Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 01:53:45 Player: Grose Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (2574) 2574 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (468) 468 TOTAL SCORE: 7772 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 30 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 100/100 System Corruption 17% Temperature Hot (256) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced ECM Suite Hacking Suite Remote Datajack Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Transmission Jammer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Remote Datajack Power Maul > --- INVENTORY -------- Improved Signal Interpreter Advanced ECM Suite Hacking Suite Heavy Missile Launcher Field Lobotomy Kit [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Armored Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . Utility 3 | . . . . . . . 2 1 . . Weapon . | . . . . . . . . . . . Parts Attached 102 | 6 7 7 28 13 2 1 9 9 3 17 Power 16 | 1 1 1 7 1 . . 1 1 1 2 Engine 8 | 1 1 1 3 . . . 1 . 1 . Core 8 | . . . 4 1 . . . 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . 3 8 4 2 . 1 2 . 4 Treads 11 | 2 . 2 4 2 . . . . . 1 Leg . | . . . . . . . . . . . Wheel 4 | . . 1 . 2 . . . . . 1 Hover 1 | . . . . . . . 1 . . . Flight 10 | . . . 4 . 2 . . 2 . 2 Utility 30 | 1 4 2 6 4 . 1 4 4 2 2 Device 10 | . 3 . 2 2 . . . 1 1 1 Storage 8 | 1 1 1 3 1 . . 1 . . . Processor 3 | . . . . . . 1 . 1 . 1 Hackware 5 | . . . . . . . 2 2 1 . Protection 4 | . . 1 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 2 1 7 4 . . 3 2 . 9 Energy Gun 6 | 1 . . 3 . . . . . . 2 Energy Cannon 3 | . . . . . . . 2 . . 1 Ballistic Gun 6 | 1 . 1 2 1 . . 1 . . . Ballistic Cannon 2 | . . . . 1 . . . . . 1 Launcher 6 | . 1 . 1 2 . . . 1 . 1 Special Weapon 3 | . . . . . . . . 1 . 2 Impact Weapon 2 | . 1 . . . . . . . . 1 Slashing Weapon 2 | . . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . 5 . . . 3 . . 4 Parts Lost 28 | . . 2 1 7 . . 2 5 2 9 Power 4 | . . . . . . . 1 2 . 1 Propulsion 12 | . . 1 . 2 . . 1 2 1 5 Utility 4 | . . . . 1 . . . 1 1 1 Weapon 8 | . . 1 1 4 . . . . . 2 Highest Loss Streak 6 | . . 2 1 3 . . 2 2 2 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 3 8 13 13 14 14 14 10 9 7 4 Power 1 | . 1 3 1 1 1 1 . . . . Propulsion 2 | 1 1 1 3 4 2 2 1 . . . Utility 5 | . 3 6 6 8 9 9 5 6 5 3 Weapon 1 | . 2 2 1 . 1 1 1 2 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 2 2 5 1 . . . 1 1 3 Power 3 | . . . 2 . . . . . . 1 Propulsion 1 | . 1 . . . . . . . . . Utility 6 | . . 2 1 . . . . . 1 2 Weapon 5 | . 1 . 2 1 . . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 98 98 89 77 88 59 73 55 79 Engine 3 | . 14 14 2 . . . 1 3 . . Core 6 | . . . 8 11 11 11 5 2 . 6 Treads 16 | . 28 25 35 28 . . . . . . Wheel 2 | . . 1 . 8 22 22 . . . . Flight 11 | . . . 7 . 21 22 17 31 20 25 Device 7 | . 12 2 9 8 11 . 6 . 2 6 Storage 9 | . 14 14 11 11 11 11 7 7 3 . Hackware 5 | . . . . . . . 6 16 24 28 Protection 2 | . . 11 1 1 . . 4 4 . . Energy Gun 4 | . . 3 14 4 . . . . . . Ballistic Gun 3 | . 14 9 2 2 . . 3 . . . Launcher 4 | . 8 8 4 9 . . 3 . . . Peak Build Rating 46 | 6 10 12 29 28 20 19 30 36 34 46 Average Rating 20 | 4 8 8 24 20 16 19 18 26 27 39 On Entrance 17 | . 