Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.17 @ 23:14:53 Player: Alexlascribe Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (305) 1525 Value Destroyed (14727) 14727 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2020) 2020 TOTAL SCORE: 26172 Bonus ------- High Alert Combat Kills 972 Follower Combat Kills 548 Scanned by Researcher 500 Cogmind --------- Core Integrity 1205/1600 Matter 10/300 Energy 180/190 System Corruption 2% Temperature Cool (0) Movement Treading (400) Ox3 Location -1/Access Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Medium Treads > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Phase Shifter Heavy Reflective Plating Advanced Focal Shield > --- WEAPON (5) ------- KE Penetrator KE Penetrator Enhanced Gauss Cannon Linear Accelerator > --- INVENTORY (20) --- Micro Antimatter Reactor Quantum Reactor Quantum Reactor Peak State ------------ > --- POWER ------------ Reinforced Fission Core Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Cooling System High-capacity Storage Unit Advanced Matter Compressor Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Recoil Nullifier Advanced Phase Shifter Ghost Barrier > --- WEAPON ----------- KE Penetrator Enhanced Coil Gun Linear Accelerator Omega Cannon > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Heavy Treads Improved Heat Sink Advanced Heat Sink Advanced Phase Shifter KE Penetrator KE Penetrator KE Penetrator Enhanced Coil Gun Hypervelocity Railgun Enhanced Gauss Cannon Hypervelocity Gauss Cannon Ragnarok Missile Launcher [Rating: 198] Favorites ----------- Power Reinforced Fission Core Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Ghost Barrier Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Ragnarok Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Slots Evolved 19 | . 1 2 . 2 2 . 2 2 . . 2 2 2 . 2 Power 2 | . . . . . 1 . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . 2 Utility 10 | . 1 1 . 1 . . 2 2 . . 1 1 1 . . Weapon 3 | . . 1 . 1 . . . . . . . . 1 . . Parts Attached 213 | 7 4 7 1 5 6 16 15 16 9 . 23 4 17 29 54 Power 23 | 1 . . 1 2 1 . 2 2 2 . . 3 1 3 5 Engine 4 | 1 . . . . . . 2 . . . . 1 . . . Core 8 | . . . 1 2 1 . . 1 2 . . 1 . . . Reactor 11 | . . . . . . . . 1 . . . 1 1 3 5 Propulsion 38 | 2 . 1 . . 2 5 8 5 1 . 4 . . 2 8 Treads 38 | 2 . 1 . . 2 5 8 5 1 . 4 . . 2 8 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 77 | 2 2 1 . 1 2 3 3 5 6 . 10 1 4 13 24 Device 50 | 1 . 1 . . 1 2 2 3 5 . 6 . 4 8 17 Storage 6 | 1 1 . . . . . . . . . 1 1 . . 2 Processor 9 | . 1 . . 1 1 . . . 1 . . . . 4 1 Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 11 | . . . . . . 1 1 2 . . 3 . . . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 75 | 2 2 5 . 2 1 8 2 4 . . 9 . 12 11 17 Energy Gun 8 | 2 1 1 . 1 . . . . . . . . 3 . . Energy Cannon 2 | . . . . . . . . . . . . . 2 . . Ballistic Gun 47 | . . 4 . 1 1 7 2 4 . . 6 . 5 6 11 Ballistic Cannon 10 | . . . . . . . . . . . 2 . 1 3 4 Launcher 7 | . . . . . . 1 . . . . 1 . 1 2 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . . 1 . . . . 2 1 2 5 1 Parts Lost 46 | . . 1 . . . 1 . 3 2 . 4 . 1 5 29 Power 4 | . . . . . . . . . . . . . . . 4 Propulsion 3 | . . . . . . . . . . . . . . . 3 Utility 29 | . . . . . . 