Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 22:00:22 Player: orthostice Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (1312) 1312 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 6477 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/1150 Matter 45/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Fission Core VTOL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter Terrain Scan Processor Improved Transmission Jammer Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Fission Core VTOL Module [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . 1 1 . Utility 7 | . . . . . 1 2 1 1 2 Weapon . | . . . . . . . . . . Parts Attached 104 | 8 7 . 9 22 15 4 3 24 12 Power 13 | 1 1 . . 1 3 . 1 4 2 Engine 6 | 1 . . . 1 3 . 1 . . Core 6 | . 1 . . . . . . 4 1 Reactor 1 | . . . . . . . . . 1 Propulsion 30 | 2 . . 4 5 5 . 1 11 2 Treads 7 | 2 . . 1 4 . . . . . Leg 4 | . . . 3 1 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 19 | . . . . . 5 . 1 11 2 Utility 15 | 2 1 . . 1 3 3 1 . 4 Device 5 | 1 . . . . 1 1 . . 2 Storage 3 | 1 1 . . . 1 . . . . Processor 4 | . . . . 1 1 2 . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . Weapon 46 | 3 5 . 5 15 4 1 . 9 4 Energy Gun 3 | 2 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 30 | 1 4 . 3 10 1 . . 7 4 Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . 2 2 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . . 3 1 1 . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . Parts Lost 53 | . . . 2 11 2 . . 18 20 Power 8 | . . . . 1 1 . . 3 3 Propulsion 22 | . . . 2 5 . . . 9 6 Utility 10 | . . . . 1 . . . 2 7 Weapon 13 | . . . . 4 1 . . 4 4 Highest Loss Streak 11 | . . . 2 4 2 . . 10 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 99 92 94 87 91 68 50 Engine 3 | . 1 . . 8 14 7 13 4 . Core 6 | . 12 14 11 1 . . . 4 2 Treads 17 | . 28 28 21 22 1 . . . . Leg 7 | . . . 21 20 . . . . . Flight 7 | . . . . . 34 30 33 25 17 Device 8 | . 14 14 11 1 8 15 13 5 5 Storage 10 | . 14 14 11 11 9 7 6 5 4 Processor 4 | . . . . 5 9 15 13 11 6 Ballistic Gun 16 | . 22 28 20 17 9 3 . 5 8 Slashing Weapon 1 | . . . . 3 7 7 6 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 12 52 52 52 54 22 20 25 30 30 Greatest Support 63 | 40 40 40 40 63 20 20 25 31 31 Greatest Overweight (x) 8 | . 1 1 2 2 1 . . 5 8 Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 10 Average Capacity 16 | 7 19 20 20 20 11 10 10 10 9 Most Carried 20 | 6 20 20 19 20 18 7 6 7 10 Average Carried 14 | 4 15 19 18 18 7 6 5 5 5 Final Capacity 20 | 8 20 20 20 20 10 10 10 10 5 Final Carried 20 | 6 19 20 18 18 8 7 6 6 5 Class Distribution -------------------- 63% | Mutant 20% | Scavenger-Mutant 6% | Scavenger-Scout 5% | Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Matter Collected 1676 | 286 207 . 265 441 30 . . 447 . Remotely . | . . . . . . . . . . Salvage Created 1621 | 68 340 . 445 480 42 . . 226 20 Parts 127 | 7 19 . 40 41 4 . . 13 3 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 43 | . 8 . 11 12 3 . . 9 . Melee 1 | . . . . . . . . 1 . Guns 35 | . 8 . 6 10 3 . . 8 . AOE 7 | . . . 5 2 . . . . . Classes Destroyed 11 | 1 4 . 5 1 . . . . . Builder 6 | . 2 . 1 2 . . . . 1 Tunneler 3 | 3 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | . . . 1 . . . . . . Operator 2 | . . . 1 1 . . . . . Watcher 3 | . . . 2 1 . . . . . Swarmer 24 | . 3 . 6 3 3 . . 9 . Grunt 11 | . 5 . 2 4 . . . . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 6 | . . . 2 4 . . . . . Best Kill Streak 5 | 3 4 . 5 4 3 . . 4 1 Combat Bots Only 4 | . 3 . 