6 9 8 27 20 19 19 27 24 34 Naked Turns 506 | . . . . . . . 505 . . 1 Heaviest Build 90 | 14 32 52 90 39 30 30 34 20 10 20 Greatest Support 80 | 40 40 40 80 80 20 20 20 23 10 21 Greatest Overweight (x) 10 | 1 . 3 1 3 1 1 10 . 1 3 Average Overweight (x) . | . . . . 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 20 25 15 15 15 15 10 10 5 Average Capacity 11 | 7 9 15 13 15 15 15 10 10 7 5 Most Carried 15 | 6 12 15 15 15 15 14 15 10 10 5 Average Carried 11 | 3 8 13 13 14 14 14 9 9 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 5 5 Final Carried 15 | 4 12 15 15 15 14 14 10 10 5 5 Class Distribution -------------------- 56% | Mutant 19% | Hacker-Sprinter 13% | Derelict-Mutant 7% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Mines Mutant | -9/Materials Derelict-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 2858 | 227 299 222 824 413 . . 228 282 256 107 Remotely . | . . . . . . . . . . . Salvage Created 2849 | . 335 125 1341 318 . . 368 140 . 222 Parts 182 | . 16 2 104 17 . . 27 5 . 11 Haulers Intercepted 4 | . . . 2 . . . . . . 2 Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . Parts Field Recycled 1 | . . . . 1 . . . . . . Retrieved Matter 1 | . . . . 1 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 84 | . 10 4 33 26 . . 5 4 . 2 Melee 5 | . 1 . . 4 . . . . . . Guns 24 | . 2 . 15 6 . . 1 . . . Cannons 5 | . . . . 1 . . 1 3 . . AOE 45 | . 6 2 17 15 . . 3 1 . 1 Classes Destroyed 15 | . 5 . 5 4 . . . 1 . . Worker 8 | . 6 . . 1 . . . . . 1 Builder 8 | . . . 5 1 . . . . . 2 Tunneler 3 | . . . 1 . . . 2 . . . Hauler 4 | . . . 2 . . . . . . 2 Recycler 7 | . 2 . 2 . . . 2 . . 1 Operator 1 | . . . 1 . . . . . . . Watcher 6 | . 1 . 5 . . . . . . . Swarmer 18 | . 5 . 13 . . . . . . . Grunt 28 | . 5 4 10 3 . . 2 3 . 1 Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 14 | . . . 10 . . . 3 . . 1 Demolisher 2 | . . . . 2 . . . . . . Programmer 1 | . . . . . . . . 1 . . Assembled 19 | . . . . 19 . . . . . . Best Kill Streak 14 | . 8 2 8 14 . . 3 2 . 4 Combat Bots Only 14 | . 5 2 7 14 . . 2 2 . 1 Max Kills in Single Turn 6 | . 6 2 4 4 . . 1 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 2 3 4 . . 1 1 . 1 Melee 1 | . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 459 | . 44 43 92 52 . . 51 34 1 142 Missed 131 | . 12 10 31 7 . . 19 7 . 45 Hits 328 | . 32 33 61 45 . . 32 27 1 97 Melee 12 | . . . . 11 . . . . 1 . Projectile 316 | . 32 33 61 34 . . 32 27 . 97 AOE 23 | . . . . 23 . . . . . . Critical Strikes 6 | . . 1 2 2 . . . 1 . . Actively Blocked 1 | . . . . . . . . 1 . . Part Disruptions 2 | . . . . 1 . . . 1 . . Damage Taken 5086 | . 255 311 735 1569 . . 519 622 46 1029 Core 1272 | . 28 52 146 158 . . 186 218 . 484 Absorbed by Shields 164 | . 59 105 . . . . . . . . Redirected to Shielding 34 | . . . . . . . 13 21 . . Regen/Repaired (Parts) 52 | . . . 52 . . . . . . . Core Remaining (%) 64 | 100 . 68 . . . 24 66 . . . Volleys Fired 235 | . 36 5 88 41 . . 23 17 5 20 Largest 2 | . 2 2 2 2 . . 2 2 1 2 Hottest 122 | . 50 50 122 122 . . 105 98 36 107 Shots Fired 347 | . 51 8 146 66 . . 30 18 5 23 Gun 208 | . 36 5 124 38 . . 5 . . . Cannon 55 | . . . . 11 . . 18 13 . 13 Launcher 77 | . 15 3 22 17 . . 7 5 3 5 Special 7 | . . . . . . . . . 