Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 09:10:48 Player: Jelly Result: Destroyed self via exploding Antimatter Diverter Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (82) 410 Value Destroyed (2415) 2415 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 8508 Bonus ------- High Alert Combat Kills 123 Cogmind --------- Core Integrity 0/1300 Matter 135/300 Energy 103/450 System Corruption 16% Temperature Cool (26) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Energy Well > --- WEAPON (3) ------- Dispersion Rifle > --- INVENTORY (5) ---- Improved VTOL Module Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Linear Gravjet Improved Gyrokinetic Inverter Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled Impulse Thruster > --- UTILITY ---------- Small Storage Unit Gravity Neutralizer Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Dispersion Rifle Advanced Datajack Katana > --- INVENTORY -------- Improved Airjet Improved Gravmag System Antigrav Array Energy Well Advanced Component Analysis Suite Dispersion Rifle Gamma Bomb Array [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility System Shield Device Advanced ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . . 1 1 . . 1 1 Utility 8 | . . . 1 1 1 1 2 1 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 117 | 2 10 3 25 33 12 9 3 6 14 Power 14 | . 1 . 3 4 1 2 1 1 1 Engine 10 | . 1 . 3 4 . 1 . 1 . Core 3 | . . . . . 1 1 1 . . Reactor 1 | . . . . . . . . . 1 Propulsion 33 | 2 1 1 7 11 3 1 . . 7 Treads 12 | 2 1 1 5 3 . . . . . Leg . | . . . . . . . . . . Wheel 4 | . . . 2 2 . . . . . Hover 8 | . . . . 2 1 . . . 5 Flight 9 | . . . . 4 2 1 . . 2 Utility 28 | . 2 . 7 5 3 4 2 2 3 Device 10 | . . . . 1 2 3 1 1 2 Storage 6 | . 1 . 3 . 1 . . . 1 Processor 9 | . . . 4 3 . 1 1 . . Hackware 2 | . . . . 1 . . . 1 . Protection 1 | . 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 42 | . 6 2 8 13 5 2 . 3 3 Energy Gun 6 | . 3 . 1 . . . . 1 1 Energy Cannon 3 | . . . 1 2 . . . . . Ballistic Gun 11 | . 3 2 6 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . 3 . . . . 1 Special Weapon 3 | . . . . 1 . 1 . 1 . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 12 | . . . . 6 5 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 1 Unidentified Prototypes 8 | . . . 3 1 2 1 . . 1 Parts Lost 20 | . 1 . . 4 . . 3 . 12 Power 7 | . 1 . . 1 . . 2 . 3 Propulsion 5 | . . . . 2 . . . . 3 Utility 3 | . . . . . . . 1 . 2 Weapon 5 | . . . . 1 . . . . 4 Highest Loss Streak 11 | . 1 . . 2 . . 2 . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 90 100 99 90 81 88 92 88 85 Engine 8 | . 12 14 10 8 5 3 . 3 3 Core 1 | . . . . . 1 8 10 5 3 Treads 12 | . 28 28 20 10 . . . . . Wheel 1 | . . . 1 5 . . . . . Flight 9 | . . . . 4 30 24 23 21 16 Device 4 | . . . . . 13 13 15 15 15 Storage 9 | . 14 14 11 9 7 6 5 5 3 Processor 13 | . . . 18 17 7 12 17 15 12 Hackware 4 | . . . . 8 7 6 5 8 8 Protection 2 | . 7 14 3 . . . . . . Energy Gun 3 | . 16 25 . . . . . 2 3 Ballistic Gun 10 | . 11 2 31 7 . . . . . Slashing Weapon 5 | . . . . 12 6 7 5 5 3 Naked Turns 16 | . . . . . . . . . 16 Heaviest Build 43 | 10 22 22 37 43 35 29 25 27 29 Greatest Support 63 | 40 40 40 43 63 29 32 32 32 57 Greatest Overweight (x) 3 | . . . 2 3 1 1 . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 15 15 8 8 8 8 Average Capacity 11 | 8 9 10 11 15 14 8 8 8 7 Most Carried 15 | 6 10 10 15 15 15 8 8 8 8 Average Carried 11 | 6 8 9 11 14 12 7 6 6 7 Final Capacity 15 | 8 10 10 15 15 8 8 8 8 5 Final Carried 15 | 6 10 10 15 15 8 8 7 7 2 Class Distribution -------------------- 42% | Mutant 19% | Gunner 9% | Hacker-Ninja 9% | Scavenger-Gunner 9% | Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Matter Collected 1970 | 200 185 10 563 697 . 