Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.03 @ 11:25:05 Player: Jamuson Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3041) 3041 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 8375 Bonus ------- High Alert Combat Kills 419 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 87/100 System Corruption 6% Temperature Cool (0) Movement Flying (36) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (9) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Spear > --- INVENTORY (15) --- Micro Nuclear Core Improved Surge Thruster Field Propulsion Drive Nuclear Pulse Array Advanced Terrain Scanner Improved Actuator Array Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Hypervelocity Coil Gun Precision Rocket Launcher Improved Remote Datajack Carbide Saw Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Improved Transmission Jammer Advanced ECM Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Cooled Pulse Rifle Spear > --- INVENTORY -------- Cesium-ion Thruster Advanced Terrain Scanner KE Penetrator Precision Rocket Launcher Improved Remote Datajack [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility System Shield Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 7 | . . 1 1 . 1 2 2 Weapon 1 | . . 1 . . . . . Parts Attached 166 | . 6 28 5 49 11 20 47 Power 18 | . . 5 . 7 1 1 4 Engine 13 | . . 5 . 7 . . 1 Core 5 | . . . . . 1 1 3 Reactor . | . . . . . . . . Propulsion 46 | . 2 6 1 9 2 5 21 Treads . | . . . . . . . . Leg 3 | . 2 1 . . . . . Wheel 1 | . . 1 . . . . . Hover 13 | . . . . 6 2 . 5 Flight 29 | . . 4 1 3 . 5 16 Utility 43 | . 2 4 1 5 7 9 15 Device 24 | . . 2 . 2 4 6 10 Storage 6 | . 1 1 . . 2 1 1 Processor 6 | . 1 . . 2 . 1 2 Hackware 4 | . . . . 1 1 1 1 Protection 3 | . . 1 1 . . . 1 Artifact . | . . . . . . . . Weapon 59 | . 2 13 3 28 1 5 7 Energy Gun 10 | . 1 . . 6 . 2 1 Energy Cannon 6 | . . . . 6 . . . Ballistic Gun 28 | . 1 11 3 13 . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 2 . . 2 Special Weapon 3 | . . 2 . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . . 1 1 3 1 Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 18 | . . 2 . 12 . 2 2 Parts Lost 35 | . . 3 . 10 . . 22 Power 4 | . . . . 2 . . 2 Propulsion 13 | . . . . 5 . . 8 Utility 14 | . . 1 . 3 . . 10 Weapon 4 | . . 2 . . . . 2 Highest Loss Streak 7 | . . 1 . 4 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 99 83 74 74 85 90 82 Engine 7 | . 14 10 9 7 2 . 1 Core 1 | . . . . . 4 6 2 Leg 9 | . 28 14 . . . . . Hover 5 | . . . . 12 26 21 1 Flight 7 | . . 5 27 9 . 4 17 Device 8 | . . . 9 8 18 19 15 Storage 8 | . 14 10 9 8 2 6 2 Processor 9 | . 13 6 . 11 7 6 11 Hackware 6 | . . . . 1 7 12 16 Protection 1 | . . 6 9 . . . . Energy Gun 4 | . 13 1 . 4 2 . . Ballistic Gun 9 | . 14 22 11 7 . . . Slashing Weapon 2 | . . . . . 12 11 . Piercing Weapon 1 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 39 | 11 27 39 21 25 26 29 34 Greatest Support 53 | 20 26 26 14 24 32 32 53 Greatest Overweight (x) 6 | . 1 6 1 6 . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 15 15 8 8 10 10 15 Average Capacity 10 | . 14 12 8 7 6 9 9 Most Carried 15 | . 12 15 8 8 10 10 15 Average Carried 8 | . 8 11 5 6 6 9 7 Final Capacity 15 | 8 15 8 8 5 10 8 15 Final Carried 14 | 6 12 8 6 5 10 8 14 Class Distribution -------------------- 41% | Mutant 12% | Gunner 12% | Hacker-Scout 11% | Hacker-Sprinter 10% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Matter Collected 2560 | 200 138 635 58 718 120 115 576 Remotely . | . . . . . . . . Salvage Created 4415 | . 268 1017 58 840 321 409 1502 Parts 273 | . 28 64 5 45 17 25 89 Haulers Intercepted 10 | . . 1 . 4 . 1 4 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 78 | . 8 24 1 15 4 2 24 Melee 26 | . . . . . 4 2 20 Guns 37 | . 7 21 1 8 . . . Cannons 3 | . . 3 . . . . . AOE 12 | . 1 . . 