Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.30 @ 09:49:16 Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (137) 685 Value Destroyed (3262) 3262 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1376) 1376 TOTAL SCORE: 7003 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 598 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 159/265 System Corruption 0% Temperature Cool (36) Movement Treading (180) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (28) --- Reinforced Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cooling System Medium Storage Unit High-capacity Matter Pod (200) Hardened Medium Armor Plating Hardened Medium Armor Plating Insulated Plating Insulated Plating Improved Shield Generator Improved Shield Generator Hacking Suite Hacking Suite Relay Coupler [Grunt] (27) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (13) Drone Bay (2/2) Improved EM Shotgun Beamcaster Advanced Beam Cannon Datajack Shock Maul Shock Maul Shock Maul Shock Maul Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Medium Laser Proton Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cooling System Medium Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Insulated Plating Insulated Plating Improved Shield Generator Improved Shield Generator Hacking Suite Hacking Suite Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Hunter] Drone Bay Improved EM Shotgun Beamcaster Advanced Beam Cannon Datajack Shock Maul Shock Maul Shock Maul Shock Maul [Rating: 33] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 97 | 3 24 . 44 16 10 Power 8 | . 1 . 6 1 . Engine 8 | . 1 . 6 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 28 | 2 3 . 12 6 5 Treads 28 | 2 3 . 12 6 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 . 10 . . Device 3 | . . . 3 . . Storage 10 | 1 3 . 6 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 47 | . 17 . 16 9 5 Energy Gun 20 | . 9 . 6 4 1 Energy Cannon 5 | . 2 . . 1 2 Ballistic Gun 8 | . 2 . 6 . . Ballistic Cannon 5 | . 3 . 2 . . Launcher 3 | . . . 1 . 2 Special Weapon 2 | . 1 . . 1 . Impact Weapon 4 | . . . 1 3 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 13 | . 5 . 3 4 1 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 11 | . 5 . 1 4 1 Highest Loss Streak 5 | . 5 . 1 2 1 Average Slot Usage (%) 99 | . 99 100 99 100 100 Engine 11 | . 14 14 10 11 11 Treads 23 | . 28 28 21 22 22 Device 2 | . . . 7 . . Storage 35 | . 28 28 33 44 44 Energy Gun 6 | . 6 . 6 11 8 Energy Cannon 3 | . 6 . . 5 8 Ballistic Gun 5 | . 5 . 11 . . Ballistic Cannon 6 | . 9 28 4 . . Impact Weapon 1 | . . . . 4 5 Naked Turns . | . . . . . . Heaviest Build 81 | 16 50 48 80 81 81 Greatest Support 60 | 40 40 40 43 43 60 Greatest Overweight (x) 2 | . 1 1 2 2 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 28 | 8 16 16 28 28 28 Average Capacity 21 | 7 15 16 21 28 28 Most Carried 28 | 8 16 16 28 28 28 Average Carried 20 | 7 13 15 21 27 27 Final Capacity 28 | 8 16 16 28 28 28 Final Carried 28 | 8 15 16 28 28 28 Class Distribution -------------------- 52% | Hauler-Mutant 35% | Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Commander-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 2564 | 421 781 192 895 180 95 Remotely . | . . . . . . Salvage Created 4238 | 284 943 57 1296 1266 392 Parts 290 | 26 57 11 90 77 29 Haulers Intercepted 11 | . 2 . 4 5 . Recyclers Shooed 4 | 1 2 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 91 | . 21 5 35 18 12 Melee 1 | . . . . . 1 Guns 54 | . 15 . 21 11 7 Cannons 22 | . 6 5 5 6 . AOE 14 | . . . 9 1 4 Classes Destroyed 14 | 3 6 . 2 2 1 Worker 8 | 2 . 1 . 5 . Builder 2 | . . . 2 . . Tunneler 11 | 9 . 2 . . . Hauler 11 | . 2 . 4 5 . Recycler 2 | 1 1 . . . . Mechanic 2 | . 1 . . 1 . Operator 3 | . 