Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 18:33:10 Player: Petvaria Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (154) 770 Value Destroyed (5417) 5417 Prototype IDs (60) 1200 Alien Tech Used (12) 2400 Bonus (38214) 38214 TOTAL SCORE: 59701 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1314 Hunted by Unchained 500 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 361/1600 Matter 264/425 Energy 483/485 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Compact Particle Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Gravity Neutralizer Experimental Core Analyzer Experimental Core Analyzer Architect God Chip A > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Advanced Reaction Control System Graphene Brace Advanced Force Field Architect God Chip A Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Gravity Neutralizer Experimental Core Analyzer Experimental Core Analyzer Architect God Chip A > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced Reaction Control System Graphene Brace Advanced Force Field Architect God Chip A [Rating: 248] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Experimental Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Datajack Energy Gun Sigix Sheargun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Utility 10 | . . 1 1 2 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 199 | 8 10 45 28 13 . 3 . 1 3 1 1 . . . . 16 . 6 . 1 2 . 9 . 15 . . 8 . 2 8 . 4 5 3 7 Power 22 | 1 1 5 5 . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . 1 1 . 1 . 2 1 Engine 7 | 1 1 3 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 8 | . . 2 4 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . 2 1 Propulsion 53 | 2 2 20 11 5 . 2 . . . . . . . . . 4 . . . . . . 2 . 1 . . 1 . 1 2 . . . . . Treads 30 | 2 1 16 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . 1 . 5 . 2 . . . . . . . . . 4 . . . . . . 2 . 1 . . 1 . 1 2 . . . . . Utility 85 | 3 4 7 6 7 . 1 . . 3 1 1 . . . . 9 . 4 . . 1 . 5 . 14 . . 5 . . 4 . 2 4 . 4 Device 35 | 2 2 3 2 1 . . . . 2 1 . . . . . 4 . 2 . . 1 . . . 8 . . 2 . . 1 . 1 3 . . Storage 6 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Processor 15 | . 1 2 . 1 . 1 . . 1 . . . . . . . . . . . . . 1 . 1 . . 2 . . 1 . 1 1 . 2 Hackware 17 | . . . . 3 . . . . . . 1 . . . . 4 . 1 . . . . 3 . 3 . . . . . 1 . . . . 1 Protection 12 | . . 2 3 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 3 13 6 1 . . . 1 . . . . . . . 2 . 1 . 1 . . 1 . . . . 2 . . 1 . 1 1 1 2 Energy Gun 7 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Energy Cannon 5 | . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Ballistic Gun 15 | 1 2 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 39 | . . 6 . . . 1 . . 2 . . . . . . 4 . 2 . . 4 . 1 . 3 . . 7 . 1 3 1 1 . . 3 Parts Lost 16 | . 2 3 3 . . . . . . . . . . . . 3 . . . . . . 1 . . . 1 . . . 2 . 1 . . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 7 | . 1 . 2 . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . . . . . Weapon 4 | . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 3 2 . . . . . . . . . . . . 3 . . . . . . 1 . . . 1 . . . 1 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 12 14 14 9 10 9 10 10 10 10 8 8 8 9 9 9 10 8 9 10 10 10 8 9 10 13 13 12 13 12 12 13 11 12 12 12 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 2 1 2 3 2 3 3 2 Propulsion 3 | . 4 4 5 4 5 4 3 3 3 3 2 2 2 2 2 1 3 2 3 3 3 3 2 2 1 2 2 2 2 1 2 3 1 . . . Utility 5 | . 1 4 5 4 4 4 5 5 5 5 4 4 4 5 5 4 4 3 3 4 4 4 4 4 6 9 9 8 8 8 6 5 4 5 6 7 Weapon 1 | . 4 3 1 . . . 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 . . . . . . . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 6 13 2 1 . 3 . 1 1 . . . . . . 3 . 2 1 . 2 . . 1 2 . . 1 . . 2 1 4 . . 7 Power 5 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 Propulsion 10 | . 1 3 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Utility 17 | . . . 1 . . . . . 1 . . . . . . 2 . 1 . . 2 . . . 1 . . . . . 1 1 3 . . 4 Weapon 19 | . 5 9 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 1 Tool/Special 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 98 99 98 100 100 100 99 99 100 99 100 100 100 100 96 94 97 100 100 99 100 99 96 97 100 100 97 100 88 93 95 81 79 81 80 Engine 2 | . 14 6 . . . . . . . . . . . . . 3 5 3 . . . . . . . . . . . . . . . . . . Core 4 | . . 4 8 7 7 7 7 7 7 7 6 6 6 6 6 1 . 1 5 5 2 . 3 5 5 5 5 5 5 1 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 1 . . . . . . 1 4 8 9 9 9 9 Treads 10 | . 21 24 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 29 30 30 30 30 30 30 33 33 33 33 33 35 35 35 35 35 35 35 35 36 36 36 36 36 36 34 30 30 12 . . . Device 10 | . 13 2 8 3 7 7 7 7 6 7 6 6 6 6 6 8 11 11 11 11 10 11 9 5 14 21 21 14 15 12 16 17 18 17 18 17 Storage 7 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 7 9 9 7 Processor 6 | . . 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 2 8 9 10 Hackware 8 | . . . . 17 15 15 15 15 15 15 19 20 20 20 20 17 17 17 17 17 17 17 20 21 15 15 15 15 15 14 13 13 5 . . . Protection 5 | . . 7 9 7 7 7 7 6 6 7 6 6 6 6 6 6 5 3 5 5 5 5 5 6 5 . . 3 5 5 7 8 3 . . . Energy Gun 3 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 26 27 26 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . 4 5 2 . . 2 5 3 5 5 . 4 2 . . . . . . Ballistic Gun 6 | . 16 20 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 7 7 7 7 6 7 7 6 6 6 6 6 3 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 6 7 7 7 7 7 7 6 6 6 6 6 4 5 5 5 5 5 4 . . . . . . . . . . . . . . Peak Build Rating 248 | 9 10 21 29 42 42 46 46 46 52 48 51 51 52 52 52 68 67 77 77 77 79 80 95 96 113 113 113 118 115 136 156 157 225 242 242 248 Average Rating 73 | 5 7 18 26 39 42 43 46 45 45 46 50 51 51 52 52 61 67 73 76 77 76 77 92 92 103 113 112 111 115 119 149 156 189 240 241 241 On Entrance 82 | . 7 10 21 29 42 42 46 46 46 46 46 51 51 52 52 52 67 67 76 77 77 77 77 90 96 113 113 106 115 115 116 156 157 223 242 239 Avg Prop Armor Cover (%) 9 | . 