Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 22:24:27 Player: YoKa Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (152) 760 Value Destroyed (3992) 3992 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1183) 1183 TOTAL SCORE: 11015 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 610 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 95/100 System Corruption 14% Temperature Cool (24) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Melee Analysis Suite > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Deuterium Engine Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Improved Gravmag System Nuclear Pulse Thruster > --- UTILITY ---------- Improved Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Rocket Launcher Remote Datajack Thunder Hammer > --- INVENTORY -------- Deuterium Engine Nuclear Pulse Thruster Heavy Mace Katana Chainsword [Rating: 53] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Scrap Suit Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 5 | . . . 1 . . . 1 2 1 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 94 | 9 4 2 15 9 1 2 11 26 . 4 11 Power 11 | 1 1 . 1 1 . . 1 4 . . 2 Engine 7 | 1 1 . 1 1 . . . 2 . . 1 Core 4 | . . . . . . . 1 2 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 32 | 4 . . 7 3 . . 5 9 . . 4 Treads 8 | 2 . . 3 3 . . . . . . . Leg 13 | 2 . . 4 . . . 5 2 . . . Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . . . 4 . . 1 Flight 6 | . . . . . . . . 3 . . 3 Utility 21 | 1 1 1 1 2 1 . 2 7 . 1 4 Device 2 | . . . . 1 . . . . . 1 . Storage 4 | 1 1 . . . 1 . 1 . . . . Processor 4 | . . 1 . . . . . 1 . . 2 Hackware 9 | . . . 1 . . . 1 5 . . 2 Protection 2 | . . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 3 2 1 6 3 . 2 3 6 . 3 1 Energy Gun 2 | 1 . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 7 | 2 . . 1 . . 2 2 . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher 10 | . . . 3 2 . . 1 3 . 1 . Special Weapon 2 | . . . 1 . . . . 1 . . . Impact Weapon 3 | . 1 . . 1 . . . . . 1 . Slashing Weapon 2 | . . . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 1 . 2 . Parts Lost 57 | . 5 . 7 10 . . 2 18 . . 15 Power 8 | . 1 . 1 . . . 1 4 . . 1 Propulsion 20 | . 2 . 3 4 . . . 6 . . 5 Utility 13 | . . . . 3 . . . 5 . . 5 Weapon 16 | . 2 . 3 3 . . 1 3 . . 4 Highest Loss Streak 6 | . 2 . 2 4 . . 1 4 . . 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 4 4 8 13 8 4 4 7 6 5 4 3 Power . | . . 1 2 1 . . . . 1 1 . Propulsion 1 | 1 1 3 2 . . . . 2 . . . Utility 2 | . . 1 3 3 1 2 3 . . . . Weapon 2 | 1 . 1 3 1 2 1 3 2 3 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . . 1 2 3 2 . 4 3 . . 3 Power 5 | . . 1 2 2 . . . . . . . Propulsion 4 | . . . . . . . 2 1 . . 1 Utility 4 | . . . . . 2 . 2 . . . . Weapon 4 | . . . . 1 . . . 1 . . 2 Tool/Special 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 77 | . 79 93 94 79 65 70 77 82 26 49 50 Engine 6 | . 13 14 10 10 11 11 2 2 . . . Core 2 | . . . . . . . 6 2 6 6 3 Treads 8 | . 23 . 4 23 22 22 3 . . . . Leg 10 | . 1 28 26 . . . 24 7 . . . Hover 3 | . . . . . . . . 13 . 11 8 Device 2 | . . . . . 11 11 9 . . . . Storage 8 | . 14 14 11 8 1 11 12 4 . . . Processor 4 | . . 8 11 7 . . . 4 . . 10 Hackware 9 | . . . 10 7 . . 2 26 13 13 10 Protection 1 | . . . . 3 9 . . 3 . . . Energy Gun 2 | . 7 14 2 . . . . . . . . Ballistic Gun 4 | . 15 . 3 . . 7 13 . . . . Launcher 4 | . . . 9 10 . 8 1 5 . 4 1 Impact Weapon 2 | . 2 14 2 8 . . . . . 3 3 Slashing Weapon 1 | . . . . . . . . 