Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 22:48:09 Player: Finestep Result: Destroyed by D-83 Annihilator with Micro-nuke Launcher Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (492) 2460 Value Destroyed (20000) 20000 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (10930) 10930 TOTAL SCORE: 42990 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6815 Follower Combat Kills 1783 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1540 Friendly Fire -1308 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 51% Temperature Cool (24) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Improved Hacking Suite Vortex Lance (36) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Advanced Energy Well Improved Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Vortex Field Projector Improved Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Experimental Energy Well Advanced Phase Shifter Advanced Phase Shifter Improved Hacking Suite Vortex Lance [Rating: 194] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Centrium Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Centrium Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Phase Cannon Ballistic Gun Helical Railgun Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 . Utility 10 | . . 1 1 2 . . . . 1 . . . . . . 1 . . . 2 . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 531 | 7 10 45 56 32 3 6 . 6 23 9 17 10 12 4 5 45 . 28 6 58 21 64 64 Power 49 | 1 1 3 4 2 . 1 . . 6 1 5 1 . . . 6 . 3 . 3 . 3 9 Engine 24 | 1 1 3 4 1 . 1 . . 6 . 4 . . . . 3 . . . . . . . Core 9 | . . . . 1 . . . . . . 1 . . . . 3 . 3 . . . . 1 Reactor 16 | . . . . . . . . . . 1 . 1 . . . . . . . 3 . 3 8 Propulsion 118 | 2 2 13 13 6 2 1 . 2 5 2 3 . . 1 2 11 . 3 . 10 8 17 15 Treads 37 | . 2 5 . . 1 1 . 1 . . . . . . . 2 . 2 . 6 7 10 . Leg 68 | 2 . 8 12 6 . . . . 3 2 3 . . 1 2 6 . . . . 1 7 15 Wheel 13 | . . . 1 . 1 . . 1 2 . . . . . . 3 . 1 . 4 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 227 | 2 6 8 18 16 1 2 . 3 11 4 6 8 10 1 . 18 . 15 1 34 8 31 24 Device 130 | 1 2 2 7 8 1 1 . 3 8 1 3 7 9 . . 12 . 8 1 22 4 18 12 Storage 15 | 1 3 1 2 . . . . . 1 . 1 . . . . 1 . 1 . 2 . 1 1 Processor 23 | . 1 . 1 3 . . . . . 1 . 1 . . . 1 . 1 . 4 . 3 7 Hackware 5 | . . . . 2 . . . . 1 . . . . . . . . . . . . 2 . Protection 54 | . . 5 8 3 . 1 . . 1 2 2 . 1 1 . 4 . 5 . 6 4 7 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | 2 1 21 21 8 . 2 . 1 1 2 3 1 2 2 3 10 . 7 5 11 5 13 16 Energy Gun 37 | 1 1 12 6 4 . . . . . 1 3 1 1 1 . 2 . . 1 . . . 3 Energy Cannon 29 | . . . 4 1 . 2 . 1 1 . . . 1 1 2 5 . 4 . 3 1 . 3 Ballistic Gun 34 | 1 . 7 5 2 . . . . . . . . . . . . . . 2 3 . 8 6 Ballistic Cannon 12 | . . . . . . . . . . . . . . . . 2 . 1 1 3 2 3 . Launcher 15 | . . 1 6 . . . . . . 1 . . . . 1 1 . 1 . . 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . 1 1 2 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 3 2 2 . . . . 2 2 1 . . . . 1 . 5 2 4 . 2 6 Corrupted Parts 10 | . . 1 1 . . . . . . . . . . . . . . . 2 . 2 . 4 System Corruption 74 | . . 5 3 . . . . . . . . . . . . . . . 22 . 4 . 40 Parts Lost 117 | . 1 12 7 4 . 2 . 1 4 . 2 . 1 . . 19 . 1 1 7 4 23 28 Power 14 | . . 1 1 . . 1 . . 1 . 1 . . . . 4 . . . 1 . 1 3 Propulsion 40 | . . 5 3 4 . . . 1 1 . . . . . . 7 . . . 2 2 6 9 Utility 49 | . 1 4 3 . . 1 . . 2 . 1 . 1 . . 6 . 1 1 3 1 14 10 Weapon 14 | . . 2 . . . . . . . . . . . . . 2 . . . 1 1 2 6 Highest Loss Streak 20 | . 1 5 3 2 . 2 . 1 2 . 1 . 1 . . 5 . 1 1 6 4 5 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 99 97 96 99 92 91 92 92 89 92 92 100 99 99 100 93 88 88 82 86 93 91 82 Engine 4 | . 14 10 9 1 7 6 7 7 12 6 9 4 . . . 6 . . . . . . . Core 2 | . . . . 5 . . . . . . . 6 6 6 6 1 5 6 11 4 . . . Reactor 2 | . . . . . . . . . . 5 2 1 6 6 6 . . . . 4 10 8 6 Treads 6 | . 16 7 . . 3 11 15 15 8 . . . . . . 5 5 1 5 9 20 17 5 Leg 15 | . 11 24 33 29 10 3 . . 4 25 26 26 26 26 26 11 . . . . . 4 16 Wheel 3 | . . . . . 6 7 7 7 5 . . . . . . 5 17 22 23 10 . . . Device 13 | . 5 7 11 7 15 15 15 15 17 6 12 16 12 13 13 10 11 10 11 21 19 18 15 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 3 Processor 13 | . 8 2 2 20 15 15 15 15 13 13 13 16 20 20 20 19 17 17 16 14 16 15 16 Protection 7 | . . 10 12 7 7 6 7 7 6 12 6 6 6 6 6 7 11 9 . 4 8 8 3 Energy Gun 5 | . 14 15 3 13 . . . . . . 12 13 10 5 4 . . . . . . . 1 Energy Cannon 3 | . . . 7 . . 8 15 15 13 6 . . 1 5 7 8 . 1 . 1 1 . 5 Ballistic Gun 3 | . 14 5 6 1 15 6 . . . . . . . . . . . . . 4 . 5 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 2 11 5 4 3 8 3 1 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 280 | 15 30 60 63 47 46 54 48 53 98 109 106 79 80 84 87 98 89 133 134 143 123 124 280 Greatest Support 210 | 20 40 60 80 68 58 48 28 28 48 84 84 84 84 84 79 94 48 64 64 159 168 210 172 Greatest Overweight (x) 4 | . 1 3 2 1 1 1 1 1 3 3 1 . . 1 1 3 1 2 2 4 1 1 2 Average Overweight (x) . | . . . . . . . 1 1 2 1 . . . . 1 1 1 1 1 2 . . . Largest Inventory Capacity 20 | 8 15 20 20 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 18 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Most Carried 20 | 4 14 20 19 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 11 17 14 14 14 14 15 14 17 19 19 19 19 19 19 18 20 19 19 19 19 19 10 Final Capacity 20 | 8 15 20 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 14 20 15 15 15 15 15 15 20 20 18 20 20 20 20 20 20 20 20 20 20 20 3 Class Distribution -------------------- 59% | Scavenger-Mutant 32% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Commander-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Matter Collected 13825 | 312 452 607 952 381 96 321 . 