Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.25 @ 12:13:20 Player: stubbyfinger Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2008) 2008 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 5210 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 7 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 72/450 Energy 150/150 System Corruption 6% Temperature Cool (45) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Compact Matter Pod Target Analyzer Transmission Jammer > --- WEAPON (3) ------- Gauss Rifle Flak Cannon Flak Cannon > --- INVENTORY (10) --- Matter Filter Particle Charger Improved Reclamation Unit Shock Rifle Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Assault Cannon Flak Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Advanced Sensor Array Kinecellerator System Backup Module Improved Reclamation Unit Electrolaser Electrolaser Improved Datajack Hammer [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Electrolaser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . 1 . 1 2 Weapon 1 | . . . 1 . . . Parts Attached 99 | 6 3 10 17 4 37 22 Power 14 | 1 . 3 3 1 4 2 Engine 13 | 1 . 3 3 1 3 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 22 | 2 2 . 2 1 11 4 Treads 8 | . 2 . 2 1 3 . Leg 14 | 2 . . . . 8 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 1 4 4 1 9 7 Device 13 | . 1 1 2 1 5 3 Storage 10 | 1 . 2 2 . 2 3 Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 36 | 2 . 3 8 1 13 9 Energy Gun 10 | 1 . 1 2 . 5 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . 1 2 . 3 1 Ballistic Cannon 11 | . . . 1 1 4 5 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 4 | . . 1 2 . 1 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 52 | . . 5 12 1 19 15 Power 10 | . . 2 3 . 3 2 Propulsion 11 | . . . 2 1 3 5 Utility 9 | . . 2 1 . 3 3 Weapon 22 | . . 1 6 . 10 5 Highest Loss Streak 7 | . . 2 5 1 4 7 Average Slot Usage (%) 90 | . 97 98 95 100 95 66 Engine 8 | . 14 13 11 11 5 4 Treads 14 | . 25 28 21 22 6 3 Leg 7 | . 2 . . . 18 10 Device 11 | . 11 4 6 22 12 10 Storage 14 | . 14 17 26 11 9 15 Processor 3 | . . . . . 8 4 Protection 2 | . . 5 . . 4 . Energy Gun 4 | . 14 6 4 . 6 . Ballistic Gun 11 | . 14 18 16 22 8 1 Ballistic Cannon 6 | . . . 2 10 9 6 Impact Weapon 2 | . . 3 5 . . 4 Naked Turns 84 | . . . . . . 84 Heaviest Build 59 | 11 12 17 47 55 59 58 Greatest Support 49 | 20 40 40 40 40 49 35 Greatest Overweight (x) 14 | . 3 . 1 1 2 14 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 14 | 6 6 8 14 12 14 12 Average Capacity 10 | 4 6 6 13 12 12 10 Most Carried 12 | 4 6 8 7 12 12 10 Average Carried 8 | 3 5 6 5 11 10 6 Final Capacity 12 | 6 6 6 12 12 12 10 Final Carried 11 | 4 6 6 5 11 8 6 Class Distribution -------------------- 54% | Mutant 19% | Skirmisher 6% | Scavenger-Mutant 5% | Tank 5% | Gunner 5% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 2388 | 192 52 396 233 196 1094 225 Remotely . | . . . . . . . Salvage Created 2107 | . 69 127 349 144 1208 210 Parts 130 | . 8 . 22 16 76 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 66 | . 3 9 11 6 32 5 Melee 2 | . . . 1 . . 1 Guns 45 | . 3 9 8 3 21 1 Cannons 16 | . . . 2 3 10 1 Classes Destroyed 13 | . 2 1 2 2 5 1 Worker 2 | . . . . . 1 1 Builder 3 | . . . . . 3 . Tunneler 1 | . . . . 1 . . Recycler 2 | . . . . 1 1 . Operator 1 | . . . . . 1 . Watcher 3 | . 1 . . . 2 . Swarmer 22 | . 3 . 4 6 9 . Grunt 28 | . . . 5 . 20 3 Duelist 2 | . . . 2 . . . Sentry 3 | . . . . . 2 1 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Assembled 9 | . . 9 . . . . Best Kill Streak 9 | . 3 2 4 6 9 2 Combat Bots Only 9 | . 3 2 4 4 9 1 Max Kills in Single Turn 2 | . 2 1 1 1 2 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 6608 | . 38 591 857 200 2588 2334 Core 1239 | . . 53 71 30 376 709 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . 78 . 74 31 . Volleys Fired 203 | . 6 38 32 12 101 14 Largest 3 | . 