5 6 2 1 Peak Build Rating 53 | 6 7 8 21 21 21 33 36 50 13 35 53 Average Rating 23 | 3 5 7 16 16 20 28 29 39 13 26 31 On Entrance 16 | . 6 6 8 18 21 19 24 35 13 13 29 Avg Prop Armor Cover (%) 9 | . . . . . . . 7 11 . . 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 12 29 29 37 38 24 33 31 32 7 25 16 Greatest Support 69 | 40 40 20 69 69 46 46 46 47 3 16 26 Greatest Overweight (x) 8 | 3 7 1 3 . . . 1 4 2 8 3 Average Overweight (x) . | . . 1 . . . . . . 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 5 5 5 Average Capacity 10 | 7 13 15 15 12 5 10 10 7 5 5 5 Most Carried 15 | 8 6 11 15 14 6 6 10 10 5 5 5 Average Carried 7 | 4 4 8 13 8 5 5 8 7 5 4 3 Final Capacity 15 | 8 15 15 15 5 10 10 10 5 5 5 5 Final Carried 14 | 4 2 11 14 5 6 6 10 5 5 5 2 Scrap Suit Usage (%) 25 | . . . . 3 100 100 87 . . . . Parts Cannibalized 4 | . . . . . . 3 1 . . . . Class Distribution -------------------- 66% | Mutant 28% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 3592 | 243 202 27 409 455 100 194 699 644 . 60 559 Remotely . | . . . . . . . . . . . . Salvage Created 4190 | . 641 124 802 185 . 237 624 1065 . . 512 Parts 232 | . 45 4 56 5 . 11 29 76 . . 6 Haulers Intercepted 7 | . . . 4 . . . 3 . . . . Recyclers Shooed 5 | . . . 2 . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 97 | . 17 2 31 13 . 5 9 18 . . 2 Melee 7 | . 2 . . 2 . . . 2 . . 1 Guns 27 | . 15 2 . . . . 4 6 . . . Cannons 1 | . . . . . . . 1 . . . . AOE 60 | . . . 31 10 . 5 4 10 . . . Classes Destroyed 15 | . 7 1 3 2 . 1 . 1 . . . Worker 11 | . 1 . 4 . . . . 5 . . 1 Builder 16 | . 2 1 3 2 . 1 1 5 . . 1 Tunneler 1 | . . 1 . . . . . . . . . Hauler 7 | . . . 4 . . . 3 . . . . Recycler 12 | . 1 . 2 . . 1 1 4 . . 3 Operator 8 | . 1 . 1 . . . 2 3 . . 1 Watcher 5 | . 1 . 1 . . . . 3 . . . Swarmer 27 | . 6 . 15 . . . . 6 . . . Grunt 46 | . 11 2 11 6 . 3 9 4 . . . Brawler 2 | . . . . 1 . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 7 | . . . 5 . . . . 2 . . . Hunter 5 | . . . . . . 2 . 3 . . . Programmer 4 | . . . . . . . . 2 . . 2 Assembled 6 | . . . . 6 . . . . . . . Best Kill Streak 10 | . 5 2 10 6 . 3 4 6 . . 2 Combat Bots Only 7 | . 4 2 7 5 . 3 3 5 . . 1 Max Kills in Single Turn 4 | . 2 1 4 2 . 1 2 4 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 4 2 . 1 2 2 . . . Melee 1 | . 1 . . 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 772 | . 94 23 107 74 . 11 43 215 . . 205 Missed 279 | . 22 8 35 21 . 4 16 80 . . 93 Hits 493 | . 72 15 72 53 . 7 27 135 . . 112 Melee 16 | . . . . 16 . . . . . . . Projectile 477 | . 72 15 72 37 . 7 27 135 . . 112 AOE 4 | . . . . 4 . . . . . . . Critical Strikes 15 | . 1 . 3 3 . . 1 5 . . 2 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 7595 | . 852 151 966 1332 . 207 444 2177 . . 1466 Core 2098 | . 151 45 136 189 . 69 14 643 . . 851 Absorbed by Shields 56 | . . . . . . . . . . . 56 Regen/Repaired (Parts) 171 | . . . . . . 30 42 . . 99 . Core Remaining (%) 45 | 100 . 21 . . . 1 97 8 . . . Volleys Fired 217 | . 55 10 55 12 . 10 51 22 . . 2 Largest 2 | . 2 1 2 2 . 2 2 1 . . 1 Hottest 73 | . 70 50 60 60 . 63 73 39 . . 5 Shots Fired 330 | . 89 10 57 15 . 16 70 71 . . 2 Gun 209 | . 89 10 3 . . . 59 48 . . . Cannon 4 | . . . . . . . 4 . . . . Launcher 114 | . . . 53 15 . 16 7 23 . . . Special 3 | . . . 1 . . . . . . . 2 Kinetic 174 | . 63 . . . . . 63 48 . . . Thermal 37 | . 26 10 1 . . . . . . . . Explosive 114 | . . . 53 15 . 16 7 23 . . . Electromagnetic 3 | . . . 3 . . . . . . . . Robot Hit Streak 21 | . 12 3 5 6 . 3 5 21 . . 1 Robot Miss Streak 6 | . 5 1 5 1 . 