7 . . 4 Classes Destroyed 15 | . 3 4 . 5 1 1 1 Worker 4 | . . 1 . . 1 1 1 Builder 2 | . . . . 1 . . 1 Hauler 10 | . . 1 . 4 . 1 4 Recycler 5 | . . . . 2 1 1 1 Operator 2 | . . . . 1 . 1 . Watcher 10 | . 3 1 . 1 1 1 3 Swarmer 31 | . 6 8 . 6 . . 11 Cutter 4 | . . . . . . 1 3 Saboteur 1 | . . . . . . . 1 Grunt 22 | . 2 9 . 3 2 . 6 Brawler 1 | . . . . 1 . . . Duelist 2 | . . 1 . 1 . . . Sentry 13 | . . 6 1 3 1 1 1 Hunter 1 | . . . . 1 . . . Programmer 3 | . . . . . 1 . 2 Best Kill Streak 10 | . 3 6 1 10 4 2 7 Combat Bots Only 7 | . 3 5 1 7 3 1 6 Max Kills in Single Turn 3 | . 1 2 1 3 1 1 2 Gunslinging 1 | . . 1 . 1 . . . Exploded 3 | . 1 . . 3 . . 2 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Damage Taken 5856 | . 175 897 32 1203 276 245 3028 Core 1527 | . 7 127 . 345 38 . 1010 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 97 68 . 37 94 100 . Volleys Fired 150 | . 26 66 2 52 . . 4 Largest 3 | . 2 3 3 3 . . 1 Hottest 122 | . 60 80 69 122 . . 43 Shots Fired 346 | . 52 185 6 99 . . 4 Gun 307 | . 52 161 6 88 . . . Cannon 5 | . . . . 5 . . . Launcher 9 | . . . . 6 . . 3 Special 25 | . . 24 . . . . 1 Kinetic 269 | . 26 159 6 78 . . . Thermal 39 | . . 24 . 15 . . . Explosive 9 | . . . . 6 . . 3 Electromagnetic 28 | . 26 2 . . . . . Robot Hit Streak 23 | . 8 23 2 11 . . . Robot Miss Streak 8 | . 2 8 2 3 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 5 . 1 . . . Max Gunslinging Chain 2 | . . 2 . 1 . . . Shots Hit Robots 311 | . 37 105 4 65 9 9 82 Core Hits 153 | . 14 49 2 39 4 5 40 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 11 | . . 1 . 1 . . 9 Burn 1 | . . . . 1 . . . Destroy 1 | . . 1 . . . . . Impale 9 | . . . . . . . 9 Melee Attacks 181 | . . . . 3 15 19 144 Thermal 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing 37 | . . . . 3 15 19 . Piercing 141 | . . . . . . . 141 Sneak Attacks 17 | . . . . 1 3 3 10 Combat Hostiles 2 | . . . . . 1 . 1 Follow-up Attacks 8 | . . . . . 1 1 6 Damage Inflicted 8253 | . 632 1336 61 1462 645 670 3447 Guns 2706 | . 500 1232 61 913 . . . Cannons . | . . . . . . . . Explosions 1015 | . 132 . . 477 . . 406 Melee 4428 | . . . . 72 645 670 3041 Ramming . | . . . . . . . . Kinetic 2252 | . 227 1211 61 753 . . . Thermal 396 | . 132 104 . 160 . . . Explosive 883 | . . . . 477 . . 406 Electromagnetic 294 | . 273 21 . . . . . Impact . | . . . . . . . . Slashing 1387 | . . . . 72 645 670 . Piercing 3041 | . . . . . . . 3041 Highest Corruption 6 | . . . . . 2 . 6 Average Corruption 3 | . . . . . 1 . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . . . 18 Message Errors 4 | . . . . . . . 4 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 3 | . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 544 | . . . . 35 167 105 237 Projectiles . | . . . . . . . . Explosions 101 | . . . . 35 . . 66 Melee 443 | . . . . . 167 105 171 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 90 | . 47 . . 43 . . . Shots 2 | . 1 . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 165 | . 27 96 12 120 . 4 165 Average Temperature 28 | . 14 22 7 38 . 4 73 Received Heat Transfer 1293 | . 48 270 9 270 81 27 588 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 853 | . 150 333 . 370 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Peak Influence 893 | . 172 732 353 821 603 426 893 Initial 308 | . . 6 308 148 228 123 73 Average 322 | . 49 222 325 559 391 273 540 Maximum Alert Level 3 | . . 3 1 3 2 2 3 Low Security (%) 40 | . 100 56 . 5 . 31 8 Level 1 25 | . . 32 100 7 56 57 27 Level 2 20 | . . 7 . 63 43 11 27 Level 3 13 | . . 3 . 23 . . 36 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . . 3 2 7 4 2 9 Investigation 8 | . . 2 . . 2 1 3 Extermination 2 | . . . . . 1 . 1 Reinforcement 11 | . . 1 2 2 1 1 4 Assault 1 | . . . . . . . 1 Garrison 5 | . . . . 5 . . . Intercept . | . . . . . . . . Searches Triggered 4 | . . . . . 