Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 16:48:21 Player: Inkie Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (192) 960 Value Destroyed (7237) 7237 Prototype IDs (67) 1340 Alien Tech Used (8) 1600 Bonus (11166) 11166 TOTAL SCORE: 33603 Bonus ------- High Alert Combat Kills 1006 Follower Combat Kills 60 Entered Garrisons 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Warlord at Command 2000 Met Architect 300 Cogmind --------- Core Integrity 0/1600 Matter 242/300 Energy 100/100 System Corruption 6% Temperature Cool (1) Movement Flying (40) Location -1/Access_0 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- Cooled Impulse Thruster Improved Q-thruster > --- UTILITY (12) ----- Experimental Coolant Injector Experimental Optical Array Advanced Terrain Scan Processor Assembled Combat Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Core Cannon Sigix Terminator (1) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Assembled Biocell Array Assembled Suspension Frame Experimental Optical Array Experimental Terrain Scanner Advanced Terrain Scan Processor Assembled Combat Suite Experimental Phase Shifter Advanced Cloaking Device Assembled Alloy Armor Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Impulse Thruster Array Experimental Coolant Injector Experimental Target Analyzer Improved Utility Shielding Centrium Light Armor Plating Beam Splitter Advanced Force Field Improved System Shield High-powered Transdimensional Reconstructor Subatomic Replicator Core Cannon Sigix Terminator [Rating: 219] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Zionite Composite Leg I Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility Assembled Biocell Array Device Assembled Nanovents Storage Assembled Biocell Array Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 2 . . . . 2 . . . . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 2 . 1 . 2 . . Utility 10 | . . . 2 . . . 1 . . . . . . . 2 2 . . . . 2 . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 319 | 6 2 5 9 2 . . 23 18 37 2 3 1 31 . 15 7 . 1 9 1 4 3 13 . 1 7 . 6 10 59 21 9 6 8 Power 39 | 1 1 . 1 1 . . 3 1 3 . 1 . 5 . 2 1 . . . . . . 2 . . 1 . 1 1 10 1 . . 3 Engine 9 | 1 1 . 1 1 . . 1 . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . . . 2 1 2 . 1 . 1 . . 1 . . . . . . 1 . . . . 1 . 1 . . . . Reactor 19 | . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . 1 . . 1 9 1 . . 3 Propulsion 72 | 2 . 1 4 . . . 6 1 12 . . . 6 . 6 2 . 1 2 1 1 2 6 . . 2 . 2 2 7 1 2 . 3 Treads 18 | 2 . 1 1 . . . 6 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 . . . . . . . . Flight 43 | . . . . . . . . . 5 . . . . . 6 2 . 1 2 1 1 2 5 . . 1 . 2 2 7 1 2 . 3 Utility 139 | 1 1 1 1 . . . 9 7 8 . . 1 14 . 4 2 . . 3 . 2 1 1 . 1 3 . 3 6 42 17 6 3 2 Device 73 | . . 1 . . . . 1 3 3 . . 1 5 . 1 1 . . 2 . . 1 . . 1 3 . 1 4 26 14 4 1 . Storage 13 | 1 1 . . . . . 1 . 2 . . . 3 . . . . . . . . . . . . . . . 1 4 . . . . Processor 11 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . 7 . . . . Hackware 15 | . . . . . . . . . 2 . . . . . 3 . . . . . 1 . 1 . . . . 1 . 1 2 2 2 . Protection 27 | . . . 1 . . . 7 4 . . . . 6 . . . . . 1 . . . . . . . . . 1 4 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 . 3 3 1 . . 5 9 14 2 2 . 6 . 3 2 . . 4 . 1 . 4 . . 1 . . 1 . 2 1 3 . Energy Gun 17 | 2 . 1 1 . . . 1 . . . . . 1 . . 2 . . 3 . 1 . 4 . . 1 . . . . . . . . Energy Cannon 9 | . . . . . . . . 3 2 . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Gun 17 | . . 1 1 . . . 3 3 7 . . . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 11 | . . 1 1 1 . . 1 3 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Piercing Weapon 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . . . . . 1 . . . 9 . 1 . . . 4 . 1 . . . . 4 . 1 2 8 8 . . 1 Parts Lost 71 | . . 4 2 2 . . 3 2 10 . . . 10 1 5 . . 1 . 1 2 . 7 . . . . . 3 . . 2 3 13 Power 9 | . . . . 1 . . 1 1 2 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 Propulsion 26 | . . 1 2 . . . . . 6 . . . 7 . . . . 1 . . 1 . 1 . . . . . 1 . . . . 6 Utility 23 | . . . . 1 . . . 1 . . . . 2 1 3 . . . . 1 . . 4 . . . . . . . . 2 3 5 Weapon 13 | . . 3 . . . . 2 . 2 . . . 1 . 1 . . . . . 1 . 1 . . . . . 1 . . . . 1 Highest Loss Streak 10 | . . 2 2 1 . . 2 1 4 . . . 6 1 3 . . 1 . 1 2 . 3 . . . . . 1 . . 2 1 10 To Critical Strikes 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 87 | . 85 93 78 86 77 77 97 98 86 86 79 91 78 92 92 90 94 94 93 93 89 83 84 92 94 94 94 93 88 78 81 79 78 74 Engine 2 | . 14 14 11 10 11 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 7 9 5 6 2 7 . . . 3 5 5 5 5 5 5 3 5 5 2 . 1 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 5 7 5 . . . . . . . 1 . . 2 5 2 1 3 4 4 4 3 Treads 9 | . 28 27 12 . . . 20 27 25 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . 23 38 26 . . . . . 1 3 . . . . . 1 . . . . . . Wheel 2 | . . . 9 22 22 22 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . 4 30 30 30 5 . 6 29 29 29 29 29 21 13 18 26 26 26 26 27 23 19 21 24 24 22 Device 15 | . . 12 11 11 11 11 17 14 15 7 7 6 8 9 16 27 29 29 26 27 27 26 27 29 31 31 31 24 15 14 12 18 14 8 Storage 8 | . 14 14 11 11 11 11 9 9 6 7 7 7 12 15 7 5 5 5 5 5 5 5 5 5 5 5 5 4 7 8 8 8 8 7 Processor 3 | . . . . . . . . . 5 7 7 7 1 . . 2 5 5 5 5 9 10 10 5 5 5 5 7 9 9 8 8 8 8 Hackware 4 | . . . . . . . . . 5 15 15 15 3 . 14 3 . . . . 4 5 2 5 5 5 5 5 9 8 17 11 15 15 Protection 6 | . . . 1 9 . . 16 21 2 . . . 3 4 . 5 5 5 7 6 5 5 4 5 5 5 5 4 8 7 4 2 . 6 Energy Gun 4 | . 28 14 2 11 11 11 7 . . . . . . . . 8 11 11 10 11 6 2 4 . . 2 5 4 2 . . . . . Energy Cannon 2 | . . . . . . . . 4 . . . . 8 15 12 . . . . . 2 5 5 9 10 7 5 4 3 . . . . . Ballistic Gun 3 | . . 7 13 . . . 10 12 5 . . . . . . 2 . . . . . . . . . . . . . . . . . . Launcher 1 | . . 