 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