1 . 3 2 . 4 . 1 5 13 Weapon 10 | . . 1 . . . . . . . . . . . . 9 Highest Loss Streak 12 | . . 1 . . . 1 . 2 2 . 4 . 1 2 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 100 99 100 98 98 98 93 93 99 100 93 89 90 88 81 Engine 2 | . 12 10 2 . . . 10 5 . . . 1 . . . Core 5 | . . . 7 8 14 14 1 3 8 11 10 9 5 4 1 Reactor 2 | . . . . . . . . 1 2 . . 2 6 8 8 Treads 15 | . 25 20 20 16 20 20 18 16 16 16 15 13 12 9 10 Device 19 | . 12 20 20 16 13 10 12 16 19 22 25 22 24 26 22 Storage 7 | . 12 10 10 8 7 7 6 5 5 5 5 8 8 8 5 Processor 10 | . 12 10 10 16 14 14 12 11 13 11 8 4 4 6 11 Protection 4 | . . . . . . 3 6 9 11 11 9 9 8 3 1 Energy Gun 1 | . 23 5 . . . . . . . . . . 1 . . Ballistic Gun 18 | . . 18 30 31 27 25 25 22 22 22 17 13 13 13 7 Ballistic Cannon 2 | . . . . . . . . . . . 1 4 3 4 6 Peak Build Rating 198 | 7 8 14 17 23 31 40 57 72 71 70 106 126 148 185 198 Average Rating 87 | 6 8 12 16 19 28 35 51 65 69 70 90 120 136 161 185 On Entrance 58 | . 7 8 14 17 21 31 37 48 64 70 70 106 126 138 180 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 174 | 20 29 35 35 40 42 48 76 108 100 100 147 153 173 174 153 Greatest Support 230 | 40 40 43 43 43 71 71 84 76 76 76 132 132 132 145 230 Greatest Overweight (x) 4 | 1 . . . . . . 1 1 1 1 1 1 1 1 4 Average Overweight (x) . | . . . . . . . . 1 1 1 . 1 1 . . Largest Inventory Capacity 20 | 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 9 10 15 15 15 15 15 15 15 15 15 19 20 20 20 20 Most Carried 20 | 4 7 6 9 15 15 15 15 15 15 15 20 20 20 20 17 Average Carried 13 | 3 5 4 8 11 13 14 14 13 13 15 16 18 18 18 12 Final Capacity 20 | 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 4 6 6 9 14 15 12 15 14 15 15 19 20 20 18 3 Class Distribution -------------------- 33% | Hacker-Gunner 31% | Scavenger-Gunner 26% | Scavenger-Tank 8% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Hacker-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Matter Collected 12049 | 210 70 178 55 275 110 784 876 899 595 . 560 450 517 2747 3723 Remotely 4964 | . . 178 55 275 110 784 876 81 . . . . . . 2605 Salvage Created 14047 | 58 169 233 114 433 76 1286 1024 1481 798 . 521 483 495 2770 4106 Parts 677 | 12 8 20 5 27 11 69 53 74 31 . 22 32 23 132 158 Haulers Intercepted 3 | . . . . . . . . 1 . . . . . . 2 Recyclers Shooed 7 | . . . . . . . . 4 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Combat Hostiles Destroyed 214 | . 7 5 1 10 . 17 18 21 17 . 12 8 9 29 60 Guns 160 | . 5 5 1 10 . 16 18 21 17 . 11 6 5 18 27 Cannons 43 | . . . . . . . . . . . 1 2 1 11 28 AOE 10 | . 2 . . . . 1 . . . . . . 2 . 5 Classes Destroyed 19 | 1 3 4 . . . 2 . 3 . . 1 . . 1 4 Worker 24 | . . 1 . 1 4 3 1 . . . . . . 8 6 Builder 17 | . . 1 . . . 3 2 2 . . . . . 5 4 Tunneler 5 | 3 . . . . . . . . . . . . . . 2 Hauler 3 | . . . . . . . . 1 . . . . . . 2 Recycler 10 | . . 1 1 . . 2 . 1 . . 1 . . 3 1 Mechanic 2 | . . . . . . 2 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 25 | . 1 1 . 1 . 2 6 4 . . . 2 . 2 6 Swarmer 37 | . 4 3 . 3 . 1 . 3 6 . 4 3 3 . 7 Grunt 68 | . 3 1 1 7 . 6 11 10 9 . . . 1 5 14 Brawler 2 | . . . . . . . . 1 1 . . . . . . Researcher 4 | . . . . . . . . . . . . . . 4 . Sentry 22 | . . 1 . . . 8 3 1 . . 2 . 1 . 6 Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 33 | . . . . . . . . 