Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.25 @ 13:30:34 Player: leiavoia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (175) 875 Value Destroyed (9380) 9380 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (5219) 5219 TOTAL SCORE: 25554 Bonus ------- High Alert Combat Kills 947 Follower Combat Kills 1361 Network Hubs Disabled 200 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -889 Cogmind --------- Core Integrity 1366/1600 Matter 256/300 Energy 409/430 System Corruption 35% Temperature Cool (9) Movement Treading (145) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Structural Scanner Experimental Optical Array Advanced Targeting Computer Hacking Suite Hacking Suite System Shield Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON (6) ------- Enhanced Nova Cannon Improved KE Penetrator Hypervelocity Mass Driver Hypervelocity Mass Driver Linear Accelerator Linear Accelerator > --- INVENTORY (20) --- Quantum Reactor Advanced Heavy Siege Treads High-density Centrium Wheel Improved Matter Compressor (113) Advanced Target Analyzer Particle Accelerator Improved Weapon Cycler Improved Transmission Jammer Improved Cloaking Device Layered Heavy Armor Plating Assault Drone Bay (2/2) Transdimensional Reconstructor Phase Gun KE Penetrator Improved KE Penetrator Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Structural Scanner Experimental Optical Array Advanced Targeting Computer Improved Transmission Jammer Hacking Suite Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Linear Accelerator Linear Accelerator Longsword +1 > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads High-density Centrium Wheel Improved Matter Compressor Advanced Target Analyzer Particle Accelerator Improved Weapon Cycler Improved Cloaking Device Heavy Armor Plating Improved System Shield Assault Drone Bay Transdimensional Reconstructor Phase Gun KE Penetrator Improved KE Penetrator Improved KE Penetrator Advanced Micro-nuke Launcher [Rating: 183] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . Utility 10 | . . . . . 2 . . 2 . . . . 1 . . . . 1 2 1 1 Weapon 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 Parts Attached 313 | 6 5 2 . 4 3 15 2 27 55 14 2 24 19 4 3 7 6 28 7 23 57 Power 24 | 1 . . . 1 . 1 . 4 5 3 . 1 . . . 2 . 1 . 4 1 Engine 11 | 1 . . . 1 . 1 . 2 4 2 . . . . . . . . . . . Core 4 | . . . . . . . . 2 1 . . . . . . . . 1 . . . Reactor 9 | . . . . . . . . . . 1 . 1 . . . 2 . . . 4 1 Propulsion 62 | 2 2 . . 1 . 7 . 5 18 3 . 3 3 . . . 1 6 1 5 5 Treads 27 | . . . . . . 1 . . 4 2 . 3 3 . . . 1 4 . 4 5 Leg 8 | . . . . . . 1 . . 7 . . . . . . . . . . . . Wheel 20 | 2 2 . . 1 . 3 . 4 6 1 . . . . . . . . . 1 . Hover 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . . Flight 4 | . . . . . . 2 . . . . . . . . . . . 1 1 . . Utility 133 | 1 2 . . . 2 2 1 9 15 6 1 15 6 3 2 4 4 11 6 11 32 Device 78 | . . . . . 2 2 . 6 9 3 . 8 5 1 1 2 2 6 5 5 21 Storage 5 | 1 1 . . . . . . 1 . . . . 1 . . . . . . . 1 Processor 12 | . 1 . . . . . . 2 4 . . 1 . . . . 1 1 . 1 1 Hackware 12 | . . . . . . . . . . . . 3 . . . . . 2 . 2 5 Protection 26 | . . . . . . . 1 . 2 3 1 3 . 2 1 2 1 2 1 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 1 2 . 2 1 5 1 9 17 2 1 5 10 1 1 1 1 10 . 3 19 Energy Gun 9 | . . . . . . . . . 4 . . . . . . . . 3 . . 2 Energy Cannon 20 | . . . . . . 2 . 1 4 1 . 2 2 . . 1 . 1 . 1 5 Ballistic Gun 23 | 2 . . . . 1 1 . 4 3 1 1 1 3 . . . 1 1 . . 4 Ballistic Cannon 21 | . . 2 . 1 . . . . 2 . . 1 2 1 . . . 3 . 2 7 Launcher 4 | . . . . 1 . 1 . 2 . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . 1 . 2 4 . . 1 3 . 1 . . 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . 6 . . . 3 . . 2 . 1 3 . . . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . 3 System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . 7 Parts Lost 84 | . . . . . 7 1 . 14 30 10 . 3 1 1 . . 3 7 3 1 3 Power 8 | . . . . . 1 . . 2 3 . . 1 . . . . . 1 . . . Propulsion 27 | . . . . . 1 1 . 4 12 4 . . . . . . 1 2 2 . . Utility 24 | . . . . . 2 . . 3 8 4 . 1 1 1 . . 1 1 . . 2 Weapon 25 | . . . . . 3 . . 5 7 2 . 1 . . . . 1 3 1 1 1 Highest Loss Streak 13 | . . . . . 7 1 . 11 13 6 . 2 1 1 . . 2 6 2 1 1 Average Slot Usage (%) 88 | . 99 100 100 100 78 89 100 77 94 82 86 85 81 84 85 84 87 87 93 89 90 Engine 2 | . 14 14 14 14 7 7 9 3 5 2 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 3 6 5 5 5 5 4 5 . . 6 7 Treads 11 | . . . . . . 5 9 3 4 7 13 16 17 17 16 16 16 16 9 13 13 Wheel 5 | . 28 28 28 28 17 9 18 10 10 4 . . . . . . . . . . . Device 15 | . . . . . 