4 3 3 . . 4 . Max Kills in Single Turn 3 | 1 1 . 2 3 1 . . 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 2 | . . . 2 1 . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Hostile Shots Fired 535 | . 31 . 61 87 13 18 21 146 158 Missed 160 | . 6 . 16 21 3 14 11 46 43 Damage Taken 6209 | . 277 . 485 1017 86 47 126 1503 2668 Core 1797 | . 22 . 43 98 15 12 15 426 1166 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 245 | . . . . . . . . . 245 Core Remaining (%) 86 | 100 . 91 . 64 97 98 98 57 . Volleys Fired 174 | 10 32 . 28 44 7 . . 32 21 Largest 2 | 2 2 . 2 2 1 . . 2 2 Hottest 100 | 100 70 . 46 60 25 . . 48 70 Shots Fired 298 | 14 62 . 50 87 7 . . 48 30 Gun 286 | 14 62 . 44 81 7 . . 48 30 Cannon . | . . . . . . . . . . Launcher 12 | . . . 6 6 . . . . . Special . | . . . . . . . . . . Kinetic 270 | 6 54 . 44 81 7 . . 48 30 Thermal 16 | 8 8 . . . . . . . . Explosive 12 | . . . 6 6 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 3 12 . 5 11 4 . . 7 2 Robot Miss Streak 4 | 3 3 . 2 4 2 . . 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 1 1 . . . 1 . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . Shots Hit Robots 179 | 8 34 . 31 56 5 . . 35 10 Core Hits 91 | 4 18 . 22 26 3 . . 15 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 1 | . . . 1 . . . . . . Destroy 1 | . . . 1 . . . . . . Melee Attacks 24 | . . . . 5 4 . 3 12 . Impact . | . . . . . . . . . . Slashing 24 | . . . . 5 4 . 3 12 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3554 | 89 459 . 855 1059 79 . . 637 376 Guns 2773 | 89 440 . 505 778 79 . . 506 376 Cannons . | . . . . . . . . . . Explosions 620 | . . . 339 281 . . . . . Melee 129 | . . . . . . . . 129 . Ramming 32 | . 19 . 11 . . . . 2 . Kinetic 2659 | 27 388 . 505 778 79 . . 506 376 Thermal 114 | 62 52 . . . . . . . . Explosive 620 | . . . 339 281 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 129 | . . . . . . . . 129 . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 . 1 7 Average Corruption 2 | . . . . . . 1 . 1 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . 3 . 4 4 Message Errors 1 | . . . . . . 1 . . . Matter Fused 2 | . . . . . . 1 . . 1 Heat Flow Errors 3 | . . . . . . . . 2 1 Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 63 | . . . 18 13 . . . 32 . Projectiles . | . . . . . . . . . . Explosions 31 | . . . 18 13 . . . . . Melee 32 | . . . . . . . . 32 . Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 93 | . . . 14 78 . . . 1 . Shots 5 | . . . 1 4 . . . . . Rammed 6 | . 3 . 2 . . . . 1 . Targets Rammed 6 | . 3 . 2 . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 266 | 156 130 . 3 22 16 . 5 266 174 Average Temperature 49 | 83 54 . 3 8 9 . 3 87 17 Received Heat Transfer 1185 | . 144 . 60 288 . 21 . . 672 Effects 3 | . . . . . . . . 3 . Interference 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 333 | 185 148 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Peak Influence 456 | 15 136 2 388 216 212 284 261 456 165 Initial 138 | . 9 2 . 85 39 95 138 127 125 Average 115 | 8 49 2 178 102 93 176 161 317 122 Maximum Alert Level 2 | . . . 1 1 1 1 1 2 . Low Security (%) 80 | 100 100 100 41 94 97 50 80 16 100 Level 1 16 | . . . 58 5 2 49 19 50 . Level 2 3 | . . . . . . . . 32 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . 1 2 1 1 . 3 2 Investigation 4 | . . . . . . . . 3 1 Extermination . | . . . . . . . . . . Reinforcement 8 | . 2 . 1 2 1 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Distress Signals 8 | . . . 4 2 . . . 1 1 Communications Jammed 1 | . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . Times Spotted 131 | . 19 . 21 19 8 8 11 30 15 Peak Tracking Total 12 | . 3 . 5 4 4 3 12 9 11 Tactical Retreats 15 | . . . 1 . 1 3 1 6 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 8 | . . . . 1 3 . . . 4 Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Machines Disabled 4 | . . . . 4 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Machines Accessed 29 | . 3 . 3 5 4 2 2 5 5 Terminals 23 | . 3 . 2 5 3 1 1 4 4 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 4 | . . . . . 1 1 . 1 1 Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . 4 . 6 9 7 2 4 11 11 Successful 24 | . 3 . 3 4 6 2 . 1 5 Failed 30 | . 1 . 3 5 1 . 4 10 6 Catastrophic 9 | . . . 1 1 . . 2 4 1 Database Lockouts . | . . . . . . . . . . Manual 26 | . 1 . 2 6 1 1 3 10 2 Terminals 44 | . 4 . 4 9 3 1 3 10 10 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 7 | . . . . . 4 1 . 1 1 Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 3 . 3 4 3 1 . . 4 Record 3 | . . . . . . . . . 3 Open Door 3 | . . . . 3 . . . . . Level Access Points 1 | . . . . . . 1 . . . Alert Level 3 | . 1 . 2 . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . Disarm Traps 3 | . . . . 1 1 . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 3 1 . 1 . Process 2 | . . . . . 2 . . . . Report Inventory 2 | . . . . . . 1 . 1 . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 18 | . 1 . 3 3 2 . 2 5 2 Full Trace Events 4 | . . . . . . . . 3 1 Feedback Events 2 | . . . . . . . . 1 1 Corruption 2 | . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 35 | . . . . . 35 . . . . Retrieved Matter 35 | . . . . . 35 . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Total Allies 4 | . . 1 . . . . . 3 . Largest Group 3 | . . 1 . . . . . 3 . Highest-Rated Group 93 | . . 31 . . . . . 93 . Highest-Rated Ally 31 | . . 31 . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . Total Damage 64 | . . . . . . . . 64 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Turns Passed 5033 | 170 1243 376 624 1214 134 281 152 473 366 Spaces Moved 3895 | 85 444 154 220 486 196 708 508 757 337 Core 37 | 6 . . . . . . . 2 29 Treads 1304 | 79 444 154 211 416 . . . . . Legs 79 | . . . 9 70 . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2475 | . . . . . 196 708 508 755 308 Fastest Speed 20 | 50 160 240 240 160 29 29 27 20 20 Average Speed 100 | 152 238 240 240 208 41 29 27 37 31 Slowest Speed 450 | 160 240 240 260 320 101 29 27 435 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 21 | . . . . . . 8 10 1 2 Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 28 | 4 53 37 22 68 26 26 19 21 10 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 16 | . . . . . 4 . 3 7 2 Terrain Destroyed 90 | . . . 39 27 4 . 3 7 10 Melee 14 | . . . . . 4 . 3 7 . Projectile 10 | . . . . . . . . . 10 AOE 66 | . . . 39 27 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Total 4631 | 110 564 161 259 583 236 774 506 871 567 Wait 378 | . 55 7 . 17 2 68 2 39 188 Move 3844 | 84 443 153 219 485 195 691 487 754 333 Hop 21 | . . . . . . 8 10 1 2 Pick Up 47 | 7 18 1 1 7 1 1 1 5 5 Fast Attach 30 | 5 . . 1 5 2 . 1 13 3 Attach 41 | 2 3 . 3 7 6 2 2 7 9 Detach 12 | 1 . . . 1 3 1 . 2 4 Swap 33 | 1 4 . 5 10 7 2 . 4 . Drop 21 | . 6 . . 2 9 1 . 1 2 Fire 174 | 10 32 . 28 44 7 . . 32 21 Melee 24 | . . . . 5 4 . 3 12 . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 5 | . 3 . 