Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.22 @ 18:19:07 // Winter2019/RPGLIKE Player: Kiks Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (1503) 7515 Value Destroyed (86608) 86608 Prototype IDs (242) 4840 Alien Tech Used (6) 1200 Bonus (99207) 99207 TOTAL SCORE: 210870 Bonus ------- Triggered High Security 2000 Triggered Max Security 2000 High Alert Combat Kills 70001 Follower Combat Kills 361 Network Hubs Disabled 800 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3706 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 3000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Win 3000 Friendly Fire -2261 Cogmind --------- Core Integrity 1997/2100 Matter 400/400 Energy 688/700 System Corruption 0% Temperature Cool (8) Movement Walking (120) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Recoil Nullifier Precision Matter Filter Improved Kinecellerator Medium Regenerative Plating Graphene Brace Thermal Barrier Quantum Router Long-range Tractor Beam > --- WEAPON (8) ------- XL Autogun Array XL Autogun Array > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Recoil Nullifier Precision Matter Filter Improved Kinecellerator Medium Regenerative Plating Graphene Brace Thermal Barrier Quantum Router Long-range Tractor Beam > --- WEAPON ----------- XL Autogun Array XL Autogun Array > --- INVENTORY -------- Advanced System Restoration Module Linear Accelerator [Rating: 211] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Centrium Leg Leg Centrium Leg Utility Experimental Targeting Computer Device Long-range Tractor Beam Processor Experimental Targeting Computer Hackware Hacking Suite Protection Medium Regenerative Plating Weapon XL Autogun Array Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Slashing Weapon Segregator Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Slots Evolved 22 | 3 . 1 1 4 . . 4 2 . . . . 2 . . . . 1 . . . 1 . 1 . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | 1 . 1 1 1 . . 2 2 . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . Weapon 7 | 1 . . . 2 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Parts Attached 193 | 5 8 2 9 3 1 3 12 7 2 1 4 . 4 1 . 4 1 8 . . 5 1 3 4 . . 1 6 13 6 15 4 17 10 33 Power 9 | 1 . 1 2 . . 1 . . . . 1 . . . . . . 2 . . 1 . . . . . . . . . . . . . . Engine 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . 1 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 37 | 2 2 . 1 . . 2 5 . . . 3 . . . . . . 2 . . 2 . . . . . . 1 5 . 1 . 6 1 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 37 | 2 2 . 1 . . 2 5 . . . 3 . . . . . . 2 . . 2 . . . . . . 1 5 . 1 . 6 1 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | . 4 1 1 1 . . 6 5 2 1 . . 2 1 . 2 1 4 . . 2 1 3 4 . . 1 5 7 6 14 4 11 9 9 Device 69 | . . 1 . 1 . . 2 3 . 1 . . 1 1 . 2 . 3 . . . 1 3 2 . . 1 4 7 5 7 4 9 6 5 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 23 | . 4 . . . . . 3 2 . . . . 1 . . . . 1 . . 2 . . . . . . . . . 5 . 2 3 . Hackware 7 | . . . 1 . . . 1 . 2 . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . Protection 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 . 5 2 1 . 1 2 . . . . 2 . . 2 . . . . . . . . . . . . 1 . . . . . 20 Energy Gun 10 | 2 2 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 18 | . . . . . 1 . 1 1 . . . . 2 . . 1 . . . . . . . . . . . . 1 . . . . . 11 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 5 1 . . . 2 Parts Lost 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 98 100 97 88 82 69 79 83 84 80 84 84 82 80 80 80 80 80 81 81 79 77 78 78 79 79 79 79 78 75 75 76 74 75 74 Engine 1 | . 14 4 . . . . 5 5 5 5 4 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 7 11 7 7 6 . . . . . . . . . . . 3 4 4 2 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 Leg 18 | . 28 25 22 15 15 15 23 21 21 21 21 21 19 19 19 19 19 18 18 18 18 17 17 16 16 16 16 16 15 15 15 15 14 15 14 Device 19 | . . 11 11 14 15 15 10 15 15 15 21 21 24 23 23 23 23 22 22 22 22 25 26 24 20 20 22 25 24 22 22 23 21 22 22 Processor 17 | . 26 25 22 15 15 15 18 16 21 21 21 21 19 19 19 19 19 18 18 18 18 17 17 16 16 16 16 16 15 15 15 15 15 15 15 Hackware 5 | . . . 7 7 7 7 10 10 10 7 5 5 4 4 4 4 4 4 4 4 4 4 4 4 8 8 5 4 3 3 3 3 3 3 3 Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 3 3 2 3 3 3 3 Energy Gun 2 | . 28 25 22 22 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . . . . . 3 7 7 10 10 10 10 10 9 9 9 8 9 9 9 9 9 8 8 8 8 8 8 8 8 11 11 11 11 11 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 8 11 13 13 21 26 28 29 31 30 33 40 40 51 53 53 53 53 69 69 69 74 75 76 84 83 83 86 86 98 98 98 98 98 98 98 Greatest Support 120 | 20 26 26 26 26 26 43 80 80 80 80 104 104 104 104 104 104 104 104 104 104 109 106 106 106 106 106 106 106 110 110 115 115 120 120 120 Greatest Overweight (x) 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 Average Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 Most Carried 4 | . 3 3 3 3 1 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 Average Carried 2 | . 2 2 2 . . 1 2 2 3 2 2 2 2 2 2 2 2 3 3 3 3 2 2 3 3 3 2 3 2 1 2 3 3 3 1 Final Capacity 4 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 Final Carried 3 | . 3 2 3 . 1 1 3 3 3 2 2 3 2 3 3 2 3 3 3 3 3 2 3 3 3 3 3 3 1 3 3 3 3 3 . Class Distribution -------------------- 30% | Hacker-Executioner 28% | Scavenger-Executioner 15% | Hacker-Gunner 9% | Mutant 6% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Extension Hacker-Executioner | -4/Cetus Hacker-Executioner | -4/Archives Scavenger-Executioner | -4/Hub_04(d) Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Scavenger-Gunner | -3/Lab Hacker-Executioner | -2/Research Hacker-Executioner | -2/Quarantine Hacker-Executioner | -2/Section 7 Hacker-Executioner | -1/Access Hacker-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Matter Collected 31868 | 250 70 30 112 38 . 410 1622 2017 248 623 212 368 764 374 540 15 478 1417 72 223 400 134 550 745 187 95 915 668 2287 . 2246 2715 3767 960 6316 Remotely 30114 | . . . . . . . 1277 1982 248 623 212 361 755 374 540 15 478 1167 72 223 400 134 550 745 187 95 908 668 2270 . 2229 2712 3740 850 6299 Salvage Created 92091 | . 329 227 1851 92 . 477 2451 2864 447 847 246 356 2123 650 871 . 377 3337 150 771 1389 493 2169 3285 828 435 2856 2588 7768 . 5846 9499 12563 3825 20081 Parts 4218 | . 36 11 97 13 . 21 135 215 20 55 21 23 103 45 30 . 12 193 22 52 76 16 127 140 36 17 186 102 389 7 308 362 538 161 649 Haulers Intercepted 28 | . 1 . 4 . . . 4 1 . . . . 2 1 . . . 2 . . . . 1 . . . 1 1 . . 3 . 5 2 . Recyclers Shooed 6 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 379 | . . . . . . . . . 15 55 . 23 . 43 30 . 8 . 21 52 118 14 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 1390 | . 10 5 19 7 . 10 37 59 7 29 4 11 26 20 17 . 3 45 5 19 29 4 26 43 10 4 44 23 125 1 88 146 167 42 305 Guns 1381 | . 10 5 19 3 . 10 36 58 7 29 4 11 26 20 17 . 3 45 5 19 29 4 26 43 10 4 42 23 125 1 88 146 167 41 305 AOE 7 | . . . . 4 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 33 | . 6 1 4 1 . . 2 4 1 1 . . . . . . . . 1 . 2 1 . . . . 1 . 2 . 1 1 1 . 3 Worker 68 | . 2 1 9 . . 1 6 3 . . . . 3 . . . . 2 . . . . 7 . . . 5 2 . . 5 . 6 9 7 Builder 56 | . 3 . 4 2 . 1 5 10 . . . . 4 . . . . 5 . . . . 5 3 . . 2 2 . . 2 . 6 2 . Tunneler 5 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hauler 28 | . 1 . 4 . . . 4 1 . . . . 2 1 . . . 2 . . . . 1 . . . 1 1 . . 3 . 5 2 . Recycler 30 | . . 1 4 . . 1 3 2 . . . . 1 . . . . 4 . . . . 2 2 . . . 4 . . . . 2 1 3 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 34 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 7 . . 3 7 2 13 Operator 18 | . . . 2 . . . 3 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 3 . . . . 2 1 . . Watcher 63 | . 3 . 4 . . . 5 5 . . . . 4 . . . . 6 . . . . 1 2 1 . 5 5 3 . 7 1 3 3 5 Swarmer 124 | . 6 3 . 7 . 7 6 13 . 16 . 4 1 7 6 . . . 4 2 2 . . . . . . . 10 . 4 . 3 . 