18 75 38 184 Remotely . | . . . . . . . . . . Salvage Created 3303 | . 190 . 1015 1629 72 18 22 38 319 Parts 202 | . 6 . 72 91 1 1 8 5 18 Haulers Intercepted 8 | . . . 4 4 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 52 | . 4 . 18 26 . . . . 4 Melee 18 | . . . . 18 . . . . . Guns 21 | . 2 . 15 4 . . . . . Cannons 3 | . . . 3 . . . . . . AOE 10 | . 2 . . 4 . . . . 4 Classes Destroyed 12 | . 1 . 6 4 . . 1 . . Worker 7 | . . . 1 . . 1 . 2 3 Builder 2 | . . . . 1 . . 1 . . Tunneler 2 | . . . . . . . 1 . 1 Hauler 8 | . . . 4 4 . . . . . Recycler 3 | . . . . 2 1 . . . . Operator 2 | . . . 1 1 . . . . . Watcher 6 | . . . 3 3 . . . . . Swarmer 7 | . . . 3 4 . . . . . Grunt 31 | . 4 . 11 12 . . . . 4 Duelist 1 | . . . . 1 . . . . . Sentry 12 | . . . 4 8 . . . . . Hunter 1 | . . . . 1 . . . . . Best Kill Streak 5 | . 2 . 5 5 1 1 1 2 4 Combat Bots Only 5 | . 2 . 5 4 . . . . 4 Max Kills in Single Turn 2 | . 2 . 2 2 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . 2 . . . . 2 Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Damage Taken 5403 | . 265 . 396 1452 138 . 692 . 2460 Core 1984 | . 79 . 26 286 41 . 230 . 1322 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 33 | . 3 . 30 . . . . . . Regen/Repaired (Parts) 106 | . . . . 59 . 47 . . . Core Remaining (%) 85 | 100 . 68 93 48 94 100 77 100 . Volleys Fired 94 | . 20 . 41 22 . . . 4 7 Largest 3 | . 2 . 3 3 . . . 1 1 Hottest 114 | . 60 . 114 69 . . . 20 88 Shots Fired 232 | . 40 . 122 59 . . . 4 7 Gun 216 | . 40 . 118 56 . . . . 2 Cannon 4 | . . . 4 . . . . . . Launcher 3 | . . . . 2 . . . . 1 Special 9 | . . . . 1 . . . 4 4 Kinetic 194 | . 20 . 118 56 . . . . . Thermal 15 | . . . 4 1 . . . 4 6 Explosive 2 | . . . . 2 . . . . . Electromagnetic 21 | . 20 . . . . . . . 1 Robot Hit Streak 20 | . 9 . 20 19 . . . . 2 Robot Miss Streak 3 | . 3 . 2 1 . . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 231 | . 29 . 80 101 1 1 5 2 12 Core Hits 113 | . 8 . 40 44 . . 1 2 18 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . 1 . . 6 . . 1 . . Corrupt 1 | . 1 . . . . . . . . Sever 7 | . . . . 6 . . 1 . . Melee Attacks 166 | . . . . 105 11 16 15 5 14 Impact 3 | . . . . 3 . . . . . Slashing 160 | . . . . 102 11 16 15 5 11 Piercing . | . . . . . . . . . . Sneak Attacks 19 | . . . . 6 1 1 2 2 7 Combat Hostiles 1 | . . . . 1 . . . . . Follow-up Attacks 12 | . . . . 12 . . . . . Damage Inflicted 7132 | . 459 . 1286 3252 84 81 273 166 1531 Guns 2200 | . 339 . 1197 664 . . . . . Cannons 83 | . . . 83 . . . . . . Explosions 1508 | . 120 . . 251 . . . . 1137 Melee 3278 | . . . . 2332 84 81 273 166 342 Ramming 11 | . . . 6 5 . . . . . Kinetic 1969 | . 108 . 1197 664 . . . . . Thermal 255 | . 120 . 83 . . . . . 52 Explosive 1286 | . . . . 251 . . . . 1035 Electromagnetic 333 | . 231 . . . . . . . 102 Impact . | . . . . . . . . . . Slashing 3278 | . . . . 2332 84 81 273 166 342 Piercing . | . . . . . . . . . . Highest Corruption 16 | . 1 1 . . . . . . 16 Average Corruption 1 | . 1 1 . . . . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . 3 1 . . . . . . 3 Message Errors 2 | . . 1 . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Parts Rejected 1 | . 1 . . . . . . . . Data Loss (minor) 2 | . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 589 | . . . . 227 59 41 113 . 149 Projectiles 2 | . . . . . . . . . 2 Explosions 135 | . . . . 62 . . . . 73 Melee 452 | . . . . 165 59 41 113 . 74 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 231 | . 52 . . 46 . . . . 133 Shots 7 | . 1 . . 1 . . . . 