Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 20:39:42 Player: CL-1C0 Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (72) 360 Value Destroyed (3067) 3067 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (3201) 3201 TOTAL SCORE: 15608 Bonus ------- Follower Combat Kills 418 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1034 Friendly Fire -551 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 17/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Structural Scanner Experimental Reaction Control System Advanced Phase Shifter Layered Medium Armor Plating Layered Medium Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Particle Reactor Medium Treads Advanced Heavy Siege Treads Linear Gravjet Antigrav Array Combat Linear Gravjet Advanced Heat Sink Experimental Reaction Control System Layered Medium Armor Plating Enhanced Nova Cannon [Rating: 156] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Improved Melee Analysis Suite Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware System Mapper Protection Layered Medium Armor Plating Weapon Companion Sword Energy Cannon Disintegrator Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Slots Evolved 16 | . . . . . . 10 . . . . 2 . . . . 2 . 2 . Power 2 | . . . . . . 1 . . . . 1 . . . . . . . . Propulsion 6 | . . . . . . 4 . . . . 1 . . . . 1 . . . Utility 8 | . . . . . . 5 . . . . . . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 155 | . 3 6 8 1 3 24 9 2 16 9 4 1 6 2 9 9 14 13 16 Power 22 | . 1 1 . . 1 4 2 . 2 . 2 1 . . 2 . 1 2 3 Engine 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . Core 12 | . . 1 . . 1 3 2 . 2 . 1 1 . . 1 . . . . Reactor 7 | . . . . . . . . . . . 1 . . . . . 1 2 3 Propulsion 65 | . . 2 4 1 1 8 1 . 8 5 . . 2 . 4 7 9 4 9 Treads 8 | . . . 2 . . . . . . . . . 1 . . 3 . . 2 Leg 13 | . . 2 . . . 5 . . . . . . 1 . . 2 . . 3 Wheel 9 | . . . 2 1 1 2 . . . . . . . . 3 . . . . Hover 25 | . . . . . . 1 1 . 7 5 . . . . . 1 3 4 3 Flight 10 | . . . . . . . . . 1 . . . . . 1 1 6 . 1 Utility 53 | . 2 . 1 . . 10 4 2 3 4 2 . 4 2 3 2 3 7 4 Device 24 | . . . 1 . . 4 2 . 2 3 1 . 2 . 2 1 1 3 2 Storage 8 | . 1 . . . . 1 . . . . . . 1 1 1 . 2 1 . Processor 13 | . 1 . . . . 5 2 1 1 . . . 1 . . 1 . . 1 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . Protection 7 | . . . . . . . . 1 . 1 . . . 1 . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 15 | . . 3 3 . 1 2 2 . 3 . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 4 | . . 2 2 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . 1 . . . . . . . . . . Special Weapon 4 | . . . . . . 2 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 1 . . . 6 2 1 1 . 3 1 2 4 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . . . . . Parts Lost 84 | . . 1 2 . . 3 3 . 8 8 . . 5 . 12 2 7 4 29 Power 14 | . . . . . . 1 1 . 1 1 . . 1 . 3 . 1 . 5 Propulsion 45 | . . . 1 . . 1 1 . 6 7 . . 4 . 5 1 4 1 14 Utility 21 | . . . . . . 1 1 . . . . . . . 4 1 2 3 9 Weapon 4 | . . 1 1 . . . . . 1 . . . . . . . . . 1 Highest Loss Streak 15 | . . 1 1 . . 1 2 . 6 4 . . 4 . 12 2 5 2 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | . 9 16 18 18 11 18 15 18 17 16 17 16 8 4 4 3 2 8 6 Power 1 | . 1 2 3 3 . . . 1 . 2 2 1 . 1 . . . 1 . Propulsion 2 | . 4 5 8 7 1 1 2 3 2 . . . . . . . . 3 3 Utility 5 | . . 3 2 2 2 8 8 8 8 10 12 12 6 3 3 1 1 2 1 Weapon 2 | . 2 4 4 6 3 1 . 2 2 3 3 3 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . . . 4 . 9 2 . 2 8 . 1 . 6 1 . 2 2 1 2 Power 2 | . . . . . 1 . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . . 2 4 . . . 5 1 . 2 . 1 1 Weapon 11 | . . . 2 . 4 1 . . 1 . . . 1 . . . 1 . 1 Tool/Special 6 | . . . . . 1 1 . . 3 . . . . . . . 1 . . Average Slot Usage (%) 78 | . 91 99 97 94 75 84 89 94 92 83 71 77 53 50 51 31 68 61 54 Core 8 | . . 11 14 14 14 9 7 11 10 8 6 14 4 . 2 . . . . Treads 4 | . . . 24 14 2 . . . . . . . . 5 2 4 10 . 3 Leg 8 | . 28 28 . . . 18 23 23 13 . . . . 5 2 1 6 . . Wheel 3 | . . . 2 14 25 4 . . . . . . . . 5 . . . . Hover 6 | . . . . . . 3 10 11 20 28 21 21 5 . . . 4 16 17 Device 7 | . . . 7 14 14 9 5 4 4 8 7 9 9 8 7 6 8 12 11 Storage 7 | . 14 14 14 14 14 5 5 5 5 5 5 5 1 . 