Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 22:18:14 Player: Minty Result: Destroyed by as-76281 with Assembled Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (166) 830 Value Destroyed (4694) 4694 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (9665) 9665 TOTAL SCORE: 20729 Bonus ------- High Alert Combat Kills 504 Follower Combat Kills 111 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2450 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/750 Matter 298/300 Energy 73/100 System Corruption 4% Temperature Cool (0) Movement Hovering (45) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cooled Aerolev Unit Zionite Glidesys I > --- UTILITY (6) ------ Experimental Heat Sink Experimental Heat Sink Experimental Core Analyzer Improved Weapon Cycler > --- WEAPON (5) ------- Neutron Cannon > --- INVENTORY (5) ---- Hybrid Deuterium Engine Neutrino Core Flexi-carbon Leg Plasma Cutter Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Improved Cooling System Large Storage Unit Experimental Core Analyzer Zionite Light Carapace > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Zionite Laser-S Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Hybrid Deuterium Engine Neutrino Core Zionite Light DM Reactor Flexi-carbon Leg Compact Wheel Cooled Aerolev Unit Zionite Glidesys II Advanced Heat Sink Experimental Heat Sink Compact Battery Improved Sensor Array Improved Weapon Cycler Proton Cannon Plasma Cutter Mace [Rating: 95] Favorites ----------- Power Enhanced Nuclear Core Engine Hybrid Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Zionite Glidesys II Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 4 | . . . . 2 1 . . . . 1 . . . . Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 130 | . 9 6 . 23 21 1 7 . . 30 3 8 6 16 Power 13 | . 1 1 . 3 2 1 . . . 3 . 1 . 1 Engine 6 | . 1 . . 3 1 . . . . 1 . . . . Core 6 | . . 1 . . 1 1 . . . 2 . 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 29 | . 2 2 . 3 6 . . . . 9 . 3 . 4 Treads 5 | . 2 2 . 1 . . . . . . . . . . Leg 5 | . . . . . 2 . . . . 2 . 1 . . Wheel 15 | . . . . 2 4 . . . . 7 . 2 . . Hover 4 | . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . Utility 48 | . 3 . . 6 8 . 5 . . 11 1 3 5 6 Device 20 | . 1 . . 4 5 . 1 . . 3 1 2 . 3 Storage 2 | . 1 . . 1 . . . . . . . . . . Processor 8 | . . . . . 1 . . . . 1 . 1 5 . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 17 | . 1 . . 1 1 . 4 . . 7 . . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 40 | . 3 3 . 11 5 . 2 . . 7 2 1 1 5 Energy Gun 16 | . . . . 9 2 . . . . 2 . . . 3 Energy Cannon 13 | . . . . 1 3 . 1 . . 4 2 1 . 1 Ballistic Gun 5 | . 2 3 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 . 5 6 . . . . . . . 5 10 Parts Lost 36 | . . . . . 4 . 1 . . 9 2 4 . 16 Power 4 | . . . . . . . . . . 1 . 1 . 2 Propulsion 13 | . . . . . 2 . . . . 4 1 2 . 4 Utility 9 | . . . . . 2 . 1 . . 2 . 1 . 3 Weapon 10 | . . . . . . . . . . 2 1 . . 7 Highest Loss Streak 11 | . . . . . 3 . 1 . . 2 2 3 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 6 7 12 15 14 14 14 13 14 14 13 12 13 13 14 Power 2 | 1 . . . . 3 4 4 4 4 2 2 2 2 2 Propulsion 1 | 4 2 2 1 1 . . . . . 1 1 1 3 3 Utility 4 | . 1 8 8 6 5 5 3 4 4 4 4 4 4 4 Weapon 3 | 1 2 1 3 5 4 4 5 5 5 4 3 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 24 | 6 6 1 5 3 1 . . . . 