3 6 2 . . 1 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Autonomous 48 | . . . . . . . . 48 . . . Shots Hit Robots 282 | . 72 12 22 36 4 7 36 73 . . 20 Core Hits 220 | . 35 5 74 18 . 13 25 46 . . 4 Critical Kills 3 | . 1 . . 1 . . 1 . . . . Critical Parts Destroyed 5 | . 1 . . 3 . . . . . . 1 Critical Strikes 13 | . 5 . . 4 . . 1 2 . . 1 Burn 3 | . 3 . . . . . . . . . . Destroy 2 | . 1 . . . . . 1 . . . . Smash 6 | . 1 . . 4 . . . . . . 1 Sever 2 | . . . . . . . . 2 . . . Melee Attacks 226 | . 18 9 1 35 4 . 1 77 . . 81 Impact 93 | . 12 8 1 35 . . . . . . 37 Slashing 118 | . . . . . . . . 77 . . 41 Piercing 3 | . . . . . . . . . . . 3 Sneak Attacks 34 | . 5 4 1 3 4 . 1 10 . . 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12765 | . 841 257 2838 1547 . 597 1295 4148 . . 1242 Guns 2537 | . 578 88 28 . . . 660 1183 . . . Cannons 61 | . . . . . . . 61 . . . . Explosions 6411 | . . . 2748 892 . 592 505 1674 . . . Melee 3634 | . 241 151 62 647 . . . 1291 . . 1242 Ramming 122 | . 22 18 . 8 . 5 69 . . . . Kinetic 2234 | . 330 . . . . . 721 1183 . . . Thermal 742 | . 248 88 . . . 48 . 358 . . . Explosive 6000 | . . . 2748 892 . 544 505 1311 . . . Electromagnetic 33 | . . . 28 . . . . 5 . . . Impact 1802 | . 241 151 62 647 . . . . . . 701 Slashing 1753 | . . . . . . . . 1291 . . 462 Piercing 79 | . . . . . . . . . . . 79 Highest Corruption 14 | . . . . 13 13 13 1 4 . . 14 Average Corruption 7 | . . . . 11 13 13 1 2 . . 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 100 | . . . . 16 23 20 2 17 . . 22 Message Errors 27 | . . . . 5 6 4 1 6 . . 5 Matter Fused 24 | . . . . 6 7 5 1 2 . . 3 Heat Flow Errors 18 | . . . . 1 3 5 . 7 . . 2 Energy Discharges 9 | . . . . . 3 2 . . . . 4 Parts Rejected 1 | . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . 2 4 3 . . . . 2 Data Loss (major) 3 | . . . . . . 1 . . . . 2 Misfires 2 | . . . . 1 . . . 1 . . . Alerts 2 | . . . . . . . . 1 . . 1 Misdirections 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1399 | . 25 13 102 177 . . 4 415 . . 663 Projectiles . | . . . . . . . . . . . . Explosions 263 | . . . 50 37 . . 4 172 . . . Melee 1136 | . 25 13 52 140 . . . 243 . . 663 Knockbacks 8 | . 2 1 . 1 . . 1 . . . 3 Impact 8 | . 2 1 . 1 . . 1 . . . 3 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 862 | . . . 100 146 . 88 31 497 . . . Shots 25 | . . . 6 6 . 2 1 10 . . . Rammed 6 | . 2 . . 3 . 1 . . . . . Targets Rammed 21 | . 4 3 . 3 . 2 9 . . . . Kicked 12 | . . 3 . . . . 9 . . . . Crushed 3 | . 2 . . . . 1 . . . . . Highest Temperature 320 | . 180 142 20 150 200 196 18 320 . . 260 Average Temperature 63 | . 42 74 7 68 87 83 5 105 . . 121 Received Heat Transfer 1705 | . 426 42 285 219 . 36 261 315 . . 121 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 7 | . . 2 . 2 . . . . . . 3 Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Fried 21 | . 1 5 2 6 . . . . . . 7 Impact Corruptions 25 | . 2 2 2 7 . . . . . . 12 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 2 1 . . . . . 1 . . . Heat Transferred 1521 | . 962 259 . . . 50 . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Maximum Alert Level 3 | . . . 3 1 . 1 . 3 1 . 3 Low Security (%) 75 | 100 100 100 48 72 . 92 100 67 . 100 14 Level 1 11 | . . . 11 27 . 7 . 19 100 . 15 Level 2 9 | . . . 23 . . . . 8 . . 64 Level 3 3 | . . . 16 . . . . 4 . . 5 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 901 | . 171 93 901 348 . 211 143 802 392 119 742 Initial 392 | . . 43 . 348 . . 76 51 392 119 27 Average 161 | . 58 27 346 142 . 