90 195 120 208 130 145 52 75 568 . 1877 329 2168 804 2657 1286 Remotely 2525 | . . . . . . . . . . . . . . . . . . . . 579 749 1197 . Salvage Created 24553 | 121 626 2187 2336 1638 14 346 . 153 970 . 1990 177 249 . 59 2486 . 425 235 3043 2392 3528 1578 Parts 1093 | 5 39 132 141 64 4 24 . 4 33 . 75 10 10 . . 84 . 18 16 124 84 156 70 Haulers Intercepted 29 | . 2 5 5 3 . . . . 2 . 1 . . . . 2 . . . 3 2 2 2 Recyclers Shooed 28 | 1 . 3 4 2 . . . . 1 . 3 . . . . 2 . . . 8 1 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 172 | . . . . . . 19 . 13 . . . 9 6 2 7 . . 108 8 . . . . Prevented 44 | . . . . . 3 . . 1 . . . 1 1 . . . . 33 5 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Combat Hostiles Destroyed 340 | . 13 37 46 19 1 10 . 2 15 . 30 2 3 . 1 38 . 10 7 25 22 39 20 Melee 5 | . . . . . . . . . . . . . . . . . . . 1 3 1 . . Guns 159 | . 13 34 20 14 1 9 . . . . 26 2 3 . 1 . . . . 3 . 28 5 Cannons 109 | . . . 13 . . 1 . 2 14 . . . . . . 22 . 4 5 12 15 9 12 AOE 34 | . . 2 12 . . . . . . . 3 . . . . 10 . 5 . . 2 . . Classes Destroyed 29 | 2 5 6 4 1 1 2 . 1 . . 1 . 1 . . . . 2 . . 2 . 1 Worker 31 | . 1 4 3 1 . . . . . . 2 . . . . 3 . . . 11 . 6 . Builder 11 | . . 2 1 . . . . . . . . . . . . 2 . . . 3 . 3 . Tunneler 6 | 2 1 1 1 . . . . . . . . . . . . . . . . . . . 1 Hauler 29 | . 2 5 5 3 . . . . 2 . 1 . . . . 2 . . . 3 2 2 2 Recycler 36 | 1 1 2 1 7 . . . . 1 . 2 . . . . 4 . . . 7 6 3 1 Minesweeper 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . 1 3 1 . . . . . . . . . . . 1 . . . . . . . Watcher 26 | . 2 2 4 2 . . . . . . 1 . . . . . . . . 7 . 6 2 Swarmer 67 | . 6 7 7 4 . 7 . . 7 . 3 . . . . 14 . . 4 . . . 8 Cutter 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 129 | . 7 21 22 8 . 2 . 2 . . 18 . . . . 10 . . . 8 10 20 1 Brawler 6 | . . . 1 . . . . . . . 2 . . . . 1 . 1 . . . 1 . Duelist 5 | . . 1 . . . . . . . . 1 . . . . 2 . . . . . 1 . Protector 4 | . . 1 2 . . . . . . . . . . . . 1 . . . . . . . Sentry 37 | . . 7 9 4 . . . . 1 . . . 1 . . 4 . . 1 3 4 2 1 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Hunter 31 | . . . 1 1 . . . . 5 . 2 1 . . . 3 . . . 8 2 6 2 Programmer 39 | . . . . 2 . . . . 1 . 3 1 1 . 1 4 . 7 2 6 2 8 1 Heavy 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Executioner 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 15 | 2 7 10 15 6 1 4 . 2 4 . 5 1 1 . 1 9 . 8 4 14 12 8 6 Combat Bots Only 13 | . 6 10 13 5 1 4 . 2 4 . 4 1 1 . 1 9 . 8 4 5 9 6 6 Max Kills in Single Turn 5 | 1 2 2 2 2 1 1 . 2 1 . 3 1 1 . 1 5 . 2 1 3 3 2 2 Gunslinging 1 | . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . Exploded 5 | . . 2 2 . . . . . . . 3 . . . . 5 . 2 . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Damage Taken 33021 | . 608 2304 2075 1757 18 596 . 255 1196 . 1750 176 284 . 158 3047 . 936 831 2791 1725 5580 6934 Core 3944 | . 140 381 155 254 18 31 . . 89 . 35 12 6 . 49 281 . 90 101 247 169 395 1491 Absorbed by Shields 3008 | . . . 220 . . . . . . . . . . . . 128 . 341 . 582 208 1529 . Reduced by Siege Mode 99 | . . . . . . . . . . . . . . . . . . . . . 45 54 . Redirected to Shielding 245 | . . 2 . . . . . . . . . . . . . 34 . 44 . . . 165 . Regen/Repaired (Parts) 258 | . . 1 . . . . . . 212 . 45 . . . . . . . . . . . . Core Remaining (%) 59 | 100 44 4 71 . . . . 56 . . . . . . 77 . . . 52 . 63 69 . Volleys Fired 1285 | 14 71 127 141 104 1 37 . 14 48 . 86 21 22 . 7 98 . 18 19 133 68 182 74 Largest 3 | 2 2 2 2 2 2 2 . 2 2 . 2 2 2 . 2 2 . 2 1 2 2 2 3 Hottest 360 | 70 70 95 130 122 50 160 . 170 170 . 162 162 166 . 166 150 . 171 90 130 130 130 360 Shots Fired 2385 | 28 135 252 255 206 2 74 . 28 96 . 172 34 43 . 13 190 . 31 19 180 109 350 168 Gun 1426 | 28 135 252 128 204 2 64 . . . . 171 34 40 . 6 3 . . 6 38 . 252 63 Cannon 920 | . . . 109 2 . 10 . 28 96 . 1 . 3 . 6 187 . 27 13 142 105 92 99 Launcher 39 | . . . 18 . . . . . . . . . . . 1 . . 4 . . 4 6 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1070 | 14 71 118 79 46 2 64 . . . . . . . . . 41 . . 13 118 81 344 79 Thermal 1017 | 14 64 19 158 160 . 10 . 28 96 . 165 29 43 . 12 130 . 6 . . . . 83 Explosive 14 | . . . 8 . . . . . . . . . . . 1 . . 4 . . . . 1 Electromagnetic 284 | . . 115 10 . . . . . . . 7 5 . . . 19 . 21 6 62 28 6 5 Robot Hit Streak 46 | 5 19 16 20 46 3 16 . 22 17 . 20 9 5 . 7 18 . 9 6 30 33 24 13 Robot Miss Streak 8 | 4 3 6 4 2 . 4 . 2 3 . 3 2 4 . 4 4 . 3 2 8 3 4 6 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . 2 2 Secondary Targets 24 | . 4 7 2 2 . . . . . . 5 . . . . . . . . 1 . 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . 1 . . . . . . . . 1 . 1 . Capacitor 78 | . . . . . . . . . . . . . . . . . . . . 54 24 . . Shots Hit Robots 1673 | 15 90 185 161 175 2 52 . 21 65 . 128 23 22 . 6 137 . 22 17 137 80 244 91 Core Hits 857 | 3 31 99 108 57 2 22 . 7 26 . 64 9 8 . 4 71 . 22 6 80 60 124 54 Critical Kills 26 | . 1 . . . . . . . 1 . . . . . . 5 . . . 1 . 13 5 Critical Parts Destroyed 20 | . . . . . . . . . . . . . . . . 6 . . . 1 . 8 5 Critical Strikes 131 | 1 4 3 5 20 . . . . 1 . 16 . . . 2 14 . . 2 18 6 27 12 Burn 50 | 1 3 3 5 20 . . . . . . 16 . . . 2 . . . . . . . . Meltdown 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Destroy 44 | . 