1 . 3 7 7 Processor 15 | . 5 14 6 . . 22 27 29 26 23 21 21 24 26 17 11 13 4 1 Ballistic Gun 5 | . 28 26 22 11 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 4 5 5 5 4 4 5 5 5 5 5 2 3 4 3 Peak Build Rating 156 | . 8 14 16 16 20 76 76 76 105 99 89 89 89 54 71 80 142 151 156 Average Rating 53 | . 6 11 14 15 12 63 69 75 80 82 84 88 56 49 43 42 110 138 110 On Entrance 54 | 6 6 8 13 16 11 20 73 76 76 86 75 87 89 50 50 25 80 90 147 Avg Prop Armor Cover (%) 12 | . . . 11 12 20 5 7 8 8 5 . . 19 19 18 35 17 15 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 11 46 51 53 52 52 76 75 58 81 63 64 74 74 7 56 7 28 104 108 Greatest Support 110 | 20 20 25 40 20 26 75 75 60 70 72 50 50 50 20 48 4 40 110 110 Greatest Overweight (x) 8 | . 2 2 2 2 2 3 1 . 2 1 1 1 8 . 4 2 . 1 1 Average Overweight (x) . | . 1 1 1 2 1 . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 5 5 15 15 Average Capacity 16 | . 18 20 20 20 20 20 20 20 20 20 20 20 9 5 6 5 5 14 14 Most Carried 20 | . 11 18 20 20 20 20 20 20 20 20 20 20 19 5 6 5 5 14 12 Average Carried 14 | . 9 17 19 20 13 19 16 19 18 18 19 18 9 4 4 3 4 10 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 15 5 Final Carried 20 | 6 11 18 20 20 20 19 20 20 20 19 20 19 5 5 3 5 2 13 2 Class Distribution -------------------- 48% | Mutant 29% | Scavenger-Mutant 10% | Scavenger-Assassin 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Assassin | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -4/Zhirov Mutant | -3/Proximity Caves Assassin | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Matter Collected 3151 | 200 162 181 404 . 34 240 207 40 571 192 . 82 141 . 130 9 75 361 122 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4217 | . 303 283 180 . . 271 239 . 144 416 . . 257 . 1108 . 25 586 405 Parts 167 | . 21 17 14 . . 15 11 . 6 26 . . 14 . 7 . 4 19 13 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . 11 . . . 28 . . 21 . 7 6 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Combat Hostiles Destroyed 56 | . 11 7 6 . . 4 3 . 7 7 . . 2 . . . . 4 5 Melee 22 | . . . . . . 4 . . . 7 . . 2 . . . . 4 5 Guns 19 | . 11 5 3 . . . . . . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . . . AOE 13 | . . 2 1 . . . 3 . 7 . . . . . . . . . . Classes Destroyed 19 | . 3 2 2 . . 2 2 . 3 1 . . 2 . . . . 2 . Worker 2 | . . . . . . 2 . . . . . . . . . . . . . Builder 3 | . . 2 . . . . . . . . . . . . . . 1 . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . . . . Recycler 4 | . 1 1 . . . . . . . . . . . . . . . 2 . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 . Swarmer 13 | . 9 3 1 . . . . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 12 | . 2 4 . . . 2 2 . 2 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 2 | . . . . . . . . . . 1 . . . . . . . 1 . Specialist 1 | . . . . . . . . . 1 . . . . . . . . . . Hunter 9 | . . . . . . . . . . . . . 2 . . . . 2 5 Programmer 11 | . . . . . . 2 . . 3 6 . . . . . . . . . Executioner 1 | . . . . . . . . . 1 . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . 1 . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . 3 . . . . . . Knight 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . 4 5 3 . . 4 3 . 4 3 . . 2 . . . 1 2 2 Combat Bots Only 4 | . 4 2 2 . . 2 3 . 4 3 . . 2 . . . . 2 2 Max Kills in Single Turn 4 | . 2 2 1 . . 1 1 . 4 1 . . 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 1 . . . 1 . 4 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Hostile Shots Fired 1081 | . 52 32 56 . . 30 25 2 53 69 . . 60 . 49 25 44 172 412 Missed 392 | . 15 10 19 . . 11 10 1 19 23 . . 13 . 9 9 25 83 145 Hits 689 | . 37 22 37 . . 19 15 1 34 46 . . 47 . 40 16 19 89 267 Melee 10 | . . . . . . . 1 . . . . . . . . . . 2 7 Projectile 679 | . 37 22 37 . . 19 14 1 34 46 . . 47 . 40 16 19 87 260 AOE 13 | . . . . . . . . . 13 . . . . . . . . . . Critical Strikes 30 | . . . . . . 1 1 . 1 1 . . 4 . 5 2 1 3 11 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . Damage Taken 13805 | . 283 312 537 . . 414 328 20 1092 961 . . 840 . 965 363 1044 1541 5105 Core 3246 | . 79 32 123 . . 103 36 . 167 255 . . 338 . 