Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.05 @ 13:11:36 Player: Jimzor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (265) 265 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1965 Bonus ------- None Cogmind --------- Core Integrity 436/550 Matter 243/300 Energy 59/100 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (5) ------ Medium Storage Unit Weight Redist. System Signal Interpreter > --- WEAPON (2) ------- Spread Laser Improved Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Deuterium Engine Trap Scanner Spread Laser Spread Laser Autogun Improved Assault Rifle Improved Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Trap Scanner Sensor Array Signal Interpreter > --- WEAPON ----------- Spread Laser Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Hover Unit Improved Hover Unit Spread Laser Spread Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 31 | 11 9 3 8 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 4 2 1 2 Treads . | . . . . Leg . | . . . . Wheel 4 | 4 . . . Hover 5 | . 2 1 2 Flight . | . . . . Utility 9 | 2 4 1 2 Device 6 | 1 3 1 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 4 3 1 2 Energy Gun 4 | 3 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 6 | . 1 . 5 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . 1 . 1 Weapon . | . . . . Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 100 84 Engine 11 | . 14 11 7 Wheel 7 | . 14 . . Hover 20 | . 13 33 25 Device 15 | . 13 22 14 Storage 12 | . 14 11 9 Processor 2 | . . . 9 Energy Gun 11 | . 13 11 9 Ballistic Gun 11 | . 14 11 7 Naked Turns . | . . . . Heaviest Build 26 | 14 22 22 26 Greatest Support 32 | 32 20 27 27 Greatest Overweight (x) 2 | 1 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 8 | 5 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 9 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 528 | 343 111 . 74 Remotely . | . . . . Salvage Created 485 | 248 163 . 74 Parts 37 | 15 18 . 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 4 | . 2 . 2 Guns 4 | . 2 . 2 Classes Destroyed 8 | 3 3 . 2 Worker 2 | 2 . . . Tunneler 6 | 6 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Grunt 2 | . 2 . . Sentry 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 3 | 2 3 . 2 Combat Bots Only 2 | . 2 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 510 | . 18 . 492 Core 114 | . . . 114 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 100 . Volleys Fired 65 | 39 12 4 10 Largest 2 | 2 2 2 2 Hottest 100 | 100 88 88 88 Shots Fired 106 | 61 18 7 20 Gun 106 | 61 18 7 20 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 59 | 33 12 4 10 Thermal 47 | 28 6 3 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 8 6 5 16 Robot Miss Streak 9 | 5 9 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 65 | 31 12 4 18 Core Hits 42 | 16 11 2 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Burn 1 | 1 . . . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 748 | 302 157 67 222 Guns 748 | 302 157 67 222 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 388 | 148 103 31 106 Thermal 360 | 154 54 36 116 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 234 | 234 68 104 209 Average Temperature 69 | 72 29 52 94 Received Heat Transfer 54 | . 9 . 45 Effects 4 | 2 . . 2 Energy Bleed 2 | . . . 2 Interference 2 | 2 . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . . 1 Heat Transferred 783 | 518 65 45 155 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 120 | 45 120 98 105 Initial 50 | . 29 50 40 Average 52 | 19 63 73 60 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 6 2 13 Peak Tracking Total 14 | . 3 1 14 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 7 | . 2 2 3 Terminals 7 | . 2 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 4 8 12 Successful 5 | . . 4 1 Failed 19 | . 4 4 11 Catastrophic 6 | . 1 1 4 Database Lockouts . | . . . . Manual 9 | . 1 2 6 Terminals 24 | . 4 8 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 4 1 Level Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 2 | . . 1 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 813 | 227 308 129 149 Spaces Moved 689 | 116 211 205 157 Core 8 | 8 . . . Treads . | . . . . Legs . | . . . . Wheels 216 | 108 108 . . Hover 465 | . 103 205 157 Flight . | . . . . Fastest Speed 50 | 50 80 52 52 Average Speed 72 | 89 97 52 52 Slowest Speed 180 | 100 180 52 56 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 47 24 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 904 | 185 299 220 200 Wait 68 | . 42 7 19 Move 686 | 115 210 204 157 Hop . | . . . . Pick Up 35 | 17 13 2 3 Fast Attach 3 | . 2 . 1 Attach 14 | 7 2 2 3 Detach . | . . . . Swap 14 | 4 5 1 4 Drop 18 | 3 13 . 2 Fire 65 | 39 12 4 10 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 228 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 11) 525 | -10/Materials | Discovered new exit (range 10) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 544 | -9/Materials | Identified exit to Materials 591 | -9/Materials | Discovered new exit (range 16) 665 | -9/Materials | Entered another Materials area 665 | -8/Materials | Evolved 2 slots: Utility x2 814 | -8/Materials | Self-destructed Last Messages --------------- 00769_ H-55 Commando destroyed. 00769_ Switching to secondary target: Y-45 Defender. 00770_ Slug penetrates Wall. 00775_ Critical hit (Burn: +37). 00778_ Imp. Hover Unit destroyed. 00780_ Slug penetrates Wall. 00781_ Y-45 Defender destroyed. 00783_ Overheating: Energy bleed (-46). 00783_ Slug penetrates Wall. 00784_ Overheating: Energy bleed (-30). 00786_ Acquired 41 matter. 00787_ Acquired Lgt. Nuclear Core. 00789_ Slug penetrates Wall. 00790_ Acquired 33 matter. 00796_ Slug penetrates Wall. 00798_ K-01 Serf collects debris. 00799_ Slug penetrates Wall. 00805_ Lgt. Nuclear Core destroyed. 00811_ Hover Unit destroyed. Map ----- +----------------------------------------------------+ | +##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | *#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????????? ????????????????????????????????? | | =#???????????? ????????????????????????????????? | | #???????????? ?????????????????????????????????? | | ###???????????" ?????????????????????????????????? | | ##########???"" ?????????????????????????????????? | | # #???"" ?????????????????????????????????? | | # #??? ?????????????????????????????????? | | # #??##/#####?????????????????????????????? | | # #?## ??????????????????????????????? | | # +?? ???????????????????????????????? | | # #??# ????????????????????????????????? | | # #??# #????????????????????????????????? | | ? #??# #????????????????????????????????? | | ??? ????# #????????????????????s ??????????? | | #####+####### #????????????????? ?????????? | | ################ !?????????? | | s !!????????? | | ^ ! ????????? | | #######+#################@ ????????? | | ????????????????????????# g ????????? | | ????????????????????????# ????????? | | ###?????????????????????######## ####?????????? | | #??????????????????????????????? #????????????? | | ! #?????????????????????????????????#????????????? | | #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 54 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralDimensionalArchive Manual? 0 Play Time 00:18:05 Cumulative 22.3 hours Start 2023.06.05 @ 12:54:21 End 2023.06.05 @ 13:11:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 257c3190-e546-4707-a8e8-93dc6d1df978