2 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 171 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 10) 1019 | -10/Materials | Discovered new exit (range 11) 1129 | -10/Materials | Discovered new exit (range 8) 1414 | -10/Materials | Entered Mines 1417 | -10/Mines | Received a Mining Laser from a helpful Derelict 1446 | -10/Mines | Met a Derelict bent on vengeance 1646 | -10/Mines | Discovered new exit (range 6) 1790 | -10/Mines | Entered Materials 1790 | -9/Materials | Evolved 2 slots: Propulsion x2 2349 | -9/Materials | Discovered new exit (range 6) 2414 | -9/Materials | Entered Storage 2573 | -9/Storage | Build established: Scavenger-Mutant 2625 | -9/Storage | Lost 4 parts (1p1n1u1w) 2881 | -9/Storage | Build established: Mutant 3263 | -9/Storage | Lost 4 parts (3n1w) 3453 | -9/Storage | Discovered new exit (range 16) 3528 | -9/Storage | Build established: Scavenger-Mutant 3628 | -9/Storage | Entered Materials 3628 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3758 | -8/Materials | Discovered new exit (range 10) 3762 | -8/Materials | Identified exit to Factory 3762 | -8/Materials | Entered Factory 3762 | -7/Factory | Evolved 2 slots: Utility x2 4001 | -7/Factory | Discovered new exit (range 5) 4002 | -7/Factory | Identified exit to Lower Caves 4025 | -7/Factory | Identified exit to Factory 4043 | -7/Factory | Entered another Factory area 4043 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4192 | -6/Factory | Discovered new exit (range 13) 4195 | -6/Factory | Identified exit to Factory 4195 | -6/Factory | Entered another Factory area 4195 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4209 | -5/Factory | Allied Derelicts emerged from ambush trap array 4350 | -5/Factory | Build established: Scavenger-Scout 4412 | -5/Factory | Lost 8 parts (2p4n1u1w) 4549 | -5/Factory | Lost 10 parts (1p5n1u3w) 4666 | -5/Factory | Discovered new exit (range 11) 4668 | -5/Factory | Entered another Factory area 4668 | -4/Factory | Evolved 2 slots: Utility x2 4807 | -4/Factory | Crushed by falling debris 4838 | -4/Factory | Lost 11 parts (2p3n4u2w) 5019 | -4/Factory | Core integrity fell below 50% 5027 | -4/Factory | Core integrity fell below 20% 5034 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates G-67 Veteran. Slug penetrates Wall. Railgun destroyed. Field Propulsion Array destroyed. Railgun destroyed. W-44 Eye sends out distress signal. Critical hit (Burn: +50). Imp. Transmission Jammer destroyed. ALERT: Security rotation in progress. Critical hit (Burn: +50). Antimatter Reactor destroyed. Connecting with Terminal... Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. System corrupted: Component data lost. G-67 Veteran destroyed. Med. Storage Unit destroyed. Critical hit (Burn: +50). Imp. Signal Interpreter destroyed. 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"" # ""gs g #??? ?????????? | | #???""""??????????? # @ g #????#####?????????? | | #????###??????????? ###########??????????????????? | | #?????????????????? #????????????????????????????? | | #???????????????????#????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ##+###########???????????????????????????????????? | | #????????????????????????????????????????? | | """ """ #????????????????????????????????????????? | | """ """ #????????????????????????????????????????? | | """ """ #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 66 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed PointyTransdimensionalFrame Manual? 0 Play Time 00:59:25 Cumulative 22.1 hours Start 2024.05.07 @ 20:50:47 End 2024.05.07 @ 22:00:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0867c620-1b73-4380-97ab-331512c84c74