323 188 147 256 1199 Absorbed by Shields 2269 | . . . . . . . . . . . . . . . 263 . . 742 1264 Redirected to Shielding 170 | . . . . . . . . . . . . . . . 170 . . . . Regen/Repaired (Parts) 49 | . . . . . . . . . 49 . . . . . . . . . . Core Remaining (%) 52 | 100 . . . . 6 . . . . 43 . . . . 38 . 74 . . Volleys Fired 124 | . 34 30 35 3 . 4 8 . 10 . . . . . . . . . . Largest 2 | . 2 2 2 1 . 1 1 . 1 . . . . . . . . . . Hottest 160 | . 40 40 61 33 . . 33 . 160 . . . . . . . . . . Shots Fired 195 | . 68 53 50 3 . 4 8 . 9 . . . . . . . . . . Gun 151 | . 68 46 37 . . . . . . . . . . . . . . . . Cannon 8 | . . . 5 3 . . . . . . . . . . . . . . . Launcher 28 | . . 7 8 . . . 4 . 9 . . . . . . . . . . Special 8 | . . . . . . 4 4 . . . . . . . . . . . . Kinetic 159 | . 68 46 42 3 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 28 | . . 7 8 . . . 4 . 9 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 9 5 16 . . 10 4 . 4 . . . . . . . . . . Robot Miss Streak 5 | . 4 5 2 . . . 2 . 5 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 290 | . 35 20 31 . . 16 8 . 6 23 1 . 14 . 31 . 5 39 61 Core Hits 143 | . 17 18 16 . . 4 16 . 29 8 . . 5 . 6 . 2 11 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . . . . . . . . . . . 2 . . . 2 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 315 | . . . . . . 17 4 1 1 33 3 5 17 . 43 4 33 56 98 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 314 | . . . . . . 17 4 1 . 33 3 5 17 . 43 4 33 56 98 Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . 1 . . . . . . . . . . Sneak Attacks 20 | . . . . . . 4 4 . . 1 1 . 4 . 1 . 1 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . 1 . . 1 . . . . . 8 Damage Inflicted 13513 | . 368 581 577 . . 707 878 . 1912 1065 96 . 779 . 2114 . 243 1675 2518 Guns 795 | . 368 169 258 . . . . . . . . . . . . . . . . Cannons 97 | . . . 97 . . . . . . . . . . . . . . . . Explosions 3079 | . . 412 222 . . . 533 . 1912 . . . . . . . . . . Melee 9538 | . . . . . . 707 345 . . 1065 96 . 779 . 2114 . 243 1675 2514 Ramming 4 | . . . . . . . . . . . . . . . . . . . 4 Kinetic 892 | . 368 169 355 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 3079 | . . 412 222 . . . 533 . 1912 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 9538 | . . . . . . 707 345 . . 1065 96 . 779 . 2114 . 243 1675 2514 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 1 2 6 . 6 12 . . . . . . . 3 5 Average Corruption 2 | . 1 1 1 1 1 1 4 . 5 8 . . . . . . . 2 4 Corruption Purged 10 | . . . . . . 3 7 . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . 13 . . Effects 81 | . 8 2 20 3 . 3 3 . 13 14 . . . . . . . 1 14 Message Errors 21 | . 1 . 8 . . 1 1 . 4 3 . . . . . . . 1 2 Matter Fused 22 | . . 1 6 2 . . . . 3 5 . . . . . . . . 5 Heat Flow Errors 7 | . 2 . 3 . . . . . . . . . . . . . . . 2 Energy Discharges 10 | . 1 1 . 1 . . 2 . 3 . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . 2 . . . . 2 . . 2 5 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . Alerts 3 | . 1 . 2 . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1692 | . . 16 . . . 192 37 . 62 82 . . 140 . 909 . . 101 153 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 86 | . . 16 . . . . 8 . 62 . . . . . . . . . . Melee 1606 | . . . . . . 192 29 . . 82 . . 140 . 909 . . 101 153 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . 28 29 . . . . . . . . . . . . . . . . Shots 2 | . . 1 1 . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 376 | . 277 32 232 . . . . . 75 54 . . . . . . . . 376 Average Temperature 60 | . 95 8 100 . . . . . 26 23 . . . . . . . . 136 Received Heat Transfer 1184 | . 18 78 132 . . 27 99 9 84 27 . . . . 16 30 66 79 519 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . 1 . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Maximum Alert Level 2 | . 1 . . . . 2 . . . . . . . . . . . . . Low Security (%) 84 | . 90 100 . 100 . 38 . . . . 100 . . . . 100 100 100 100 Level 1 14 | . 9 . . . . 57 . . . . . . . . . . . . . Level 2 . | . . . . . . 3 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 420 | . 216 71 . 75 . 420 . . . . 14 . . . . 85 35 55 95 Initial 33 | . . 31 . 26 . . . . . . 2 . . . . . 26 4 33 Average 69 | . 