2 . . . . Power 2 | 1 1 . . . . . . . . . . . . . Propulsion 4 | 2 2 . . . . . . . . . . . . . Utility 12 | 1 1 1 5 2 1 . . . . 1 . . . . Weapon 6 | 2 2 . . 1 . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 97 100 98 99 100 99 73 100 97 100 96 93 91 Engine 4 | . 14 4 . 4 . . . . . 3 2 6 6 5 Core 6 | . . 6 11 4 7 7 7 7 7 8 10 5 6 5 Treads 5 | . 27 20 22 13 . . . . . . . . . . Leg 1 | . . . . . 3 . . . . . 8 5 . . Wheel 11 | . . . . 4 18 23 23 23 23 17 10 9 13 6 Device 17 | . 8 11 11 24 16 23 19 15 15 12 20 25 23 20 Storage 8 | . 14 11 11 9 11 7 7 7 7 6 6 6 6 5 Processor 2 | . . . . . 3 7 . . . 2 . . 5 7 Protection 7 | . 4 . . 1 4 . 8 15 15 17 12 6 3 3 Energy Gun 6 | . . . . 30 9 . . . . 1 6 6 . 20 Energy Cannon 14 | . . . . . 13 23 29 4 29 23 19 20 23 7 Ballistic Gun 6 | . 27 43 44 3 . . . . . . . . . . Peak Build Rating 95 | 6 11 18 19 40 55 48 50 50 50 72 75 76 79 95 Average Rating 49 | 6 10 16 18 35 46 46 46 33 49 60 70 70 69 79 On Entrance 42 | 6 6 10 18 19 40 46 48 50 50 50 69 75 73 76 Avg Prop Armor Cover (%) 4 | . . . . . 7 . . . . 3 4 4 . 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 96 | 11 30 38 38 59 68 66 77 76 76 96 87 94 88 73 Greatest Support 48 | 20 40 40 40 40 30 30 30 30 30 48 26 26 26 30 Greatest Overweight (x) 6 | . . 1 . 4 6 2 2 2 2 5 5 5 3 4 Average Overweight (x) 1 | . . . . 1 2 1 2 1 2 1 3 3 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 7 12 14 14 14 14 14 15 15 14 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 15 15 15 15 15 15 15 15 14 15 15 15 4 Class Distribution -------------------- 26% | Gunner 22% | Scavenger-Tank 21% | Tank 13% | Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3954 | 207 414 587 303 356 420 374 63 . 76 523 45 203 75 308 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6520 | 50 545 823 115 663 1409 284 133 . 35 1775 99 279 . 310 Parts 327 | 2 40 46 9 30 68 16 5 . 4 79 5 14 . 9 Haulers Intercepted 11 | . 2 2 . 3 4 . . . . . . . . . Recyclers Shooed 5 | . 2 . . 1 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . 13 5 . 2 . 5 20 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 122 | . 11 9 3 3 21 6 5 . 5 34 4 5 . 16 Melee 3 | . . . . . 2 . . . . . . . . 1 Guns 50 | . 11 9 3 3 10 . . . . 1 1 1 . 11 Cannons 45 | . . . . . 7 6 2 . 1 21 . 4 . 4 AOE 23 | . . . . . 2 . 3 . 4 12 2 . . . Classes Destroyed 16 | 1 6 2 . . 2 1 . . 1 2 . . . 1 Worker 13 | . 2 . . . 8 . . . . 3 . . . . Builder 11 | . . 3 . . 7 . . . . 1 . . . . Hauler 11 | . 2 2 . 3 4 . . . . . . . . . Recycler 14 | 1 2 3 . 4 2 . . . . 2 . . . . Operator 2 | . 1 . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . 2 . . . . . Watcher 5 | . 1 . . 2 . . . . . 2 . . . . Swarmer 40 | . 9 . . . 7 3 3 . 3 10 3 2 . . Grunt 46 | . 2 7 2 2 14 2 2 . . 15 . . . . Brawler 2 | . . . . . . . . . . 1 . 1 . . Duelist 5 | . . . . . 1 1 . . . 3 . . . . Sentry 10 | . . 2 1 1 1 . . . . 4 . 1 . . Hunter 1 | . . . . . . . . . . 1 . . . . Programmer 3 | . . . . . 1 . . . . . 1 1 . . Decomposer 1 | . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . 1 . . . . . . . . Assembled 15 | . . . . . . . . . . . . . . 15 Best Kill Streak 11 | 1 11 7 2 2 10 3 3 . 5 11 3 4 . 6 Combat Bots Only 10 | . 10 3 2 1 7 3 3 . 5 9 3 4 . 6 Max Kills in Single Turn 4 | 1 2 2 1 2 4 1 2 . 3 4 2 1 . 