2 6 11 11 11 . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 53 53 58 58 52 52 109 126 124 21 21 23 54 54 59 31 28 28 40 35 40 35 42 47 47 54 54 54 53 73 73 73 54 55 Greatest Support 132 | 40 40 40 40 32 32 32 69 73 121 23 23 23 132 132 132 42 42 42 48 54 55 50 55 55 55 55 55 71 73 86 82 98 78 81 Greatest Overweight (x) 14 | . 1 2 2 1 1 1 3 1 4 . 6 . 6 . 2 . . . . . . . 1 . . 1 . . 14 . . . . . Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 10 25 15 15 15 15 Average Capacity 14 | 6 16 20 20 20 20 20 24 25 22 10 10 10 9 10 6 5 5 5 5 5 5 5 5 5 5 5 5 5 8 14 15 15 15 13 Most Carried 25 | 1 7 10 19 20 20 20 25 25 25 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 10 15 15 15 15 11 Average Carried 13 | . 4 8 10 19 20 20 24 24 22 9 9 9 7 10 5 4 4 4 4 5 4 4 4 5 4 4 5 4 7 13 14 14 13 8 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 15 15 15 15 5 Final Carried 25 | 1 7 8 19 20 20 20 25 25 8 10 10 10 10 10 5 4 5 5 5 5 5 5 5 5 5 5 5 4 8 13 15 15 11 5 Class Distribution -------------------- 34% | Mutant 16% | Hacker-Sprinter 13% | Scavenger-Mutant 11% | Golem 7% | Scavenger-Sprinter 4% | Hacker-Scout 3% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Hacker-Golem | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Sprinter | -5/Warlord Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Waste Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Hacker-Scout | -1/Command Hacker-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Matter Collected 5457 | 212 60 55 226 150 . 30 365 626 1265 30 51 20 482 . 113 56 30 3 . 83 . 79 . 100 10 . . 49 411 586 . 39 319 7 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6105 | . 298 282 317 48 . 53 808 703 1219 36 . . 465 226 547 76 . . . 69 . . . . . . . 49 393 209 . 39 268 . Parts 358 | . 22 18 30 6 . 14 52 46 54 3 . . 27 10 39 7 . . . 6 . . . . . . . 1 1 8 . 6 8 . Haulers Intercepted 8 | . . . 1 . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . Recyclers Shooed 5 | . . . . . . . 1 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . . . 10 . . . . . 5 . . . 8 9 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 167 | . 6 9 8 17 . 8 21 28 22 4 . . 12 7 14 3 . . . 5 . . . . . . . . . . . . 3 . Melee 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Guns 66 | . 6 4 8 . . . 16 16 7 . . . 1 . . 3 . . . 5 . . . . . . . . . . . . . . Cannons 34 | . . . . . . . . 1 7 . . . 5 7 12 . . . . . . . . . . . . . . . . . 2 . AOE 64 | . . 5 . 17 . 8 5 10 8 4 . . 5 . 2 . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | . 2 3 2 2 . . 2 1 5 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Worker 4 | . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Builder 6 | . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 1 . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycler 11 | . . . 1 . . . 2 . 4 . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . 1 . 1 . . . . . 3 . . . . . . . . . . . . 1 . . . . . . Swarmer 67 | . . 3 3 4 . 8 8 13 2 4 . . . 3 10 3 . . . 5 . . . . . . . . . . . . 1 . Grunt 32 | . 6 4 3 . . . 5 3 8 . . . . 1 2 . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . 2 2 . . . 7 9 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . 1 2 3 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Programmer 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Assembled 16 | . . . . 13 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 3 6 9 . 4 10 10 8 4 . . 5 3 12 3 . . . 5 . . . . . . . 1 3 1 . 1 2 . Combat Bots Only 10 | . 3 3 5 9 . 4 7 10 4 4 . . 3 3 6 3 . . . 5 . . . . . . . . . . . . 1 . Max Kills in Single Turn 4 | . 2 3 1 4 . 4 3 4 3 2 . . 1 1 3 1 . . . 1 . . . . . . . 1 2 1 . 1 2 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 4 . 4 3 4 2 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Damage Taken 15949 | . 222 581 265 266 . 13 902 1311 1778 58 50 . 1288 241 1740 114 . 152 . 270 268 . 829 . 34 . . 147 657 235 39 403 1181 2905 Core 2747 | . 30 103 12 65 . . 82 75 198 . 31 . 321 25 208 25 . . . 68 19 . 117 . . . . 35 88 . . 18 349 878 Absorbed by Shields 535 | . . . . . . . . 228 25 . . . . . 282 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 237 | . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . 74 . . . . 105 Regen/Repaired (Parts) 1042 | . . . . . . . . . . . . . . . . . . . 10 . . 23 . . . . . . . 212 169 171 212 245 Core Remaining (%) 75 | 100 . 46 . . . 80 . 71 . . . . . 17 75 . . . . 90 . . . . . . 88 . 83 . 100 . . . Volleys Fired 500 | . 20 20 32 15 . 2 43 66 96 3 . . 42 15 34 21 2 . 1 8 4 . 13 10 . . 10 10 24 . . 1 8 . Largest 2 | . 2 2 2 1 . 1 2 2 2 1 . . 2 2 2 2 1 . 1 2 2 . 1 2 . . 1 1 1 . . 1 1 . Hottest 300 | . 80 80 89 30 . 30 112 69 69 46 . . 138 50 50 130 65 . 45 90 70 . 45 50 . . 45 45 45 . . 300 300 . Shots Fired 678 | . 39 33 50 15 . 2 81 98 107 3 . . 51 30 45 30 2 . 1 9 5 . 13 11 . . 10 10 24 . . 1 8 . Gun 362 | . 39 31 48 . . . 77 56 41 . . . 12 . . 30 2 . 1 9 4 . 3 . . . 2 3 4 . . . . . Cannon 252 | . . . . . . . . 26 56 . . . 29 30 45 . . . . . 1 . 10 11 . . 8 7 20 . . 1 8 . Launcher 64 | . . 2 2 15 . 2 4 16 10 3 . . 10 . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 246 | . . 8 44 . . . 49 56 89 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 265 | . 19 14 4 . . . 28 . . . . . 27 30 45 30 2 . . . 1 . 10 11 . . 8 7 20 . . 1 8 . Explosive 64 | . . 2 2 15 . 2 4 16 10 3 . . 10 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 77 | . 20 9 . . . . . 26 8 . . . 14 . . . . . . . . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . . . . . . . . . 1 9 4 . 3 . . . 2 3 4 . . . . . Robot Hit Streak 15 | . 5 15 5 8 . . 10 10 10 . . . 11 9 7 11 . . . 3 . . . . . . . 4 3 . . . 7 . Robot Miss Streak 13 | . 1 1 4 1 . 1 13 9 6 . . . 2 2 2 . . . . 2 . . . . . . . 