Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 18:12:33 Player: MetallicDragon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1929) 1929 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6189 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 100/100 System Corruption 0% Temperature Hot (257) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Modified TNC > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Experimental Sensor Array Modified TNC Heavy Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heat Sink System Shield Grenade Launcher [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Improved Cooling System Processor Modified TNC Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . . . 2 . . Parts Attached 58 | 5 6 2 . 5 17 15 8 Power 13 | 1 . . . 1 4 5 2 Engine 9 | 1 . . . 1 3 3 1 Core 4 | . . . . . 1 2 1 Reactor . | . . . . . . . . Propulsion 14 | 2 2 . . 2 4 1 3 Treads 7 | . . . . . 3 1 3 Leg 5 | . 2 . . 2 1 . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | . 2 . . 1 4 3 1 Device 4 | . . . . . 2 1 1 Storage . | . . . . . . . . Processor 1 | . . . . 1 . . . Hackware 1 | . . . . . . 1 . Protection 5 | . 2 . . . 2 1 . Artifact . | . . . . . . . . Weapon 20 | 2 2 2 . 1 5 6 2 Energy Gun 4 | 1 . . . . 1 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 1 2 2 . 1 4 . . Ballistic Cannon 3 | . . . . . . 2 1 Launcher 1 | . . . . . . . 1 Special Weapon 2 | . . . . . . 2 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . Parts Lost 15 | . . . . 1 . 1 13 Power 5 | . . . . 1 . 1 3 Propulsion 3 | . . . . . . . 3 Utility 2 | . . . . . . . 2 Weapon 5 | . . . . . . . 5 Highest Loss Streak 13 | . . . . 1 . 1 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 93 100 100 98 91 91 85 Engine 9 | . 14 14 14 13 10 3 3 Core 5 | . . . . . 7 10 10 Treads 9 | . . . . . 7 23 20 Leg 14 | . 24 28 28 28 10 . . Device 1 | . . . . . 4 . 2 Processor 5 | . . . . 12 9 7 7 Hackware 1 | . . . . . . 6 4 Protection 14 | . 21 28 28 14 8 6 6 Energy Gun 2 | . 2 . . . 6 3 6 Ballistic Gun 24 | . 25 28 28 28 26 21 13 Ballistic Cannon 1 | . . . . . . 3 6 Naked Turns . | . . . . . . . . Heaviest Build 55 | 7 19 19 19 19 40 43 55 Greatest Support 60 | 20 26 26 26 26 40 60 60 Greatest Overweight (x) 4 | . . . . . 1 . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 4 2 Class Distribution -------------------- 46% | Mutant 27% | Scavenger-Skirmisher 12% | Skirmisher 10% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1833 | 271 59 51 . 215 350 671 216 Remotely . | . . . . . . . . Salvage Created 1994 | 46 79 51 . 128 406 806 478 Parts 118 | 1 6 6 . 8 29 43 25 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 46 | 1 3 3 . 6 6 16 11 Guns 36 | 1 3 3 . 6 6 9 8 Cannons 8 | . . . . . . 7 1 AOE 2 | . . . . . . . 2 Classes Destroyed 9 | 1 1 . . . 4 3 . Hauler 1 | . . . . . 1 . . Operator 2 | . . . . . 1 1 . Watcher 3 | . . . . . 1 2 . Swarmer 11 | . 2 3 . 4 . . 2 Grunt 24 | 1 1 . . 2 3 10 7 Duelist 1 | . . . . . . 1 . Sentry 6 | . . . . . 3 1 2 Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . 3 . Best Kill Streak 6 | 1 2 3 . 4 4 3 6 Combat Bots Only 6 | 1 2 3 . 4 3 3 6 Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 2 Gunslinging 1 | . . . . . 1 1 . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 410 | 9 36 8 . 55 26 73 203 Missed 92 | . 10 5 . 14 8 18 37 Damage Taken 3637 | 77 160 15 . 431 303 713 1938 Core 925 | 17 8 . . 58 134 107 601 Absorbed by Shields 84 | . . . . . . . 84 Ignored by Resistances 1046 | 25 55 6 . 126 60 208 566 Regen/Repaired (Parts) 220 | . . . . . . 220 . Core Remaining (%) 78 | 93 . . . 66 75 . . Volleys Fired 124 | 7 9 4 . 22 17 43 22 Largest 4 | 2 2 2 . 2 4 4 4 Hottest 123 | 70 46 46 . 46 123 123 118 Shots Fired 348 | 14 18 8 . 44 62 138 64 Gun 306 | 14 18 8 . 44 62 113 47 Cannon 35 | . . . . . . 20 15 Launcher 2 | . . . . . . . 2 Special 5 | . . . . . . 5 . Kinetic 295 | 7 18 8 . 44 51 120 47 Thermal 33 | 7 . . . . . 11 15 Explosive 2 | . . . . . . . 2 Electromagnetic 13 | . . . . . 11 2 . Robot Hit Streak 28 | 12 17 7 . 11 10 12 28 Robot Miss Streak 3 | 1 1 2 . 2 2 2 3 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 2 . . 2 2 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 Shots Hit Robots 253 | 13 14 6 . 33 42 101 44 Core Hits 111 | 2 4 3 . 8 19 38 37 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4695 | 163 221 83 . 511 676 1778 1263 Guns 3738 | 163 221 83 . 511 676 1411 673 Cannons 541 | . . . . . . 359 182 Explosions 401 | . . . . . . . 