Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.26 @ 22:21:22 Player: animal_waves Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2075) 2075 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (583) 583 TOTAL SCORE: 5048 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 464 Friendly Fire -40 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 87/100 System Corruption 14% Temperature Cool (121) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (4) ---- Heavy Ion Engine Improved EM Shotgun Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Improved Targeting Computer Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 88 | 8 2 13 29 36 Power 9 | 2 1 1 4 1 Engine 9 | 2 1 1 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 30 | 2 . 5 11 12 Treads 6 | 2 . 4 . . Leg 24 | . . 1 11 12 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 3 2 4 Device 3 | . 1 2 . . Storage 3 | 1 . . . 2 Processor 4 | . . 1 1 2 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 38 | 3 . 4 12 19 Energy Gun 7 | 1 . 1 2 3 Energy Cannon 15 | . . . 7 8 Ballistic Gun 15 | 2 . 3 3 7 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 5 | . . . 3 2 Parts Lost 30 | . . 5 6 19 Power 3 | . . 1 . 2 Propulsion 14 | . . 2 1 11 Utility 4 | . . . 2 2 Weapon 9 | . . 2 3 4 Highest Loss Streak 9 | . . 5 2 9 Average Slot Usage (%) 94 | . 98 96 93 91 Engine 10 | . 14 10 10 8 Treads 7 | . 28 18 2 . Leg 17 | . . . 19 32 Device 6 | . 12 22 5 . Storage 10 | . 14 11 11 8 Processor 13 | . . 11 16 17 Hackware 6 | . . . 8 8 Energy Gun 1 | . . 3 1 3 Energy Cannon 9 | . . . 14 7 Ballistic Gun 9 | . 28 18 4 5 Naked Turns 22 | . . . . 22 Heaviest Build 24 | 13 16 19 20 24 Greatest Support 55 | 40 40 43 40 55 Greatest Overweight (x) 6 | 2 . 6 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 Average Capacity 6 | 5 6 6 6 6 Most Carried 8 | 2 6 6 6 8 Average Carried 5 | . 2 4 5 6 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | . 6 6 6 4 Class Distribution -------------------- 45% | Mutant 23% | Commander-Mutant 13% | Scavenger-Skirmisher 11% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1797 | 185 241 202 626 543 Remotely . | . . . . . Salvage Created 3066 | . 201 288 1184 1393 Parts 190 | . 19 18 73 80 Haulers Intercepted 8 | . . . 4 4 Recyclers Shooed 6 | . . 1 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 52 | . 7 6 18 21 Guns 34 | . 7 6 13 8 Cannons 15 | . . . 5 10 Classes Destroyed 11 | . 3 1 5 2 Worker 10 | . . . 4 6 Builder 2 | . . . 1 1 Tunneler 1 | . . . . 1 Hauler 8 | . . . 4 4 Recycler 2 | . . . 2 . Operator 4 | . . . 1 3 Watcher 3 | . 1 . 2 . Swarmer 11 | . 4 . 4 3 Grunt 31 | . 3 3 10 15 Sentry 9 | . . 3 4 2 Hunter 1 | . . . . 1 Best Kill Streak 13 | . 3 1 13 8 Combat Bots Only 4 | . 3 1 4 4 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 4633 | . 261 722 1055 2595 Core 934 | . 43 127 213 551 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 82 . 15 . Volleys Fired 237 | . 21 23 102 91 Largest 2 | . 2 2 2 2 Hottest 136 | . 40 79 136 136 Shots Fired 454 | . 42 46 191 175 Gun 326 | . 42 46 118 120 Cannon 128 | . . . 73 55 Launcher . | . . . . . Special . | . . . . . Kinetic 273 | . 42 40 112 79 Thermal 140 | . . 6 79 55 Explosive . | . . . . . Electromagnetic 41 | . . . . 41 Robot Hit Streak 37 | . 4 18 29 37 Robot Miss Streak 4 | . 2 2 4 3 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 3 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 319 | . 26 38 117 138 Core Hits 133 | . 12 13 43 65 Critical Hits 12 | . . . 5 7 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 8 | . . . 4 4 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5774 | . 295 478 2081 2920 Guns 3629 | . 295 478 1240 1616 Cannons 1733 | . . . 841 892 Explosions 412 | . . . . 412 Melee . | . . . . . Ramming . | . . . . . Kinetic 2771 | . 