Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 15:16:01 Player: Prominous Vale Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (130) 650 Value Destroyed (4299) 4299 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (738) 738 TOTAL SCORE: 9927 Bonus ------- High Alert Combat Kills 627 Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -214 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Target Analyzer Force Field Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Gun Gauss Cannon Heavy Missile Launcher Improved Datajack > --- INVENTORY -------- Transmission Jammer Improved Medium Armor Plating Gauss Cannon [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Grenade Launcher Energy Gun AWS/Thermal Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . Utility 4 | . . . . . 2 . 1 1 Weapon 2 | . . . . . 1 . . 1 Parts Attached 116 | 7 13 . 4 4 10 29 31 18 Power 12 | 1 1 . . 2 . 3 5 . Engine 10 | 1 1 . . 2 . 3 3 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 2 . 1 1 8 . Treads 4 | 2 . . . . . 1 1 . Leg 7 | . . . 2 . 1 . 4 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . 3 . Utility 30 | 2 3 . . 1 2 3 9 10 Device 17 | 1 1 . . 1 2 . 6 6 Storage 1 | 1 . . . . . . . . Processor 6 | . 2 . . . . . 1 3 Hackware 3 | . . . . . . 3 . . Protection 3 | . . . . . . . 2 1 Artifact . | . . . . . . . . . Weapon 60 | 2 9 . 2 1 7 22 9 8 Energy Gun 11 | . 3 . . 1 1 2 4 . Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 12 | 2 2 . . . . 6 1 1 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 20 | . 3 . 1 . 4 9 2 1 Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 11 | . 1 . 1 . 2 5 1 1 Unidentified Prototypes 9 | . . . . 1 . 4 4 . Parts Lost 41 | . 5 1 . . . 5 7 23 Power 4 | . 1 . . . . 1 1 1 Propulsion 8 | . 1 . . . . 1 3 3 Utility 13 | . . . . . . . 1 12 Weapon 16 | . 3 1 . . . 3 2 7 Highest Loss Streak 9 | . 5 1 . . . 1 2 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 94 56 64 90 85 90 87 72 Engine 7 | . 13 . . 12 9 7 5 3 Treads 6 | . 25 . . . . 4 3 . Leg 15 | . . . 11 28 27 21 13 13 Flight 1 | . . . . . . . 7 . Device 10 | . 13 14 14 14 22 1 11 7 Processor 8 | . 10 14 14 14 9 9 1 10 Hackware 10 | . . . . . . 25 17 13 Protection 1 | . . . . . . . 4 3 Energy Gun 4 | . 2 . . 7 8 5 6 2 Ballistic Gun 7 | . 20 . . . . 6 9 4 Launcher 6 | . 1 27 24 13 6 7 . 3 Special Melee Weapon 1 | . 1 . . . 2 2 . . Peak Build Rating 67 | 9 10 5 26 46 57 57 58 67 Average Rating 37 | 5 9 4 12 35 54 49 44 48 On Entrance 27 | . 9 5 4 26 46 57 44 58 Naked Turns 12 | . 11 . . . . . . 1 Heaviest Build 46 | 13 13 6 6 22 27 27 40 46 Greatest Support 60 | 40 40 9 60 60 60 60 60 60 Greatest Overweight (x) 5 | 1 3 1 1 . . . 2 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 5 4 4 3 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 1 Class Distribution -------------------- 38% | Mutant 17% | Hacker-Mutant 17% | Hacker-Skirmisher 10% | Hacker-Bomber 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Mutant | -7/Factory Hacker-Bomber | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Matter Collected 3227 | 96 421 27 280 130 360 943 492 478 Remotely 293 | . . . . . 289 4 . . Salvage Created 4663 | 86 646 10 . 349 548 1770 776 478 Parts 270 | 11 45 . . 21 43 94 37 19 Haulers Intercepted 8 | . 1 . . . 1 4 2 . Recyclers Shooed 6 | . 5 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 78 | . 10 2 . 4 13 25 12 12 Guns 39 | . 3 . . 