Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.24 @ 11:04:18 Player: Ms. V3-11A Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (162) 810 Value Destroyed (5989) 5989 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 12447 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 284 Friendly Fire -41 Cogmind --------- Core Integrity 1060/1150 Matter 285/300 Energy 16/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Makeshift Salvage Targeting Computer Advanced Reaction Control System Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Makeshift Microdissipator Network Makeshift Microdissipator Network Cooled Particle Cannon Impact Mace Peak State ------------ > --- POWER ------------ Neutrino-Deuterium Core > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Matter Compressor Machine Analyzer Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Shotgun Thermal Phase Construct/C Cld. Laser Pulse Construct/G > --- INVENTORY -------- Advanced Heat Sink Cooling System Cooling System Makeshift Microdissipator Network Makeshift Microdissipator Network Large Storage Unit Compact Matter Pod Makeshift Salvage Targeting Computer Improved Transmission Jammer Improved Heavy Armor Plating Hacking Suite Hacking Suite Cooled Particle Cannon Impact Mace [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Slots Evolved 12 | . . 2 2 2 . . 4 2 Power 2 | . . . . 1 . . . 1 Propulsion 2 | . . . . 1 . . 1 . Utility 7 | . . 2 2 . . . 2 1 Weapon 1 | . . . . . . . 1 . Parts Attached 115 | 3 8 28 16 25 8 5 20 2 Power 9 | . 2 2 1 3 . 1 . . Engine 8 | . 2 2 1 2 . 1 . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 1 7 5 5 . 2 2 . Treads 22 | 2 1 7 5 5 . 2 . . Leg . | . . . . . . . . . Wheel 2 | . . . . . . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 47 | . 3 14 7 3 1 2 16 1 Device 24 | . 1 7 3 1 1 1 9 1 Storage 3 | . 1 1 . . . . 1 . Processor 4 | . 1 1 1 . . . 1 . Hackware 4 | . . 1 . 1 . . 2 . Protection 12 | . . 4 3 1 . 1 3 . Artifact . | . . . . . . . . . Weapon 35 | 1 2 5 3 14 7 . 2 1 Energy Gun 13 | . 2 . 2 4 3 . 2 . Energy Cannon 5 | . . . 1 1 2 . . 1 Ballistic Gun 9 | 1 . 2 . 5 1 . . . Ballistic Cannon 3 | . . 3 . . . . . . Launcher 4 | . . . . 4 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 2 3 1 1 . Parts Lost 24 | . 2 . 2 1 1 1 16 1 Power 2 | . . . . . . . 2 . Propulsion 7 | . . . . . . 1 6 . Utility 9 | . 1 . . 1 1 . 5 1 Weapon 6 | . 1 . 2 . . . 3 . Highest Loss Streak 13 | . 2 . 1 1 1 1 13 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 95 99 99 99 99 98 73 21 Engine 11 | . 13 11 9 14 15 15 6 . Treads 19 | . 28 22 18 23 23 22 10 . Device 11 | . 9 6 12 15 14 15 14 9 Storage 8 | . 14 11 9 7 7 7 4 . Processor 8 | . . 14 14 7 7 7 4 5 Hackware 5 | . . 7 9 7 7 7 5 5 Protection 4 | . . 3 9 7 7 6 4 . Energy Gun 7 | . 17 2 6 7 8 7 9 . Energy Cannon 1 | . . . 3 1 . . 2 . Ballistic Gun 6 | . 10 8 5 5 6 7 1 . Ballistic Cannon 2 | . . 10 2 . . . . . Peak Build Rating 77 | 6 9 22 35 44 46 58 77 38 Average Rating 33 | 5 7 17 29 40 44 47 68 33 On Entrance 27 | 6 6 9 20 35 44 46 58 27 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 14 20 40 51 57 55 54 62 11 Greatest Support 60 | 40 40 40 40 60 60 60 60 3 Greatest Overweight (x) 20 | . . . 1 . . 1 20 3 Average Overweight (x) . | . . . 1 . . . 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 5 Average Capacity 13 | 8 9 12 15 15 15 15 14 5 Most Carried 15 | 5 10 15 15 15 15 15 15 5 Average Carried 12 | 3 6 12 14 14 14 14 13 4 Final Capacity 15 | 8 10 15 15 15 15 15 5 5 Final Carried 15 | 1 10 14 15 15 15 15 5 5 Scrap Engine Consumption 42 | . . . . . . 