133 17 . 14 . 194 . . . . 1 . . . . 26 3 14 44 Influence Increases 2591 | . 343 219 60 126 . 597 90 . 200 170 18 . 50 . 5 142 108 212 251 Destroy 0b10 Robot/C 1280 | . 220 140 60 . . 300 60 . 140 140 . . 40 . . . . 80 100 Destroy 0b10 Robot/NC 70 | . 5 20 . . . 20 . . . . . . . . 5 . 5 15 . Destroy Leader 192 | . 30 30 . . . 60 . . . 30 . . 10 . . . . 22 10 Allied During Kill 133 | . . . . . . 133 . . . . . . . . . . . . . Successful Hack 59 | . 12 . . 5 . . . . . . 14 . . . . 14 . 14 . Select Force Hacks 120 | . . . . 120 . . . . . . . . . . . . . . . Disable Machine 75 | . . . . . . 15 . . . . . . . . . . 60 . . Destroy Structure 182 | . 1 14 . 1 . 54 . . . . 4 . . . . 8 28 36 36 Partial Spotted 30 | . . . . . . . . . . . . . . . . 15 15 . . Lose Combat Pursuer 450 | . 75 15 . . . 15 30 . 60 . . . . . . 105 . 45 105 Influence Decreases 2526 | . 260 291 15 182 . 375 312 . 144 222 22 . 50 . 5 95 146 177 230 Entered New Map 267 | . . 52 7 30 . . 83 . . 56 2 . . . . . 21 5 11 Time Decay 1810 | . 260 239 8 152 . 345 179 . 99 136 20 . 30 . 5 90 95 152 . Lost Part 384 | . . . . . . 10 30 . 45 30 . . 20 . . . 10 20 219 Lost Ally 65 | . . . . . . 20 20 . . . . . . . . 5 20 . . Squads Dispatched 21 | . 1 . . . . 6 . . . . . . . . . 3 7 4 . Investigation 6 | . 1 . . . . 2 . . . . . . . . . 1 1 1 . Extermination 6 | . . . . . . 2 . . . . . . . . . 1 2 1 . Reinforcement 7 | . . . . . . 2 . . . . . . . . . 1 3 1 . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Distress Signals 8 | . 2 . . . . . . . 2 . . . . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 20 8 8 . . 16 12 2 40 7 . . 2 . 1 6 14 24 21 Peak Tracking Total 15 | . 5 3 3 . . 4 8 5 15 3 1 . 2 . 1 8 14 13 9 Tactical Retreats 15 | . 2 1 . . . 1 1 . 4 . . . . . . 3 . 2 1 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Traps Triggered 6 | . 2 1 . . . . . . . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 . 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Machines Disabled 9 | . . . 3 . . 1 . . 1 . . . . . . . 4 . . Max in Single Turn 3 | . . . 3 . . 1 . . 1 . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Machines Accessed 33 | . 3 1 . 5 3 2 . 1 4 . 1 2 1 4 . 2 . 3 1 Terminals 10 | . 3 . . 1 . . . . . . . 1 . . . 2 . 2 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 4 . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Total Hacks 81 | . 6 1 . 9 19 2 . 1 9 . 2 2 1 17 . 6 . 4 2 Successful 64 | . 2 1 . 5 19 2 . 1 9 . 2 2 1 17 . 2 . 1 . Failed 17 | . 4 . . 4 . . . . . . . . . . . 4 . 3 2 Catastrophic 4 | . 1 . . . . . . . . . . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 19 | . 6 . . 6 . 2 . . . . 2 . . . . 2 . 1 . Terminals 21 | . 6 . . 3 . . . . . . . 1 . . . 6 . 3 2 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 6 . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 54 | . 1 1 . 1 19 . . 1 9 . . 2 1 17 . 2 . . . Record 32 | . . . . . 18 . . . 8 . . 1 . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . Open Door 6 | . . 1 . . 1 . . 1 1 . . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 9 | . 1 . . 4 . 2 . . . . 2 . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 4 . 2 . . . . . . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . 1 . . . . . . . . . . . . . Scrapoids 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 3 . . 1 . . . . . . 1 . . . . 2 . 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . 4 . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 1 1 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . 1 1 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 1 1 Autooverrided 3 | . . . . . . . . . . . . . . . . 1 1 1 . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Total Allies 9 | . . . . . . 5 1 . . . . . . . . 1 1 1 . Largest Group 5 | . . . . . . 5 1 1 . . . . . . . . 1 . . Highest-Rated Group 235 | . . . . . . 235 47 29 . . . . . . . . 47 . . Highest-Rated Ally 47 | . . . . . . 47 47 29 . . . . . . . . 47 . . Initial UFD Resources 53 | . . . . . . 38 45 45 45 48 48 48 48 48 50 50 50 53 53 Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . 71 2 5 . . . . . . . . 2 1 . Total Damage 2035 | . . . . . . 