Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.07 @ 22:23:02 Player: void Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1118) 1118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 3524 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 160/300 Energy 324/350 System Corruption 2% Temperature Cool (9) Movement Core (650) Ox12 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Battery Advanced Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Relay Coupler [NC] (32) Relay Coupler [Swarmer] (46) Relay Coupler [Grunt] (29) Relay Coupler [Duelist] (35) Medium Laser Beam Rifle Ion Cannon Assault Rifle Mini Grenade Launcher Mining Laser Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery Advanced Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Ion Cannon > --- INVENTORY -------- Medium Storage Unit Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Medium Laser Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mining Laser Katana [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 70 | 7 4 . 16 33 10 Power 4 | 1 . . 1 1 1 Engine 4 | 1 . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . . 7 . Treads 5 | . . . . 5 . Leg 4 | 2 . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 4 . 2 10 2 Device 6 | 1 . . 1 3 1 Storage 9 | 1 4 . . 3 1 Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 37 | 2 . . 13 15 7 Energy Gun 16 | 2 . . 6 5 3 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 6 | . . . . 4 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 1 . Special Weapon 7 | . . . 5 2 . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . 3 8 9 Power 3 | . . . 1 . 2 Propulsion 7 | . . . . 4 3 Utility 6 | . . . 2 2 2 Weapon 4 | . . . . 2 2 Highest Loss Streak 9 | . . . 3 3 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 100 94 89 95 Engine 10 | . 14 14 10 9 8 Treads 5 | . . . . 10 25 Leg 17 | . 28 28 22 9 . Device 14 | . 14 14 19 13 1 Storage 14 | . 14 14 11 17 18 Processor 5 | . . . 8 6 9 Protection 2 | . . . . 4 14 Energy Gun 17 | . 28 28 19 8 12 Ballistic Gun 1 | . . . . 4 4 Special Weapon 1 | . . . 2 1 1 Peak Build Rating 23 | 7 8 8 10 21 23 Average Rating 11 | 5 7 8 9 16 19 On Entrance 8 | . 7 8 8 9 19 Naked Turns . | . . . . . . Heaviest Build 44 | 15 30 30 32 43 44 Greatest Support 62 | 20 20 20 20 62 62 Greatest Overweight (x) 13 | 1 1 1 1 3 13 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 11 15 Most Carried 14 | 4 10 10 9 11 14 Average Carried 8 | 2 6 9 7 8 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 11 | 4 9 10 9 10 11 Class Distribution -------------------- 69% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 863 | 270 30 . 137 396 30 Remotely 167 | 10 30 . 127 . . Salvage Created 1167 | 179 49 . 191 493 255 Parts 75 | 11 3 . 21 29 11 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 28 | . . . 10 13 5 Melee 4 | . . . . 4 . Guns 15 | . . . 5 7 3 Cannons 2 | . . . . 2 . AOE 5 | . . . 5 . . Classes Destroyed 9 | 2 1 . 3 3 . Builder 2 | . . . 2 . . Tunneler 5 | 5 . . . . . Hauler 1 | . 1 . . . . Recycler 2 | 1 . . 1 . . Watcher 1 | . . . 1 . . Swarmer 13 | . . . 10 3 . Grunt 8 | . . . . 5 3 Duelist 1 | . . . . 1 . Sentry 6 | . . . . 4 2 Best Kill Streak 5 | 3 1 . 5 4 3 Combat Bots Only 4 | . . . 3 4 3 Max Kills in Single Turn 3 | 1 1 . 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 292 | . . . 71 105 116 Missed 53 | . . . 15 20 18 Damage Taken 3036 | . . . 537 1271 1228 Core 715 | . . . 154 280 281 Absorbed by Shields . | . . . . . . Ignored by Resistances 728 | . . . 120 279 329 Core Remaining (%) 87 | 100 . 100 61 . . Volleys Fired 111 | 10 4 . 41 36 20 Largest 2 | 2 2 . 2 2 2 Hottest 125 | 100 100 . 100 125 116 Shots Fired 198 | 20 8 . 64 66 40 Gun 158 | 20 8 . 44 48 38 Cannon 17 | . . . . 15 2 Launcher 3 | . . . 3 . . Special 20 | . . . 