13 15 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 14 29 39 41 21 21 21 21 23 21 21 21 21 21 21 21 31 23 33 33 33 30 30 34 34 42 42 42 41 48 40 64 64 64 71 71 71 Greatest Support 92 | 40 40 69 92 21 21 23 22 23 22 22 28 28 28 28 28 35 35 36 36 36 36 36 45 42 58 45 45 57 57 41 74 71 76 76 76 76 Greatest Overweight (x) 3 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 14 15 15 13 Most Carried 15 | 6 15 15 15 15 10 10 10 10 10 10 9 8 9 9 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 13 14 15 Average Carried 12 | 1 12 14 14 9 10 9 10 9 9 10 8 8 8 9 9 9 10 8 9 10 9 10 9 9 12 15 15 14 15 13 14 14 12 12 12 12 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 10 10 10 10 10 10 10 8 8 9 9 9 10 10 9 10 10 10 10 10 10 15 15 15 15 15 15 15 15 14 13 13 4 Class Distribution -------------------- 54% | Hacker-Sprinter 22% | Scavenger-Mutant 15% | Mutant 7% | Alien-Sigix Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Matter Collected 5578 | 290 364 1509 842 130 . 10 34 16 99 157 . . 59 . . 170 . 118 143 88 76 . 250 . 181 87 64 . 124 . 296 . 336 . . 135 Remotely 40 | . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7501 | 155 840 1922 1771 45 . 56 . 16 . . . . . . . 147 . 118 . . 128 . . . 181 . . . 10 . 235 . 916 . . 961 Parts 425 | 12 57 134 78 3 . 1 . . . . . . . . . 7 . . . . . . . . 4 . . . . . 6 . 27 . . 96 Haulers Intercepted 17 | . 2 6 3 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Recyclers Shooed 12 | . 3 3 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 5 . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 101 | . 16 35 27 . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . 10 . . 8 Guns 83 | . 16 29 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 8 Cannons 12 | . . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . AOE 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 2 6 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . Worker 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 6 3 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Recycler 14 | 1 1 4 6 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Operator 7 | . 2 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 4 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 25 | . 3 8 9 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 39 | . 13 15 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 16 | . . 10 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 7 | 3 5 7 4 1 . 1 . 4 . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . 1 . 6 . . 3 Combat Bots Only 6 | . 5 6 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . 6 . . 3 Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 . 2 . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . 1 . 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1555 | . 64 209 183 8 . . 2 18 . 1 . 4 . . 3 25 . 2 4 6 . 11 9 . 4 6 16 . 1 2 12 . 294 9 5 657 Missed 501 | . 16 42 47 6 . . . 8 . . . 2 . . 2 12 . 1 2 4 . 6 4 . 3 2 10 . 1 1 6 . 90 2 1 233 Hits 1054 | . 48 167 136 2 . . 2 10 . 1 . 2 . . 1 13 . 1 2 2 . 5 5 . 1 4 6 . . 1 6 . 204 7 4 424 Melee 55 | . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 12 3 . 34 Projectile 999 | . 48 162 136 2 . . 2 10 . 1 . 2 . . 1 13 . 1 2 2 . 5 4 . 1 4 6 . . 1 6 . 192 4 4 390 Critical Strikes 74 | . . 7 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 9 1 . 51 Damage Taken 11023 | . 537 2083 1847 30 . 20 30 191 . 14 . 29 . . 12 481 . 18 41 34 . 82 148 . 201 78 96 . . 29 187 . 1563 67 23 3182 Core 2655 | . 118 250 184 . . . 30 86 . 14 . 14 . . . 146 . . 27 20 . 48 . . 19 23 17 . . . 95 . 457 9 7 1091 Absorbed by Shields 4536 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1138 72 27 3299 Redirected to Shielding 245 | . . . . 8 . . . . . . . . . . . 35 . . . . . . . . 123 . . . . 26 20 . 33 . . . Ignored by Resistances 9583 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2545 143 53 6842 Regen/Repaired (Parts) 657 | . . . 207 17 . . . . 168 . . . . . . 51 . . . . . . 35 . . . . 78 . . 101 . . . . . Core Remaining (%) 70 | 100 52 37 66 . . . . . . 81 . . . . 98 . . . . . . 68 . . . . . . 94 100 . . 61 . . 22 Volleys Fired 807 | 10 83 160 126 . . . . 9 . . . . . . . 11 . 8 2 18 . 5 27 . 15 65 2 . 67 . 2 . 56 16 18 107 Largest 3 | 2 2 2 2 . . . . 1 . . . . . . . 1 . 1 1 1 . 1 1 . 1 1 1 . 1 . 1 . 2 3 1 3 Hottest 300 | 60 60 66 91 . . . . 36 . . . . . . . 90 . 90 90 90 . 90 90 . 90 90 90 . 90 . 20 . 200 300 100 300 Shots Fired 1366 | 11 164 314 213 . . . . 8 . . . . . . . 11 . 9 2 18 . 5 27 . 14 67 2 . 67 . 2 . 103 20 18 291 Gun 1039 | 11 164 274 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 20 18 291 Cannon 317 | . . 40 55 . . . . . . . . . . . . 11 . 9 2 18 . 5 27 . 14 67 2 . 67 . . . . . . . Launcher 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kinetic 620 | 10 139 313 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 305 | . 25 1 55 . . . . . . . . . . . . 11 . 9 2 18 . 5 27 . 14 67 2 . 67 . 2 . . . . . Explosive 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 432 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 20 18 291 Robot Hit Streak 19 | 6 11 19 11 . . . . 2 . . . . . . . . . 4 . . . . . . . 6 . . 1 . . . 14 10 . 14 Robot Miss Streak 10 | 1 3 3 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . 9 . . . 10 . . 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 10 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 744 | 9 110 214 133 5 . 3 . 3 . . . . . . . 6 . 3 . . 11 . 2 . 9 2 . . 1 . 8 . 61 6 . 158 Core Hits 311 | 8 49 78 56 1 . 1 . 6 . . . . . . . 1 . 1 . . 2 . . . 2 . . . 1 . 2 . 23 . . 80 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 3 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . 1 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Melee Attacks 272 | . . 3 1 29 . 6 4 3 21 13 1 . . . 17 51 . . . 14 11 20 5 . 18 . . . 6 . 26 7 15 . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 145 | . . 3 . 28 . 6 4 3 21 13 1 . . . 17 49 . . . . . . . . . . . . . . . . . . . . Piercing 119 | . . . . . . . . . . . . . . . . . . . . 14 11 19 3 . 18 . . . 6 . 26 7 15 . . . Sneak Attacks 16 | . . . 1 3 . 1 . . . . . . . . . 5 . . . . . . 2 . 2 . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23643 | 87 1147 3360 2184 252 . 146 . 456 . . . . . . . 275 . 106 . . 741 . . . 565 33 . . 34 . 538 . 4558 614 11 8536 Guns 19146 | 87 1124 2855 1507 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4423 614 . 8536 Cannons 1312 | . . 483 656 . . . . . . . . . . . . . . 106 . . . . . . . 33 . . 34 . . . . . . . Explosions 456 | . . . . . . . . 456 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2517 | . . . . 252 . 146 . . . . . . . . . 275 . . . . 741 . . . 565 . . . . . 538 . . . . . Ramming 212 | . 23 22 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 . 