1799 62 55 . . . . . . . . 78 41 . Kills 15 | . . . . . . 14 . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . . . . . 1 . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Active Infowar (turns) 11994 | . . . 1392 537 1462 425 1188 599 640 289 275 770 1497 162 1519 189 864 186 . Sensors 5527 | . . . . . . . 1 298 . 186 266 770 1466 160 1340 176 864 . . Terrain 1335 | . . . . . . 134 . . . . . . 320 34 793 54 . . . Structural 7469 | . . . 1392 537 1462 371 1187 301 640 103 76 768 446 . . . . 186 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 1 1 . 4 . 2 1 . 2 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Turns Passed 18103 | . 590 985 2446 537 1462 1379 1718 620 1300 426 275 770 1501 279 1606 272 946 456 535 Spaces Moved 10747 | 1 210 356 1126 393 1324 490 1167 496 942 376 203 429 887 179 706 285 398 553 226 Core 577 | . . . . . . . . . . . . . 374 . 1 179 . . 23 Treads 836 | . . . 757 . . . . . . . . . . . . . . . 79 Legs 3495 | 1 210 356 33 . . 131 1167 496 603 . . . 172 179 57 . 64 . 26 Wheels 2657 | . . . 336 393 1324 359 . . . . . . . . 245 . . . . Hover 2373 | . . . . . . . . . 339 376 203 429 341 . . . 40 547 98 Flight 809 | . . . . . . . . . . . . . . . 403 106 294 6 . Fastest Speed 26 | 120 120 190 130 130 105 101 120 120 43 47 124 124 100 140 35 50 26 30 45 Average Speed 126 | 120 229 250 205 130 108 111 141 120 99 70 124 124 140 140 110 79 43 48 98 Slowest Speed 450 | 120 260 260 240 130 130 190 190 120 190 147 124 124 450 140 250 150 110 108 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 1 . . . . . . . 4 . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . 10 . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . 3 . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 2 33 75 63 76 86 8 96 64 80 52 6 73 78 61 59 12 45 17 35 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 14 | . . . 1 4 5 . . . . 1 . . . 3 . . . . . Known Exits Taken 13 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 17 | . . . 4 . 1 . 4 1 . 1 . 2 4 . . . . . . Spaces Dug 72 | . . . . 1 . 3 . 1 . 8 2 5 3 . 7 4 23 8 7 Terrain Destroyed 202 | . . 19 27 1 . 3 15 1 69 8 2 5 3 . 7 4 23 8 7 Melee 71 | . . . . . . 3 . 1 . 8 2 5 3 . 7 4 23 8 7 Projectile 1 | . . . . 1 . . . . . . . . . . . . . . . AOE 130 | . . 19 27 . . . 15 . 69 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Gar Total 14626 | . 257 399 1211 416 1362 1290 1221 515 1291 483 223 659 1119 208 1476 323 1116 656 401 Wait 2977 | . 6 2 22 18 . 732 9 . 275 51 . 221 194 16 705 12 655 1 58 Move 10716 | . 209 355 1125 392 1323 489 1166 495 939 375 202 428 886 178 705 284 387 553 225 Hop 5 | . . . . . . . . . 1 . . . . . . . 4 . . Pick Up 117 | . 4 6 9 . 18 12 6 3 17 . 6 1 5 2 2 4 5 14 3 Fast Attach 87 | . 2 . 2 . 1 11 4 1 8 4 1 . 7 5 7 8 10 10 6 Attach 70 | . . 1 3 . 2 8 5 . 11 4 . 2 . . 6 4 7 4 13 Detach 19 | . . . 1 . 1 . 1 . 5 2 . . . 1 2 4 1 . 1 Swap 70 | . 1 5 6 1 . 8 2 11 5 15 5 1 1 . 6 1 . . 2 Drop 110 | . 1 . 8 2 17 9 3 4 19 . 6 1 10 6 3 2 12 5 2 Fire 124 | . 34 30 35 3 . 4 8 . 10 . . . . . . . . . . Melee 302 | . . . . . . 17 4 1 1 32 3 5 16 . 40 4 33 56 90 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 15 | . . . . . . . . . . . . . . . . . 2 13 . Rewire 12 | . . . . . . . 12 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / Qua / Gar) -2/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 13) 591 | -10/Materials | Entered Mines 600 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 894 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1093 | -10/Mines | Learned Materials garrison access intel 1559 | -10/Mines | Discovered new exit (range 9) 1576 | -10/Mines | Entered Subcaves 1624 | -10/Subcaves | Learned location of Storage (-7) 1648 | -10/Subcaves | Core integrity fell below 50% 1981 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2076 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2468 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3756 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3993 | -10/Subcaves | Discovered new exit (range 11) 3996 | -10/Subcaves | Core integrity fell below 20% 4022 | -10/Subcaves | Entered Recycling 4194 | -7/Recycling | Discovered new exit (range 15) 4527 | -7/Recycling | Scanned before Scraplab entrance 4542 | -7/Recycling | Discovered new exit (range 11) 4546 | -7/Recycling | Entered Scraplab 4559 | -7/Recycling | Entered Scraptown 4562 | -7/Scraptown | System corruption cleaned by C-Scrubber 4584 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4761 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4764 | -7/Scraptown | Learned location of 1 exit from Research 4765 | -7/Scraptown | Learned Factory stockpile data 4766 | -7/Scraptown | Learned location of Warlord (-5) 4767 | -7/Scraptown | Learned Research terminal intel 4804 | -7/Scraptown | Visited IN-MT5's Study 4821 | -7/Scraptown | Visited Assassins FH 4835 | -7/Scraptown | Visited Comm Corps 4884 | -7/Scraptown | Visited Scrapoid Research Area 4914 | -7/Scraptown | Visited UFD Registry 4914 | -7/Scraptown | Registered with UFD as "Pyrobrain" 4942 | -7/Scraptown | Visited TADAMA 4979 | -7/Scraptown | Visited Red Mages 5003 | -7/Scraptown | Visited Symbiants 5280 | -7/Scraptown | Visited Abandonware Association 5290 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 5314 | -7/Scraptown | Visited Junk Cannon Lab 5356 | -7/Scraptown | Visited Curators Association 5385 | -7/Scraptown | Visited Scrapoid Pod Storage 5391 | -7/Scraptown | Found Scrapoid Pod 5426 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5522 | -7/Scraptown | Visited Supply Room 5552 | -7/Scraptown | Visited Sword Containment 5563 | -7/Scraptown | Found Prototype Slashing Weapon 5563 | -7/Scraptown | Identified Companion Sword 5591 | -7/Scraptown | Visited Infowarlord's Domain 5620 | -7/Scraptown | Visited Science Testing Area 5637 | -7/Scraptown | Visited Cartography Club 5654 | -7/Scraptown | Found Surveybot 17 Chip 5768 | -7/Scraptown | Found Deep Structural Scanner 5779 | -7/Scraptown | Learned location of 3 exits from Lower Caves 5779 | -7/Scraptown | Learned location of 2 exits from Lower Caves 5779 | -7/Scraptown | Learned 12 Upper Caves zone layouts 5779 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 5779 | -7/Scraptown | Learned 20 Lower Caves zone layouts 5779 | -7/Scraptown | Learned 4 Access zone layouts 5779 | -7/Scraptown | Learned 16 Research zone layouts 5779 | -7/Scraptown | Learned 16 Materials zone layouts 5779 | -7/Scraptown | Learned location of Quarantine (-2) 5779 | -7/Scraptown | Learned location of Archives (-5) 5779 | -7/Scraptown | Learned location of Zion (-6) 5905 | -7/Scraptown | Visited Derelict Rescue Squad 5912 | -7/Scraptown | Found DRS Beacon 5958 | -7/Scraptown | Met Optimus 5958 | -7/Scraptown | Accepted into 0bPrime 6019 | -7/Scraptown | Discovered new exit (range 3) 6021 | -7/Scraptown | Entered Factory 6021 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 6022 | -5/Factory | Identified exit to Upper Caves 6302 | -5/Factory | Loaded intel: 8 recycling unit locations 6489 | -5/Factory | Scrapoids reinforcements arrived? 6536 | -5/Factory | Attached CPS modules to 05F03-D. 6538 | -5/Factory | Attached CPS modules to 05F04-D. 6809 | -5/Factory | Build established: Scavenger-Mutant 6826 | -5/Factory | Cargo convoy interrupted 7387 | -5/Factory | Attached CPS modules to P-70 Sage. 7388 | -5/Factory | P-70 Sage assimilated allied 05F04-D 7397 | -5/Factory | Attached CPS modules to P-70 Sage. 7400 | -5/Factory | Entered Upper Caves 7400 | -5/Upper Caves | Accompanied by 1 ally 7401 | -5/Upper Caves | Activated DRS Beacon 7402 | -5/Upper Caves | UFD Scientist delivered a prototype 7403 | -5/Upper Caves | Found Prototype Protection 7453 | -5/Upper Caves | Attached CPS modules to H1-ZXS(h). 7455 | -5/Upper Caves | Attached CPS modules to JI-7U7(h). 