2 5 Kinetic 98 | . 36 3 37 11 . . 5 . . 6 Thermal 165 | . . 2 87 38 . . 18 13 . 7 Explosive 77 | . 15 3 22 17 . . 7 5 3 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 4 3 20 5 . . 6 8 4 6 Robot Miss Streak 5 | . 5 1 4 3 . . 2 1 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 216 | . 28 13 88 38 . . 17 14 4 14 Core Hits 188 | . 27 5 60 52 . . 22 11 . 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . . . . . . Critical Strikes 8 | . 1 2 4 1 . . . . . . Burn 5 | . . . 4 1 . . . . . . Smash 3 | . 1 2 . . . . . . . . Melee Attacks 51 | . 7 16 . 8 . . . . . 20 Impact 23 | . 7 16 . . . . . . . . Slashing 28 | . . . . 8 . . . . . 20 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8709 | . 1781 412 2783 1694 . . 616 538 238 647 Guns 2161 | . 186 36 1448 420 . . 71 . . . Cannons 953 | . . . . 132 . . 300 289 . 232 Explosions 5054 | . 1452 151 1335 995 . . 219 249 238 415 Melee 496 | . 143 225 . 128 . . . . . . Ramming 45 | . . . . 19 . . 26 . . . Kinetic 855 | . 186 22 336 132 . . 71 . . 108 Thermal 3029 | . 770 14 1112 420 . . 300 289 . 124 Explosive 4279 | . 682 151 1335 995 . . 219 244 238 415 Electromagnetic 5 | . . . . . . . . 5 . . Impact 368 | . 143 225 . . . . . . . . Slashing 128 | . . . . 128 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . 10 10 10 7 1 9 17 Average Corruption 6 | . . . . 8 10 10 4 1 7 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 163 | . . . . 37 21 7 55 2 2 39 Message Errors 41 | . . . . 9 5 . 12 . 1 14 Matter Fused 35 | . . . . 9 7 3 8 2 . 6 Heat Flow Errors 22 | . . . . 3 3 1 9 . 1 5 Energy Discharges 14 | . . . . 4 2 2 4 . . 2 Parts Fused 4 | . . . . . 1 . 2 . . 1 Data Loss (minor) 30 | . . . . 8 2 1 11 . . 8 Data Loss (major) 8 | . . . . 2 . . 4 . . 2 Misfires 1 | . . . . 1 . . . . . . Alerts 6 | . . . . . 1 . 4 . . 1 Weapon Failures 2 | . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 434 | . 312 92 2 9 . . 5 10 . 4 Projectiles 8 | . . . . . . . 5 . . 3 Explosions 271 | . 249 . 2 9 . . . 10 . 1 Melee 155 | . 63 92 . . . . . . . . Knockbacks 3 | . . . . 3 . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 282 | . . . 1 112 . . 8 124 . 37 Shots 9 | . . . 1 3 . . . 4 . 1 Rammed 21 | . . . . 3 . . 18 . . . Targets Rammed 22 | . . . . 4 . . 18 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 449 | . 12 30 294 379 221 188 272 230 218 449 Average Temperature 101 | . 6 12 100 95 111 104 74 103 111 189 Received Heat Transfer 1107 | . 89 176 261 59 . . 180 198 . 144 Effects 5 | . . . . 2 . . . . . 3 Shutdowns 2 | . . . . 1 . . . . . 1 Matter Decay 2 | . . . . 1 . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . 1 2 . . . . . . . . Combat Hostiles 3 | . 1 2 . . . . . . . . Parts Fried 4 | . 3 1 . . . . . . . . Impact Corruptions 7 | . 3 4 . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . 1 Parts Melted 13 | . . . 11 . . . . 2 . . Heat Transferred 4742 | . 450 37 2294 851 . . 444 444 . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 2 | . 2 . 2 1 . . 1 . . . Low Security (%) 73 | 100 49 100 19 95 . 100 99 100 100 100 Level 1 13 | . 39 . 33 4 . . . . . . Level 2 12 | . 10 . 47 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 575 | . 442 54 575 215 . . 277 126 27 67 Initial 215 | . . 