1 . . . . . . . . . . . . . . 10 . . . 2 . 21 10 Blast 28 | . . . . . . . . . . . . . . . . 2 . . 1 12 6 6 1 Corrupt 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 36 | . . 2 . 2 . . . . . . . . . . . . . 10 4 14 3 1 . Impact 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . . 10 . . 3 1 . Entropic 18 | . . . . . . . . . . . . . . . . . . . 4 14 . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54133 | 236 1110 2935 5535 3127 32 961 . 577 2175 . 3625 547 719 . 279 6329 . 1489 1117 7102 4048 8333 3857 Guns 21388 | 236 1104 2581 1580 3127 32 755 . . . . 3027 547 628 . 108 76 . . 78 542 . 5785 1182 Cannons 23345 | . . . 1865 . . 206 . 577 2175 . . . 91 . 171 4299 . 558 694 5303 3277 2150 1979 Explosions 8193 | . . 354 2085 . . . . . . . 598 . . . . 1924 . 931 . 628 641 354 678 Melee 1078 | . . . . . . . . . . . . . . . . . . . 345 603 130 . . Ramming 129 | . 6 . 5 . . . . . . . . . . . . 30 . . . 26 . 44 18 Kinetic 21202 | 124 587 845 910 692 32 755 . . . . . . . . . 697 . . 694 3853 2612 7935 1466 Thermal 20595 | 112 517 505 2637 2435 . 206 . 577 2175 . 3488 527 719 . 279 4384 . 210 . 92 . . 1732 Explosive 3447 | . . . 1210 . . . . . . . . . . . . 639 . 931 . 417 . 61 189 Electromagnetic 7682 | . . 1585 773 . . . . . . . 137 20 . . . 579 . 348 78 2111 1306 293 452 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 130 | . . . . . . . . . . . . . . . . . . . . . 130 . . Entropic 948 | . . . . . . . . . . . . . . . . . . . 345 603 . . . Highest Corruption 51 | . . 5 4 1 . . . . . . 3 5 6 6 1 2 . 8 33 4 6 18 51 Average Corruption 8 | . . 5 1 1 . . . . . . 2 4 5 6 1 1 . 7 8 3 4 13 42 Corruption Purged 8 | . . . . 1 . . . . . . . . . . . 2 . . . 5 . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . 8 . . . . 8 Effects 266 | . . 11 16 . . . . . . . 16 21 21 1 2 2 . 10 30 6 15 75 40 Message Errors 60 | . . . 1 . . . . . . . 3 5 4 1 1 2 . 1 7 2 2 18 13 Matter Fused 61 | . . 2 4 . . . . . . . 5 4 6 . 1 . . 3 8 2 5 15 6 Heat Flow Errors 31 | . . 1 1 . . . . . . . 1 2 4 . . . . 3 3 1 2 10 3 Energy Discharges 43 | . . 2 4 . . . . . . . 2 5 4 . . . . . 2 1 2 15 6 Parts Rejected 5 | . . . 1 . . . . . . . . . . . . . . . . . . 3 1 Data Loss (minor) 27 | . . 3 1 . . . . . . . 5 3 . . . . . 1 5 . 2 4 3 Data Loss (major) 9 | . . . 1 . . . . . . . . 1 1 . . . . 1 2 . 1 1 1 Misfires 11 | . . 1 3 . . . . . . . . 1 2 . . . . . 1 . 1 2 . Alerts 4 | . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 13 | . . 1 . . . . . . . . . . . . . . . . 1 . . 6 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1408 | . . 15 96 . . . . 40 14 . 75 . 18 . 36 220 . 28 142 527 54 104 39 Projectiles 959 | . . . 6 . . . . 40 14 . . . 18 . 36 92 . . 103 467 43 101 39 Explosions 347 | . . 15 90 . . . . . . . 75 . . . . 128 . 28 . . 11 . . Melee 102 | . . . . . . . . . . . . . . . . . . . 39 60 . 3 . Knockbacks 76 | . . . . . . . . . . . . . . . . 13 . . 3 23 8 27 2 Impact 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Kinetic 66 | . . . . . . . . . . . . . . . . 10 . . 2 19 8 26 1 Secondary 8 | . . . . . . . . . . . . . . . . 2 . . 1 4 . 1 . Self-Inflicted Damage 313 | . . 40 36 . . . . . . . . . . . . 197 . . . 29 . 11 . Shots 8 | . . 1 1 . . . . . . . . . . . . 4 . . . 1 . 1 . Rammed 10 | . 1 . . . . . . . . . . . . . . . . . . 4 . 5 . Targets Rammed 16 | . 1 . 1 . . . . . . . . . . . . 3 . . . 4 . 6 1 Kicked 5 | . . . 1 . . . . . . . . . . . . 3 . . . . . . 1 Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 568 | 90 255 374 309 285 . 104 . 231 200 . 243 250 378 . 81 70 . 178 172 346 234 250 568 Average Temperature 79 | 38 62 78 46 82 . 46 . 83 63 . 68 79 142 . 35 12 . 64 27 92 69 83 204 Received Heat Transfer 5014 | . 300 1062 775 483 . 72 . 96 30 . 369 9 87 . 27 456 . 12 63 164 374 545 90 Effects 23 | . 2 3 . 3 . . . . . . . . 4 . . . . . . . . . 11 Shutdowns 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 13 | . 2 2 . 3 . . . . . . . . 3 . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . Total Turns 70 | . . . . . . . . . . . . . . . . . . . . . 27 43 . Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . 24 26 . Robots Corrupted 25 | . . 2 1 . . . . . . . . . . . . 3 . 1 1 9 4 2 2 Combat Hostiles 22 | . . 1 1 . . . . . . . . . . . . 3 . 1 1 7 4 2 2 Parts Fried 54 | . . 9 1 . . . . . . . . . . . . 11 . . 1 20 7 2 3 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Robots Melted 13 | . . . . 5 . . . . 2 . 1 . . . . 4 . . . . . . 1 Combat Hostiles 11 | . . . . 5 . . . . 1 . 1 . . . . 3 . . . . . . 1 Parts Melted 85 | 1 6 3 8 19 . . . . 14 . 19 1 . . 2 7 . 1 . . 1 . 3 Heat Transferred 34413 | 407 1681 1031 4516 6697 . 400 . 1100 3550 . 6085 814 1110 . 481 4789 . 222 . . . . 1530 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 5 1 . . . . . . . . . . . . 1 . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Peak Influence 1895 | 15 218 783 1087 477 . . . . 480 127 773 . . . . 1429 . . . 993 1744 1895 1325 Initial 1100 | . 9 32 330 465 . . . . 21 127 . . . . . . . . . 123 486 1100 1059 Average 635 | 4 122 373 669 364 . . . . 227 86 577 . . . . 941 . . . 402 829 1359 1121 Maximum Alert Level 5 | . 1 3 3 2 . . . . 2 . 3 . . . . 4 . . . 3 5 5 4 Low Security (%) 21 | 100 86 37 . 8 . . . . 35 100 . . . . . 4 . . . 36 . . . Level 1 18 | . 13 21 27 59 . . . . 57 . 5 . . . . 6 . . . 29 . . . Level 2 21 | . . 18 21 31 . . . . 6 . 80 . . . . 