4 7 15 9 1 Cannons 5 | . . . . . . . . 5 AOE 31 | . 7 2 . . 6 8 2 6 Classes Destroyed 19 | 1 5 1 . 3 6 1 2 . Worker 9 | . . . . 2 2 3 2 . Builder 9 | . 4 . . . 1 3 1 . Tunneler 8 | 5 1 . . 2 . . . . Hauler 8 | . 1 . . . 1 4 2 . Recycler 6 | . 1 . . 1 1 2 . 1 Mechanic 1 | . . . . . . . 1 . Operator 7 | . 1 . . . 2 4 . . Watcher 5 | . . . . . 3 2 . . Swarmer 6 | . . . . . 3 . . 3 Grunt 47 | . 10 . . 1 5 16 10 5 Brawler 3 | . . . . 2 . 1 . . Duelist 1 | . . . . . 1 . . . Protector 2 | . . . . 1 . 1 . . Sentry 9 | . . . . . 1 6 . 2 Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . . 1 . 1 Programmer 3 | . . . . . . . 2 1 Heavy 1 | . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . Thug 1 | . . . . . 1 . . . Best Kill Streak 13 | 5 6 2 . 5 9 13 4 5 Combat Bots Only 9 | . 4 2 . 3 6 9 3 4 Max Kills in Single Turn 4 | 1 4 2 . 1 3 3 2 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 2 . . 3 2 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 558 | . 89 10 . 2 26 80 76 275 Missed 198 | . 28 4 . 1 9 33 24 99 Damage Taken 6103 | . 821 147 . 22 551 1099 922 2541 Core 1516 | . 192 44 . . 56 216 135 873 Absorbed by Shields 255 | . . . . . . . . 255 Core Remaining (%) 58 | 100 . . . 5 . 50 80 . Volleys Fired 303 | 8 66 1 1 2 18 92 74 41 Largest 3 | 2 2 2 2 2 3 2 3 3 Hottest 148 | 40 70 60 60 60 90 72 93 148 Shots Fired 539 | 16 121 2 2 21 64 148 103 62 Gun 401 | 16 113 . . 18 38 92 100 24 Cannon 26 | . . . . . . . . 26 Launcher 111 | . 8 2 2 3 26 56 3 11 Special 1 | . . . . . . . . 1 Kinetic 279 | 16 102 . . . . 55 60 46 Thermal 107 | . . . . 18 38 37 11 3 Explosive 85 | . 8 2 2 3 26 33 . 11 Electromagnetic 67 | . 11 . . . . 23 32 1 Robot Hit Streak 20 | 7 8 . . 6 9 20 15 12 Robot Miss Streak 6 | 2 3 2 . 3 3 2 4 6 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Autonomous 94 | . . . . 18 38 38 . . Shots Hit Robots 340 | 11 78 . . 12 42 80 70 47 Core Hits 252 | 5 37 6 . 11 48 59 38 48 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . . . . . 5 Blast 5 | . . . . . . . . 5 Melee Attacks 7 | . 1 . . . 5 1 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . 1 . . . 3 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11734 | 164 1554 115 . 407 2117 3554 2018 1805 Guns 5638 | 164 943 . . 338 839 1499 1417 438 Cannons 519 | . . . . . . . . 519 Explosions 5525 | . 611 115 . 69 1278 2026 601 825 Melee . | . . . . . . . . . Ramming 52 | . . . . . . 29 . 23 Kinetic 3342 | 164 847 . . . . 527 909 895 Thermal 2975 | . 34 . . 338 839 1039 630 95 Explosive 3196 | . 363 115 . 69 1242 636 . 771 Electromagnetic 2169 | . 310 . . . 36 1323 479 21 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 1 3 4 7 Average Corruption 1 | . . . . . 1 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . . . 12 12 3 Message Errors 5 | . . . . . . 3 2 . Matter Fused 7 | . . . . . . 2 5 . Heat Flow Errors 4 | . . . . . . 2 2 . Energy Discharges 4 | . . . . . . 2 2 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . 1 Data Loss (major) 3 | . . . . . . 2 . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 224 | . . . . . 39 62 70 53 Projectiles . | . . . . . . . . . Explosions 224 | . . . . . 39 62 70 53 Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 779 | . 49 48 . . 236 364 72 10 Shots 39 | . 1 2 . . 10 25 1 . Rammed 7 | . . . . . . . . 7 Targets Rammed 14 | . . . . . . 7 . 7 Kicked 7 | . . . . . . 7 . . Crushed . | . . . . . . . . . Highest Temperature 376 | . 