11 18 9 10 16 14 13 14 22 23 22 21 19 13 17 13 15 Storage 6 | . 14 14 14 14 9 9 9 10 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 6 | . 13 14 14 14 9 9 9 11 10 2 . 1 . . . . 1 7 9 8 9 Hackware 3 | . . . . . . . . . . . . 3 . . . . . 7 9 12 15 Protection 5 | . . . . . . . 8 2 2 13 20 10 5 7 10 11 10 5 4 6 . Energy Gun 1 | . . . . . . . . . 5 . . . . . . . . 6 4 4 1 Energy Cannon 4 | . . . . . . 9 . 2 8 13 13 11 9 5 5 7 5 . . 2 1 Ballistic Gun 5 | . 21 3 . . 7 5 9 10 4 2 7 13 5 5 5 5 10 5 3 . 2 Ballistic Cannon 7 | . . 20 28 23 16 . . . 1 6 4 . 1 8 6 5 5 6 9 8 12 Slashing Weapon 3 | . . . . . . 8 9 2 3 . . . 4 2 4 5 5 5 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 11 16 19 19 23 29 38 38 77 100 113 117 113 105 109 103 107 107 109 110 137 143 Greatest Support 225 | 20 20 20 20 22 22 20 20 64 64 160 160 160 180 180 180 160 188 208 130 190 225 Greatest Overweight (x) 36 | . 1 . . 1 1 4 1 21 22 3 . 1 . . . . . 1 1 36 . Average Overweight (x) . | . . . . . . 1 1 2 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 10 10 10 10 10 10 17 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 9 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 6 9 9 10 8 9 9 11 18 19 19 19 19 19 20 19 18 19 18 19 19 Final Capacity 20 | 8 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 9 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Class Distribution -------------------- 16% | Scavenger-Assassin 16% | Scavenger-Mutant 15% | Scavenger-Skirmisher 15% | Scavenger-Tank 11% | Mutant 9% | Hacker-Assassin 4% | Hacker-Executioner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Assassin | -3/Research Hacker-Mutant | -2/Research Hacker-Assassin | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 8398 | 208 . 27 269 219 179 227 20 507 1008 376 146 526 535 266 84 87 522 686 124 477 1905 Remotely 95 | . . . . . . . . . . . . . . . . . . . . . 95 Salvage Created 9352 | 61 . . . 30 164 138 11 875 921 667 324 804 285 516 235 419 857 1223 118 334 1370 Parts 384 | 1 . . . 1 8 7 1 48 48 25 16 46 11 20 9 4 35 34 6 17 47 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . . . . . 27 12 3 36 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 148 | . . . . 1 6 6 1 12 10 12 4 12 5 10 2 . 15 20 4 8 20 Melee 8 | . . . . . . 1 1 3 . . . . . . . . . . . . 3 Guns 42 | . . . . . . . . 5 4 . 1 5 2 2 1 . 5 11 1 2 3 Cannons 84 | . . . . 1 6 1 . 1 6 12 2 6 2 6 1 . 10 7 3 6 14 AOE 7 | . . . . . . 4 . 3 . . . . . . . . . . . . . Classes Destroyed 16 | 1 . . . 1 3 . 1 5 3 . . 2 . . . . . . . . . Worker 7 | . . . . . . . . 2 1 . . 3 . . . . . 1 . . . Builder 7 | . . . . . . . . 2 2 . . 2 . . . . . 1 . . . Recycler 6 | 1 . . . . . . . 2 1 . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Swarmer 22 | . . . . . 2 3 . . 2 . . 1 1 1 . . 2 2 4 4 . Grunt 47 | . . . . . 3 2 . 6 5 7 . 3 1 1 . . 7 12 . . . Brawler 7 | . . . . . . . . 2 . 1 . 1 1 1 . . 1 . . . . Duelist 5 | . . . . . . . . . . . . 1 . 4 . . . . . . . Protector 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Sentry 16 | . . . . 1 . 1 . . 1 . 4 . . 1 1 . 1 2 . 1 3 Specialist 6 | . . . . . 1 . . 2 1 . . 2 . . . . . . . . . Hunter 10 | . . . . . . . . . . . . 2 . . 2 . 2 . . . 4 Programmer 28 | . . . . . . . . 1 . . . 1 2 2 . . 2 4 . 3 13 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . 4 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . Thug 2 | . . . . . . . . . 2 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 1 . . . 1 5 4 1 5 2 4 3 8 3 7 2 . 7 10 4 4 3 Combat Bots Only 9 | . . . . 1 5 4 1 5 2 4 3 6 3 7 2 . 7 9 4 4 3 Max Kills in Single Turn 3 | 1 . . . 1 1 3 1 2 3 2 1 2 1 2 1 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 19413 | . . 15 . 115 785 569 . 1064 3007 1572 97 1994 329 490 171 . 1365 2485 1306 1097 2952 Core 1384 | . . . . 26 169 96 . 90 366 195 . 74 . . . . 34 78 22 . 234 Absorbed by Shields 163 | . . . . . . . . . 163 . . . . . . . . . . . . Reduced by Siege Mode 556 | . . . . . . . . . . . 6 144 9 . . . 84 115 . 61 137 Core Remaining (%) 80 | 100 . . . 89 . . 51 . . . . 14 . . . . 96 93 98 100 85 Volleys Fired 407 | 9 3 . . 6 18 16 . 42 46 29 11 28 12 16 5 . 32 49 9 19 57 Largest 6 | 2 1 . . 2 3 2 . 4 4 4 4 4 4 4 3 . 4 4 4 4 6 Hottest 423 | 40 100 . . 70 103 136 . 114 294 294 272 248 212 234 177 . 210 255 246 323 423 Shots Fired 1170 | 18 3 . . 12 47 28 . 102 122 83 30 91 27 52 13 . 106 176 26 52 182 Gun 516 | 18 . . . . 11 14 . 70 59 1 9 58 12 16 4 . 51 129 12 14 38 Cannon 640 | . . . . 12 36 10 . 