4 . . . 15 61 . . Level 3 21 | . . 21 51 . . . . . . . 13 . . . . 52 . . . 19 20 18 42 Level 4 15 | . . . . . . . . . . . . . . . . 32 . . . . 9 68 57 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . 2 13 . High Security . | . . . . . . . . . . . . . . . . . . . . . 5 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 97 | . 4 9 12 9 . . . . 4 . 11 . . . . 12 . . . 9 3 19 5 Investigation 27 | . 3 2 3 2 . . . . 2 . 6 . . . . 3 . . . 1 . 4 1 Extermination 16 | . . . . 3 . . . . 1 . 3 . . . . 2 . . . 3 . 4 . Reinforcement 30 | . 1 5 6 4 . . . . 1 . 1 . . . . . . . . 5 . 3 4 Assault 23 | . . 2 3 . . . . . . . 1 . . . . 6 . . . . 3 8 . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 27 | . . . . . . . . . 2 . 4 . . . . 9 . . . . 3 9 . Construction Impeded 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 11 | . . . . 2 . . . . . . 1 . . . . . . . . 4 . 2 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Distress Signals 28 | . 1 4 7 2 . . . . . . 1 . . . . 1 . 1 . 2 1 2 6 Communications Jammed 91 | . . . . . . . . . . . 1 . . . . . . . . 12 48 23 7 Distress Signals 91 | . . . . . . . . . . . 1 . . . . . . . . 12 48 23 7 Times Spotted 596 | . 25 59 73 33 1 12 . 6 20 . 46 4 3 . 6 52 . 31 8 44 54 72 47 Peak Tracking Total 11 | . 7 8 9 7 1 2 . 3 3 . 4 2 1 . 3 8 . 10 4 6 8 8 11 Tactical Retreats 41 | . . 3 10 2 . 2 . . 3 . 6 1 . . . 3 . . 2 2 1 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Traps Triggered 11 | . 1 1 1 1 . . . . 1 . 2 . . . . 2 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered 36 | . . 1 . 1 1 2 . 2 . . . 1 2 . . 1 . 25 . . . . . Most Traps Carried 6 | . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Machines Disabled 53 | . 1 3 5 1 . 1 . . 2 . 6 1 . . . 25 . . . 6 . 2 . Max in Single Turn 7 | . 1 2 2 1 . 1 . . 1 . 6 1 . . . 7 . . . 3 . 1 . Garrison Access 6 | . . . 1 . . . . . . . 1 . . . . 2 . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Machines Accessed 94 | . 8 9 12 16 . . 4 . 6 . 9 2 2 . . 6 . 3 . 6 . 10 1 Terminals 53 | . 6 6 8 11 . . . . 3 . 6 . . . . 2 . . . 4 . 7 . Fabricators 6 | . . . . 2 . . . . 2 . . . . . . 1 . . . . . 1 . Repair Stations 6 | . . 1 . . . . . . 1 . 1 . . . . 1 . . . 1 . 1 . Recycling Units 6 | . 2 1 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 1 2 . . . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . . . . . . 1 . . . . 2 . . . 1 . 1 1 Total Hacks 286 | . 27 26 42 45 . . 32 . 21 . 23 10 2 . . 16 . 5 . 14 . 21 2 Successful 171 | . 19 17 19 24 . . 32 . 11 . 11 10 2 . . 7 . 5 . 8 . 5 1 Failed 114 | . 7 9 23 21 . . . . 10 . 12 . . . . 9 . . . 6 . 16 1 Catastrophic 16 | . 1 . 1 1 . . . . . . 4 . . . . 1 . . . 4 . 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 9 11 15 22 . . . . 13 . 7 . . . . 8 . 1 . 8 . 12 2 Terminals 160 | . 23 19 33 34 . . . . 10 . 14 . . . . 3 . . . 11 . 13 . Fabricators 23 | . . . . 7 . . . . 8 . . . . . . 5 . . . . . 3 . Repair Stations 14 | . . 3 . . . . . . 3 . 2 . . . . 3 . . . 1 . 2 . Recycling Units 13 | . 4 2 6 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . 2 2 3 . . . . . . 5 . . . . . . . . . . . . Garrison Access 15 | . . . 1 . . . . . . . 2 . . . . 5 . . . 2 . 3 2 Terminal Hacks 101 | . 12 7 9 13 . . 32 . 3 . 3 10 2 . . . . 5 . 4 . 1 . Record 25 | . 1 . . . . . 11 . . . . 9 . . . . . 4 . . . . . Part Schematic 18 | . 1 . . 3 . . 12 . . . . . . . . . . . . 2 . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 1 2 . . . 3 . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . 1 2 . . . . 1 . 1 . . . Branch Access Points 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . . . 3 2 . . . . . . . . . . . . . . . . . 1 . Locate Traps 6 | . . 1 2 2 . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 2 . 1 . . . . . . . . . . . . . . . 1 . . . Registered Components 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . Load Schematic 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 9 | . . 2 . . . . . . 2 . 2 . . . . 1 . . . . . 2 . Scan Component 5 | . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . 1 . Repair 4 | . . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 2 . . . . . . . 4 . . . . . . . . . . . . Insert Component 4 | . . 1 1 . . . . . . . 2 . . . . . . . . . . . . Analyze 4 | . . 1 1 . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 44 | . 5 5 7 9 . . . . 6 . 2 . . . . 3 . . . 4 . 2 1 Terminals 26 | . 3 4 5 6 . . . . 2 . 1 . . . . 1 . . . 3 . 1 . Track 7 | . . 1 2 1 . . . . 1 . . . . . . . . . . 1 . 1 . Botnet 16 | . 3 2 2 5 . . . . 1 . . . . . . 1 . . . 2 . . . Disrupt 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 8 | . . . . 3 . . . . 3 . . . . . . 2 . . . . . . . Report 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Fabnet 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Haulers 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 6 7 10 16 . . . . 6 . 7 . . . . 5 . . . 6 . 10 1 Full Trace Events 15 | . . 1 1 2 . . . . 2 . 4 . . . . 2 . . . . . 3 . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 1 1 3 . . 12 . . . 1 . . . . . . . . 2 . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . . . 204 . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . Parts Repaired 3 | . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Time 203 | . . 53 . . . . . . 44 . 44 . . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . 20 10 . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 1 . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . . . 2 . 6 2 2 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . . . . . 2 . 6 2 2 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 4 | . . . . . . . . 3 3 3 3 3 3 3 4 4 4 4 4 4 4 1 . Autooverrided 13 | . . . . . . . . . . . . . . . . 2 . 6 2 2 1 . . Robots Rewired 17 | . . . . . . 4 . . . . . . . . . . . 2 . . 11 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Total Allies 43 | . . . . . . 4 . 1 . . . . . 4 . 2 . 8 2 3 19 . . Largest Group 15 | . . . . . . 4 4 4 3 . . . . 4 4 1 . 2 2 1 15 . . Highest-Rated Group 768 | . . . . . . 85 85 133 133 . . . . 124 124 54 . 92 24 99 768 . . Highest-Rated Ally 159 | . . . . . . 25 25 96 96 . . . . 31 31 54 . 54 12 99 159 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 272 | . . . . . . . . 15 14 . . . . . 34 8 . 22 13 10 156 . . Total Damage 9441 | . . . . . . . . 640 785 . . . . . 465 681 . 429 160 750 5531 . . Kills 61 | . . . . . . . . 5 4 . . . . . 6 5 . . 1 5 35 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . . . . 2 3 . 3 . . . 1 3 2 2 . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Turns Passed 26782 | 117 1395 2250 2018 1578 401 712 111 552 961 586 1759 898 660 1528 909 1642 13 1525 793 1735 1288 2383 968 Spaces Moved 14899 | 52 809 931 1074 891 341 430 82 418 495 302 774 611 464 1246 461 868 12 1168 559 814 528 1036 533 Core 43 | 2 . . . . . . . . . . . . . . . . . . . . . . 41 Treads 2510 | . 432 212 . . . 23 . . . . . . . . . . . . . 131 528 1036 148 Legs 7685 | 50 377 719 1074 891 3 . . . 7 285 774 611 464 1246 461 379 . . . . . . 344 Wheels 4661 | . . . . . 338 407 82 418 488 17 . . . . . 489 12 1168 559 683 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 122 115 115 115 115 130 145 120 120 120 120 190 110 110 110 110 110 160 145 50 Average Speed 140 | 117 141 184 132 123 115 118 115 115 143 187 183 120 120 121 190 139 110 112 128 153 173 159 114 Slowest Speed 330 | 120 190 330 260 195 126 240 115 115 260 190 190 120 120 190 190 265 110 130 130 245 240 230 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 98 64 83 26 61 58 68 66 17 97 17 69 58 85 70 20 4 87 64 17 67 31 15 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 13 | . 2 1 2 . . 2 1 1 . . . . 1 1 1 . . . 1 . . . . Known Exits Taken 12 | . . . . 1 . . . . . . 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 . . . . . . . . . 1 . . . . . Scrap Searched 16 | . . . . . 2 1 . 2 . . . 1 3 4 2 . . . 1 . . . . Spaces Dug 34 | . . 1 9 1 . . . . 1 . . . . . . 5 . 5 . . . 12 . Terrain Destroyed 642 | . . 14 85 1 . . . 2 14 . 24 . . . 18 252 . 13 4 40 11 100 64 Melee 8 | . . 1 . 1 . . . . . . . . . . . . . 5 . . . 1 . Projectile 233 | . . . 31 . . . . 2 14 . . . . . 1 32 . . 4 20 11 68 50 AOE 400 | . . 13 54 . . . . . . . 24 . . . 17 220 . 8 . 20 . 31 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Total 18478 | 76 924 1230 1433 1188 347 583 98 462 672 323 947 742 525 1265 482 1117 11 1339 609 1157 812 1396 740 Wait 910 | . 19 60 94 118 . 47 17 16 71 . 51 94 16 7 4 61 . 34 12 78 14 71 26 Move 14875 | 51 808 930 1073 890 340 429 81 417 495 301 773 610 461 1245 460 867 11 1167 558 813 527 1035 533 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Pick Up 208 | 4 9 32 22 14 2 2 . 2 14 4 6 3 6 3 2 18 . 16 4 17 5 14 9 Fast Attach 230 | 7 4 16 19 13 . 2 . 3 11 5 4 2 . 3 1 24 . 13 2 22 7 31 41 Attach 117 | . 2 11 9 5 1 1 . 1 5 1 3 . 2 1 1 12 . 6 4 20 6 16 10 Detach 27 | . 1 1 2 . . . . 1 1 . . 1 . . . 1 . 3 . 9 3 3 1 Swap 184 | . 4 18 28 14 2 3 . 2 7 3 10 8 10 . 3 9 . 9 . 16 8 17 13 Drop 332 | . 5 29 44 28 1 2 . 5 20 9 14 3 7 6 4 24 . 31 5 31 12 20 32 Fire 1285 | 14 71 127 141 104 1 37 . 14 48 . 86 21 22 . 7 98 . 18 19 133 68 182 74 Melee 36 | . . 2 . 2 . . . . . . . . . . . . . 10 4 14 3 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . 1 . . . . . . . . . . . . 3 . . . . . . 1 Crush 11 | . 1 . . . . . . . . . . . . . . . . . . 4 . 6 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 256 | . . 4 . . . 60 . . . . . . . . . . . 32 1 . 159 . . Trap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / [*Upp] / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 11) 415 | -10/Materials | Discovered new exit (range 10) 552 | -10/Materials | Central database locked down 981 | -10/Materials | Discovered new exit (range 16) 1010 | -10/Materials | Core integrity fell below 50% 1191 | -10/Materials | Discovered new exit (range 16) 1513 | -10/Materials | Entered another Materials area 1513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1660 | -9/Materials | Discovered new exit (range 12) 2070 | -9/Materials | Lost 5 parts (1p2n1u1w) 2348 | -9/Materials | Build established: Scavenger-Mutant 2535 | -9/Materials | Repaired Corrupted Machine Analyzer 2605 | -9/Materials | Core integrity fell below 50% 2623 | -9/Materials | Discovered new exit (range 16) 3113 | -9/Materials | First assault squad dispatched 3191 | -9/Materials | Core integrity fell below 20% 3255 | -9/Materials | Lost 5 parts (3n2u) 3260 | -9/Materials | Destroyed 10 combat bots 3337 | -9/Materials | Discovered new exit (range 12) 3763 | -9/Materials | Entered another Materials area 3763 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4255 | -8/Materials | Build established: Mutant 4532 | -8/Materials | Destroyed 13 combat bots 4706 | -8/Materials | Discovered new exit (range 15) 4798 | -8/Materials | Lost 