Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 22:21:05 Player: pJotoro Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1631) 1631 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-98) -98 TOTAL SCORE: 3653 Bonus ------- Friendly Fire -98 Cogmind --------- Core Integrity 0/550 Matter 316/400 Energy 431/450 System Corruption 6% Temperature Warm (183) Movement Walking (470) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Small Laser Particle Gun Shotgun > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Light Nuclear Core Carbon-fiber Leg VSS Leg Heat Sink Improved Heat Sink Structural Scanner Terrain Scan Processor Seismic Detector Particle Charger Particle Charger Particle Charger Particle Charger System Shield Improved Medium Laser Improved Medium Laser Mini Grenade Launcher Welding Torch Hammer Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Minigun Mini Grenade Launcher > --- INVENTORY -------- Light Treads Airjet Airjet Airjet Airjet Heat Sink Improved Heat Sink Medium Matter Pod Structural Scanner Terrain Scan Processor Seismic Detector Small Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Minigun Minigun Minigun Welding Torch Hammer Heavy Hammer [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 92 | 9 4 16 18 45 Power 17 | 1 1 4 2 9 Engine 14 | 1 1 4 2 6 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 31 | 3 . 3 9 16 Treads 6 | . . 2 . 4 Leg 13 | 2 . 1 6 4 Wheel 1 | 1 . . . . Hover 4 | . . . . 4 Flight 7 | . . . 3 4 Utility 10 | 3 1 3 1 2 Device 4 | 2 . 2 . . Storage 3 | 1 . . 1 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 34 | 2 2 6 6 18 Energy Gun 10 | 1 1 . . 8 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 . 2 2 5 Ballistic Cannon . | . . . . . Launcher 5 | . 1 3 1 . Special Weapon 2 | . . 1 . 1 Impact Weapon 7 | . . . 3 4 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 38 | . . 7 8 23 Power 9 | . . 1 2 6 Propulsion 19 | . . 2 5 12 Utility 2 | . . 1 . 1 Weapon 8 | . . 3 1 4 Highest Loss Streak 9 | . . 6 3 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 100 88 75 82 Engine 9 | . 14 12 8 7 Core 2 | . . . . 4 Treads 4 | . . 4 . 8 Leg 16 | . 28 20 19 10 Hover 1 | . . . . 2 Flight 4 | . . . 3 8 Device 1 | . 2 3 1 . Storage 11 | . 14 9 9 12 Processor 5 | . . 4 11 2 Protection 3 | . 11 9 . 1 Energy Gun 5 | . 14 10 . 5 Ballistic Gun 10 | . 14 10 7 11 Launcher 2 | . . 1 3 1 Impact Weapon 5 | . . . 9 5 Naked Turns . | . . . . . Heaviest Build 108 | 11 14 16 89 108 Greatest Support 80 | 20 20 40 40 80 Greatest Overweight (x) 29 | . . 1 27 29 Average Overweight (x) 1 | . . . 3 2 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 19 | 7 8 7 22 25 Most Carried 25 | 8 8 8 24 25 Average Carried 12 | 7 7 6 7 20 Final Capacity 25 | 8 8 5 25 25 Final Carried 24 | 8 7 2 24 22 Class Distribution -------------------- 41% | Mutant 35% | Scavenger-Mutant 12% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1585 | 300 54 180 277 774 Remotely 211 | 133 . 40 38 . Salvage Created 1944 | 205 84 115 575 965 Parts 136 | 15 5 7 53 56 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | 1 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 41 | . 2 7 17 15 Melee 5 | . . . 5 . Guns 23 | . 2 5 3 13 AOE 11 | . . 2 9 . Classes Destroyed 12 | 3 1 1 5 2 Worker 8 | 2 . . 4 2 Builder 3 | . . . 3 . Tunneler 4 | 4 . . . . Hauler 1 | . . . 1 . Recycler 2 | 1 . . 1 . Mechanic 1 | . . . . 1 Watcher 5 | . . . 2 3 Swarmer 7 | . . . 7 . Grunt 20 | . 2 2 8 8 Sentry 4 | . . . 2 2 Specialist 5 | . . . . 5 Assembled 5 | . . 5 . . Best Kill Streak 12 | 4 2 5 12 3 Combat Bots Only 7 | . 2 5 7 3 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 403 | . 7 44 131 221 Missed 107 | . 4 9 37 57 Damage Taken 4694 | . 43 898 1126 2627 Core 1093 | . . 182 359 552 Absorbed by Shields . | . . . . . Core Remaining (%) 45 | 100 . 27 10 . Volleys Fired 181 | 18 14 26 41 82 Largest 3 | 2 2 2 2 3 Hottest 161 | 60 60 70 50 161 Shots Fired 324 | 28 28 44 44 180 Gun 308 | 28 28 39 33 180 Cannon . | . . . . . Launcher 14 | . . 3 11 . Special 2 | . . 2 . . Kinetic 190 | 10 14 21 33 112 Thermal 88 | 18 . 2 . 68 Explosive 14 | . . 3 11 . Electromagnetic 32 | . 14 18 . . Robot Hit Streak 16 | 14 3 9 16 11 Robot Miss Streak 6 | 2 4 4 2 6 Penetration Max . | . . . . . Secondary Targets 5 | . . . . 5 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 202 | 20 15 21 47 99 Core Hits 115 | 10 5 21 40 39 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 8 | . . 1 3 4 Burn 3 | . . . . 3 Corrupt 1 | . . 1 . . Smash 4 | . . . 3 1 Melee Attacks 18 | . . . 16 2 Impact 18 | . . . 16 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . . 4 . Damage Inflicted 4533 | 215 156 564 1739 1859 Guns 2583 | 215 156 250 184 1778 Cannons . | . . . . . Explosions 1599 | . . 