33 . 215 . . . 126 18 . Average 127 | . 205 12 359 72 . . 11 56 8 4 Influence Increases 3195 | . 730 114 1195 294 . . 465 193 16 188 Destroy 0b10 Robot/C 1300 | . 200 80 660 140 . . 100 80 . 40 Destroy 0b10 Robot/NC 185 | . 45 . 80 10 . . 20 . . 30 Destroy Leader 350 | . 52 20 184 30 . . 30 20 . 14 Successful Hack 61 | . 9 . 8 . . . 12 . . 32 Disable Machine 285 | . 135 . 45 . . . 75 30 . . Destroy Structure 504 | . 109 14 143 114 . . 48 18 16 42 Partial Spotted 75 | . . . 45 . . . 30 . . . Lose Combat Pursuer 435 | . 180 . 30 . . . 150 45 . 30 Influence Decreases 3164 | . 645 199 642 847 . . 188 418 68 157 Entered New Map 575 | . . 52 . 338 . . . 151 34 . Time Decay 2063 | . 345 127 632 439 . . 180 236 10 94 Lost Part 206 | . . 20 10 70 . . 8 31 4 63 Lost Ally 20 | . . . . . . . . . 20 . Purge Threat 300 | . 300 . . . . . . . . . Squads Dispatched 11 | . 3 . 2 . . . 2 . . 4 Investigation 4 | . 2 . 1 . . . . . . 1 Extermination 2 | . . . . . . . . . . 2 Reinforcement 5 | . 1 . 1 . . . 2 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 9 | . 1 . 3 . . . 3 1 . 1 Communications Jammed 3 | . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . 3 Times Spotted 143 | . 20 4 46 29 . . 22 7 8 7 Peak Tracking Total 11 | . 5 2 4 9 . . 11 4 6 3 Tactical Retreats 22 | . 9 . 1 1 . . 5 2 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 7 | . . . . . . . 3 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 19 | . 9 . 3 . . . 5 2 . . Max in Single Turn 7 | . 7 . 1 . . . 2 2 . . Garrison Access 4 | . . . . . . . 1 . . 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 43 | . 9 . 10 . 5 . 5 . . 14 Terminals 24 | . 7 . 6 . . . 3 . . 8 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . Recycling Units 5 | . 1 . . . . . 1 . . 3 Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 3 Total Hacks 154 | . 31 . 24 . 50 . 13 . . 36 Successful 107 | . 13 . 12 . 50 . 7 . . 25 Failed 47 | . 18 . 12 . . . 6 . . 11 Catastrophic 5 | . 1 . 2 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 73 | . 23 . 10 . 1 . 11 . . 28 Terminals 72 | . 26 . 12 . . . 11 . . 23 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . 3 . 4 . . . . . . . Recycling Units 13 | . 2 . . . . . 1 . . 10 Scanalyzers 8 | . . . 8 . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 3 Terminal Hacks 72 | . 8 . 2 . 50 . 2 . . 10 Record 49 | . . . . . 49 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open DSF 3 | . . . . . . . . . . 3 Branch Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 2 | . . . . . . . 1 . . 1 Recycling Unit Index 1 | . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . 1 Alert Level 5 | . 2 . 1 . . . . . . 2 Unreport Threat 2 | . 2 . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . 1 Recall Investigation 2 | . 1 . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . 1 . 2 . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 7 | . . . 7 . . . . . . . Insert Component 4 | . . . 4 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 3 Seal Access 4 | . . . . . . . 1 . . 3 Unauthorized Hacks 19 | . 4 . 1 . . . 4 . . 10 Terminals 10 | . 2 . 1 . . . 3 . . 4 Botnet 8 | . 1 . 1 . . . 3 . . 3 Operators 2 | . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . 1 . . 