33 . . . 153 248 376 75 Average Temperature 43 | . 17 . . . 78 46 47 17 Received Heat Transfer 1636 | . 459 20 . 9 108 315 225 500 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 14 | . . . . . . 12 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 10 | . . . . 2 2 3 3 . Heat Transferred 3551 | . 50 . . 435 1036 1334 596 100 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . 2 . . . . 5 2 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Peak Influence 1006 | 25 240 121 . 130 604 1006 771 672 Initial 337 | . 16 93 . . 3 254 337 324 Average 315 | 12 64 89 . 36 188 568 444 491 Maximum Alert Level 3 | . 1 . . . 2 3 3 2 Low Security (%) 39 | 100 98 100 . 100 50 . . . Level 1 21 | . 1 . . . 44 21 45 17 Level 2 32 | . . . . . 5 52 53 82 Level 3 6 | . . . . . . 25 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 27 | . 4 . . 1 3 6 4 9 Investigation 5 | . 1 . . . . . 2 2 Extermination 3 | . . . . . . . 1 2 Reinforcement 14 | . 3 . . . 3 4 1 3 Assault 5 | . . . . 1 . 2 . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Distress Signals 9 | . 2 1 . . 2 2 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 141 | . 20 8 . 7 18 38 16 34 Peak Tracking Total 11 | . 3 5 . 5 7 6 4 11 Tactical Retreats 11 | . 2 . . . 3 2 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 7 | . 1 . . . 2 2 2 . Indirectly 2 | . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 52 | . 5 . . . 9 15 21 2 Max in Single Turn 20 | . 2 . . . 4 2 20 1 Garrison Access 3 | . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 31 | . 5 . 1 2 5 8 6 4 Terminals 23 | . 5 . . . 4 7 4 3 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 3 | . . . . . 1 1 1 . Total Hacks 77 | . 12 . 1 2 12 25 13 12 Successful 40 | . 5 . 1 2 4 13 6 9 Failed 37 | . 7 . . . 8 12 7 3 Catastrophic 8 | . 2 . . . 1 2 1 2 Database Lockouts . | . . . . . . . . . Manual 40 | . 12 . 1 . 9 14 2 2 Terminals 59 | . 12 . . . 10 22 8 7 Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . . . . 5 Garrison Access 7 | . . . . . 2 3 2 . Terminal Hacks 29 | . 5 . 1 2 3 12 2 4 Record 7 | . . . . . . 2 1 4 Part Schematic 2 | . . . . . . 2 . . Robot Analysis 8 | . 4 . . . 2 2 . . Open Door 4 | . . . . 2 . 2 . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . . . 2 . . Registered Prototypes 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . . . . 5 Insert Component 2 | . . . . . . . . 2 Analyze 3 | . . . . . . . . 3 Garrison Access Hacks 3 | . . . . . 1 1 1 . Seal Access 3 | . . . . . 1 1 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 24 | . 5 . . . 4 7 5 3 Full Trace Events 4 | . 1 . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 . 2 Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 36 | . . . . . . . 36 . Total Part Build Rating 6 | . . . . . . . 6 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . 2 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . 1 . . . . . . 1 Non-combat 1 | . 1 . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 2 | . 1 . . . . . . 1 parse_system 1 | . . . . . . . . 1 find_recycling 1 | . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total Allies 3 | . . 2 . 1 . . . . Largest Group 2 | . . 2 . 1 1 . . . Highest-Rated Group 42 | . . 42 . 31 31 . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . 6 . 4 . . . . Total Damage 142 | . . 79 . 63 . . . . Kills 2 | . . 1 . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total 6 | . 3 . . . 