Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.21 @ 19:25:36 Player: ChromeKnight Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (137) 685 Value Destroyed (8486) 8486 Prototype IDs (50) 1000 Alien Tech Used (4) 800 Bonus (9892) 9892 TOTAL SCORE: 29163 Bonus ------- High Alert Combat Kills 735 Follower Combat Kills 860 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -3 Cogmind --------- Core Integrity 0/1600 Matter 164/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (17) ----- Experimental Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Experimental Weapon Cycler Tachyon Dispersion Ray Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Experimental Cooling System Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer Quantum Capacitor Experimental Weapon Cycler Light Regenerative Plating Medium Regenerative Plating Heavy Regenerative Plating SHELL Armor > --- WEAPON ----------- Warp Cannon Disintegrator > --- INVENTORY -------- Graviton Reactor Light Quantum Reactor Centrium Leg Experimental Phase Shifter Tachyon Dispersion Ray Enhanced Quantum Rifle Enhanced Nova Cannon Warp Cannon Cooled Nova Cannon Hypervelocity Multirail [Rating: 221] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Medium Treads Leg Centrium Leg Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Improved System Shield Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Layered Heavy Armor Plating Weapon Improved Plasma Cutter Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Linked Autogun Ballistic Cannon Linear Accelerator Launcher Rocket Array Special Weapon Improved Plasma Cutter Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 . . 2 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 14 | . . . . . 2 2 2 2 . . . . 2 . . 1 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Attached 280 | 6 1 11 . . 13 24 19 10 . . 8 . 12 22 12 14 37 42 49 Power 45 | 1 . 1 . . 5 4 2 1 . . 3 . . 5 2 3 3 4 11 Engine 2 | 1 . . . . 1 . . . . . . . . . . . . . . Core 15 | . . 1 . . 4 4 2 1 . . 2 . . 1 . . . . . Reactor 28 | . . . . . . . . . . . 1 . . 4 2 3 3 4 11 Propulsion 41 | 2 . 4 . . 3 7 4 1 . . . . 2 3 . . . 3 12 Treads 3 | . . . . . . 3 . . . . . . . . . . . . . Leg 18 | 2 . 4 . . 3 . . . . . . . . 3 . . . 3 3 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 19 | . . . . . . 4 4 1 . . . . 2 . . . . . 8 Utility 119 | 1 . 3 . . 3 12 8 5 . . 5 . 8 10 8 1 21 22 12 Device 74 | . . 3 . . . 7 5 2 . . 4 . 5 8 6 . 15 13 6 Storage 8 | 1 . . . . 1 3 . . . . . . . . 1 . 2 . . Processor 15 | . . . . . 1 . 3 1 . . . . 1 1 . . 2 1 5 Hackware 11 | . . . . . . 2 . 2 . . 1 . 2 1 1 . 1 . 1 Protection 11 | . . . . . 1 . . . . . . . . . . 1 1 8 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 1 3 . . 2 1 5 3 . . . . 2 4 2 10 13 13 14 Energy Gun 24 | . . 3 . . 2 1 2 1 . . . . . . . . 5 7 3 Energy Cannon 27 | . . . . . . . . . . . . . 1 4 2 7 7 3 3 Ballistic Gun 11 | 2 1 . . . . . . . . . . . . . . 2 . 2 4 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 1 1 1 1 Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . Special Weapon 5 | . . . . . . . 2 2 . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 1 . . 1 . 1 2 . . 4 . 2 4 7 . 2 12 7 Parts Lost 40 | . . 1 . . . 2 . . . . . . 7 . 1 1 . 6 22 Power 5 | . . 1 . . . . . . . . . . 1 . . . . . 3 Propulsion 10 | . . . . . . . . . . . . . 1 . . . . . 9 Utility 17 | . . . . . . 2 . . . . . . 3 . 1 . . 4 7 Weapon 8 | . . . . . . . . . . . . . 2 . . 1 . 2 3 Highest Loss Streak 7 | . . 1 . . . 2 . . . . . . 7 . 1 1 . 4 5 Average Slot Usage (%) 90 | . 85 92 100 100 97 90 95 98 100 100 99 100 99 76 91 92 93 92 66 Core 6 | . . 10 14 14 15 14 13 11 11 11 11 11 9 3 . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 9 7 8 8 8 Leg 9 | . 28 28 28 28 27 . . . . . . . . 4 15 13 12 12 8 Flight 6 | . . . . . . 15 20 17 17 17 17 17 15 6 . . . . . Device 19 | . . 10 14 14 9 18 13 12 11 11 10 11 14 7 29 28 30 33 15 Storage 7 | . 14 14 14 14 9 6 6 5 5 5 5 5 5 5 7 9 7 7 2 Processor 10 | . . . . . 7 7 18 17 17 17 17 17 12 11 15 13 12 12 10 Hackware 7 | . . . . . . 6 13 19 23 23 23 23 28 30 2 4 4 . . Protection 3 | . . . . . 8 2 . . . . . . . . . 2 4 5 11 Energy Gun 5 | . . 20 28 28 18 9 5 . . . . . . . . . 7 5 . Energy Cannon 2 | . . . . . . . . . . . . . . 2 10 10 4 4 3 Ballistic Gun 1 | . 28 7 . . . . . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . 3 10 11 11 11 11 9 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 10 10 16 16 16 28 61 25 23 20 20 20 20 29 83 93 126 132 151 166 Greatest Support 102 | 20 20 20 20 20 44 84 27 34 25 25 25 25 32 90 90 90 102 90 90 Greatest Overweight (x) 8 | . . . . . . 4 1 . . . . . . 8 1 1 1 1 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 6 6 6 6 6 10 20 6 6 6 6 6 6 6 6 6 6 12 10 10 Average Capacity 7 | 5 6 6 6 6 7 7 6 6 6 6 6 6 6 6 6 6 7 10 8 Most Carried 12 | . 6 6 6 6 8 12 6 6 6 6 6 6 6 6 6 6 10 10 10 Average Carried 6 | . . 5 6 6 7 7 5 5 5 5 5 6 5 4 5 5 5 9 8 Final Capacity 10 | 6 6 6 6 6 8 6 6 6 6 6 6 6 6 6 6 6 10 10 4 Final Carried 10 | . 5 6 6 6 8 6 6 6 6 6 6 6 5 5 6 6 10 10 4 Class Distribution -------------------- 31% | Scavenger-Mutant 16% | Hacker-Scout 11% | Scavenger-Tank 7% | Hacker-Mutant 7% | Wizard-Scout 7% | Alien-Tank 6% | Mutant 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Armory Skirmisher | -4/Lab Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Alien-Tank | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Matter Collected 3994 | 196 51 204 . . 130 240 156 152 . . 90 . 120 . 78 509 455 430 1183 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9135 | . 51 266 . . 112 745 325 30 . . 350 255 30 . 78 1902 579 1364 3048 Parts 377 | . 9 10 . . 6 33 18 5 . . 21 17 6 . 6 47 14 65 120 Haulers Intercepted 3 | . . . . . 1 1 . . . . . . . . . 1 . . . Recyclers Shooed 4 | . . 1 . . . 1 . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 18 4 . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Combat Hostiles Destroyed 100 | . 3 4 . . 1 11 7 . . . . . . . 1 17 6 17 33 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Guns 32 | . 3 4 . . 1 6 4 . . . . . . . . . 4 1 9 Cannons 54 | . . . . . . . . . . . . . . . 1 16 2 14 21 AOE 7 | . . . . . . 4 3 . . . . . . . . . . . . Classes Destroyed 15 | . 1 2 . . 4 3 . 1 . . . . . . . . . 1 3 Worker 8 | . . . . . 1 6 1 . . . . . . . . . . . . Builder 6 | . . . . . 1 1 1 . . . . . . . . 2 . 1 . Hauler 3 | . . . . . 1 1 . . . . . . . . . 1 . . . Recycler 11 | . . 1 . . . 3 . . . . . . . . . 4 1 . 2 Operator 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . Watcher 5 | . . . . . . 1 . . . . . . . . . 1 . . 3 Swarmer 13 | . 3 . . . . 8 2 . . . . . . . . . . . . Grunt 21 | . . 4 . . . . 3 . . . . . . . . 7 1 2 4 Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 7 | . . . . . . 1 . . . . . . . . . 1 1 . 4 Hunter 10 | . . . . . 1 . . . . . . . . . . 2 2 3 2 Programmer 29 | . . . . . . 2 2 . . . . . . . . 5 2 7 11 Q-Series 2 | . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 Tracker 7 | . . . . . . . . . . . . . . . . 1 . 2 4 Combat Programmer 7 | . . . . . . . . . . . . . . . . 1 . 2 4 Protovariant H 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 3 2 . . 2 5 4 1 . . . . 1 . 1 14 2 6 6 Combat Bots Only 6 | . 3 2 . . 1 4 3 . . . . . . . 1 4 2 6 6 Max Kills in Single Turn 4 | . 1 1 . . 2 4 4 1 . . . . 1 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Damage Taken 17672 | . 101 245 . 7 315 570 249 49 . 25 . . 442 . 528 1903 461 4003 8774 Core 2447 | . 17 15 . . 61 90 76 . . . . . 88 . 81 171 . 229 1619 Absorbed by Shields 3032 | . . . . . . . . . . . . . . . . 1217 440 1375 . Core Remaining (%) 88 | 100 . . . 87 88 87 91 . . . . 100 . . 76 86 . 84 . Volleys Fired 613 | . 4 17 . 3 14 42 19 11 1 . 14 10 8 5 46 74 24 107 214 Largest 3 | . 2 2 . 2 2 2 2 2 2 . 2 2 2 2 2 3 3 3 3 Hottest 360 | . 40 130 . 130 130 110 135 40 40 . 40 40 140 240 240 360 308 338 215 Shots Fired 1011 | . 8 34 . 6 28 71 26 22 2 . 28 20 14 6 84 156 70 151 285 Gun 379 | . 8 34 . 6 28 71 19 . . . . . . . . . 46 50 117 Cannon 540 | . . . . . . . . . . . . . 1 6 84 156 24 101 168 Launcher . | . . . . . . . . . . . . . . . . . . . . Special 92 | . . . . . . . 7 22 2 . 28 20 13 . . . . . . Kinetic 172 | . 8 30 . . . . . . . . . . . . . 19 . . 115 Thermal 832 | . . 4 . 6 28 71 26 22 2 . 28 20 14 6 84 137 65 151 168 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . 5 . 2 Robot Hit Streak 103 | . 2 7 . 7 5 13 12 1 2 . 11 6 5 . 10 26 20 51 103 Robot Miss Streak 10 | . 2 2 . 10 4 2 2 4 . . 1 2 2 . 3 4 1 7 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 2 1 . . . 2 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . 1 Capacitor 200 | . . . . . . . . . . . . . . . . . . 70 130 Shots Hit Robots 689 | . 4 25 . 5 19 51 19 2 2 . 19 10 6 . 41 103 44 89 250 Core Hits 306 | . 3 14 . 3 13 32 16 2 2 . 6 6 4 . 