6 Reject 5 | . 1 . . . . . 1 . . 3 Mask 4 | . 1 . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 9 . 9 . . . 4 . . 8 Full Trace Events 4 | . 2 . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 32 | . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . . . . . . . . 3 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 141 | . . . . . . . . . 141 . Highest-Rated Ally 141 | . . . . . . . . . 141 . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . 15 . Total Damage 436 | . . . . . . . . . 436 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 6286 | . 416 . 2354 877 691 7 977 4 8 952 Optics 1 | . . . . . . . . 1 . . Structural 416 | . 416 . . . . . . . . . Seismic 4906 | . . . 2354 877 691 7 977 . . . Jamming 927 | . . . . . . . . . 8 919 ECM 36 | . . . . . . . . 3 . 33 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 11219 | 81 1129 547 2605 1417 691 145 2884 527 90 1103 Spaces Moved 8030 | 57 559 297 1442 792 721 128 1469 525 145 1895 Core 223 | 24 . . . . . . 169 . . 30 Treads 2221 | 33 559 242 1100 284 . . . . . 3 Legs . | . . . . . . . . . . . Wheels 1480 | . . 55 . 508 721 128 58 . . 10 Hover . | . . . . . . . . . . . Flight 4106 | . . . 342 . . . 1242 525 145 1852 Fastest Speed 26 | 50 160 125 31 95 95 95 31 26 37 29 Average Speed 87 | 116 160 157 136 130 95 95 65 30 40 32 Slowest Speed 550 | 160 160 240 250 240 95 95 550 37 110 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . . . . . . . 11 3 . 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 79 58 92 90 92 16 57 10 97 38 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . . . Scrap Searched 4 | . . 1 . 3 . . . . . . Spaces Dug 33 | . . . . . . . 9 4 . 20 Terrain Destroyed 585 | . 128 28 148 158 . . 44 16 21 42 Melee 20 | . . . . . . . . . . 20 Projectile 10 | . . . . 6 . . 4 . . . AOE 555 | . 128 28 148 152 . . 40 16 21 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 11739 | 71 727 341 1935 1094 729 150 3329 876 168 2319 Wait 3024 | . 96 . 293 206 . 22 1769 303 6 329 Move 7991 | 56 558 296 1441 791 720 127 1446 519 144 1893 Hop 15 | . . . . . . . 11 3 . 1 Pick Up 100 | 9 11 8 32 14 1 . 16 6 2 1 Fast Attach 45 | 1 . . 6 3 . . 9 3 4 19 Attach 62 | 5 1 2 8 9 3 . 21 10 3 . Detach 27 | . . . 4 . 2 . 11 7 2 1 Swap 67 | . 15 11 26 7 . 1 1 1 . 5 Drop 82 | . 3 3 37 11 3 . 4 7 2 12 Fire 235 | . 36 5 88 41 . . 23 17 5 20 Melee 51 | . 7 16 . 8 . . . . . 20 Ram 19 | . . . . 1 . . 18 . . . Kick . | . . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 13) 688 | -10/Materials | Discovered new exit (range 14) 964 | -10/Materials | Discovered new exit (range 13) 1015 | -10/Materials | Identified exit to Mines 1119 | -10/Materials | Discovered new exit (range 15) 1211 | -10/Materials | Entered Mines 1363 | -10/Mines | Found DCF Scrap (13 items) 1539 | -10/Mines | Learned Materials interactive machine intel 1675 | -10/Mines | Build established: Derelict-Mutant 1737 | -10/Mines | Discovered new exit (range 11) 1755 | -10/Mines | Discovered new exit (range 8) 1758 | -10/Mines | Entered Materials 1758 | -9/Materials | Evolved 2 slots: Propulsion x2 1759 | -9/Materials | Loaded intel: 12 interactive machine locations 1793 | -9/Materials | Discovered new exit (range 11) 2148 | -9/Materials | Repaired Rocket Launcher 2306 | -9/Materials | Destroyed 7 combat bots 2341 | -9/Materials | Discovered new exit (range 7) 2360 | -9/Materials | Discovered new exit (range 14) 2369 | -9/Materials | Build established: Sprinter 2760 | -9/Materials | Build established: Mutant 3370 | -9/Materials | Identified exit to Mines 3370 | -9/Materials | Identified exit to Storage 3547 | -9/Materials | Discovered new exit (range 5) 4363 | -9/Materials | Entered Mines 4370 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4419 | -9/Mines | Assembled infested the area 4424 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4429 | -9/Mines | Discovered new exit (range 15) 4494 | -9/Mines | Lost 3 parts (1n1u1w) 4552 | -9/Mines | Core integrity fell below 50% 4584 | -9/Mines | Destroyed 14 combat bots 4844 | -9/Mines | System corruption reached 10% 5294 | -9/Mines | Build established: Derelict-Mutant 5381 | -9/Mines | Learned Materials emergency access door positions 5400 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5775 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5776 | -9/Mines | Discovered new exit (range 5) 5780 | -9/Mines | Entered Exiles 5813 | -9/Exiles | Met 8R-AWN 5829 | -9/Exiles | Met EX-HEX 5880 | -9/Exiles | Met EX-DEC 5900 | -9/Exiles | Visited The Gauntlet 5958 | -9/Exiles | Learned location of Zion (-6) 6000 | -9/Exiles | Met EX-BIN 6013 | -9/Exiles | Aligned with FarCom system 6014 | -9/Exiles | Given EX-Vault access code 6082 | -9/Exiles | Build established: Mutant 6153 | -9/Exiles | Discovered new exit (range 12) 6374 | -9/Exiles | Opened EX-Vault 6381 | -9/Exiles | Found Field Lobotomy Kit 6400 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6471 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6471 | -9/Exiles | Entered Mines 6471 | -8/Mines | Discovered new exit (range 10) 6485 | -8/Mines | Identified exit to Materials 6616 | -8/Mines | Entered Materials 6616 | -8/Materials | Evolved 2 slots: Utility x2 7624 | -8/Materials | Released all parts (7) 8418 | -8/Materials | Build established: Sprinter 8817 | -8/Materials | Build established: Hacker-Sprinter 9015 | -8/Materials | Discovered new exit (range 11) 9500 | -8/Materials | Entered Factory 9500 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9819 | -7/Factory | Discovered new exit (range 12) 10027 | -7/Factory | Sucked down chute 10027 | -7/Factory | Entered Waste 10028 | -7/Waste | Met a frightened Derelict 10040 | -7/Waste | Spotted C-40 Crusher 10042 | -7/Waste | EMP discharged 10058 | -7/Waste | Spotted C-40 Crusher 10059 | -7/Waste | Spotted C-40 Crusher 10061 | -7/Waste | Spotted C-40 Crusher 10061 | -7/Waste | Spotted C-40 Crusher 10062 | -7/Waste | Spotted C-40 Crusher 10066 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10072 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 10076 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 10087 | -7/Waste | Allies destroyed C-40 Crusher 10108 | -7/Waste | Discovered new exit (range 13) 10117 | -7/Waste | Entered Factory 10257 | -7/Factory | Identified exit to DSF 10291 | -7/Factory | Build established: Hacker-Mutant 10403 | -7/Factory | Identified exit to DSF 10488 | -7/Factory | Identified exit to DSF 10616 | -7/Factory | Build established: Hacker-Sprinter 11055 | -7/Factory | Discovered new exit (range 15) 11122 | -7/Factory | Crushed by falling debris 11122 | -7/Factory | System corruption reached 10% 11171 | -7/Factory | Released all parts (6) 11179 | -7/Factory | Core integrity fell below 50% 11207 | -7/Factory | Core integrity fell below 20% 11220 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11200_ R-06 Scavenger collects Scythe. 