Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.07 @ 18:42:16 Player: Lailah Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1023) 1023 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2948 Bonus ------- None Cogmind --------- Core Integrity 470/550 Matter 248/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Flying (32) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Small Storage Unit Advanced Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (6) ---- Light Treads Airjet Light EM Pulse Cannon EM Pulse Cannon Light Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Airjet Light EM Pulse Cannon EM Pulse Cannon Light Assault Rifle Shotgun [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 45 | 5 10 27 3 Power 7 | 1 1 4 1 Engine 7 | 1 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 1 1 9 1 Treads 4 | 1 1 2 . Leg 1 | . . 1 . Wheel . | . . . . Hover 3 | . . 3 . Flight 4 | . . 3 1 Utility 9 | 1 3 4 1 Device 2 | . 1 1 . Storage 4 | 1 1 2 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 5 10 . Energy Gun 4 | 1 3 . . Energy Cannon 2 | . 1 1 . Ballistic Gun 11 | 1 1 9 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 5 8 2 Power 3 | . . 2 1 Propulsion 5 | . 1 3 1 Utility 1 | . . 1 . Weapon 6 | . 4 2 . Highest Loss Streak 6 | . 2 6 2 Average Slot Usage (%) 92 | . 94 90 100 Engine 12 | . 14 10 18 Treads 17 | . 24 8 . Hover 4 | . . 11 . Flight 2 | . . 4 36 Device 4 | . 5 3 . Storage 12 | . 14 11 9 Processor 11 | . 7 17 18 Energy Gun 3 | . 6 . . Energy Cannon 2 | . 3 . . Ballistic Gun 19 | . 17 20 18 Naked Turns . | . . . . Heaviest Build 25 | 11 25 16 12 Greatest Support 40 | 20 40 40 18 Greatest Overweight (x) 3 | . 1 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 6 Average Capacity 7 | 5 8 6 6 Most Carried 10 | 3 10 10 6 Average Carried 6 | 1 7 5 5 Final Capacity 10 | 6 10 6 6 Final Carried 10 | 2 10 6 6 Class Distribution -------------------- 65% | Mutant 31% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1269 | 250 363 656 . Remotely . | . . . . Salvage Created 1773 | 112 894 767 . Parts 103 | 2 52 49 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | 1 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 14 14 . Guns 25 | . 11 14 . Cannons 3 | . 3 . . Classes Destroyed 11 | 2 6 3 . Worker 4 | . 2 2 . Builder 1 | . . 1 . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 7 | 1 4 2 . Operator 1 | . 1 . . Watcher 5 | . 3 2 . Swarmer 9 | . 6 3 . Grunt 13 | . 8 5 . Duelist 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 7 | 3 7 5 . Combat Bots Only 6 | . 6 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2143 | . 889 1005 249 Core 512 | . 199 233 80 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 20 41 . Volleys Fired 220 | 13 99 92 16 Largest 2 | 1 2 2 2 Hottest 100 | 40 100 79 40 Shots Fired 385 | 13 171 169 32 Gun 355 | 13 144 166 32 Cannon 30 | . 27 3 . Launcher . | . . . . Special . | . . . . Kinetic 289 | . 91 166 32 Thermal 64 | . 64 . . Explosive . | . . . . Electromagnetic 32 | 13 16 3 . Robot Hit Streak 35 | 3 9 35 6 Robot Miss Streak 6 | 2 6 4 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 265 | 9 109 125 22 Core Hits 88 | 4 36 45 3 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2897 | 220 1176 1386 115 Guns 2413 | 137 947 1214 115 Cannons 276 | . 229 47 . Explosions 208 | 83 . 125 . Melee . | . . . . Ramming . | . . . . Kinetic 1935 | . 606 1214 115 Thermal 518 | 83 435 . . Explosive 125 | . . 125 . Electromagnetic 319 | 137 135 47 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . 28 . Projectiles . | . . . . Explosions 28 | . . 28 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 445 | . 445 18 27 Average Temperature 75 | . 95 7 7 Received Heat Transfer 720 | . 330 300 90 Effects 3 | . 