1 2 . . . 1 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Secondary Targets 10 | . 1 2 . . . . 2 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 412 | . 26 26 28 10 . . 63 65 93 . . . 34 15 20 8 . . . 5 . . . . . . . 4 5 2 . 1 7 . Core Hits 422 | . 13 14 13 32 . 9 71 94 99 4 . . 28 6 21 3 . . . 5 . . . . . . . . 1 1 . 1 7 . Critical Kills 9 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 17 | . . . 1 . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 31 | . 1 . 1 . . . 2 . 23 . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Burn 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 26 | . . . 1 . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . 3 . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 65 | . . . . . . . . . 5 . . 12 7 . 1 . . . . . . . . . . . . . 1 5 10 8 10 6 Impact 18 | . . . . . . . . . 5 . . 12 1 . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 10 8 10 6 Piercing 7 | . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18373 | . 340 723 534 1174 . 280 1595 2037 3331 560 . . 2190 701 2092 248 . . . 245 35 . . . . . . 185 222 315 . 98 1368 100 Guns 4453 | . 335 349 515 . . . 1003 775 782 . . . 201 . . 248 . . . 245 . . . . . . . . . . . . . . Cannons 4997 | . . . . . . . . 245 730 . . . 687 701 892 . . . . . 35 . . . . . . 185 222 . . . 1300 . Explosions 7899 | . . 364 15 1157 . 280 585 1017 1520 560 . . 1206 . 1195 . . . . . . . . . . . . . . . . . . . Melee 836 | . . . . . . . . . 259 . . . 96 . . . . . . . . . . . . . . . . 315 . 98 68 . Ramming 188 | . 5 10 4 17 . . 7 . 40 . . . . . 5 . . . . . . . . . . . . . . . . . . 100 Kinetic 3496 | . . 140 486 . . . 710 775 1385 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5031 | . 122 349 29 . . . 293 55 . . . . 600 701 892 248 . . . . 35 . . . . . . 185 222 . . . 1300 . Explosive 7626 | . . 146 15 1157 . 280 585 962 1520 560 . . 1206 . 1195 . . . . . . . . . . . . . . . . . . . Electromagnetic 951 | . 213 78 . . . . . 245 127 . . . 288 . . . . . . . . . . . . . . . . . . . . . Impact 259 | . . . . . . . . . 259 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 481 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 315 . 98 68 . Piercing 96 | . . . . . . . . . . . . . 96 . . . . . . . . . . . . . . . . . . . . . Entropic 245 | . . . . . . . . . . . . . . . . . . . . 245 . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 4 . . . . . . . . . . . 1 1 1 1 2 2 2 . . . . 1 1 6 Average Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 1 2 2 . . . . 1 1 1 Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Effects 27 | . . . . . . . . . 12 . . . . . . . . . . . . 1 3 . . 1 3 . . . . 4 2 1 Message Errors 7 | . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . Matter Fused 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Heat Flow Errors 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . Energy Discharges 4 | . . . . . . . . . 2 . . . . . . . . . . . . 1 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1015 | . . . . 48 . . 16 46 177 8 . . 192 80 188 . . . . . . . . . . . . 45 37 48 . . 130 . Projectiles 440 | . . . . . . . . . . . . . 66 80 82 . . . . . . . . . . . . 45 37 . . . 130 . Explosions 374 | . . . . 48 . . 16 46 44 8 . . 106 . 106 . . . . . . . . . . . . . . . . . . . Melee 201 | . . . . . . . . . 133 . . . 20 . . . . . . . . . . . . . . . . 48 . . . . Knockbacks 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . . . 6 86 . . 24 37 . . . . . . . . . . . . . . . . . . . . . . . . . 100 Shots 8 | . . . 1 4 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 14 | . 2 1 1 2 . . 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 2 2 1 2 . . 1 1 6 . . . . . 2 . . . . . . . . . . . . . . . . . . . Kicked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 246 232 16 2 . . 121 253 232 12 4 . 90 63 . 21 1 . . . . . . . . . 199 . 424 381 . 217 435 . Average Temperature 86 | . 101 114 6 2 . . 48 79 31 7 4 . 32 16 . 7 1 . . . . . . . . . 112 . 155 181 . 102 156 . Received Heat Transfer 2393 | . 123 291 93 60 . . 351 257 271 . 27 . 333 72 150 9 . 27 . 9 48 . 66 . . . . . 21 27 9 36 56 57 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . 1 . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . 12 . . . . . Heat Transferred 3817 | . 275 550 74 . . . 888 50 . . . . 509 400 525 296 . . . . 25 . . . . . . 100 125 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Peak Influence 1472 | . 143 250 322 190 . 226 402 1472 1010 . . . . . 907 816 . . . . 591 235 1035 . . . . 220 366 328 154 402 474 . Initial 772 | . . 42 50 49 . . 87 263 772 . . . . . 300 383 . . . . 419 199 . . . . . . 123 200 48 70 256 . Average 422 | . 85 97 159 97 . 133 187 861 807 . . . . . 628 476 . . . . 482 133 432 . . . . 57 212 182 79 206 342 . Maximum Alert Level 4 | . . 1 1 . . 1 2 4 3 . . . . . 3 3 . . . . 2 1 3 . . . . 1 1 1 . 2 2 . Low Security (%) 38 | 100 100 91 69 100 . 65 49 . . . . . . . . . . . . . . 82 33 . . . . 98 38 61 100 41 18 . Level 1 19 | . . 8 30 . . 34 47 9 . . . . . . 26 41 . . . . . 17 16 . . . . 1 61 38 . 56 36 . Level 2 11 | . . . . . . . 2 23 13 . . . . . 6 46 . . . . 100 . 26 . . . . . . . . 1 45 . Level 3 25 | . . . . . . . . 38 86 . . . . . 67 11 . . . . . . 23 . . . . . . . . . . . Level 4 4 | . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 . 1 . . . 2 . 11 . . . . . 4 2 . 1 . . 3 . 5 . . . . 3 . . 3 1 5 . Investigation 19 | . 2 . . . . . 1 . 3 . . . . . . 1 . . . . 3 . 4 . . . . 1 . . 2 . 2 . Extermination 6 | . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Reinforcement 11 | . 1 . 1 . . . . . 1 . . . . . 1 1 . . . . . . 1 . . . . 2 . . 1 1 1 . Assault 6 | . . . . . . . . . 2 . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Distress Signals 26 | . . . 2 . . . 3 . 2 . . . . . 