2 2 3 3 3 3 Hottest 189 | . 70 70 95 91 189 116 Shots Fired 479 | . 12 69 66 36 266 30 Gun 350 | . 12 69 58 24 181 6 Cannon 127 | . . . 8 12 85 22 Launcher . | . . . . . . . Special 2 | . . . . . . 2 Kinetic 368 | . 6 57 53 36 188 28 Thermal 109 | . 6 12 13 . 78 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 5 5 12 7 11 7 Robot Miss Streak 7 | . 1 3 2 3 5 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 356 | . 8 32 56 19 172 69 Core Hits 137 | . 4 16 19 10 71 17 Critical Hits 3 | . . 2 . . 1 . Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks 81 | . . . 15 . 17 49 Impact 78 | . . . 12 . 17 49 Slashing 3 | . . . 3 . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5541 | . 91 315 681 330 2895 1229 Guns 2643 | . 91 314 381 150 1607 100 Cannons 1750 | . . . 103 180 1101 366 Explosions . | . . . . . . . Melee 1147 | . . . 197 . 187 763 Ramming 1 | . . 1 . . . . Kinetic 3478 | . 41 265 397 330 1979 466 Thermal 915 | . 50 49 87 . 729 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 1071 | . . . 121 . 187 763 Slashing 76 | . . . 76 . . . Piercing . | . . . . . . . Highest Corruption 12 | . . 12 . . . 6 Average Corruption 5 | . . 5 . . . 4 Corruption Purged . | . . . . . . . Effects 24 | . . 16 . . . 8 Message Errors 5 | . . 3 . . . 2 Matter Fused 4 | . . 3 . . . 1 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . 2 . . . . Misfires 1 | . . 1 . . . . Misdirections 2 | . . 2 . . . . Targeting Errors 6 | . . 5 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 69 | . . . 7 11 31 20 Projectiles 38 | . . . . 11 27 . Explosions . | . . . . . . . Melee 31 | . . . 7 . 4 20 Knockbacks 30 | . . . 1 1 16 12 Impact 7 | . . . 1 . . 6 Kinetic 23 | . . . . 1 16 6 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 375 | . 27 107 24 40 375 218 Average Temperature 60 | . 14 23 10 16 84 49 Received Heat Transfer 2328 | . . 240 258 . 1215 615 Effects 6 | . . . . . 6 . Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . 3 . Damage (minor) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 5 | . . . 1 . 1 3 Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 4 | . . . . . 4 . Heat Transferred 2087 | . 148 148 200 . 1591 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 590 | . 126 48 121 118 590 303 Average Influence 155 | . 48 7 50 56 369 154 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 67 | 100 100 100 100 100 17 54 Level 1 18 | . . . . . 30 45 Level 2 14 | . . . . . 52 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . 1 1 6 4 Investigation 4 | . . . . 1 1 2 Extermination 2 | . . . . . . 2 Reinforcement 6 | . . . 1 . 5 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 12 | . 1 1 2 . 7 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 8 12 17 7 55 9 Peak Tracking Total 7 | . 4 4 5 4 7 4 Tactical Retreats 8 | . . 5 . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 6 | . . . 1 . 5 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 7 | . 1 . 1 1 2 2 Terminals 5 | . 1 . 1 . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 20 | . 2 . 4 1 8 5 Successful 10 | . 1 . 2 1 6 . Failed 10 | . 1 . 2 . 2 5 Catastrophic 2 | . . . 1 . . 1 Database Lockouts . | . . . . . . . Manual 5 | . . . . . . 5 Terminals 12 | . 2 . 4 . 1 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . . 7 . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 2 1 . . Open Door 1 | . . . . 1 . . Locate Traps 2 | . 1 . 1 . . . Patrol Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . . . 6 . Insert Component 3 | . . . . . 3 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 1 . 2 2 Full Trace Events 3 | . . . . . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 . 1 1 . Highest-Rated Group 40 | . . 40 . 31 31 . Highest-Rated Ally 31 | . . 16 . 31 31 . Total Orders . | . . . . . . . Ally Attacks 33 | . . 30 . 3 . . Total Damage 334 | . . 290 . 44 . . Kills 5 | . . 