4 . . . 1 1 12 15 Programmer 42 | . . . . . . 2 4 2 1 . 5 4 3 12 9 Heavy 2 | . . . . . . . . . . . . . . . 2 Q-Series 4 | . . . . . . . . . . . . . . . 4 Behemoth 2 | . . . . . . . . . . . 1 . . . 1 Best Kill Streak 12 | 2 5 7 2 3 4 12 6 6 7 . 4 4 3 8 12 Combat Bots Only 9 | . 5 3 1 3 . 7 4 4 7 . 4 4 3 4 9 Max Kills in Single Turn 4 | 1 2 2 1 1 1 2 2 2 2 . 2 1 2 2 4 Gunslinging 1 | . . 1 . . . . . 1 1 . 1 . . . . Exploded 2 | . 2 . . . . 1 . . . . . . 2 . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Hostile Shots Fired 2037 | . 11 22 7 27 . 270 104 136 79 . 81 64 70 356 810 Missed 656 | . 2 2 2 8 . 95 40 27 18 . 29 19 22 112 280 Damage Taken 14230 | . 154 134 39 168 . 816 557 1149 642 . 900 222 388 1785 7276 Core 982 | . 4 18 7 24 . 74 110 116 54 . 62 17 29 72 395 Absorbed by Shields 2374 | . . . . . . 138 . . 88 . 250 245 288 1365 . Ignored by Resistances 10974 | . 93 85 24 104 . 647 348 684 432 . 530 364 473 1900 5290 Regen/Repaired (Parts) 63 | . . . . . 63 . . . . . . . . . . Core Remaining (%) 93 | 100 98 . 93 95 . 89 87 . . 83 94 98 . 93 . Volleys Fired 520 | 4 10 11 5 24 4 56 39 48 29 . 25 17 21 84 143 Largest 5 | 2 2 3 3 4 4 4 4 4 4 . 4 4 5 5 5 Hottest 455 | 90 150 170 66 141 86 99 107 116 116 . 162 145 455 229 238 Shots Fired 1975 | 8 19 33 15 94 16 188 156 191 115 . 98 67 102 378 495 Gun 1658 | 8 18 30 15 94 16 180 156 191 115 . 81 50 79 306 319 Cannon 283 | . . . . . . . . . . . 11 17 22 71 162 Launcher 30 | . . . . . . 8 . . . . 6 . 1 1 14 Special 4 | . 1 3 . . . . . . . . . . . . . Kinetic 1890 | . . 27 15 91 16 180 156 191 115 . 92 67 82 377 481 Thermal 27 | 4 10 5 . 3 . . . . . . . . 5 . . Explosive 22 | . . . . . . . . . . . 6 . 1 1 14 Electromagnetic 36 | 4 9 1 . . . 8 . . . . . . 14 . . Robot Hit Streak 55 | 3 8 14 7 17 8 29 55 36 19 . 30 33 30 45 43 Robot Miss Streak 7 | 1 1 3 2 1 . 1 7 2 1 . 2 1 3 4 3 Penetration Max 2 | . . . . . . 1 1 1 . . . 1 1 1 2 Secondary Targets 18 | . 1 1 . . . 3 1 3 6 . 1 . . 1 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 1 . 1 . . 1 1 Shots Hit Robots 1508 | 5 10 22 12 64 7 153 130 140 87 . 77 47 75 277 402 Core Hits 792 | 3 8 11 3 27 4 88 131 73 32 . 56 24 25 115 192 Critical Kills 42 | . . . . . . 1 2 6 2 . 4 3 1 8 15 Critical Parts Destroyed 64 | . . . . . . 7 5 5 . . 3 5 7 14 18 Critical Strikes 139 | . 2 . . . . 8 8 11 2 . 7 8 8 28 57 Burn 2 | . 2 . . . . . . . . . . . . . . Destroy 116 | . . . . . . 8 8 11 2 . 7 8 8 22 42 Blast 21 | . . . . . . . . . . . . . . 6 15 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 40670 | 69 434 300 161 804 93 2836 2738 3401 1993 . 2042 1174 2016 7089 15520 Guns 28626 | 69 132 250 161 804 93 2407 2733 3401 1993 . 1453 999 1442 5339 7350 Cannons 8092 | . . . . . . . . . . . 225 166 314 1563 5824 Explosions 3870 | . 302 . . . . 426 . . . . 364 . 260 181 2337 Melee . | . . . . . . . . . . . . . . . . Ramming 34 | . . 2 . . . 3 5 . . . . 9 . 6 9 Kinetic 36068 | . . 212 161 783 93 2407 2733 3401 1993 . 1678 1165 1366 6902 13174 Thermal 581 | 26 327 74 . 21 . . . . . . . . 133 . . Explosive 3309 | . . . . . . 167 . . . . 364 . 260 181 2337 Electromagnetic 678 | 43 107 12 . . . 259 . . . . . . 257 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 5 5 5 4 3 . 