1 3 . . . . 1 . 1 . . . . . . 6 1 1 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 524 | . 11 9 11 15 . 8 30 25 54 6 8 . 15 9 21 31 3 16 4 13 14 5 50 . 1 . . 18 26 22 9 17 34 39 Peak Tracking Total 26 | . 3 3 6 8 . 4 7 9 10 4 8 . 5 3 9 13 3 15 4 5 11 5 25 . 1 . . 10 11 6 6 9 5 26 Tactical Retreats 55 | . . . 1 . . . . 1 4 . 2 . 1 1 1 7 2 6 . 2 1 . 10 . . . . 3 2 2 2 3 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Traps Triggered 19 | . 2 . . . . . . 8 2 . . . . . . . . . . . 1 . . . . . . . 2 . 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 57 | . . . . . . . . . 57 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Traps Extracted 8 | . . . . . . . . . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . 5 5 5 5 5 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Machines Disabled 67 | . . 4 . . . . . 7 6 . . 3 1 . 21 2 . . 1 . . . 4 . . . . . 11 . 3 . . 4 Max in Single Turn 5 | . . 4 . . . . . 1 3 . . 1 1 . 5 1 . . 1 . . . 2 . . . . . 1 . 1 . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Machines Accessed 101 | . 4 . 2 . 1 . 6 3 14 . . . . . 8 9 . 1 7 . 5 . 9 . . 4 . 3 7 2 7 7 2 . Terminals 66 | . 4 . 2 . . . 5 3 13 . . . . . 8 6 . . . . 2 . 4 . . . . 2 5 . 5 5 2 . Fabricators 11 | . . . . . . . . . 1 . . . . . . 2 . . . . 2 . 4 . . . . 1 . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 2 . . Total Hacks 309 | . 11 . 8 . 1 . 16 8 36 . . . . . 25 19 . 1 15 . 24 . 37 . . 17 . 12 26 3 30 15 5 . Successful 137 | . 8 . 1 . 1 . 6 4 19 . . . . . 6 6 . 1 15 . 6 . 13 . . 17 . 6 9 2 12 4 1 . Failed 171 | . 3 . 7 . . . 10 4 17 . . . . . 19 13 . . . . 18 . 24 . . . . 6 16 1 18 11 4 . Catastrophic 24 | . . . 1 . . . 1 . 1 . . . . . 3 1 . . . . 4 . 1 . . . . 1 4 1 . 4 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 150 | . 9 . 8 . . . 14 6 25 . . . . . 20 11 . . . . 3 . 14 . . . . 8 16 . 15 1 . . Terminals 217 | . 11 . 8 . . . 14 8 34 . . . . . 25 14 . . . . 10 . 25 . . . . 8 20 . 25 10 5 . Fabricators 33 | . . . . . . . . . 2 . . . . . . 4 . . . . 10 . 10 . . . . 4 . . 3 . . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . Garrison Access 11 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 2 5 . . Terminal Hacks 78 | . 7 . 1 . 1 . 2 1 10 . . . . . 2 1 . 1 15 . . . 5 . . 17 . 2 3 . 6 3 1 . Record 17 | . 1 . . . 1 . . . . . . . . . . . . . 9 . . . . . . 5 . . . . 1 . . . Part Schematic 9 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 4 . . 1 . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Locate Traps 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 14 | . . . . . . . . . 2 . . . . . . 3 . . . . 3 . 2 . . . . 2 . . 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . 1 . . 1 . . . Build 7 | . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . 1 . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 34 | . 1 . . . . . 3 3 7 . . . . . 4 1 . . . . . . 6 . . . . 2 4 . 3 . . . Terminals 32 | . 1 . . . . . 3 3 7 . . . . . 4 1 . . . . . . 4 . . . . 2 4 . 3 . . . Track 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 . . . . . Botnet 21 | . 1 . . . . . 2 2 5 . . . . . 3 1 . . . . . . 3 . . . . 1 1 . 2 . . . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Sabotage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Overload 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 2 . 2 . . . 5 2 14 . . . . . 8 7 . . . . 5 . 8 . . . . 2 6 2 6 5 2 . Full Trace Events 13 | . . . . . . . 1 . 2 . . . . . . 1 . . . . 3 . 2 . . . . 1 . . 1 . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . 4 . . 8 . . . . . Parts Built 6 | . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 723 | . . . . . . . . . 42 . . . . . . 69 . . . . 204 . 102 . . . . 102 . . 204 . . . Total Part Build Rating 42 | . . . . . . . . . 8 . . . . . . 18 . . . . . . 8 . . . . . . . 8 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Total Allies 23 | . . . . 3 . . . . . . . 2 . . . . . . . . . 18 . . . . . . . . . . . . Largest Group 18 | . . . . 3 3 3 3 . . . . 2 2 . . . . . . . . 18 . . . . . . . . . . . . Highest-Rated Group 638 | . . . . 40 40 40 40 . . . . 76 76 . . . . . . . . 638 . . . . . . . . . . . . Highest-Rated Ally 51 | . . . . 16 16 16 16 . . . . 51 51 . . . . . . . . 50 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 102 | . . . . 1 . . 7 . . . . . . . . . . . . . . 94 . . . . . . . . . . . . Total Damage 3244 | . . . . 11 . . 51 . . . . . . . . . . . . . . 3182 . . . . . . . . . . . . Kills 8 | . . . . 1 . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . 2 1 . . . . . 2 . . 2 . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Turns Passed 17606 | 87 560 592 474 731 206 263 1172 1684 2024 222 197 356 2001 402 846 361 855 131 270 158 203 141 273 298 70 63 194 110 348 1039 315 227 493 240 Spaces Moved 21354 | 50 222 213 214 601 174 222 498 594 1304 684 460 961 1384 275 588 940 738 432 712 479 562 269 671 308 253 160 370 260 773 2894 847 724 703 815 Core 46 | 2 . . . . . . . . . . 1 . 42 . . . . . . . . . . . . . . . 1 . . . . . Treads 2160 | 48 222 213 88 . . . 282 594 713 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1585 | . . . . . . . . . . . . . 803 275 506 . . . . . . 1 . . . . . . . . . . . . Wheels 1339 | . . . 126 601 174 222 216 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16224 | . . . . . . . . . 591 684 459 961 539 . 82 940 738 432 712 479 562 268 671 308 253 160 370 260 772 2894 847 724 703 815 Fastest Speed 17 | 50 160 240 115 115 115 115 115 240 29 29 29 29 29 126 23 23 24 24 24 17 24 32 26 26 26 26 26 24 23 19 27 22 25 22 Average Speed 60 | 155 212 241 167 115 115 115 197 242 122 29 29 29 89 126 116 23 24 24 24 23 29 40 31 26 26 26 26 28 29 28 27 24 25 25 Slowest Speed 750 | 160 240 320 320 115 115 115 240 243 329 29 350 29 350 126 183 24 24 27 24 24 44 150 103 26 26 103 26 36 750 31 28 25 25 40 Overloaded Moves 294 | . . . . . . . . . . . . . . . . . . . . 