Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 15:31:17 Player: Suffixing Result: Destroyed by XB-E41(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1146) 1146 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5936) 5936 TOTAL SCORE: 8102 Bonus ------- Follower Combat Kills 36 Prayed to X0-1V1 5000 Major X0-1V1 Interference 100 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/200 Matter 178/300 Energy 98/100 System Corruption 0% Temperature Warm (118) Movement Treading (240) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Gun Armor X0-1V1's Piety Tracker > --- WEAPON (2+2) ----- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Armored Treads Armored Treads Overtuned Treads Overtuned Titanium Leg Armored Wheel Reaction Control System A0-MCA's Component Scanner Assault Rifle LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Gun Armor X0-1V1's Piety Tracker > --- WEAPON ----------- Subdweller Laser Subdweller Laser > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Power Source Light Treads Light Treads Armored Wheel Subdweller Monowheel Subdweller Optics Scrap Shield Assault Rifle Subdweller Machine Gun Rocket Launcher Subdweller Shrapnel Launcher [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Gun Armor Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 3 7 7 7 1 Power 4 | . . 1 3 . Engine 4 | . . 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads 6 | 2 . 2 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 3 . 1 . Device 2 | . 2 . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 1 4 4 1 1 Energy Gun 5 | . 2 3 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 5 | . . 2 . 3 Power 2 | . . 1 . 1 Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Backups 9 | 4 8 14 10 7 Power 1 | 1 1 3 1 1 Propulsion 3 | 3 1 4 2 3 Utility 1 | . . 2 2 1 Weapon 2 | . 4 4 4 1 Tool/Special . | . . . . . Unused Backups 28 | . 4 10 1 13 Power 7 | . 1 3 . 3 Propulsion 8 | . 1 . 1 6 Utility 8 | . 2 3 . 3 Weapon 5 | . . 4 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 94 99 81 70 Engine 11 | . 14 13 10 10 Treads 23 | . 28 28 21 20 Device 10 | . 8 14 10 10 Storage 11 | . 14 14 10 10 Protection 5 | . . . 6 10 Energy Gun 8 | . 16 20 8 . Ballistic Gun 9 | . 11 7 12 10 Peak Build Rating 33 | 6 20 25 33 33 Average Rating 25 | 6 7 23 29 30 On Entrance 17 | 6 6 20 25 29 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 38 | 13 30 38 38 38 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 Most Carried 15 | 6 14 15 15 12 Average Carried 9 | 3 8 14 11 7 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 14 15 12 11 Class Distribution -------------------- 52% | Commander-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 960 | 200 114 365 71 210 Remotely . | . . . . . Salvage Created 1277 | . 306 545 426 . Parts 86 | . 26 42 18 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 21 | . . 15 . 6 Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 31 | . 5 15 10 1 Guns 28 | . 5 13 10 . AOE 3 | . . 2 . 1 Classes Destroyed 12 | . 3 3 5 1 Worker 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . . . 1 . Turret 1 | . . 1 . . Swarmer 6 | . . 4 2 . Grunt 6 | . 5 . 1 . Brawler 2 | . . . 2 . Sentry 2 | . . . 2 . Demolisher 1 | . . . 1 . Programmer 2 | . . . 2 . Subdweller 11 | . . 11 . . Guru 1 | . . . . 1 Best Kill Streak 5 | . 3 5 4 1 Combat Bots Only 4 | . 2 4 3 1 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 115 | . 19 40 38 18 Missed 32 | . 3 19 6 4 Hits 83 | . 16 21 32 14 Melee 2 | . . . 2 . Projectile 81 | . 16 21 30 14 AOE 2 | . . 1 1 . Critical Strikes 3 | . . 1 1 1 Damage Taken 1374 | . 190 444 480 260 Core 254 | . 66 69 74 45 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 94 | . 20 39 25 10 Largest 2 | . 2 2 2 1 Hottest 120 | . 100 120 120 36 Shots Fired 172 | . 40 75 47 10 Gun 159 | . 40 72 47 . Cannon . | . . . . . Launcher 13 | . . 3 . 10 Special . | . . . . . Kinetic 69 | . 22 15 32 . Thermal 93 | . 18 60 15 . Explosive 10 | . . . . 10 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 7 8 6 . Robot Miss Streak 3 | . 2 2 3 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 101 | . 27 44 30 . Core Hits 66 | . 17 30 14 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2341 | . 308 1084 646 303 Guns 1814 | . 308 870 636 . Cannons . | . . . . . Explosions 517 | . . 214 . 303 Melee . | . . . . . Ramming 10 | . . . 10 . Kinetic 847 | . 144 281 422 . Thermal 1181 | . 164 803 214 . Explosive 303 | . . . . 303 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . . 15 18 . Average Corruption 16 | . . 15 16 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 40 | . . 6 34 . Message Errors 11 | . . 1 10 . Matter Fused 14 | . . 