23 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 7 . 2 14 8 1 10 Grunt 495 | . 4 2 10 . . 3 18 17 5 5 . 3 14 9 8 . 2 10 . 8 14 1 13 22 4 . 18 11 49 . 38 57 53 18 79 Brawler 85 | . . . 1 . . . 1 2 . 2 . . 1 1 . . 1 2 . 2 . . 2 . . . . . 12 . 5 13 13 8 19 Duelist 64 | . . . 1 . . . . 1 1 . . . . 1 1 . . 1 . 2 . . . 1 . . . 3 7 . 5 9 10 2 19 Protector 43 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 . 4 . 2 9 8 3 13 Sentry 109 | . . . 7 . . . 9 8 . 3 . 1 5 2 2 . . 7 . 1 . . 2 6 . 4 6 1 10 . 5 5 15 6 4 Demolisher 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . 6 Specialist 18 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . 12 Hunter 101 | . . . . . . . 2 9 . 2 . 2 1 . . . . 9 . 2 4 . 6 . 2 . 2 2 5 . 3 5 15 . 30 Programmer 141 | . . . . . . . . 5 . . . . 2 . . . . 8 . 2 2 3 2 . . . 5 . 10 . 12 22 23 4 41 Heavy 11 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . 2 1 1 . . . 2 . 1 Behemoth 13 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . 1 . 1 . 2 . 2 . 2 Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Lightning 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Tracker 11 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 2 2 . 2 . . . . Combat Programmer 11 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 2 2 . . . . . 2 Investigator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . 1 Striker 30 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 7 6 . 15 Executioner 38 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 5 7 . 19 Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 1 Savage 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 49 | . 4 4 10 4 . 6 5 10 3 7 4 5 5 11 11 . 3 15 4 11 12 2 12 16 6 5 13 25 24 1 22 49 45 44 48 Combat Bots Only 48 | . 3 3 5 4 . 4 5 9 3 7 4 5 3 11 11 . 3 12 4 11 12 2 6 16 6 4 7 15 22 1 22 46 42 29 48 Max Kills in Single Turn 6 | . 1 1 2 4 . 2 2 2 1 2 1 2 2 2 2 . 1 2 2 2 2 1 4 3 2 1 5 2 3 1 4 6 5 3 5 Gunslinging 2 | . . . . . . . . 1 . 1 . 1 . 1 1 . . 1 1 1 1 . . 1 . . 1 . 1 . 1 2 1 1 1 Exploded 4 | . . . . 4 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . A7 (-4/Extension) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Damage Taken 25590 | . 385 186 787 34 . 106 582 1266 111 676 . 448 522 114 184 . 12 1815 36 214 567 119 567 307 70 67 1692 262 1156 180 813 1934 3301 170 6907 Core 19621 | . 301 152 641 28 . 82 457 1008 89 542 . 349 412 93 146 . 9 1432 36 167 462 97 448 226 55 41 1270 201 889 142 623 1436 2546 135 5106 Absorbed by Shields 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 11 . . Redirected to Core 17522 | . 249 104 476 18 . 74 442 843 71 467 . 349 357 69 130 . 9 1388 . 167 373 77 418 226 55 41 1118 201 769 142 582 1273 2254 125 4655 Regen/Repaired (Parts) 1370 | . . . . . . . . . . . . . . . . . . . . . . . . 78 . 17 105 75 61 . 23 141 125 . 745 Core Remaining (%) 95 | 100 . 93 . . . 73 100 . . . . 100 . . . . 100 . . . . 100 . . . . 93 . . 100 . . 100 . 95 Volleys Fired 2278 | 1 43 12 78 10 . 18 87 98 12 32 9 18 52 23 20 22 6 85 6 19 40 12 45 60 21 10 83 48 160 15 152 182 285 60 454 Largest 3 | 2 2 2 2 3 . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 Hottest 183 | 90 130 130 122 183 . 60 85 93 85 85 85 85 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 120 120 120 120 120 120 126 Shots Fired 4615 | 2 86 24 156 30 . 18 104 196 24 64 18 36 102 47 39 24 12 156 12 37 54 20 86 117 29 15 157 91 348 35 302 466 593 158 957 Gun 4583 | 2 86 24 156 30 . 18 104 190 24 64 18 36 102 47 39 5 12 156 12 37 54 20 86 117 29 15 157 91 348 35 302 466 593 158 950 Cannon 20 | . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . 1 Launcher 12 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4286 | . . . . . . 18 104 190 24 64 18 36 102 47 39 5 12 156 12 37 54 20 86 117 29 15 157 91 348 35 302 466 593 158 951 Thermal 317 | 2 86 24 156 30 . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 84 | . 13 12 49 26 . 13 19 24 24 31 14 12 30 27 35 . 33 51 21 26 41 18 70 59 29 25 32 23 50 12 49 84 68 53 72 Robot Miss Streak 7 | 2 3 4 2 2 . 5 7 4 1 3 3 1 3 3 1 . 1 3 1 1 2 2 1 1 2 1 3 3 4 3 4 3 5 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 190 | . 1 2 3 1 . . . 2 . 2 . 1 . 3 2 . . 7 2 4 1 . 2 4 . . 4 1 15 . 6 38 38 8 43 Max Gunslinging Chain 2 | . 1 1 1 1 . . . 1 . 1 . 1 . 1 1 . . 1 1 1 1 . 1 1 . . 1 1 1 . 1 1 2 1 1 Shots Hit Robots 3904 | . 56 15 125 25 . 17 96 156 19 53 15 32 78 43 32 . 11 141 12 32 50 14 77 105 18 14 119 81 295 31 235 424 519 136 828 Core Hits 3968 | . 26 9 57 9 . 16 81 143 18 43 20 22 73 38 31 . 9 123 10 34 57 14 86 111 29 14 131 86 331 12 272 423 569 152 919 Critical Kills 11 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . 1 . 2 . 1 1 . 1 1 Critical Parts Destroyed 14 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . 1 . 1 . 1 2 4 . 2 Critical Strikes 48 | . 3 . 16 3 . . . 1 . . . . . 1 . . . 2 . . 1 . 1 1 . . 2 . 3 . 2 3 5 1 3 Burn 22 | . 3 . 16 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 26 | . . . . . . . . 1 . . . . . 1 . . . 2 . . 1 . 1 1 . . 2 . 3 . 2 3 5 1 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 266540 | 12 697 232 2216 578 . 858 4753 8333 858 2521 895 1390 4643 2175 1751 . 715 9638 917 2190 4215 1088 5994 8079 1641 1272 10410 6132 22633 1240 16828 28619 38353 9811 64853 Guns 263673 | 12 697 232 2216 431 . 858 4654 7737 858 2521 880 1390 4643 2175 1751 . 715 9638 917 2190 4215 1088 5666 8079 1641 1272 9528 6132 22062 1240 16828 28619 38353 9668 64767 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2825 | . . . . 147 . . 99 596 . . . . . . . . . . . . . . 328 . . . 882 . 571 . . . . 143 59 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 42 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . 27 Kinetic 260085 | . . . . . . 858 4654 7737 858 2521 880 1390 4643 2175 1751 . 715 9638 917 2190 4215 1088 5666 8079 1641 1272 9528 6132 22062 1240 16828 28619 38353 9668 64767 Thermal 3930 | 12 697 232 2216 578 . . 99 . . . . . . . . . . . . . . . . . . . . . . . . . . 96 . Explosive 1576 | . . . . . . . . 571 . . . . . . . . . . . . . . 328 . . . . . 571 . . . . 47 59 Electromagnetic 907 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . . 882 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 1 1 1 1 . 3 . 5 5 5 1 1 1 1 . 1 1 1 1 2 . . . . 11 1 1 1 2 3 4 2 7 Average Corruption 2 | . . . 1 1 1 1 . 2 . 5 5 5 1 1 1 1 . 1 1 1 1 1 . . . . 5 1 1 1 1 1 1 1 2 Corruption Purged 64 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 19 1 3 2 3 6 10 2 15 Corruption Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 24 Effects 102 | . . . 8 1 . . . 10 . 9 3 10 6 2 2 . . 3 2 5 . 4 . . . . 16 2 1 . 3 4 5 . 6 Message Errors 25 | . . . 1 . . . . 3 . 4 2 1 2 . 1 . . 1 . 2 . 2 . . . . 3 . . . . . 2 . 1 Matter Fused 24 | . . . 3 1 . . . 3 . 1 1 5 3 . . . . 1 . . . . . . . . 1 . . . 2 2 1 . . Heat Flow Errors 9 | . . . . . . . . 1 . . . 2 1 . . . . . . 1 . 1 . . . . 3 . . . . . . . . Energy Discharges 14 | . . . 2 . . . . 2 . 2 . 1 . 1 . . . 1 . 1 . . . . . . 2 . 1 . . . 1 . . Data Loss (minor) 15 | . . . 1 . . . . 1 . 2 . . . . 1 . . . . 1 . 1 . . . . 4 1 . . 1 . 1 . 1 Data Loss (major) 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 Misfires 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 1 . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 285 | . . . . 27 . . 79 18 . . 5 . . . . . . . . . . . 74 . . . 58 . 24 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 280 | . . . . 27 . . 79 18 . . . . . . . . . . . . . . 74 . . . 58 . 24 . . . . . . Melee 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 755 | . . . . . . . 79 151 . . . . . . . . . 56 . . . . . . . . 381 . 29 . . . . . 59 Shots 12 | . . . . . . . 1 4 . . . . . . . . . 1 . . . . . . . . 4 . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 618 | 30 254 207 . . . . 