7 2 Average Corruption 3 | . . . . . . . 1 1 5 5 3 2 . 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 96 | . . . . . . . 9 1 29 2 3 1 . 48 3 Message Errors 23 | . . . . . . . 3 . 10 . . . . 10 . Matter Fused 18 | . . . . . . . . . 6 1 1 . . 9 1 Heat Flow Errors 16 | . . . . . . . 2 . 3 1 1 . . 8 1 Energy Discharges 10 | . . . . . . . 1 . 4 . . . . 5 . Data Loss (minor) 13 | . . . . . . . . . 4 . 1 . . 8 . Data Loss (major) 5 | . . . . . . . 3 . 1 . . . . 1 . Misfires 4 | . . . . . . . . . . . . . . 4 . Alerts 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . 1 1 . . 1 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 434 | . 38 . . . . 49 3 . . . . 1 12 49 282 Projectiles 234 | . . . . . . . . . . . . 1 5 49 179 Explosions 197 | . 38 . . . . 49 . . . . . . 7 . 103 Melee 3 | . . . . . . . 3 . . . . . . . . Knockbacks 54 | . . . . . . . . . . . . 1 8 19 26 Impact . | . . . . . . . . . . . . . . . . Kinetic 47 | . . . . . . . . . . . . 1 7 17 22 Secondary 7 | . . . . . . . . . . . . . 1 2 4 Self-Inflicted Damage 225 | . 98 . . . . . . . . . 57 . . . 70 Shots 4 | . 2 . . . . . . . . . 1 . . . 1 Rammed 5 | . . . . . . 1 . . . . . 2 . 1 1 Targets Rammed 7 | . . 1 . . . 1 1 . . . . 2 . 1 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . 1 . . . . . . . . Highest Temperature 420 | 60 162 159 14 114 24 279 420 296 231 190 129 . 296 226 251 Average Temperature 86 | 24 50 64 8 30 13 94 111 83 80 99 72 . 114 98 55 Received Heat Transfer 2002 | . 27 54 36 117 . 449 252 153 377 . 253 . 12 29 243 Effects 12 | . . . . . . 3 7 2 . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . Interference 5 | . . . . . . 3 . 2 . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . 1 . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 818 | 74 422 174 . 37 . . . . . . . . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Peak Influence 1114 | 15 182 197 129 144 96 366 274 306 . . 194 180 180 350 1114 Initial 98 | . 7 3 54 . 37 9 66 98 . . 5 71 55 72 31 Average 149 | 11 82 56 29 77 45 144 102 158 . . 80 87 117 152 437 Maximum Alert Level 4 | . . . . . . 1 1 1 . . . . . 1 4 Low Security (%) 78 | 100 100 100 100 100 100 75 94 61 . . 100 100 100 67 20 Level 1 14 | . . . . . . 24 5 38 . . . . . 32 34 Level 2 2 | . . . . . . . . . . . . . . . 16 Level 3 3 | . . . . . . . . . . . . . . . 27 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 56 | . . . . 2 1 4 10 3 . . 2 1 3 12 18 Investigation 4 | . . . . . . 1 . . . . . . . . 3 Extermination 24 | . . . . . 1 1 4 2 . . 2 1 2 6 5 Reinforcement 17 | . . . . 2 . 1 3 1 . . . . . 6 4 Assault . | . . . . . . . . . . . . . . . . Garrison 11 | . . . . . . 1 3 . . . . . 1 . 6 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 1 . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Distress Signals 21 | . 1 1 . 1 . 2 2 2 . . . 1 1 1 9 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 304 | . 8 6 2 11 1 25 27 37 18 . 16 11 12 48 82 Peak Tracking Total 9 | . 3 4 2 2 1 5 3 7 5 . 4 3 4 4 9 Tactical Retreats 15 | . . 2 . . . . . 1 1 . 1 . 1 4 5 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Traps Triggered 11 | . . . . . . 2 1 1 . . 4 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 2 . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Most Traps Carried 2 | . . . . . . . . . 2 2 2 2 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Machines Disabled 21 | . 1 . 1 . . 2 1 2 1 . 3 . . 7 3 Max in Single Turn 2 | . 1 . . . . 2 1 1 1 . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Machines Accessed 30 | . 3 1 . 2 4 8 1 2 1 . 2 1 1 1 3 Terminals 23 | . 3 1 . 2 2 8 1 . 1 . 2 . . 1 2 Fabricators 3 | . . . . . . . . 1 . . . 1 . . 1 Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Total Hacks 69 | . 10 6 . 6 10 13 2 2 2 . 4 1 2 2 9 Successful 35 | . 6 2 . 3 6 8 1 1 2 . 3 1 1 . 1 Failed 34 | . 4 4 . 3 4 5 1 1 . . 1 . 1 2 8 Catastrophic 8 | . . . . 1 . 2 . . . . . . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 46 | . 10 6 . 6 . 10 2 . . . 4 . . 2 6 Terminals 54 | . 10 6 . 6 3 13 2 . 2 . 4 . . 2 6 Fabricators 5 | . . . . . . . . 1 . . . 1 . . 3 Repair Stations 7 | . . . . . 7 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . Terminal Hacks 21 | . 4 1 . 3 1 7 1 . 2 . 2 . . . . Record 2 | . . . . . . . . . 2 . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . Level Access Points 6 | . 1 1 . 1 . 1 1 . . . 1 . . . . Branch Access Points 3 | . 1 . . 1 . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . 2 . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . 1 . . 1 Build 3 | . . . . . . . . 1 . . . 1 . . 1 Repair Station Hacks 5 | . . . . . 5 . . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 5 | . 2 1 . . . 1 . . . . 1 . . . . Terminals 5 | . 2 1 . . . 1 . . . . 1 . . . . Botnet 5 | . 2 1 . . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 1 . 1 3 7 1 . 1 . 2 . 1 1 3 Full Trace Events 3 | . . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . Robots Built 3 | . . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . 74 Total Robot Build Rating 27 | . . . . . . . . . . . . . . . 27 Part Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 238 | . . . . . . . . 169 . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . Time 77 | . . . . . 77 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 2 . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Total Allies 8 | . . . 2 . 2 . . . . . . . . 1 3 Largest Group 3 | . . . 2 2 2 2 . . . . . . . 1 3 Highest-Rated Group 174 | . . . 41 41 33 33 . . . . . . . 145 174 Highest-Rated Ally 145 | . . . 31 31 21 21 . . . . . . . 145 58 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . 6 5 11 22 . . . . . . . 11 3 Total Damage 1376 | . . . 107 83 178 265 . . . . . . . 634 109 Kills 11 | . . . 1 . 2 3 . . . . . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Turns Passed 15527 | 357 908 272 1156 725 593 882 1527 1039 1112 99 1195 676 706 2212 2068 Spaces Moved 5826 | 93 396 115 555 236 278 355 503 295 407 42 551 217 224 716 843 Core 10 | 10 . . . . . . . . . . . . . . . Treads 5816 | 83 396 115 555 236 278 355 503 295 407 42 551 217 224 716 843 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 240 240 160 243 243 152 146 Average Speed 190 | 151 160 160 160 160 160 160 202 240 240 240 173 243 243 235 159 Slowest Speed 480 | 160 160 160 160 160 160 160 240 240 240 240 243 243 243 243 480 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 30 | 7 47 15 94 25 7 60 18 9 65 10 22 6 6 69 26 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . . 2 . . . . . 1 . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . 1 . . . . . 1 . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . 2 . Terrain Destroyed 442 | . 25 . . . . 20 . . 1 . 68 . 9 46 273 Melee . | . . . . . . . . . . . . . . . . Projectile 87 | . . . . . . 1 . . 1 . 8 . 2 35 40 AOE 354 | . 25 . . . . 19 . . . . 60 . 7 10 233 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Res Res Tes Acc Total 9011 | 298 649 170 812 530 416 554 916 514 475 41 737 328 328 1034 1209 Wait 2224 | 191 234 34 247 245 118 101 344 143 24 . 109 69 64 169 132 Move 5811 | 92 395 114 554 235 277 354 502 294 406 41 550 216 223 715 843 Hop . | . . . . . . . . . . . . . . . . Pick Up 108 | 4 4 2 4 13 4 11 8 3 4 . 16 10 1 10 14 Fast Attach 35 | 7 . . . . 2 3 . 1 . . 1 . 1 7 13 Attach 62 | . 1 3 . 2 2 4 3 4 4 . 6 2 3 6 22 Detach 4 | . . . . . . . . . . . 1 . . 3 . Swap 117 | . 3 4 1 3 2 9 12 11 5 . 16 2 14 16 19 Drop 113 | . 2 1 1 8 2 15 7 8 3 . 13 8 1 22 22 Fire 520 | 4 10 11 5 24 4 56 39 48 29 . 25 17 21 84 143 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 7 | . . 1 . . . 1 1 . . . . 2 . 1 1 Escape Stasis 2 | . . . . . . . . 2 . . . . . . . Rewire 6 | . . . . . 5 . . . . . . . . 1 . Trap 2 | . . . . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 358 | -11/Scrapyard | Entered Materials 358 | -10/Materials | Evolved 1 slot: Utility x1 379 | -10/Materials | Build established: Hacker-Mutant 455 | -10/Materials | Identified exit to Mines 455 | -10/Materials | Discovered exit to Mines (range 5) 1211 | -10/Materials | Identified exit to Materials 1266 | -10/Materials | Entered another Materials area 1266 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1329 | -9/Materials | Identified exit to Materials 1519 | -9/Materials | Identified exit to Mines 1519 | -9/Materials | Discovered exit to Mines (range 7) 1538 | -9/Materials | Entered Mines 1576 | -9/Mines | Build established: Hacker-Gunner 1801 | -9/Mines | Discovered exit to Materials (range 10) 1865 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1876 | -9/Mines | Learned location of Storage (-7) 2126 | -9/Mines | Discovered exit to Materials (range 12) 2694 | -9/Mines | Entered Materials 2694 | -8/Materials | Accompanied by 2 allies 2694 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2699 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3347 | -8/Materials | Identified exit to Factory 3419 | -8/Materials | Entered Factory 3419 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3567 | -7/Factory | Identified exit to DSF 3853 | -7/Factory | Repaired Seismic Detector 3905 | -7/Factory | Repaired Imp. Assault Rifle 3988 | -7/Factory | Identified exit to Storage 3988 | -7/Factory | Discovered exit to Storage (range 16) 4012 | -7/Factory | Entered Storage 4012 | -7/Storage | Accompanied by 2 allies 4373 | -7/Storage | Identified exit to Factory 4502 | -7/Storage | Identified exit to Recycling 4788 | -7/Storage | Garrison activated, responded to threat 4864 | -7/Storage | Destroyed 7 combat bots 4894 | -7/Storage | Entered Factory 4894 | -6/Factory | Evolved 2 slots: Utility x2 4919 | -6/Factory | Build established: Scavenger-Gunner 6155 | -6/Factory | Garrison activated, responded to