25 63 82 21 33 15 36 9 . 55 47 14 38 144 Launcher 11 | . . . . . . 4 . 7 . . . . . . . . . . . . . Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 736 | 18 . . . 12 47 14 . 70 42 35 18 60 15 36 9 . 83 102 21 26 128 Thermal 423 | . 3 . . . . 10 . 25 80 48 12 31 12 16 4 . 23 74 5 26 54 Explosive 11 | . . . . . . 4 . 7 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 9 . . . 4 6 5 . 15 12 9 11 21 13 21 3 . 9 21 4 13 24 Robot Miss Streak 5 | 2 . . . 2 3 1 . 2 4 3 3 2 1 5 4 . 3 4 5 3 2 Penetration Max 1 | . . . . . . . . . 1 1 . 1 . . . . 1 1 . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 814 | 12 . . . 8 30 28 3 90 77 50 21 60 13 26 8 8 65 117 13 34 151 Core Hits 341 | 2 . . . 3 11 9 1 47 39 24 9 27 8 11 7 6 29 44 8 16 40 Critical Kills 37 | . . . . . . . . . 1 5 2 2 3 3 . . 4 5 3 . 9 Critical Parts Destroyed 51 | . . . . . 1 . . 2 4 6 1 4 . . . . . 7 2 6 18 Critical Strikes 128 | . . . . 1 3 2 . 2 7 12 3 9 3 7 1 . 10 20 5 9 34 Burn 9 | . . . . . . . . . 2 . . . . . . . . 6 . . 1 Meltdown 5 | . . . . . . . . . . . 1 1 1 2 . . . . . . . Destroy 93 | . . . . . 1 . . 2 5 12 2 8 2 1 . . 4 14 5 8 29 Blast 18 | . . . . 1 2 . . . . . . . . 4 1 . 6 . . 1 3 Sever 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 Melee Attacks 183 | . . . . . . 23 8 20 9 . . 4 4 . 4 8 . 26 5 14 58 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 180 | . . . . . . 23 5 20 9 . . 4 4 . 4 8 . 26 5 14 58 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 6 2 . 1 . . . . . 1 . . . . 1 . Combat Hostiles 5 | . . . . . . 5 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26122 | 112 . . . 168 531 1473 269 2222 2180 1696 515 2125 450 1030 495 960 2261 3111 297 1270 4957 Guns 8351 | 112 . . . . 124 144 . 935 914 . 79 1153 192 207 72 . 920 2280 139 339 741 Cannons 12364 | . . . . 168 402 123 . 451 816 1696 436 840 258 823 172 . 1341 731 106 808 3193 Explosions 1466 | . . . . . . 318 . 552 294 . . 132 . . . . . 82 . . 88 Melee 3918 | . . . . . . 888 269 284 156 . . . . . 251 960 . . 52 123 935 Ramming 23 | . . . . . 5 . . . . . . . . . . . . 18 . . . Kinetic 11574 | 112 . . . 168 526 144 . 935 621 613 148 1178 228 670 181 . 1604 1718 221 462 2045 Thermal 9517 | . . . . . . 123 . 451 1403 1083 367 815 222 360 63 . 657 1375 24 685 1889 Explosive 958 | . . . . . . 318 . 552 . . . . . . . . . . . . 88 Electromagnetic 132 | . . . . . . . . . . . . 132 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3918 | . . . . . . 888 269 284 156 . . . . . 251 960 . . 52 123 935 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . . 6 36 34 34 40 . . . . 5 3 . 3 35 Average Corruption 17 | . . . . . . . . 6 25 34 34 32 . . . . 4 2 . 2 20 Corruption Purged 26 | . . . . . . . . . 2 . . 21 . . . . . 3 . . . Effects 294 | . . . . . . . . 12 74 22 10 40 . . . . 24 11 . 2 99 Message Errors 56 | . . . . . . . . 4 13 4 3 7 . . . . 5 2 . . 18 Matter Fused 71 | . . . . . . . . 3 23 4 1 8 . . . . 7 2 . 1 22 Heat Flow Errors 35 | . . . . . . . . . 9 3 1 4 . . . . 2 3 . . 13 Energy Discharges 37 | . . . . . . . . 1 4 1 1 3 . . . . 3 3 . 1 20 Parts Rejected 5 | . . . . . . . . . 1 1 . 2 . . . . . . . . 1 Data Loss (minor) 30 | . . . . . . . . . 9 1 . 5 . . . . 6 1 . . 8 Data Loss (major) 4 | . . . . . . . . 1 2 . . . . . . . . . . . 1 Misfires 11 | . . . . . . . . 2 3 2 . 2 . . . . . . . . 2 Alerts 7 | . . . . . . . . . . 2 . 1 . . . . . . . . 4 Misdirections 8 | . . . . . . . . . 5 . . 1 . . . . . . . . 2 Weapon Failures 30 | . . . . . . . . 1 5 4 4 7 . . . . 1 . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 848 | . . . . . . 170 83 22 5 . . 36 . 42 121 178 11 . . 13 167 Projectiles 241 | . . . . . . . . 13 5 . . 32 . 42 . . 11 . . 13 125 Explosions 13 | . . . . . . . . 9 . . . 4 . . . . . . . . . Melee 594 | . . . . . . 170 83 . . . . . . . 121 178 . . . . 42 Knockbacks 55 | . . . . . 7 . . . 2 2 . . . 5 1 . 4 5 2 9 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 52 | . . . . . 6 . . . 2 2 . . . 5 1 . 4 5 2 7 18 Secondary 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 358 | . . . . . 2 40 . 54 55 . . 94 . . . . . 56 . . 57 Shots 10 | . . . . . . 3 . 3 1 . . 1 . . . . . 1 . . 1 Rammed 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . Targets Rammed 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 497 | . 40 . . 54 101 129 . 80 232 227 166 479 306 51 . . 214 401 374 417 497 Average Temperature 102 | . 19 . . 24 48 54 . 28 70 84 44 139 89 25 . . 59 135 137 214 146 Received Heat Transfer 3527 | . . 9 . 42 189 216 . 327 697 531 9 288 72 18 . . 