3 parts (1p1n1u) 4983 | -8/Materials | Discovered new exit (range 16) 5022 | -8/Materials | Discovered new exit (range 15) 5106 | -8/Materials | Discovered new exit (range 10) 5331 | -8/Materials | Discovered new exit (range 16) 5363 | -8/Materials | First assault squad dispatched 5588 | -8/Materials | Identified exit to Storage 5781 | -8/Materials | Entered Factory 5781 | -7/Factory | Evolved 2 slots: Utility x2 6153 | -7/Factory | Identified exit to Lower Caves 6984 | -7/Factory | Build established: Scavenger-Mutant 7306 | -7/Factory | Build established: Mutant 7359 | -7/Factory | Entered Lower Caves 7399 | -7/Lower Caves | Learned Factory stockpile data 7462 | -7/Lower Caves | Encountered a Warlord checkpoint 7735 | -7/Lower Caves | Discovered new exit (range 13) 7754 | -7/Lower Caves | Learned Factory security intel 7760 | -7/Lower Caves | Entered another Lower Caves area 8065 | -7/Lower Caves | Learned location of Zion (-6) 8084 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8319 | -7/Lower Caves | Encountered a Warlord checkpoint 8320 | -7/Lower Caves | Discovered new exit (range 14) 8472 | -7/Lower Caves | Entered Data Miner 8472 | -7/Data Miner | Accompanied by 4 allies 8472 | -7/Data Miner | Discovered new exit (range 6) 8494 | -7/Data Miner | Met Data Miner 8495 | -7/Data Miner | Build established: Commander-Mutant 8516 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8516 | -7/Data Miner | Learned location of Section 7 (-2) 8533 | -7/Data Miner | Received God Mode back door access code from Data Miner 8583 | -7/Data Miner | Entered Proximity Caves 8583 | -6/Proximity Caves | Accompanied by 4 allies 8711 | -6/Proximity Caves | Escorted by Enhanced Grunt 8753 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8935 | -6/Proximity Caves | Learned Factory non-interactive machine intel 9073 | -6/Proximity Caves | Discovered new exit (range 12) 9107 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9126 | -6/Proximity Caves | Build established: Scavenger-Mutant 9135 | -6/Proximity Caves | Entered Factory 9135 | -6/Factory | Accompanied by 3 allies 9135 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9138 | -6/Factory | Loaded intel: 213 non-interactive machine locations 9233 | -6/Factory | Repaired Arm. Huge Wheel 9251 | -6/Factory | Incoming investigation squad redirected 9287 | -6/Factory | Incoming investigation squad redirected 9616 | -6/Factory | Discovered new exit (range 15) 10013 | -6/Factory | Identified exit to Lower Caves 10096 | -6/Factory | Sucked down chute 10096 | -6/Factory | Entered Waste 10096 | -6/Waste | The area was eerily silent 10510 | -6/Waste | Discovered new exit (range 14) 10657 | -6/Waste | Found Prototype Processor 10657 | -6/Waste | Identified Exp. Signal Interpreter 10682 | -6/Waste | Entered Factory 10749 | -6/Factory | Incoming investigation squad redirected 11041 | -6/Factory | Discovered exit to Lower Caves (range 10) 11472 | -6/Factory | Incoming investigation squad redirected 11636 | -6/Factory | Incoming investigation squad redirected 11732 | -6/Factory | First assault squad dispatched 11770 | -6/Factory | Discovered new exit (range 7) 11831 | -6/Factory | Repaired Imp. Cooling System 12057 | -6/Factory | Incoming investigation squad redirected 12441 | -6/Factory | Entered Lower Caves 12664 | -6/Lower Caves | Identified exit to Lower Caves 13056 | -6/Lower Caves | Learned Extension garrison access intel 13056 | -6/Lower Caves | Learned Factory garrison access intel 13056 | -6/Lower Caves | Learned Armory terminal intel 13056 | -6/Lower Caves | Learned Armory security intel 13056 | -6/Lower Caves | Learned Extension security intel 13056 | -6/Lower Caves | Learned Armory stockpile data 13056 | -6/Lower Caves | Learned Extension stockpile data 13056 | -6/Lower Caves | Learned location of 1 exit from Research 13102 | -6/Lower Caves | Destroyed RW-06G(g) 13298 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13339 | -6/Lower Caves | Entered another Lower Caves area 13513 | -6/Lower Caves | Ambushed by wild Derelicts 13651 | -6/Lower Caves | Learned location of Extension (-4) 13654 | -6/Lower Caves | Learned Factory emergency access door positions 13664 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13859 | -6/Lower Caves | Learned Factory stockpile data 13910 | -6/Lower Caves | Discovered new exit (range 6) 13944 | -6/Lower Caves | Found Prototype Device 13998 | -6/Lower Caves | Identified exit to Zion 13999 | -6/Lower Caves | Entered Zion 14046 | -6/Zion | System corruption cleaned by Quarantine Array 14149 | -6/Zion | Given the Hacking Drone Bay 14180 | -6/Zion | Learned 4 Factory zone layouts 14193 | -6/Zion | Discovered new exit (range 13) 14413 | -6/Zion | Gained Derelict followers 14488 | -6/Zion | Given A8's code to call for help 14582 | -6/Zion | Found CR-A16's Pointy Stick 14822 | -6/Zion | Learned location of 1 exit from Lower Caves 15521 | -6/Zion | Identified exit to Proximity Caves 15527 | -6/Zion | Entered Proximity Caves 15527 | -5/Proximity Caves | Accompanied by 4 allies 15698 | -5/Proximity Caves | Learned location of Warlord (-5) 15933 | -5/Proximity Caves | Learned location of 1 exit from Factory 16241 | -5/Proximity Caves | P-70 Sage assimilated allied SQ-LKR(g) 16383 | -5/Proximity Caves | Discovered new exit (range 13) 16434 | -5/Proximity Caves | Identified exit to Factory 16436 | -5/Proximity Caves | Entered Factory 16436 | -5/Factory | Accompanied by 1 ally 16436 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16437 | -5/Factory | Identified exit to Upper Caves 16438 | -5/Factory | Identified exit to Factory 16442 | -5/Factory | Loaded intel: 4 garrison access locations 16639 | -5/Factory | Incoming investigation squad redirected 16703 | -5/Factory | Destroyed 9 combat bots 16711 | -5/Factory | Lost 4 parts (1p2n1u) 16817 | -5/Factory | Fabricated Centrium Medium Armor Plating? 