8 33 1 Constructs Created 5 | . . . . . . . 5 . Constructs Modified 9 | . . . . . . . 9 . Class Distribution -------------------- 31% | Hacker-Mutant 30% | Scavenger-Mutant 17% | Mutant 9% | Scavenger-Skirmisher 4% | Scavenger-Tank 3% | Hacker-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Tank | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Matter Collected 3165 | 161 243 862 471 363 244 344 477 . Remotely . | . . . . . . . . . Salvage Created 6017 | . 565 1456 1183 1098 286 369 1006 54 Parts 342 | . 40 99 58 74 15 17 36 3 Haulers Intercepted 4 | . 2 2 . . . . . . Recyclers Shooed 9 | . . 4 3 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Combat Hostiles Destroyed 132 | . 13 39 23 27 6 7 16 1 Guns 69 | . 13 11 13 11 5 7 9 . Cannons 46 | . . 28 10 2 . . 5 1 AOE 14 | . . . . 13 . . 1 . Classes Destroyed 16 | . 6 5 1 2 . 1 1 . Worker 7 | . 2 1 1 1 . . 2 . Builder 4 | . 3 . 1 . . . . . Tunneler 1 | . . . . 1 . . . . Hauler 4 | . 2 2 . . . . . . Recycler 5 | . . 2 1 2 . . . . Mechanic 2 | . 1 1 . . . . . . Operator 3 | . . 2 . . . . 1 . Watcher 4 | . . 1 . 2 . . 1 . Swarmer 24 | . 7 7 . 10 . . . . Grunt 60 | . 6 20 14 12 4 1 3 . Brawler 2 | . . 2 . . . . . . Protector 1 | . . . . . . 1 . . Sentry 29 | . . 10 8 3 1 4 3 . Hunter 3 | . . . 1 . . . 2 . Programmer 12 | . . . . 2 1 1 7 1 Behemoth 1 | . . . . . . . 1 . Best Kill Streak 8 | . 5 8 3 8 3 4 4 1 Combat Bots Only 8 | . 5 8 3 6 3 4 4 1 Max Kills in Single Turn 4 | . 1 2 1 4 1 1 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Hostile Shots Fired 883 | . 96 123 162 183 34 78 189 18 Missed 279 | . 22 46 50 57 7 26 65 6 Damage Taken 7204 | . 587 716 1272 893 266 392 2892 186 Core 868 | . 104 87 174 77 31 33 272 90 Absorbed by Shields 545 | . . . 81 329 6 18 111 . Ignored by Resistances 2148 | . 189 215 387 376 81 135 711 54 Regen/Repaired (Parts) 160 | . 55 . . . . . 105 . Core Remaining (%) 75 | 100 58 78 68 . . 79 72 . Volleys Fired 418 | . 61 91 83 60 34 21 61 7 Largest 3 | . 2 2 2 2 2 2 3 1 Hottest 181 | . 100 100 123 140 140 85 181 30 Shots Fired 804 | . 115 174 158 101 53 44 152 7 Gun 606 | . 115 85 123 76 52 44 111 . Cannon 185 | . . 89 35 12 1 . 41 7 Launcher 13 | . . . . 13 . . . . Special . | . . . . . . . . . Kinetic 357 | . 38 144 89 34 19 22 11 . Thermal 434 | . 77 30 69 54 34 22 141 7 Explosive 13 | . . . . 13 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 32 | . 27 24 16 32 13 23 24 11 Robot Miss Streak 6 | . 2 6 5 3 2 2 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . Shots Hit Robots 640 | . 89 139 130 78 37 38 124 5 Core Hits 357 | . 32 117 67 54 13 15 55 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . Critical Strikes 23 | . 5 2 2 1 4 1 8 . Burn 21 | . 5 1 2 1 3 1 8 . Destroy 2 | . . 1 . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15575 | . 1174 2713 2363 3243 922 966 4019 175 Guns 9402 | . 1167 1147 1594 1402 921 924 2247 . Cannons 3919 | . . 1536 749 272 . . 1187 175 Explosions 2115 | . . . . 1541 . . 574 . Melee . | . . . . . . . . . Ramming 139 | . 7 30 20 28 1 42 11 . Kinetic 5566 | . 426 2361 1267 491 355 457 209 . Thermal 8428 | . 741 322 1076 1282 566 467 3799 175 Explosive 1442 | . . . . 1442 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . 1 . 2 2 5 19 1 Average Corruption 2 | . . 1 . 1 2 3 4 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 71 | . . 7 . 6 6 30 22 . Message Errors 12 | . . 2 . 2 . 2 6 . Matter Fused 12 | . . . . 1 1 9 1 . Heat Flow Errors 12 | . . . . . 