Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.22 @ 22:50:06 Player: Dendrocnid Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2054) 2054 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6124 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Core Analyzer Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Core Analyzer Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Maul Heavy Hammer Heavy Mace Katana > --- INVENTORY -------- Compact Wheel Compact Wheel Compact Wheel Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Improved Datajack Hammer Maul Maul Maul [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Autogun Ballistic Gun Autogun Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 1 1 . Weapon 2 | . . 2 . . . . Parts Attached 62 | 6 8 7 20 7 2 12 Power 8 | 1 2 . 2 1 1 1 Engine 7 | 1 2 . 2 1 . 1 Core . | . . . . . . . Reactor 1 | . . . . . 1 . Propulsion 11 | 2 1 2 2 1 . 3 Treads . | . . . . . . . Leg 3 | 2 1 . . . . . Wheel 8 | . . 2 2 1 . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 1 2 3 1 5 Device 6 | . 1 . 1 . 1 3 Storage 4 | 1 2 . . 1 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 5 | . . 1 1 1 . 2 Artifact . | . . . . . . . Weapon 27 | 2 2 4 14 2 . 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 2 4 9 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 9 | . . . 4 2 . 3 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 33 | . 1 3 3 2 . 24 Power 5 | . 1 . . 1 . 3 Propulsion 8 | . . . 1 . . 7 Utility 10 | . . 1 . 1 . 8 Weapon 10 | . . 2 2 . . 6 Highest Loss Streak 10 | . 1 1 1 1 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 96 99 98 96 94 75 Engine 9 | . 12 11 9 6 6 3 Leg 4 | . 28 . . . . . Wheel 20 | . . 21 26 30 26 14 Device 9 | . 11 10 7 7 13 10 Storage 9 | . 14 11 9 7 6 6 Processor 1 | . . . . 2 6 5 Protection 4 | . . . 9 8 6 4 Ballistic Gun 24 | . 28 43 29 3 . . Impact Weapon 7 | . . . 4 19 20 18 Slashing Weapon 2 | . . . 2 7 6 5 Naked Turns . | . . . . . . . Heaviest Build 61 | 10 24 30 36 45 61 61 Greatest Support 60 | 20 20 26 44 54 54 60 Greatest Overweight (x) 12 | . 1 1 . . 1 12 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 8 25 10 10 15 15 15 Average Capacity 10 | 7 8 10 10 13 15 15 Most Carried 15 | 6 8 10 10 15 15 15 Average Carried 8 | 3 7 8 9 10 14 10 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 6 8 8 8 15 14 7 Class Distribution -------------------- 54% | Mutant 26% | Gunner 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac DSF Matter Collected 2175 | 226 230 702 818 104 . 95 Remotely . | . . . . . . . Salvage Created 2630 | . 355 757 920 165 . 433 Parts 170 | . 28 57 55 10 . 20 Haulers Intercepted 4 | . . 3 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 50 | . 11 15 16 1 . 7 Melee 7 | . . . 1 1 . 5 Guns 41 | . 11 15 15 . . . Classes Destroyed 9 | . 3 3 1 1 . 1 Hauler 4 | . . 3 1 . . . Recycler 2 | . . . . 2 . . Watcher 6 | . 2 3 1 . . . Swarmer 14 | . 6 7 1 . . . Grunt 15 | . 5 1 7 . . 2 Brawler 2 | . . 1 1 . . . Sentry 12 | . . 6 5 1 . . Specialist 5 | . . . 2 . . 3 Hunter 2 | . . . . . . 2 Best Kill Streak 6 | . 3 4 6 2 . 2 Combat Bots Only 6 | . 3 4 6 1 . 2 Max Kills in Single Turn 2 | . 2 2 1 1 . 1 Gunslinging 1 | . 1 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac DSF Damage Taken 5197 | . 482 495 746 416 . 3058 Core 1123 | . 112 17 100 28 . 866 Absorbed by Shields 357 | . . . . . . 357 Core Remaining (%) 85 | 100 55 95 81 96 . . Volleys Fired 113 | . 36 41 36 . . . Largest 4 | . 2 4 4 . . . Hottest 102 | . 46 89 102 . . . Shots Fired 367 | . 72 161 134 . . . Gun 367 | . 72 161 134 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 367 | . 72 161 134 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 10 12 8 . . . Robot Miss Streak 6 | . 4 5 6 . . . Penetration Max . | . . . . . . . Secondary Targets 11 | . 5 2 4 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 235 | . 41 81 78 8 . 27 Core Hits 94 | . 21 31 32 3 . 7 Critical Kills 3 | . . . 3 . . . Critical Parts Destroyed 4 | . . 1 . . . 3 Critical Strikes 9 | . . 1 3 . . 5 Destroy 4 | . . 1 3 . . . Smash 3 | . . . . . . 3 Sever 2 | . . . . . . 2 Melee Attacks 107 | . . . 19 48 . 40 Impact 41 | . . . 9 14 . 18 Slashing 66 | . . . 10 34 . 22 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 14 | . . . 2 3 . 9 Damage Inflicted 4288 | . 474 1168 1395 326 . 925 Guns 2855 | . 474 1168 1213 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1433 | . . . 182 326 . 925 Ramming . | . . . . . . . Kinetic 2855 | . 474 1168 1213 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 528 | . . . 84 57 . 387 Slashing 905 | . . . 98 269 . 538 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 174 | . . . 20 40 . 114 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 174 | . . . 20 40 . 114 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 231 | . 36 53 193 . . 231 Average Temperature 49 | . 16 19 98 . . 127 Received Heat Transfer 990 | . 225 135 324 72 . 234 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 9 | . . . 3 . . 6 Impact Corruptions 4 | . . . 1 . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Peak Influence 378 | . 312 378 334 106 29 95 Initial 104 | . . 56 104 85 29 20 Average 140 | . 139 201 183 65 29 48 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 69 | 100 70 39 61 100 100 100 Level 1 30 | . 