17 3 . Kinetic 25 | . . . . 11 14 Thermal 170 | 20 8 . 61 55 26 Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 10 6 . 15 20 19 Robot Miss Streak 4 | 1 1 . 2 4 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 145 | 14 6 . 32 58 35 Core Hits 73 | 7 2 . 12 41 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | 2 . . 3 5 2 Burn 10 | 2 . . 3 3 2 Sever 2 | . . . . 2 . Melee Attacks 9 | . . . . 8 1 Impact . | . . . . . . Slashing 9 | . . . . 8 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2783 | 173 76 . 922 1058 554 Guns 1709 | 173 76 . 387 565 508 Cannons 323 | . . . . 277 46 Explosions 535 | . . . 535 . . Melee 216 | . . . . 216 . Ramming . | . . . . . . Kinetic 311 | . . . . 121 190 Thermal 1721 | 173 76 . 387 721 364 Explosive 535 | . . . 535 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 216 | . . . . 216 . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 2 2 Average Corruption 2 | . . . 4 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 3 10 1 Message Errors 2 | . . . . 2 . Matter Fused 4 | . . . 1 3 . Heat Flow Errors 2 | . . . 1 . 1 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 4 | . . . 1 3 . Overload Shots . | . . . . . . Overflow Damage 60 | . . . 60 . . Projectiles . | . . . . . . Explosions 60 | . . . 60 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . . 26 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 616 | 117 156 . 173 273 616 Average Temperature 93 | 40 79 . 27 59 262 Received Heat Transfer 1440 | . . . . 594 846 Effects 14 | . . . . 2 12 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . 2 2 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 11 | 4 . . 1 5 1 Heat Transferred 4807 | 666 222 . 1369 1514 1036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 417 | 30 30 9 272 417 252 Initial 147 | . 16 9 2 70 147 Average 105 | 12 26 9 79 207 201 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 78 | 100 100 100 94 47 34 Level 1 21 | . . . 5 51 65 Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 1 4 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 1 . 21 19 7 Peak Tracking Total 6 | . 2 . 5 5 6 Tactical Retreats 5 | . . . 3 2 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 3 | . . . 1 1 1 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 4 | . 1 . . 3 . Terminals 3 | . 1 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . 3 . . 8 . Successful 6 | . 1 . . 5 . Failed 5 | . 2 . . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 3 . . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 1 . . 4 . Record 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . . . 1 . Surveillance Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 2171 | 140 249 263 746 577 196 Spaces Moved 809 | 78 120 121 225 191 74 Core 9 | 8 . . . . 1 Treads 168 | . . . . 95 73 Legs 632 | 70 120 121 225 96 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 120 155 Average Speed 170 | 117 134 190 190 182 163 Slowest Speed 700 | 120 190 190 190 330 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . 1 1 . Exploration Rate (%) 19 | 4 26 29 21 15 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 18 | . . . 15 3 . Terrain Destroyed 65 | . . . 60 5 . Melee . | . . . . . . Projectile 21 | . . . 16 5 . AOE 44 | . . . 44 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1332 | 103 199 155 440 326 109 Wait 299 | 5 67 34 153 40 . Move 804 | 77 119 120 224 190 74 Hop . | . . . . . . Pick Up 29 | 4 4 1 4 12 4 Fast Attach 15 | 7 . . . 7 1 Attach 14 | . . . 3 8 3 Detach . | . . . . . . Swap 41 | . 4 . 13 18 6 Drop 10 | . 1 . 2 7 . Fire 111 | 10 4 . 41 36 20 Melee 9 | . . . . 