1 8 3 . Energy Discharges 12 | . . 3 . 1 2 4 2 . Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 5 | . . 2 . . . . 3 . Data Loss (major) 5 | . . . . 1 . 3 1 . Misfires 3 | . . . . . . 2 1 . Alerts 3 | . . . . 1 . 2 . . Misdirections 2 | . . . . . . . 2 . Weapon Failures 3 | . . . . . 2 . 1 . Overload Shots 9 | . . . . . 1 . 8 . Effects 1 | . . . . . . . 1 . Heat Surge 1 | . . . . . . . 1 . Overflow Damage 296 | . . . . 137 . . 153 6 Projectiles 47 | . . . . 23 . . 18 6 Explosions 249 | . . . . 114 . . 135 . Melee . | . . . . . . . . . Knockbacks 28 | . . 17 11 . . . . . Impact . | . . . . . . . . . Kinetic 28 | . . 17 11 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . 5 . Shots . | . . . . . . . . . Rammed 22 | . 1 8 3 2 1 3 4 . Targets Rammed 22 | . 1 8 3 2 1 3 4 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 343 | . 338 162 330 222 262 240 343 . Average Temperature 54 | . 71 29 58 51 31 59 104 . Received Heat Transfer 2605 | . 309 384 864 389 186 118 355 . Effects 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . 1 1 . 1 . Combat Hostiles 3 | . . . . 1 1 . 1 . Parts Melted 32 | . 2 1 7 4 3 4 11 . Heat Transferred 13589 | . 2516 999 2294 1900 1073 666 3919 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Peak Influence 617 | . 149 617 326 430 296 100 445 137 Initial 137 | . . 12 108 59 60 97 50 137 Average 122 | . 21 289 122 145 203 32 112 81 Maximum Alert Level 2 | . . 2 1 2 1 . 2 . Low Security (%) 77 | 100 100 31 76 71 39 100 87 100 Level 1 16 | . . 38 23 25 60 . 6 . Level 2 6 | . . 29 . 2 . . 5 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 35 | . 1 8 3 7 4 . 9 3 Investigation 13 | . 1 6 1 3 . . 1 1 Extermination 5 | . . . . 2 . . 2 1 Reinforcement 12 | . . 2 2 2 2 . 3 1 Assault 2 | . . . . . . . 2 . Garrison 3 | . . . . . 2 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Distress Signals 13 | . 2 3 2 5 1 . . . Communications Jammed 71 | . . . . . 37 18 16 . Distress Signals 71 | . . . . . 37 18 16 . Times Spotted 223 | . 29 54 47 38 10 8 32 5 Peak Tracking Total 8 | . 5 7 6 8 2 2 5 3 Tactical Retreats 6 | . . 2 3 . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Traps Triggered 7 | . 1 3 2 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Machines Disabled 13 | . . . . 4 2 1 6 . Max in Single Turn 5 | . . . . 4 1 . 5 . Garrison Access 3 | . . . 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Machines Accessed 52 | . 10 11 9 7 3 7 4 1 Terminals 36 | . 7 7 7 5 2 6 1 1 Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 6 | . 2 2 . . . . 2 . Scanalyzers 4 | . . 2 1 1 . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 176 | . 28 46 39 30 6 18 7 2 Successful 118 | . 21 34 30 18 5 7 3 . Failed 56 | . 7 11 9 11 1 11 4 2 Catastrophic 4 | . 1 . . . . 2 . 1 Database Lockouts 2 | . . 1 . 1 . . . . Manual 80 | . 13 20 20 11 4 11 1 . Terminals 120 | . 20 30 27 18 5 16 2 2 Fabricators 2 | . . . . 2 . . . . Repair Stations 5 | . 5 . . . . . . . Recycling Units 8 | . 3 2 . . . . 3 . Scanalyzers 35 | . . 14 11 10 . . . . Garrison Access 4 | . . . 1 . 1 . 2 . Terminal Hacks 39 | . 7 10 9 5 3 3 2 . Part Schematic 2 | . . 2 . . . . . . Robot Analysis 5 | . 2 . 2 . . 1 . . Prototype ID Bank 14 | . 3 3 5 2 . . 1 . Open Door 1 | . . . . . 1 . . . Branch Access Points 3 | . . 1 1 1 . . . . Terminal Index 4 | . . 1 . 1 1 . 1 . Unreport Threat 3 | . 2 . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Release Object 2 | . . . . . . 2 . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 4 | . 4 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks 5 | . 