22 . . 26 . . . . . 10 23 . 82 . 131 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 92 | . . . . . . . . . 3 1 1 . . . 1 18 2 2 1 . 4 . 16 . . . 1 6 8 5 6 5 5 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 54 | 4 37 48 17 98 54 73 49 76 40 80 67 86 88 49 22 31 89 60 86 73 18 88 29 47 45 60 57 7 75 67 89 26 16 58 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 10 | . . . . 1 1 . . . . 1 . . . . . . 1 . 1 1 . . . 1 . 3 . . . . . . . . Known Exits Taken 12 | . 1 . 1 . . . 1 . 1 . . . . . 1 . 1 . . . . . 1 1 . . 1 1 . 1 . 1 . . Unknown Exits Taken 19 | 1 . 1 . 1 1 1 . . . 1 1 1 1 1 . 1 . 1 1 1 . . . . 1 1 . . 1 . 1 . 1 . Scrap Searched 21 | . . 1 . 3 . . . . . 5 2 1 . 1 . . 2 . . 2 . . . 1 2 . 1 . . . . . . . Spaces Dug 190 | . . 3 15 19 . 9 . . 2 . . . 2 . 9 14 1 . . 2 7 . 43 5 . . 6 8 10 3 7 7 15 3 Terrain Destroyed 907 | . . 22 18 121 . 18 24 135 64 53 . . 130 14 82 20 2 . 2 18 7 . 45 11 . . 12 10 13 3 7 14 59 3 Melee 34 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . 1 3 7 7 9 3 Projectile 215 | . . . 3 . . . 2 . . . . . 6 14 22 20 2 . 2 18 7 . 17 11 . . 12 10 12 . . 7 50 . AOE 658 | . . 22 15 121 . 18 22 135 62 53 . . 122 . 60 . . . . . . . 28 . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Total 25093 | 56 270 256 278 625 180 227 615 743 1602 704 519 1014 2089 300 703 1031 1411 456 812 514 592 301 703 514 256 179 456 277 857 3086 901 751 987 828 Wait 2389 | . 19 12 11 4 7 4 8 19 57 9 55 39 573 11 45 65 673 25 68 26 18 21 11 196 . . 78 2 11 62 . 2 258 . Move 21144 | 49 221 212 213 600 173 221 498 593 1297 681 457 960 1383 274 585 904 733 427 709 478 554 268 638 307 252 159 367 247 757 2884 835 713 694 801 Hop 86 | . . . . . . . . . 3 1 1 . . . 1 17 2 2 1 . 4 . 16 . . . 1 6 7 4 5 5 3 7 Pick Up 173 | 1 5 5 11 2 . . 19 17 20 4 2 1 13 . 3 6 1 1 8 . . 4 2 . 2 4 . 2 11 12 8 5 2 2 Fast Attach 154 | 6 1 1 2 . . . 5 1 10 . . . 18 . 9 2 . . 5 . 2 2 5 . . 5 . 3 6 51 16 2 1 1 Attach 76 | . . 4 1 1 . . 5 5 13 2 3 1 8 . 1 2 . 1 1 . . 1 4 . . . . 2 3 2 1 5 6 4 Detach 32 | . . . . . . . 1 . 3 2 . . 12 . 1 . . . . . 2 . 1 . . . . . 1 6 1 1 1 . Swap 96 | . 1 . 6 1 . . 13 12 14 . . . 5 . 5 3 . . 3 1 2 . 4 . 1 3 . 1 4 6 5 2 1 3 Drop 264 | . 1 . 1 . . . 22 19 21 2 1 1 21 . 16 11 . . 16 1 6 5 9 1 1 8 . 4 12 54 20 5 3 3 Fire 500 | . 20 20 32 15 . 2 43 66 96 3 . . 42 15 34 21 2 . 1 8 4 . 13 10 . . 10 10 24 . . 1 8 . Melee 65 | . . . . . . . . . 5 . . 12 7 . 1 . . . . . . . . . . . . . 1 5 10 8 10 6 Ram 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Crush 12 | . 2 2 . . . . 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 20 . . 2 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 64 | . . . . . . . . . 57 . . . 7 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: [*Upp] / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command -1/Access_0 History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 88 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 414 | -10/Materials | Identified exit to Mines 648 | -10/Materials | Entered Mines 841 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 992 | -10/Mines | Core integrity fell below 50% 1226 | -10/Mines | Discovered new exit (range 7) 1240 | -10/Mines | Entered Materials 1240 | -9/Materials | Evolved 2 slots: Utility x2 1568 | -9/Materials | Identified exit to Mines 1714 | -9/Materials | Entered Mines 1738 | -9/Mines | Met a Derelict bent on vengeance 1787 | -9/Mines | Discovered new exit (range 8) 1814 | -9/Mines | Build established: Scavenger-Mutant 1892 | -9/Mines | Assembled infested the area 1942 | -9/Mines | Destroyed 9 combat bots 2308 | -9/Mines | Discovered new exit (range 7) 2325 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2326 | -9/Mines | Learned location of 1 exit from Materials 2427 | -9/Mines | Learned location of Storage (-7) 2441 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2441 | -9/Mines | Discovered new exit (range 5) 2445 | -9/Mines | Entered Exiles 2445 | -9/Exiles | Accompanied by 3 allies 2464 | -9/Exiles | Discovered new exit (range 15) 2477 | -9/Exiles | Met 8R-AWN 2494 | -9/Exiles | Met EX-HEX 2551 | -9/Exiles | Met EX-DEC 2571 | -9/Exiles | Learned location of Zion (-7) 2634 | -9/Exiles | Discovered new exit (range 10) 2651 | -9/Exiles | Entered Mines 2651 | -8/Mines | Accompanied by 3 allies 2896 | -8/Mines | Discovered new exit (range 9) 2914 | -8/Mines | Entered Materials 2914 | -8/Materials | Accompanied by 3 allies 2914 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2915 | -8/Materials | Identified exit to Factory 3511 | -8/Materials | Destroyed 7 combat bots 3728 | -8/Materials | Discovered exit to Factory (range 16) 3902 | -8/Materials | Build established: Mutant 4023 | -8/Materials | Garrison activated, responded to threat 4086 | -8/Materials | Identified exit to Garrison 4086 | -8/Materials | Entered Garrison 4248 | -8/Garrison | Triggered checkpoint 4287 | -8/Garrison | Destroyed 7 combat bots 4700 | -8/Garrison | Triggered checkpoint 4723 | -8/Garrison | Triggered checkpoint 4778 | -8/Garrison | Destroyed 10 combat bots 4951 | -8/Garrison | Discovered exit to Factory (range 11) 4966 | -8/Garrison | Discovered exit to Factory (range 93) 4966 | -8/Garrison | Discovered exit to Factory (range 65) 4966 | -8/Garrison | Discovered exit to Factory (range 13) 5052 | -8/Garrison | Garrison Relay disabled 5144 | -8/Garrison | Triggered checkpoint 5170 | -8/Garrison | Triggered checkpoint 5504 | -8/Garrison | Garrison Relay disabled 5668 | -8/Garrison | Triggered checkpoint 5770 | -8/Garrison | Entered Factory 5770 | -7/Factory | Evolved 2 slots: Propulsion x2 6970 | -7/Factory | First assault squad dispatched 7012 | -7/Factory | Fabricated Imp. Trap Extractor? 