11 . Kinetic 5844 | 72 927 3338 1507 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1026 | . 197 . 656 . . . . . . . . . . . . . . 106 . . . . . . . 33 . . 34 . . . . . . . Explosive 456 | . . . . . . . . 456 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14246 | . . . . 252 . 146 . . . . . . . . . 275 . . . . . . . . . . . . . . . . 4423 614 . 8536 Piercing 1844 | . . . . . . . . . . . . . . . . . . . . . 741 . . . 565 . . . . . 538 . . . . . Highest Corruption 17 | . . 2 . . 6 6 6 6 6 . . 1 1 1 1 7 17 17 17 17 17 17 . 8 8 8 8 8 . . . . 2 . . 1 Average Corruption 6 | . . 1 . . 6 6 6 6 6 . . 1 1 1 1 6 9 17 17 17 17 17 . 8 8 8 8 8 . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 143 | . . 16 . . 1 3 5 6 2 . . . 3 . 4 11 1 16 5 17 2 21 . 1 9 14 4 . . . . . 2 . . . Message Errors 36 | . . 3 . . 1 2 1 1 1 . . . 2 . 2 2 1 2 1 5 . 4 . . 1 6 . . . . . . 1 . . . Matter Fused 36 | . . 7 . . . . . 3 1 . . . . . . 1 . 6 1 4 . 7 . . 3 3 . . . . . . . . . . Heat Flow Errors 11 | . . 1 . . . . . 1 . . . . . . . . . . 2 1 . 4 . . 1 1 . . . . . . . . . . Energy Discharges 18 | . . 1 . . . 1 1 . . . . . . . 1 3 . 1 . 1 . 4 . 1 1 1 2 . . . . . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . 2 . . . . 2 . . . . . 1 . . 1 . 4 . 1 . 2 . . . 1 2 . . . . . . . . . Data Loss (major) 7 | . . 1 . . . . 1 . . . . . . . 1 . . . . 1 2 . . . 1 . . . . . . . . . . . Misfires 5 | . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 282 | . . 8 . 51 . . . 69 . . . . . . . 55 . 11 . . . . . . 55 . . . . . 10 . 23 . . . Projectiles 19 | . . 8 . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Explosions 69 | . . . . . . . . 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 194 | . . . . 51 . . . . . . . . . . . 55 . . . . . . . . 55 . . . . . 10 . 23 . . . Knockbacks 6 | . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . 3 1 . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 12 | . 6 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . 6 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | 20 12 381 20 . . . . 238 . . 2 2 2 2 2 410 . 40 267 157 . 234 150 . 174 143 33 . 44 . . . 72 34 . . Average Temperature 52 | 10 7 54 4 . . . . 90 . . 2 2 2 2 2 75 . 12 126 40 . 91 34 . 66 24 14 . 12 . . . 39 25 . . Received Heat Transfer 1936 | . 252 726 783 9 . . . . . . . . . . . 81 . . . 9 . . . . . 21 . . . 9 . . 42 . 4 . Effects 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1819 | . 450 . 1184 . . . . . . . . . . . . . . 111 . . . . . . . 37 . . 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . 1 2 1 . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 3 2 1 5 5 4 . Low Security (%) 43 | 100 80 27 38 100 100 100 . . . . 100 . . . . 35 100 100 . . . . . 100 100 . . . . . . 20 19 . . . Level 1 37 | . 19 66 61 . . . . . . . . . . . . 57 . . . . . . 32 . . . . . . . . 79 29 . . . Level 2 12 | . . 6 . . . . . . . . . . . . . 7 . . . . . . 67 . . . . . . . 100 . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . 43 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 56 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 2 . . Peak Influence 2207 | 10 287 413 371 101 6 15 . . . . 53 . . . . 507 138 94 . . . . 498 136 199 . . . . 900 557 275 2207 1603 1160 . Initial 1324 | . . 32 170 46 1 4 . . . . . . . . . 176 138 89 . . . . 498 136 88 . . . . 900 506 270 67 1324 1100 . Average 301 | 1 125 249 216 40 2 3 . . . . 29 . . . . 254 137 37 . . . . 414 135 64 . . . . 900 508 236 1026 1329 1106 . Influence Increases 9460 | 25 549 1060 917 266 15 23 . 90 . 45 54 15 . . 150 891 . 104 45 105 5 225 631 . 317 90 . . 65 900 410 60 1065 108 230 1000 Destroy 0b10 Robot/C 1880 | . 320 700 540 . . . . 80 . . . . . . . . . . . . . . . . . . . . . . . . 220 . 20 . Destroy 0b10 Robot/NC 270 | 25 40 95 50 5 . 5 . . . . . . . . . 10 . 5 . . 5 . . . 10 . . . 5 . 10 . 5 . . . Destroy Leader 482 | . 78 194 136 2 . 2 . 10 . . . . . . . . . . . . . . . . 4 . . . . . 4 . 52 . . . Successful Hack 266 | . 6 30 22 60 . . . . . . 38 . . . . 18 . 16 . . . . 26 . 39 . . . . . . . 11 . . . Disable Machine 525 | . . 30 15 15 . 15 . . . . . . . . . 45 . 30 . . . . 30 . 30 . . . . . 30 15 105 15 30 120 Destroy Structure 1357 | . . 11 4 19 . 1 . . . . 1 . . . . 98 . 8 . . . . 50 . 24 . . . . . 51 15 42 78 90 865 Advance Influence 1500 | . . . . . . . . . . . . . . . . 150 . . . . . . 450 . . . . . . 900 . . . . . . Partial Spotted 465 | . . . . 30 15 . . . . . 15 . . . . 30 . 15 . . . . . . 60 . . . . . 165 30 90 . . 15 Lose Combat Pursuer 2715 | . 105 . 150 135 . . . . . 45 . 15 . . 150 540 . 30 45 105 . 225 75 . 150 90 . . 60 . 150 . 540 15 90 . Influence Decreases 10368 | 25 472 733 1218 366 12 29 . 50 40 45 21 43 5 . 107 539 267 228 49 105 5 148 319 263 244 280 9 . 65 . 830 420 240 1013 778 1400 Entered New Map 4355 | . . 45 234 57 2 2 . . 40 . . 13 2 . . 17 257 39 3 . . . 29 253 38 74 2 . . . 394 210 53 883 578 1130 Time Decay 4965 | 25 452 658 654 198 10 27 . 50 . 45 21 20 3 . 107 392 10 189 46 105 5 148 180 10 206 206 7 . 65 . 416 60 110 130 140 270 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 100 . . . . . . 100 . . . . . . . . . . . . . Lost Part 150 | . 20 30 30 . . . . . . . . . . . . 30 . . . . . . 10 . . . . . . . 20 . 10 . . . Lost Ally 80 | . . . . 10 . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . 60 . Purge Threat 618 | . . . 300 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 67 . . . Squads Dispatched 66 | . 4 4 2 2 . 1 . . . . . . . . . 9 . 2 . . . . 2 . 3 . . . . . . 4 18 9 6 . Investigation 14 | . 2 . . 1 . 1 . . . . . . . . . 3 . 1 . . . . . . 1 . . . . . . . 1 1 3 . Extermination 11 | . . . . 1 . . . . . . . . . . . 3 . 1 . . . . 1 . 1 . . . . . . 1 2 1 . . Reinforcement 20 | . 2 4 2 . . . . . . . . . . . . 3 . . . . . . 1 . 1 . . . . . . 3 2 . 2 . Assault 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 6 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Distress Signals 31 | . 2 3 9 1 . . . . . . . . . . 1 3 . . . . . . . . 1 . . . . . 5 . 4 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 471 | . 33 56 54 18 3 . 1 4 . 2 1 2 . . 9 40 6 1 3 7 . 15 12 6 9 9 9 . 9 1 22 3 82 10 11 33 Peak Tracking Total 36 | . 7 7 5 5 3 . 1 4 . 3 1 2 . . 5 9 6 2 3 4 . 11 10 6 12 4 9 . 5 3 5 3 36 13 11 20 Tactical Retreats 77 | . 5 . 6 4 . . . . . 1 . 1 . . 3 13 . 1 3 3 . 3 2 . 3 4 . . 1 . 7 . 