2 2 . . . . 1 . Retrieve Components 5 | . 2 2 . . . . 1 . Scanalyzer 30 | . . 11 10 9 . . . . Insert Component 14 | . . 6 4 4 . . . . Analyze 16 | . . 5 6 5 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . Seal Access 2 | . . . 1 . 1 . . . Unauthorized Hacks 37 | . 8 11 10 3 1 4 . . Terminals 34 | . 8 10 9 2 1 4 . . Botnet 16 | . 3 4 4 2 1 2 . . Skim 18 | . 5 6 5 . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . Extract 3 | . . 1 1 1 . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . Used 1 | . . 1 . . . . . . Hacking Detections 43 | . 9 9 7 7 1 6 3 1 Full Trace Events 9 | . 1 2 1 2 . 1 1 1 Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 23 | . . 11 5 7 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . Time 52 | . 52 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . 2 10 . . . . . . Parts Scanalyzed 14 | . . 6 4 4 . . . . Part Schematics Acquired 13 | . . 5 4 4 . . . . Parts Damaged 2 | . . 1 . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . Machine Destruction 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Total Allies 8 | . . . . . . 8 . . Largest Group 8 | . . . . . . 8 7 . Highest-Rated Group 161 | . . . . . . 161 145 . Highest-Rated Ally 40 | . . . . . . 40 40 . Total Orders . | . . . . . . . . . Ally Attacks 69 | . . . . . . 16 53 . Total Damage 1203 | . . . . . . 267 936 . Kills 10 | . . . . . . 5 5 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Robot Analysis Total 5 | . 2 . 2 . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Turns Passed 12594 | 6 2191 2117 2334 1635 355 1704 1557 695 Spaces Moved 5269 | 1 864 1095 693 846 153 907 479 231 Core 245 | . . . . . . . 14 231 Treads 4906 | 1 864 1095 693 846 153 907 347 . Legs . | . . . . . . . . . Wheels 118 | . . . . . . . 118 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 160 160 160 240 160 163 163 50 50 Average Speed 172 | 160 160 160 242 162 163 164 198 90 Slowest Speed 1050 | 160 160 160 245 163 163 245 1050 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 45 | 2 87 87 62 24 31 97 14 5 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . 1 . 2 . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 92 | . . . 1 62 3 1 25 . Melee . | . . . . . . . . . Projectile 5 | . . . 1 . 3 1 . . AOE 87 | . . . . 62 . . 25 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Total 8012 | 8 1557 1288 1195 1003 206 1081 965 709 Wait 1980 | . 606 20 374 49 5 86 372 468 Move 5262 | . 863 1094 692 845 152 906 479 231 Hop . | . . . . . . . . . Pick Up 68 | . 13 19 12 11 1 4 8 . Fast Attach 26 | . 4 7 1 2 4 1 6 1 Attach 26 | 2 1 2 7 3 1 1 8 1 Detach 5 | . . . 1 . 1 . 2 1 Swap 63 | 1 3 19 8 20 3 3 6 . Drop 94 | 5 5 28 14 11 4 8 19 . Fire 418 | . 61 91 83 60 34 21 61 7 Melee . | . . . . . . . . . Ram 4 | . . . . . . . 4 . Kick . | . . . . . . . . . Crush 18 | . 1 8 3 2 1 3 . . Escape Stasis . | . . . . . . . . . Rewire 48 | . . . . . . 48 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 4) 245 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 15) 592 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Identified exit to Subcaves 652 | -10/Materials | Learned location of Storage (-7) 778 | -10/Materials | Identified exit to Materials 801 | -10/Materials | Learned location of 2 exits from Subcaves 833 | -10/Materials | Learned location of 1 exit from Recycling 875 | -10/Materials | Learned Materials stockpile data 1533 | -10/Materials | Repaired Ion Engine 1560 | -10/Materials | Repaired Med. Laser 2198 | -10/Materials | Entered another Materials area 