Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 08:21:48 Player: iwantthegold Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2373) 2373 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 5170 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/700 Matter 35/300 Energy 92/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Medium Storage Unit Sensor Array Particle Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Heavy Laser Gatling Laser Assault Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Medium Storage Unit Sensor Array Core Analyzer Heavy Laser Plasma Cannon Flak Cannon Flak Cannon Advanced EMP Blaster Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 1 . Weapon 2 | . . . 1 1 Parts Attached 63 | 6 1 11 15 30 Power 8 | 1 . 2 1 4 Engine 3 | 1 . 2 . . Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 20 | 2 . 5 5 8 Treads 4 | . . 4 . . Leg 14 | 2 . 1 5 6 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 2 3 . Device 1 | . . 1 . . Storage 4 | 1 1 . 2 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 28 | 2 . 2 6 18 Energy Gun 8 | . . . 1 7 Energy Cannon 3 | . . . 2 1 Ballistic Gun 8 | 2 . 2 2 2 Ballistic Cannon 1 | . . . . 1 Launcher 7 | . . . 1 6 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 28 | . . 3 3 22 Power 5 | . . 1 1 3 Propulsion 6 | . . . 1 5 Utility 1 | . . . . 1 Weapon 16 | . . 2 1 13 Highest Loss Streak 7 | . . 1 3 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 91 | . 91 97 97 83 Engine 5 | . 14 9 5 . Core 3 | . . . 3 6 Treads 9 | . . 21 17 . Leg 12 | . 28 11 9 11 Wheel 3 | . . . . 8 Device 1 | . . 5 . . Storage 17 | . 20 22 18 14 Processor 11 | . . 5 17 15 Energy Gun 6 | . . . 4 13 Ballistic Gun 17 | . 28 21 19 10 Naked Turns . | . . . . . Heaviest Build 52 | 14 34 38 48 52 Greatest Support 74 | 20 20 63 63 74 Greatest Overweight (x) 14 | 2 1 1 1 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 Most Carried 15 | 6 9 15 15 15 Average Carried 12 | 3 8 13 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 9 14 15 4 Class Distribution -------------------- 45% | Mutant 27% | Skirmisher 24% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1506 | 245 111 415 291 444 Remotely . | . . . . . Salvage Created 2409 | . 208 700 403 1098 Parts 153 | . 8 44 31 70 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 6 17 12 21 Guns 37 | . 6 17 8 6 AOE 18 | . . . 4 14 Classes Destroyed 12 | . 2 4 1 5 Worker 8 | . . 1 1 6 Builder 6 | . . 1 . 5 Tunneler 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . . 1 . 1 Swarmer 17 | . 1 3 7 6 Grunt 26 | . 5 10 . 11 Sentry 9 | . . 4 4 1 Hunter 2 | . . . 1 1 Programmer 2 | . . . . 2 Best Kill Streak 14 | . 3 5 4 14 Combat Bots Only 9 | . 3 4 4 9 Max Kills in Single Turn 4 | . 1 1 2 4 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 459 | . 22 95 56 286 Missed 131 | . 9 23 16 83 Damage Taken 5057 | . 142 890 586 3439 Core 927 | . 69 130 14 714 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 114 | . . . . 114 Core Remaining (%) 84 | 100 72 67 97 . Volleys Fired 163 | . 16 55 32 60 Largest 4 | . 2 2 3 4 Hottest 268 | . 40 46 115 268 Shots Fired 382 | . 32 105 89 156 Gun 331 | . 32 105 85 109 Cannon 21 | . . . . 21 Launcher 28 | . . . 4 24 Special 2 | . . . . 2 Kinetic 259 | . 32 105 73 49 Thermal 87 | . . . 12 75 Explosive 15 | . . . . 15 Electromagnetic 21 | . . . 4 17 Robot Hit Streak 10 | . 5 8 7 10 Robot Miss Streak 13 | . 3 2 5 13 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 203 | . 21 73 41 68 Core Hits 140 | . 10 33 19 78 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5354 | . 273 942 622 3517 Guns 2722 | . 273 942 562 945 Cannons 200 | . . . . 200 Explosions 2430 | . . . 60 2370 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 2116 | . 273 942 489 412 Thermal 940 | . . . 73 867 Explosive 1358 | . . . . 1358 Electromagnetic 938 | . . . 60 878 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 74 | . . . 21 53 Projectiles 1 | . . . . 1 Explosions 73 | . . . 21 52 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 319 | . . . 82 237 Shots 15 | . . . 4 11 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 531 | . 2 17 118 531 Average Temperature 136 | . 2 4 52 163 Received Heat Transfer 1539 | . 75 408 135 921 Effects 10 | . . . . 10 Shutdowns 2 | . . . . 2 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1876 | . . . 185 1691 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 1 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 701 | . 231 485 386 701 Initial 175 | . . 97 147 175 Average 222 | . 168 262 280 194 Maximum Alert Level 3 | . 1 2 1 3 Low Security (%) 36 | 100 43 37 13 43 Level 1 54 | . 56 44 86 46 Level 2 8 | . . 18 . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 2 5 9 Investigation 2 | . . 1 1 . Extermination 2 | . . . . 2 Reinforcement 8 | . 1 1 2 4 Assault . | . . . . . Garrison 5 | . . . 2 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 2 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 11 27 19 34 Peak Tracking Total 6 | . 4 6 5 6 Tactical Retreats 6 | . 1 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 26 | . . . 3 23 Max in Single Turn 9 | . . . 1 9 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . . 5 2 4 Terminals 6 | . . 