1 2 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Turns Passed 5827 | 124 1011 154 254 567 729 1337 1066 585 Spaces Moved 4361 | 48 500 195 323 599 571 797 803 525 Core 606 | 20 53 195 216 . . . . 122 Treads 475 | 28 447 . . . . . . . Legs 2926 | . . . 107 599 571 797 449 403 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 354 | . . . . . . . 354 . Fastest Speed 34 | 50 50 50 50 90 90 90 34 45 Average Speed 91 | 124 149 75 75 90 90 90 75 75 Slowest Speed 300 | 160 200 100 100 90 90 90 200 300 Overloaded Moves 119 | . . . . . . . . 119 Propulsion Burnouts 1 | . . . . . . . . 1 Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 3 81 41 49 96 62 97 23 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 3 . . . 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 70 | . . . . . 31 39 . . Terrain Destroyed 498 | . 16 18 . 20 143 176 46 79 Melee . | . . . . . . . . . Projectile 19 | . . . . 5 9 2 . 3 AOE 479 | . 16 18 . 15 134 174 46 76 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total 5777 | 96 638 199 331 625 761 1309 1167 651 Wait 854 | 25 46 4 . 11 144 356 222 46 Move 4353 | 47 499 194 322 598 570 796 802 525 Hop . | . . . . . . . . . Pick Up 73 | 9 9 . 2 4 8 14 17 10 Fast Attach 23 | . 2 . 1 3 . 6 10 1 Attach 59 | 7 4 . 2 1 7 7 15 16 Detach 7 | . . . . . 2 . 3 2 Swap 34 | . 7 . 1 . 3 16 6 1 Drop 49 | . 4 . 1 6 4 14 18 2 Fire 303 | 8 66 1 1 2 18 92 74 41 Melee 7 | . 1 . . . 5 1 . . Ram 7 | . . . . . . . . 7 Kick 7 | . . . . . . 7 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 9) 257 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 1079 | -10/Materials | Core integrity fell below 50% 1098 | -10/Materials | Released all parts (2) 1124 | -10/Materials | Lost 5 parts (1p1n3w) 1135 | -10/Materials | Identified exit to Mines 1136 | -10/Materials | Entered Mines 1137 | -10/Mines | Assembled infested the area 1215 | -10/Mines | Learned location of Storage (-8) 1258 | -10/Mines | Learned location of Zion (-6) 1271 | -10/Mines | Core integrity fell below 20% 1286 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1287 | -10/Mines | Discovered new exit (range 5) 1289 | -10/Mines | Identified exit to Exiles 1290 | -10/Mines | Entered Exiles 1303 | -10/Exiles | Met 8R-AWN 1314 | -10/Exiles | Discovered new exit (range 14) 1319 | -10/Exiles | Identified exit to Mines 1337 | -10/Exiles | Met EX-HEX 1400 | -10/Exiles | Met EX-BIN 1412 | -10/Exiles | Aligned with FarCom system 1413 | -10/Exiles | Given EX-Vault access code 1437 | -10/Exiles | Opened EX-Vault 1443 | -10/Exiles | Found Potential Leg 1445 | -10/Exiles | Found Potential Leg 1453 | -10/Exiles | Found AWS/Thermal 1471 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1544 | -10/Exiles | Stole two prototypes: Potential Leg, AWS/Thermal 1544 | -10/Exiles | Entered Mines 1633 | -9/Mines | Discovered new exit (range 14) 1644 | -9/Mines | Identified exit to Materials 1677 | -9/Mines | Discovered exit to Materials (range 13) 1760 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1787 | -9/Mines | Met a Derelict testing a Signal Generator 1881 | -9/Mines | Learned Materials trap positions 1885 | -9/Mines | Found the Drone Emporium 1903 | -9/Mines | Found Prototype Device 1903 | -9/Mines | Identified Thief Drone Bay 2111 | -9/Mines | Entered Materials 2111 | -8/Materials | Accompanied by 1 ally 2111 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2112 | -8/Materials | Loaded