5 Rammed 3 | . . . 2 1 . . . . . Targets Rammed 3 | . . . 2 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 463 | . 152 . 463 19 4 80 . . 103 Average Temperature 43 | . 71 . 40 9 3 32 . . 45 Received Heat Transfer 1095 | . 117 . 159 513 30 . 27 . 249 Effects 3 | . . . 3 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 359 | . 100 . 148 . . . . . 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Peak Influence 603 | . 153 2 233 603 330 103 185 138 446 Initial 273 | . . 2 . 40 273 36 50 80 72 Average 142 | . 41 2 101 223 258 54 96 103 203 Maximum Alert Level 2 | . . . 1 2 1 . . . 2 Low Security (%) 73 | 100 100 100 90 60 14 100 100 100 37 Level 1 19 | . . . 9 15 85 . . . 61 Level 2 6 | . . . . 24 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . 2 5 2 1 1 2 3 Investigation 2 | . . . . . . 1 . 1 . Extermination 2 | . . . . . . . 1 . 1 Reinforcement 13 | . 1 . 2 5 2 . . 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Distress Signals 9 | . . . . 4 1 1 . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . 7 . 27 38 10 2 15 5 37 Peak Tracking Total 21 | . 3 . 3 6 5 2 13 4 21 Tactical Retreats 12 | . . . . 1 3 . 1 . 7 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Traps Triggered 2 | . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Machines Disabled 8 | . 1 . 4 . . . 1 . 2 Max in Single Turn 1 | . 1 . 1 . . . 1 . 1 Garrison Access 2 | . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Machines Accessed 41 | . 2 . 4 8 6 9 2 4 6 Terminals 26 | . 2 . 4 6 4 6 . 1 3 Fabricators 5 | . . . . . 1 1 1 1 1 Repair Stations 2 | . . . . 1 . 1 . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 2 | . . . . 1 . . . . 1 Garrison Access 5 | . . . . . 1 1 1 1 1 Total Hacks 118 | . 4 . 16 30 13 33 2 7 13 Successful 58 | . 1 . 9 16 2 17 2 3 8 Failed 60 | . 3 . 7 14 11 16 . 4 5 Catastrophic 8 | . . . 1 2 . 1 . 1 3 Database Lockouts . | . . . . . . . . . . Manual 60 | . 4 . 6 22 6 18 1 . 3 Terminals 89 | . 4 . 16 26 9 26 . 1 7 Fabricators 8 | . . . . . 1 2 1 3 1 Repair Stations 4 | . . . . 2 . 2 . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 5 | . . . . 2 . . . . 3 Garrison Access 10 | . . . . . 3 3 1 1 2 Terminal Hacks 34 | . 1 . 9 11 1 9 . 1 2 Part Schematic 2 | . 1 . . 1 . . . . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 2 | . . . . 1 . 1 . . . Open DSF 3 | . . . . . . 1 . 1 1 Branch Access Points 2 | . . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . . . Recycling Unit Index 1 | . . . . 1 . . . . . Scanalyzer Index 2 | . . . 1 1 . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . Locate Traps 7 | . . . 3 3 . 1 . . . Maintenance Status 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 4 | . . . 1 2 . 1 . . . Fabricator Hacks 5 | . . . . . . 1 1 2 1 Network Status 1 | . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . Build 3 | . . . . . . 1 . 1 1 Repair Station Hacks 4 | . . . . 2 . 2 . . . Scan Component 2 | . . . . 1 . 1 . . . Repair 2 | . . . . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . 2 . . . . 3 Insert Component 2 | . . . . 1 . . . . 1 Analyze 3 | . . . . 1 . . . . 2 Garrison Access Hacks 2 | . . . . . . 1 . . 1 Seal Access 2 | . . . . . . 1 . . 1 Unauthorized Hacks 8 | . . . . 1 1 4 1 . 1 Terminals 7 | . . . . 1 1 4 . . 1 Track 1 | . . . . . . 1 . . . Assimilate 1 | . . . . . 1 . . . . Botnet 5 | . . . . 1 . 3 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Reprogram 1 | . . . . . . . 1 . . Data Cores Recovered 2 | . . . 1 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 2 . 3 7 5 7 1 3 3 Full Trace Events 3 | . 1 . . . . 1 . 1 . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 62 | . . . . . . . . . 