9 1 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Traps Triggered 19 | . 2 1 . 2 . 3 . . . . . . . . . 2 . . . . . . 3 . 3 . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Machines Disabled 37 | . . 3 1 1 . 1 . . . . . . . . . 3 . 2 . . . . 2 . 2 . . . . . 2 1 7 1 3 8 Max in Single Turn 1 | . . 1 1 1 . 1 . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 1 1 1 1 1 Garrison Access 12 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . 1 . . . . . 4 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Machines Accessed 94 | . 2 6 9 8 . . . 1 . . 4 . 2 3 . 13 . 8 1 2 4 . 12 . 5 . . 2 . . 4 2 4 1 1 . Terminals 45 | . 2 5 6 5 . . . . . . 2 . . . . 6 . 3 . . . . 8 . 2 . . . . . . 1 4 . 1 . Fabricators 7 | . . . . 1 . . . . . . . . . . . 3 . 1 . . . . . . 2 . . . . . . . . . . . Repair Stations 8 | . . . 1 1 . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 1 2 1 . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . 1 . . . . . 3 1 . 1 . . Total Hacks 245 | . 3 20 26 19 . . . 1 . . 6 . 6 26 . 30 . 23 1 8 17 . 23 . 12 . . 2 . . 5 5 8 1 3 . Successful 174 | . 1 10 15 16 . . . 1 . . 6 . 6 26 . 16 . 14 1 8 17 . 12 . 10 . . 2 . . 5 2 5 1 . . Failed 71 | . 2 10 11 3 . . . . . . . . . . . 14 . 9 . . . . 11 . 2 . . . . . . 3 3 . 3 . Catastrophic 10 | . . . . 1 . . . . . . . . . . . 2 . 3 . . . . 2 . . . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 3 10 16 6 . . . . . . 1 . . . . 12 . 6 . . . . 14 . 4 . . 1 . . . 3 3 . . . Terminals 96 | . 3 13 18 12 . . . . . . 4 . . . . 10 . 5 . . . . 14 . 3 . . . . . . 3 8 . 3 . Fabricators 27 | . . . . 3 . . . . . . . . . . . 12 . 4 . . . . . . 8 . . . . . . . . . . . Repair Stations 20 | . . . 4 2 . . . . . . . . . . . 4 . 6 . . . . 2 . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . 7 4 2 . . . . . . . . . . . 4 . 6 . . . . 2 . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . . . . . 2 . . . . . . 2 . . . . 5 . 1 . . . . . 3 2 . 1 . . Terminal Hacks 87 | . . 2 4 6 . . . 1 . . 3 . 6 26 . 2 . 1 1 8 17 . 1 . 1 . . 2 . . . 1 5 . . . Record 23 | . . . . . . . . . . . . . 5 6 . . . . . 7 5 . . . . . . . . . . . . . . . Part Schematic 18 | . . . . . . . . . . . . . . 12 . 1 . . . . 4 . 1 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . . . 2 . . . . 2 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Hauler Manifests 4 | . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . 2 . . . . . . . . . . . 5 . 2 . . . . . . 5 . . . . . . . . . . . Network Status 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Load Schematic 7 | . . . . 1 . . . . . . . . . . . 3 . 1 . . . . . . 2 . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 17 | . . . 4 2 . . . . . . . . . . . 4 . 3 . . . . 2 . . . . . . . 2 . . . . . Scan Component 9 | . . . 2 1 . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . 1 . . . . . Repair 8 | . . . 2 1 . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . 6 4 2 . . . . . . . . . . . 2 . 6 . . . . 1 . . . . . . . . . . . . . Insert Component 6 | . . 2 2 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Analyze 8 | . . 3 2 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . 1 . 2 . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . 1 . . . . . 3 1 . 1 . . Seal Access 11 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . 1 . . . . . 3 1 . 1 . . Unauthorized Hacks 24 | . 1 2 3 4 . . . . . . 1 . . . . 3 . 1 . . . . 6 . 3 . . . . . . . . . . . Terminals 18 | . 1 2 3 3 . . . . . . 1 . . . . . . 1 . . . . 6 . 1 . . . . . . . . . . . Assimilate 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 13 | . . 1 3 2 . . . . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 1 . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Recompile 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 1 5 6 6 . . . . . . 2 . . . . 10 . 4 . . . . 7 . 1 . . . . . . . 1 . 1 . Full Trace Events 5 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . 2 2 . . . . . 15 . . . . 12 . 2 . 1 . . 4 . 1 . . . . . . . . . 3 . . . Parts Built 5 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 2 . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Time 299 | . . . . . . . . . . . . . . . . 173 . 84 . . . . . . 42 . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . 10 . 6 . . . . . . 16 . . . . . . . . . . . Part Studies Acquired 6 | . . . . 2 . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Parts Repaired 7 | . . . 2 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . Time 292 | . . . 70 19 . . . . . . . . . . . 114 . 19 . . . . 44 . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 2 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 2 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Non-combat 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . find_chute 4 | . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Total Allies 38 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 14 22 . Largest Group 10 | . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 6 10 . Highest-Rated Group 142 | . . . . 21 . . . . . . 26 26 . . . . . . . . . . . . . . . . . . . . . 86 142 . Highest-Rated Ally 26 | . . . . 21 . . . . . . 26 26 . . . . . . . . . . . . . . . . . . . . . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Total Damage 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Active Infowar (turns) 14796 | 71 328 2187 2439 399 25 176 259 263 460 423 67 84 117 19 518 937 20 402 131 387 71 508 348 . 437 439 121 148 1651 17 1014 125 204 1 . . Optics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensors 9564 | . . . . 195 25 176 259 263 460 421 67 84 117 19 518 937 20 402 131 387 71 508 348 . 437 439 121 148 1651 17 1014 125 204 . . . IFF 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 9 | 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seismic 391 | 64 327 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 4830 | . . 2187 2439 204 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cloaking 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 9 . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . 1 1 2 . . . . 2 . . . 1 2 . 1 . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Turns Passed 18000 | 150 1665 2468 2439 400 25 176 259 263 467 424 67 84 117 19 518 937 20 402 131 387 85 508 368 20 439 439 121 148 1651 17 1014 125 484 279 288 596 Spaces Moved 25469 | 80 917 1274 1194 929 91 478 329 303 1207 703 218 245 449 80 666 2042 90 1171 511 718 175 619 1185 84 1253 853 273 577 640 27 2695 506 1073 480 544 790 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2109 | 64 490 361 1194 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 337 480 544 790 Wheels 1340 | . 