9 39 14 32 111 Critical Hits 98 | . . 1 . . . . . 2 1 . 10 3 1 . 2 11 2 13 52 Critical Kills 24 | . . . . . . . . 1 . . . 1 . . . 6 2 4 10 Critical Parts Destroyed 49 | . . 1 . . . . . 1 . . 7 . 1 . 1 5 . 7 26 Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26188 | . 45 283 . 25 352 2053 890 61 35 . 448 186 98 . 1354 4323 1939 4228 9868 Guns 7289 | . 45 281 . 25 338 1020 307 . . . . . . . . . 1328 931 3014 Cannons 16340 | . . . . . . . . . . . . . . . 1354 4304 581 3295 6806 Explosions 1569 | . . . . . . 1033 536 . . . . . . . . . . . . Melee 30 | . . . . . . . . . . . . . . . . . . . 30 Ramming 85 | . . 2 . . 14 . . . . . . . . . . 19 30 2 18 Kinetic 3453 | . 45 239 . . . . . . . . . . . . . 167 . . 3002 Thermal 21591 | . . 42 . 25 338 1720 354 61 35 . 448 186 98 . 1354 4137 1761 4226 6806 Explosive 760 | . . . . . . 275 485 . . . . . . . . . . . . Electromagnetic 269 | . . . . . . 58 51 . . . . . . . . . 148 . 12 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . . . . . . . 30 Highest Corruption 30 | . . . . . 1 1 4 . . . . . . . 4 14 2 30 23 Average Corruption 8 | . . . . . 1 1 2 . . . . . . . 3 7 1 8 14 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . Effects 231 | . . . . . . 1 6 . . . . . . . 8 28 3 59 126 Message Errors 35 | . . . . . . . . . . . . . . . . 5 1 9 20 Matter Fused 16 | . . . . . . . 2 . . . . . . . 1 3 . 4 6 Heat Flow Errors 19 | . . . . . . . 4 . . . . . . . 1 1 . 5 8 Energy Discharges 21 | . . . . . . . . . . . . . . . 2 3 . 8 8 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 13 | . . . . . . 1 . . . . . . . . 1 2 1 2 6 Data Loss (major) 5 | . . . . . . . . . . . . . . . . 1 . 2 2 Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 2 Misdirections 36 | . . . . . . . . . . . . . . . . 4 . 3 29 Targeting Errors 63 | . . . . . . . . . . . . . . . 3 7 1 17 35 Weapon Failures 18 | . . . . . . . . . . . . . . . . 1 . 7 10 Overload Shots 1 | . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 975 | . . . . . . 293 28 . . . 17 16 . . 15 206 36 70 294 Projectiles 654 | . . . . . . . . . . . 17 16 . . 15 206 36 70 294 Explosions 321 | . . . . . . 293 28 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . 3 . . 1 Impact 2 | . . . . . . . . . . . . . . . . 1 . . 1 Kinetic 2 | . . . . . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . 1 . . . . . . . . . . . . . . 15 1 4 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 9 | . . 1 . . . . . . . . . . . . . 2 1 1 4 Targets Rammed 12 | . . 1 . . 1 . . . . . . . . . . 3 1 1 5 Kicked 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . . 66 . 66 72 144 354 . . . . . 15 48 . 22 . 95 217 Average Temperature 68 | . . 16 . 28 26 51 104 . . . . . 10 24 . 22 . 53 95 Received Heat Transfer 726 | . . 147 . . 27 99 . 9 . 9 . . 18 . . 180 12 27 198 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 1 . . . . . . . . . 1 . 2 2 Combat Hostiles 6 | . . . . . . 1 . . . . . . . . . 1 . 2 2 Parts Melted 62 | . . . . . 1 5 4 1 . . . 1 1 . . 12 13 13 11 Heat Transferred 20689 | . . 50 . 35 596 2411 875 148 74 . 851 407 222 . 1369 3441 1517 3404 5289 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Peak Influence 1331 | . 70 137 . 23 211 293 556 703 . . . . 426 136 . 345 215 373 1331 Initial 272 | . . 27 . . 8 25 125 272 . . . . 2 53 . . 135 42 223 Average 209 | . 22 59 . 1 103 151 228 362 . . . . 253 88 . 168 95 97 556 Maximum Alert Level 4 | . . . . . 1 1 2 3 . . . . 2 . . 1 1 1 4 Low Security (%) 55 | 100 100 100 . 100 65 69 29 . . . . . 23 100 . 38 90 92 4 Level 1 31 | . . . . . 34 30 66 73 . . . . 43 . . 61 9 7 29 Level 2 9 | . . . . . . . 3 25 . . . . 32 . . . . . 38 Level 3 2 | . . . . . . . . . . . . . . . . . . . 20 Level 4 1 | . . . . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . . . . . 2 4 4 2 . . . . 1 . . 7 4 12 18 Investigation 4 | . . . . . . . 1 . . . . . . . . . . 1 2 Extermination 17 | . . . . . . 2 2 . . . . . 1 . . 2 2 4 4 Reinforcement 11 | . . . . . 2 1 1 1 . . . . . . . 2 1 3 . Assault 3 | . . . . . . . . 1 . . . . . . . . . 1 1 Garrison 4 | . . . . . . 1 . . . . . . . . . 1 1 . 1 Intercept 15 | . . . . . . . . . . . . . . . . 2 . 3 10 Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Distress Signals 10 | . . . . . 1 1 . . . . . . 1 1 . 1 . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 245 | . 3 4 . 3 10 17 10 14 1 1 . . 19 4 1 24 8 32 94 Peak Tracking Total 15 | . 3 2 . 2 4 4 4 5 1 1 . . 