Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 16:34:58 Player: BlobtheGreat Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (129) 645 Value Destroyed (3293) 3293 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3443) 3443 TOTAL SCORE: 15341 Bonus ------- Follower Combat Kills 143 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1510/1600 Matter 197/300 Energy 148/150 System Corruption 7% Temperature Cool (5) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Impulse Thruster Improved Q-thruster > --- UTILITY (14) ----- Machine Analyzer Enhanced Optical Array Improved Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield Splice Drone Bay (6/6) > --- WEAPON (2) ------- Improved Plasma Cutter Power Sword > --- INVENTORY (5) ---- Impulse Thruster Improved Phase Shifter Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Impulse Thruster Improved Q-thruster > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield Splice Drone Bay > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Impulse Thruster Improved Phase Shifter Heavy Missile Launcher Improved Plasma Cutter [Rating: 124] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . . 2 . . 1 . . 1 Utility 12 | . . . 1 . . . 2 . 2 2 . 2 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 96 | 7 4 5 28 3 . 5 18 4 2 1 3 4 6 6 Power 10 | 1 1 1 2 . . . 2 . . . 1 . 1 1 Engine 6 | 1 1 1 2 . . . 1 . . . . . . . Core 2 | . . . . . . . 1 . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 35 | 2 1 2 16 . . 2 6 2 . . 1 1 1 1 Treads 25 | 2 1 2 15 . . 2 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . 1 . . . 3 2 . . 1 1 1 1 Utility 30 | 2 2 . 6 2 . . 5 1 2 1 . 2 3 4 Device 10 | 1 . . 1 2 . . 1 1 . . . 2 . 2 Storage 3 | 1 2 . . . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . 1 . . . . Hackware 9 | . . . . . . . 3 . 1 . . . 3 2 Protection 6 | . . . 5 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 . 2 4 1 . 3 5 1 . . 1 1 1 . Energy Gun 2 | . . . 1 . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 2 3 1 . 1 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 1 1 . . . . . . Special Weapon 2 | . . . . . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . . 1 . . . . 1 1 . Parts Lost 20 | . . . 6 2 . 5 3 . . . . . . 4 Power 2 | . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . . . . . 3 1 . . . . . . . Utility 9 | . . . 3 1 . . 2 . . . . . . 3 Weapon 5 | . . . 2 1 . 2 . . . . . . . . Highest Loss Streak 3 | . . . 1 1 . 3 2 . . . . . . 2 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Backups 14 | 4 14 20 19 19 20 17 19 5 4 4 4 4 4 4 Power 1 | . 1 2 2 2 2 2 1 . . . . . . . Propulsion 4 | 2 6 8 6 6 6 4 5 1 1 1 . . . . Utility 4 | . 2 4 6 5 6 7 5 3 2 1 3 2 2 1 Weapon 3 | . 3 6 4 4 4 3 6 . . 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 34 | . 4 . 12 . 1 . 9 . 1 . 3 . 1 3 Power 3 | . . . 2 . 1 . . . . . . . . . Propulsion 7 | . 2 . 3 . . . . . . . . . 1 1 Utility 12 | . . . 3 . . . 3 . 1 . 3 . . 2 Weapon 12 | . 2 . 4 . . . 6 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 97 99 80 98 98 99 99 99 99 99 97 93 Engine 8 | . 14 14 10 11 11 11 8 . . . . . . . Core 1 | . . . . . . . . 7 6 5 10 9 8 4 Treads 22 | . 28 28 32 33 33 31 26 . . . . . . . Flight 7 | . . . . . . . . 37 33 29 30 28 26 27 Device 14 | . 13 14 7 17 22 22 17 6 9 10 10 18 17 16 Storage 8 | . 14 14 11 11 11 11 9 . . . . . . . Processor 2 | . . . . . . . 