threat 6224 | -6/Factory | Identified exit to Factory 6421 | -6/Factory | Entered another Factory area 6421 | -5/Factory | Evolved 2 slots: Utility x2 7386 | -5/Factory | Identified exit to Upper Caves 7386 | -5/Factory | Discovered exit to Upper Caves (range 9) 7460 | -5/Factory | Entered Upper Caves 7668 | -5/Upper Caves | Attracted the attention of an 0b10 base 7709 | -5/Upper Caves | Destroyed 7 combat bots 7791 | -5/Upper Caves | Learned location of Armory (-3) 8260 | -5/Upper Caves | Build established: Scavenger-Tank 8394 | -5/Upper Caves | Identified exit to Upper Caves 8394 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 8572 | -5/Upper Caves | Entered another Upper Caves area 8640 | -5/Upper Caves | Identified exit to Factory 8640 | -5/Upper Caves | Discovered exit to Factory (range 11) 8671 | -5/Upper Caves | Entered Factory 8671 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9576 | -4/Factory | Identified exit to Research 9587 | -4/Factory | Spotted B-86 Titan 9611 | -4/Factory | Crushed by falling debris 9620 | -4/Factory | Destroyed B-86 Titan 9642 | -4/Factory | Lost 4 parts (4u) 9866 | -4/Factory | Entered Research 9866 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10118 | -3/Research | Fabricated Enh. Nova Cannon (x2) 10443 | -3/Research | Identified exit to Research 10443 | -3/Research | Discovered exit to Research (range 9) 10542 | -3/Research | Entered another Research area 10542 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11047 | -2/Research | Garrison activated, responded to threat 11178 | -2/Research | Identified exit to Testing 11178 | -2/Research | Discovered exit to Testing (range 16) 11248 | -2/Research | Entered Testing 11402 | -2/Testing | Found Prototype Launcher 11403 | -2/Testing | Identified Ragnarok Missile Launcher 11705 | -2/Testing | Scanned by Researcher 11969 | -2/Testing | Found Prototype Processor 11969 | -2/Testing | Identified Exp. Melee Analysis Suite 12189 | -2/Testing | Found Prototype Hackware 12353 | -2/Testing | Build established: Scavenger-Gunner 12589 | -2/Testing | Identified Ghost Barrier 12592 | -2/Testing | Found Prototype Ballistic Cannon 12594 | -2/Testing | Identified Omega Cannon 12839 | -2/Testing | Spotted PH-XGOPIU1D4J 12864 | -2/Testing | Rewired PH-XGOPIU1D4J 12887 | -2/Testing | Build established: Hacker-Gunner 13425 | -2/Testing | Identified exit to Access 13425 | -2/Testing | Discovered exit to Access (range 14) 13460 | -2/Testing | Entered Access 13460 | -1/Access | Evolved 2 slots: Propulsion x2 13982 | -1/Access | Garrison activated, responded to threat 14524 | -1/Access | Spotted B-99 Colossus 14579 | -1/Access | Destroyed B-99 Colossus 14596 | -1/Access | Lost 5 parts (1p3u1w) 14689 | -1/Access | Garrison activated, responded to threat 14714 | -1/Access | Fabricated G-73 Enforcer (x3) 14737 | -1/Access | Destroyed 7 combat bots 14787 | -1/Access | Build established: Scavenger-Gunner 14878 | -1/Access | Lost 3 allies 15168 | -1/Access | Spotted B-99 Colossus 15381 | -1/Access | Destroyed 9 combat bots 15435 | -1/Access | Found Hvy. Reflective Plating 15464 | -1/Access | Lost 12 parts (1p2n5u4w) 15508 | -1/Access | Lost 3 parts (1u2w) 15528 | -1/Access | Self-destructed Last Messages --------------- 15508_ Slug penetrates Recycling Unit. 15508_ Slug penetrates Wall. 15508_ Slug penetrates B-99 Colossus. 