7125 | -7/Factory | Garrison activated, responded to threat 7216 | -7/Factory | Lost 3 parts (2n1w) 7326 | -7/Factory | Lost 4 parts (1p2n1w) 7451 | -7/Factory | Identified exit to Storage 7451 | -7/Factory | Identified exit to Lower Caves 7794 | -7/Factory | Entered Lower Caves 7831 | -7/Lower Caves | Learned Factory terminal intel 7833 | -7/Lower Caves | Met a Warlord Commander 7834 | -7/Lower Caves | Learned location of Warlord (-5) 7839 | -7/Lower Caves | Found Encrypted Comm Array 7888 | -7/Lower Caves | Learned Factory non-interactive machine intel 7940 | -7/Lower Caves | Encountered a Warlord checkpoint 7943 | -7/Lower Caves | Spotted B-75 Beast 8012 | -7/Lower Caves | Discovered new exit (range 3) 8016 | -7/Lower Caves | Entered another Lower Caves area 8024 | -7/Lower Caves | Build established: Hacker-Sprinter 8033 | -7/Lower Caves | Discovered new exit (range 5) 8061 | -7/Lower Caves | Learned Factory trap positions 8204 | -7/Lower Caves | Discovered new exit (range 7) 8213 | -7/Lower Caves | Entered Zion 8227 | -7/Zion | Discovered new exit (range 9) 8227 | -7/Zion | Given the Hacking Drone Bay 8303 | -7/Zion | Gained Derelict followers 8462 | -7/Zion | Found CR-A16's Pointy Stick 8536 | -7/Zion | Discovered new exit (range 3) 8536 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8569 | -7/Zion | Entered Deep Caves 8569 | -7/Deep Caves | Accompanied by 2 allies 8694 | -7/Deep Caves | Attacked by Z-Imprinter 8706 | -7/Deep Caves | Destroyed Z-Imprinter 8943 | -7/Deep Caves | Found Prototype Protection 8943 | -7/Deep Caves | Identified Zio. Weapon Casing 8966 | -7/Deep Caves | Core integrity fell below 50% 9038 | -7/Deep Caves | Lost 6 parts (5n1u) 9108 | -7/Deep Caves | Found Zio. Weapon Casing 9113 | -7/Deep Caves | Found Prototype Protection 9113 | -7/Deep Caves | Identified Zio. Heavy Carapace 9175 | -7/Deep Caves | Found Zio. Weapon Casing 9303 | -7/Deep Caves | Build established: Mutant 9440 | -7/Deep Caves | Discovered new exit (range 6) 9505 | -7/Deep Caves | Spotted as-14367 9541 | -7/Deep Caves | Found GOLEM Unit 9904 | -7/Deep Caves | Build established: Scavenger-Mutant 10236 | -7/Deep Caves | Z-Facility disabled 10282 | -7/Deep Caves | Build established: Golem 10570 | -7/Deep Caves | Entered Proximity Caves 10572 | -6/Proximity Caves | Spotter reported a threat 10573 | -6/Proximity Caves | Spotter reported a threat 10836 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10839 | -6/Proximity Caves | Core integrity fell below 20% 10964 | -6/Proximity Caves | Discovered new exit (range 6) 10972 | -6/Proximity Caves | Entered Factory 10972 | -6/Factory | Evolved 2 slots: Utility x2 10973 | -6/Factory | Loaded intel: 73 trap records 10974 | -6/Factory | Loaded intel: 191 non-interactive machine locations 10975 | -6/Factory | Loaded intel: 24 terminal locations 11155 | -6/Factory | Spotted B-75 Beast 11294 | -6/Factory | Lost 3 parts (1p1u1w) 11296 | -6/Factory | Build established: Hacker-Golem 11322 | -6/Factory | First assault squad dispatched 11734 | -6/Factory | Build established: Scavenger-Golem 11803 | -6/Factory | Identified exit to Factory 11818 | -6/Factory | Entered another Factory area 11818 | -5/Factory | Evolved 2 slots: Utility x2 11897 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 12065 | -5/Factory | Spotted B-75 Beast 12087 | -5/Factory | Discovered new exit (range 15) 12177 | -5/Factory | Discovered new exit (range 8) 12179 | -5/Factory | Entered Upper Caves 12298 | -5/Upper Caves | Build established: Scavenger-Sprinter 12439 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12449 | -5/Upper Caves | Identified exit to Upper Caves 12707 | -5/Upper Caves | Learned location of Armory (-3) 13034 | -5/Upper Caves | Entered another Upper Caves area 13037 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13044 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13073 | -5/Upper Caves | Ambushed by research squad 13102 | -5/Upper Caves | Discovered new exit (range 14) 13165 | -5/Upper Caves | Entered Warlord 13175 | -5/Warlord | Discovered new exit (range 15) 13241 | -5/Warlord | Met Warlord 13254 | -5/Warlord | Visited the Vortex Lab 13255 | -5/Warlord | Found Prototype Energy Gun 13256 | -5/Warlord | Identified Vortex Rail 13259 | -5/Warlord | Warlord's base attacked by MAIN.C 13260 | -5/Warlord | Found Prototype Launcher 13260 | -5/Warlord | Identified Vortex Catalyst Activator 13265 | -5/Warlord | Found Vortex Rail 13266 | -5/Warlord | Found Vortex Rail 13269 | -5/Warlord | Found Vortex Rail 13303 | -5/Warlord | Found Prototype Processor 13305 | -5/Warlord | Found Prototype Hackware 13333 | -5/Warlord | Learned Testing stockpile data 13333 | -5/Warlord | Learned 4 Research zone layouts 13333 | -5/Warlord | Learned 4 Research zone layouts 13333 | -5/Warlord | Learned 4 Access zone layouts 13333 | -5/Warlord | Learned 4 Testing zone layouts 13333 | -5/Warlord | Learned 4 Quarantine zone layouts 13333 | -5/Warlord | Learned Armory scanalyzer intel 13352 | -5/Warlord | Opened side exit 13435 | -5/Warlord | Entered Proximity Caves 13531 | -4/Proximity Caves | Spotter reported a threat 13540 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 13576 | -4/Proximity Caves | Spotted B-86 Titan 13584 | -4/Proximity Caves | Spotter reported a threat 13591 | -4/Proximity Caves | Discovered new exit (range 10) 13593 | -4/Proximity Caves | Entered Factory 13593 | -4/Factory | Evolved 2 slots: Utility x2 13634 | -4/Factory | Identified Ghost Barrier 13727 | -4/Factory | Identified Exp. Core Analyzer 13766 | -4/Factory | Spotted B-86 Titan 13794 | -4/Factory | Discovered new exit (range 14) 13796 | -4/Factory | Sucked down chute 13796 | -4/Factory | Entered Waste 13811 | -4/Waste | Spotted C-40 Crusher 13821 | -4/Waste | Spotted C-40 Crusher 13828 | -4/Waste | Warlord forces began an assault 13839 | -4/Waste | Spotted C-40 Crusher 13843 | -4/Waste | Spotted C-40 Crusher 13847 | -4/Waste | Spotted C-40 Crusher 13852 | -4/Waste | Spotted C-40 Crusher 13912 | -4/Waste | Discovered new exit (range 16) 13937 | -4/Waste | Entered Factory 13943 | -4/Factory | Identified exit to Research 13948 | -4/Factory | Identified exit to Upper Caves 13971 | -4/Factory | Spotted B-86 Titan 13978 | -4/Factory | Spotted B-86 Titan 14128 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 14177 | -4/Factory | Lost 3 parts (2u1w) 14187 | -4/Factory | Search patrols dispatched 14210 | -4/Factory | Entered Upper Caves 14211 | -4/Upper Caves | Identified exit to Upper Caves 14339 | -4/Upper Caves | Build established: Golem 14448 | -4/Upper Caves | Spotted B-86 Titan 14476 | -4/Upper Caves | Encountered a Warlord checkpoint 14478 | -4/Upper Caves | Learned location of Testing (-2) 14508 | -4/Upper Caves | Entered another Upper Caves area 14530 | -4/Upper Caves | Encountered a Warlord checkpoint 14566 | -4/Upper Caves | Discovered new exit (range 14) 14578 | -4/Upper Caves | Entered Zhirov 14578 | -4/Zhirov | Discovered new exit (range 3) 14583 | -4/Zhirov | Met Zhirov 14589 | -4/Zhirov | Learned location of Quarantine (-3) 14589 | -4/Zhirov | Learned location of Command (-1) 14590 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14595 | -4/Zhirov | Found Alien Artifact 14596 | -4/Zhirov | Identified Integrated Dissipator 14596 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14603 | -4/Zhirov | Found Alien Artifact 14641 | -4/Zhirov | Entered Proximity Caves 14770 | -3/Proximity Caves | Discovered exit to Research (range 14) 14835 | -3/Proximity Caves | Entered Research 14835 | -3/Research | Evolved 2 slots: Propulsion x2 14917 | -3/Research | Discovered new exit (range 16) 14918 | -3/Research | Identified exit to Armory 14918 | -3/Research | Identified exit to Quarantine 14945 | -3/Research | Entered Quarantine 14978 | -3/Quarantine | Central database locked down 15003 | -3/Quarantine | Found Alien Artifact 15003 | -3/Quarantine | Identified Core Reset Matrix 15003 | -3/Quarantine | Identified Transdimensional Reconstructor 15003 | -3/Quarantine | Used Core Reset Matrix 15007 | -3/Quarantine | Detected hypermatrix surge 15007 | -3/Quarantine | Sensed 17 artifacts in vicinity 15040 | -3/Quarantine | Cryocooling Duct disabled 15045 | -3/Quarantine | Cryocooling Duct disabled 15055 | -3/Quarantine | Ambient heat levels rising (+20) 15055 | -3/Quarantine | Non-combat units ordered to evacuate 15057 | -3/Quarantine | Cryocooling Duct disabled 15060 | -3/Quarantine | Ambient heat levels rising (+20) 15060 | -3/Quarantine | Combat units ordered to evacuate 15067 | -3/Quarantine | Discovered new exit (range 16) 15071 | -3/Quarantine | Found Core Stripper 15072 | -3/Quarantine | Ambient heat levels rising (+20) 15085 | -3/Quarantine | Found Sigix Broadsword 15154 | -3/Quarantine | Found Subatomic Replicator 15160 | -3/Quarantine | Quarantine Guard activated 15162 | -3/Quarantine | Spotted Quarantine Guard 15162 | -3/Quarantine | Spotted Quarantine Guard 15162 | -3/Quarantine | Spotted Quarantine Guard 15163 | -3/Quarantine | Spotted Quarantine Guard 15174 | -3/Quarantine | Found Core Cannon 15192 | -3/Quarantine | Spotted Quarantine Guard 15198 | -3/Quarantine | Spotted Quarantine Guard 15198 | -3/Quarantine | Spotted Quarantine Guard 15198 | -3/Quarantine | Spotted Quarantine Guard 15198 | -3/Quarantine | Spotted Quarantine Guard 15199 | -3/Quarantine | Spotted Quarantine Guard 15201 | -3/Quarantine | Spotted Alpha 7 15206 | -3/Quarantine | Found Sigix Terminator 15213 | -3/Quarantine | Spotted Quarantine Guard 15227 | -3/Quarantine | Found Dimensional Node Initializer 15230 | -3/Quarantine | Found Dimensional Node Initializer 15232 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 15256 | -3/Quarantine | Initialized slip node 15291 | -3/Quarantine | Warped through subspace to slip node 15293 | -3/Quarantine | Entered Research 15293 | -2/Research | Warlord forces began assault on 0b10 15293 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15318 | -2/Research | Distinguished unit "Vikings" dispatched to help 15332 | -2/Research | Repaired Imp. Utility Shielding 15371 | -2/Research | Met up with Warlord 15403 | -2/Research | Research machine network offline 15533 | -2/Research | Build established: Hacker-Sprinter 15748 | -2/Research | Found Prototype Device 15748 | -2/Research | Identified Exp. EM Disruption Field 15750 | -2/Research | Found Exp. EM Disruption Field 15810 | -2/Research | Borebot progress halted 15879 | -2/Research | Borebot progress halted 15887 | -2/Research | Borebot progress halted 15894 | -2/Research | Spotted B-90 Cyclops 15992 | -2/Research | Spotted Executioner 16008 | -2/Research | Spotted Executioner 16042 | -2/Research | Found Prototype Device 16042 | -2/Research | Identified Beam Splitter 16080 | -2/Research | Found Prototype Processor 16080 | -2/Research | Identified Exp. Targeting Computer 16089 | -2/Research | Spotted Executioner 16089 | -2/Research | Spotted Striker 16234 | -2/Research | Spotted B-90 Cyclops 16314 | -2/Research | Discovered new exit (range 6) 16317 | -2/Research | Identified exit to Testing 16327 | -2/Research | Spotted Executioner 16329 | -2/Research | Spotted Striker 16332 | -2/Research | Entered Testing 16347 | -2/Testing | Found Prototype Device 16347 | -2/Testing | Identified Adv. Kinecellerator 16368 | -2/Testing | Found Prototype Device 16368 | -2/Testing | Identified Exp. Actuator Array 16404 | -2/Testing | Found Prototype Ballistic Cannon 16404 | -2/Testing | Identified Omega Cannon 16478 | -2/Testing | Found Prototype Device 16478 | -2/Testing | Identified Exp. Terrain Scanner 16541 | -2/Testing | Fabricated Cld. Impulse Thruster? 