16828 | -5/Factory | Incoming investigation squad redirected 16836 | -5/Factory | Incoming assault squad redirected 16857 | -5/Factory | Incoming assault squad redirected 16876 | -5/Factory | Lost 4 parts (1n2u1w) 16932 | -5/Factory | Lost 5 parts (2p3n) 17036 | -5/Factory | First assault squad dispatched 17056 | -5/Factory | Incoming assault squad redirected 17058 | -5/Factory | Incoming assault squad redirected 17362 | -5/Factory | Incoming assault squad redirected 17478 | -5/Factory | Build established: Mutant 17557 | -5/Factory | Incoming assault squad redirected 17583 | -5/Factory | Cargo convoy interrupted 17589 | -5/Factory | Local machine network offline 17610 | -5/Factory | Incoming assault squad redirected 18078 | -5/Factory | Entered Upper Caves 18081 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 18081 | -5/Upper Caves | Identified exit to Warlord 18085 | -5/Upper Caves | Learned location of 1 exit from Factory 18091 | -5/Upper Caves | Entered Warlord 18693 | -5/Warlord | Warlord's base attacked by MAIN.C 18878 | -5/Warlord | Met Warlord 18891 | -5/Warlord | Opened Warlord's prototype stash 18899 | -5/Warlord | Found Prototype Device 18899 | -5/Warlord | Identified Exp. Cloaking Device 18906 | -5/Warlord | Found Prototype Device 18906 | -5/Warlord | Identified System Purifier 18923 | -5/Warlord | Found Prototype Reactor 18931 | -5/Warlord | Found Prototype Hackware 19043 | -5/Warlord | Warlord forces counterattacked 19061 | -5/Warlord | Found Prototype Piercing Weapon 19063 | -5/Warlord | Found Prototype Piercing Weapon 19177 | -5/Warlord | Found Prototype Ballistic Cannon 19200 | -5/Warlord | Identified Heart of Steel 19239 | -5/Warlord | Spotted Striker 19287 | -5/Warlord | Spotted Executioner 19303 | -5/Warlord | Destroyed Executioner 19327 | -5/Warlord | P-80 Master assimilated allied JL-DPI(Y) 19327 | -5/Warlord | Spotted Executioner 19344 | -5/Warlord | P-70 Sage assimilated allied ZP-OI0(B) 19359 | -5/Warlord | Spotted ZP-OI0(B) 19361 | -5/Warlord | Destroyed ZP-OI0(B) 19366 | -5/Warlord | Identified Hvy. Autocannon 19368 | -5/Warlord | Warlord base infiltrated, sounded retreat 19382 | -5/Warlord | Destroyed 8 combat bots 19482 | -5/Warlord | Build established: Scavenger-Mutant 19519 | -5/Warlord | Spotted Executioner 19595 | -5/Warlord | Discovered new exit (range 15) 19616 | -5/Warlord | Entered Proximity Caves 20097 | -4/Proximity Caves | Spotted B-86 Titan 20288 | -4/Proximity Caves | System corruption reached 10% 20290 | -4/Proximity Caves | Identified Vortex Lance (x2) 20316 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20408 | -4/Proximity Caves | System corruption reached 30% 20409 | -4/Proximity Caves | Entered Factory 20409 | -4/Factory | Evolved 2 slots: Utility x2 20410 | -4/Factory | Identified exit to Extension 20411 | -4/Factory | Identified exit to Research 20795 | -4/Factory | Discovered exit to Research (range 12) 21161 | -4/Factory | Identified Vortex Chain Reactor 21198 | -4/Factory | Lost 6 parts (1p1n3u1w) 21361 | -4/Factory | Found Quantum Capacitor 21463 | -4/Factory | Build established: Mutant 21963 | -4/Factory | Heart of Steel transformed into Warbot 22017 | -4/Factory | Discovered new exit (range 13) 22041 | -4/Factory | Found Exp. Signal Interpreter 22144 | -4/Factory | Entered Extension 22144 | -4/Extension | Accompanied by 1 ally (Warbot) 22456 | -4/Extension | Rescued a captive Derelict 22461 | -4/Extension | Rescued a captive Derelict 22535 | -4/Extension | Lost 4 parts (2n1u1w) 22635 | -4/Extension | Rescued a captive Derelict 22643 | -4/Extension | Rescued a captive Derelict 22644 | -4/Extension | Rescued a captive Derelict 22680 | -4/Extension | Rescued a captive Derelict 22705 | -4/Extension | Rescued A7 22894 | -4/Extension | First assault squad dispatched 22913 | -4/Extension | Incoming assault squad redirected 23068 | -4/Extension | Spotted B-86 Titan 23076 | -4/Extension | Allies destroyed B-86 Titan 23081 | -4/Extension | Build established: Scavenger-Mutant 23088 | -4/Extension | Spotted B-86 Titan 23101 | -4/Extension | Destroyed B-86 Titan 23162 | -4/Extension | Incoming assault squad redirected 23294 | -4/Extension | Disrupted transfer network 23347 | -4/Extension | Incoming assault squad redirected 23364 | -4/Extension | High security lockdown imminent 23389 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 23391 | -4/Extension | Destroyed 9 combat bots 23400 | -4/Extension | Discovered exit to Research (range 16) 23400 | -4/Extension | Discovered new exit (range 16) 23432 | -4/Extension | Entered Research 23432 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23433 | -3/Research | Identified exit to Research 23494 | -3/Research | Identified System Mapper 23519 | -3/Research | Incoming investigation squad redirected 23643 | -3/Research | Incoming investigation squad redirected 23682 | -3/Research | First