59 129 59 59 50 241 116 219 192 64 105 360 63 148 176 102 80 168 63 63 193 189 355 618 258 329 465 234 378 Average Temperature 67 | 18 66 130 . . . . 22 30 31 30 30 53 37 70 73 35 50 64 37 65 77 39 32 51 36 39 51 56 54 301 53 94 117 104 109 Received Heat Transfer 2899 | . 138 . 342 . . 36 135 177 65 66 . 33 135 27 27 . 9 27 . 48 . . 81 102 . 9 96 21 165 . 99 324 251 36 450 Effects 14 | . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 3 . . 1 . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 10 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 8 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 25 | . 5 1 15 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Heat Transferred 10014 | 37 2031 555 5994 1347 . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Peak Influence 11224 | . 150 173 440 430 . 326 1038 1336 . . . . 714 . . . . 1319 . . . . 990 1156 815 500 1825 1548 3874 . 2807 5601 7860 6062 11224 Initial 4716 | . . 13 . 171 . . 126 336 . . . . 40 . . . . 46 . . . . 75 438 571 326 175 957 791 . . 1578 3150 4716 3879 Average 2644 | . 76 71 215 338 . 169 532 633 . . . . 421 . . . . 525 . . . . 460 768 741 468 926 1089 1960 . 1235 3902 6536 5213 7599 Maximum Alert Level 5 | . . . 2 2 . 1 3 4 . . . . 3 . . . . 4 . . . . 3 4 3 2 5 4 5 . 5 5 5 5 5 Low Security (%) 14 | 100 100 100 46 9 . 50 3 9 . . . . 12 . . . . 9 . . . . 36 . . . . . . . 9 . . . . Level 1 10 | . . . 31 39 . 49 16 15 . . . . 31 . . . . 31 . . . . 15 14 . 15 4 . . . 5 . . . . Level 2 18 | . . . 22 51 . . 66 36 . . . . 47 . . . . 35 . . . . 24 27 40 84 20 . . . 14 . . . . Level 3 12 | . . . . . . . 13 23 . . . . 8 . . . . 12 . . . . 24 55 59 . 51 66 10 . 15 . . . . Level 4 6 | . . . . . . . . 14 . . . . . . . . . 11 . . . . . 2 . . 22 33 29 . 20 . . . . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 4 . . 52 10 High Security 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . 29 . . 47 89 Max Security 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Squads Dispatched 219 | . 2 . 2 . . . 7 12 . 1 . . 6 . . . . 17 . . . . 8 4 . . 8 6 25 . 4 33 34 13 37 Investigation 14 | . 1 . . . . . 4 . . . . . 2 . . . . 2 . . . . 3 2 . . . . . . . . . . . Extermination 12 | . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . 2 . 2 . . . . . . Reinforcement 26 | . 1 . 2 . . . 3 5 . . . . . . . . . 2 . . . . 1 1 . . 3 2 1 . 2 . 1 1 1 Assault 134 | . . . . . . . . 1 . 1 . . . . . . . 3 . . . . 2 1 . . 1 1 18 . . 30 30 10 36 Garrison 15 | . . . . . . . . 3 . . . . . . . . . 3 . . . . 1 . . . . . . . . 3 3 2 . Intercept 18 | . . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . 2 3 4 . 2 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 1 . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Distress Signals 30 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . 1 . . 1 1 . . 2 1 . 6 . 4 1 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1596 | . 18 6 27 9 . 10 45 76 7 25 4 9 31 17 14 . 3 50 5 15 27 3 26 37 11 4 49 31 147 1 86 175 219 55 354 Peak Tracking Total 42 | . 6 3 5 2 . 4 4 9 3 7 3 4 4 9 11 . 1 7 4 8 13 2 5 6 5 1 5 8 24 1 18 19 15 13 42 Tactical Retreats 38 | . 1 1 1 2 . 1 1 1 . 2 . . . . . . . . . . 1 . . 1 . . . . 3 . 2 4 . 3 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Traps Triggered 33 | . 1 . 1 . . . 2 5 . . . . 3 . . . . 2 . . . . . . . . 1 2 1 . . . 6 2 7 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . 2 . . 8 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Machines Disabled 196 | . . 1 2 1 . 2 10 17 1 1 . . 11 1 2 . . 15 . 1 . . 25 3 2 3 33 2 15 2 5 9 25 3 4 Max in Single Turn 13 | . . 1 1 1 . 1 3 4 1 1 . . 2 1 1 . . 2 . 1 . . 10 2 1 1 13 1 1 2 1 2 3 1 2 Garrison Access 8 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 3 . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Machines Accessed 98 | . 7 . 7 . 4 . 8 9 . . 4 . 1 . 1 . . 5 . . 5 1 13 5 2 . 6 5 4 2 3 . . 2 4 Terminals 75 | . 7 . 7 . . . 7 8 . . . . 1 . 1 . . 5 . . . 1 10 5 2 . 6 5 4 . 1 . . 1 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . Total Hacks 388 | . 27 . 20 . 40 . 27 24 . . 32 . 2 . 5 . . 14 . . 11 1 26 11 5 . 34 36 23 21 8 . . 3 18 Successful 235 | . 17 . 11 . 40 . 12 14 . . 32 . 1 . 5 . . 7 . . 11 1 14 6 5 . 13 7 8 21 3 . . 1 6 Failed 153 | . 10 . 9 . . . 15 10 . . . . 1 . . . . 7 . . . . 12 5 . . 21 29 15 . 5 . . 2 12 Catastrophic 32 | . 1 . 1 . . . 5 . . . . . . . . . . 1 . . . . . . . . 4 7 5 . 2 . . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 190 | . 15 . 15 . 1 . 24 20 . . . . 2 . . . . 10 . . 1 . 16 5 . . 29 27 8 . 5 . . 2 10 Terminals 272 | . 27 . 20 . . . 26 23 . . . . 2 . 5 . . 14 . . . 1 20 11 5 . 34 36 23 . 5 . . 2 18 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . 3 . . 1 . Terminal Hacks 169 | . 8 . 4 . 40 . 5 7 . . 32 . . . 5 . . 4 . . 11 1 3 4 5 . 8 3 4 21 . . . . 4 Record 93 | . . . . . 39 . . . . . 11 . . . 5 . . 1 . . 10 1 . . 5 . . . . 21 . . . . . Part Schematic 14 | . . . . . . . . . . . 13 . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . Unreport Threat 25 | . 1 . 1 . . . 4 4 . . . . . . . . . 2 . . . . 1 3 . . 5 1 3 . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Disarm Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . Seal Access 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . Unauthorized Hacks 56 | . 9 . 7 . . . 6 6 . . . . 1 . . . . 3 . . . . 6 2 . . 5 4 4 . 1 . . . 2 Terminals 56 | . 9 . 7 . . . 6 6 . . . . 1 . . . . 3 . . . . 6 2 . . 5 4 4 . 1 . . . 2 Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 54 | . 7 . 7 . . . 6 6 . . . . 1 . . . . 3 . . . . 6 2 . . 5 4 4 . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 1 . . 2 . . . . . . . . Used 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . Hacking Detections 65 | . 7 . 5 . . . 7 8 . . . . 1 . 1 . . 5 . . . . 10 4 . . 6 4 4 . 1 . . 1 1 Full Trace Events 12 | . 2 . 1 . . . 2 . . . . . . . . . . 2 . . . . 3 2 . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . 13 . . . . 14 . . . . . . 1 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . . . . . . . . . . . . . 159 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Total Allies 45 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 42 Largest Group 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 15 Highest-Rated Group 213 | . . . . . . . . . . . . . . . . . . . . . . . . 139 . . . . . . . . . . 213 Highest-Rated Ally 139 | . . . . . . . . . . . . . . . . . . . . . . . . 139 . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 107 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 101 Total Damage 2312 | . . . . . . . . . . . . . . . . . . . . . . . . 276 . . . . . . . . . . 2036 Kills 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 128 | . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . 1 3 . 1 . 1 . 2 . . . 1 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Turns Passed 29898 | 67 871 726 1179 397 279 239 1354 2259 1344 849 166 425 1343 365 396 1077 375 1289 246 559 878 356 828 585 184 76 985 481 1015 236 1103 948 1527 626 4265 Spaces Moved 20901 | 50 564 556 707 295 229 168 915 1452 1006 577 103 301 973 248 291 843 298 891 187 432 645 311 672 418 151 59 706 374 649 179 821 621 947 450 2812 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 20892 | 41 564 556 707 295 229 168 915 1452 1006 577 103 301 973 248 291 843 298 891 187 432 645 311 672 418 151 59 706 374 649 179 821 621 947 450 2812 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 130 130 130 122 122 122 122 122 122 122 122 122 122 105 105 105 105 105 105 105 105 105 105 105 112 112 120 120 Average Speed 118 | 115 120 120 120 120 120 120 124 130 130 130 128 122 122 122 122 122 122 122 122 122 117 105 105 105 105 105 105 105 105 105 105 112 113 120 120 Slowest Speed 190 | 150 120 120 120 120 120 120 130 130 130 130 130 122 122 122 122 122 122 123 122 122 122 105 105 105 105 105 105 105 176 105 112 112 190 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 96 95 77 29 60 55 89 52 97 79 82 60 29 42 48 81 52 25 43 65 90 60 27 78 65 73 73 15 48 97 38 69 75 15 54 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 30 | . . 