2 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . Exploded 3 | . . . . . 1 . 2 . 3 3 2 . . . Melee 1 | . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 739 | . 57 36 4 26 121 5 11 . 6 301 24 26 . 122 Missed 250 | . 22 17 . 5 36 1 5 . 1 106 11 5 . 41 Hits 489 | . 35 19 4 21 85 4 6 . 5 195 13 21 . 81 Melee 30 | . . . . . 6 . . . . 9 . 1 . 14 Projectile 459 | . 35 19 4 21 79 4 6 . 5 186 13 20 . 67 Critical Strikes 12 | . . 1 . 1 1 . . . . 7 . . . 2 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Damage Taken 8198 | . 279 242 44 319 1256 61 101 . 75 2905 189 370 . 2357 Core 974 | . 30 12 10 38 76 . 33 . 15 369 13 . . 378 Absorbed by Shields 23 | . . . . . 23 . . . . . . . . . Redirected to Shielding 234 | . . . . . . . 10 . . . . . . 224 Ignored by Resistances 120 | . . . . . 120 . . . . . . . . . Regen/Repaired (Parts) 781 | . . . . . . . . . . . . . 781 . Core Remaining (%) 95 | 100 88 . 94 93 . . . . 100 . . . . . Volleys Fired 271 | 7 43 21 4 24 36 7 6 . 7 69 5 10 . 32 Largest 5 | 2 2 4 4 4 3 3 4 . 4 4 4 4 . 5 Hottest 355 | 70 46 92 92 244 225 90 155 . 155 350 290 350 . 355 Shots Fired 840 | 13 85 84 16 94 108 21 12 . 16 241 14 40 . 96 Gun 435 | 13 84 84 16 94 60 . . . . 16 3 10 . 55 Cannon 379 | . . . . . 48 21 8 . 12 212 9 30 . 39 Launcher 23 | . 1 . . . . . 4 . 4 12 2 . . . Special 3 | . . . . . . . . . . 1 . . . 2 Kinetic 191 | 7 84 84 16 . . . . . . . . . . . Thermal 598 | 6 . . . 94 108 21 8 . 12 228 12 40 . 69 Explosive 23 | . 1 . . . . . 4 . 4 12 2 . . . Electromagnetic 26 | . . . . . . . . . . 1 . . . 25 Robot Hit Streak 28 | 3 7 10 3 9 12 2 5 . 4 28 5 7 . 8 Robot Miss Streak 6 | 3 4 2 2 3 5 2 3 . 5 5 2 4 . 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 13 | . 3 2 1 . 4 . . . . . . . . 3 Max Gunslinging Chain 2 | . 1 1 1 . 2 . . . . . . . . 1 Shots Hit Robots 468 | 6 49 46 7 55 89 9 5 . 4 134 6 20 . 38 Core Hits 316 | 2 23 26 5 19 97 8 6 . 5 81 6 9 . 29 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . 4 . . . . . 2 2 . . . Burn 7 | . . . . 4 . . . . . 2 1 . . . Meltdown 1 | . . . . . . . . . . . 1 . . . Melee Attacks 36 | . . . . 1 31 3 . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Slashing 35 | . . . . 1 31 3 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 1 12 2 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15742 | 58 797 847 121 1380 3944 382 351 . 389 5594 256 567 . 1056 Guns 4998 | 58 774 847 112 1279 918 . . . . 273 62 112 . 563 Cannons 6064 | . . . . . 941 225 163 . 63 3659 102 455 . 456 Explosions 3135 | . . . . . 894 . 188 . 326 1635 92 . . . Melee 1477 | . . . . 92 1191 157 . . . . . . . 37 Ramming 68 | . 23 . 9 9 . . . . . 27 . . . . Kinetic 1797 | 22 774 847 112 . 42 . . . . . . . . . Thermal 9191 | 36 . . . 1279 2048 225 163 . 63 3969 164 567 . 677 Explosive 2846 | . . . . . 663 . 188 . 326 1577 92 . . . Electromagnetic 363 | . . . . . . . . . . 21 . . . 342 Impact 37 | . . . . . . . . . . . . . . 37 Slashing 1440 | . . . . 92 1191 157 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 3 3 3 3 3 1 4 6 6 4 Average Corruption 2 | . . . . . 1 3 3 3 3 1 2 5 6 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 42 | . . . . . 5 3 7 1 4 2 5 12 1 2 Message Errors 16 | . . . . . 3 1 3 . 2 1 . 3 1 2 Matter Fused 9 | . . . . . . 2 1 . . . 1 5 . . Heat Flow Errors 3 | . . . . . . . 1 . . . 