11200_ Destroyed VTOL Module. 11201_ U-05 Engineer lays Concrete. 11201_ Wheel destroyed. 11202_ U-05 Engineer lays Concrete. 11203_ R-06 Scavenger collects Wheel. 11203_ U-05 Engineer builds a Wall. 11204_ U-05 Engineer lays Concrete. 11206_ U-05 Engineer builds a Wall. 11207_ R-06 Scavenger collects Terrain Scanner. 11207_ U-05 Engineer lays Concrete. 11208_ Dropped Mni. Assault Cannon. 11209_ U-05 Engineer lays Concrete. 11210_ The unstable cave ceiling collapses. 11210_ U-05 Engineer builds a Wall. 11211_ R-06 Scavenger collects Lgt. Treads. 11219_ System corrupted: Heat flow error (+290). 11219_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2B. Map ----- +----------------------------------------------------+ | #?????????????? | | #####+###??????#????? ??###### | | ????# #??????? # ???????########## ###### | | ????# #???????"""" + ????????????????# #????# | | ##### ##?????""""" # ????????????????# #????# | | T#?????""" # ????????????????# #????# | | >#???? # ????????????????# #????# | | ###### !!! """# ##############?##+######+### | | + !! R"# # """ #?# | | ######### !! """# # "R" #?# | | #???????? # # " " ### | | #?????????######## # + + """ | | ## #????????????????# # """ """ ### """ | | ?# #????????????????# # """ """ #?# """ | | ?# #????????????????# # """ """ #?# "" | | ?# #????????????##### # #?# """ "" | | ##+############## # """ """ #?# """ G | | # # # """ """ #?# """ "" | | # + # """ """ #?# "" | | # # + #?# | | # # #########################+## | | "" # # ## ! [ # | | "" # # ## # | | "" + # ## s # | | # # ## s # | | "" # # + @ """ """ # != | | "" # # ## """"" """"" %! | | "" # # ## """"" """"" ! | | # # ## s | | ##+########+##### ################/## # % | | ] | | != | | ! | | | | """" """" | | """" """"^ % | | """" """" % | | ########### """" """" ######+########### | | #?????????# """" """" # !#???? | | #?????????# "" """" # #???? | | #?????????# # #???? | | #?????????# # """" """" #???? | | ^ #?????????# w " """" """" #???? | | #?????????# # """" """" ##??? | | #?????????# # """" """" "#??? | | #?????????# # """" """" ##??? | | #?????#########+#### # """" """" #???? | | #?????# # # #???? | | #?????# """ """ # # #???? | | #?????# """ """ # # ! #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 303 Matter Capacity 350 Sight Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 25% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Exterminator I Survived The Infestation Let's See Who's Tougher Librarian Maybe Next Time I'll Detach My Launcher Remodeling System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed KineticElectronLoader Manual? 0 Play Time 03:54:39 Cumulative 9.5 hours Start 2025.09.12 @ 18:17:07 End 2025.09.13 @ 01:53:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cbe68d7-d34b-457d-81a3-bff037ef68a6