1 . . 1 . . . . . 24 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . . . . . 1 . 1 . . 1 . 1 . 1 1 . . . 1 . . . . 1 1 . 1 . . 1 . . Unknown Exits Taken 23 | 1 . 1 1 1 1 1 1 . 1 . 1 1 . 1 . 1 . . 1 1 1 . 1 1 1 1 . . 1 . 1 1 . 1 . Scrap Searched 21 | . . 2 . . . . . . 4 3 . . . . 1 1 3 . 1 5 . 1 . . . . . . . . . . . . . Spaces Dug 237 | . . . . . . . . 3 . . . . 7 . . . . . . . . . . 8 . . 192 10 8 . 6 . 3 . . Terrain Destroyed 2806 | . . . . 13 . 34 169 138 14 37 . 15 76 40 24 . 10 153 7 38 26 33 99 101 1 7 804 58 233 . 149 189 144 49 145 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1485 | . . . . . . 34 119 61 14 37 . 15 35 40 24 . 10 58 7 38 26 33 46 79 1 7 122 58 184 . 149 129 144 1 14 AOE 1321 | . . . . 13 . . 50 77 . . . . 41 . . . . 95 . . . . 53 22 . . 682 . 49 . . 60 . 48 131 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Total 25994 | 55 672 591 880 315 234 205 1119 1743 1031 650 130 344 1100 311 333 873 309 1093 205 464 764 340 795 563 176 73 950 459 1007 231 1113 979 1513 572 3802 Wait 1242 | . 33 14 58 5 1 11 54 112 4 6 2 3 37 29 9 . 1 16 11 2 42 11 43 61 3 . 81 11 111 15 68 79 86 24 199 Move 20864 | 49 563 555 706 294 228 167 914 1451 1005 575 102 300 972 247 290 842 297 890 186 431 644 310 671 417 150 58 705 373 648 178 820 620 946 449 2811 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 49 | . 3 1 1 . . . 2 1 . . 1 1 2 2 2 1 1 1 . . 1 . 2 . . . 1 . . 2 2 2 4 1 15 Fast Attach 104 | 5 2 1 7 . 1 2 6 3 . . 3 . 1 . . 2 . 7 . . 1 . 2 3 . . 1 3 5 7 5 . 11 8 18 Attach 33 | . . 1 . 3 . . . 1 . 1 . . 2 . . 2 . . . . . 1 . . . . . . 1 . 2 . 5 1 13 Detach 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Swap 68 | . 6 . 2 . . 1 6 3 2 . 1 . 1 1 . . 1 1 . . 4 . 1 1 . . . 3 7 . 9 4 9 1 4 Drop 120 | . 4 2 5 . 3 2 6 3 . . 5 . 3 2 2 4 . 6 . . 5 . 4 2 . . 3 . 3 6 6 2 8 8 26 Fire 2278 | 1 43 12 78 10 . 18 87 98 12 32 9 18 52 23 20 22 6 85 6 19 40 12 45 60 21 10 83 48 160 15 152 182 285 60 454 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 11 14 . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1199 | . 18 5 23 3 . 4 44 71 8 35 6 22 30 7 10 . 3 87 2 12 27 6 27 19 2 5 76 21 72 8 49 79 144 20 254 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [*Upp] / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: Res / *Arm / *Tes x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / [*Qua]) -2/Quarantine -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 14) 764 | -10/Materials | Discovered new exit (range 10) 847 | -10/Materials | Discovered new exit (range 4) 939 | -10/Materials | Entered Mines 941 | -10/Mines | Reached level 2 972 | -10/Mines | Upgraded with Utility slot (x1) 990 | -10/Mines | Discovered new exit (range 5) 1065 | -10/Mines | Discovered new exit (range 8) 1121 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1164 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1447 | -10/Mines | Learned Materials stockpile data 1481 | -10/Mines | Learned location of Storage (-9) 1665 | -10/Mines | Entered Materials 1667 | -9/Materials | Reached level 3 1717 | -9/Materials | Upgraded with Utility slot (x1) 1894 | -9/Materials | Reached level 4 1899 | -9/Materials | Core integrity fell below 50% 2115 | -9/Materials | Discovered new exit (range 15) 2242 | -9/Materials | Reached level 5 2332 | -9/Materials | Discovered new exit (range 6) 2349 | -9/Materials | Discovered new exit (range 15) 2425 | -9/Materials | Discovered new exit (range 15) 2625 | -9/Materials | Discovered new exit (range 3) 2844 | -9/Materials | Entered Mines 2846 | -9/Mines | Reached level 6 2853 | -9/Mines | Upgraded with Propulsion slot (x1) 2853 | -9/Mines | Upgraded with Utility slot (x1) 2853 | -9/Mines | Upgraded with Weapon slot (x2) 2920 | -9/Mines | Assembled infested the area 2925 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3141 | -9/Mines | Build established: Gunner 3162 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3162 | -9/Mines | Discovered new exit (range 5) 3241 | -9/Mines | Entered Exiles 3270 | -9/Exiles | Met 8R-AWN 3292 | -9/Exiles | Met EX-HEX 3328 | -9/Exiles | Met EX-BIN 3353 | -9/Exiles | Aligned with FarCom system 3354 | -9/Exiles | Given EX-Vault access code 3397 | -9/Exiles | Opened EX-Vault 3408 | -9/Exiles | Found XL Autogun Array 3434 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3468 | -9/Exiles | Met EX-DEC 3473 | -9/Exiles | Learned location of Zion (-6) 3510 | -9/Exiles | Discovered new exit (range 10) 3520 | -9/Exiles | Left Exiles lab with XL Autogun Array 3520 | -9/Exiles | Entered Mines 3522 | -8/Mines | Reached level 7 3724 | -8/Mines | Reached level 8 3743 | -8/Mines | Discovered new exit (range 10) 3759 | -8/Mines | Entered Materials 3761 | -8/Materials | Reached level 9 4054 | -8/Materials | Upgraded with Propulsion slot (x1) 4054 | -8/Materials | Upgraded with Utility slot (x1) 4114 | -8/Materials | Reached level 10 4350 | -8/Materials | Build established: Scavenger-Gunner 4375 | -8/Materials | Discovered new exit (range 6) 4389 | -8/Materials | Reached level 11 4432 | -8/Materials | Upgraded with Utility slot (x1) 4677 | -8/Materials | Reached level 12 4711 | -8/Materials | Upgraded with Weapon slot (x1) 4859 | -8/Materials | Build established: Hacker-Gunner 4870 | -8/Materials | Discovered new exit (range 10) 5063 | -8/Materials | Discovered new exit (range 16) 5113 | -8/Materials | Entered Factory 5115 | -7/Factory | Reached level 13 5346 | -7/Factory | Upgraded with Utility slot (x1) 5381 | -7/Factory | Reached level 14 6144 | -7/Factory | Reached level 15 6308 | -7/Factory | Discovered new exit (range 13) 6346 | -7/Factory | Identified exit to Lower Caves 6510 | -7/Factory | Garrison activated, responded to threat 6713 | -7/Factory | First assault squad dispatched 6718 | -7/Factory | Cargo convoy interrupted 6744 | -7/Factory | Core integrity fell below 50% 6767 | -7/Factory | Destroyed 9 combat bots 6839 | -7/Factory | Reached level 16 7074 | -7/Factory | Destroyed 7 combat bots 7121 | -7/Factory | Upgraded with Utility slot (x1) 7372 | -7/Factory | Entered Lower Caves 7387 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7628 | -7/Lower Caves | Learned Factory stockpile data 7923 | -7/Lower Caves | Discovered new exit (range 9) 8716 | -7/Lower Caves | Entered another Lower Caves area 8717 | -7/Lower Caves | Encountered a Warlord checkpoint 8718 | -7/Lower Caves | Reached level 17 8746 | -7/Lower Caves | Discovered new exit (range 16) 8747 | -7/Lower Caves | Identified exit to Data Miner 8895 | -7/Lower Caves | Spotted B-75 Beast 8899 | -7/Lower Caves | Destroyed B-75 Beast 9074 | -7/Lower Caves | Learned location of 1 exit from Factory 9081 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9139 | -7/Lower Caves | Crushed by falling debris 9356 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9390 | -7/Lower Caves | Learned 4 Factory zone layouts 9391 | -7/Lower Caves | Destroyed 7 combat bots 9429 | -7/Lower Caves | Build established: Gunner 9565 | -7/Lower Caves | Entered Data Miner 9565 | -7/Data Miner | Discovered new exit (range 6) 9585 | -7/Data Miner | Met Data Miner 9614 | -7/Data Miner | Learned location of Section 7 (-2) 9614 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9638 | -7/Data Miner | Received God Mode back door access code from Data Miner 9647 | -7/Data Miner | Interfaced with the Data Conduit 9702 | -7/Data Miner | Found Exp. Thermal Shield 9731 | -7/Data Miner | Entered Proximity Caves 9733 | -6/Proximity Caves | Reached level 18 9917 | -6/Proximity Caves | Spotted B-75 Beast 9922 | -6/Proximity Caves | Destroyed B-75 Beast 9992 | -6/Proximity Caves | Build established: Scavenger-Gunner 10138 | -6/Proximity Caves | Discovered new