16552 | -2/Testing | Found Prototype Device 16552 | -2/Testing | Identified Exp. Phase Shifter 16566 | -2/Testing | Spotted PX-MKHNV4KX7B 16575 | -2/Testing | Discovered new exit (range 5) 16639 | -2/Testing | Found Dimensional Node Initializer 16643 | -2/Testing | Found Prototype Processor 16647 | -2/Testing | Entered Access 16647 | -1/Access | Evolved 2 slots: Propulsion x2 16729 | -1/Access | Identified exit to Command 16778 | -1/Access | Build established: Hacker-Scout 16867 | -1/Access | Spotted B-99 Colossus 16870 | -1/Access | Spotted B-99 Colossus 16874 | -1/Access | Entered Command 16938 | -1/Command | Disengaged cave seal 16938 | -1/Command | Derelicts emerged from the dark tunnel 16938 | -1/Command | Welcomed Warlord to Command 17048 | -1/Command | Spotted B-99 Colossus 17150 | -1/Command | Search patrols dispatched 17291 | -1/Command | Spotted M Guard 17297 | -1/Command | Spotted M Guard 17301 | -1/Command | Spotted Combat Programmer 17301 | -1/Command | Spotted Combat Programmer 17301 | -1/Command | Destroyed Combat Programmer 17312 | -1/Command | Warlord commented on Warlord statues 17321 | -1/Command | Combat Programmer assimilated allied 2C-PHZ(g) 17359 | -1/Command | Warlord destroyed during the assault 17362 | -1/Command | Used Subatomic Replicator to create Supercharged TR 17363 | -1/Command | Warped through subspace to slip node 17363 | -1/Command | Discovered new exit (range 6) 17364 | -1/Command | MAIN.C activated Command garrisons 17367 | -1/Command | Entered Access_0 17368 | -1/Access_0 | Sensed 4 artifacts in vicinity 17368 | -1/Access_0 | Met Architect 17415 | -1/Access_0 | A6 warped into view 17421 | -1/Access_0 | Subspace Access Node disabled 17458 | -1/Access_0 | Core integrity fell below 50% 17472 | -1/Access_0 | A5 warped into view 17513 | -1/Access_0 | Subspace Access Node disabled 17571 | -1/Access_0 | A4 warped into view 17574 | -1/Access_0 | Subspace Access Node disabled 17583 | -1/Access_0 | Core integrity fell below 20% 17607 | -1/Access_0 | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 17581_ Acquired 3 matter. 17583_ Quantum Shear penetrates Earth. 17583_ Quantum Shear penetrates Enhanced Hunter. 17584_ HV Slug penetrates Wall. 17585_ HV Slug penetrates A5. 17587_ Quantum Shear penetrates Wall. 17598_ Penetrated by Quantum Shear. 17605_ System corrupted: Matter fused (-5). 17606_ Penetrated by HV Slug. 17606_ Knocked back. 17606_ Penetrated by HV Slug. 17606_ Knocked back. 17606_ Penetrated by HV Slug. 17606_ HV Slug penetrates Wall. 17606_ Cld. Impulse Thruster destroyed. 17606_ HV Slug penetrates Wall. 17606_ HV Slug penetrates Earth. 17606_ HV Slug penetrates Wall. 17607_ Dropped Com. Particle Reactor. 17607_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????# "" % | | ????????????????????# ##### """# ! | | ????????????????????# ?????## %"" " ######%#"!! | | ?????###???????????# ???????## "#" #????###### | | ???### #?????????# ????????## %##" #?????????# | | ???? #??????? ???????### ### #?????????# | | ????# ??????## ?????????# ### #?????????? | | ????# ##?????##??????????# #?????????? | | ????# ?????????????????# #?????????? | | ?????# ?????????????????# #####?????????? | | ?????# #??????????????#### #?????????????? | | ????## ##????????????## #?????????????? | | ????# ##??????????## #?????????????? | | ??????# #??????????# h #????? #?????? | | ????????# #######????## g ## ###???? | | ????????# ######## #???? | | ????????# ### "## #??? | | ????????# #?# ##; g | | ????????# #?" ##;;####### ;"###" ### | | ????##??# #? ### ##???# ###??" #????? | | ????# ### ## #?#;# ?##g#???? #????? | | ????# # # #?#;## ? g#???? "## #????? | | ????# ##;## #; #????####? #????? | | ????# ###; #;g##????????## ##????? | | ???## #??# Y %p ##????????? #?????? | | ??## ##?# @g #?????????? #?????? | | ?## #?##; *%h ##????????? ????? | | ## ##??#### ;; h ##????????? ???? | | # ##??### # ;##hh #?????????# ##??? | | ###### ;;;### ##?????????? ##???? | | ## ##?# ;;# #??????????????????? | | #?# #??# ##### #????!?????????????? | | ??# #### ## ##???##??????????????????? | | ???## ## ## #???????????????????????? | | ????# 0 #### #????????????????????? | | ?????# ##?# #????????????????????? | | ?????# #####??#### ####????????????????????? | | ?????#######?????????# ##???????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 120 Energy Generation 29 Energy Capacity 1690 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 26 Authchip Count 6 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Flexi-carbon Leg | -3/Quarantine | Archive Cld. Impulse Thruster | -3/Quarantine | Archive Proton Burst Cannon | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Exp. Signal Interpreter | -3/Quarantine | Archive Hvy. Neutron Cannon | -3/Quarantine | Archive Enh. Force Rifle | -3/Quarantine | Archive Robot Schematics ------------------ L-61 Swordsman | -3/Quarantine | Archive Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Cld. Impulse Thruster | x1 | -4/Factory Cld. Impulse Thruster | x1 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Dimensional Node Initializer Transdimensional Reconstructor Core Cannon Subatomic Replicator Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalCompositeCasing Manual? 0 Play Time 03:58:06 Cumulative 428.6 hours Start 2023.03.18 @ 12:36:35 End 2023.03.18 @ 16:48:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 453 Adventurer 8 Explorer 1 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e0a8a72-a5ed-43ff-bf9b-f97ddbab92dc