1 . 1 1 . Watcher 7 | . 2 . 4 1 . Swarmer 30 | . 6 4 13 . 7 Grunt 43 | . 15 1 13 11 3 Brawler 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 15 | . . . 9 5 1 Behemoth 1 | . . . . . 1 Best Kill Streak 13 | 3 6 3 13 5 8 Combat Bots Only 11 | . 5 3 11 5 8 Max Kills in Single Turn 4 | 1 2 1 4 2 3 Gunslinging 1 | . . . 1 . . Exploded 4 | . . . 4 1 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 4153 | . 1005 154 1611 828 555 Core 593 | . 161 30 226 86 90 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 . 23 . . . Volleys Fired 335 | 32 94 17 105 69 18 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 60 136 70 131 113 124 Shots Fired 651 | 60 185 34 210 127 35 Gun 436 | 60 114 . 156 89 17 Cannon 204 | . 70 34 50 35 15 Launcher 7 | . . . 4 . 3 Special 4 | . 1 . . 3 . Kinetic 307 | 32 96 34 135 10 . Thermal 268 | 28 89 . 71 48 32 Explosive 4 | . . . 4 . . Electromagnetic 72 | . . . . 69 3 Robot Hit Streak 29 | 9 22 5 29 22 6 Robot Miss Streak 4 | 4 4 2 4 3 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 3 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 448 | 38 125 19 147 99 20 Core Hits 192 | 13 48 8 60 49 14 Critical Hits 8 | . 1 . 2 5 . Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 5 | . 1 . 2 2 . Melee Attacks 23 | . . . . 14 9 Impact 23 | . . . . 14 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 8232 | 450 1761 380 3201 1948 492 Guns 4640 | 450 962 . 1856 1154 218 Cannons 2335 | . 799 380 635 455 66 Explosions 1054 | . . . 710 173 171 Melee 197 | . . . . 160 37 Ramming 6 | . . . . 6 . Kinetic 3222 | 230 795 380 1693 124 . Thermal 3008 | 220 966 . 798 740 284 Explosive 710 | . . . 710 . . Electromagnetic 1089 | . . . . 918 171 Impact 197 | . . . . 160 37 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . . Average Corruption 2 | . 2 3 . . . Corruption Purged . | . . . . . . Effects 47 | . 27 20 . . . Message Errors 10 | . 6 4 . . . Matter Fused 15 | . 8 7 . . . Heat Flow Errors 6 | . 3 3 . . . Energy Discharges 5 | . 3 2 . . . Data Loss (minor) 7 | . 5 2 . . . Targeting Errors 4 | . 2 2 . . . Overload Shots . | . . . . . . Overflow Damage 186 | . 15 15 52 104 . Projectiles 30 | . 15 15 . . . Explosions 76 | . . . 52 24 . Melee 80 | . . . . 80 . Knockbacks 19 | . 9 7 3 . . Impact . | . . . . . . Kinetic 15 | . 6 6 3 . . Secondary 4 | . 3 1 . . . Self-Inflicted Damage 155 | . . . 24 117 14 Shots 5 | . . . 1 3 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 563 | 20 384 254 347 351 563 Average Temperature 101 | 20 93 69 72 101 223 Received Heat Transfer 1413 | . 480 9 555 324 45 Effects 14 | . . . . 5 9 Energy Bleed 3 | . . . . 2 1 Interference 1 | . . . . 1 . Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . 1 . Damage (minor) 3 | . . . . 1 2 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 4 . 1 2 . Heat Transferred 6162 | 500 2191 . 1702 1214 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . 3 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 832 | 60 259 150 437 513 832 Initial 326 | . 39 60 . 94 326 Average 207 | 34 147 81 148 260 608 Maximum Alert Level 3 | . 1 . 2 2 3 Low Security (%) 61 | 100 83 100 65 38 . Level 1 22 | . 16 . 33 35 5 Level 2 12 | . . . 1 26 63 Level 3 3 | . . . . . 30 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 . 2 8 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 5 | . 2 . 2 1 . Assault 2 | . . . . 2 . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 7 | . 2 . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 158 | . 40 6 51 40 21 Peak Tracking Total 12 | . 7 3 12 7 6 Tactical Retreats 9 | . 2 . 2 3 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 8 | . 2 . . . 6 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 9 | . 