2198 | -9/Materials | Evolved 2 slots: Utility x2 2702 | -9/Materials | Build established: Scavenger-Mutant 3025 | -9/Materials | Destroyed 8 combat bots 3058 | -9/Materials | Identified exit to Mines 3184 | -9/Materials | Build established: Hacker-Mutant 3422 | -9/Materials | Discovered new exit (range 10) 4121 | -9/Materials | Central database locked down 4168 | -9/Materials | Learned Storage garrison access intel 4206 | -9/Materials | Learned Storage trap positions 4238 | -9/Materials | Discovered new exit (range 9) 4252 | -9/Materials | Learned 2 Storage zone layouts 4258 | -9/Materials | Learned Storage emergency access door positions 4259 | -9/Materials | Learned Storage trap positions 4260 | -9/Materials | Learned Storage stockpile data 4261 | -9/Materials | Learned Storage terminal intel 4271 | -9/Materials | Learned 2 Storage zone layouts 4289 | -9/Materials | Learned Storage non-interactive machine intel 4315 | -9/Materials | Entered another Materials area 4315 | -8/Materials | Evolved 2 slots: Utility x2 4622 | -8/Materials | Build established: Scavenger-Skirmisher 5921 | -8/Materials | Discovered new exit (range 7) 5946 | -8/Materials | Build established: Hacker-Mutant 6000 | -8/Materials | Learned location of 1 exit from Extension 6052 | -8/Materials | Learned location of 1 exit from Storage 6092 | -8/Materials | Learned 8 Factory zone layouts 6123 | -8/Materials | Learned Factory non-interactive machine intel 6142 | -8/Materials | Learned location of 1 exit from Lower Caves 6150 | -8/Materials | Learned Factory garrison access intel 6151 | -8/Materials | Learned Factory trap positions 6158 | -8/Materials | Learned location of Recycling (-7) 6649 | -8/Materials | Entered Factory 6649 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6650 | -7/Factory | Identified exit to Storage 6651 | -7/Factory | Identified exit to Lower Caves 6652 | -7/Factory | Loaded intel: 103 trap records 6653 | -7/Factory | Loaded intel: 208 non-interactive machine locations 6654 | -7/Factory | Loaded intel: 4 garrison access locations 8086 | -7/Factory | Central database locked down 8284 | -7/Factory | Entered Storage 8285 | -7/Storage | Identified exit to Recycling 8286 | -7/Storage | Identified exit to Factory 8288 | -7/Storage | Loaded intel: 31 trap records 8290 | -7/Storage | Loaded intel: 20 non-interactive machine locations 8291 | -7/Storage | Loaded intel: 10 terminal locations 8292 | -7/Storage | Loaded intel: 1 garrison access location 8298 | -7/Storage | Build established: Scavenger-Mutant 8357 | -7/Storage | Garrison activated, responded to threat 8639 | -7/Storage | Entered Recycling 8640 | -7/Recycling | Identified exit to Factory 9035 | -7/Recycling | Scanned before Scraplab entrance 10085 | -7/Recycling | Entered Scraplab 10098 | -7/Recycling | Discovered new exit (range 4) 10124 | -7/Recycling | Angered Scraplab inhabitants 10134 | -7/Recycling | Found Prototype Device 10134 | -7/Recycling | Identified Scrap Engine 10231 | -7/Recycling | Build established: Commander-Mutant 10343 | -7/Recycling | Entered Factory 10343 | -5/Factory | Accompanied by 7 allies 10343 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10644 | -5/Factory | Build established: Scavenger-Mutant 10990 | -5/Factory | Lost 3 allies 11020 | -5/Factory | Spotted B-75 Beast 11044 | -5/Factory | Destroyed B-75 Beast 11171 | -5/Factory | Build established: Scavenger-Tank 11554 | -5/Factory | Build established: Hacker-Tank 11843 | -5/Factory | First assault squad dispatched 11847 | -5/Factory | Discovered new exit (range 8) 11880 | -5/Factory | Crushed by falling debris 11880 | -5/Factory | System corruption reached 10% 11900 | -5/Factory | Entered another Factory area 11900 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11925 | -4/Factory | Lost 13 parts (2p3n5u3w) 12181 | -4/Factory | Build established: Hacker-Mutant 12595 | -4/Factory | Self-destructed Last Messages --------------- 11917_ Scrap Engine consumes Prototype Energy Gun. 11948_ K-01 Serf collects debris. 