2 7 6 11 10 9 8 8 Hackware 7 | . . . . . . . 14 23 23 23 21 19 23 26 Protection 4 | . . . 12 4 . . . . 5 5 5 4 4 4 Energy Gun 1 | . . . 3 . . 6 8 . . . . . . . Ballistic Gun 14 | . 28 28 18 22 2 12 8 . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 6 5 5 4 4 4 Peak Build Rating 124 | 8 10 12 18 24 18 19 35 45 58 64 75 92 109 124 Average Rating 34 | 5 8 11 16 18 13 18 29 44 51 63 73 85 100 117 On Entrance 37 | . 8 10 12 18 18 18 19 33 45 51 64 75 86 108 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 68 | 15 50 53 62 60 58 60 68 15 20 20 26 36 35 39 Greatest Support 60 | 40 40 40 60 60 60 60 60 25 25 25 30 30 34 41 Greatest Overweight (x) 3 | . 1 1 1 . . 1 3 . . . . 1 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 15 | 7 17 20 20 20 20 20 20 5 5 5 5 5 5 5 Most Carried 20 | 8 20 20 20 20 20 20 20 7 5 5 5 5 5 5 Average Carried 14 | 4 14 19 19 19 19 17 19 5 4 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 8 20 20 19 20 20 18 8 5 5 5 5 5 4 3 Class Distribution -------------------- 53% | Scavenger-Mutant 21% | Mutant 11% | Wizard-Ninja 9% | Hacker-Ninja 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3152 | 291 480 104 919 156 . 375 354 130 . 26 94 59 . 164 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4429 | 114 799 82 1671 280 . 478 497 150 . 26 22 59 121 130 Parts 269 | 8 56 4 99 15 . 30 23 8 . 3 3 3 10 7 Haulers Intercepted 11 | . 2 . 5 . . . 3 1 . . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 87 | . 15 2 24 8 . 16 11 3 . 1 . . 5 2 Melee 6 | . . . . . . . . 3 . 1 . . . 2 Guns 64 | . 15 2 24 8 . 9 6 . . . . . . . AOE 17 | . . . . . . 7 5 . . . . . 5 . Classes Destroyed 14 | 2 6 1 2 . . 1 1 . . . . . . 1 Worker 8 | . 2 . 5 . . . . . . . . 1 . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . Hauler 11 | . 2 . 5 . . . 3 1 . . . . . . Recycler 6 | 1 2 . 3 . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 5 | . 2 . 1 . . . 1 . . . 1 . . . Watcher 8 | . 2 . 4 . . . . 1 . . . 1 . . Swarmer 33 | . 7 . 3 3 . 7 4 3 . 1 . . 5 . Grunt 36 | . 8 1 12 5 . 7 3 . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 3 | . . . 2 . . 1 . . . . . . . . Sentry 10 | . . 1 7 . . . 2 . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 8 | 1 4 1 4 3 . 4 8 3 . 1 1 1 5 1 Combat Bots Only 7 | . 3 1 3 3 . 4 7 3 . 1 . . 5 1 Max Kills in Single Turn 5 | 1 2 1 2 2 . 2 2 1 . 1 1 1 5 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 5 | . . . . . . 2 2 . . . . . 5 . Melee 1 | . . . . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 455 | . 57 22 136 28 . 68 72 6 . 3 . 4 13 46 Missed 155 | . 20 6 40 8 . 22 24 3 . 1 . 3 9 19 Hits 300 | . 37 16 96 20 . 46 48 3 . 2 . 1 4 27 Melee 13 | . . . 10 . . 3 . . . . . . . . Projectile 287 | . 37 16 86 20 . 43 48 3 . 2 . 1 4 27 Critical Strikes 22 | . 1 . 10 . . 4 6 . . . . . . 1 Damage Taken 4550 | . 339 234 1519 255 . 742 603 46 . 38 . 17 90 667 Core 497 | . 60 29 118 . . 108 92 . . . . . . 90 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 13 | . 13 . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 64 . . . 43 83 100 100 100 100 100 100 94 Volleys Fired 321 | 13 63 9 137 16 . 41 41 . . . . . 1 . Largest 2 | 2 2 2 2 2 . 2 2 . . . . . 1 . Hottest 94 | 40 40 43 73 46 . 46 94 . . . . . 39 . Shots Fired 610 | 26 126 18 263 32 . 73 71 . . . . . 1 . Gun 596 | 26 126 18 263 32 . 