427 913 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19853 | . . . . 929 91 478 329 303 1207 703 218 245 449 80 666 2042 90 1171 511 718 175 619 1185 84 1253 853 273 577 640 27 2695 506 736 . . . Fastest Speed 13 | 50 100 105 160 27 27 26 26 26 26 26 23 23 23 23 23 22 22 22 22 22 22 22 15 19 15 15 15 17 17 17 13 13 13 30 30 30 Average Speed 38 | 138 137 137 162 27 27 26 26 26 26 26 23 23 23 23 23 22 22 22 22 22 22 22 18 19 18 18 18 17 17 17 15 15 20 30 30 30 Slowest Speed 240 | 160 160 240 165 28 27 27 26 26 26 26 23 23 23 23 23 26 22 22 22 22 22 22 19 19 19 19 19 19 17 17 19 16 90 30 30 90 Overloaded Moves 316 | . . . . . . . . . . . . . . . . . . . . . . . 103 . 22 18 33 . . . 12 11 117 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 97 | . . . . 6 . 3 . . . . . . . . . 17 4 1 . . . . 5 . 7 . 4 . . . 38 6 6 . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Exploration Rate (%) 52 | 3 94 91 82 34 66 12 50 51 84 56 10 49 69 70 58 44 76 16 60 78 60 70 27 76 26 72 46 82 56 1 55 61 72 14 23 44 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 8 | . . . . . . . . . 1 . . . . 1 . . . . . 2 3 . . . . . 1 . . . . . . . . . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 22 | . . . . . . . 1 . 1 4 . 1 3 . 1 . . . 4 3 . . . . . 1 2 . 1 . . . . . . . Spaces Dug 457 | . . 1 . 19 . 1 4 3 . 13 1 . . . 16 52 . 3 2 30 . 22 27 . 20 63 2 . 62 . 17 5 11 25 30 28 Terrain Destroyed 784 | . . 3 . 19 . 1 4 36 . 13 1 . . . 16 52 . 4 2 30 . 22 28 . 20 66 2 . 68 . 17 5 14 26 32 303 Melee 174 | . . 1 . 19 . 1 4 3 . 13 1 . . . 16 41 . . . 12 . 17 3 . 7 . . . 5 . 17 5 9 . . . Projectile 577 | . . 2 . . . . . . . . . . . . . 11 . 4 2 18 . 5 25 . 13 66 2 . 63 . . . 5 26 32 303 AOE 33 | . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Sec Acc Com Ac0 Total 31877 | 111 1170 1696 1486 1029 90 516 495 472 1327 923 232 271 461 79 1008 2422 85 1308 527 906 204 954 1293 87 1407 1064 336 624 2103 40 3170 532 1223 602 653 971 Wait 4526 | . 119 101 81 28 . 5 163 148 82 204 12 27 12 . 305 263 . 100 12 156 3 307 52 . 53 147 66 13 1388 . 421 19 31 89 81 38 Move 25257 | 79 916 1273 1193 917 90 471 328 302 1206 702 217 244 448 79 665 2009 83 1168 510 717 174 618 1175 83 1238 852 267 576 639 26 2627 493 1061 479 543 789 Hop 81 | . . . . 6 . 3 . . . . . . . . . 16 2 1 . . . . 5 . 7 . 1 . . . 29 6 5 . . . Pick Up 223 | 13 20 35 18 8 . 3 . 2 1 . . . 1 . 7 17 . 11 2 . 2 . 6 2 17 . . 9 . 2 9 1 19 6 1 11 Fast Attach 97 | 1 4 14 5 1 . 4 . 1 7 2 . . . . . 11 . . . . 7 . 4 . 11 . . 4 . . 9 2 9 . . 1 Attach 116 | 7 1 9 8 11 . . . 1 . . 2 . . . . 15 . 8 . . . . 5 1 9 . . 7 . 5 7 . 7 7 2 4 Detach 21 | . . 1 . 1 . . . . . . . . . . . 5 . . . . . . 1 . 2 . . 1 . 3 . . 3 2 1 1 Swap 126 | . 7 32 21 2 . 1 . 3 2 . . . . . . 7 . 3 . 1 . 4 7 . 6 . . 2 3 2 3 2 2 . 4 12 Drop 253 | 1 14 61 29 11 . 8 . 3 8 2 . . . . 7 17 . 9 1 . 7 . 6 1 21 . . 12 . 2 12 2 7 3 2 7 Fire 807 | 10 83 160 126 . . . . 9 . . . . . . . 11 . 8 2 18 . 5 27 . 15 65 2 . 67 . 2 . 56 16 18 107 Melee 272 | . . 3 1 29 . 6 4 3 21 13 1 . . . 17 51 . . . 14 11 20 5 . 18 . . . 6 . 26 7 15 . . 1 Ram 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Crush 10 | . 4 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . 15 . 15 . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Rewire 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Met a group of wandering Federalists 221 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 10) 602 | -10/Materials | Discovered new exit (range 5) 792 | -10/Materials | Discovered new exit (range 14) 1248 | -10/Materials | Build established: Scavenger-Mutant 1372 | -10/Materials | Discovered new exit (range 6) 1810 | -10/Materials | Discovered new exit (range 5) 1816 | -10/Materials | Entered another Materials area 1816 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1925 | -9/Materials | Lost 3 parts (2n1w) 2388 | -9/Materials | Discovered new exit (range 6) 2641 | -9/Materials | Identified exit to Mines 2667 | -9/Materials | Discovered new exit (range 13) 2855 | -9/Materials | Discovered new exit (range 13) 3129 | -9/Materials | Build established: Mutant 3527 | -9/Materials | Core integrity fell below 50% 3949 | -9/Materials | Build established: Scavenger-Mutant 4004 | -9/Materials | Discovered new exit (range 16) 4284 | -9/Materials | Entered another Materials area 4284 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4477 | -8/Materials | Build established: Mutant 4554 | -8/Materials | Repaired Hvy. Assault Rifle? 4681 | -8/Materials | Repaired Arm. Treads? 4947 | -8/Materials | Discovered new exit (range 11) 5038 | -8/Materials | Build established: Scavenger-Mutant 5411 | -8/Materials | Discovered new exit (range 5) 5925 | -8/Materials | Discovered new exit (range 8) 6723 | -8/Materials | Entered Factory 6723 | -7/Factory | Evolved 2 slots: Utility x2 6824 | -7/Factory | Discovered new exit (range 16) 7027 | -7/Factory | Build established: Hacker-Sprinter 7060 | -7/Factory | Repaired Imp. Datajack? 7123 | -7/Factory | Manually triggered Chute Trap 7123 | -7/Factory | Sucked down chute 7123 | -7/Factory | Entered Waste 7126 | -7/Waste | Spotted C-40 Crusher 7126 | -7/Waste | Spotted C-40 Crusher 7136 | -7/Waste | Spotted C-40 Crusher 7138 | -7/Waste | EMP discharged 7140 | -7/Waste | Spotted C-40 Crusher 7143 | -7/Waste | Spotted C-40 Crusher 7145 | -7/Waste | Discovered new exit (range 12) 7148 | -7/Waste | Identified exit to Factory 7148 | -7/Waste | Entered Factory 7152 | -7/Factory | Discovered new exit (range 8) 7154 | -7/Factory | Identified exit to Factory 7238 | -7/Factory | Discovered new exit (range 5) 7239 | -7/Factory | Identified exit to Lower Caves 7324 | -7/Factory | Entered Lower Caves 7368 | -7/Lower Caves | Discovered new exit (range 16) 7583 | -7/Lower Caves | Identified exit to Lower Caves 7583 | -7/Lower Caves | Entered another Lower Caves area 7843 | -7/Lower Caves | Discovered new exit (range 13) 7846 | -7/Lower Caves | Identified exit to Zion 7846 | -7/Lower Caves | Entered Zion 7850 | -7/Zion | Given the Hacking Drone Bay 7870 | -7/Zion | Given A8's code to call for help 