62 Total Robot Build Rating 7 | . . . . . . . . . 7 Part Schematics Acquired 4 | . 1 . . 2 . . . . 1 Parts Built 3 | . . . . . . 2 . 1 . Authchips . | . . . . . . . . . . Time 116 | . . . . . . 58 . 58 . Total Part Build Rating 17 | . . . . . . 14 . 3 . Parts Repaired 2 | . . . . 1 . 1 . . . Time 76 | . . . . 16 . 60 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 parse_system 1 | . . . . . . . . . 1 no_distress 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Total Allies 2 | . . . . . 1 . . . 1 Largest Group 1 | . . . . . 1 . . . 1 Highest-Rated Group 93 | . . . . . 10 . . . 93 Highest-Rated Ally 93 | . . . . . 10 . . . 93 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage 302 | . . . . . . . . . 302 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Turns Passed 5620 | 3 484 384 1315 1573 467 398 272 188 536 Spaces Moved 5221 | 1 241 235 653 841 658 941 388 310 953 Core 34 | . . . . . . . . . 34 Treads 1305 | 1 241 235 600 228 . . . . . Legs . | . . . . . . . . . . Wheels 544 | . . . 53 491 . . . . . Hover 42 | . . . . . . . . . 42 Flight 3296 | . . . . 122 658 941 388 310 877 Fastest Speed 24 | 160 160 160 110 99 26 26 26 26 24 Average Speed 75 | 160 160 160 159 125 57 26 26 26 29 Slowest Speed 242 | 160 160 160 240 242 96 96 26 26 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 21 | . . . . . 1 4 3 . 13 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 2 46 39 64 73 22 18 8 10 31 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 56 | . . . . 22 7 13 6 3 5 Terrain Destroyed 106 | . 5 . . 41 7 13 6 3 31 Melee 56 | . . . . 22 7 13 6 3 5 Projectile . | . . . . . . . . . . AOE 50 | . 5 . . 19 . . . . 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Total 6457 | 2 307 245 843 1172 724 1065 532 399 1168 Wait 682 | . 13 . 66 125 31 85 128 72 162 Move 5173 | . 240 234 652 840 655 932 382 309 929 Hop 18 | . . . . . 1 4 2 . 11 Pick Up 89 | . 10 3 25 29 5 8 2 1 6 Fast Attach 48 | . 7 1 10 8 7 5 . 4 6 Attach 32 | . 2 . 2 10 5 3 3 1 6 Detach 22 | . 5 . 3 7 5 1 . 1 . Swap 37 | 2 1 2 13 15 . 1 . 1 2 Drop 98 | . 9 5 29 32 4 11 . 1 7 Fire 94 | . 20 . 41 22 . . . 4 7 Melee 143 | . . . . 83 11 15 15 5 14 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . 2 1 . . . . . Escape Stasis 18 | . . . . . . . . . 18 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 3) 244 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 488 | -10/Materials | Entered Mines 506 | -10/Mines | Learned location of 1 exit from Materials 551 | -10/Mines | Learned Materials security intel 821 | -10/Mines | Discovered new exit (range 13) 831 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 872 | -10/Mines | Entered Materials 872 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 873 | -9/Materials | Identified exit to Mines 1634 | -9/Materials | Build established: Gunner 2046 | -9/Materials | Discovered new exit (range 18) 2187 | -9/Materials | Entered another Materials area 2187 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2867 | -8/Materials | Build established: Mutant 2923 | -8/Materials | Discovered new exit (range 11) 3497 | -8/Materials | Core integrity fell below 50% 3589 | -8/Materials | Repaired Imp. Ion Engine 3653 | -8/Materials | Discovered new exit (range 4) 3760 | -8/Materials | Entered Factory 3760 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4045 | -7/Factory | Discovered new exit (range 6) 4214 | -7/Factory | Discovered new exit (range 11) 4227 | -7/Factory | Entered another Factory area 4227 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4332 | -6/Factory | Fabricated Point Defense Array (x2) 4402 | -6/Factory | Repaired Imp. VTOL Module? 