66 65 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 14 | . . . . . . 7 6 . . . . . 1 . Special . | . . . . . . . . . . . . . . . Kinetic 518 | 26 126 18 216 32 . 65 35 . . . . . . . Thermal 78 | . . . 47 . . 1 30 . . . . . . . Explosive 14 | . . . . . . 7 6 . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | 8 12 17 19 8 . 14 10 . . . . . . . Robot Miss Streak 5 | 4 4 1 4 3 . 5 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 1 1 . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . . Shots Hit Robots 440 | 17 76 15 193 19 . 45 47 10 . 1 1 3 2 11 Core Hits 202 | 4 33 7 69 11 . 35 26 3 . 1 1 2 6 4 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . 2 1 . . . . . . . Critical Strikes 15 | . 1 . 5 . . 2 3 1 . . . . . 3 Burn 6 | . . . 4 . . . 2 . . . . . . . Destroy 5 | . 1 . 1 . . 2 1 . . . . . . . Sever 4 | . . . . . . . . 1 . . . . . 3 Melee Attacks 165 | . . . . . . . . 16 6 19 22 16 42 44 Impact . | . . . . . . . . . . . . . . . Slashing 165 | . . . . . . . . 16 6 19 22 16 42 44 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8573 | 213 1033 199 2862 291 . 1081 1264 425 . 43 87 193 433 449 Guns 5971 | 213 1024 197 2822 291 . 659 765 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1254 | . . . . . . 422 499 . . . . . 333 . Melee 1297 | . . . . . . . . 425 . 43 87 193 100 449 Ramming 51 | . 9 2 40 . . . . . . . . . . . Kinetic 5138 | 213 1024 197 2389 291 . 659 365 . . . . . . . Thermal 833 | . . . 433 . . . 400 . . . . . . . Explosive 1254 | . . . . . . 422 499 . . . . . 333 . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1297 | . . . . . . . . 425 . 43 87 193 100 449 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 2 2 2 2 . . . . . . . 7 Average Corruption 2 | . . . 2 2 2 2 . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 46 | . . . 7 10 2 12 . . . . . . . 15 Message Errors 11 | . . . 5 4 . 1 . . . . . . . 1 Matter Fused 17 | . . . . 2 . 5 . . . . . . . 10 Energy Discharges 8 | . . . 2 2 1 1 . . . . . . . 2 Parts Fused 2 | . . . . 1 . 1 . . . . . . . . Data Loss (minor) 5 | . . . . 1 1 2 . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 103 | . . . . . . . . 39 . . . 21 40 3 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 103 | . . . . . . . . 39 . . . 21 40 3 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . 65 . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . Rammed 6 | . 1 1 3 . . . 1 . . . . . . . Targets Rammed 7 | . 1 1 4 . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 485 | . . 5 195 15 . 22 208 3 . . 78 485 94 135 Average Temperature 39 | . . 2 47 6 . 10 74 3 . . 25 108 18 22 Received Heat Transfer 1425 | . 96 96 582 138 . 315 162 . . 9 . 9 . 18 Effects 3 | . . . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . 2 . . . 4 . . . . . . . Heat Transferred 2479 | . . . 1554 . . . 925 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . 1 1 . . . . . . . Low Security (%) 96 | 100 100 100 88 100 . 97 89 100 100 100 100 100 100 100 Level 1 3 | . . . 11 . . 2 10 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 252 | 5 110 59 252 132 . 200 214 82 6 33 21 17 175 39 Initial 66 | . . . . 62 . . 66 56 . . 11 3 . . Average 44 | . 27 5 96 38 . 40 99 41 . 8 5 2 61 9 Influence Increases 3789 | 15 453 85 1054 220 . 449 355 189 15 131 83 53 336 351 Destroy 0b10 Robot/C 1840 | . 300 60 560 160 . 320 220 60 . 20 . . 100 40 Destroy 0b10 Robot/NC 215 | 15 50 . 