7880 | -7/Zion | Discovered new exit (range 15) 7891 | -7/Zion | System corruption cleaned by Quarantine Array 7900 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7960 | -7/Zion | Learned location of Storage (-7) 7994 | -7/Zion | Learned Factory stockpile data 8002 | -7/Zion | Found Prototype Device 8002 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8040 | -7/Zion | Found Prototype Device 8040 | -7/Zion | Identified Bomb Factory No. 2 8097 | -7/Zion | Visited the Megawrench Repair Shop 8098 | -7/Zion | Megawrench repaired 8 parts 8123 | -7/Zion | Met Imprinter 8200 | -7/Zion | Warned about damaging Zion machinery 8313 | -7/Zion | Identified exit to Proximity Caves 8313 | -7/Zion | Entered Proximity Caves 8386 | -6/Proximity Caves | Learned Factory emergency access door positions 8390 | -6/Proximity Caves | Learned Factory garrison access intel 8733 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8737 | -6/Proximity Caves | Entered Factory 8737 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8740 | -6/Factory | Loaded intel: 4 garrison access locations 8759 | -6/Factory | Identified exit to Lower Caves 8759 | -6/Factory | Identified exit to Extension 8804 | -6/Factory | Entered Lower Caves 8804 | -6/Lower Caves | Accompanied by 1 ally 8853 | -6/Lower Caves | Discovered new exit (range 10) 8887 | -6/Lower Caves | Identified exit to Lower Caves 8888 | -6/Lower Caves | Entered another Lower Caves area 8917 | -6/Lower Caves | Encountered a Warlord checkpoint 8924 | -6/Lower Caves | Entered an active Warlord outpost 8927 | -6/Lower Caves | Learned Armory stockpile data 8927 | -6/Lower Caves | Learned Armory terminal intel 9003 | -6/Lower Caves | Discovered new exit (range 6) 9004 | -6/Lower Caves | Identified exit to Data Miner 9005 | -6/Lower Caves | Entered Data Miner 9005 | -6/Data Miner | Discovered new exit (range 6) 9010 | -6/Data Miner | Met Data Miner 9014 | -6/Data Miner | Learned location of Section 7 (-2) 9014 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9018 | -6/Data Miner | Received God Mode back door access code from Data Miner 9023 | -6/Data Miner | Identified exit to Proximity Caves 9024 | -6/Data Miner | Entered Proximity Caves 9025 | -5/Proximity Caves | Learned Factory terminal intel 9036 | -5/Proximity Caves | Learned Factory stockpile data 9079 | -5/Proximity Caves | Spotter reported a threat 9538 | -5/Proximity Caves | Discovered new exit (range 7) 9542 | -5/Proximity Caves | Identified exit to Factory 9542 | -5/Proximity Caves | Entered Factory 9542 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9544 | -5/Factory | Loaded intel: 26 terminal locations 9558 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 9703 | -5/Factory | Found Prototype Launcher 9704 | -5/Factory | Identified Tesla Bomb Launcher 9755 | -5/Factory | Repaired Imp. Propulsion Shielding 9946 | -5/Factory | Fabricated Adv. Hacking Suite? 10113 | -5/Factory | Crushed by falling debris 10114 | -5/Factory | Repaired Broken Imp. VTOL Module? 10116 | -5/Factory | Discovered new exit (range 8) 10117 | -5/Factory | Identified exit to Factory 10147 | -5/Factory | Lost 3 parts (2u1w) 10182 | -5/Factory | Incoming investigation squad redirected 10274 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 10442 | -5/Factory | Search patrols dispatched 10479 | -5/Factory | Manually triggered Chute Trap 10479 | -5/Factory | Sucked down chute 10479 | -5/Factory | Entered Waste 10486 | -5/Waste | Spotted C-40 Crusher 10489 | -5/Waste | Spotted C-40 Crusher 10490 | -5/Waste | Spotted C-40 Crusher 10493 | -5/Waste | Spotted C-40 Crusher 10493 | -5/Waste | Spotted C-40 Crusher 10494 | -5/Waste | EMP discharged 10494 | -5/Waste | System corruption reached 10% 10494 | -5/Waste | Spotted C-40 Crusher 10494 | -5/Waste | Discovered new exit (range 14) 10499 | -5/Waste | Identified exit to Factory 10499 | -5/Waste | Entered Factory 10573 | -5/Factory | Discovered new exit (range 8) 10575 | -5/Factory | Identified exit to Upper Caves 10599 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 10707 | -5/Factory | Discovered exit to Factory (range 5) 10901 | -5/Factory | Entered Upper Caves 10942 | -5/Upper Caves | Learned Factory emergency access door positions 11029 | -5/Upper Caves | Discovered new exit (range 9) 11032 | -5/Upper Caves | Identified exit to Upper Caves 11032 | -5/Upper Caves | Entered another Upper Caves area 11166 | -5/Upper Caves | Discovered exit to Factory (range 8) 11210 | -5/Upper Caves | Learned Factory machine intel 11213 | -5/Upper Caves | Entered an active Warlord outpost 11233 | -5/Upper Caves | Learned Armory emergency access door positions 11233 | -5/Upper Caves | Learned Extension stockpile data 11233 | -5/Upper Caves | Learned Factory security intel 11416 | -5/Upper Caves | Discovered new exit (range 9) 11419 | -5/Upper Caves | Identified exit to Zhirov 11419 | -5/Upper Caves | Entered Zhirov 11419 | -5/Zhirov | Discovered new exit (range 3) 11423 | -5/Zhirov | Met Zhirov 11427 | -5/Zhirov | Learned location of Quarantine (-2) 11427 | -5/Zhirov | Learned location of Testing (-3) 11427 | -5/Zhirov | Learned location of Command (-1) 11430 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11434 | -5/Zhirov | Found Alien Artifact 11434 | -5/Zhirov | Identified Integrated Reactor 11434 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11487 | -5/Zhirov | Found Alien Artifact 11487 | -5/Zhirov | Identified Transdimensional Reconstructor 11487 | -5/Zhirov | Warped through subspace 11504 | -5/Zhirov | Identified exit to Proximity Caves 11504 | -5/Zhirov | Entered Proximity Caves 11537 | -4/Proximity Caves | Spotter reported a threat 11537 | -4/Proximity Caves | Spotter reported a threat 11810 | -4/Proximity Caves | Learned Research terminal intel 11996 | -4/Proximity Caves | Spotter reported a threat 12007 | -4/Proximity Caves | Discovered exit to Factory (range 15) 12012 | -4/Proximity Caves | Entered Factory 12012 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12015 | -4/Factory | Loaded intel: 278 machine locations 12016 | -4/Factory | Discovered new exit (range 16) 12019 | -4/Factory | Identified exit to Research 12102 | -4/Factory | Spotted B-86 Titan 12139 | -4/Factory | Repaired Fusion Reactor 12192 | -4/Factory | Discovered new exit (range 11) 12199 | -4/Factory | Identified exit to Upper Caves 