3 1 3 1 1 Max in Single Turn 2 | . 1 1 2 1 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 36 | . 7 . 14 15 . Terminals 27 | . 5 . 10 12 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 5 | . 2 . 2 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 118 | . 24 . 46 48 . Successful 63 | . 15 . 25 23 . Failed 54 | . 9 . 20 25 . Catastrophic 6 | . 1 . 3 2 . Database Lockouts 1 | . . . 1 . . Manual 47 | . 8 . 21 18 . Terminals 88 | . 18 . 30 40 . Fabricators . | . . . . . . Repair Stations 8 | . . . 3 5 . Recycling Units 15 | . 6 . 8 1 . Scanalyzers 5 | . . . 5 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 43 | . 11 . 14 18 . Record 3 | . 1 . 1 1 . Part Schematic 1 | . 1 . . . . Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 2 | . 1 . . 1 . Open Door 4 | . . . . 4 . Branch Access Points 2 | . 1 . 1 . . Unreport Threat 4 | . . . 2 2 . Locate Traps 10 | . 3 . 4 3 . Dispatch Records 1 | . 1 . . . . Security Status 1 | . . . . 1 . Transport Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 2 | . . . 1 1 . Zone Layout 8 | . 1 . 3 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 2 3 . Scan Component 3 | . . . 1 2 . Repair 2 | . . . 1 1 . Recycling Unit Hacks 10 | . 4 . 5 1 . Process 1 | . . . 1 . . Report Inventory 5 | . 2 . 2 1 . Retrieve Matter 1 | . . . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 5 . 9 10 . Full Trace Events 5 | . 1 . 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 76 | . . . 32 44 . Parts Recycled . | . . . . . . Recycled Matter 25 | . . . 25 . . Retrieved Matter 25 | . . . 25 . . Retrieved Components 22 | . 12 . 10 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 15 | . . 3 . 12 . Largest Group 10 | . . 3 3 10 6 Highest-Rated Group 88 | . . 40 40 88 56 Highest-Rated Ally 31 | . . 16 16 31 16 Total Orders 4 | . . . . 2 2 STAY 2 | . . . . 1 1 FOLLOW 2 | . . . . 1 1 Ally Attacks 165 | . . 16 13 96 40 Total Damage 1880 | . . 190 149 1112 429 Kills 26 | . . 1 2 18 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 8287 | 290 1759 837 2846 1717 838 Spaces Moved 3661 | 136 764 430 1254 703 374 Core . | . . . . . . Treads 3591 | 66 764 430 1254 703 374 Legs 70 | 70 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 180 180 180 180 Average Speed 179 | 139 175 180 180 188 180 Slowest Speed 200 | 160 180 180 200 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 4 97 98 94 91 44 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . 1 . . 8 . Terrain Destroyed 40 | . 1 . 15 23 1 Melee 5 | . . . . 5 . Projectile 4 | . 1 . . 3 . AOE 31 | . . . 15 15 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 4747 | 182 1014 459 1646 944 502 Wait 437 | . 80 12 166 123 56 Move 3657 | 135 763 429 1253 703 374 Hop . | . . . . . . Pick Up 90 | 7 25 1 34 10 13 Fast Attach 19 | 1 3 . 14 . 1 Attach 20 | 2 5 . 6 5 2 Detach 2 | . 1 . 1 . . Swap 58 | . 16 . 24 11 7 Drop 101 | 5 27 . 43 10 16 Fire 335 | 32 94 17 105 69 18 Melee 21 | . . . . 12 9 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis 6 | . . . . . 6 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage (discovered 3 exits: [*Mat] / [*Rec] / Gar) -9/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 2) 291 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 13) 574 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Lost 5 parts (5w) 908 | -10/Materials | Identified exit to Mines 1078 | -10/Materials | Discovered new exit (range 15) 1461 | -10/Materials | Core integrity fell below 50% 1671 | -10/Materials | Discovered new exit (range 15) 2050 | -10/Materials | Entered Mines 2075 | -10/Mines | Met a Derelict bent on vengeance 2120 | -10/Mines | Discovered new exit (range 6) 2210 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2378 