1 1 . . Energy Discharges 6 | . . . . . 2 . 1 . . . 2 1 . . Data Loss (minor) 5 | . . . . . . . . . 1 1 1 2 . . Data Loss (major) 3 | . . . . . . . 1 1 1 . . . . . Overload Shots 11 | . . . . . . . . . . 11 . . . . Overflow Damage 793 | . . . . 67 460 15 . . 43 159 24 . . 25 Projectiles 190 | . . . . . . . . . 17 124 24 . . 25 Explosions 259 | . . . . . 198 . . . 26 35 . . . . Melee 344 | . . . . 67 262 15 . . . . . . . . Knockbacks 2 | . 1 . . . 1 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . . . . . . . . . 97 . . . . Shots 2 | . . . . . . . . . . 2 . . . . Rammed 9 | . 4 . 1 2 . . . . . 2 . . . . Targets Rammed 10 | . 5 . 1 2 . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 342 | 80 109 176 126 273 332 3 142 . 30 342 104 222 . 16 Average Temperature 71 | 36 29 69 56 77 114 3 56 . 20 97 104 91 . 8 Received Heat Transfer 1796 | . 12 141 24 171 258 9 27 . . 843 . 27 . 284 Effects 1 | . . . . . 1 . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Melted 21 | . . . . 3 1 1 . . 1 10 3 2 . . Heat Transferred 12113 | 111 . . . 2317 2021 259 185 . 74 5433 361 818 . 534 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 4 | . 1 . . . 2 . . . . 4 . . . . Low Security (%) 62 | 100 89 100 100 100 46 . . . . 2 . . . . Level 1 20 | . 10 . . . 32 . . . . 46 . . . . Level 2 9 | . . . . . 20 . . . . 21 . . . . Level 3 5 | . . . . . . . . . . 22 . . . . Level 4 1 | . . . . . . . . . . 7 . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1157 | 5 235 145 62 35 563 . . . . 1157 . . . . Initial 300 | . . 9 52 5 9 . . . . 300 . . . . Average 208 | . 102 61 35 6 219 . . . . 540 . . . . Influence Increases 4099 | 5 356 275 72 156 959 140 110 . 80 1721 100 125 . . Destroy 0b10 Robot/C 2100 | . 220 180 60 60 440 120 100 . 60 680 80 100 . . Destroy 0b10 Robot/NC 295 | 5 40 40 . 45 110 . . . 10 45 . . . . Destroy Leader 432 | . 46 54 10 20 88 20 10 . 10 144 20 10 . . Allied During Kill 14 | . . . . . 14 . . . . . . . . . Successful Hack 46 | . 39 . . . . . . . . 7 . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . Disable Machine 390 | . . . . 15 180 . . . . 195 . . . . Destroy Structure 241 | . 11 1 2 1 67 . . . . 159 . . . . Advance Influence 300 | . . . . . . . . . . 300 . . . . Lose Combat Pursuer 105 | . . . . 15 30 . . . . 45 . 15 . . Miscellaneous 146 | . . . . . . . . . . 146 . . . . Influence Decreases 4099 | 5 332 164 193 148 418 309 246 258 80 588 654 341 363 . Entered New Map 1557 | . . 15 83 9 13 209 76 258 . . 420 111 363 . Time Decay 2222 | 5 332 149 110 139 345 100 160 . 80 398 214 190 . . Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . Lost Part 200 | . . . . . 40 . 10 . . 90 20 40 . . Lost Ally 20 | . . . . . 20 . . . . . . . . . Squads Dispatched 22 | . 1 1 1 . 10 . . . . 8 . 1 . . Investigation 7 | . 1 . 1 . 4 . . . . 1 . . . . Extermination 2 | . . . . . 1 . . . . 1 . . . . Reinforcement 6 | . . 1 . . 2 . . . . 3 . . . . Assault 2 | . . . . . . . . . . 1 . 1 . . Garrison 5 | . . . . . 3 . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . 2 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 12 | . 2 . 1 3 1 . . . 1 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 203 | . 18 13 4 17 31 6 5 . 5 51 4 5 . 44 Peak Tracking Total 33 | . 7 4 2 4 7 3 3 . 4 6 3 4 . 33 Tactical Retreats 8 | . . . . 1 1 . . . . 3 . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . . . . . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 33 | . 1 . . 1 12 1 . . . 13 . . 3 2 Max in Single Turn 7 | . 1 . . 1 7 1 . . . 4 . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 22 | . 3 1 1 1 5 . 1 4 . 4 1 . 1 . Terminals 10 | . 3 . . . 4 . . . . 3 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 73 | . 11 3 1 1 13 . 1 28 . 8 1 . 6 . Successful 52 | . 6 3 1 1 2 . 1 28 . 3 1 . 6 . Failed 21 | . 5 . . . 11 . . . . 5 . . . . Catastrophic 6 | . 1 . . . 3 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 16 | . 7 . . . 4 1 . . . 3 . . 1 . Terminals 27 | . 11 . . . 11 . . . . 5 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . 3 . . 2 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Terminal Hacks 44 | . 5 . 1 . . . 1 28 . 2 1 . 6 . Record 11 | . . . . . . . . 11 . . . . . . Part Schematic 14 | . . . . . . . . 8 . . . . 6 . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 3 | . . . 1 . . . 1 . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . 3 . . 1 . . . . . . . . . Retrieve Study 4 | . . 3 . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 1 . . 5 . . . . 4 . . . . Full Trace Events 5 | . 1 . . . 3 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . 8 . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 3 . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 6 | . . . . . 4 . . . . . . . 2 . Largest Group 4 | . . . . . 4 . . . . . . . 2 2 Highest-Rated Group 192 | . . . . . 48 . . . . . . . 192 192 Highest-Rated Ally 96 | . . . . . 12 . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . 33 . . . . . . . . 38 Total Damage 2175 | . . . . . 309 . . . . . . . . 1866 Kills 9 | . . . . . 2 . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 157 | . 2 15 . . 45 . . . . . . . . 95 Good Acts 22 | . . 1 . . 11 1 1 . 4 3 . 1 . . Bad Acts 24 | . . 2 . 6 . . . . . 10 3 3 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 1969 | . 602 323 238 81 37 . . . . . . 18 468 202 Optics 670 | . . . . . . . . . . . . . 468 202 Sensors 18 | . . . . . . . . . . . . 18 . . Structural 37 | . . . . . 37 . . . . . . . . . Seismic 1244 | . 602 323 238 81 . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 . . 2 . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 7856 | 61 931 323 238 606 814 209 322 91 689 940 452 381 1068 731 Spaces Moved 4677 | 36 493 147 130 263 513 174 291 97 318 509 304 220 767 415 Core . | . . . . . . . . . . . . . . . Treads 921 | . 480 147 130 164 . . . . . . . . . . Legs 49 | 36 13 . . . . . . . . . . . . . Wheels 3600 | . . . . 99 513 174 291 97 318 509 304 220 767 308 Hover 107 | . . . . . . . . . . . . . . 107 Flight . | . . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 160 160 85 85 85 100 85 100 100 115 130 115 45 Average Speed 126 | 120 158 165 160 152 102 98 100 86 100 120 138 148 122 137 Slowest Speed 275 | 120 160 200 160 200 160 100 100 100 100 175 175 175 130 275 Overloaded Moves 46 | . . . . . . . . . . . . . . 46 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . 2 . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 92 22 33 23 20 37 53 71 59 18 54 49 76 59 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . 1 . . . 1 2 . Known Exits Taken 2 | . . . . . . . . . 1 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 14 | . . . 