exit (range 13) 10156 | -6/Proximity Caves | Entered Factory 10157 | -6/Factory | Identified exit to Lower Caves 10158 | -6/Factory | Reached level 19 10160 | -6/Factory | Loaded intel: 253 machine locations 10160 | -6/Factory | Upgraded with Utility slot (x1) 10848 | -6/Factory | Intercept squad dispatched 10857 | -6/Factory | Spotted Tracker 10863 | -6/Factory | Destroyed Tracker 10868 | -6/Factory | Found Exp. Targeting Computer 10881 | -6/Factory | Spotted Combat Programmer 10885 | -6/Factory | Destroyed Combat Programmer 10908 | -6/Factory | Reached level 20 10918 | -6/Factory | Upgraded with Weapon slot (x1) 10980 | -6/Factory | Discovered new exit (range 8) 11225 | -6/Factory | Build established: Scavenger-Executioner 11499 | -6/Factory | Entered Lower Caves 11697 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11754 | -6/Lower Caves | Destroyed 11 combat bots 11781 | -6/Lower Caves | Found Imp. Powered Armor 11806 | -6/Lower Caves | Discovered new exit (range 17) 11841 | -6/Lower Caves | Learned location of 1 exit from Factory 11864 | -6/Lower Caves | Entered another Lower Caves area 11915 | -6/Lower Caves | Attracted the attention of an 0b10 base 11952 | -6/Lower Caves | Destroyed 11 combat bots 11954 | -6/Lower Caves | Identified exit to Zion 11954 | -6/Lower Caves | Identified exit to Factory 11954 | -6/Lower Caves | Learned Extension stockpile data 11954 | -6/Lower Caves | Learned Armory security intel 12260 | -6/Lower Caves | Entered Zion 12262 | -6/Zion | Reached level 21 12300 | -6/Zion | System corruption cleaned by Quarantine Array 12404 | -6/Zion | Discovered new exit (range 18) 12617 | -6/Zion | Learned 4 Factory zone layouts 13023 | -6/Zion | Build established: Scavenger-Mutant 13188 | -6/Zion | Found GAL Module 13337 | -6/Zion | Entered Proximity Caves 13643 | -5/Proximity Caves | Build established: Scavenger-Executioner 13682 | -5/Proximity Caves | Discovered exit to Factory (range 13) 13712 | -5/Proximity Caves | Entered Factory 13713 | -5/Factory | Identified exit to Upper Caves 13714 | -5/Factory | Identified exit to Factory 13716 | -5/Factory | Loaded intel: 290 machine locations 13733 | -5/Factory | Discovered exit to Factory (range 4) 13794 | -5/Factory | Upgraded with Power slot (x1) 13836 | -5/Factory | Reached level 22 14243 | -5/Factory | Intercept squad dispatched 14250 | -5/Factory | Spotted Tracker 14252 | -5/Factory | Destroyed Tracker 14300 | -5/Factory | Spotted Combat Programmer 14303 | -5/Factory | Destroyed Combat Programmer 14664 | -5/Factory | Cargo convoy interrupted 14673 | -5/Factory | Reached level 23 14722 | -5/Factory | Destroyed 8 combat bots 14829 | -5/Factory | Intercept squad dispatched 14841 | -5/Factory | Spotted Tracker 14842 | -5/Factory | Spotted Tracker 14849 | -5/Factory | Destroyed Tracker 14851 | -5/Factory | Core integrity fell below 50% 14853 | -5/Factory | Core integrity fell below 20% 14855 | -5/Factory | Spotted Combat Programmer 14859 | -5/Factory | Destroyed Combat Programmer 14864 | -5/Factory | Destroyed Tracker 14883 | -5/Factory | Spotted Combat Programmer 14885 | -5/Factory | Destroyed Combat Programmer 14912 | -5/Factory | First assault squad dispatched 14915 | -5/Factory | Destroyed 12 combat bots 15001 | -5/Factory | Entered Upper Caves 15182 | -5/Upper Caves | Discovered new exit (range 5) 15184 | -5/Upper Caves | Spotted B-75 Beast 15187 | -5/Upper Caves | Destroyed B-75 Beast 15247 | -5/Upper Caves | Entered another Upper Caves area 15263 | -5/Upper Caves | Discovered exit to Factory (range 18) 15286 | -5/Upper Caves | Learned 8 Factory zone layouts 15680 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15683 | -5/Upper Caves | Reached level 24 15719 | -5/Upper Caves | Destroyed 11 combat bots 15801 | -5/Upper Caves | Discovered new exit (range 5) 15806 | -5/Upper Caves | Entered Warlord 15848 | -5/Warlord | System corruption cleaned by Quarantine Array 16194 | -5/Warlord | Visited the Vortex Lab 16209 | -5/Warlord | Warlord's base attacked by MAIN.C 16287 | -5/Warlord | Learned Factory recycling unit intel 16287 | -5/Warlord | Learned Factory scanalyzer intel 16287 | -5/Warlord | Learned 4 Armory zone layouts 16289 | -5/Warlord | Learned Quarantine trap positions 16376 | -5/Warlord | Met Warlord 16388 | -5/Warlord | Opened Warlord's prototype stash 16393 | -5/Warlord | Found Vortex Chain Reactor 16397 | -5/Warlord | Found Exp. Targeting Computer 16408 | -5/Warlord | Found Exp. Core Analyzer 16411 | -5/Warlord | Found Thermal Barrier 16526 | -5/Warlord | Spotted Striker 16529 | -5/Warlord | Destroyed Striker 16550 | -5/Warlord | Warlord forces counterattacked 16563 | -5/Warlord | Destroyed 12 combat bots 16609 | -5/Warlord | Spotted Executioner 16609 | -5/Warlord | Spotted Executioner 16609 | -5/Warlord | Spotted Executioner 16622 | -5/Warlord | Destroyed Executioner 16623 | -5/Warlord | Destroyed Executioner 16627 | -5/Warlord | Destroyed Executioner 16655 | -5/Warlord | Destroyed 12 combat bots 16669 | -5/Warlord | Discovered new exit (range 14) 16684 | -5/Warlord | Entered Proximity Caves 16776 | -4/Proximity Caves | Reached level 25 16778 | -4/Proximity Caves | Upgraded with Utility slot (x1) 16978 | -4/Proximity Caves | Learned Research stockpile data 16991 | -4/Proximity Caves | Learned location of 1 exit from Research 17017 | -4/Proximity Caves | Discovered exit to Factory (range 12) 17040 | -4/Proximity Caves | Entered Factory 17041 | -4/Factory | Identified exit to Research 17042 | -4/Factory | Loaded intel: 304 machine locations 17043 | -4/Factory | Loaded intel: 6 recycling unit locations 17044 | -4/Factory | Loaded intel: 4 scanalyzer locations 17465 | -4/Factory | Reached level 26 17540 | -4/Factory | First assault squad dispatched 17746 | -4/Factory | Fabricated Imp. Kinecellerator? 17812 | -4/Factory | Garrison activated, responded to threat 17814 | -4/Factory | Discovered new exit (range 4) 17864 | -4/Factory | Discovered new exit (range 6) 17868 | -4/Factory | Entered Extension 17870 | -4/Extension | Loaded intel: 28 machine locations 17910 | -4/Extension | Rescued a captive Derelict 17911 | -4/Extension | Rescued a captive Derelict 17917 | -4/Extension | Energy Cycler disabled 17917 | -4/Extension | Rescued a captive Derelict 18018 | -4/Extension | Disrupted transfer network 18108 | -4/Extension | Spotted B-86 Titan 18111 | -4/Extension | Destroyed B-86 Titan 18148 | -4/Extension | Reached level 27 18158 | -4/Extension | Spotted B-86 Titan 18159 | -4/Extension | Discovered exit to Research (range 18) 18163 | -4/Extension | Destroyed B-86 Titan 18167 | -4/Extension | Rescued A7 18177 | -4/Extension | Destroyed A7 18182 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18185 | -4/Extension | Destroyed 10 combat bots 18194 | -4/Extension | Found Prototype Protection 18194 | -4/Extension | Identified Med. Regenerative Plating 18196 | -4/Extension | Upgraded with Utility slot (x1) 18368 | -4/Extension | First assault squad dispatched 18430 | -4/Extension | Destroyed 16 combat bots 18445 | -4/Extension | Discovered exit to Research (range 10) 18446 | -4/Extension | Discovered new exit (range 6) 18453 | -4/Extension | Entered Cetus 18454 | -4/Cetus | Loaded intel: 24 machine locations 18466 | -4/Cetus | Spotted Cetus Guard 18466 | -4/Cetus | Spotted Cetus Guard 18467 | -4/Cetus | Destroyed Cetus Guard 18469 | -4/Cetus | Spotted Cetus Guard 18469 | -4/Cetus | Destroyed Cetus Guard 18469 | -4/Cetus | Spotted Cetus Guard 18470 | -4/Cetus | Destroyed Cetus Guard 18472 | -4/Cetus | Destroyed Cetus Guard 18595 | -4/Cetus | Found a strange terminal 18617 | -4/Cetus | Discovered new exit (range 19) 18637 | -4/Cetus | Entered Archives 18638 | -4/Archives | Loaded intel: 8 machine locations 18666 | -4/Archives | Unable to access archive contents 18673 | -4/Archives | Discovered exit to Research (range 19) 18677 | -4/Archives | Discovered new exit (range 16) 18679 | -4/Archives | Build established: Hacker-Executioner 18713 | -4/Archives | Entered Hub_04(d) 18714 | -4/Hub_04(d) | Loaded intel: 96 machine locations 18715 | -4/Hub_04(d) | Discovered exit to Research (range 20) 18717 | -4/Hub_04(d) | Spotted B-86 Titan 18719 | -4/Hub_04(d) | Destroyed B-86 Titan 18787 | -4/Hub_04(d) | Network Hub disabled 18951 | -4/Hub_04(d) | Discovered exit to Research (range 6) 18971 | -4/Hub_04(d) | Discovered exit to Research (range 19) 19010 | -4/Hub_04(d) | Spotted Lightning 19012 | -4/Hub_04(d) | Spotted Lightning 19013 | -4/Hub_04(d) | Destroyed Lightning 19013 | -4/Hub_04(d) | Spotted Lightning 19020 | -4/Hub_04(d) | System corruption reached 10% 19034 | -4/Hub_04(d) | Destroyed Lightning 19039 | -4/Hub_04(d) | Reached level 28 19039 | -4/Hub_04(d) | Destroyed Lightning 19084 | -4/Hub_04(d) | Destroyed 7 combat bots 19260 | -4/Hub_04(d) | Intercept squad dispatched 19267 | -4/Hub_04(d) | Spotted Tracker 19269 | -4/Hub_04(d) | Destroyed Tracker 19281 | -4/Hub_04(d) | Spotted Combat Programmer 19284 | -4/Hub_04(d) | Destroyed Combat Programmer 19397 | -4/Hub_04(d) | Network Hub disabled 19424 | -4/Hub_04(d) | Build established: Scavenger-Executioner 19474 | -4/Hub_04(d) | Network Hub disabled 19474 | -4/Hub_04(d) | Spotted Lightning 19474 | -4/Hub_04(d) | Spotted Lightning 19474 | -4/Hub_04(d) | Spotted Lightning 19489 | -4/Hub_04(d) | Destroyed Lightning 19498 | -4/Hub_04(d) | First assault squad dispatched 19511 | -4/Hub_04(d) | Destroyed Lightning 19512 | -4/Hub_04(d) | Destroyed Lightning 19696 | -4/Hub_04(d) | Network Hub disabled 19698 | -4/Hub_04(d) | Entered Research 19699 | -3/Research | Identified exit to Research 19701 | -3/Research | Loaded intel: 112 machine locations 19809 | -3/Research | Discovered new exit (range 18) 19875 | -3/Research | Identified exit to Armory 19875 | -3/Research | Identified exit to Testing 19948 | -3/Research | First assault squad dispatched 19953 | -3/Research | Reached level 29 20055 | -3/Research | Intercept squad dispatched 20065 | -3/Research | Spotted Tracker 20067 | -3/Research | Destroyed Tracker 20068 | -3/Research | Spotted Tracker 20068 | -3/Research | Destroyed Tracker 20074 | -3/Research | Spotted Combat Programmer 20076 | -3/Research | Destroyed Combat Programmer 20087 | -3/Research | Spotted Combat Programmer 20088 | -3/Research | Destroyed Combat Programmer 20143 | -3/Research | Destroyed 15 combat bots 20179 | -3/Research | Entered Armory 20182 | -3/Armory | Loaded intel: 77 machine locations 20391 | -3/Armory | Spotted B-86 Titan 20396 | -3/Armory | Destroyed B-86 Titan 20433 | -3/Armory | Reached level 30 20465 | -3/Armory | First assault squad dispatched 20586 | -3/Armory | Intercept squad dispatched 20597 | -3/Armory | Destroyed 16 combat bots 20602 | -3/Armory | Spotted Tracker 20603 | -3/Armory | Destroyed Tracker 20639 | -3/Armory | Spotted Combat Programmer 20640 | -3/Armory | Destroyed Combat Programmer 20771 | -3/Armory | High security lockdown imminent 20846 | -3/Armory | Destroyed 7 combat bots 20851 | -3/Armory | High security lockdown engaged 20910 | -3/Armory | Reached level 31 20938 | -3/Armory | Build established: Executioner 20973 | -3/Armory | Destroyed 22 combat bots 21006 | -3/Armory | Spotted Investigator 21007 | -3/Armory | Scanned by Researcher 21007 | -3/Armory | Destroyed Investigator 21028 | -3/Armory | Upgraded with Weapon slot (x2) 21097 | -3/Armory | Intercept squad dispatched 21106 | -3/Armory | Destroyed 21 combat bots 21110 | -3/Armory | Spotted Tracker 21112 | -3/Armory | Destroyed Tracker 21157 | -3/Armory | Spotted Combat Programmer 21158 | -3/Armory | Destroyed Combat Programmer 21168 | -3/Armory | Discovered new exit (range 5) 21183 | -3/Armory | Discovered exit to Research (range 18) 21188 | -3/Armory | Destroyed 21 combat bots 21194 | -3/Armory | Entered Lab 21194 | -3/Lab | Discovered exit to Research (range 9) 21206 | -3/Lab | Hidden lab's door opened automatically 21206 | -3/Lab | Sensor layout match revealed 21207 | -3/Lab | Gained access to the hidden lab's interior 21212 | -3/Lab | Decrypted terminal 21215 | -3/Lab | Detected by scanners 21224 | -3/Lab | Confronted by A5 21236 | -3/Lab | Destroyed A5 21293 | -3/Lab | Found Alien Artifact 21293 | -3/Lab | Identified Core Reset Matrix 21293 | -3/Lab | Reached level 32 21293 | -3/Lab | Used Core Reset Matrix 21297 | -3/Lab | Sensed 3 artifacts in vicinity 21327 | -3/Lab | Decrypted terminal 21327 | -3/Lab | Acquired modification code for an L2 power cell 21345 | -3/Lab | Found Prototype Device 21345 | -3/Lab | Identified AEGIS Remote Shield 21349 | -3/Lab | Found Prototype Hackware 21349 | -3/Lab | Identified Quantum Router 21372 | -3/Lab | Found Core Regenerator 21380 | -3/Lab | Found Integrated Reactor 21424 | -3/Lab | Discovered exit to Research (range 6) 21430 | -3/Lab | Entered Research 21430 | -2/Research | Warlord forces began assault on 0b10 21540 | -2/Research | Research machine network offline 21568 | -2/Research | Spotted B-90 Cyclops 21571 | -2/Research | Destroyed B-90 Cyclops 21590 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 21626 | -2/Research | Destroyed 8 combat bots 21747 | -2/Research | Spotted Executioner 21749 | -2/Research | Destroyed Executioner 21751 | -2/Research | Build established: Hacker-Executioner 21761 | -2/Research | Spotted Executioner 21762 | -2/Research | Destroyed Executioner 21762 | -2/Research | Spotted Executioner 21763 | -2/Research | Destroyed Executioner 21763 | -2/Research | Spotted Executioner 21764 | -2/Research | Destroyed Executioner 21767 | -2/Research | Reached level 33 21788 | -2/Research | Destroyed 11 combat bots 21829 | -2/Research | Spotted B-90 Cyclops 21833 | -2/Research | Destroyed B-90 Cyclops 21839 | -2/Research | Borebot progress halted 21864 | -2/Research | Spotted 8E-2D7(L) 21867 | -2/Research | Destroyed 8E-2D7(L) 21890 | -2/Research | Discovered new exit (range 16) 21915 | -2/Research | Identified exit to Access 22199 | -2/Research | Destroyed 12 combat bots 22213 | -2/Research | High security lockdown imminent 22293 | -2/Research | High security lockdown engaged 22293 | -2/Research | Spotted Tracker 22294 | -2/Research | Spotted Tracker 22294 | -2/Research | Destroyed Tracker 22295 | -2/Research | Destroyed Tracker 22468 | -2/Research | Spotted Striker 22471 | -2/Research | Destroyed Striker 22492 | -2/Research | Destroyed 22 combat bots 22516 | -2/Research | Discovered new exit (range 15) 22533 | -2/Research | Entered Quarantine 22534 | -2/Quarantine | Reached level 34 22534 | -2/Quarantine | Maximum security lockdown engaged 22534 | -2/Quarantine | Detected hypermatrix surge 22534 | -2/Quarantine | Sensed 4 artifacts in vicinity 22543 | -2/Quarantine | Garrison activated, responded to threat 22673 | -2/Quarantine | Spotted Striker 22673 | -2/Quarantine | Destroyed Striker 22743 | -2/Quarantine | Destroyed 25 combat bots 22831 | -2/Quarantine | Destroyed Investigator 22869 | -2/Quarantine | Destroyed 29 combat bots 22871 | -2/Quarantine | Found Core Cannon 22966 | -2/Quarantine | Destroyed 18 combat bots 22966 | -2/Quarantine | Spotted Executioner 22967 | -2/Quarantine | Destroyed Executioner 22981 | -2/Quarantine | Reached level 35 23016 | -2/Quarantine | Destroyed 18 combat bots 23042 | -2/Quarantine | Found Subatomic Replicator 23143 | -2/Quarantine | Spotted Striker 23144 | -2/Quarantine | Destroyed Striker 23152 | -2/Quarantine | Spotted Executioner 23152 | -2/Quarantine | Spotted Striker 23154 | -2/Quarantine | Destroyed Executioner 23155 | -2/Quarantine | Spotted Executioner 23156 | -2/Quarantine | Destroyed Striker 23161 | -2/Quarantine | Destroyed Executioner 23162 | -2/Quarantine | Destroyed Investigator 23177 | -2/Quarantine | Spotted Striker 23177 | -2/Quarantine | Destroyed Striker 23183 | -2/Quarantine | Spotted Striker 23183 | -2/Quarantine | Spotted Striker 23184 | -2/Quarantine | Destroyed Striker 23190 | -2/Quarantine | Destroyed Striker 23191 | -2/Quarantine | Spotted Executioner 23191 | -2/Quarantine | Spotted Executioner 23191 | -2/Quarantine | Spotted Striker 23191 | -2/Quarantine | Destroyed Executioner 23191 | -2/Quarantine | Destroyed Executioner 23192 | -2/Quarantine | Sterilization system engaged 23192 | -2/Quarantine | Non-combat units ordered to evacuate 23192 | -2/Quarantine | Core integrity fell below 50% 23192 | -2/Quarantine | Destroyed Striker 23216 | -2/Quarantine | Destroyed 46 combat bots 23292 | -2/Quarantine | Combat units ordered to evacuate 23373 | -2/Quarantine | Spotted Fortress 23475 | -2/Quarantine | Discovered new exit (range 6) 23481 | -2/Quarantine | Entered Section 7 23482 | -2/Section 7 | Maximum security lockdown engaged 23482 | -2/Section 7 | Sensed 20 artifacts in vicinity 23609 | -2/Section 7 | Spotted Executioner 23609 | -2/Section 7 | Destroyed Executioner 23633 | -2/Section 7 | Destroyed 12 combat bots 23681 | -2/Section 7 | Destroyed 16 combat bots 23730 | -2/Section 7 | Discovered exit to Access (range 19) 23749 | -2/Section 7 | Destroyed 17 combat bots 23764 | -2/Section 7 | Spotted Executioner 23764 | -2/Section 7 | Spotted Striker 23764 | -2/Section 7 | Spotted Striker 23766 | -2/Section 7 | Destroyed Striker 23772 | -2/Section 7 | Destroyed Striker 23775 | -2/Section 7 | Destroyed Executioner 23781 | -2/Section 7 | Destroyed Investigator 23804 | -2/Section 7 | Destroyed 16 combat bots 23868 | -2/Section 7 | Reached level 36 23894 | -2/Section 7 | Found Integrated Reactor 23896 | -2/Section 7 | Destroyed 23 combat bots 23900 | -2/Section 7 | Spotted Striker 23909 | -2/Section 7 | Destroyed Striker 23933 | -2/Section 7 | Destroyed 9 combat bots 23949 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23953 | -2/Section 7 | Found Integrated Reactor 23953 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24045 | -2/Section 7 | Garrison activated, responded to threat 24046 | -2/Section 7 | Destroyed Striker 24049 | -2/Section 7 | Spotted Executioner 24051 | -2/Section 7 | Destroyed Executioner 24065 | -2/Section 7 | Spotted Executioner 24067 | -2/Section 7 | Destroyed Executioner 24073 | -2/Section 7 | Spotted Striker 24078 | -2/Section 7 | Destroyed Striker 24078 | -2/Section 7 | Spotted Striker 24079 | -2/Section 7 | Destroyed Striker 24083 | -2/Section 7 | Sterilization system engaged 24083 | -2/Section 7 | Non-combat units ordered to evacuate 24083 | -2/Section 7 | Used Core Regenerator, restored core integrity (+250) 24094 | -2/Section 7 | Spotted Executioner 24096 | -2/Section 7 | Destroyed Executioner 24122 | -2/Section 7 | Destroyed 42 combat bots 24183 | -2/Section 7 | Combat units ordered to evacuate 24210 | -2/Section 7 | Found Integrated Reactor 24253 | -2/Section 7 | Found Integrated Mediator 24254 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24256 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 24273 | -2/Section 7 | Spotted Alpha 7 24280 | -2/Section 7 | Destroyed Alpha 7 24281 | -2/Section 7 | Spotted Alpha 7 24293 | -2/Section 7 | Destroyed Alpha 7 24309 | -2/Section 7 | Spotted B-90 Cyclops 24316 | -2/Section 7 | Destroyed B-90 Cyclops 24337 | -2/Section 7 | Destroyed 16 combat bots 24383 | -2/Section 7 | Ambient heat levels rising (+10) 24454 | -2/Section 7 | Spotted B-99 Colossus 24460 | -2/Section 7 | Destroyed B-99 Colossus 24505 | -2/Section 7 | Found Core Expander 24507 | -2/Section 7 | Found Core Expander 24510 | -2/Section 7 | Found Core Expander 24533 | -2/Section 7 | Ambient heat levels rising (+10) 24645 | -2/Section 7 | Spotted Executioner 24646 | -2/Section 7 | Spotted Executioner 24650 | -2/Section 7 | Destroyed Executioner 24653 | -2/Section 7 | Destroyed Executioner 24657 | -2/Section 7 | Spotted Striker 24683 | -2/Section 7 | Ambient heat levels rising (+10) 24683 | -2/Section 7 | Spotted Striker 24755 | -2/Section 7 | Spotted Executioner 24756 | -2/Section 7 | Spotted Executioner 24833 | -2/Section 7 | Ambient heat levels rising (+10) 24898 | -2/Section 7 | Spotted S7 Guard 24906 | -2/Section 7 | Found Core Regenerator 24983 | -2/Section 7 | Ambient heat levels rising (+10) 25008 | -2/Section 7 | Entered Access 25258 | -1/Access | First assault squad dispatched 25334 | -1/Access | High security lockdown imminent 25356 | -1/Access | Destroyed 9 combat bots 25370 | -1/Access | Energy Cycler disabled 25414 | -1/Access | High security lockdown engaged 25440 | -1/Access | Garrison activated, responded to threat 25489 | -1/Access | Reached level 37 25542 | -1/Access | Garrison activated, responded to threat 25587 | -1/Access | Destroyed 29 combat bots 25626 | -1/Access | Discovered new exit (range 8) 25634 | -1/Access | Entered Command 25833 | -1/Command | Disengaged cave seal 25840 | -1/Command | Disengaged cave seal 25840 | -1/Command | Derelicts emerged from the dark tunnel 25840 | -1/Command | Welcomed Warlord to Command 25884 | -1/Command | First assault squad dispatched 26099 | -1/Command | High security lockdown imminent 26179 | -1/Command | High security lockdown engaged 26265 | -1/Command | Spotted M Guard 26266 | -1/Command | Spotted M Guard 26268 | -1/Command | Spotted Combat Programmer 26269 | -1/Command | Spotted Combat Programmer 26272 | -1/Command | Warlord commented on Warlord statues 26273 | -1/Command | Destroyed Combat Programmer 26276 | -1/Command | Destroyed Combat Programmer 26279 | -1/Command | Core integrity fell below 50% 26280 | -1/Command | Destroyed M Guard 26283 | -1/Command | Emitted hypermatrix ping 26283 | -1/Command | Spotted Striker 26283 | -1/Command | Destroyed M Guard 26283 | -1/Command | All MAIN.C guards destroyed 26283 | -1/Command | Used Core Regenerator, restored core integrity (+250) 26286 | -1/Command | Destroyed Striker 26288 | -1/Command | Assembled emerged from beneath the floor 26306 | -1/Command | Found Prototype Launcher 26353 | -1/Command | Identified Hellfire Missile Launcher 26381 | -1/Command | Spotted Striker 26384 | -1/Command | Destroyed Striker 26386 | -1/Command | Spotted Striker 26386 | -1/Command | Spotted Executioner 26388 | -1/Command | Spotted Executioner 26391 | -1/Command | Destroyed Executioner 26391 | -1/Command | Destroyed Executioner 26392 | -1/Command | Destroyed Striker 26417 | -1/Command | Destroyed 12 combat bots 26492 | -1/Command | Spotted Striker 26492 | -1/Command | Destroyed Striker 26495 | -1/Command | Destroyed Striker 26496 | -1/Command | P-80 Master assimilated allied 6K-1M6(i) 26505 | -1/Command | Spotted Striker 26506 | -1/Command | Destroyed Striker 26519 | -1/Command | Reached level 38 26520 | -1/Command | Spotted Investigator 26521 | -1/Command | Destroyed Investigator 26523 | -1/Command | Spotted Executioner 26523 | -1/Command | Destroyed Executioner 26544 | -1/Command | Destroyed 19 combat bots 26583 | -1/Command | Assembled emerged from beneath the floor 26645 | -1/Command | Assembled emerged from beneath the floor 26699 | -1/Command | Spotted Striker 26708 | -1/Command | Spotted Striker 26711 | -1/Command | Spotted Striker 26712 | -1/Command | Destroyed Striker 26712 | -1/Command | Spotted Executioner 26717 | -1/Command | Spotted Executioner 26725 | -1/Command | Spotted Striker 26726 | -1/Command | Warlord destroyed during the assault 26726 | -1/Command | Destroyed Striker 26728 | -1/Command | Destroyed Executioner 26729 | -1/Command | Destroyed Striker 26734 | -1/Command | Spotted Executioner 26735 | -1/Command | Destroyed Striker 26739 | -1/Command | Spotted Striker 26739 | -1/Command | Destroyed Executioner 26742 | -1/Command | Spotted Executioner 26742 | -1/Command | Spotted Executioner 26742 | -1/Command | Destroyed Executioner 26743 | -1/Command | Destroyed Striker 26746 | -1/Command | Destroyed Executioner 