295 391 1178 907 Thermal 2294 | . . 87 903 1304 Explosive . | . . . . . Electromagnetic 709 | . . . . 709 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . 1 2 14 Average Corruption 1 | . . 1 1 13 Corruption Purged . | . . . . . Effects 18 | . . . 14 4 Message Errors 5 | . . . 5 . Matter Fused 2 | . . . . 2 Heat Flow Errors 5 | . . . 4 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 4 | . . . 4 . Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 92 | . . . 30 62 Projectiles 42 | . . . 30 12 Explosions 50 | . . . . 50 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 139 | . . . . 139 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 314 | . . 24 242 314 Average Temperature 84 | . . 8 69 107 Received Heat Transfer 1914 | . 96 243 387 1188 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 2 . 4 Heat Transferred 3878 | . . 222 1665 1991 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 779 | . 208 184 779 659 Average Influence 342 | . 43 96 465 424 Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 34 | 100 96 100 15 . Level 1 22 | . 3 . 23 44 Level 2 38 | . . . 51 55 Level 3 4 | . . . 9 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 2 3 4 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 9 | . 2 2 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 8 | . 4 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 120 | . 15 11 43 51 Peak Tracking Total 9 | . 5 4 4 9 Tactical Retreats 14 | . 2 . 3 9 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 5 | . . 1 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 7 | . . . 5 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 20 | . 3 2 13 2 Terminals 15 | . 3 2 9 1 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 7 5 29 7 Successful 35 | . 7 3 19 6 Failed 13 | . . 2 10 1 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 15 | . 1 3 11 . Terminals 38 | . 7 5 23 3 Fabricators . | . . . . . Repair Stations 8 | . . . 4 4 Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 25 | . 7 3 13 2 Robot Analysis 4 | . 2 1 1 . Prototype ID Bank 2 | . 1 . 1 . Open Door 4 | . . . 4 . Level Access Points 1 | . . . 1 . Branch Access Points 2 | . 1 1 . . Alert Level 1 | . 1 . . . Locate Traps 2 | . . . 2 . Reprogram Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Patrol Status 1 | . . . . 1 Zone Layout 6 | . 1 1 3 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 4 4 Scan Component 4 | . . . 2 2 Repair 4 | . . . 2 2 Recycling Unit Hacks 2 | . . . 2 . Report Inventory 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 2 5 2 Full Trace Events 4 | . . . 3 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 2 2 Time 179 | . . . 102 77 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 1 Highest-Rated Group 88 | . . . 88 8 Highest-Rated Ally 16 | . . . 16 8 Total Orders . | . . . . . Ally Attacks 100 | . . . 94 6 Total Damage 1054 | . . . 989 65 Kills 20 | . . . 19 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 4 | . 2 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 3646 | 96 575 344 1798 833 Spaces Moved 1874 | 55 300 135 1009 375 Core 87 | 10 . 9 . 68 Treads 551 | 45 300 121 85 . Legs 1236 | . . 5 924 307 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 150 120 50 Average Speed 130 | 150 160 171 123 107 Slowest Speed 350 | 160 160 350 160 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 49 13 95 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . . 8 Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . . 8 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2617 | 65 354 199 1375 624 Wait 336 | . 22 25 194 95 Move 1870 | 54 299 134 1008 375 Hop . | . . . . . Pick Up 44 | 1 8 3 16 16 Fast Attach 25 | 6 . . 10 9 Attach 22 | . 