2 12 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 5 | . . 1 4 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 3 | . . 2 1 . Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles . | . . . . . Explosions 12 | . . . . 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 675 | . 69 24 675 68 Average Temperature 140 | . 20 11 234 39 Received Heat Transfer 373 | . 108 69 63 133 Effects 13 | . . . 13 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 5 | . . . 5 . Short Circuit 4 | . . . 4 . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 3 1 . Heat Transferred 1780 | . 555 975 250 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . . . 1 . Low Security (%) 91 | 100 100 . 82 . Level 1 8 | . . . 17 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 365 | . 64 . 365 . Initial 37 | . . . 37 . Average 49 | . 12 . 90 . Influence Increases 843 | . 149 175 519 . Destroy 0b10 Robot/C 400 | . 100 100 200 . Destroy 0b10 Robot/NC 20 | . 15 . 5 . Destroy Leader 34 | . 34 . . . Select Force Hacks 30 | . . . 30 . Destroy Structure 2 | . . . 2 . Lose Combat Pursuer 75 | . . 75 . . Miscellaneous 282 | . . . 282 . Influence Decreases 843 | . 149 96 281 317 Entered New Map 359 | . . . 42 317 Time Decay 474 | . 149 86 239 . Lost Part 10 | . . 10 . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 7 17 10 7 Peak Tracking Total 5 | . 3 4 3 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . . 3 . 2 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . 4 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies 4 | . . . 4 . Largest Group 4 | . . . 4 4 Highest-Rated Group 74 | . . . 74 74 Highest-Rated Ally 27 | . . . 27 27 Total Orders 1 | . . . . 1 GUARD 1 | . . . . 1 Ally Attacks 11 | . . . . 11 Total Damage 209 | . . . . 209 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 X0-1V1 Amusement Gains 119 | . 22 . . 97 Good Acts 10 | . . 7 3 . Bad Acts 7 | . . 6 1 . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 5 | . . . . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5612 | 10 742 1342 673 2845 Spaces Moved 3193 | 2 411 741 305 1734 Core . | . . . . . Treads 3193 | 2 411 741 305 1734 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 160 160 Average Speed 160 | 160 160 160 160 160 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 2 58 47 68 81 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed 56 | . . 38 2 16 Melee . | . . . . . Projectile 3 | . . 1 2 . AOE 53 | . . 37 . 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 3536 | 10 457 830 440 1799 Wait 90 | . 2 6 49 33 Move 3189 | 1 410 740 304 1734 Hop . | . . . . . Pick Up 47 | 1 15 18 2 11 Fast Attach 1 | . . 1 . . Attach 8 | . 1 2 3 2 Detach 2 | . . . 2 . Swap 22 | 3 6 7 5 1 Drop 39 | 5 3 17 6 8 Fire 94 | . 20 39 25 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire 41 | . . . 41 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 15) 87 | -10/Materials | Discovered new exit (range 14) 177 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 15) 594 | -10/Materials | Discovered new exit (range 4) 741 | -10/Materials | Prayed at D.C.S.S. Altar Unit 753 | -10/Materials | Entered Subcaves 907 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 907 | -10/Subcaves | Discovered new exit (range 8) 929 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1221 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1346 | -10/Subcaves | Identified exit to Materials 1346 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1433 | -10/Subcaves | X0-1V1 activates XOMVISION 1561 | -10/Subcaves | Identified exit to Recycling 1561 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 1632 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1655 | -10/Subcaves | A Subdweller sparked back to life 1655 | -10/Subcaves | A Subdweller sparked back to life 1655 | -10/Subcaves | A Subdweller sparked back to life 1682 | -10/Subcaves | Found Prototype Protection 1776 | -10/Subcaves | Ambushed by Subdweller buried in earth 1811 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1829 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1904 | -10/Subcaves | System corruption reached 10% 2095 | -10/Subcaves | Entered Recycling 2174 | -8/Recycling | Utility slot count permanently improved by X0-1V1 (+1) 2290 | -8/Recycling | Identified Gun Armor 2291 | -8/Recycling | Attached Gun Armor, gained temporary slots: Weapon x2 2295 | -8/Recycling | Core integrity fell below 50% 2647 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 2711 | -8/Recycling | Scanned before Scraplab entrance 2735 | -8/Recycling | Entered Scraplab 2749 | -8/Recycling | Discovered new exit (range 2) 2768 | -8/Recycling | Entered Scraptown 2768 | -8/Scraptown | Accompanied by 4 allies 2768 | -8/Scraptown | System corruption cleaned by C-Scrubber 2934 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2942 | -8/Scraptown | Learned location of 1 exit from Research 2944 | -8/Scraptown | Learned location of 1 exit from Upper Caves 2947 | -8/Scraptown | Learned location of Quarantine (-2) 2959 | -8/Scraptown | Build established: Commander-Mutant 2997 | -8/Scraptown | Visited IN-MT5's Study 3018 | -8/Scraptown | Visited CR-KLE's Repair Center 3053 | -8/Scraptown | Visited Shadow of the Wyrm 3068 | -8/Scraptown | Visited UFD Registry 3068 | -8/Scraptown | Registered with UFD as "Softshaft" 3153 | -8/Scraptown | Discovered new exit (range 11) 3212 | -8/Scraptown | Guru changed UFD alias to "Softforce" 3310 | -8/Scraptown | Received an X-ray algorithm 3492 | -8/Scraptown | Visited Cyclists 3510 | -8/Scraptown | Visited Awakened 3559 | -8/Scraptown | Visited Comm Corps 3612 | -8/Scraptown | Visited Research Penetration Think Tank 3647 | -8/Scraptown | Visited LU-1G1's Boring Crew 3670 | -8/Scraptown | Visited Chapter 10 3689 | -8/Scraptown | Visited Botcube Research 3734 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3801 | -8/Scraptown | Visited Scrapoid Pod Storage 3822 | -8/Scraptown | Visited A0-MCA Data Center 3831 | -8/Scraptown | Given an A- rating by A0-MCA 3836 | -8/Scraptown | Found A0-MCA's Component Scanner 3869 | -8/Scraptown | Visited Derelict Rescue Squad 3955 | -8/Scraptown | Visited Scrapoid Research Area 5383 | -8/Scraptown | Met Optimus 5383 | -8/Scraptown | Accepted into 0bPrime 5539 | -8/Scraptown | Civil war broke out across Scraptown 5572 | -8/Scraptown | Found Prototype Special Weapon 5611 | -8/Scraptown | Core integrity fell below 20% 5613 | -8/Scraptown | Destroyed by XB-E41(j) with Overtuned Pulse Rifle Last Messages --------------- be expected!" 05551_ Slug penetrates E4-JDW(j). 05552_ E4-JDW(j) destroyed. 05554_ Acquired Ovr. Titanium Leg. 05555_ Enclosure breached. 05555_ The earth crumbles away to reveal Prototype Special Weapon. 05557_ Acquired 68 matter. 05572_ Acquired Prototype Special Weapon. 05595_ Machine disabled. 05600_ RD-BNK: "RE-RE-RECYCLE!" 05603_ Destroyed Imp. Hover Unit. 05603_ Destroyed Lgt. Deuterium Engine. 05605_ FI-DJ4(p) destroyed. 05610_ Lgt. Treads destroyed. 05612_ XB-E41(j) heat short circuits Scrap Suit. 05612_ Imp. Grenade Launcher destroyed. 05613_ Imp. Ion Engine destroyed. 05613_ Critical hit (Burn: +50). 05613_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | "## " """ | | "## """ | | """ | | """""""""""""""""""""""""""" "## """""""" | | """""""""""""""""""""""""""" "## ""!""""" | | ""###### ################"" "## """""""" | | ""# ##????????#"" "########### | | ""# X"?????????#"" "#??""" #??? | | ""# "" "" ##????????#"" "#?? "#??? | | ""# "" "" X"#??????###"" "#? "#??? | | ""# " " ######### #"" "## !"#??? | | "" "" "#??? | | "" "" "## "#??? | | ""# " " ######### #"" "#? "#??? | | ""# "" "" ""#??????###"" "#??""""#??? | | ""# "" "" ##????????#"" j "#??#####??? | | ""# X"#????????#"" "########??? | | ""# ##?????####"" ="## """"#??? | | ""###### ############ j/!j!%## """"#??? | | """""""""""""""""""""" !j="## "&""#??? | | """""""""""""""""""""" =!!!!% "#??? | | %[j[## #??? | | ==%[;# #??? | | ! !!;# "??? | | ## #??? | | @ # """#??? | | """"" """"""""""" """"" ##"" ""#??? | | ##### ########### # ##### [! ######????? | | # "#??# *! #? #%! #?????????? | | #" ""#??# #?" #### #?????????? | | # ""#??# ##"" =m#?# #?????????? | | #" ""#??# ##"""" %r#?# #?????????? | | #" ""#??# ##""r" a#?# #?????????? | | #"" """""#??# #"""" #?# ########### | | #""""""""#??# # " ##"" %#?# | | ##########??# # " " #??" k#?# # | | ????????????# # """ #??? " ##?# | | ????????????# # #???"""""""??# | | ????????????######## ##???#######??# | | ????????????????????##?????????????# ########### | | ???????????????????????????????????# #####?????? | | ???????????????????????????????????# """"#?????? | | ????????????????????????????" ##" # "" "#?????? | | ???????????????????????? "#?????? | | ???????????????????????? " "#?????? | | ???????????????????????? """"#?????? | | ????????????????????????"##!!$##"" ## ######?????? | | ??????????????????????????#"????"""?##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 1065 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 60 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteHardcellInterpreter Manual? 0 Play Time 00:28:39 Cumulative 64.4 hours Start 2026.07.25 @ 14:30:17 End 2026.07.25 @ 15:31:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 230 Adventurer 45 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b18b33e-5ab7-47fd-88e4-13299295ce73