Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 21:40:03 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (1972) 1972 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 5015 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 622/700 Matter 61/300 Energy 1025/1050 System Corruption 3% Temperature Cool (5) Movement Core (250) Ox4 Location -7/Storage Parts ------- > --- POWER (3) -------- Hybrid Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Battery Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Heat Sink Small Matter Pod (0) Visual Processing Unit Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Backup Power I Hybrid Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Battery Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Improved Heat Sink Visual Processing Unit Improved Sensor Array Particle Charger Improved Light Armor Plating [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Light Armor Plating Device Improved Heat Sink Storage High-capacity Battery Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced EMP Blaster Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . 1 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 97 | 6 6 26 44 13 2 Power 16 | 1 1 3 5 4 2 Engine 16 | 1 1 3 5 4 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 7 5 . . Treads 13 | 2 . 6 5 . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 42 | 1 5 8 19 9 . Device 13 | . 1 3 7 2 . Storage 4 | 1 2 . . 1 . Processor 2 | . . 1 1 . . Hackware 3 | . . . 3 . . Protection 20 | . 2 4 8 6 . Artifact . | . . . . . . Weapon 25 | 2 . 8 15 . . Energy Gun 8 | . . 7 1 . . Energy Cannon 10 | . . 1 9 . . Ballistic Gun 4 | 2 . . 2 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 2 . . Corrupted Parts 3 | . . 2 1 . . System Corruption 15 | . . 9 6 . . Parts Lost 21 | . . 8 5 2 6 Power 4 | . . 1 2 1 . Propulsion 3 | . . . 1 . 2 Utility 8 | . . 4 1 1 2 Weapon 6 | . . 3 1 . 2 Highest Loss Streak 6 | . . 6 2 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 98 88 88 80 68 Engine 13 | . 14 10 14 14 8 Treads 18 | . 28 21 17 15 13 Device 11 | . 9 11 15 1 . Storage 1 | . 4 . . 7 7 Processor 1 | . . 6 . . . Hackware 3 | . . . 5 . . Protection 12 | . 12 11 11 20 23 Energy Gun 3 | . . 18 . . . Energy Cannon 9 | . . 3 16 . . Ballistic Gun 4 | . 28 2 . . . Launcher 6 | . . . 6 21 15 Naked Turns . | . . . . . . Heaviest Build 53 | 10 15 21 51 53 42 Greatest Support 43 | 40 40 43 43 40 40 Greatest Overweight (x) 3 | . . 3 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 Most Carried 8 | . 8 8 5 5 5 Average Carried 4 | . 3 5 4 3 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | . 8 5 5 5 5 Class Distribution -------------------- 27% | Mutant 16% | Gunner 15% | Tank 12% | Bomber 8% | Scavenger-Tank 7% | Scavenger-Mutant 6% | Hacker-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Bomber | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1222 | 211 177 275 444 115 . Remotely . | . . . . . . Salvage Created 2590 | . 239 879 1173 299 . Parts 179 | . 20 63 71 25 . Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 49 | . 9 18 18 4 . Melee 2 | . . . 1 1 . Guns 22 | . 9 13 . . . Cannons 16 | . . . 16 . . AOE 7 | . . 4 1 2 . Classes Destroyed 14 | . 3 6 4 1 . Worker 4 | . . 1 3 . . Builder 3 | . . . 1 2 . Tunneler 1 | . . . 1 . . Hauler 3 | . . 1 2 . . Recycler 3 | . . . 3 . . Mechanic 1 | . . 1 . . . Operator 3 | . . 1 2 . . Watcher 7 | . 1 1 4 1 . Swarmer 18 | . 6 3 9 . . Grunt 15 | . 3 11 1 . . Brawler 1 | . . 1 . . . Sentry 11 | . . 3 7 1 . Hunter 3 | . . . 1 2 . Programmer 1 | . . . . 1 . Best Kill Streak 7 | . 3 7 5 4 . Combat Bots Only 7 | . 3 7 5 2 . Max Kills in Single Turn 4 | . 1 3 4 3 . Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 1 1 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 452 | . 85 70 132 66 99 Missed 123 | . 26 9 20 28 40 Damage Taken 4115 | . 565 1002 1476 594 478 Core 347 | . 63 118 88 5 73 Absorbed by Shields 122 | . . . 122 . . Redirected to Shielding 27 | . . . 24 . 3 Regen/Repaired (Parts) 49 | . . . . 