1 . . 3 1 . 3 . 2 2 2 . Spaces Dug 23 | . . . . . 9 . . . 4 8 . . . 2 Terrain Destroyed 404 | . 10 . . . 76 9 31 . 42 182 14 16 . 24 Melee 9 | . . . . . 9 . . . . . . . . . Projectile 130 | . . . . . 10 9 3 . 10 55 3 16 . 24 AOE 265 | . 10 . . . 57 . 28 . 32 127 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 5910 | 42 572 192 160 404 662 192 312 104 676 677 322 254 839 502 Wait 484 | . 5 . 8 36 21 4 3 . 350 21 3 5 20 8 Move 4663 | 35 492 146 129 262 512 173 290 96 317 508 303 219 766 415 Hop . | . . . . . . . . . . . . . . . Pick Up 71 | . 8 12 9 16 7 1 2 . . 9 2 1 . 4 Fast Attach 65 | . 1 3 . 11 14 . 1 4 . 10 1 5 8 7 Attach 38 | . 2 3 . 2 2 . 2 . . 9 2 4 1 11 Detach 24 | . . . . 1 3 . 1 . . 6 1 4 5 3 Swap 107 | . 7 2 . 23 15 1 5 . 2 25 5 5 8 9 Drop 108 | . 9 5 9 26 15 3 2 4 . 18 . 1 4 12 Fire 271 | 7 43 21 4 24 36 7 6 . 7 69 5 10 . 32 Melee 36 | . . . . 1 31 3 . . . . . . . 1 Ram 2 | . . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . Crush 8 | . 5 . 1 2 . . . . . . . . . . Escape Stasis 6 | . . . . . 6 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 62 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 266 | -10/Materials | Destroyed 10 combat bots 316 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 15) 520 | -10/Materials | Discovered new exit (range 6) 783 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Discovered new exit (range 13) 960 | -10/Materials | Discovered new exit (range 5) 968 | -10/Materials | Prayed at D.C.S.S. Altar Unit 993 | -10/Materials | Entered another Materials area 993 | -9/Materials | Evolved 2 slots: Weapon x2 1289 | -9/Materials | Discovered new exit (range 12) 1290 | -9/Materials | Build established: Gunner 1304 | -9/Materials | Discovered new exit (range 15) 1316 | -9/Materials | Entered Mines 1348 | -9/Mines | Met a Derelict shopkeep closing up shop 1483 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1544 | -9/Mines | Discovered new exit (range 8) 1554 | -9/Mines | Entered Materials 1554 | -8/Materials | Evolved 2 slots: Utility x2 1763 | -8/Materials | X0-1V1 upgraded hostiles (x1) 1904 | -8/Materials | Build established: Scavenger-Gunner 2156 | -8/Materials | Discovered new exit (range 5) 2160 | -8/Materials | Entered Factory 2160 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2313 | -7/Factory | Core integrity permanently improved by X0-1V1 (+350) 2415 | -7/Factory | Garrison activated, responded to threat 2473 | -7/Factory | Lost 3 parts (1n2u) 2478 | -7/Factory | Destroyed 7 combat bots 2505 | -7/Factory | X0-1V1 sent you to a vault 2666 | -7/Factory | Identified exit to Factory 2666 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 2738 | -7/Factory | Discovered exit to Factory (range 8) 2836 | -7/Factory | Build established: Gunner 2917 | -7/Factory | Discovered new exit (range 14) 2974 | -7/Factory | Entered Lower Caves 3068 | -7/Lower Caves | Encountered a Warlord checkpoint 3127 | -7/Lower Caves | Discovered new exit (range 9) 3128 | -7/Lower Caves | Sight range permanently improved by X0-1V1 (+2; -300 max core) 3129 | -7/Lower Caves | Learned Factory stockpile data 3164 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3172 | -7/Lower Caves | Found Prototype Special Weapon 3183 | -7/Lower Caves | Entered another Lower Caves area 3445 | -7/Lower