15 5 1 6 3 6 15 Tactical Retreats 23 | . . . . . . 2 2 3 1 1 . . 1 1 . 2 . 1 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Traps Triggered 12 | . 1 . . . 1 5 2 . . . . . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Machines Disabled 25 | . . . . . . 6 3 . . . . . . 2 5 . . 7 2 Max in Single Turn 2 | . . . . . . 2 1 . . . . . . 1 1 . . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . 1 1 . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Machines Accessed 48 | . . . . . 1 7 10 4 1 1 4 . 8 1 2 . . 5 4 Terminals 26 | . . . . . . 4 7 2 . 1 . . 4 . . . . 5 3 Fabricators 10 | . . . . . . 2 2 1 . . . . 4 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . 1 Total Hacks 158 | . . . . . 3 23 21 21 1 1 17 . 27 6 19 . . 11 8 Successful 102 | . . . . . 3 15 7 9 1 1 17 . 19 4 19 . . 5 2 Failed 56 | . . . . . . 8 14 12 . . . . 8 2 . . . 6 6 Catastrophic 7 | . . . . . . 1 1 2 . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 42 | . . . . . . 10 9 6 . . . . 10 4 1 . . 2 . Terminals 64 | . . . . . . 8 13 11 . 1 . . 14 . . . . 11 6 Fabricators 45 | . . . . . . 13 5 8 . . . . 13 6 . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 3 2 . . . . . . . . . . 2 Terminal Hacks 61 | . . . . . . 3 4 4 1 1 17 . 6 . 19 . . 5 1 Record 27 | . . . . . . . 1 1 . 1 5 . . . 19 . . . . Part Schematic 6 | . . . . . . . . . . . 4 . 1 . . . . 1 . Robot Schematic 2 | . . . . . . 1 . . . . . . 1 . . . . . . Robot Analysis 6 | . . . . . . . . . . . 4 . 1 . . . . 1 . Prototype ID Bank 5 | . . . . . . . 1 . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . . . . . . 1 . 1 . . . . 2 . . . . . . Fabricator Hacks 20 | . . . . . . 6 2 1 . . . . 9 2 . . . . . Network Status 4 | . . . . . . 2 . . . . . . 2 . . . . . . Load Schematic 6 | . . . . . . 1 1 . . . . . 3 1 . . . . . Build 10 | . . . . . . 3 1 1 . . . . 4 1 . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 14 | . . . . . . 4 1 3 . . . . 4 2 . . . . . Terminals 6 | . . . . . . 2 1 1 . . . . 2 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . 2 . . . . . . Detonate 2 | . . . . . . 1 1 . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricators 8 | . . . . . . 2 . 2 . . . . 2 2 . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . 1 . . . . 1 1 . . . . . Siphon 4 | . . . . . . 1 . 1 . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . . 1 4 6 2 . . . . 4 1 . . . 2 3 Full Trace Events 4 | . . . . . 1 . . . . . . . . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . . . . 4 . 1 . . . . 1 . Parts Built 11 | . . . . . . 3 2 1 . . . . 4 1 . . . . . Matter 2672 | . . . . . . 665 212 351 . . . . 1159 285 . . . . . Time 1004 | . . . . . . 342 106 187 . . . . 293 76 . . . . . Total Part Build Rating 67 | . . . . . . 15 12 7 . . . . 28 5 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . Time 80 | . . . . . . 80 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Total Allies 39 | . . . . 3 . . . 1 . . . . . . . . . . 35 Largest Group 13 | . . . . 3 3 . . 1 . . . . . . . . . . 13 Highest-Rated Group 184 | . . . . 40 40 . . 26 . . . . . . . . . . 184 Highest-Rated Ally 26 | . . . . 16 16 . . 26 . . . . . . . . . . 15 Total Orders 2 | . . . . . . . . 1 . . . . 1 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 217 | . . . . 3 20 . . . . . . . 7 . . . . . 187 Total Damage 4698 | . . . . 25 237 . . . . . . . 132 . . . . . 4304 Kills 30 | . . . . 1 7 . . . . . . . 1 . . . . . 21 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Robot Analysis Total 6 | . . . . . . . . . . . 4 . 1 . . . . 1 . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Turns Passed 12773 | 45 126 729 188 302 459 1876 921 748 134 150 142 254 910 238 491 922 1041 1523 1574 Spaces Moved 12229 | 32 66 541 157 245 307 2295 1376 1239 375 457 167 470 948 313 199 392 529 835 1286 Core 347 | 3 . . . . . . . . . . . . . 1 . . . . 343 Treads 252 | . . . . . . 252 . . . . . . . . . . . . . Legs 3999 | 29 66 541 157 245 307 27 . . . . . . . 28 199 392 529 835 644 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7631 | . . . . . . 2016 1376 1239 375 457 167 470 948 284 . . . . 299 Fastest Speed 32 | 50 120 120 120 120 120 34 34 32 32 32 32 32 32 34 120 120 150 106 34 Average Speed 69 | 113 120 120 120 120 124 49 35 32 32 32 32 32 32 43 123 139 150 144 93 Slowest Speed 680 | 120 120 120 120 120 126 360 114 34 32 32 32 32 34 450 150 150 150 150 680 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 77 | . . . . . . 