4 . 1 . . Allies Corrupted 1 | . . 1 . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 4212 | 65 197 694 552 627 1190 887 Spaces Moved 1906 | 47 108 298 216 321 455 461 Core 215 | 5 2 . . . . 208 Treads 1098 | . 94 298 216 321 145 24 Legs 593 | 42 12 . . . 310 229 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 180 126 50 Average Speed 160 | 112 156 160 178 180 164 142 Slowest Speed 750 | 120 200 160 180 180 200 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 23 70 25 59 38 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . . . . 7 14 . Melee . | . . . . . . . Projectile 21 | . . . . 7 14 . AOE . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 2573 | 56 126 449 302 349 702 589 Wait 194 | . . 94 12 . 50 38 Move 1900 | 46 107 297 215 320 454 461 Hop . | . . . . . . . Pick Up 61 | 4 5 4 11 9 23 5 Fast Attach 36 | 6 1 5 2 . 6 16 Attach 42 | . 2 3 12 1 19 5 Detach 6 | . 2 1 . . 3 . Swap 21 | . . 2 3 3 12 1 Drop 28 | . 3 4 . 4 17 . Fire 203 | . 6 38 32 12 101 14 Melee 81 | . . . 15 . 17 49 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 263 | -10/Materials | Entered Mines 264 | -10/Mines | Assembled infested the area 273 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 316 | -10/Mines | Build established: Mutant 893 | -10/Mines | System corruption reached 10% 942 | -10/Mines | Discovered new exit (range 8) 957 | -10/Mines | Entered Materials 957 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1352 | -9/Materials | Lost 5 parts (1p1n1u2w) 1499 | -9/Materials | Discovered new exit (range 6) 1509 | -9/Materials | Entered Mines 1514 | -9/Mines | Met a Derelict shopkeep closing up shop 1833 | -9/Mines | Build established: Skirmisher 1941 | -9/Mines | Received a Mining Laser from a helpful Derelict 2118 | -9/Mines | Discovered new exit (range 10) 2136 | -9/Mines | Entered Materials 2136 | -8/Materials | Accompanied by 1 ally 2136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2137 | -8/Materials | Identified exit to Factory 2370 | -8/Materials | Destroyed 9 combat bots 2530 | -8/Materials | Lost 4 parts (1p1n2w) 2760 | -8/Materials | Lost 3 parts (1p2w) 2950 | -8/Materials | Core integrity fell below 50% 3095 | -8/Materials | Lost 4 parts (1n1u2w) 3326 | -8/Materials | Entered Factory 3326 | -7/Factory | Evolved 2 slots: Utility x2 3327 | -7/Factory | Identified exit to Storage 3329 | -7/Factory | Build established: Mutant 3810 | -7/Factory | Lost 7 parts (1p3n1u2w) 3917 | -7/Factory | Released all parts (7) 3928 | -7/Factory | Lost 6 parts (1p2n2u1w) 3951 | -7/Factory | Core integrity fell below 50% 4034 | -7/Factory | Core integrity fell below 20% 4213 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04082_ System corrupted: Heat flow error (+252). 04082_ K-01 Serf collects debris. 04085_ Acquired Lrg. Storage Unit. 04085_ K-01 Serf cleans the Subcomponent Replicator. 04089_ K-01 Serf collects debris. 04125_ Acquired Transmission Jammer. 04127_ K-01 Serf cleans the Subcomponent Replicator. 04155_ System corrupted: Matter fused (-8). 04162_ Acquired Remote Datajack. 04163_ Acquired 23 matter. 04175_ Acquired Lgt. Angular Momentum Engine. 04178_ System corrupted: Energy discharge (-27). 04184_ Acquired Target Analyzer. 04198_ Repair Station disabled. 04201_ Acquired Shock Rifle. 04202_ Slug penetrates P-60 Hacker. 04205_ Destroyed Gravmag System. 04205_ P-60 Hacker knocked back. 04208_ Slug penetrates P-60 Hacker. 04208_ P-60 Hacker knocked back. 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Treads | -8/Materials | Scanalyzed Kinecellerator | -8/Materials | Scanalyzed System Backup Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed RecyclingMiniInterrupter Manual? 0 Play Time 00:49:26 Cumulative 57.2 hours Start 2020.08.25 @ 11:26:34 End 2020.08.25 @ 12:13:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceacf1af-1859-4cf5-b4a5-ef3559ca8d2e