Caves | Discovered new exit (range 17) 3505 | -7/Lower Caves | Entered Data Miner 3508 | -7/Data Miner | Discovered new exit (range 6) 3522 | -7/Data Miner | Met Data Miner 3541 | -7/Data Miner | Learned location of Section 7 (-2) 3541 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3553 | -7/Data Miner | Received God Mode back door access code from Data Miner 3596 | -7/Data Miner | Entered Proximity Caves 3598 | -6/Proximity Caves | Spotter reported a threat 3599 | -6/Proximity Caves | Spotter reported a threat 3850 | -6/Proximity Caves | Learned Factory emergency access door positions 3853 | -6/Proximity Caves | Learned Factory terminal intel 3877 | -6/Proximity Caves | Build established: Tank 3933 | -6/Proximity Caves | Discovered exit to Factory (range 7) 4004 | -6/Proximity Caves | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 4131 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4285 | -6/Proximity Caves | Entered Factory 4285 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4288 | -6/Factory | Loaded intel: 26 terminal locations 4616 | -6/Factory | Build established: Scavenger-Tank 4635 | -6/Factory | Search patrols dispatched 4878 | -6/Factory | X0-1V1 upgraded hostiles (x2) 4985 | -6/Factory | First assault squad dispatched 5000 | -6/Factory | Destroyed 9 combat bots 5011 | -6/Factory | Identified exit to Lower Caves 5041 | -6/Factory | Garrison activated, responded to threat 5139 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 5140 | -6/Factory | X0-1V1 sent you into danger 5210 | -6/Factory | X0-1V1 enhanced Transport squad support 5225 | -6/Factory | Entered Lower Caves 5248 | -6/Lower Caves | Learned Factory security intel 5519 | -6/Lower Caves | Core integrity fell below 50% 5581 | -6/Lower Caves | Discovered new exit (range 14) 5677 | -6/Lower Caves | Entered another Lower Caves area 5707 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5780 | -6/Lower Caves | Lost 3 parts (1p1n1u) 5801 | -6/Lower Caves | Encountered a Warlord checkpoint 5914 | -6/Lower Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 5928 | -6/Lower Caves | Learned location of Extension (-4) 6036 | -6/Lower Caves | Discovered new exit (range 15) 6058 | -6/Lower Caves | Entered Zion 6081 | -6/Zion | Given the Hacking Drone Bay 6115 | -6/Zion | System corruption cleaned by Quarantine Array 6289 | -6/Zion | Given A8's code to call for help 6433 | -6/Zion | Learned location of Warlord (-4) 6476 | -6/Zion | Visited the Megawrench Repair Shop 6476 | -6/Zion | Megawrench repaired 14 parts 6656 | -6/Zion | Found Prototype Processor 6656 | -6/Zion | Identified Exp. Core Analyzer 6666 | -6/Zion | Found Prototype Processor 6666 | -6/Zion | Identified Exp. Melee Analysis Suite 6669 | -6/Zion | Found Prototype Processor 6669 | -6/Zion | Identified Spectral Analyzer 6689 | -6/Zion | Found Prototype Processor 6689 | -6/Zion | Identified Exp. Targeting Computer 6838 | -6/Zion | Met Imprinter 6939 | -6/Zion | Build established: Gunner 7082 | -6/Zion | Discovered new exit (range 3) 7082 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7098 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7102 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7126 | -6/Zion | Entered Deep Caves 7126 | -6/Deep Caves | Accompanied by 2 allies 7233 | -6/Deep