401 Melee . | . . . . . . . . Ramming 15 | . . . . . . 8 7 Kinetic 3637 | 74 221 83 . 511 573 1585 590 Thermal 526 | 89 . . . . . 172 265 Explosive 401 | . . . . . . . 401 Electromagnetic 116 | . . . . . 103 13 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . 1 3 Impact . | . . . . . . . . Kinetic 4 | . . . . . . 1 3 Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . 3 Shots . | . . . . . . . . Rammed 4 | . . . . . . 2 2 Targets Rammed 4 | . . . . . . 2 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 592 | 117 63 60 . 171 536 411 592 Average Temperature 152 | 64 22 31 . 108 167 134 277 Received Heat Transfer 1381 | 54 30 . . 102 117 369 709 Effects 30 | . . . . . 6 8 16 Shutdowns 9 | . . . . . 3 1 5 Energy Bleed 3 | . . . . . 1 2 . Interference 8 | . . . . . . 5 3 Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . . 1 . . Damage (minor) 3 | . . . . . . . 3 Damage (major) 2 | . . . . . . . 2 Damage (core) 2 | . . . . . 1 . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1090 | 259 . . . . . 333 498 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 396 | 20 119 109 . 220 149 268 396 Initial 138 | . 11 39 . . 72 20 138 Average 100 | 2 32 94 . 163 58 108 219 Maximum Alert Level 1 | . . . . 1 . 1 1 Low Security (%) 88 | 100 100 100 . 67 100 95 27 Level 1 11 | . . . . 32 . 4 72 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . . 1 8 . Investigation 6 | . 2 . . . . 4 . Extermination 3 | . . . . . . 3 . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | 1 11 3 . 10 9 20 23 Peak Tracking Total 15 | 1 8 3 . 3 3 4 15 Tactical Retreats 6 | . . . . 3 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 3 | . 2 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 18 | . 1 1 5 . 1 10 . Terminals 6 | . 1 1 . . . 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 3 | . . . . . 1 2 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 88 | . 4 4 50 . 1 29 . Successful 72 | . 3 2 50 . 1 16 . Failed 16 | . 1 2 . . . 13 . Catastrophic 4 | . . . . . . 4 . Database Lockouts . | . . . . . . . . Manual 2 | . . . 2 . . . . Terminals 21 | . 4 4 . . . 13 . Fabricators . | . . . . . . . . Repair Stations 8 | . . . . . . 8 . Recycling Units 6 | . . . . . 1 5 . Scanalyzers 2 | . . . . . . 2 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 63 | . 3 2 50 . . 8 . Record 55 | . . 2 49 . . 4 . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . Assault Status 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 3 | . . . . . . 3 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . 1 2 . Report Inventory 3 | . . . . . 1 2 . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 12 | . 1 1 . . 1 9 . Full Trace Events 4 | . . . . . . 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 19 | . . . . . . 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . 3 . Non-combat 2 | . . . . . . 2 . Combat 1 | . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . 3 . parse_system 2 | . . . . . . 2 . find_chute 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 4139 | 76 353 356 747 389 842 1074 302 Spaces Moved 2640 | 62 265 282 620 259 441 560 151 Core 31 | 17 . . . . . . 14 Treads 883 | . . . . . 186 560 137 Legs 1631 | . 215 282 620 259 255 . . Wheels 95 | 45 50 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 160 50 Average Speed 135 | 71 112 120 120 120 160 160 151 Slowest Speed 250 | 80 120 120 120 120 240 160 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 8 39 55 94 49 32 12 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 7 | . . . . . . 4 3 Melee . | . . . . . . . . Projectile 4 | . . . . . . 4 . AOE 3 | . . . . . . . 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 3010 | 79 307 291 623 293 551 674 192 Wait 80 | . 2 . 2 . 39 37 . Move 2633 | 61 264 281 619 258 440 559 151 Hop . | . . . . . . . . Pick Up 63 | 6 16 2 1 5 19 9 5 Fast Attach 3 | . . . . . 1 2 . Attach 28 | 5 6 . . 2 8 5 2 Detach 3 | . . . . . 2 1 . Swap 27 | . . 2 . 3 8 8 6 Drop 45 | . 10 2 1 3 17 8 4 Fire 124 | 7 9 4 . 22 17 43 22 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 2 | . . . . . . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 5) 389 | -10/Materials | Discovered new exit (range 16) 430 | -10/Materials | Entered Mines 431 | -10/Mines | Learned location of Storage (-9) 628 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 628 | -10/Mines | Discovered new exit (range 5) 668 | -10/Mines | Found a hidden stash of uninstalled traps 697 | -10/Mines | Assembled infested the area 702 | -10/Mines | Assisted by a Guerilla fighting off Assembled 786 | -10/Mines | Entered Exiles 806 | -10/Exiles | Discovered new exit (range 14) 832 | -10/Exiles | Met 8R-AWN 851 | -10/Exiles | Met EX-HEX 930 | -10/Exiles | Met EX-DEC 966 | -10/Exiles | Visited The Gauntlet 1138 | -10/Exiles | Learned location of Zion (-7) 1215 | -10/Exiles | Discovered new exit (range 10) 1302 | -10/Exiles | Met EX-BIN 1325 | -10/Exiles | Aligned with FarCom system 1326 | -10/Exiles | Given EX-Vault access code 1388 | -10/Exiles | Opened EX-Vault 1398 | -10/Exiles | Found Modified TNC 1425 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1533 | -10/Exiles | Left Exiles lab with Modified TNC 1533 | -10/Exiles | Entered Mines 1863 | -9/Mines | Discovered new exit (range 14) 1891 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1893 | -9/Mines | Found Prototype Device 1922 | -9/Mines | Entered Materials 1922 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2218 | -8/Materials | Build established: Skirmisher 2468 | -8/Materials | Identified Exp. Sensor Array 2674 | -8/Materials | Discovered new exit (range 5) 2764 | -8/Materials | Entered Factory 2764 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3005 | -7/Factory | Build established: Scavenger-Skirmisher 3256 | -7/Factory | Identified exit to Lower Caves 3566 | -7/Factory | Repaired Hvy. Armor Plating 3757 | -7/Factory | Garrison activated, responded to threat 3824 | -7/Factory | Identified exit to Garrison 3838 | -7/Factory | Entered Garrison 3879 | -7/Garrison | Build established: Hacker-Skirmisher 3914 | -7/Garrison | Triggered checkpoint 4090 | -7/Garrison | Triggered checkpoint 4124 | -7/Garrison | Core integrity fell below 50% 4136 | -7/Garrison | Core integrity fell below 20% 4140 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Grenade Launcher destroyed. Enh. Autogun destroyed. Lgt. Treads destroyed. Overheating: Imp. Deuterium Engine damaged (-1). Lgt. Treads destroyed. Overheating: Modified TNC damaged (-8). Imp. Deuterium Engine destroyed. Power failure, Lgt. Nuclear Core shutdown. Enh. Autogun destroyed. Overheating: System interference. Modified TNC temporarily disabled. G-50 Soldier knocked back. Overheating: Core damaged (-91). Lgt. Nuclear Core destroyed. G-50 Soldier knocked back. Force Field destroyed. Adv. Assault Cannon destroyed. Slammed into S-27 Virus. Slammed into B-48 Gladiator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#####?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????######### #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# ##########?? | | ???????????????????????????????##### #??????????? | | ???????????????????????????????#!! # #??????????? | | ???????????????????????????????# #??????????? | | ??????????????????????#####????#!!!# #??????????? | | ??????????????????????# ##???##### #??????????? | | ??????????????????????## #???????# #??????????? | | ??????????????????????# #???????# #??????????? | | ??????????????????????# sb #???????# #??????????? | | ??????????????????????###@##???????# #??????????? | | ????????????????????????#s########## ############ | | ????????????????????????#s ^^ !=* =!=[ | | ????????????????????????+ = %[ %! | | ????????????????????????# g######### ###!%*##### | | ????????????????????????# Y#???????# #?# = " #= | | ????????????????????????# ### #???# #?######### | | ????????????????????????# g+% #???# #?????????#= | | ????????????????????????#g ### # #?????????# | | ???????????????????s????#==#????#### #???????### | | ???????????????####""""##g[##??????# #???????#! | | | ??????????? *%=%######## #???????#!! | | ??????????? =%! #???????#### | | ??????????? =[! "% #??????????? | | ????????????## ## # ########+##??????????? | | ?????????????# ???# #????????????????????? | | ????????????????? ? ????????????????????? | | ??????????????? *=% ????????????????????? | | ?????????????? =% = ???????????????????? | | ?????????????? [ ???????????????????? | | ?????????????? ## ## ##???????????????????? | | ??????????????? ??# ?# #????????????????????? | | ?????????????????? ? ????????????????????? | | ????????????????? ?? ????????????????????? | | ?????????????????? ?? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed GravmagBombardmentMultitool Manual? 0 Play Time 01:31:55 Cumulative 3.7 hours Start 2024.03.31 @ 16:35:54 End 2024.03.31 @ 18:12:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e89f246-24c8-4049-aaf3-d2b7c62adf62