24 13 8 4 2 . . 22 . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 3 19 90 54 76 25 39 40 34 60 72 61 73 22 29 98 14 17 66 43 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 3 . . . . 1 4 . 1 . . . . . . . Spaces Dug 41 | . . . . . . . . . . . . . 1 4 . 3 15 12 6 Terrain Destroyed 272 | . . . . . . 110 26 . . . . . 1 4 5 58 22 25 21 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 136 | . . . . . . . . . . . . . 1 4 5 58 22 25 21 AOE 136 | . . . . . . 110 26 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Total 15665 | 37 105 592 156 247 360 2945 1769 1540 381 459 198 532 1513 414 358 637 720 1090 1612 Wait 2208 | . 28 8 . . 4 510 354 271 6 1 . 53 528 47 90 144 99 52 13 Move 12063 | 31 65 540 156 244 306 2249 1349 1224 367 452 166 469 905 312 198 391 528 834 1277 Hop 69 | . . . . . . 21 13 6 3 2 . . 20 . . . . . 4 Pick Up 81 | . 6 5 . . 9 13 4 5 2 2 1 . 8 8 2 3 1 9 3 Fast Attach 177 | 6 1 4 . . 5 17 4 8 . . 8 . 3 13 12 6 31 29 30 Attach 48 | . . 2 . . 2 4 4 1 . . . . 6 9 1 2 1 3 13 Detach 21 | . . . . . . 2 2 1 . . . . 2 2 . . 2 3 7 Swap 60 | . . 5 . . 6 3 11 1 . . 1 . 3 1 2 6 5 10 6 Drop 238 | . 1 10 . . 13 30 9 12 2 2 8 . 12 17 7 8 28 41 38 Fire 613 | . 4 17 . 3 14 42 19 11 1 . 14 10 8 5 46 74 24 107 214 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Ram 4 | . . . . . . . . . . . . . . . . . . 1 3 Kick 9 | . . 1 . . 1 . . . . . . . . . . 3 1 1 2 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . 54 . . . . . . 18 . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 6) 172 | -10/Materials | Entered Mines 294 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 294 | -10/Mines | Discovered new exit (range 5) 307 | -10/Mines | Build established: Mutant 506 | -10/Mines | Learned location of 1 exit from Materials 617 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 660 | -10/Mines | Build established: Scavenger-Mutant 798 | -10/Mines | Discovered new exit (range 5) 825 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 832 | -10/Mines | Found Prototype Device 832 | -10/Mines | Identified Exp. Sensor Array 901 | -10/Mines | Entered Exiles 929 | -10/Exiles | Met 8R-AWN 952 | -10/Exiles | Met EX-HEX 1017 | -10/Exiles | Met EX-DEC 1079 | -10/Exiles | Discovered new exit (range 10) 1089 | -10/Exiles | Entered Mines 1104 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1173 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1302 | -9/Mines | Learned Materials stockpile data 1358 | -9/Mines | Discovered new exit (range 14) 1391 | -9/Mines | Entered Materials 1391 | -8/Materials | Accompanied by 3 allies 1391 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1392 | -8/Materials | Identified exit to Factory 1621 | -8/Materials | Discovered exit to Factory (range 8) 1850 | -8/Materials | Entered Factory 1850 | -7/Factory | Evolved 2 slots: Utility x2 2192 | -7/Factory | Garrison activated, responded to threat 2284 | -7/Factory | Fabricated Exp. Sensor Array (x1) 2831 | -7/Factory | Discovered new exit (range 15) 2882 | -7/Factory | Fabricated Imp. System Shield (x1) 2979 | -7/Factory | Fabricated Imp. System Shield (x1) 3013 | -7/Factory | Identified exit to Factory 3068 | -7/Factory | Discovered new exit (range 12) 3274 | -7/Factory | Repaired Exp. Sensor Array 3295 | -7/Factory | Build established: Hacker-Mutant 3726 | -7/Factory | Entered another Factory area 3726 | -6/Factory | Evolved 2 slots: Utility x2 4118 | -6/Factory | Found Prototype Launcher 4118 | -6/Factory | Identified Rocket Array 4441 | -6/Factory | Build established: Hacker-Scout 4505 | -6/Factory | Fabricated System Restoration Module (x2) 4617 | -6/Factory | Local fabrication network quarantined 4638 | -6/Factory | Discovered new exit (range 19) 4644 | -6/Factory | Identified exit to Factory 4647 | -6/Factory | Entered another Factory area 4647 | -5/Factory | Evolved 2 slots: Utility x2 4809 | -5/Factory | Fabricated Cld. Field Propulsion Drive? 