41 23 195 367 81 487 Influence Increases 5824 | . 454 156 1356 273 . 276 382 1463 . . 1464 Destroy 0b10 Robot/C 2520 | . 340 100 680 140 . 100 180 360 . . 620 Destroy 0b10 Robot/NC 320 | . 30 10 85 10 . 10 35 100 . . 40 Destroy Leader 548 | . 72 20 144 30 . 30 26 106 . . 120 Allied During Kill 407 | . . 11 20 . . . . . . . 376 Trap Triggered on 0b10 20 | . . . . . . . 20 . . . . Successful Hack 139 | . 12 . . . . . 40 53 . . 34 Select Force Hacks 30 | . . . . . . . 30 . . . . Disable Machine 555 | . . . 105 . . 75 . 330 . . 45 Destroy Structure 850 | . . . 277 93 . 61 36 364 . . 19 Partial Spotted 30 | . . . 15 . . . . 15 . . . Lose Combat Pursuer 405 | . . 15 30 . . . 15 135 . . 210 Influence Decreases 5217 | . 343 265 463 1145 23 81 462 778 458 303 896 Entered New Map 1466 | . . 68 2 547 23 . 119 64 408 223 12 Time Decay 2756 | . 283 197 386 498 . 81 333 474 50 80 374 Lost Part 560 | . 50 . 70 100 . . 10 180 . . 150 Lost Ally 435 | . 10 . 5 . . . . 60 . . 360 Squads Dispatched 41 | . 4 . 4 . . . 8 12 . . 13 Investigation 15 | . 3 . 1 . . . 2 6 . . 3 Extermination 7 | . . . . . . . . 5 . . 2 Reinforcement 10 | . 1 . 3 . . . 3 . . . 3 Assault 2 | . . . . . . . . . . . 2 Garrison 7 | . . . . . . . 3 1 . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 13 | . 2 . 2 1 . . 1 . . . 7 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 198 | . 27 5 39 30 . 4 12 36 . . 45 Peak Tracking Total 15 | . 5 3 5 15 . 2 3 5 . . 14 Tactical Retreats 18 | . 1 1 2 . . . 1 6 . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 9 | . 2 . 1 . . . 3 . 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . 15 . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . Reused 2 | . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 37 | . . . 7 . . 5 . 22 . . 3 Max in Single Turn 8 | . . . 2 . . 2 . 8 . . 1 Garrison Access 2 | . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 44 | . 7 . 1 1 2 . 8 18 . . 7 Terminals 26 | . 7 . 1 1 . . 4 9 . . 4 Fabricators 8 | . . . . . . . . 6 . . 2 Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 1 . . 1 Garrison Access 3 | . . . . . . . 1 2 . . . Total Hacks 133 | . 15 . 3 2 5 . 29 53 . . 26 Successful 73 | . 7 . 1 1 5 . 22 24 . . 13 Failed 59 | . 8 . 2 1 . . 6 29 . . 13 Catastrophic 17 | . 2 . . . . . 1 12 . . 2 Database Lockouts 1 | . . . . . . . 1 . . . . Manual 75 | . 14 . 3 2 1 . 15 23 . . 17 Terminals 74 | . 15 . 3 2 . . 13 24 . . 17 Fabricators 25 | . . . . . . . . 20 . . 5 Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 23 | . . . . . . . 13 6 . . 4 Garrison Access 4 | . . . . . . . 1 3 . . . Terminal Hacks 21 | . 2 . . 1 5 . 6 4 . . 3 Record 5 | . 1 . . . 4 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 5 | . 1 . . 1 . . 1 1 . . 1 Fabricator Index 3 | . . . . . . . 1 1 . . 1 Scanalyzer Index 2 | . . . . . . . 1 . . . 1 Locate Traps 1 | . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 15 | . . . . . . . . 11 . . 4 Load Schematic 9 | . . . . . . . . 7 . . 2 Build 6 | . . . . . . . . 4 . . 2 Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 18 | . . . . . . . 9 5 . . 4 Insert Component 6 | . . . . . . . 3 2 . . 1 Analyze 9 | . . . . . . . 6 2 . . 1 Retrieve Study 3 | . . . . . . . . 1 . . 2 Garrison Access Hacks 3 | . . . . . . . 1 2 . . . Unlock Access 1 | . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks 14 | . 5 . 1 . . . 4 2 . . 2 Terminals 13 | . 5 . 1 . . . 3 2 . . 2 Assimilate 5 | . 4 . . . . . . 1 . . . Botnet 4 | . . . . . . . 2 . . . 2 Operators 4 | . 1 . 1 . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Extract 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 2 . . 2 Used 3 | . . . . . . . . 2 . . 1 Hacking Detections 33 | . 4 . 1 1 . . 4 16 . . 7 Full Trace Events 12 | . 1 . 1 . . . 1 6 . . 3 Feedback Events 3 | . . . . . . . . 3 . . . Corruption 1 | . . . . . . . . 1 . . . Hackware Fried 2 | . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . Time 49 | . . . . . . . . 49 . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . Part Schematics Acquired 7 | . . . . . . . 4 2 . . 1 Parts Built 4 | . . . . . . . . 2 . . 2 Authchips . | . . . . . . . . . . . . Time 248 | . . . . . . . . 139 . . 109 Total Part Build Rating 12 | . . . . . . . . 6 . . 6 Part Studies Acquired 3 | . . . . . . . . 1 . . 2 Parts Repaired 1 | . . . . . . . 1 . . . . Time 26 | . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 3 2 . . 1 Part Schematics Acquired 6 | . . . . . . . 3 2 . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 10 | . 3 1 . . 4 . 1 . . . 1 Non-combat 8 | . 3 . . . 3 . 1 . . . 1 Combat 2 | . . 1 . . 1 . . . . . . Robot Hacks Applied 10 | . 3 1 . . 4 . 1 . . . 1 parse_system 7 | . 1 1 . . 4 . . . . . 1 no_distress 3 | . 2 . . . . . 1 . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 27 | . 1 3 . . . . . 3 . 20 . Largest Group 20 | . 1 3 3 . . . . 3 . 20 20 Highest-Rated Group 712 | . 10 40 40 . . . . 30 . 712 712 Highest-Rated Ally 46 | . 10 16 16 . . . . 10 . 46 46 Total Orders 5 | . . 2 2 . . . . 1 . . . GUARD 4 | . . 2 1 . . . . 1 . . . AID 1 | . . . 1 . . . . . . . . Ally Attacks 167 | . . 7 24 . . . . 6 . . 130 Total Damage 3190 | . . 59 264 . . . . 148 . . 2719 Kills 39 | . . 3 5 . . . . . . . 31 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . 1 . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 10993 | 82 1173 721 1195 1321 480 537 2008 2320 114 167 875 Spaces Moved 6502 | 43 395 340 565 733 291 171 1205 1690 77 132 860 Core 478 | 19 2 . . . . . . 67 77 6 307 Treads 1749 | 24 353 . 83 733 291 171 94 . . . . Legs 2332 | . 40 340 482 . . . 1111 359 . . . Wheels . | . . . . . . . . . . . . Hover 1292 | . . . . . . . . 1054 . 126 112 Flight 651 | . . . . . . . . 210 . . 441 Fastest Speed 35 | 50 160 190 120 160 160 160 110 35 150 76 35 Average Speed 120 | 145 177 190 182 160 160 160 126 75 150 86 52 Slowest Speed 450 | 200 400 190 330 160 160 160 240 275 150 450 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 61 | . . . . 3 . . . 20 . . 38 Cave-ins Triggered 3 | . . . . 1 . . . . . . 2 Exploration Rate (%) 52 | 3 77 64 66 99 64 35 77 50 2 70 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . Known Exits Taken 3 | . . 1 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . . . . Scrap Searched 6 | . . 3 . 2 . 1 . . . . . Spaces Dug 126 | . . . 2 . . . . 67 . . 57 Terrain Destroyed 1069 | . . . 333 132 . 74 37 436 . . 57 Melee 107 | . . . . . . . . 50 . . 57 Projectile 18 | . . . . . . . 2 16 . . . AOE 944 | . . . 333 132 . 74 35 370 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total 9059 | 64 763 389 673 802 305 418 1632 2603 77 184 1149 Wait 1774 | . 277 10 6 6 . 229 307 738 . 44 157 Move 6491 | 42 394 339 564 731 290 170 1204 1689 77 131 860 Hop . | . . . . . . . . . . . . Pick Up 94 | 8 4 11 19 2 3 1 16 22 . 2 6 Fast Attach 26 | 2 . . 2 1 2 . 6 6 . 2 5 Attach 67 | 8 6 3 10 8 1 3 6 13 . 2 7 Detach 13 | 4 . 2 . . . 2 1 3 . . 1 Swap 36 | . 4 1 6 3 . 1 5 13 . 1 2 Drop 56 | . 1 1 10 . 5 . 11 20 . 2 6 Fire 217 | . 55 10 55 12 . 10 51 22 . . 2 Melee 226 | . 