8 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: Sto x2 / Gar) -8/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Identified exit to Materials 178 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered Mines 404 | -10/Mines | Discovered exit to Materials (range 10) 410 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 582 | -10/Mines | Learned Materials security intel 653 | -10/Mines | Entered Materials 653 | -9/Materials | Evolved 2 slots: Utility x2 1235 | -9/Materials | Crushed by falling debris 1266 | -9/Materials | Lost 3 parts (1p2u) 1339 | -9/Materials | Discovered new exit (range 13) 1399 | -9/Materials | Entered another Materials area 1399 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1454 | -8/Materials | Crushed by falling debris 1517 | -8/Materials | Garrison activated, responded to threat 1786 | -8/Materials | Core integrity fell below 50% 1804 | -8/Materials | Lost 3 parts (2n1u) 1890 | -8/Materials | Identified exit to Storage 1922 | -8/Materials | Build established: Scavenger-Mutant 1974 | -8/Materials | Identified exit to Garrison 1976 | -8/Materials | Entered Garrison 2002 | -8/Garrison | Triggered checkpoint 2044 | -8/Garrison | Garrison Relay disabled 2104 | -8/Garrison | Triggered checkpoint 2104 | -8/Garrison | Triggered checkpoint 2148 | -8/Garrison | Core integrity fell below 20% 2172 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02140_ Beam Rifle temporarily disabled. 02143_ Lgt. Treads broken. 02143_ Overheating: Short circuit. 02144_ Lgt. Treads broken. 02144_ Overheating: Short circuit. 02144_ Critical hit (Burn: +37). 02145_ Overheating: Imp. Heat Sink damaged (-14). 02146_ Lgt. Armor Plating destroyed. 02147_ Overheating: Broken Lgt. Treads damaged (-15). 02148_ Overheating: Core damaged (-66). 02149_ Power failure, Imp. Ion Engine shutdown. 02150_ Imp. Ion Engine destroyed. 02153_ Broken Lgt. Treads destroyed. 02155_ G-47 Trooper destroyed. 02155_ Switching to secondary target: Y-45 Defender. 02155_ Critical hit (Burn: +37). 02162_ Overheating: Energy bleed (-51). 02165_ G-47 Trooper destroyed. 02170_ Adv. Treads destroyed. 02170_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#####??#######?????????????????????????????? | | ??????# #??#"" ""#?????????????????????????????? | | ??##### ##### ##?????????????????????????????? | | ??# ^ #?????????????????????????????? | | ??# [ #?????????????????????????????? | | ??# %######+########?????????????????????????????? | | ??# =#????# #????????????????????????????????????? | | ??# #????# #????????????????????????????????????? | | ### ######+##############???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ###################### #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #????#??????????????????? | | ?????????????????????# #??? #??????????????????? | | ?????????????????# ### ####/##?????????????????? | | ?????????????????? + ##%= #???#?????????????? | | ?????????????????????# ## ! ## ##????????????? | | ?????????????????????# @ [ #######??????? | | ?????????????????????# g =[ ^ #??? | | ?????????????????????# ==%%= #??? | | ?????????????????????# ## ## ##########???? | | ?????????????????????# ## #?? #????????????? | | ?????????????????????" ?? 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"????????????? | | ?????????????????????# ## ## #????????????? | | ?????????????????????# ## #? #????????????? | | ?????????????????????# ?? ???????????? | | ?????????????????????# ? ??????????? | | ?????????????????????# ?? ?????????? | | ?????????????????????## ## ###?######????????? | | ??????????????????????# ?? #?????????????????? | | ??????????????????????? ??#####?????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaCoolantArmor Manual? 0 Play Time 00:34:22 Cumulative 43.7 hours Start 2024.08.07 @ 21:49:00 End 2024.08.07 @ 22:23:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 65 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674fba79-c082-4d5d-878f-0c3a1d298ddf