4850 | -5/Factory | Local fabrication network quarantined 4947 | -5/Factory | First assault squad dispatched 5345 | -5/Factory | Spotted B-75 Beast 5386 | -5/Factory | Discovered new exit (range 9) 5395 | -5/Factory | Identified exit to Upper Caves 5395 | -5/Factory | Entered Upper Caves 5403 | -5/Upper Caves | Spotted B-75 Beast 5490 | -5/Upper Caves | Learned Factory garrison access intel 5513 | -5/Upper Caves | Learned Factory interactive machine intel 5524 | -5/Upper Caves | Discovered new exit (range 4) 5526 | -5/Upper Caves | Identified exit to Upper Caves 5529 | -5/Upper Caves | Entered another Upper Caves area 5554 | -5/Upper Caves | Discovered new exit (range 8) 5555 | -5/Upper Caves | Identified exit to Factory 5636 | -5/Upper Caves | Learned Factory stockpile data 5676 | -5/Upper Caves | Discovered new exit (range 13) 5679 | -5/Upper Caves | Identified exit to Zhirov 5679 | -5/Upper Caves | Entered Zhirov 5679 | -5/Zhirov | Discovered new exit (range 3) 5686 | -5/Zhirov | Met Zhirov 5692 | -5/Zhirov | Learned location of Quarantine (-3) 5692 | -5/Zhirov | Learned location of Testing (-2) 5692 | -5/Zhirov | Learned location of Command (-1) 5695 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5700 | -5/Zhirov | Found Alien Artifact 5700 | -5/Zhirov | Identified Integrated Dissipator 5700 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5708 | -5/Zhirov | Found Alien Artifact 5821 | -5/Zhirov | Identified exit to Proximity Caves 5821 | -5/Zhirov | Entered Proximity Caves 5826 | -4/Proximity Caves | Learned location of 1 exit from Research 6007 | -4/Proximity Caves | Discovered exit to Factory (range 13) 6075 | -4/Proximity Caves | Entered Factory 6075 | -4/Factory | Evolved 2 slots: Utility x2 6077 | -4/Factory | Loaded intel: 48 interactive machine locations 6078 | -4/Factory | Loaded intel: 4 garrison access locations 6155 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 6165 | -4/Factory | Fabricated Exp. Optical Array (x1) 6179 | -4/Factory | Local fabrication network quarantined 6184 | -4/Factory | Identified exit to Upper Caves 6184 | -4/Factory | Identified exit to Extension 6184 | -4/Factory | Identified exit to Armory 6193 | -4/Factory | Fabricated Assault Drone Bay (x1) 6209 | -4/Factory | Fabricated Enh. Nova Cannon (x1) 6382 | -4/Factory | Build established: Wizard-Scout 6524 | -4/Factory | Found Prototype Hackware 6524 | -4/Factory | Identified Exp. System Shield 6985 | -4/Factory | Entered Armory 7016 | -4/Armory | Lost 7 parts (1p1n3u2w) 7031 | -4/Armory | Fabricated Exp. Sensor Array (x1) 7095 | -4/Armory | Found Prototype Device 7095 | -4/Armory | Identified EM Disruption Field 7100 | -4/Armory | Found EM Disruption Field 7124 | -4/Armory | Spotted B-86 Titan 7202 | -4/Armory | Identified Transdimensional Reconstructor 7202 | -4/Armory | Warped through subspace to slip node 7202 | -4/Armory | Discovered new exit (range 1) 7202 | -4/Armory | Identified exit to Lab 7223 | -4/Armory | Entered Lab 7223 | -4/Lab | Discovered new exit (range 9) 7232 | -4/Lab | Identified exit to Research 7238 | -4/Lab | Unable to decrypt terminal 7238 | -4/Lab | Opened the door to a hidden lab 7239 | -4/Lab | Gained access to the hidden lab's interior 7255 | -4/Lab | Unable to decrypt terminal 7273 | -4/Lab | Found Alien Artifact 7273 | -4/Lab | Identified Core Reset Matrix 7273 | -4/Lab | Used Core Reset Matrix 7277 | -4/Lab | Sensed 3 artifacts in vicinity 7283 | -4/Lab | Discovered exit to Research (range 6) 7324 | -4/Lab | Detected by scanners 7333 | -4/Lab | Confronted by A5 7408 | -4/Lab | Build established: Skirmisher 7429 | -4/Lab | Destroyed A5 7435 | -4/Lab | Found Prototype Hackware 7435 | -4/Lab | Identified Exp. System Shield 7518 | -4/Lab | Found Integrated Dissipator 7518 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 7527 | -4/Lab | Found Core Expander 7527 | -4/Lab | Installed Core Expander, added new Utility slot 7559 | -4/Lab | Found Prototype Device 7559 | -4/Lab | Identified AEGIS Remote Shield 7565 | -4/Lab | Found Prototype Energy Cannon 7565 | -4/Lab | Identified Warp Cannon 7569 | -4/Lab | Found Warp Cannon 7586 | -4/Lab | Unable to decrypt terminal 7714 | -4/Lab | Entered Research 7714 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7869 | -3/Research | Build established: Scavenger-Mutant 8040 | -3/Research | Garrison activated, responded to threat 8433 | -3/Research | Intercept squad dispatched 8443 | -3/Research | Spotted Tracker 8486 | -3/Research | Spotted Combat Programmer 8489 | -3/Research | Destroyed Tracker 8490 | -3/Research | System corruption reached 10% 8515 | -3/Research | Destroyed Combat Programmer 8558 | -3/Research | Discovered new exit (range 9) 8569 | -3/Research | Identified exit to Research 8636 | -3/Research | Entered another Research area 8636 | -2/Research | Evolved 2 slots: Utility x2 8969 | -2/Research | Build established: Scavenger-Tank 9444 | -2/Research | Found Unknown Device 9444 | -2/Research | Identified Launcher Loader 9558 | -2/Research | Spotted B-90 Cyclops 9639 | -2/Research | Discovered new exit (range 8) 9660 | -2/Research | Garrison activated, responded to threat 9666 | -2/Research | Identified exit to Testing 9677 | -2/Research | Entered Testing 9697 | -2/Testing | Protovariant out of control (PD-1COZ1RYK0G) 9835 | -2/Testing | Found Unknown Device 9835 | -2/Testing | Identified Quantum Capacitor 9965 | -2/Testing | Found Prototype Energy Cannon 9965 | -2/Testing | Identified Cld. Nova Cannon 10077 | -2/Testing | Found Prototype Ballistic Cannon 10077 | -2/Testing | Identified Perforator 10105 | -2/Testing | Build established: Alien-Tank 10414 | -2/Testing | Found Prototype Ballistic Gun 10414 | -2/Testing | Identified Hyp. Multirail 10728 | -2/Testing | Intercept squad dispatched 10736 | -2/Testing | Spotted Tracker 10740 | -2/Testing | Spotted Tracker 10760 | -2/Testing | Spotted Combat Programmer 10761 | -2/Testing | Spotted Combat Programmer 10774 | -2/Testing | System corruption reached 10% 10789 | -2/Testing | Destroyed Combat Programmer 10795 | -2/Testing | Destroyed Tracker 10802 | -2/Testing | Destroyed Combat Programmer 10828 | -2/Testing | Lost 4 parts (2u2w) 10890 | -2/Testing | Spotted PH-DEBVXF5XTE 10896 | -2/Testing | Destroyed PH-DEBVXF5XTE 10917 | -2/Testing | Found Prototype Device 10917 | -2/Testing | Identified Exp. Phase Shifter 10920 | -2/Testing | Found Prototype Device 10941 | -2/Testing | Found Prototype Energy Gun 10941 | -2/Testing | Identified Tachyon Dispersion Ray 10943 | -2/Testing | Identified Exp. Weapon Cycler 10980 | -2/Testing | Identified exit to Access 11055 | -2/Testing | Found Prototype Energy Cannon 11055 | -2/Testing | Identified Disintegrator 11087 | -2/Testing | Scanned by Researcher 11094 | -2/Testing | Found Lgt. Regenerative Plating 11097 | -2/Testing | Found Prototype Protection 11097 | -2/Testing | Identified Med. Regenerative Plating 11105 | -2/Testing | Found Prototype Protection 11105 | -2/Testing | Identified SHELL Armor 11150 | -2/Testing | Destroyed Tracker 11162 | -2/Testing | Found Prototype Protection 11162 | -2/Testing | Identified Hvy. Regenerative Plating 11198 | -2/Testing | System corruption reached 30% 11200 | -2/Testing | Build established: Scavenger-Mutant 11200 | -2/Testing | Entered Access 11200 | -1/Access | Evolved 2 slots: Power x1, Utility x1 11647 | -1/Access | Intercept squad dispatched 11650 | -1/Access | Spotted B-99 Colossus 11683 | -1/Access | Spotted Tracker 11684 | -1/Access | Spotted Tracker 11690 | -1/Access | Garrison activated, responded to threat 11691 | -1/Access | Destroyed Tracker 11693 | -1/Access | Destroyed Tracker 11697 | -1/Access | Found Exp. Phase Shifter 11716 | -1/Access | System corruption reached 10% 11725 | -1/Access | Found Prototype Processor 11726 | -1/Access | Identified Exp. Targeting Computer 11801 | -1/Access | Spotted Combat Programmer 11802 | -1/Access | Spotted Combat Programmer 11809 | -1/Access | Destroyed Combat Programmer 11820 | -1/Access | Destroyed Combat Programmer 11912 | -1/Access | Crushed by falling debris 11950 | -1/Access | First assault squad dispatched 12127 | -1/Access | Found Prototype Ballistic Gun 12127 | -1/Access | Identified Multirail 12134 | -1/Access | Found Prototype Device 12134 | -1/Access | Identified Exp. Thermal Shield 12143 | -1/Access | Lost 4 parts (1n3u) 12241 | -1/Access | Intercept squad dispatched 12280 | -1/Access | Spotted Tracker 12281 | -1/Access | Spotted Tracker 12289 | -1/Access | Destroyed Tracker 12296 | -1/Access | Destroyed Tracker 12303 | -1/Access | Spotted Combat Programmer 12304 | -1/Access | Spotted B-99 Colossus 12304 | -1/Access | Spotted Combat Programmer 12328 | -1/Access | Destroyed Combat Programmer 12351 | -1/Access | Destroyed Combat Programmer 12364 | -1/Access | Found Prototype Energy Gun 12364 | -1/Access | Identified Immobilizer 12395 | -1/Access | Lost 3 parts (2p1w) 12409 | -1/Access | Build established: Scavenger-Gunner 12414 | -1/Access | Destroyed B-99 Colossus 12471 | -1/Access | Spotted B-99 Colossus 12522 | -1/Access | Spotted B-99 Colossus 12539 | -1/Access | Core integrity fell below 50% 12595 | -1/Access | Emitted hypermatrix ping 12600 | -1/Access | Assembled emerged from beneath the floor 12600 | -1/Access | Assembled emerged from beneath