intel: 22 trap records 2706 | -8/Materials | Discovered new exit (range 5) 2708 | -8/Materials | Identified exit to Factory 2728 | -8/Materials | Build established: Skirmisher 2826 | -8/Materials | Discovered new exit (range 14) 2837 | -8/Materials | Identified exit to Storage 2840 | -8/Materials | Entered Storage 3640 | -8/Storage | First assault squad dispatched 3705 | -8/Storage | AWS/Thermal suddenly broke down 3743 | -8/Storage | Destroyed 9 combat bots 3776 | -8/Storage | Learned location of Armory (-3) 3853 | -8/Storage | Discovered exit to Factory (range 16) 3909 | -8/Storage | Identified exit to Recycling 4104 | -8/Storage | Build established: Hacker-Skirmisher 4177 | -8/Storage | Entered Factory 4177 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4179 | -7/Factory | FarCom data flow suspended 4331 | -7/Factory | Fabricated Adv. Weight Redist. System (x2) 4544 | -7/Factory | Build established: Hacker-Mutant 5238 | -7/Factory | Discovered new exit (range 3) 5243 | -7/Factory | Entered another Factory area 5243 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5268 | -6/Factory | Build established: Hacker-Bomber 5593 | -6/Factory | First assault squad dispatched 5643 | -6/Factory | Lost 7 parts (1p1n1u4w) 5740 | -6/Factory | Lost 3 parts (1n1u1w) 5806 | -6/Factory | Core integrity fell below 50% 5824 | -6/Factory | Core integrity fell below 20% 5828 | -6/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- U-05 Engineer builds a Wall. Coil Gun blown off. Hvy. Plasma Cannon blown off. E-15 Imp destroyed. Manufacturing Mainframe disabled. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. I-36 Angel unfolds itself. Imp. Medium Armor Plating destroyed. Hacking Suite destroyed. Adv. Heat Sink destroyed. Knocked back. Critical hit (Burn: +50). Hacking Suite destroyed. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+2). Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????? ??????????????????? | | ?????????????? ??????????????????? | | ?????????????# ??????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | +############# #######???????????? | | #???????????? | | #???????????? | | #???????????? | | #???????????? | | #???????????? | | ############# | | ## # | | +############" ## % # | | ### ## [ # | | ## "%# ! % # | | ## "# H !][ # | | ## # g """ # | | ## kg# g """" # | | ## %gplb """ # | | ## # g@ """" # | | ## # % # | | ## % # """ # | | ## # "" """" # | | ############### "## S"" """" # | | ! #????# #?# "" """" # | | #????# #?# ?# | | " #????# #?##########?? | | " #????# #############? | | " ###??# # ? | | " # #### # ? | | " # ## # # | | " ### ## # # | | " ! # # # ! # # | | " ! # # # ! / # | | " =# ### # # | | %!# ### # # | | #+#+########### # ? | | # # ? | | # # ? | | # ^ = """############## | | # """ # | | # ^ R"# # | | # """# # | | # """"" # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 2 Particle Charging 22 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Adv. Weight Redist. System | -8/Storage | Hacked Force Field | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Everything Is Under Control It Was An Accident, I Swear Just What I Needed Significant Disruption root@ Challenges ------------ None Game ------ Seed Petra Manual? 1 Play Time 01:50:21 Cumulative 19.2 hours Start 2024.11.22 @ 15:24:30 End 2024.11.23 @ 15:16:01 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f99252d8-f7a5-4578-8f73-e66cabdc09b9