Caves | X0-1V1 poked a wall 7240 | -6/Deep Caves | Z-Facility disabled 7243 | -6/Deep Caves | Attacked by Z-Imprinter 7258 | -6/Deep Caves | Identified Molecular Deconstructor 7280 | -6/Deep Caves | Destroyed Z-Imprinter 7310 | -6/Deep Caves | Lost 3 parts (1n2w) 7383 | -6/Deep Caves | Found Prototype Protection 7383 | -6/Deep Caves | Identified Zio. Weapon Casing 7584 | -6/Deep Caves | Build established: Scavenger-Gunner 7817 | -6/Deep Caves | Core integrity fell below 20% 7857 | -6/Deep Caves | Destroyed by as-76281 with Assembled Gauss Rifle Last Messages --------------- 07834_ Slug penetrates as-00509. 07834_ X0-1V1 is highly amused! 07834_ Dropped Zio. Light DM Reactor. 07835_ Dropped Proton Cannon. 07836_ Penetrated by Slug. 07836_ Slug penetrates Wall. 07837_ Zio. Glidesys II destroyed. 07838_ Penetrated by Slug. 07839_ Slug penetrates Wall. 07839_ Acquired 17 matter. 07840_ Hvy. EM Shotgun destroyed. 07840_ Critical hit (Burn: +80). 07840_ Acquired 20 matter. 07840_ Slug penetrates Wall. 07841_ Acquired 16 matter. 07844_ Penetrated by Slug. 07845_ Enh. Nuclear Core destroyed. 07853_ K9 %3X&AW&7WDF>|GWNM V8ZDEULVUV3/H 07853_ Penetrated by Slug. 07857_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##?????????####??##???????#####??????????????? | | ????# ##??????## ##?# ????### ##???????##????? | | ????# #?????## #?# ##### #??????? ##### | | ????# ##????# #?# #?????? # | | ????# ###### ??# ##????? | | ????# ## #??# ?????? | | ???## #?# #???# ???????? | | ?### ##?# ##??# #????????## | | ## #### #### #?????????# | | # ## a ## ## #???????#### | | #### a a ##??????? # | | ##??## ####????? | | #???## #;##????# | | #?### @ #"##????# | | #### ## # ##??## | | #?# #### ## ##?# | | "#?# a #??## #### ##?# | | ####?## aa #???### #??##"### | | #?????## # ### #?????## #???#" # | | #??????# ####?## #### #??????###???# | | #??????# #?????####??###????????????# | | ##?????# #??????????????????????????# | | ##????# #??????????????????????????## | | #"###??# #???????????????????????????### | | ##?# #?????????????????????????????# | | ### #?????????????????????????????## | | ## #??????????????????????????????# | | #??????????????????????????????## | | #???????????????????????????????# | | #???????????????????????????????# % | | #???????????????????????????????# % | | #?????????????????????????????? % | | ## ##????????????????????????????? | | ########????????????????????????????? ! | | #??????????????????????????????????? % | | ##??????????????????????????????????? | | ##???????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 29 Energy Capacity 2300 Matter Stores 824 Matter Capacity 900 Sight Range 25 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 56 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 2 Particle Charging 22 Offensive Hacking 10 Item Schematics ----------------- System Shield | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Hyb. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingHardcellSubcomponent Manual? 0 Play Time 00:56:42 Cumulative 1355.6 hours Start 2026.08.06 @ 20:13:38 End 2026.08.06 @ 22:18:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1662 Rogue 1378 Adventurer 124 Explorer 160 Win Type - Total 69 Types 54/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07406aa4-846b-433d-8d76-4e47e5dc0588