100 . . 5 20 10 . . 5 10 . . Destroy Leader 430 | . 58 10 180 30 . 50 66 14 . . . 2 10 10 Allied During Kill 63 | . . 15 48 . . . . . . . . . . . Successful Hack 278 | . 43 . 25 . . . . 42 11 32 21 . 55 49 Disable Machine 75 | . . . 15 . . 15 15 . . . . . . 30 Destroy Structure 438 | . 2 . 6 . . 59 34 3 4 34 42 26 141 87 Partial Spotted 165 | . . . . . . . . 30 . 15 15 15 30 60 Lose Combat Pursuer 285 | . . . 120 30 . . . 30 . 30 . . . 75 Influence Decreases 3750 | 15 453 85 894 380 . 277 401 315 15 107 99 59 338 312 Entered New Map 294 | . . . . 98 . . 106 70 . . 13 5 2 . Time Decay 2732 | 15 453 85 584 262 . 227 265 125 9 87 86 50 219 265 Lost Part 193 | . . . 60 20 . 50 30 . . . . . . 33 Lost Ally 120 | . . . 100 . . . . . . 20 . . . . Purge Threat 411 | . . . 150 . . . . 120 6 . . 4 117 14 Squads Dispatched 23 | . 3 . 3 . . . 1 4 . 1 1 1 3 6 Investigation 4 | . 1 . 2 . . . . 1 . . . . . . Extermination 8 | . . . . . . . . 1 . 1 1 1 1 3 Reinforcement 11 | . 2 . 1 . . . 1 2 . . . . 2 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 14 | . 3 . 2 . . 1 . . . 1 1 . . 6 Communications Jammed 10 | . . . . . . . . . . . . . 9 1 Distress Signals 10 | . . . . . . . . . . . . . 9 1 Times Spotted 199 | . 34 4 51 10 . 13 13 9 2 8 1 6 27 21 Peak Tracking Total 9 | . 6 2 4 3 . 4 4 4 1 7 2 5 9 4 Tactical Retreats 18 | . . . 7 1 . . . 1 . 2 . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 1 . 3 . . . . 3 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . 2 . . 1 1 . . . . . . 2 Max in Single Turn 1 | . . . 1 . . 1 1 . . . . . . 1 Garrison Access 6 | . . . . . . . . 1 . . 1 . 2 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 52 | . 5 . 7 1 1 . . 8 2 3 6 3 8 8 Terminals 41 | . 4 . 7 . . . . 5 2 3 5 3 6 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . 1 . 2 2 Total Hacks 145 | . 15 . 21 1 1 . . 24 10 6 13 9 17 28 Successful 71 | . 7 . 9 1 1 . . 11 4 3 7 4 8 16 Failed 73 | . 7 . 12 . . . . 13 6 3 6 5 9 12 Catastrophic 14 | . 1 . 2 . . . . 4 . 2 1 . 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 79 | . 11 . 1 . 1 . . 12 9 6 8 7 11 13 Terminals 128 | . 13 . 21 . . . . 17 10 6 12 9 14 26 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 5 . . 1 . 3 2 Terminal Hacks 48 | . 4 . 9 1 1 . . 6 3 1 4 3 4 12 Record 6 | . . . 2 . . . . . . . 2 . . 2 Part Schematic 1 | . . . . . . . . . . . . . . 1 Robot Analysis 5 | . 3 . 2 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . . . . . . . Level Access Points 7 | . . . . . . . . 1 1 1 1 1 1 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . 1 Alert Level 2 | . . . 2 . . . . . . . . . . . Unreport Threat 10 | . . . 1 . . . . 3 2 . . 1 2 1 Assault Status 1 | . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . . . . 1 . . . . 1 1 Zone Layout 3 | . . . . . . . . . . . . 1 . 2 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . 1 . 2 2 Seal Access 6 | . . . . . . . . 1 . . 1 . 2 2 Unauthorized Hacks 14 | . 1 . . . . . . 3 1 2 2 1 2 2 Terminals 14 | . 1 . . . . . . 3 1 2 2 1 2 2 Assimilate 4 | . . . . . . . . 1 . 1 1 . 1 . Botnet 8 | . 1 . . . . . . 1 1 1 1 1 1 1 Operators 2 | . . . . . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . 1 . . . Hacking Detections 45 | . 5 . 7 . . . . 8 2 3 5 3 6 6 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . 5 . . . . . 1 . 1 . . . . Largest Group 5 | . . 5 5 . . . . 1 . . . . . . Highest-Rated Group 86 | . . 