18 9 1 35 4 . 1 77 . . 81 Ram . | . . . . . . . . . . . . Kick 12 | . . 3 . . . . 9 . . . . Crush 9 | . 4 . . 3 . 2 . . . . . Escape Stasis 23 | . . . . 1 . . . . . . 22 Rewire . | . . . . . . . . . . . . Trap 15 | . . . . . . . 15 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / [*Sto] / [*Low x2] / Gar) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 10) 266 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 699 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Discovered new exit (range 15) 983 | -10/Materials | Derelicts attacked the area 1161 | -10/Materials | Core integrity fell below 50% 1228 | -10/Materials | Discovered new exit (range 7) 1256 | -10/Materials | Entered Mines 1304 | -10/Mines | Met a Derelict bent on vengeance 1393 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1520 | -10/Mines | Found DCF Scrap (11 items) 1894 | -10/Mines | Learned location of Zion (-7) 1960 | -10/Mines | Discovered new exit (range 6) 1968 | -10/Mines | Identified exit to Materials 1977 | -10/Mines | Entered Materials 1977 | -9/Materials | Accompanied by 3 allies 1977 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -9/Materials | Discovered new exit (range 14) 2119 | -9/Materials | Identified exit to Mines 2495 | -9/Materials | Discovered new exit (range 16) 2605 | -9/Materials | Destroyed 7 combat bots 2632 | -9/Materials | Discovered exit to Mines (range 15) 3172 | -9/Materials | Entered Mines 3247 | -9/Mines | Core integrity fell below 50% 3327 | -9/Mines | Assembled infested the area 3445 | -9/Mines | Learned 4 Materials zone layouts 3624 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4093 | -9/Mines | Lost 4 parts (1n2u1w) 4195 | -9/Mines | Crushed by falling debris 4196 | -9/Mines | System corruption reached 10% 4259 | -9/Mines | Discovered new exit (range 15) 4419 | -9/Mines | Discovered new exit (range 8) 4446 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4449 | -9/Mines | Core integrity fell below 20% 4450 | -9/Mines | Found Scrap Suit 4486 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4486 | -9/Mines | Discovered new exit (range 5) 4493 | -9/Mines | Entered Exiles 4540 | -9/Exiles | Met 8R-AWN 4568 | -9/Exiles | Met EX-HEX 4627 | -9/Exiles | Met EX-BIN 4648 | -9/Exiles | Aligned with FarCom system 4650 | -9/Exiles | Given EX-Vault access code 4686 | -9/Exiles | Opened EX-Vault 4697 | -9/Exiles | Found AWS/Gauss 4732 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4775 | -9/Exiles | Met EX-DEC 4954 | -9/Exiles | Discovered new exit (range 14) 4973 | -9/Exiles | Left Exiles lab with AWS/Gauss 4973 | -9/Exiles | Entered Mines 5445 | -8/Mines | Discovered new exit (range 14) 5510 | -8/Mines | Entered Materials 5510 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5815 | -8/Materials | Garrison activated, responded to threat 6167 | -8/Materials | Discovered new exit (range 15) 6607 | -8/Materials | Repaired Aluminum Leg 6862 | -8/Materials | Central database locked down 6965 | -8/Materials | Discovered new exit (range 3) 7141 | -8/Materials | Build established: Scavenger-Mutant 7230 | -8/Materials | Discovered new exit (range 11) 7518 | -8/Materials | Entered Factory 7518 | -7/Factory | Evolved 2 slots: Utility x2 7741 | -7/Factory | Identified exit to Garrison 7789 | -7/Factory | Identified exit to DSF 7839 | -7/Factory | Build established: Hacker-Mutant 8321 | -7/Factory | Fabricated B-36 Bruiser (x3) 8413 | -7/Factory | Lost 3 allies 8469 | -7/Factory | Fabricated System Shield (x1) 8473 | -7/Factory | Fabricated System Shield? 