the floor 12639 | -1/Access | Assembled emerged from beneath the floor 12694 | -1/Access | Core integrity fell below 20% 12702 | -1/Access | Assembled emerged from beneath the floor 12723 | -1/Access | Assembled emerged from beneath the floor 12724 | -1/Access | Lost 5 parts (3n2u) 12732 | -1/Access | Intercept squad dispatched 12733 | -1/Access | Build established: Alien-Mutant 12769 | -1/Access | Spotted Tracker 12770 | -1/Access | Spotted Tracker 12771 | -1/Access | Spotted Tracker 12774 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 12708_ Detected hypermatrix ping. 12710_ U-05 Engineer builds a Door. 12713_ CJ57HSIYVM65FFOH9QT2KM9X GMGC 12720_ W-44 Eye sends out distress signal. 12723_ Assembled emerge from beneath the floor. 12732_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 12733_ K-01 Serf cleans the Fabricator. 12737_ ERG/ANEJ&42KD8#SPTZ,0 12738_ K-01 Serf cleans the Fabricator. 12751_ U-05 Engineer builds a Door. 12752_ Adv. Targeting Computer destroyed. 12754_ Slammed into G-73 Enforcer. 12759_ U-05 Engineer lays Concrete. 12768_ 3CXPPMF5H5ODLSM4W0UH 12769_ Connecting with Terminal... >>Open Sealed Barrier opened. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?# ???# #??????????????????????????# # | | ?# ???# #??????????????????????????############# | | ## #### #??????????????????????????# | | ## #######+#### ???????????# | | #???????????# " | | ! #???????????+ """" | | #???????????# """"" | | * ##+##################???????????# """"" | | # !%##???????????????????????????????# """" | | # #????????????????????????????????+ " | | # #????????????????????????????????# | | # #????????????????????????????????? | | # #??????????????????????????????????? ? | | # #????????????????????????????????????? ??? | | # #############?????????????????????######+##### | | + + +????????????????????# | | # # #????????????????????# | | # ! # #????????????????????# ######### | | # #? #????????????????????# #???##### | | # #? #????????????????????# #?? " | | # #??###########????????????????????# #?? """ | | # #?????????????????????????????????# #? """ | | # #?????????????????##??????????????# #? " | | # #?????????????????"T########??????# # | | # #?????????????????" #??????# # | | + #?????????????????" @ #??????# + | | # % #?????????????????" #??????# # | | # = #?????????????????"##### ####???# # | | # #??????????????????????# s##T##### ######### | | # #??????????????????????# ss | | # #??????????????????????# | | # #??????????????????????############+####+##### | | # ##?#####?????????????????????????? ????????? | | #?# #?????????????????????????? ????????? | | ### #####????????????????????? ???????? | | # ?????????????????????? " ???????? | | ## " ?????????????????????? """ ??????? | | ## " ??????????????????????? """ ??????? | | ## #### #??????????????????????? " #?????? | | ?# #??# #???????#"""#??????????? #?????? | | ?#+#??# ######### #??????????# #?????? | | ??????# #??????????###+######?????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????#! #?????????????????????????? | | ??????# " #?????????????????????????? | | ??????# """ ##????????????#######????? | | ??????# """ ############## #????? | | ??????# " "" #???? | | ????? + T" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 210 Energy Generation 69 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 EM Shielding 4 Armor Coverage 1875 Resistance: TH 30 Resistance: EM 50 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Particle Charging 25 Stasis Canceling 2 Offensive Hacking 42 Defensive Hacking 52 Item Schematics ----------------- Lgt. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory | Preloaded Imp. System Shield | x1 | -7/Factory | Preloaded System Restoration Module | x2 | -6/Factory | Preloaded Cld. Field Propulsion Drive | x1 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Exp. Optical Array | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Enh. Nova Cannon | x1 | -4/Factory | Preloaded Exp. Sensor Array | x1 | -4/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Expander Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed DroneStructuralFlakker Manual? 0 Play Time 02:02:22 Cumulative 226.2 hours Start 2021.05.21 @ 17:21:03 End 2021.05.21 @ 19:25:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 273 Adventurer 148 Explorer 7 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e59e86e-cf25-4e3f-a75b-47d2349728ca