2 2 2 Fabricators . | . . . . . Repair Stations 3 | . . 1 . 2 Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 26 | . . 12 5 9 Successful 21 | . . 9 3 9 Failed 5 | . . 3 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . . 3 5 5 Fabricators . | . . . . . Repair Stations 6 | . . 2 . 4 Recycling Units 3 | . . 3 . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 2 3 5 Record 8 | . . 1 3 4 Open DSF 1 | . . . . 1 Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 1 . 4 Scan Component 3 | . . 1 . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 2 | . . 2 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 4 | . . 3 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 82 | . . . . 82 Parts Recycled 1 | . . 1 . . Recycled Matter 38 | . . 38 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3310 | 70 378 829 706 1327 Spaces Moved 1659 | 48 204 345 308 754 Core 15 | 10 . . . 5 Treads 438 | . . 238 200 . Legs 727 | 38 204 107 108 270 Wheels 479 | . . . . 479 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 126 100 Average Speed 139 | 113 151 169 164 114 Slowest Speed 750 | 150 190 190 193 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 42 43 36 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 82 | . . . 4 78 Melee . | . . . . . Projectile . | . . . . . AOE 82 | . . . 4 78 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2352 | 62 248 490 445 1107 Wait 337 | . 11 50 54 222 Move 1655 | 47 203 344 307 754 Hop . | . . . . . Pick Up 78 | 9 10 20 20 19 Fast Attach 10 | 3 1 . 2 4 Attach 37 | 3 . 5 7 22 Detach 4 | . . . 1 3 Swap 16 | . . 6 6 4 Drop 51 | . 7 10 16 18 Fire 163 | . 16 55 32 60 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 14) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 852 | -9/Materials | Discovered new exit (range 14) 875 | -9/Materials | Identified exit to Mines 1261 | -9/Materials | Discovered new exit (range 4) 1264 | -9/Materials | Identified exit to Materials 1278 | -9/Materials | Entered another Materials area 1278 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1639 | -8/Materials | Build established: Scavenger-Skirmisher 1753 | -8/Materials | Lost 3 parts (1p1n1w) 1793 | -8/Materials | Garrison activated, responded to threat 1954 | -8/Materials | Discovered new exit (range 4) 1960 | -8/Materials | Identified exit to Factory 1984 | -8/Materials | Entered Factory 1984 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1987 | -7/Factory | Identified exit to DSF 2173 | -7/Factory | Repaired Lgt. Nuclear Core 2518 | -7/Factory | Build established: Skirmisher 2583 | -7/Factory | Discovered new exit (range 7) 2588 | -7/Factory | Identified exit to Lower Caves 2643 | -7/Factory | Repaired Gauss Rifle 2885 | -7/Factory | Garrison activated, responded to threat 2961 | -7/Factory | Lost 4 parts (4w) 2968 | -7/Factory | Destroyed 9 combat bots 3035 | -7/Factory | Lost 3 parts (1p1n1w) 3177 | -7/Factory | Core integrity fell below 50% 3211 | -7/Factory | Lost 5 parts (1p1n1u2w) 3292 | -7/Factory | Core integrity fell below 20% 3311 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03268_ Door malfunctions. 03269_ Critical hit (Burn: +37). 03273_ G-50 Soldier misfires. 03275_ Hvy. Laser destroyed. 03277_ Plasma Cannon destroyed. 03278_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 03279_ Nuclear Core destroyed. 03281_ Critical hit (Burn: +37). 03281_ G-50 Soldier IFF system glitched. 03283_ G-47 Trooper IFF system glitched. 03287_ G-50 Soldier IFF system glitched. 03288_ System corrupted: Heat flow error (+184). 03293_ Adv. EMP Blaster destroyed. 03298_ G-50 Soldier destroyed. 03299_ G-47 Trooper system terminally corrupted. [Achievement: Power Corrupts] 03300_ Acquired Corrupted Particle Gun. 03304_ Proton Missile Launcher destroyed. 03305_ Acquired Corrupted Aluminum Leg. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????##############?????????? | | ???????????????????# #?????????? | | ???????????????????# """"" #?????????? | | ???????????????????# ""T"" #?????????? | | ????????? ????? # #?????????? | | ????????# """ # #?????????? | | ????????# """ # #?????????? | | ????????? """ # " #?????????? | | ?????????? ^ / ! !#?????????? | | ?????????+## ^*!! # g #?????????? | | ????????? # *!! # %@ #?????????? | | ????????? # !!! # !== #?????????? | | ????????"" # # % % #?????????? | | ? ???""""" # ## / ########?????????? | | """""" # g #?????????????? | | """""" # #?????????????? | | # ^ #?????????????? | | """""" # """ """ """ #?????????????? | | """""" + """ """ """ #?????????????? | | """""" # """ %"" """ #?????????????? | | """""" # #?????????????? | | " "" #?????????????? | | #### # % """ #?????????????? | | [[ *%! % """ #?????????????? | | %= [ [ #?????????????? | | [[[! [ % """ #?????????????? | | % """ +?????????????? | | %%% """ #?????????????? | | #?????????????? | | #?????????????? | | "###### ???????????????? | | # ???? ??????????????? | | + ???? #?????????????? | | # ????##+#?????????????? | | # ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed WeaponsColdMultitool Manual? 0 Play Time 00:54:04 Cumulative 9.9 hours Start 2024.04.09 @ 07:25:39 End 2024.04.09 @ 08:21:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2102d958-d432-4e7a-94ea-9fa2bc92cc47