312 1262 25 Melee 349 | . . . 293 56 Ramming . | . . . . . Kinetic 1543 | 59 78 95 184 1127 Thermal 809 | 156 . 2 . 651 Explosive 1574 | . . 312 1262 . Electromagnetic 258 | . 78 155 . 25 Impact 349 | . . . 293 56 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . . 25 Message Errors 8 | . . . . 8 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 4 | . . . . 4 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 102 | . . . 70 32 Projectiles . | . . . . . Explosions 50 | . . . 50 . Melee 52 | . . . 20 32 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . . 62 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 532 | 40 121 169 10 532 Average Temperature 85 | 18 40 51 5 110 Received Heat Transfer 1692 | . 24 150 339 1179 Effects 4 | . . . . 4 Matter Decay 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 4 | . . . 1 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 2042 | 350 . 25 . 1667 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 329 | 35 72 126 329 279 Initial 94 | . 22 27 . 94 Average 102 | 13 52 52 149 107 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 88 | 100 100 100 71 92 Level 1 11 | . . . 28 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 1 2 5 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 7 | . . . 2 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 2 25 32 28 Peak Tracking Total 20 | . 2 20 11 4 Tactical Retreats 4 | . . 3 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . 1 . 1 5 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 1 2 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 1 1 3 . Successful 2 | . . 1 1 . Failed 3 | . 1 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Record 1 | . . . 1 . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2714 | 127 158 509 820 1100 Spaces Moved 910 | 54 91 318 197 250 Core 13 | 8 . . 4 1 Treads 120 | . . 43 . 77 Legs 670 | 39 91 275 179 86 Wheels 7 | 7 . . . . Hover 22 | . . . . 22 Flight 78 | . . . 14 64 Fastest Speed 34 | 50 120 120 34 168 Average Speed 214 | 104 120 126 330 293 Slowest Speed 1720 | 120 120 190 1720 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 16 66 24 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 114 | . . 25 89 . Melee . | . . . . . Projectile . | . . . . . AOE 114 | . . 25 89 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1395 | 97 114 384 308 492 Wait 79 | . . 13 . 66 Move 906 | 53 90 317 196 250 Hop . | . . . . . Pick Up 85 | 12 2 5 36 30 Fast Attach 17 | 8 1 2 2 4 Attach 62 | 1 . 9 15 37 Detach 7 | . . . 1 6 Swap 13 | . 3 5 1 4 Drop 31 | 5 4 7 4 11 Fire 181 | 18 14 26 41 82 Melee 14 | . . . 12 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 9) 286 | -10/Materials | Entered Mines 291 | -10/Mines | Discovered new exit (range 8) 317 | -10/Mines | Build established: Mutant 340 | -10/Mines | Met a Derelict bent on vengeance 565 | -10/Mines | Assembled infested the area 570 | -10/Mines | Assisted by a Guerilla fighting off Assembled 694 | -10/Mines | Core integrity fell below 50% 724 | -10/Mines | Lost 6 parts (1p1n1u3w) 770 | -10/Mines | Discovered new exit (range 5) 783 | -10/Mines | Met a Derelict shopkeep closing up shop 795 | -10/Mines | Entered Materials 795 | -9/Materials | Evolved 2 slots: Propulsion x2 964 | -9/Materials | Lost 3 parts (1p2n) 1036 | -9/Materials | Core integrity fell below 50% 1341 | -9/Materials | Discovered new exit (range 12) 1377 | -9/Materials | Core integrity fell below 20% 1402 | -9/Materials | Destroyed 7 combat bots 1438 | -9/Materials | Build established: Scavenger-Mutant 1545 | -9/Materials | Discovered new exit (range 14) 1615 | -9/Materials | Entered another Materials area 1615 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1902 | -8/Materials | Lost 5 parts (2p3n) 2216 | -8/Materials | Core integrity fell below 50% 2227 | -8/Materials | Lost 9 parts (1p4n1u3w) 2372 | -8/Materials | Lost 5 parts (1p3n1w) 2549 | -8/Materials | Core integrity fell below 20% 2592 | -8/Materials | Lost 3 parts (1p2n) 2715 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Acquired Particle Charger. ZWG HEGZFBTHKXGSI% Acquired Particle Charger. System corrupted: Energy discharge (-35). Acquired Particle Charger. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. System corrupted: Matter fused (-7). P2MZ9437%4 Destroyed Targeting Computer. Critical hit (Burn: +37). K-01 Serf collects debris. R-06 Scavenger collects Corrupted Gauss Rifle. Slug penetrates Wall. System corrupted: Matter fused (-5). K-01 Serf collects debris. X-62 Marksman destroyed. Switching to secondary target: X-62 Marksman. Map ----- +----------------------------------------------------+ | """"" #???" #??????# #???????????######## | | ### """" #??"" #??????# ########????# | | # ! 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