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2455 | -10/Mines | Learned Materials stockpile data 2559 | -10/Mines | Discovered new exit (range 10) 2887 | -10/Mines | Entered Materials 2887 | -9/Materials | Accompanied by 3 allies 2887 | -9/Materials | Evolved 2 slots: Utility x2 2889 | -9/Materials | Discovered new exit (range 7) 3021 | -9/Materials | Identified exit to Mines 3021 | -9/Materials | Identified exit to Storage 3252 | -9/Materials | Build established: Hauler-Mutant 3294 | -9/Materials | Central database locked down 3673 | -9/Materials | Discovered new exit (range 16) 4838 | -9/Materials | Core integrity fell below 50% 4872 | -9/Materials | Destroyed 11 combat bots 4994 | -9/Materials | Discovered new exit (range 8) 5192 | -9/Materials | Repaired Rnf. Ion Engine 5733 | -9/Materials | Entered Storage 5744 | -9/Storage | Met a pair of Derelict thieves 6395 | -9/Storage | Garrison activated, responded to threat 6572 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6708 | -9/Storage | Repaired Broken Imp. Treads 6866 | -9/Storage | Build established: Commander-Mutant 6902 | -9/Storage | Discovered new exit (range 5) 7260 | -9/Storage | Used back door to open Recycling access 7260 | -9/Storage | Discovered new exit (range 5) 7387 | -9/Storage | Garrison activated, responded to threat 7448 | -9/Storage | Identified exit to Garrison 7450 | -9/Storage | Entered Garrison 7450 | -9/Garrison | Accompanied by 6 allies 7524 | -9/Garrison | Triggered checkpoint 7651 | -9/Garrison | Garrison Relay disabled 7771 | -9/Garrison | Spotted B-75 Beast 7786 | -9/Garrison | Destroyed B-75 Beast 7817 | -9/Garrison | Build established: Hauler-Mutant 8024 | -9/Garrison | Triggered checkpoint 8031 | -9/Garrison | Triggered checkpoint 8042 | -9/Garrison | Core integrity fell below 20% 8077 | -9/Garrison | Destroyed 8 combat bots 8178 | -9/Garrison | Discovered new exit (range 13) 8210 | -9/Garrison | Installed Relay Interface Framework 8288 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 08100_ S-10 Pest destroyed. 08152_ Triggered Stasis Trap. 08152_ A bubble of rippling energy engulfs the area. 08152_ Field strength at 70. 08154_ Field strength at 40. 08155_ Field strength at 10. 08156_ Stasis field depleted. 08156_ Triggered Stasis Trap. 08156_ A bubble of rippling energy engulfs the area. 08156_ Field strength at 70. 08158_ Field strength at 40. 08159_ Field strength at 10. 08160_ Stasis field depleted. 08178_ EXIT=FOUND 08208_ Initiating installation procedure... 08210_ Relay Interface Framework installed. 08284_ Stasis Trap short circuited. 08284_ A bubble of rippling energy engulfs the area. 08285_ Imp. Medium Laser destroyed. 08287_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????####### #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #???????????### | | ?????????????????????############ #############!! | | ?????????????????????# | | ?????????????????????# * % | | ?????????????????????# ######### ########]#++#!! | | ?????????????????????# #???????# #?????#% =*^### | | ?????????????????????# #???????# #?????#![=! ##? | | ?????????????????????# #???????# #????##### ## | | ???????????????####??# #???????# #???## # # | | ???????????#???# ! ?# #???????# #???# # ## | | ??????????## ## *==## ##??????# #???###]] ^!! | | ??????????# [ ^ =%%=[ *%######## #???# ] ! | | ??????? =%*^*%==% *%! ##### ] | | ??????? 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Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyCatalystImmobilizer Manual? 0 Play Time 01:16:57 Cumulative 7.5 hours Start 2020.09.30 @ 08:27:15 End 2020.09.30 @ 09:49:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 12 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a25cc782-9bb7-48e8-b914-6e99ab02f178