49 . Core Remaining (%) 82 | 100 74 70 84 . . Volleys Fired 150 | . 46 27 66 10 1 Largest 3 | . 2 3 3 3 2 Hottest 213 | . 40 168 213 108 72 Shots Fired 369 | . 91 74 172 30 2 Gun 154 | . 91 62 1 . . Cannon 165 | . . 12 153 . . Launcher 50 | . . . 18 30 2 Special . | . . . . . . Kinetic 91 | . 91 . . . . Thermal 123 | . . 13 110 . . Explosive . | . . . . . . Electromagnetic 155 | . . 61 62 30 2 Robot Hit Streak 14 | . 8 14 7 2 . Robot Miss Streak 6 | . 5 6 5 2 . Penetration Max . | . . . . . . Secondary Targets 6 | . 2 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 173 | . 49 50 65 9 . Core Hits 104 | . 24 36 34 9 1 Critical Kills 3 | . . 1 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 1 4 . . Meltdown 3 | . . 1 2 . . Corrupt 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4802 | . 437 1377 2476 462 50 Guns 1281 | . 437 844 . . . Cannons 1916 | . . 62 1854 . . Explosions 1553 | . . 467 590 457 39 Melee . | . . . . . . Ramming 52 | . . 4 32 5 11 Kinetic 437 | . 437 . . . . Thermal 1524 | . . 263 1245 16 . Explosive 301 | . . 280 21 . . Electromagnetic 2488 | . . 830 1178 441 39 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 1 9 9 3 3 Average Corruption 4 | . 1 8 7 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . 4 11 21 3 3 Message Errors 10 | . . 2 6 2 . Matter Fused 10 | . . 3 4 1 2 Heat Flow Errors 6 | . 2 1 3 . . Energy Discharges 3 | . . 2 1 . . Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 6 | . . 2 3 . 1 Data Loss (major) 1 | . 1 . . . . Misfires 3 | . . 1 2 . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 225 | . . 40 129 56 . Projectiles 66 | . . . 66 . . Explosions 159 | . . 40 63 56 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 743 | . . 219 362 162 . Shots 24 | . . 4 15 5 . Rammed 16 | . . . 7 2 7 Targets Rammed 19 | . . 1 8 3 7 Kicked . | . . . . . . Crushed 3 | . . 1 1 1 . Highest Temperature 683 | . 408 384 683 204 5 Average Temperature 123 | . 109 113 136 87 4 Received Heat Transfer 786 | . 171 336 153 . 126 Effects 17 | . 1 1 15 . . Shutdowns 8 | . 1 . 7 . . Energy Bleed 3 | . . 1 2 . . Interference 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 20 | . . 3 13 4 . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 2 . . Combat Hostiles 1 | . . 1 . . . Parts Melted 6 | . . . 6 . . Heat Transferred 2150 | . . 398 1702 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . 3 3 3 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 569 | . 252 569 475 373 149 Initial 239 | . . 105 239 206 119 Average 182 | . 44 352 159 270 126 Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 52 | 100 90 23 56 9 100 Level 1 39 | . 9 28 41 90 . Level 2 8 | . . 48 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 2 3 2 . Investigation 2 | . . 1 . 1 . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 1 2 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 5 | . 2 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 17 20 29 8 3 Peak Tracking Total 6 | . 6 5 4 2 3 Tactical Retreats 8 | . . 2 3 2 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . . 1 5 . . Indirectly 4 | . . . 4 . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 21 | . . 7 11 3 . Max in Single Turn 4 | . . 4 4 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 17 | . 2 2 10 3 . Terminals 12 | . 1 2 8 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 48 | . 7 4 30 7 . Successful 29 | . 4 2 18 5 . Failed 19 | . 3 2 12 2 . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 13 | . 4 2 7 . . Terminals 34 | . 4 4 25 1 . Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 8 | . 3 . 5 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 20 | . 2 2 15 1 . Record 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Alert Level 4 | . . 1 3 . . Unreport Threat 3 | . . . 3 . . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . . 1 1 . . Maintenance Status 1 | . . . 1 . . Security Status 3 | . 1 . 2 . . Hauler Manifests 2 | . . . 2 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks 5 | . 2 . 3 . . Report Inventory 4 | . 