4488 | -6/Factory | Build established: Sprinter 4541 | -6/Factory | Identified exit to Lower Caves 4545 | -6/Factory | Identified exit to DSF 4572 | -6/Factory | Discovered new exit (range 12) 4625 | -6/Factory | Entered another Factory area 4625 | -5/Factory | Evolved 2 slots: Utility x2 4894 | -5/Factory | Discovered new exit (range 11) 4897 | -5/Factory | Entered another Factory area 4897 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5054 | -4/Factory | Fabricated Imp. VTOL Module? 5076 | -4/Factory | Discovered new exit (range 17) 5085 | -4/Factory | Entered Research 5085 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5183 | -3/Research | Spotted B-86 Titan 5211 | -3/Research | Found Gamma Bomb Array 5237 | -3/Research | Build established: Hacker-Ninja 5276 | -3/Research | Fabricated A-27 Freighter? 5532 | -3/Research | Spotted B-86 Titan 5579 | -3/Research | Released all parts (13) 5595 | -3/Research | Lost 11 parts (3p3n2u3w) 5606 | -3/Research | Core integrity fell below 50% 5612 | -3/Research | System corruption reached 10% 5616 | -3/Research | Core integrity fell below 20% 5621 | -3/Research | Destroyed self via exploding Antimatter Diverter Last Messages --------------- 05591_ Advanced Drone released from Adv. Drone Bay. 05591_ Advanced Drone retrieved by Adv. Drone Bay. 05600_ Dropped Adv. Drone Bay. 05608_ Drone sends a signal. 05609_ P-80 Master resets P-80 Master, system corruption cleaned. 05611_ Gamma Bomb Array destroyed. 05611_ Destroyed Gamma Bomb Array. 05612_ P-80 Master resets P-80 Master, system corruption cleaned. 05616_ Antimatter Diverter explodes. 05616_ Destroyed Lgt. Antimatter Reactor. 05616_ G-67 Veteran destroyed. 05616_ Destroyed Imp. Antigrav System. 05616_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 05618_ P-80 Master resets P-80 Master, system corruption cleaned. 05619_ P-80 Master resets G-67 Veteran, system corruption cleaned. 05621_ Antimatter Diverter explodes. 05621_ NQITA9MDD%P,=#LGGM68 05621_ G-73 Enforcer destroyed. 05621_ G-67 Veteran destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????#?#????????????????????? | | ????????## # # ##????????????????? | | ??????## # ####???????????"" | | ??????# #???????????"" | | ??????# g #???????????"" | | ?????## !""" #????????????? | | ?????? """ #????????????? | | ?????? p """ #????????????? | | ?????## % #????########+ | | ?????? p #????# | | ??????# pp % #????# | | ??????? p= " =#????# | | ???????# [ """ #????# | | ???????# !%Y #????# """" | | ???????# @ %*[ #????# """" | | ???????### ## ########### """" | | ???????????#===!= """" | | ?# ??????#!==! | | ??"" # ! | | ??"T + | | ??"" # ###+######+####### | | ?# # # ???# """??? | | ?# ?# # ?# """??? | | ?# ??###### """"# """ ? | | ?########???????# """"# | | ????????????????# """"# ? | | ????????????????# """"# = | | ????????????????# ??# | | ????????????????#] ??? ! ? | | ????????????????# ??? | | ????????????????#######???######## | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 12 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Hacked Imp. Gyrokinetic Inverter | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Point Defense Array | x2 | -6/Factory | Preloaded Imp. VTOL Module | x1 | -4/Factory A-27 Freighter | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Cya! Dangerous Findings Hunted Challenges ------------ None Game ------ Seed SubatomicSigixCannon Manual? 0 Play Time 02:07:58 Cumulative 13.4 hours Start 2022.03.22 @ 19:05:26 End 2022.04.01 @ 09:10:48 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c25c31ac-e6bc-4854-858f-0c6b0da83b1e