86 86 . . . . 10 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 43 | . . 1 39 . . . . . . 3 . . . . Total Damage 450 | . . 22 399 . . . . . . 29 . . . . Kills 6 | . . 1 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 10417 | 47 1609 1410 1653 924 379 838 695 296 150 319 279 250 613 955 Optics 2416 | . . . . . . . . . . 319 279 250 613 955 Seismic 7340 | 47 1609 1410 1653 924 379 838 480 . . . . . . . Machine Analysis 3077 | . . . . . . . 215 296 150 319 279 250 613 955 Cloaking 98 | . . . . . . . 1 . 1 3 . 10 46 37 Jamming 144 | . . . . . . . . . . . . 7 50 87 ECM 116 | . . . . . . . . . . . . 1 12 103 Robot Analysis Total 5 | . 3 . 2 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 11296 | 155 1635 1410 2385 924 379 838 708 296 150 319 279 250 613 955 Spaces Moved 10710 | 64 662 570 1040 538 234 440 257 934 497 917 656 471 1085 2345 Core 3 | 3 . . . . . . . . . . . . . . Treads 3799 | 61 662 570 1040 538 234 440 254 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6908 | . . . . . . . 3 934 497 917 656 471 1085 2345 Fastest Speed 19 | 50 160 240 160 160 160 160 160 25 25 25 21 21 21 19 Average Speed 81 | 154 206 240 178 160 160 161 200 25 25 25 22 21 21 21 Slowest Speed 244 | 160 240 240 240 160 160 240 244 28 25 25 25 94 91 25 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 2 1 3 . 10 9 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 75 99 82 95 43 74 29 26 15 23 20 17 38 34 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 5 | . . 1 . 1 . 3 . . . . . . . . Spaces Dug 136 | . . . . . . 12 . 3 4 17 21 13 37 29 Terrain Destroyed 255 | . . . . . . 78 40 3 4 17 21 13 50 29 Melee 124 | . . . . . . . . 3 4 17 21 13 37 29 Projectile . | . . . . . . . . . . . . . . . AOE 131 | . . . . . . 78 40 . . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12392 | 91 804 597 1315 568 239 495 393 968 511 973 752 586 1393 2707 Wait 841 | . 54 6 54 9 . 6 24 9 . 17 62 99 221 280 Move 10646 | 63 661 569 1039 537 233 439 256 929 494 910 655 454 1065 2342 Hop 22 | . . . . . . . . 2 1 3 . 6 9 1 Pick Up 79 | 8 14 1 19 2 1 2 16 . 3 2 5 1 1 4 Fast Attach 35 | 7 1 . 7 1 2 . 2 2 . . . 4 6 3 Attach 38 | . . . 7 1 . 5 10 2 3 2 2 2 . 4 Detach 7 | . . . 1 . . . 4 . 1 . . . . 1 Swap 56 | . 4 5 17 2 . 2 12 3 2 2 1 . 4 2 Drop 96 | . 6 6 30 . 3 . 27 5 1 . 4 4 6 4 Fire 321 | 13 63 9 137 16 . 41 41 . . . . . 1 . Melee 165 | . . . . . . . . 16 6 19 22 16 42 44 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 7 | . 1 1 4 . . . 1 . . . . . . . Escape Stasis 56 | . . . . . . . . . . 18 . . 38 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 23 | . . . . . . . . . . . 1 . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / [*Sto x2]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 12) 659 | -10/Materials | Repaired Seismic Detector 809 | -10/Materials | Discovered new exit (range 15) 912 | -10/Materials | Discovered new exit (range 9) 917 | -10/Materials | Central database locked down 1075 | -10/Materials | Discovered new exit (range 9) 1210 | -10/Materials | Discovered new exit (range 10) 1791 | -10/Materials | Entered Mines 1816 | -10/Mines | Learned location of Storage (-9) 2281 | -10/Mines | Discovered new exit (range 8) 2507 | -10/Mines | Discovered new exit (range 8) 2555 | -10/Mines | Learned location of Mines (-9) 2586 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2699 | -10/Mines | Build established: Scavenger-Mutant 3189 | -10/Mines | Discovered new exit (range 6) 3201 | -10/Mines | Entered Materials 3201 | -9/Materials | Accompanied by 5 allies 3201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3206 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3313 | -9/Materials | Discovered new exit (range 10) 3367 | -9/Materials | Lost 3 allies 3722 | -9/Materials | Discovered new exit (range 16) 4340 | -9/Materials | Discovered new exit (range 16) 4972 | -9/Materials | Discovered new exit (range 7) 5328 | -9/Materials | Discovered new exit (range 11) 5586 | -9/Materials | Entered Mines 5587 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5700 | -9/Mines | Found the Drone Emporium 5707 | -9/Mines | Found Prototype Device 5708 | -9/Mines | Identified Splice Drone Bay 5751 | -9/Mines | Learned Materials emergency access door positions 6138 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6173 | -9/Mines | Discovered new exit (range 14) 6187 | -9/Mines | Learned Materials stockpile data 6384 | -9/Mines | Discovered new exit (range 5) 6502 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6504 | -9/Mines | Discovered new exit (range 5) 6510 | -9/Mines | Entered Exiles 6531 | -9/Exiles | Discovered new exit (range 15) 6551 | -9/Exiles | Met 8R-AWN 6575 | -9/Exiles | Met EX-HEX 6627 | -9/Exiles | Met EX-BIN 6649 | -9/Exiles | Aligned with FarCom system 6651 | -9/Exiles | Given EX-Vault access code 6687 | -9/Exiles | Opened EX-Vault 6717 | -9/Exiles | Found Cloak of Protection 6753 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6889 | -9/Exiles | Left Exiles lab with Cloak of Protection 6889 | -9/Exiles | Entered Mines 7190 | -8/Mines | Core integrity fell below 50% 7218 | -8/Mines | Lost 3 parts (2n1w) 7629 | -8/Mines | Discovered new exit (range 13) 7727 | -8/Mines | Entered Materials 7727 | -8/Materials | Evolved 2 slots: Utility x2 8138 | -8/Materials | Destroyed 7 combat bots 8271 | -8/Materials | Discovered new exit (range 16) 8435 | -8/Materials | Entered Factory 8435 | -7/Factory | Evolved 2 slots: Propulsion x2 8485 | -7/Factory | Identified exit to Factory 8670 | -7/Factory | Allied Derelicts emerged from ambush trap array 8714 | -7/Factory | Build established: Hacker-Sprinter 8731 | -7/Factory | Entered another Factory area 8731 | -6/Factory | Evolved 2 slots: Utility x2 8767 | -6/Factory | Discovered new exit (range 4) 8769 | -6/Factory | Discovered new exit (range 9) 8853 | -6/Factory | Identified exit to Factory 8881 | -6/Factory | Entered another Factory area 8881 | -5/Factory | Evolved 2 slots: Utility x2 9109 | -5/Factory | Discovered new exit (range 18) 9193 | -5/Factory | Identified exit to Factory 9200 | -5/Factory | Entered another Factory area 9200 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9265 | -4/Factory | Discovered new exit (range 7) 9354 | -4/Factory | Build established: Hacker-Ninja 9427 | -4/Factory | Identified exit to Research 9479 | -4/Factory | Entered Research 9479 | -3/Research | Evolved 2 slots: Utility x2 9539 | -3/Research | Identified exit to Research 9608 | -3/Research | Discovered new exit (range 22) 9729 | -3/Research | Entered another Research area 9729 | -2/Research | Evolved 2 slots: Utility x2 9747 | -2/Research | Spotted B-90 Cyclops 9828 | -2/Research | Identified exit to Access 9828 | -2/Research | Spotted B-90 Cyclops 9912 | -2/Research | Spotted B-90 Cyclops 10251 | -2/Research | Build established: Wizard-Ninja 10342 | -2/Research | Entered Access 10342 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10352 | -1/Access | Identified exit to Surface 10537 | -1/Access | Spotted B-99 Colossus 11174 | -1/Access | Spotted B-99 Colossus 11175 | -1/Access | Spotted B-99 Colossus 11297 | *** | Escaped! Last Messages --------------- Plasma Cutter. 