3 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 2 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1003 | 50 953 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 2 . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 255 | 15 191 255 182 Initial 107 | . 9 25 107 Average 79 | 4 49 127 142 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 82 100 Level 1 6 | . . 17 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 23 22 9 Peak Tracking Total 10 | . 3 4 10 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 2 | . 2 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 3 5 . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 9 15 . Successful 15 | . 6 9 . Failed 9 | . 3 6 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 9 12 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 6 7 . Record 5 | . 2 3 . Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 5 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3164 | 122 1774 1167 101 Spaces Moved 1965 | 58 864 887 156 Core 12 | 7 . 5 . Treads 1128 | 51 864 213 . Legs 27 | . . 27 . Wheels . | . . . . Hover 279 | . . 279 . Flight 519 | . . 363 156 Fastest Speed 29 | 50 160 34 29 Average Speed 110 | 146 160 74 29 Slowest Speed 200 | 160 180 200 32 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 6 96 64 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | 12 . 12 . Melee . | . . . . Projectile . | . . . . AOE 24 | 12 . 12 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2602 | 82 1093 1242 185 Wait 286 | . 82 196 8 Move 1958 | 57 863 882 156 Hop 2 | . . 2 . Pick Up 62 | 7 26 27 2 Fast Attach . | . . . . Attach 33 | 5 8 18 2 Detach 1 | . . 1 . Swap 12 | . 2 9 1 Drop 28 | . 13 15 . Fire 220 | 13 99 92 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 10) 833 | -10/Materials | Core integrity fell below 50% 868 | -10/Materials | Discovered new exit (range 9) 1043 | -10/Materials | Identified exit to Mines 1109 | -10/Materials | Discovered new exit (range 16) 1143 | -10/Materials | Identified exit to Materials 1837 | -10/Materials | Discovered exit to Materials (range 7) 1897 | -10/Materials | Entered another Materials area 1897 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1965 | -9/Materials | Repaired Lgt. Ion Engine 2203 | -9/Materials | Build established: Scavenger-Mutant 2333 | -9/Materials | Lost 6 parts (1p3n1u1w) 2760 | -9/Materials | Core integrity fell below 50% 2840 | -9/Materials | Discovered new exit (range 11) 2855 | -9/Materials | Identified exit to Materials 2958 | -9/Materials | Identified exit to Mines 2977 | -9/Materials | Discovered exit to Materials (range 11) 3064 | -9/Materials | Entered another Materials area 3064 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3165 | -8/Materials | Self-destructed Last Messages --------------- 03056_ Acquired Lgt. Treads. PARAMETERS=POWER_1,PROPULSION_1 LOCATION=MATERIALS GOAL=ESCAPE 03079_ K-01 Serf collects debris. 03080_ T-07 Excavator is excavating. 03085_ Acquired EM Pulse Cannon. 03087_ Acquired Airjet. 03092_ T-07 Excavator is excavating. 03093_ C-30 ARC bursts open, deploying its payload. 03093_ G-50 Soldier unfolds itself. 03093_ G-47 Trooper unfolds itself. 03095_ K-01 Serf collects debris. 03113_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03117_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 03117_ K-01 Serf collects debris. 03142_ Discarded Imp. Signal Interpreter. 03161_ Lgt. Ion Engine destroyed. 03161_ Flight Unit destroyed. 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" # | | ???????????????????????????????????????# ## | | ???????????????????????????????????????######### | | ???????????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanPotentialFalx Manual? 0 Play Time 01:38:34 Cumulative 10.3 hours Start 2021.04.07 @ 13:13:12 End 2021.04.07 @ 18:42:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56364547-3e37-4a92-8576-6b83473a0229