216 484 375 9 45 Effects 19 | . . . . . . . . . . . . 1 1 . . . . 1 3 4 9 Shutdowns 6 | . . . . . . . . . . . . . . . . . . 1 . 1 4 Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Interference 8 | . . . . . . . . . . . . . . . . . . . 3 2 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 22 | . . . . . . . . . . . 2 2 2 1 . . 3 3 . 3 6 Total Turns 473 | . . . . . . . . . . . 36 86 32 29 . . 50 77 . 69 94 Longest Duration 50 | . . . . . . . . . . . 20 50 19 29 . . 29 35 . 31 24 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . 1 1 1 2 . . . 2 . . . Combat Hostiles 7 | . . . . . . . . . . . 1 1 1 2 . . . 2 . . . Parts Melted 30 | . . . . 1 . . . . 7 . 2 2 1 1 . . 1 11 . 1 3 Heat Transferred 13551 | . . . . . . 222 . 814 2074 1650 550 1200 300 550 100 . 800 2760 37 681 1813 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 1026 | 5 33 57 . 127 184 368 237 1026 737 607 385 549 316 . . . . 710 154 252 378 Initial 902 | . 3 12 . . . 48 143 902 382 412 242 134 243 . . . . . 42 81 52 Average 299 | 1 12 34 . 68 95 208 187 880 531 544 343 349 217 . . . . 360 105 103 144 Maximum Alert Level 3 | . . . . . . 1 1 3 3 2 1 2 1 . . . . 3 . 1 1 Low Security (%) 47 | 100 100 100 . 100 100 43 50 . . . . 11 24 . . . . 35 100 83 81 Level 1 21 | . . . . . . 56 49 . 12 . 100 63 75 . . . . 2 . 16 18 Level 2 23 | . . . . . . . . . 81 100 . 25 . . . . . 59 . . . Level 3 8 | . . . . . . . . 100 6 . . . . . . . . 2 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . . . 6 2 . 6 5 . . 4 1 . . . . 10 1 1 5 Investigation 7 | . 1 . . . 1 . . . . . . 1 . . . . . 4 . . . Extermination 12 | . . . . . . . . 2 . . . 1 1 . . . . 2 . 1 5 Reinforcement 14 | . . . . . 3 1 . 2 3 . . 2 . . . . . 2 1 . . Assault 5 | . . . . . . . . 2 2 . . . . . . . . 1 . . . Garrison 4 | . . . . . 2 1 . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 6 | . . . . . 1 1 . . 1 1 . . . . . . . . 1 . 1 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . 4 . 19 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . 4 . 19 Times Spotted 291 | . 3 2 . 5 18 22 12 21 50 20 5 17 5 12 2 . 17 33 9 8 30 Peak Tracking Total 13 | . 2 2 . 3 11 10 6 6 13 6 2 6 3 7 2 . 7 10 4 4 4 Tactical Retreats 24 | . . 1 . . 1 5 . 1 7 1 . . . . . . 1 3 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 13 | . 1 . . . . . . 1 6 . . 1 2 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . . . . . . . . 1 . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 30 | . . . . 1 . 3 . . 2 . 2 9 1 . 1 . 2 6 . 1 2 Max in Single Turn 4 | . . . . 1 . 1 . . 2 . 1 4 1 . 1 . 1 2 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Network Hub 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 59 | . 4 1 3 1 1 1 8 3 8 . . 2 3 . . 4 . 9 1 2 8 Terminals 35 | . 3 . . 1 1 1 6 2 8 . . 2 . . . . . 4 . 2 5 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . Recycling Units 5 | . 1 . . . . . 2 1 . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Total Hacks 179 | . 7 1 11 1 3 1 23 5 13 . . 3 9 . . 17 . 38 4 15 28 Successful 92 | . 1 1 11 1 2 . 10 1 8 . . . 6 . . 17 . 13 3 5 13 Failed 87 | . 6 . . . 1 1 13 4 5 . . 3 3 . . . . 25 1 10 15 Catastrophic 25 | . 1 . . . . . 1 2 1 . . 3 . . . . . 11 . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 2 . 1 . 2 2 8 . 1 . . 1 . . . . . 11 . 11 6 Terminals 91 | . 5 . . 1 3 1 19 3 13 . . 3 . . . . . 14 . 15 14 Fabricators 9 | . . . . . . . . . . . . . 2 . . . . . . . 7 Repair Stations 19 | . . . . . . . . . . . . . 6 . . . . 13 . . . Recycling Units 9 | . 2 . . . . . 4 2 . . . . 1 . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . . . . . 8 4 . . Garrison Access 10 | . . . . . . . . . . . . . . . . . . 3 . . 7 Terminal Hacks 62 | . 1 1 11 1 2 . 9 1 8 . . . . . . 17 . 3 . 3 5 Record 16 | . . . 10 . . . . . . . . . . . . 5 . . . . 1 Part Schematic 5 | . . . . . . . . . . . . . . . . 4 . . . 1 . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . Open Door 10 | . . 1 . . . . . 1 6 . . . . . . . . . . . 2 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . 2 . . . . . . . . . . 3 . 1 1 Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . 4 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 1 . . . . . . . 5 Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Build 3 | . . . . . . . . . . . . . . . . . . . . . 3 Repair Station Hacks 13 | . . . . . . . . . . . . . 4 . . . . 9 . . . Scan Component 8 | . . . . . . . . . . . . . 2 . . . . 6 . . . Repair 5 | . . . . . . . . . . . . . 2 . . . . 3 . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Terminals 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . Botnet 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . . . 1 . 6 3 3 . . 2 1 . . . . 8 1 2 3 Full Trace Events 8 | . 1 . . . 1 . 1 . . . . 1 . . . . . 4 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . 4 . . 1 1 . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . 3 Authchips 3 | . . . . . . . . . . . . . . . . . . . . . 3 Time 186 | . . . . . . . . . . . . . . . . . . . . . 186 Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . 21 Parts Repaired 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . Time 568 | . . . . . . . . . . . . . 216 . . . . 352 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 18 | . . . . . . . . . 14 . . . . 2 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 36 | . . 3 . 2 . 4 . . 23 . . . . 2 . . 2 . . . . Largest Group 10 | . . 3 3 5 4 1 . . 10 . . . . 2 1 . 2 2 . . . Highest-Rated Group 396 | . . 40 40 89 81 16 . . 396 . . . . 78 49 . 98 98 . . . Highest-Rated Ally 159 | . . 16 16 31 31 16 . . 159 . . . . 49 49 . 49 49 . . . Total Orders 12 | . . . . . . 6 . . 6 . . . . . . . . . . . . STAY 3 | . . . . . . . . . 3 . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . 3 . . . . . . . . . . . . EXPLORE 6 | . . . . . . 6 . . . . . . . . . . . . . . . Ally Attacks 246 | . . . . 22 7 38 . 1 164 . . . . 4 1 . 3 6 . . . Total Damage 4326 | . . . . 264 78 271 . 6 3153 . . . . 84 39 . 138 293 . . . Kills 45 | . . . . 4 2 4 . 1 29 . . . . 4 . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . . . . 2 1 . 3 . . . . Drone Launches 34 | . . . . . . 32 . 2 . . . . . . . . . . . . . Drone Recoveries 29 | . . . . . . 29 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 15816 | 79 162 520 397 510 153 347 415 812 1575 313 151 642 794 1356 1205 453 1135 1511 174 769 2343 Spaces Moved 8770 | 51 172 563 458 480 87 151 394 413 721 123 57 196 333 794 698 259 625 593 81 304 1217 Core 23 | 3 . . . . . . . 16 1 . . . . . . . . . . 3 . Treads 5289 | . . . . . . 40 . . . 95 57 196 333 794 698 259 625 593 81 301 1217 Legs 1 | . . . . . . 1 . . . . . . . . . . . . . . . Wheels 3454 | 48 172 563 458 480 87 109 394 395 720 28 . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 85 95 95 95 115 130 160 160 160 160 160 160 160 158 152 155 145 Average Speed 139 | 78 80 80 80 87 98 148 95 143 144 157 160 163 162 161 160 160 160 184 154 176 149 Slowest Speed 1850 | 80 95 80 80 100 100 330 95 1100 1150 240 160 245 163 163 163 160 160 245 240 1850 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 Exploration Rate (%) 48 | 5 39 98 92 82 11 44 83 11 62 62 65 24 7 94 78 61 77 13 3 8 40 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . . 1 1 . . . . . . . . . . . . 3 1 . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . . . . . . . . . . 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 10 | . . 1 . 2 . . . . . . . . . 2 3 . 2 . . . . Spaces Dug 130 | . 3 . . . . 7 2 13 14 . . 4 8 . 2 . . 25 4 13 35 Terrain Destroyed 637 | . 3 . . . 1 23 2 62 33 17 4 190 34 23 8 . 49 91 5 17 75 Melee 116 | . . . . . . 7 2 13 8 . . 4 4 . 2 . . 25 4 13 34 Projectile 227 | . 3 . . . 1 . . 2 21 17 4 16 15 23 6 . 49 45 1 4 20 AOE 293 | . . . . . . 16 . 47 4 . . 170 15 . . . . 20 . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Acc Total 11339 | 70 186 634 489 560 115 219 429 528 1160 179 93 445 561 831 769 284 704 893 110 493 1587 Wait 1125 | . . 61 28 64 2 5 18 6 61 . 19 172 172 5 57 . 18 166 8 117 146 Move 8747 | 50 171 562 457 479 86 150 393 412 719 122 56 195 332 793 697 258 624 592 80 303 1216 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 5 4 5 2 2 3 3 4 16 39 5 2 8 9 3 . 3 4 14 1 6 13 Fast Attach 137 | 6 4 . . . 1 11 . 11 21 10 . 12 9 1 2 6 . 12 1 8 22 Attach 84 | . . . . . 2 2 1 9 22 3 . 8 5 2 . 2 3 8 2 5 10 Detach 18 | . 1 . . . . 1 . 2 1 1 . 3 3 . . . . 2 . 2 2 Swap 94 | . 1 2 . 4 . 2 1 7 12 1 2 4 5 1 2 . 3 8 4 10 25 Drop 163 | . 2 4 2 4 1 6 4 3 34 8 3 11 10 2 2 7 1 12 . 9 38 Fire 407 | 9 3 . . 6 18 16 . 42 46 29 11 28 12 16 5 . 32 49 9 19 57 Melee 183 | . . . . . . 23 8 20 9 . . 4 4 . 4 8 . 26 5 14 58 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . 4 . . . Escape Stasis 49 | . . . . . . . . . 49 . . . . . . . . . . . . Rewire 175 | . . . . 1 . . . . 147 . . . . 8 . . 19 . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [*Upp] / Arm) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 14) 242 | -10/Materials | Entered Mines 247 | -10/Mines | Learned location of Zion (-6) 305 | -10/Mines | Build established: Mutant 509 | -10/Mines | Learned Materials non-interactive machine intel 517 | -10/Mines | Discovered new exit (range 3) 522 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 617 | -10/Mines | Found a hidden stash of uninstalled traps 641 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 644 | -10/Mines | Found Prototype Device 654 | -10/Mines | Discovered new exit (range 15) 660 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 668 | -10/Mines | Found the Drone Emporium 671 | -10/Mines | Found Prototype Device 751 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 751 | -10/Mines | Discovered new exit (range 5) 762 | -10/Mines | Entered Exiles 762 | -10/Exiles | Accompanied by 3 allies 773 | -10/Exiles | Discovered new exit (range 15) 784 | -10/Exiles | Met 8R-AWN 795 | -10/Exiles | Met EX-HEX 853 | -10/Exiles | Met EX-DEC 865 | -10/Exiles | Visited The Gauntlet 990 | -10/Exiles | Met EX-BIN 999 | -10/Exiles | Aligned with FarCom system 1000 | -10/Exiles | Given EX-Vault access code 1036 | -10/Exiles | Opened EX-Vault 1044 | -10/Exiles | Found Longsword +1 1062 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1123 | -10/Exiles | Discovered new exit (range 10) 1159 | -10/Exiles | Left Exiles lab with Longsword +1 1159 | -10/Exiles | Entered Mines 1159 | -9/Mines | Accompanied by 3 allies 1242 | -9/Mines | Discovered new exit (range 8) 1297 | -9/Mines | Discovered new exit (range 5) 1338 | -9/Mines | Learned Materials terminal intel 1669 | -9/Mines | Entered Materials 1669 | -8/Materials | Accompanied by 4 allies 1669 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1670 | -8/Materials | Loaded intel: 39 non-interactive machine locations 1671 | -8/Materials | Loaded intel: 12 terminal locations 1674 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1676 | -8/Materials | Identified exit to Storage 1707 | -8/Materials | Garrison activated, responded to threat 1822 | -8/Materials | Entered Storage 1823 | -8/Storage | Identified Exp. Sensor Array 1824 | -8/Storage | Identified Splice Drone Bay 1850 | -8/Storage | Lost 7 parts (1p1n2u3w) 2083 | -8/Storage | Garrison activated, responded to threat 2111 | -8/Storage | Build established: Assassin 2165 | -8/Storage | Discovered new exit (range 4) 2169 | -8/Storage | Entered Recycling 2182 | -8/Recycling | Spotter reported a threat 2266 | -8/Recycling | Spotter reported a threat 2278 | -8/Recycling | Discovered new exit (range 15) 2299 | -8/Recycling | Spotter reported a threat 2309 | -8/Recycling | Spotter reported a threat 2311 | -8/Recycling | Spotter reported a threat 2319 | -8/Recycling | Spotter reported a threat 2339 | -8/Recycling | Spotter reported a threat 2341 | -8/Recycling | Spotter reported a threat 2364 | -8/Recycling | Spotter reported a threat 2392 | -8/Recycling | Spotter reported a threat 2394 | -8/Recycling | Spotter reported a threat 2445 | -8/Recycling | Spotter reported a threat 2447 | -8/Recycling | Spotter reported a threat 2459 | -8/Recycling | Identified exit to Factory 2468 | -8/Recycling | Spotter reported a threat 2480 | -8/Recycling | Build established: Scavenger-Mutant 2550 | -8/Recycling | Spotter reported a threat 2577 | -8/Recycling | Spotter reported a threat 2579 | -8/Recycling | Spotter reported a threat 2584 | -8/Recycling | Entered Factory 2584 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2934 | -6/Factory | First assault squad dispatched 3071 | -6/Factory | Lost 11 parts (2p4n2u3w) 3386 | -6/Factory | Discovered new exit (range 9) 3396 | -6/Factory | Entered Extension 3525 | -6/Extension | Rescued a captive Derelict 3526 | -6/Extension | Rescued a captive Derelict 3555 | -6/Extension | Rescued a captive Derelict 3617 | -6/Extension | Rescued a captive Derelict 3619 | -6/Extension | Rescued a captive Derelict 3687 | -6/Extension | Rescued a captive Derelict 3743 | -6/Extension | Rescued A7 3808 | -6/Extension | Crushed by falling debris 3808 | -6/Extension | System corruption reached 10% 3913 | -6/Extension | Crushed by falling debris 3919 | -6/Extension | Crushed by falling debris 3919 | -6/Extension | System corruption reached 30% 3964 | -6/Extension | Lost 7 parts (5u2w) 4089 | -6/Extension | Rescued a captive Derelict 4090 | -6/Extension | Rescued a captive Derelict 4096 | -6/Extension | First assault squad dispatched 4237 | -6/Extension | Lost 13 parts (2p5n3u3w) 4264 | -6/Extension | Core integrity fell below 50% 4297 | -6/Extension | Lost 4 parts (1p1n2w) 4652 | -6/Extension | Build