11257_ System corrupted: Matter fused (-6). 11258_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 11271_ K-01 Serf cleans the Terminal. 11272_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 11274_ K-01 Serf cleans the Terminal. 11274_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 11278_ K-01 Serf cleans the Terminal. 11278_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 11278_ Sealed Barrier dismantled. 11279_ K-01 Serf cleans the Terminal. 11281_ System corrupted: Matter fused (-10). 11284_ Dismantling Main Access Shell with Imp. Plasma Cutter. 11294_ Main Access Shell dismantled. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?################+#+### " " #??????????????? | | ???# # " " #??????????????? | | ???# # #??????????????? | | ???# # #??????????????? | | ???# # ########???????? | | ???#! # +???????? | | ???# # [[ ########???????? | | ???# # [[ #??????????????? | | ???# # [[ #??????????????? | | ???##+################# ###### #??????????????? | | ????#??????????????# ????# #??????????????? | | ???????????????????# ????# ###+#??????????? | | ???????????????????# ????# #??????????? | | ???????????????????# ?????# ### #??????????? | | ???????????????????# BB BB???# #?????????""???? | | ???????????????????# BB BB???# #?????????T"???? | | ???????????????????# ? ?????# #??????????????? | | ???????????????????#""""????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ???????????????????#"""?????????# #??????????????? | | ???????????????????# ?????????#+##########?????? | | ???????????????????# """"""????# #?????? | | ???????????????????# " "??#?# #?????? | | ???????????????????# " "" "? #?#"" " #?????? | | ????????????"""????# " "@ "? #?#"" """ #?????? | | ????????????"""????# " " #?#"" """ #?????? | | ?????????????R"????# " "" #?#T " #?????? | | ????????????"""????# #?#"" #?????? | | ????????????""?????# #?#"" #?????? | | ???????????????????""""" """"##"" " #?????? | | ???????????????????#"" #"" """ +???? | | ???????????????????#"" "## """ #?? ? | | ???????????????????#"" ##" ! " # #??? | | ???????????????????#T ### + #??? | | ???????????????????#"" #?# ! #?????? | | ???????????????????#"" #?# #?????? | | ???????????????????#""R ##"###########?????? | | ?????????????????? k ????????????????? | | ???????????????? ????????????????? | | ????????????????#################????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Armor Coverage 300 Core Shielding 20 Evasion (%) 78 Recoil Reduction 3 Offensive Hacking 56 Defensive Hacking 42 Item Schematics ----------------- Lgt. Quantum Reactor | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Deadly Force Epsilon Run Challenges ------------ None Game ------ Seed OpticalIonAxe Manual? 0 Play Time 01:59:50 Cumulative 50.1 hours Start 2025.06.29 @ 12:08:53 End 2025.06.29 @ 16:34:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c671596-52f8-4d6b-81fd-6190063cec46