15508_ B-99 Colossus suffers critical hit (Destroy). 15512_ Slug penetrates B-99 Colossus. 15512_ Lgt. Quantum Reactor blasted off. 15513_ B-99 Colossus activates siege mode. 15516_ Slug penetrates B-99 Colossus. 15518_ Biometal Heavy Treads destroyed. 15518_ Penetrated by Slug. 15519_ Acquired 11 matter. 15522_ M-36 Artificer repairs B-99 Colossus. 15523_ K-01 Serf collects debris. 15523_ Penetrated by Slug. 15523_ Slug penetrates Recycling Unit. 15524_ Quantum Reactor destroyed. 15524_ Slug penetrates B-99 Colossus. 15525_ KE Penetrator destroyed. 15527_ K-01 Serf collects debris. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# #######+##### | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????+ #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ??????????????????? ??##????????## ##?????###### | | ??????????????????# ?? ????????# ####### | | ??????????????????# ? ????????# "T ^ | | ??????????????????# ?? ????????# "" = * | | ??????????????????# ?? ????????# !! | | ??????????????????# ?? p???####?# | | ?????????????#????# ?? ???# %######## #|![|[! | | ?????????????# ???# ###p####% %########=%=* !% | | ?????????????+ ??# ^^ % m [ !=!|*=! | | ?????????????# ?# BB %= =! | | ?????????????# # BB k## | | ?????????????? # =%! ### # # | | ???????????????? ; % #?? # # | | ??????????????????#%% = % % ;;#"# #??##""#"/## | | ????????????#######% *** %% ;#### #??? | | ????????????# =** * % ; # #??# | | ????????????# #####"#;;%"@ ;;%;;;#### #??" ! | | ????????????????# %;"Y"##% #? #?## | | ????????????????# #"""## #? #??# """"" | | ????????????????# !###### % #? #??# """"" | | ????????????????# #????#% % !#? #??# """"" | | ????????????????# ! #????#% % #? ???# "???? | | ????????????????# #????# #? ???# ?????? | | ????????????????########????###"""##? ???# ?????? | | ??????????????????????????????## ##??????? ?????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 65 Energy Capacity 715 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 65 Resistance: TH 60 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 8 Core Analysis 6 Recoil Reduction 16 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Imp. Matter Neutralizer | -2/Testing | Archive Exp. Cooling System | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Adv. Micro-nuke Launcher | -2/Testing | Archive Adv. KE Penetrator | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Robot Schematics ------------------ C-65 Expert | -2/Testing | Archive H-88 Terminator | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive E-15 Imp | -2/Testing | Archive C-55 Analyst | -2/Testing | Archive Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research | Preloaded G-73 Enforcer | x3 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Denied? Gun Specialist Punisher Challenges ------------ None Game ------ Seed NuclearCryofiberMallet Manual? 0 Play Time 02:20:46 Cumulative 51.3 hours Start 2024.09.17 @ 20:16:06 End 2024.09.17 @ 23:14:53 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 87 Rogue 60 Adventurer 20 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be8d842f-f4b7-4711-91d9-ec6db02de7e1