2 . 2 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 15 | . 2 2 9 2 . Full Trace Events 7 | . 2 . 4 1 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 5284 | 82 764 780 2815 702 141 Spaces Moved 2347 | 48 312 377 1244 301 65 Core 2 | 2 . . . . . Treads 2339 | 46 312 371 1244 301 65 Legs . | . . . . . . Wheels . | . . . . . . Hover 6 | . . 6 . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 177 | 155 160 161 181 200 179 Slowest Speed 320 | 160 160 260 320 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 33 30 72 9 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 26 | . . . 9 17 . Terrain Destroyed 257 | . . 90 150 17 . Melee . | . . . . . . Projectile 46 | . . . 46 . . AOE 211 | . . 90 104 17 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3172 | 53 504 491 1672 375 77 Wait 456 | . 128 38 254 36 . Move 2342 | 47 311 376 1243 300 65 Hop . | . . . . . . Pick Up 21 | . 8 3 9 1 . Fast Attach 59 | 6 3 12 29 8 1 Attach 19 | . 2 4 8 4 1 Detach 25 | . 2 2 14 6 1 Swap 19 | . 1 10 7 1 . Drop 62 | . 3 18 34 6 1 Fire 150 | . 46 27 66 10 1 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 18 | . . 1 8 3 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 10) 742 | -10/Materials | Discovered new exit (range 15) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1208 | -9/Materials | Destroyed 7 combat bots 1442 | -9/Materials | Lost 6 parts (1p3u2w) 1601 | -9/Materials | Discovered new exit (range 16) 1627 | -9/Materials | Entered another Materials area 1627 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1717 | -8/Materials | Build established: Scavenger-Mutant 2045 | -8/Materials | Build established: Scavenger-Tank 2500 | -8/Materials | Build established: Hacker-Tank 2959 | -8/Materials | Build established: Gunner 3330 | -8/Materials | Discovered new exit (range 15) 3697 | -8/Materials | Build established: Mutant 4048 | -8/Materials | Build established: Tank 4409 | -8/Materials | Discovered new exit (range 15) 4427 | -8/Materials | First assault squad dispatched 4442 | -8/Materials | Entered Factory 4442 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4640 | -7/Factory | Repaired Deuterium Engine 4684 | -7/Factory | Build established: Bomber 5132 | -7/Factory | Discovered new exit (range 7) 5144 | -7/Factory | Entered Storage 5285 | -7/Storage | Self-destructed Last Messages --------------- 05140_ Acquired Sml. Matter Pod. LOCATION=UNKNOWN GOAL=ESCAPE 05168_ Acquired Imp. Deuterium Engine. 05170_ Dropped Hyb. Deuterium Engine. 05215_ System corrupted: Matter fused (-8). 05232_ System corrupted: Component data lost. 05251_ System corrupted: Matter fused (-7). 05268_ Slammed into Y-54 Guardian. 05275_ Lgt. Treads destroyed. 05276_ Slammed into Y-54 Guardian. 05278_ Lgt. Treads destroyed. 05278_ Slammed into Y-54 Guardian. 05278_ Destabilizing: Core damaged (-7). 05284_ Imp. Medium Armor Plating destroyed. 05284_ Adv. EMP Blaster destroyed. 05284_ Imp. Medium Armor Plating destroyed. 05284_ Y-54 Guardian IFF system glitched. 05284_ Adv. EMP Blaster destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????? ????????????????? | | ????????? ????????????????? | | ???????? ???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ######### #???????????????? | | # # ##########??????? | | # # # """ """ ??????? | | # """"" # # """ """ #?????? | | # """"" # # """ """ #?????? | | # """"" # # #?????? | | # Y@ Y + #?????? | | # """"" # # #?????? | | # """"" # # #?????? | | # """"" # # #?????? | | # # ###########?????? | | #* # #???????????????? | | #############???????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 1750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Remodeling Significant Disruption Challenges ------------ None Game ------ Seed DeepMolecularAccelerator Manual? 0 Play Time 01:10:59 Cumulative 17.0 hours Start 2024.04.03 @ 20:10:22 End 2024.04.03 @ 21:40:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 12 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14f3073c-e7fc-461b-a05e-85690efd7f4a