7599 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7695 | -5/Upper Caves | Discovered new exit (range 9) 7708 | -5/Upper Caves | Identified exit to Upper Caves 8051 | -5/Upper Caves | Learned Factory stockpile data 8227 | -5/Upper Caves | Learned location of 1 exit from Factory 9118 | -5/Upper Caves | Entered another Upper Caves area 9118 | -5/Upper Caves | Accompanied by 1 ally 9152 | -5/Upper Caves | Discovered new exit (range 13) 9251 | -5/Upper Caves | Identified exit to Warlord 9738 | -5/Upper Caves | Entered Warlord 9739 | -5/Warlord | Identified exit to Proximity Caves 10048 | -5/Warlord | Rebuked by Warlord 10073 | -5/Warlord | Warlord's base attacked by MAIN.C 10174 | -5/Warlord | Found Prototype Device 10174 | -5/Warlord | Identified Minesniffer Drone Bay 10238 | -5/Warlord | Found Prototype Piercing Weapon 10240 | -5/Warlord | Found Prototype Piercing Weapon 10366 | -5/Warlord | Identified Vortex Lance (x2) 10376 | -5/Warlord | Found Prototype Hackware 10383 | -5/Warlord | Found Prototype Processor 10383 | -5/Warlord | Identified Exp. Targeting Computer 10423 | -5/Warlord | Warlord forces counterattacked 10474 | -5/Warlord | Spotted Striker 10474 | -5/Warlord | Spotted Striker 10510 | -5/Warlord | Spotted Executioner 10523 | -5/Warlord | Spotted B-86 Titan 10557 | -5/Warlord | Lost 6 parts (1p4n1w) 10587 | -5/Warlord | Lost 39 allies 10657 | -5/Warlord | Lost 3 allies 10748 | -5/Warlord | Warlord base infiltrated, sounded retreat 10794 | -5/Warlord | Spotted Executioner 10875 | -5/Warlord | Spotted Striker 10878 | -5/Warlord | Found Prototype Device 10881 | -5/Warlord | Found Prototype Launcher 10907 | -5/Warlord | Spotted Striker 10915 | -5/Warlord | Identified Chain Missile Launcher 10920 | -5/Warlord | Destroyed CX-JV3(K) 10934 | -5/Warlord | Spotted Executioner 10937 | -5/Warlord | Destroyed Executioner 10951 | -5/Warlord | Lost 11 allies 10981 | -5/Warlord | Spotted Executioner 11033 | -5/Warlord | Lost 4 allies 11038 | -5/Warlord | Entered Proximity Caves 11039 | -4/Proximity Caves | Identified exit to Factory 11155 | -4/Proximity Caves | Learned location of 1 exit from Research 11171 | -4/Proximity Caves | Spotted B-86 Titan 11200 | -4/Proximity Caves | Identified Exp. Shock Absorption System 11301 | -4/Proximity Caves | Lost 4 parts (1p3n) 11315 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11323 | -4/Proximity Caves | System corruption reached 10% 11347 | -4/Proximity Caves | Core integrity fell below 50% 11390 | -4/Proximity Caves | Lost 3 parts (3n) 11464 | -4/Proximity Caves | Entered Factory 11464 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11465 | -4/Factory | Identified exit to Upper Caves 11609 | -4/Factory | Identified System Mapper 11739 | -4/Factory | Entered Upper Caves 11951 | -4/Upper Caves | Learned Research security intel 12049 | -4/Upper Caves | Build established: Scavenger-Assassin 12345 | -4/Upper Caves | Encountered a Warlord checkpoint 12476 | -4/Upper Caves | Discovered new exit (range 16) 12507 | -4/Upper Caves | Identified exit to Upper Caves 12509 | -4/Upper Caves | Entered another Upper Caves area 12617 | -4/Upper Caves | Discovered new exit (range 17) 12637 | -4/Upper Caves | Identified exit to Research 12782 | -4/Upper Caves | Encountered a Warlord checkpoint 12987 | -4/Upper Caves | Lost 4 parts (1p3n) 13332 | -4/Upper Caves | Build established: Assassin 13352 | -4/Upper Caves | Entered a destroyed Warlord outpost 13626 | -4/Upper Caves | Discovered new exit (range 16) 13645 | -4/Upper Caves | Identified exit to Zhirov 13653 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 14010 | -4/Upper Caves | Entered Zhirov 14010 | -4/Zhirov | Discovered new exit (range 3) 14036 | -4/Zhirov | Met Zhirov 14068 | -4/Zhirov | Learned location of Command (-1) 14068 | -4/Zhirov | Learned location of Testing (-3) 14086 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14108 | -4/Zhirov | Found Alien Artifact 14108 | -4/Zhirov | Identified Integrated Dissipator 14108 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14205 | -4/Zhirov | Found Alien Artifact 14287 | -4/Zhirov | Identified exit to Proximity Caves 14289 | -4/Zhirov | Entered Proximity Caves 14912 | -3/Proximity Caves | Build established: Scavenger-Assassin 15176 | -3/Proximity Caves | Spotted B-86 Titan 15236 | -3/Proximity Caves | Core integrity fell below 50% 15242 | -3/Proximity Caves | Identified Transdimensional Reconstructor 15242 | -3/Proximity Caves | Warped through subspace 15272 | -3/Proximity Caves | Lost 