established: Scavenger-Gunner 4850 | -6/Extension | Energy Cycler disabled 4926 | -6/Extension | Discovered new exit (range 10) 4927 | -6/Extension | Discovered new exit (range 6) 4971 | -6/Extension | Entered Cetus 4989 | -6/Cetus | Spotted Cetus Guard 4989 | -6/Cetus | Spotted Cetus Guard 5009 | -6/Cetus | Destroyed Cetus Guard 5012 | -6/Cetus | Spotted Cetus Guard 5012 | -6/Cetus | Spotted Cetus Guard 5013 | -6/Cetus | Destroyed Cetus Guard 5026 | -6/Cetus | Destroyed Cetus Guard 5026 | -6/Cetus | Destroyed Cetus Guard 5076 | -6/Cetus | Lost 6 parts (3n1u2w) 5138 | -6/Cetus | Lost 4 parts (1n3u) 5249 | -6/Cetus | Discovered new exit (range 16) 5284 | -6/Cetus | Entered Archives 5382 | -6/Archives | Discovered new exit (range 16) 5394 | -6/Archives | Discovered new exit (range 15) 5435 | -6/Archives | Entered Hub_04(d) 5492 | -6/Hub_04(d) | Core integrity fell below 20% 5826 | -6/Hub_04(d) | Discovered new exit (range 6) 6053 | -6/Hub_04(d) | Build established: Scavenger-Skirmisher 6069 | -6/Hub_04(d) | Network Hub disabled 6077 | -6/Hub_04(d) | Entered Factory 6077 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6455 | -5/Factory | Build established: Scavenger-Assassin 6475 | -5/Factory | Repaired Centrium Heavy Treads 6591 | -5/Factory | Repaired Centrium Medium Armor Plating 6737 | -5/Factory | Discovered new exit (range 16) 6871 | -5/Factory | Entered Upper Caves 6989 | -5/Upper Caves | Learned Factory emergency access door positions 7179 | -5/Upper Caves | Build established: Scavenger-Skirmisher 7515 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7576 | -5/Upper Caves | Destroyed 7 combat bots 8001 | -5/Upper Caves | Build established: Scavenger-Mutant 8107 | -5/Upper Caves | Discovered new exit (range 12) 8227 | -5/Upper Caves | Entered another Upper Caves area 8227 | -5/Upper Caves | Accompanied by 1 ally 8227 | -5/Upper Caves | Discovered new exit (range 8) 8268 | -5/Upper Caves | Learned Factory interactive machine intel 8883 | -5/Upper Caves | Build established: Scavenger-Tank 8956 | -5/Upper Caves | Found Alien Artifact 8956 | -5/Upper Caves | Identified Core Expander 8956 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 9025 | -5/Upper Caves | Encountered a Warlord checkpoint 9386 | -5/Upper Caves | Discovered new exit (range 10) 9432 | -5/Upper Caves | Entered Zhirov 9432 | -5/Zhirov | Discovered new exit (range 3) 9461 | -5/Zhirov | Met Zhirov 9496 | -5/Zhirov | Learned location of Quarantine (-3) 9496 | -5/Zhirov | Learned location of Testing (-2) 9496 | -5/Zhirov | Learned location of Command (-1) 9517 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9542 | -5/Zhirov | Found Alien Artifact 9542 | -5/Zhirov | Identified Integrated Dissipator 9542 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9569 | -5/Zhirov | Found Alien Artifact 9675 | -5/Zhirov | Build established: Scavenger-Mutant 9885 | -5/Zhirov | Entered Proximity Caves 10104 | -4/Proximity Caves | Destroyed 7 combat bots 10123 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10349 | -4/Proximity Caves | Build established: Scavenger-Tank 10535 | -4/Proximity Caves | Learned Research interactive machine intel 10540 | -4/Proximity Caves | Learned 8 Research zone layouts 10821 | -4/Proximity Caves | Discovered new exit (range 11) 10865 | -4/Proximity Caves | Build established: Scavenger-Assassin 11020 | -4/Proximity Caves | Entered Factory 11020 | -4/Factory | Accompanied by 2 allies 11020 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11021 | -4/Factory | Identified exit to Armory 11023 | -4/Factory | Loaded intel: 51 interactive machine locations 11302 | -4/Factory | Garrison activated, responded to threat 11405 | -4/Factory | Destroyed 9 combat bots 11414 | -4/Factory | Lost 6 parts (1p1n1u3w) 11725 | -4/Factory | Repaired Centrium Medium Armor Plating 11793 | -4/Factory | Discovered new exit (range 13) 11844 | -4/Factory | Repaired Centrium Medium Armor Plating 12273 | -4/Factory | Discovered new exit (range 9) 12314 | -4/Factory | Build established: Scavenger-Skirmisher 12531 | -4/Factory | Entered Research 12531 | -3/Research | Evolved 2 slots: Utility x2 12532 | -3/Research | Identified exit to Research 12533 | -3/Research | Loaded intel: 47 interactive machine locations 12705 | -3/Research | Entered another Research area 12705 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12829 | -2/Research | Build established: Scavenger-Assassin 13449 | -2/Research | Discovered new exit (range 6) 13473 | -2/Research | Identified exit to Access 13474 | -2/Research | Entered Access 13474 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13763 | -1/Access | Build established: Hacker-Assassin 14494 | -1/Access | System corruption reached 10% 14579 | -1/Access | Crushed by falling debris 14667 | -1/Access | Fabricated Imp. KE Penetrator (x1) 14746 | -1/Access | Fabricated Imp. KE Penetrator (x1) 14812 | -1/Access | Fabricated Assault Drone Bay (x1) 15222 | -1/Access | Build established: Hacker-Executioner 15242 | -1/Access | Spotted B-99 Colossus 15383 | -1/Access | System corruption reached 30% 15535 | -1/Access | Found Prototype Launcher 15593 | -1/Access | Build established: Hacker-Assassin 15810 | -1/Access | Discovered new exit (range 6) 15817 | *** | Escaped! Last Messages --------------- 15664_ WFZUQBZSUTNRD9AGGVWM0 AV/ 15664_ Acquired 44 matter. 15681_ System corrupted: FCS attempts to trigger Linear Accelerator. 15681_ System corrupted: Linear Accelerator misfires. 15711_ System corrupted: Matter fused (-6). 15722_ Acquired 142 matter. 15727_ System corrupted: Matter fused (-8). 15742_ System corrupted: Matter fused (-7). 15760_ System corrupted: Component data lost. 15778_ System corrupted: Adv. Heat Sink rejected. 15779_ Acquired Adv. Heat Sink. 15797_ System corrupted: Heat flow error (+237). 15806_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15810_ The Access Shell folds into the floor. 15810_ EXIT=FOUND 15814_ System corrupted: Matter fused (-9). [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? #### # | | ???????????????????????????????????? #### # = | | ????????????????????????????????????? #### # | | ???????????????????????????????? #### # | | ????????????????????????????????######"##### # | | ????????????????????????????????## # # | | ????????????????????????????????## ! # + | | ????????????????????????????????## # # | | ????????????????????????????????## ! ! # # | | ????????????????????????????????## # # | | ????????????????????????????????## ! + # | | ????????????????????????????????## # # | | ????????????????????????????????## ""T"" # #### | | ????????????????????????????????## """"" # #### | | ?????????????????????BB????BB???## # ##?? | | ?????????????????????BB????BB???## # ##?? | | ????????????????????????????????######+##### ##?? | | ????????????????????????????????##### ##?? | | ???????????????????????????????????## ##?? | | ??????????????????##"????????"##???## #########?? | | ??????????????????##""""""""""##???## #########?? | | ??????????????????## ##???## ########### | | ??????????????????## ##???## ########### | | ??????????????????## ##???## # + | | ??????????????????## "" ##???## # == # | | ???##### ### ???## "@ ##???## #=*[" # | | ???#####+######???## ##???## #! """ # | | ???## ##???## ##???## + =!""" # | | ???## ] ##??### ###??## #! " + | | ???## ##??### ###??## # # | | ???## ##??## ##??## #! # | | ???## ##??###"" ###??## #######+### | | ???## ##??###"" ###??## ####### ### | | ???## ##???##"" ##???## # ##### ### | | ???## = ##???##T ##???## #######+### | | ????? ##???##"" ##???## # # | | ?????####+##########"" ####### # # | | ?????## #########"" ####### # " # | | ?????## # """ # | | ?????## + """ # | | ?###### ########################## # " # | | ?#######+############################ # # | | ?## # ##?????????????## # ! [ # | | ?## # ##??????######### ########### | | ?## " # ################# ########### | | ?## """ " ########## ##????????? | | ?## """ # + ##????????? | | ?## " # # #######+##########????????? | | ?## # # # ###????????? | | ?## # + + !! ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Armor Coverage 1350 Reclamation Efficiency 15 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 48 Authchip Count 3 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. KE Penetrator | -3/Research | Scanalyzed Biometal Heavy Treads | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. KE Penetrator | x1 | -1/Access | Authchip Imp. KE Penetrator | x1 | -1/Access | Authchip Assault Drone Bay | x1 | -1/Access | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- True Cogmind Watch This! Challenges ------------ None Game ------ Seed RecoilCryofiberThrower Manual? 0 Play Time 04:38:39 Cumulative 456.6 hours Start 2021.10.24 @ 19:39:59 End 2021.10.25 @ 13:30:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 53 Adventurer 31 Explorer 0 Win Type 0 Total 25 Types 20/0/2/3/0/0/0/0/0 Lore% 66 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1777fb8f-15ed-415c-8039-1a7253809b44