26753 | -1/Command | Destroyed Executioner 26776 | -1/Command | Destroyed 19 combat bots 26951 | -1/Command | Spotted Striker 26953 | -1/Command | Destroyed Striker 26957 | -1/Command | Spotted Executioner 26958 | -1/Command | Spotted Executioner 26961 | -1/Command | Spotted Executioner 26961 | -1/Command | Destroyed Executioner 26965 | -1/Command | Destroyed Executioner 26965 | -1/Command | Spotted Executioner 26966 | -1/Command | Destroyed Executioner 26982 | -1/Command | Destroyed Executioner 26992 | -1/Command | Destroyed Executioner 27016 | -1/Command | Destroyed 38 combat bots 27148 | -1/Command | Assembled emerged from beneath the floor 27226 | -1/Command | Assembled emerged from beneath the floor 27258 | -1/Command | Spotted Striker 27258 | -1/Command | Spotted Executioner 27258 | -1/Command | Spotted Executioner 27259 | -1/Command | Destroyed Executioner 27263 | -1/Command | Destroyed Executioner 27263 | -1/Command | Destroyed Striker 27272 | -1/Command | Spotted Alpha 7 27272 | -1/Command | Spotted Striker 27275 | -1/Command | Spotted Executioner 27284 | -1/Command | Spotted Alpha 7 27285 | -1/Command | Spotted Executioner 27288 | -1/Command | Destroyed Executioner 27290 | -1/Command | Destroyed Alpha 7 27292 | -1/Command | Destroyed Alpha 7 27293 | -1/Command | Destroyed Executioner 27295 | -1/Command | Destroyed Striker 27320 | -1/Command | Spotted Executioner 27320 | -1/Command | Spotted Executioner 27322 | -1/Command | Destroyed Executioner 27322 | -1/Command | Destroyed Executioner 27325 | -1/Command | Spotted Striker 27327 | -1/Command | Destroyed Striker 27378 | -1/Command | Spotted B-99 Colossus 27379 | -1/Command | Discovered new exit (range 17) 27381 | -1/Command | Destroyed B-99 Colossus 27384 | -1/Command | Spotted B-99 Colossus 27389 | -1/Command | Destroyed B-99 Colossus 27580 | -1/Command | Used Subatomic Replicator to replicate XL Autogun Array 28243 | -1/Command | Destroyed 17 combat bots 28331 | -1/Command | Destroyed 16 combat bots 28391 | -1/Command | Reached level 39 28442 | -1/Command | Destroyed 48 combat bots 28506 | -1/Command | Destroyed 21 combat bots 28688 | -1/Command | Destroyed 48 combat bots 29280 | -1/Command | Phase Generator disabled 29741 | -1/Command | Assembled emerged from beneath the floor 29899 | *** | Heading to fleet! Last Messages --------------- 29895_ Field strength at 23. 29895_ Field strength at 44. 29895_ Field strength at 2. 29895_ Field strength at 9. 29896_ Field strength at 16. 29896_ Field strength at 37. 29896_ Stasis field depleted. 29896_ Field strength at 2. 29897_ Field strength at 9. 29897_ Field strength at 30. 29897_ Stasis field depleted. 29898_ as-99107 triggered Stasis Trap. 29898_ A bubble of rippling energy engulfs the area. 29898_ Field strength at 93. 29898_ Field strength at 2. 29898_ Field strength at 23. 29898_ Field strength at 86. 29899_ as-52489 triggered Stasis Trap. 29899_ A bubble of rippling energy engulfs the area. 29899_ Field strength at 93. Map ----- +----------------------------------------------------+ | ###########"### % " # # # ! | | #????# %# # % #"######### # | | #????# %" # %% % # | | #????# """ %# # # "" | | #????# "Y" # * " + """" | | #????# " "% # "% # """" | | #????# # #% #######+########! "" | | #????# ###"### #?????# ## | | ! ##+### #?#####;%;%##??### ## | | # #????#!^ = #??#"" ## | | + "" #???## ^! ^##?#"" ######### | | ##+### """" #???# ^^= ^ #?#"T [ #???????# | | # ??# "??? #???##* ^* a##?#"" #???????# | | % " ???#?????? #???#!!^^aaa #?#"" [ ######### | | %#???????????? #???##^ ^ ^##?### + % | | #???????????? #???# ^^ ^^ #???# ! ######### | | [%#???????????? #???##^^^ ^ ##???# #???????# | | =!#?????????????????# ^^a^^!#???# #???????? | | =#???????????????####^^^ ^^####?#########???????? | | #???????????????# * ! #????????????????? | | %#???????????????# #????????????????? | | %#???????????????# ^ ^^^^ #???????????????? | | !#???????????????# #?????????######### | | [%#???????????????# ^ #?######### + | | %=#???????????????# ^ "" ^ #?# % ## # | | =[#???????????????# a"@ #?# ## # | | [#???????????????# ^ #?# ## + | | *#???????????????# ^ ^ #?# * ## ## | | %#???????????????# ^ ^^ #?# ## #? | | % #######?????????# #?# ###+#####? | | #?????????# #?# %+[% #?? | | #?????????##############?# ###+## #?? | | +????????????????????????# ! #????# #?? | | #????????????????????????# #????# #?? | | #????????????????????????# #????# #?? | | ###????????????????????????# #????# #?? | | #?????????""T""????????????# #????# #?? | | #????####""" """???????????########????# #?? | | #??? ????????????????????????# #?? | | #?? ?????????????????????????## ##? | | ## "" ??????????????????????????# ## | | %% # "?????????????????????????????# | | % + ?????????????????????????????????# ## | | #####% # ?????????????????????????????????#####? | | ????# # ???????????????????##???????????????? | | ????#[]#? = ?????????????????# ######??????#### | | ????#! #??######????????????????# # #??????# | | ??### #################????????### ! ###????# | | ??# # ########## % *#????# | | ??# # + #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Energy Generation 95 Energy Capacity 700 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Corruption Containment 12 Corruption Block 20 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Kinecellerator | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Core Regenerator Integrated Mediator Core Expander Subatomic Replicator Achievements -------------- 404 Great Explorer Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Levels Raised 38 | . . 1 3 1 . 2 4 4 . 1 . 1 2 . . 1 . 2 . 1 . 1 1 1 . . 1 1 2 1 1 2 1 1 2 XP Earned 60486 | 3000 1490 1175 4485 1376 350 1800 6334 6487 402 934 511 1323 2133 589 520 118 657 3110 255 553 879 677 1960 1328 269 179 1244 1671 3003 824 2803 2062 1486 1207 3292 XP Spent 59845 | 3000 . 1400 1470 4100 . 1925 6200 6900 . 1600 . . 4600 . . 1300 . 1860 . . . 3200 . 3500 . . . . 6610 . 1200 2800 3560 . 4620 Upgrades 102 | 6 . 7 3 4 . 5 4 5 . 4 . . 2 . . 2 . 13 . . . 1 . 1 . . . . 9 . 3 3 8 . 22 Power Slot 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 11 | 1 . 1 1 1 . . 2 2 . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . Weapon Slot 7 | 1 . . . 2 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Core Integrity 30 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 22 Heat Dissipation 22 | . . 6 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . 7 . . . 4 . . Matter Storage 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sight Range 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . KI Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . KI Damage % 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Protomatter Created 27466 | . 159 37 173 18 . 23 478 1132 93 456 159 288 427 662 217 . 104 1165 83 467 620 136 632 1060 122 74 1230 345 2795 62 2351 2686 3857 887 4468 Integrity Restored 24283 | . 377 111 519 45 . 69 824 1251 119 663 117 448 545 114 184 . 17 1860 36 214 567 119 547 320 28 92 1533 426 1342 183 849 1590 3107 392 5675 Core 19018 | . 301 111 519 45 . 69 616 1008 89 542 . 349 412 93 146 . 9 1432 36 167 462 97 448 226 22 74 1201 270 889 142 616 1240 2499 135 4753 Parts 5265 | . 76 . . . . . 208 243 30 121 117 99 133 21 38 . 8 428 . 47 105 22 99 94 6 18 332 156 453 41 233 350 608 257 922 Protomatter Decayed 21711 | . 29 . . 19 . . 168 665 49 166 . 92 234 524 154 . 98 885 10 313 685 31 403 939 112 . 652 197 1844 . 4554 2014 2751 751 3372 Game ------ Seed RestorationSalvageMapper Manual? 0 Play Time 04:06:55 Cumulative 110.3 hours Start 2022.04.22 @ 14:13:33 End 2022.04.22 @ 18:19:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 62 Rogue 23 Adventurer 5 Explorer 34 Win Type 2 Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 70 Gallery% 67 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 257bdc27-7696-42df-ad8a-028a35f8b6a6