1 1 2 Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Distress Signals 11 | . 1 3 2 3 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 208 | . 13 44 4 37 14 14 82 Peak Tracking Total 14 | . 4 8 4 14 6 4 9 Tactical Retreats 36 | . 1 3 . 5 4 4 19 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Traps Triggered 7 | . 1 . . 2 1 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Machines Disabled 7 | . . . . 5 . . 2 Max in Single Turn 2 | . . . . 1 . . 2 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Machines Accessed 41 | . 7 7 . 5 6 3 13 Terminals 36 | . 7 7 . 5 6 2 9 Fabricators 4 | . . . . . . . 4 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 138 | . 22 29 . 7 21 9 50 Successful 63 | . 8 12 . 6 11 3 23 Failed 73 | . 13 16 . 1 10 6 27 Catastrophic 12 | . 1 1 . . 3 2 5 Database Lockouts 2 | . 1 1 . . . . . Manual 99 | . 21 26 . . 14 7 31 Terminals 126 | . 22 29 . 7 21 7 40 Fabricators 10 | . . . . . . . 10 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 30 | . 3 7 . 6 4 . 10 Part Schematic 4 | . . . . . . . 4 Robot Analysis 3 | . 1 2 . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 Open Door 3 | . . . . 3 . . . Level Access Points 2 | . . 1 . . 1 . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 4 | . 1 1 . . 1 . 1 Alert Level 1 | . . . . . . . 1 Unreport Threat 3 | . . . . 2 . . 1 Locate Traps 4 | . 1 2 . . 1 . . Recall Investigation 1 | . . . . . . . 1 Zone Layout 2 | . . 1 . 1 . . . Fabricator Hacks 7 | . . . . . . . 7 Load Schematic 3 | . . . . . . . 3 Build 4 | . . . . . . . 4 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 25 | . 5 5 . . 7 2 6 Terminals 25 | . 5 5 . . 7 2 6 Assimilate 2 | . . . . . 1 . 1 Botnet 18 | . 4 4 . . 5 1 4 Operators 5 | . 1 1 . . 1 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 32 | . 6 5 . 2 5 2 12 Full Trace Events 10 | . 1 3 . . 2 1 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 Parts Built 5 | . . . . . . . 5 Authchips . | . . . . . . . . Time 375 | . . . . . . . 375 Total Part Build Rating 32 | . . . . . . . 32 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . 26 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total 3 | . 1 2 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Turns Passed 4995 | . 1153 1100 43 511 414 430 1344 Spaces Moved 5853 | 1 550 840 69 506 771 852 2264 Core 1 | . . . . 1 . . . Treads . | . . . . . . . . Legs 838 | 1 550 287 . . . . . Wheels 28 | . . 28 . . . . . Hover 1769 | . . . . 312 771 623 63 Flight 3217 | . . 525 69 193 . 229 2201 Fastest Speed 27 | 120 120 37 34 32 43 27 27 Average Speed 59 | 120 182 91 38 51 44 38 34 Slowest Speed 460 | 120 190 460 107 350 45 105 117 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 24 | . . 8 . . . . 16 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 2 87 67 8 78 19 24 54 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 21 | . . . . 1 . 3 17 Terrain Destroyed 101 | . 7 . . 41 . 3 50 Melee 21 | . . . . 1 . 3 17 Projectile . | . . . . . . . . AOE 80 | . 7 . . 40 . . 33 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Total 6740 | . 648 1004 82 672 818 919 2597 Wait 252 | . 62 45 2 23 12 9 99 Move 5800 | . 549 823 68 505 770 851 2234 Hop 22 | . . 8 . . . . 14 Pick Up 42 | . 3 8 . 4 4 2 21 Fast Attach 89 | . 3 12 . 26 9 11 28 Attach 58 | . . 10 5 21 . 4 18 Detach 52 | . 1 9 4 20 2 6 10 Swap 19 | . 3 6 . 2 2 5 1 Drop 76 | . 1 17 1 16 7 15 19 Fire 150 | . 26 66 2 52 . . 4 Melee 167 | . . . . 3 12 16 136 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . . 13 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 12) 642 | -10/Materials | Discovered new exit (range 15) 981 | -10/Materials | Discovered new exit (range 12) 1002 | -10/Materials | Central database locked down 1154 | -10/Materials | Entered another Materials area 1154 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1449 | -9/Materials | Build established: Gunner 2126 | -9/Materials | Central database locked down 2165 | -9/Materials | Identified exit to Materials 2171 | -9/Materials | Build established: Mutant 2224 | -9/Materials | Discovered new exit (range 12) 2254 | -9/Materials | Entered another Materials area 2254 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2291 | -8/Materials | Discovered new exit (range 15) 2297 | -8/Materials | Entered Storage 2329 | -8/Storage | Garrison activated, responded to threat 2360 | -8/Storage | Destroyed 7 combat bots 2378 | -8/Storage | Lost 4 parts (1p2n1u) 2506 | -8/Storage | Core integrity fell below 50% 2630 | -8/Storage | Garrison activated, responded to threat 2806 | -8/Storage | Discovered new exit (range 5) 2808 | -8/Storage | Identified exit to Factory 2808 | -8/Storage | Entered Factory 2808 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2814 | -7/Factory | Lost 3 parts (1p1n1u) 3190 | -7/Factory | Identified exit to Factory 3208 | -7/Factory | Search patrols dispatched 3222 | -7/Factory | Entered another Factory area 3222 | -6/Factory | Evolved 2 slots: Utility x2 3543 | -6/Factory | Discovered new exit (range 16) 3572 | -6/Factory | Search patrols dispatched 3652 | -6/Factory | Identified exit to Factory 3652 | -6/Factory | Entered another Factory area 3652 | -5/Factory | Evolved 2 slots: Utility x2 3661 | -5/Factory | Discovered new exit (range 7) 3772 | -5/Factory | Fabricated Imp. Transmission Jammer? 3816 | -5/Factory | Lost 5 parts (2n3u) 3918 | -5/Factory | Lost 7 parts (1p2n4u) 4018 | -5/Factory | Discovered new exit (range 4) 4019 | -5/Factory | Identified exit to Factory 4252 | -5/Factory | First assault squad dispatched 4279 | -5/Factory | Discovered new exit (range 13) 4406 | -5/Factory | Discovered exit to Factory (range 18) 4418 | -5/Factory | Identified exit to Upper Caves 4418 | -5/Factory | Identified exit to Extension 4441 | -5/Factory | Fabricated Nuclear Pulse Array? 4495 | -5/Factory | Core integrity fell below 50% 4537 | -5/Factory | Core integrity fell below 20% 4552 | -5/Factory | Search patrols dispatched 4614 | -5/Factory | Discovered exit to Factory (range 18) 4731 | -5/Factory | Fabricated Force Lance? 4852 | -5/Factory | Search patrols dispatched 4879 | -5/Factory | Fabricated Force Lance? 4964 | -5/Factory | Lost 3 parts (1n2u) 4996 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04947_ R-10 Processor destroyed. 04949_ Acquired Mic. Nuclear Core. 04950_ K-01 Serf collects debris. 04951_ Dropped Nuclear Pulse Array. 04954_ K-01 Serf collects debris. 04957_ Acquired Carbide Saw. 04958_ Acquired 60 matter. 04959_ Acquired Imp. Surge Thruster. 04962_ K-01 Serf cleans the Neutrino Reactor. 04962_ Sneak attack on A-15 Conveyor. 04962_ A-15 Conveyor calls for reinforcements. 04962_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04964_ System corrupted: Component data lost. 04967_ K-01 Serf cleans the Neutrino Reactor. 04973_ W-25 Informer sends out distress signal. 04974_ Destroyed Imp. Hover Unit. 04977_ W-25 Informer destroyed. 04983_ System corrupted: Mic. Nuclear Core rejected. 04984_ Destroyed VTOL Module. 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Weight Redist. System | -5/Factory | Hacked Force Lance | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x1 | -5/Factory | Preloaded Nuclear Pulse Array | x2 | -5/Factory Force Lance | x1 | -5/Factory Force Lance | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialSystemBattery Manual? 0 Play Time 02:06:10 Cumulative 216.9 hours Start 2022.06.02 @ 13:26:01 End 2022.06.03 @ 11:25:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 91 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 193faf53-f77d-4383-ad85-ff8c2496eefa