12262 | -4/Factory | Search patrols dispatched 12281 | -4/Factory | Allied Derelicts emerged from ambush trap array 12310 | -4/Factory | Spotted B-86 Titan 12357 | -4/Factory | Lost 3 allies 12380 | -4/Factory | Sucked down chute 12380 | -4/Factory | Entered Waste 12382 | -4/Waste | Spotted C-40 Crusher 12382 | -4/Waste | Spotted C-40 Crusher 12386 | -4/Waste | Spotted C-40 Crusher 12388 | -4/Waste | Spotted C-40 Crusher 12388 | -4/Waste | Spotted C-40 Crusher 12389 | -4/Waste | Spotted C-40 Crusher 12395 | -4/Waste | EMP discharged 12396 | -4/Waste | Found Corrupted Prototype Launcher 12397 | -4/Waste | Discovered new exit (range 12) 12400 | -4/Waste | Identified exit to Factory 12400 | -4/Waste | Entered Factory 12438 | -4/Factory | Fabricated Adv. Force Field (x2) 12441 | -4/Factory | Identified exit to Armory 12691 | -4/Factory | Found Prototype Processor 12691 | -4/Factory | Identified Exp. Signal Interpreter 12697 | -4/Factory | Found Exp. Signal Interpreter 12839 | -4/Factory | Entered Upper Caves 12936 | -4/Upper Caves | Learned Research stockpile data 13041 | -4/Upper Caves | Learned Research non-interactive machine intel 13066 | -4/Upper Caves | Spotted B-86 Titan 13277 | -4/Upper Caves | Discovered new exit (range 4) 13277 | -4/Upper Caves | Identified exit to Upper Caves 13278 | -4/Upper Caves | Entered another Upper Caves area 13288 | -4/Upper Caves | Learned location of Armory (-4) 13398 | -4/Upper Caves | Discovered new exit (range 3) 13399 | -4/Upper Caves | Identified exit to Warlord 13399 | -4/Upper Caves | Entered Warlord 13407 | -4/Warlord | System corruption cleaned by Quarantine Array 13462 | -4/Warlord | Opened Warlord's prototype stash 13469 | -4/Warlord | Found Prototype Processor 13470 | -4/Warlord | Identified Exp. Targeting Computer 13475 | -4/Warlord | Found Prototype Device 13476 | -4/Warlord | Identified Exp. Focal Shield 13477 | -4/Warlord | Found Prototype Processor 13478 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 13483 | -4/Warlord | Found Prototype Reactor 13488 | -4/Warlord | Met Warlord 13502 | -4/Warlord | Visited the Vortex Lab 13503 | -4/Warlord | Found Prototype Energy Gun 13503 | -4/Warlord | Identified Vortex Rail 13513 | -4/Warlord | Warlord's base attacked by MAIN.C 13538 | -4/Warlord | Opened side exit 13546 | -4/Warlord | Discovered new exit (range 9) 13547 | -4/Warlord | Identified exit to Proximity Caves 13547 | -4/Warlord | Entered Proximity Caves 13565 | -3/Proximity Caves | Spotter reported a threat 13565 | -3/Proximity Caves | Spotter reported a threat 13621 | -3/Proximity Caves | Spotter reported a threat 13674 | -3/Proximity Caves | Spotter reported a threat 13805 | -3/Proximity Caves | Spotter reported a threat 14396 | -3/Proximity Caves | Spotter reported a threat 14407 | -3/Proximity Caves | Spotter reported a threat 14449 | -3/Proximity Caves | Spotter reported a threat 15195 | -3/Proximity Caves | Discovered exit to Research (range 15) 15198 | -3/Proximity Caves | Entered Research 15198 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15199 | -3/Research | Identified Vortex Chain Reactor 15200 | -3/Research | Loaded intel: 73 non-interactive machine locations 15201 | -3/Research | Loaded intel: 22 terminal locations 15214 | -3/Research | Discovered new exit (range 8) 15215 | -3/Research | Identified exit to Research 15215 | -3/Research | Entered another Research area 15215 | -2/Research | Warlord forces began assault on 0b10 15215 | -2/Research | Evolved 2 slots: Utility x2 15251 | -2/Research | Repaired Exp. Propulsion Shielding 15325 | -2/Research | Research machine network offline 15353 | -2/Research | Met up with Warlord 15394 | -2/Research | Spotted B-90 Cyclops 15413 | -2/Research | Spotted B-90 Cyclops 15446 | -2/Research | Discovered new exit (range 12) 15448 | -2/Research | Identified exit to Access 15470 | -2/Research | Spotted B-90 Cyclops 15552 | -2/Research | Borebot progress halted 15618 | -2/Research | Discovered new exit (range 5) 15621 | -2/Research | Identified exit to Quarantine 15653 | -2/Research | Spotted B-90 Cyclops 15681 | -2/Research | Spotted Striker 15838 | -2/Research | Borebot progress halted 16009 | -2/Research | Borebot progress halted 16020 | -2/Research | Spotted Striker 16082 | -2/Research | Spotted Striker 16112 | -2/Research | Spotted Striker 16118 | -2/Research | Spotted Executioner 16215 | -2/Research | Warlord invited to help at Command 16215 | -2/Research | Given Cave Seal Controls access code 16215 | -2/Research | Spotted Executioner 16229 | -2/Research | Entered Quarantine 16235 | -2/Quarantine | Found Alien Artifact 16235 | -2/Quarantine | Identified Core Reset Matrix 16235 | -2/Quarantine | Used Core Reset Matrix 16239 | -2/Quarantine | Detected hypermatrix surge 16239 | -2/Quarantine | Sensed 3 artifacts in vicinity 16322 | -2/Quarantine | Found Subatomic Replicator 16343 | -2/Quarantine | Spotted Fortress 16354 | -2/Quarantine | Discovered new exit (range 5) 16354 | -2/Quarantine | Discovered new exit (range 6) 16354 | -2/Quarantine | Identified exit to Section 7 16354 | -2/Quarantine | Entered Section 7 16355 | -2/Section 7 | Detected hypermatrix surge 16355 | -2/Section 7 | Sensed 18 artifacts in vicinity 16357 | -2/Section 7 | Targeted by mysterious "MATRIX" hacker. 16379 | -2/Section 7 | Found Integrated Reactor 16379 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16413 | -2/Section 7 | Spotted Alpha 7 16421 | -2/Section 7 | Spotted S7 Guard 16427 | -2/Section 7 | Spotted Alpha 7 16468 | -2/Section 7 | Used Subatomic Replicator to create Supercharged TR 16480 | -2/Section 7 | Spotted B-99 Colossus 16492 | -2/Section 7 | Found LRC Energy Well 16492 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16494 | -2/Section 7 | Found LRC Insulator 16494 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 16496 | -2/Section 7 | Found LRC Matter Compressor 16496 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 16558 | -2/Section 7 | Integrated with Sigix Exoskeleton 16584 | -2/Section 7 | Spotted Executioner 16585 | -2/Section 7 | Spotted Executioner 16589 | -2/Section 7 | Spotted Striker 16589 | -2/Section 7 | Spotted Striker 16627 | -2/Section 7 | Destroyed Striker 16641 | -2/Section 7 | Destroyed Striker 16648 | -2/Section 7 | Scanned by Researcher 16649 | -2/Section 7 | Intercept squad dispatched 16661 | -2/Section 7 | Found Sigix Sheargun 16662 | -2/Section 7 | Found Sigix Sheargun 16669 | -2/Section 7 | Destroyed Executioner 16675 | -2/Section 7 | Spotted Tracker 16676 | -2/Section 7 | Spotted Tracker 16691 | -2/Section 7 | Destroyed Tracker 16693 | -2/Section 7 | Destroyed Executioner 16705 | -2/Section 7 | Destroyed S7 Guard 16718 | -2/Section 7 | Destroyed Tracker 16720 | -2/Section 7 | Found Prototype Processor 16722 | -2/Section 7 | Found Prototype Processor 16723 | -2/Section 7 | Found Prototype Processor 16726 | -2/Section 7 | Found Prototype Processor 16727 | -2/Section 7 | Identified Exp. Core Analyzer (x3) 16730 | -2/Section 7 | Spotted Combat Programmer 16734 | -2/Section 7 | Spotted Combat Programmer 16738 | -2/Section 7 | Destroyed Combat Programmer 16753 | -2/Section 7 | Destroyed Combat Programmer 16759 | -2/Section 7 | Found Exp. Core Analyzer 16781 | -2/Section 7 | Spotted Executioner 16781 | -2/Section 7 | Spotted Executioner 16797 | -2/Section 7 | Spotted Striker 16797 | -2/Section 7 | Spotted Striker 16798 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 16827 | -2/Section 7 | Found Integrated Dissipator 16838 | -2/Section 7 | Entered Access 16838 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16838 | -1/Access | Installed Integrated Dissipator, increased core heat dissipation (+20) 16843 | -1/Access | Emitted hypermatrix ping 16848 | -1/Access | Assembled emerged from beneath the floor 16862 | -1/Access | Build established: Alien-Sigix 16915 | -1/Access | Garrison activated, responded to threat 16954 | -1/Access | Assembled emerged from beneath the floor 17042 | -1/Access | Discovered new exit (range 16) 17117 | -1/Access | Entered Command 17122 | -1/Command | Emitted hypermatrix ping 17125 | -1/Command | Assembled emerged from beneath the floor 17127 | -1/Command | Assembled emerged from beneath the floor 17367 | -1/Command | First assault squad dispatched 17385 | -1/Command | Assembled emerged from beneath the floor 17403 | -1/Command | Warped through subspace to slip node 17403 | -1/Command | Discovered new exit (range 4) 17405 | -1/Command | Entered Access_0 17406 | -1/Access_0 | Sensed 4 artifacts in vicinity 17406 | -1/Access_0 | Met Architect 17411 | -1/Access_0 | Architect warped through subspace 17419 | -1/Access_0 | Destroyed A8 17449 | -1/Access_0 | Architect warped through subspace 17458 | -1/Access_0 | Found Prototype Device 17482 | -1/Access_0 | Architect warped through subspace 17506 | -1/Access_0 | Architect warped through subspace 17526 | -1/Access_0 | Subspace Access Node disabled 17551 | -1/Access_0 | Architect warped through subspace 17606 | -1/Access_0 | Architect warped through subspace 17614 | -1/Access_0 | Subspace Access Node disabled 17623 | -1/Access_0 | Subspace Access Node disabled 17631 | -1/Access_0 | A6 warped into view 17724 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 17725 | -1/Access_0 | Destroyed A6 17733 | -1/Access_0 | Architect warped through subspace 17767 | -1/Access_0 | A5 warped into view 17767 | -1/Access_0 | Found Sigix Corpse 17768 | -1/Access_0 | Core integrity fell below 50% 17815 | -1/Access_0 | Subspace Access Node disabled 17862 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 17892 | -1/Access_0 | Destroyed A5 17901 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 17916 | -1/Access_0 | Found Integrated Reactor 17916 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 17990 | -1/Access_0 | Destroyed Architect 17991 | -1/Access_0 | Architect triggered a singularity event 17993 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 17994 | -1/Access_0 | Found Prototype Hackware 17996 | -1/Access_0 | Found Prototype Hackware 17997 | -1/Access_0 | Warped through subspace to slip node 17997 | -1/Access_0 | Discovered new exit (range 8) 18000 | -1/Access_0 | Identified Architect God Chip A (x2) 18001 | *** | Escaped singularity! Last Messages --------------- A0_COM: 10. A0_COM: 9. Acquired data core, extracted unknown sensor trigger ID. Dropped Lrg. Storage Unit. Dropped Adv. Datajack. A0_COM: 8. Acquired Prototype Hackware. A0_COM: 7. A0_COM: 6. Acquired Prototype Hackware. A0_COM: 5. Warped through subspace, drawn to slip node. EXIT=FOUND A0_COM: 4. A0_COM: 3. A0_COM: 2. Identified Architect God Chip A. A0_COM: 1. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ??????################# ################??????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????##############################????????? | | ????????????################################?????? | | ?????????????################################????? | | ???????????????################################??? | | ????????????????################################?? | | ???????????????????##############################? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 95 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Evasion (%) 75 Melee Accuracy 5 Core Analysis 12 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Exp. Biometal Medium Treads | -2/Section 7 | Archive Cld. Nuclear Pulse Thruster | -2/Section 7 | Archive Ragnarok Missile Launcher | -2/Section 7 | Archive Robot Schematics ------------------ H-88 Terminator | -2/Section 7 | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Preloaded Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Adv. Force Field | x2 | -4/Factory | Authchip Repaired ---------- Hvy. Assault Rifle | 22% | -8/Materials Arm. Treads | 60% | -8/Materials Imp. Datajack | 15% | -7/Factory Imp. Propulsion Shielding | 49% | -5/Factory Imp. VTOL Module | 99% | -5/Factory | Broken Fusion Reactor | 70% | -4/Factory Exp. Propulsion Shielding | 32% | -2/Research Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator LRC Energy Well LRC Insulator LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Integrated Dissipator Supercharged TR High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Coming In Hot Planet Killer The Bigger They Are What Happened At The End There Challenges ------------ None Game ------ Seed DisintegrationDeepFrame Manual? 0 Play Time 05:14:00 Cumulative 404.7 hours Start 2026.06.02 @ 12:45:09 End 2026.06.02 @ 18:33:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type 6 Total 29 Types 14/1/7/2/1/0/1/1/0/2 Lore% 95 Gallery% 89 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4f69c92-f80c-4347-8085-55beac183f0f