12003_ Connecting with Terminal... 12003_ Current location identified: Factory 12003_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 12182_ ALERT: Security rotation in progress. 12517_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12524_ Destroyed Imp. System Restoration Module. 12525_ ALERT: Rogue bot located, Programmers report to Factory Zone 3G. 12554_ ALERT: All DSF locations entering lockdown mode. 12556_ P-70 Sage destroyed. 12557_ R-10 Processor collects Imp. Target Analyzer. 12560_ Scrap Engine destroyed. 12563_ P-70 Sage resets R-10 Processor, system corruption cleaned. 12593_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ????????????????????????????###T ????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ??????????????????? | | ???????????? ###+########### ???????????????????? | | ???????????? """"" ???????????????????? | | ??????????? ! ""T"" ????????????????????? | | ???????????? ?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# u ]]=#?????????????????????? | | ???????????????# ]@!#?????????????????????? | | ????????????#### """ ]=!#?????????????????????? | | ??????????? """ #?????????????????????? | | ??????????# """ #????#######??????????? | | ?????????? u #??? #?????????? | | ??????????# w #??? #?????????? | | ???????????# #?? / ????????? | | ???????????? ##### ##### #? #?????????? | | ?????????????????# ????# # #?????????? | | ?????????????????# ????# # #?????????? | | ?????????????????# ????# + #?????????? | | ??????????##+#####/##### # #?????????? | | ??????????? # # #?????????? | | ???????????? # #? #?????????? | | ???????????? # #? ]! #?????????? | | ????????????? ] #p #??!! #?????????? | | ??????????????? # #???! #?????????? | | ????????????"""" """" # #???########??????????? | | ????????????"""" """" / #?????????????????????? | | ????????????"""" """" ## ##?????????????????????? | | ??????????? """" """" ## #??????????????????????? | | ????????????"""" """" ## #??????????????????????? | | ??????????# """" """" ## #??????????????????????? | | ??????????# ## ??????????????????????? | | ???????????#####+#+########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 160 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 30 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Imp. Light Armor Plating | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Wheel | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Imp. Shield Generator | -8/Materials | Scanalyzed Field Laser | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Extracted Arm. Treads | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Lgt. EM Pulse Cannon | -7/Factory | Extracted Mni. Grenade Launcher | -7/Factory | Extracted Scythe | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoRestorationBoomstick Manual? 0 Play Time 01:34:15 Cumulative 412.5 hours Start 2024.09.24 @ 08:18:24 End 2024.09.24 @ 11:04:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 302 Rogue 63 Adventurer 213 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: d721b808-2087-4948-aaf5-c25908d5a304