29 60 38 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 1 4 . . 2 Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 1 1 . . 2 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Distress Signals 3 | . 2 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 15 20 21 3 . 14 Peak Tracking Total 6 | . 4 5 6 1 . 5 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Traps Triggered 4 | . 2 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac DSF Machines Disabled 5 | . . 1 4 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Machines Accessed 10 | . 2 2 3 2 1 . Terminals 9 | . 2 2 3 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 18 | . 3 3 7 4 1 . Successful 8 | . 2 1 3 1 1 . Failed 10 | . 1 2 4 3 . . Catastrophic 7 | . 1 2 3 1 . . Database Lockouts . | . . . . . . . Manual 7 | . 2 2 1 2 . . Terminals 16 | . 3 3 7 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 6 | . 1 1 3 . 1 . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Alert Level 2 | . . 1 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 2 3 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac DSF Turns Passed 3706 | 72 555 1028 909 784 36 322 Spaces Moved 2661 | 52 323 731 662 716 34 143 Core 13 | 7 . . . . . 6 Treads . | . . . . . . . Legs 368 | 45 323 . . . . . Wheels 2280 | . . 731 662 716 34 137 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 90 92 92 100 Average Speed 102 | 110 129 104 93 92 97 124 Slowest Speed 650 | 120 190 105 96 92 107 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 73 52 61 19 1 45 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 32 | . . . 6 26 . . Terrain Destroyed 35 | . . . 9 26 . . Melee 32 | . . . 6 26 . . Projectile 3 | . . . 3 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Total 3288 | 64 403 913 851 785 36 236 Wait 302 | . 24 127 98 8 . 45 Move 2655 | 51 322 730 661 715 33 143 Hop . | . . . . . . . Pick Up 50 | 7 5 6 11 16 1 4 Fast Attach 10 | 5 2 1 1 . . 1 Attach 26 | 1 1 4 4 5 2 9 Detach . | . . . . . . . Swap 26 | . 5 2 15 2 . 2 Drop 30 | . 8 2 12 5 . 3 Fire 113 | . 36 41 36 . . . Melee 76 | . . . 13 34 . 29 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -6/DSF History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 73 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Discovered new exit (range 10) 465 | -10/Materials | Discovered new exit (range 8) 588 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Weapon x2 938 | -9/Materials | Build established: Gunner 1154 | -9/Materials | Discovered new exit (range 7) 1564 | -9/Materials | Discovered new exit (range 16) 1656 | -9/Materials | Entered another Materials area 1656 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1875 | -8/Materials | Discovered new exit (range 3) 1910 | -8/Materials | Build established: Tank 2204 | -8/Materials | Discovered new exit (range 3) 2349 | -8/Materials | Garrison activated, responded to threat 2541 | -8/Materials | Discovered new exit (range 9) 2565 | -8/Materials | Entered Factory 2565 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2625 | -7/Factory | Build established: Mutant 2787 | -7/Factory | Identified exit to Garrison 3335 | -7/Factory | Discovered new exit (range 7) 3349 | -7/Factory | Entered another Factory area 3349 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3384 | -6/Factory | Identified exit to DSF 3385 | -6/Factory | Entered DSF 3419 | -6/DSF | Additional patrols routed to DSF 3548 | -6/DSF | Lost 10 parts (2p5n2u1w) 3640 | -6/DSF | Lost 4 parts (1p2u1w) 3682 | -6/DSF | Core integrity fell below 50% 3694 | -6/DSF | Core integrity fell below 20% 3707 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03679_ Destroyed Adv. Heat Sink. 03679_ G-67 Veteran system corrupted by crushing effect. 03680_ G-67 Veteran system terminally corrupted. 03680_ Plasma Rifle fried. 03680_ Field Laser fried. 03683_ Acquired 5 matter. 03684_ Katana destroyed. 03684_ Chain reaction triggered in Lgt. Angular Momentum Engine. 03684_ G-50 Soldier destroyed. 03684_ Maul destroyed. 03684_ Imp. Medium Armor Plating destroyed. 03685_ X-72 Disruptor shuts down. 03686_ Knocked back. 03692_ System corrupted: Heat flow error (+288). 03693_ Maul destroyed. 03698_ Knocked back. 03699_ Critical hit (Burn: +37). 03702_ X-72 Disruptor reactivates. 03704_ Maul destroyed. 03704_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????###????????????????????????????????? | | ?????????""#????????????????????????????????? | | ?????????#"#????????????????????????????????? | | ??????####"##???????#########???????????????? | | ??????#"""%"#########!! #???????????????? | | ??????#"""%%##![# ;x! #???????????????? | | ???#"##""!!%%!=! g x % #???????????????? | | ???#""""% ! 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"#? ??????? #?????????????????? | | ??????#!!"%## "!!!#?? ?????????????????? | | ??????# ^%" ?????????????????? | | ??????# ?????????????????? | | ??????# ??????????????????? | | ??????# ##!!!#]]]## ???????????????????? | | ??????# #?!!!#]]]#???????????????????????? | | ??????######??###?###???????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 24 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapComponentComputer Manual? 0 Play Time 00:42:28 Cumulative 135.6 hours Start 2024.01.22 @ 22:07:48 End 2024.01.22 @ 22:50:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 708832a5-8fbd-4580-a778-9eefc0ab1897