1 7 4 10 Detach . | . . . . . Swap 41 | 2 1 6 15 17 Drop 41 | 2 2 1 26 10 Fire 237 | . 21 23 102 91 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 12) 395 | -10/Materials | Identified exit to Mines 645 | -10/Materials | Discovered new exit (range 9) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Utility x2 750 | -9/Materials | Identified exit to Mines 750 | -9/Materials | Identified exit to Storage 946 | -9/Materials | Lost 5 parts (1p2n2w) 1016 | -9/Materials | Entered Storage 1206 | -9/Storage | Build established: Scavenger-Skirmisher 1324 | -9/Storage | Core integrity fell below 50% 1525 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1802 | -9/Storage | Build established: Commander-Mutant 1842 | -9/Storage | Repaired Adv. Beam Cannon 1910 | -9/Storage | Discovered new exit (range 16) 2379 | -9/Storage | Repaired Adv. Beam Cannon 2523 | -9/Storage | Core integrity fell below 20% 2561 | -9/Storage | Identified exit to Materials 2661 | -9/Storage | Build established: Mutant 2814 | -9/Storage | Entered Materials 2814 | -8/Materials | Accompanied by 1 ally 2814 | -8/Materials | Evolved 2 slots: Propulsion x2 2912 | -8/Materials | Repaired Adv. Beam Cannon 2940 | -8/Materials | Repaired Sml. Storage Unit 3347 | -8/Materials | Lost 6 parts (4n2w) 3587 | -8/Materials | Build established: Scavenger-Mutant 3587 | -8/Materials | Core integrity fell below 50% 3604 | -8/Materials | System corruption reached 10% 3608 | -8/Materials | Released all parts (4) 3612 | -8/Materials | Core integrity fell below 20% 3639 | -8/Materials | Lost 9 parts (1p4n2u2w) 3647 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. EM Shotgun destroyed. System corrupted by crushing effect (+5). Acquired 10 matter. Acquired 5 matter. K-01 Serf collects debris. System corrupted: Matter fused (-9). Adv. Signal Interpreter destroyed. System corrupted by crushing effect (+2). Released Hacking Suite. Released Med. Storage Unit. Released Adv. Beam Cannon. K-01 Serf collects debris. U-05 Engineer builds a Door. Acquired 9 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Matter fused (-8). Acquired Adv. Visual Processing Unit. Acquired Imp. Datajack. System corrupted: Heat flow error (+252). Map ----- +----------------------------------------------------+ | #???????# """" #???????????????? | | "" ######### =!#???????????????? | | T" # =!#???????????????? | | "" + = *=! ! #???????????????? | | """ # % / %==[ #???????????????? | | """ #"#/####! #######+#######???????????????? | | """ # # #???#[%%*= #??????????????????? | | # "" *" #???#%"T=%=#??????????????????? | | ######### " ]=* #???#[= *| #??????????????????? | | ????????# ""]!![[ #####= ! !#??????????????????? | | ????????# !%!/%%! + [ #??????????????????? | | ????????# """==#%!/##### % #??????????????????? | | ????????# """ =#%!=#???##############????????????? | | ????????# """ #/!*#???????? #????????????? | | ????????# # % #???????? #????????????? | | ????????######## ######## #????????????? | | ???????????????# # #????????????? | | ???????????????# + #????????????? | | ???????? # ! #????????????? | | ????? ############### # #????????????? | | ????????????????????????#b#? #????????????? | | ??????????????????????### ###########????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#ggT +????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????# !#????????????????????? | | ??????????????????#######+######?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """"""""" !#?????????????????? | | ??????????????????# """"" #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed SalvageZioniteMicroactuators Manual? 0 Play Time 00:40:43 Cumulative 14.2 hours Start 2020.05.26 @ 21:42:46 End 2020.05.26 @ 22:21:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83c8517e-b40c-4a2b-8378-ecd52d5653da