8928 | -7/Factory | Discovered new exit (range 7) 8942 | -7/Factory | Discovered new exit (range 3) 9015 | -7/Factory | Discovered new exit (range 15) 9140 | -7/Factory | Identified exit to Factory 9153 | -7/Factory | Lost 4 parts (1p1n1u1w) 9471 | -7/Factory | System Shield fried by hacking feedback 9530 | -7/Factory | Core integrity fell below 50% 9563 | -7/Factory | Lost 4 parts (1p1n2u) 9743 | -7/Factory | Garrison activated, responded to threat 9797 | -7/Factory | Hacking Suite fried by hacking feedback 9820 | -7/Factory | Core integrity fell below 20% 9838 | -7/Factory | Entered another Factory area 9838 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9952 | -6/Factory | Sucked down chute 9952 | -6/Factory | Entered Waste 9953 | -6/Waste | Joined by Warlord forces that had cleared the area 10061 | -6/Waste | Discovered new exit (range 16) 10119 | -6/Waste | Entered Factory 10119 | -6/Factory | Accompanied by 20 allies 10263 | -6/Factory | Garrison activated, responded to threat 10266 | -6/Factory | Lost 6 allies 10283 | -6/Factory | Fabricated System Shield (x1) 10332 | -6/Factory | Discovered new exit (range 11) 10499 | -6/Factory | Lost 5 allies 10527 | -6/Factory | Crushed by falling debris 10607 | -6/Factory | Discovered new exit (range 10) 10665 | -6/Factory | Lost 6 parts (1p3n2w) 10706 | -6/Factory | Fabricated System Shield (x1) 10742 | -6/Factory | Crushed by falling debris 10742 | -6/Factory | System corruption reached 10% 10773 | -6/Factory | Lost 4 parts (4u) 10785 | -6/Factory | Cargo convoy interrupted 10807 | -6/Factory | Core integrity fell below 50% 10819 | -6/Factory | First assault squad dispatched 10942 | -6/Factory | Core integrity fell below 20% 10994 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 43. Field strength at 37. Field strength at 31. Field strength at 18. Field strength at 12. Field strength at 6. Stasis field depleted. NPLM,O4X|P2S6TRFF,8TP System corrupted: Substantial component data lost. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????" 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""" #?# #???????????????????? | | ?? ????# !!! """ #?# #???????????????????? | | ? ???# !!! """ #?# #???????????????????? | | ? ??# !!! #?? #???????????????????? | | ##############?? #???????????????????? | | #??????????????? #???????????????????? | | #??????????????? #???????????????????? | | #??????????????? ???????????????????? | | ? #??????????????? ???????????????????? | | #??????????????? ???????????????????? | | ? #??????????????????????????????????????? | | ? #??????????????????????????????????????? | | ?? ???????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Melee Accuracy 14 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Wheel | -8/Materials | Extracted Gravmag System | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory System Shield | x1 | -6/Factory System Shield | x1 | -6/Factory Repaired ---------- Aluminum Leg | 64% | -8/Materials Studied --------- Gravmag System | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Botjacking Dynamic Key Part-time Excavator Remodeling Resistances Are Futile Significant Disruption Slippery One This Is My Hole We Are Legion Challenges ------------ None Game ------ Seed MiniLongswordSlamshotty Manual? 0 Play Time 02:20:56 Cumulative 16.1 hours Start 2026.01.22 @ 18:44:19 End 2026.01.22 @ 22:24:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65093883-d392-46dd-a923-b5435075efc6