assault squad dispatched 23707 | -3/Research | Incoming assault squad redirected 23959 | -3/Research | Incoming assault squad redirected 24101 | -3/Research | Build established: Hacker-Mutant 24206 | -3/Research | Incoming assault squad redirected 24351 | -3/Research | System corruption reached 10% 24458 | -3/Research | Incoming assault squad redirected 24496 | -3/Research | Lost 5 parts (2n2u1w) 24793 | -3/Research | Incoming assault squad redirected 24855 | -3/Research | Incoming assault squad redirected 24870 | -3/Research | Lost 5 parts (1p4u) 24931 | -3/Research | Build established: Scavenger-Mutant 24957 | -3/Research | Incoming assault squad redirected 25127 | -3/Research | Spotted B-86 Titan 25546 | -3/Research | Lost 3 parts (1n2u) 25770 | -3/Research | Discovered exit to Research (range 12) 25815 | -3/Research | Entered another Research area 25815 | -2/Research | Warlord forces began assault on 0b10 25815 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 25827 | -2/Research | Found Prototype Device 25827 | -2/Research | Identified Exp. Thermal Defense Suite 25925 | -2/Research | Research machine network offline 26102 | -2/Research | Spotted Striker 26104 | -2/Research | Spotted Executioner 26105 | -2/Research | Spotted Executioner 26107 | -2/Research | Spotted Striker 26110 | -2/Research | Destroyed Striker 26112 | -2/Research | Destroyed Executioner 26146 | -2/Research | Build established: Scavenger-Gunner 26156 | -2/Research | Destroyed Striker 26196 | -2/Research | System corruption reached 10% 26201 | -2/Research | Released all parts (8) 26206 | -2/Research | Discovered new exit (range 15) 26207 | -2/Research | Core integrity fell below 50% 26228 | -2/Research | System corruption reached 30% 26235 | -2/Research | Found Hvy. Insulated Plating 26239 | -2/Research | Lost 20 parts (3p7n5u5w) 26265 | -2/Research | Borebot progress halted 26339 | -2/Research | Borebot progress halted 26463 | -2/Research | Build established: Scavenger-Tank 26465 | -2/Research | Spotted Striker 26487 | -2/Research | Spotted Executioner 26488 | -2/Research | Spotted Executioner 26490 | -2/Research | Destroyed Executioner 26519 | -2/Research | Found Prototype Processor 26519 | -2/Research | Identified Exp. Core Analyzer 26619 | -2/Research | Found Prototype Device 26619 | -2/Research | Identified Vortex Field Projector 26632 | -2/Research | Spotted Striker 26650 | -2/Research | Destroyed Striker 26669 | -2/Research | Core integrity fell below 20% 26689 | -2/Research | Lost 3 parts (3u) 26773 | -2/Research | Lost 4 parts (1n2u1w) 26778 | -2/Research | Spotted Striker 26781 | -2/Research | Spotted Executioner 26783 | -2/Research | Released all parts (16) 26783 | -2/Research | Destroyed by D-83 Annihilator with Micro-nuke Launcher Last Messages --------------- 26779_ W-44 Eye knocked back. 26780_ GZDWIRD%AQHER#3VVFP4&5GP5KM 26783_ Released Adv. Energy Well. 26783_ Released Imp. Corruption Screen. 26783_ Released Exp. Cooling System. 26783_ Released Enh. Nova Cannon. 26783_ Released Imp. Quantum Reactor. 26783_ Released Broken Exp. Core Analyzer. 26783_ Released Adv. Phase Shifter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ???????????????????????????# # ????????????????? | | ???????????????????????????# #"#####???????????? | | ???????????????????????????# # #???????????? | | ???????????????????????????# # * #???????????? | | ???????????????????????????# # #???????????? | | ???????????????????????????# # #???????????? | | ???????????????????????????# ; #???####????? | | ??????????????????????###### # #?? ????? | | ????????????????????### # ## ?????? | | ????????????????????#;; ;;;;;# ???????? | | ????????????????????# *] *=] ; ???????? | | ?????????????????#??#]=%%!=*= +??????????? | | ################## ##!!=!@*=%! #??????????? | | ;!=**!*]= ;;;##????? ??? | | ;%%!!%!! * ## #?? | | %* *! ] =%!= ;; #?? | | ################# ##### % *[ ;######?????? | | ??????????????????# %=*###d =# ##??????????? | | ??????????????????# %+" # #???????????? | | ??????????????????# % =w### # ! #???????????? | | ??????????????????# ! #?# #######???????????? | | ??????????????????# !]#?# #?????????????????? | | ??????????????????# K ]]#?# #?????????????????? | | ??????????????????##+#####?# #??????""?????????? | | ??????????????????????????? #??????"""????????? | | ??????????????????????????? +???????S"????????? | | ?????????????????????????? #?????????????????? | | ??????????????????????????## #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Corruption Block 30 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 30 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Hvy. Assault Cannon | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Hacked Transmission Jammer | -7/Factory | Hacked Point Defense Array | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Centrium Medium Armor Plating | -6/Factory | Scanalyzed Biometal Heavy Treads | -4/Factory | Hacked Hyb. Antimatter Reactor | -4/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Centrium Medium Armor Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityPotentialVibroblade Manual? 0 Play Time 03:32:32 Cumulative 572.5 hours Start 2022.03.28 @ 22:57:06 End 2022.03.29 @ 22:48:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/0/1/0/0/0/0 Lore% 85 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df680439-1d88-4ac2-9cbf-206f665465e9