12 parts (3p5n4u) 15547 | -3/Proximity Caves | Build established: Mutant 15895 | -3/Proximity Caves | Entered Research 15895 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15896 | -3/Research | Identified exit to Research 15897 | -3/Research | Identified exit to Testing 15899 | -3/Research | Loaded intel: 20 terminal locations 16167 | -3/Research | Entered Testing 16188 | -3/Testing | Protovariant out of control (PY-T39G1MDK2L) 16210 | -3/Testing | Found Prototype Energy Cannon 16985 | -3/Testing | Found Prototype Energy Cannon 16985 | -3/Testing | Identified Disintegrator 17017 | -3/Testing | Crushed by falling debris 17031 | -3/Testing | Crushed by falling debris 17034 | -3/Testing | Crushed by falling debris 17064 | -3/Testing | Found Prototype Device 17064 | -3/Testing | Identified AEGIS Remote Shield 17065 | -3/Testing | Lost 5 parts (1p2n2u) 17070 | -3/Testing | Local machine network offline 17110 | -3/Testing | Discovered exit to Research (range 11) 17113 | -3/Testing | Entered Research 17113 | -2/Research | Evolved 2 slots: Utility x2 17114 | -2/Research | Identified exit to Quarantine 17168 | -2/Research | Discovered new exit (range 5) 17170 | -2/Research | Identified exit to Access 17534 | -2/Research | Garrison activated, responded to threat 17569 | -2/Research | Identified exit to Garrison 17569 | -2/Research | Entered Garrison 17588 | -2/Garrison | Spotted Striker 17598 | -2/Garrison | Spotted Striker 17634 | -2/Garrison | Garrison Relay disabled 17856 | -2/Garrison | Lost 14 parts (5p4n5u) 17948 | -2/Garrison | Spotted B-90 Cyclops 18019 | -2/Garrison | Triggered checkpoint 18025 | -2/Garrison | Triggered checkpoint 18042 | -2/Garrison | Core integrity fell below 50% 18066 | -2/Garrison | Discovered new exit (range 10) 18072 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18086 | -2/Garrison | Core integrity fell below 20% 18104 | -2/Garrison | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 18049_ Adv. Heavy Siege Treads destroyed. 18053_ System corrupted: Biometal Leg rejected. 18053_ Biometal Leg destroyed. 18053_ Acquired Biometal Leg. 18061_ Biometal Leg destroyed. 18061_ Dropped Lrg. Storage Unit. 18064_ Exp. Energy Well destroyed. 18066_ EXIT=FOUND 18072_ Attempting to access garrison exit controls... 18072_ Remote lockdown engaged. 18078_ Cmb. Antigrav System destroyed. 18083_ S-43 Plague destroyed. 18084_ Acquired Xenon Bombardment Thruster. 18092_ Destroyed Xenon Bombardment Thruster. 18095_ Companion Sword surprise attacks L-61 Swordsman. 18096_ System corrupted: Energy discharge (-1). 18102_ Xenon Bombardment Thruster destroyed. 18102_ Companion Sword destroyed. Companion Sword: "Well this sucks." 18103_ Cmb. Linear Gravjet destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????#"### | | ???????????????????????????????##??? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????????## | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????########################## | | ??????????# | | ??????????# =g | | ??????????# sgg ! | | ??????????#ss[#################### | | ??????????#@l #??????????????????# | | ??????????#####??????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 65 Energy Capacity 1280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 1210 Corruption Block 15 Armor Coverage 825 Propulsion Shielding 90 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 5 Melee Accuracy 26 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Electron Diverter | -3/Testing | Archive Enh. Fission Core | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Robot Schematics ------------------ C-55 Analyst | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Physics Hates This One Trick Protector Challenges ------------ None Game ------ Seed GuidedAlertTurbovents Manual? 0 Play Time 02:02:22 Cumulative 626.8 hours Start 2026.03.21 @ 18:33:16 End 2026.03.21 @ 20:39:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 747 Rogue 747 Adventurer 0 Explorer 0 Win Type - Total 21 Types 14/0/5/1/0/0/1/0/0/0 Lore% 88 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58ff6c90-6549-440b-9190-878b40177d7e