Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.01 @ 00:38:15 Player: lyrabold Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (33) 6600 Robots Destroyed (637) 3185 Value Destroyed (23014) 23014 Prototype IDs (95) 1900 Alien Tech Used (2) 400 Bonus (3916) 3916 TOTAL SCORE: 42515 Bonus ------- High Alert Combat Kills 1560 Follower Combat Kills 408 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 622 Friendly Fire -1274 Cogmind --------- Core Integrity 0/1300 Matter 340/350 Energy 30/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Antigrav System > --- UTILITY (12) ----- Small Matter Pod Advanced Terrain Scan Processor Experimental Core Analyzer Advanced Transmission Jammer System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Graviton Reactor Experimental Utility Shielding Authchip [Device] Advanced Component Analysis Suite Compact HERF Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Thunder Leg Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Experimental Cloaking Device Layered Heavy Armor Plating System Mapper Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Heavy Neutron Cannon Gravity Flail > --- INVENTORY -------- F-cell Engine Thunder Leg Myomer Leg Advanced Myomer Leg Advanced Energy Well Improved Matter Compressor Advanced Terrain Scanner Experimental Core Analyzer Experimental Reaction Control System Layered Heavy Armor Plating Makeshift Ablative Armor Advanced Remote Shield System Mapper Deep Network Scanner 8R-AWN's Boregun Thermoblaster Vibroblade Kinetic Spear Kinetic Spear [Rating: 147] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Medium Armored Exoskeleton Wheel Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Mapper Protection Improved Medium Armor Plating Weapon Kinetic Spear Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Vibroblade Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 10 | . . . 1 . . . 1 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 385 | 7 7 5 28 1 16 3 10 8 23 3 27 24 3 15 1 4 4 2 23 . 3 7 . 24 9 13 4 50 12 4 2 1 42 Power 47 | 1 1 1 3 . 2 . 1 . . . 4 4 . 1 1 . . . 4 . . . . 3 . 1 . 11 3 . . . 6 Engine 17 | 1 1 1 3 . 2 . 1 . . . 1 1 . . 1 . . . 3 . . . . 1 . . . 1 . . . . . Core 13 | . . . . . . . . . . . 3 3 . . . . . . 1 . . . . . . 1 . 2 3 . . . . Reactor 17 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 8 . . . . 6 Propulsion 107 | 2 1 1 7 . 3 2 5 5 13 1 11 . . 2 . 1 . . 2 . . 1 . 2 3 3 2 18 5 1 1 . 15 Treads 50 | 2 1 1 7 . 3 2 5 4 13 1 8 . . . . . . . . . . . . . . . . . 1 1 . . 1 Leg 43 | . . . . . . . . 1 . . 2 . . 2 . 1 . . 2 . . 1 . 2 3 2 2 18 3 . . . 4 Wheel 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 161 | 2 3 1 6 1 7 1 4 3 6 1 8 9 1 11 . 3 3 2 15 . 2 5 . 14 4 7 1 19 3 2 1 1 15 Device 71 | 1 1 1 1 . 4 1 1 1 . . 4 2 . 5 . 1 3 1 5 . . 3 . 8 1 3 . 11 2 2 . 1 8 Storage 11 | 1 1 . 2 1 . . . . . . . 1 . . . . . . 1 . . 1 . 1 . . . 1 . . . . 1 Processor 15 | . . . 1 . 1 . 1 . 1 . . . . 1 . . . . 2 . . . . 2 1 1 . 1 . . . . 3 Hackware 22 | . . . . . . . 1 . 3 . 2 3 . 2 . . . . 3 . . . . 2 . 2 . 1 . . . . 3 Protection 42 | . 1 . 2 . 2 . 1 2 2 1 2 3 1 3 . 2 . 1 4 . 2 1 . 1 2 1 1 5 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 2 12 . 4 . . . 4 1 4 11 2 1 . . 1 . 2 . 1 1 . 5 2 2 1 2 1 1 . . 6 Energy Gun 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . Energy Cannon 15 | . 2 . 4 . . . . . . . . 2 . . . . . . 1 . . 1 . 2 1 . . . . . . . 2 Ballistic Gun 17 | 2 . . 2 . 4 . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . Launcher 6 | . . 1 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . Special Weapon 7 | . . 1 . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 . 2 . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 Piercing Weapon 8 | . . . . . . . . . . . . 2 2 . . . 1 . . . . . . . . . . . . 1 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 6 . 4 . . . 1 . . 8 . . . . 1 . . . . 4 . 6 . 6 . 1 . . 3 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Lost 139 | . 1 3 3 . 5 1 . 1 2 1 8 2 1 3 . . . 1 4 . . . . 5 10 . . 25 13 . . 2 48 Power 23 | . 1 1 1 . 1 . . . . . 2 . . . . . . 1 1 . . . . 1 1 . . 4 2 . . . 7 Propulsion 46 | . . 1 . . 1 1 . . . 1 3 . . . . . . . 1 . . . . . 2 . . 14 5 . . . 17 Utility 56 | . . 1 2 . 2 . . 1 2 . 2 1 1 3 . . . . 2 . . . . 4 6 . . 7 5 . . 1 16 Weapon 14 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . 1 . . . 1 . . 1 8 Highest Loss Streak 17 | . 1 2 1 . 4 1 . 1 1 1 6 1 1 2 . . . 1 2 . . . . 5 7 . . 8 10 . . 2 17 To Critical Strikes 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 20 | 3 8 9 21 25 22 24 24 24 22 23 22 19 19 19 19 19 19 20 19 20 20 18 20 19 16 18 18 19 19 19 19 20 19 Power . | . . . 1 2 1 1 1 1 . . . . . . . . . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 Propulsion 2 | . . 1 4 5 4 5 2 5 3 3 3 2 1 2 3 2 2 2 1 2 2 3 4 3 . 1 2 2 1 1 1 . . Utility 9 | 1 4 3 4 6 5 9 11 10 12 12 11 9 6 7 7 8 9 10 9 9 8 8 9 9 6 9 10 11 12 12 12 13 12 Weapon 6 | 1 3 4 12 11 10 8 8 7 7 6 6 6 8 8 7 6 6 6 6 6 7 6 6 5 7 6 5 4 4 5 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 95 | . 7 . 13 . 13 2 4 2 7 2 5 7 1 1 . . . . 4 . . 6 . 1 . 6 . 3 2 . . . 9 Power 12 | . 1 . 2 . 4 . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 Propulsion 15 | . . . 4 . 1 . 2 1 . . . 2 . . . . . . . . . 1 . . . 1 . 1 2 . . . . Utility 34 | . 4 . . . 5 1 1 1 2 1 2 2 1 . . . . . 3 . . 3 . . . 1 . 2 . . . . 5 Weapon 32 | . 2 . 7 . 3 1 . . 4 1 3 3 . 1 . . . . 1 . . 2 . . . 2 . . . . . . 2 Tool/Special 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 99 96 100 98 99 99 99 99 99 98 83 78 82 84 83 82 79 84 85 86 85 86 84 80 92 93 93 86 94 93 92 83 Engine 5 | . 14 13 10 11 10 11 9 9 9 9 3 2 . . . 7 7 3 5 6 6 6 6 4 4 4 5 . . . . . . Core 1 | . . . . . . . . . . . 5 4 7 1 . . . . . . . . . . . . . . 7 10 10 10 2 Treads 12 | . 28 27 32 33 33 32 36 35 36 35 29 . . . . . . . . . . . . . . . . . 2 5 4 5 1 Leg 9 | . . . . . . . . . . . 3 15 15 14 15 15 15 15 13 13 13 13 13 11 16 22 23 25 20 21 21 21 5 Device 14 | . 11 13 17 11 8 10 9 10 8 4 13 12 23 18 15 14 15 21 14 20 20 25 26 17 8 9 5 13 15 15 14 14 18 Storage 8 | . 14 14 11 21 14 11 9 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 Processor 6 | . . . . . 4 11 . . 3 . . . . 5 7 7 7 7 11 13 12 6 6 10 16 17 17 11 10 10 10 10 13 Hackware 5 | . . . . . . . 8 . 4 13 6 12 7 4 . . . . 10 6 6 6 6 10 5 9 11 11 11 10 8 5 9 Protection 7 | . 2 . 2 . 5 . 8 15 10 9 6 11 2 7 14 15 12 8 7 5 6 6 6 9 7 6 10 3 1 5 6 10 2 Energy Gun 1 | . . . 8 20 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 3 6 11 1 . . 13 16 2 . . . . . . . . . 1 6 5 . . 3 . . 4 1 . . . 3 2 Ballistic Gun 4 | . 24 18 1 . 13 22 4 . 15 15 17 10 11 . . . . 1 . . . . . . . 1 . . 1 . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . 1 2 14 12 8 6 6 7 5 6 12 9 2 4 2 . 3 4 9 10 5 2 Peak Build Rating 147 | 9 9 9 24 24 37 36 42 54 56 52 57 80 94 87 80 74 82 77 98 90 90 102 92 115 108 125 126 147 135 128 132 131 146 Average Rating 69 | 6 7 8 20 23 24 35 40 42 47 46 44 70 85 78 72 68 72 68 86 87 87 92 92 104 91 113 120 131 111 120 123 125 115 On Entrance 71 | . 9 8 8 22 24 36 36 42 41 45 48 57 80 85 76 69 69 73 64 90 90 88 92 92 108 100 125 119 129 122 122 127 130 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 14 21 23 100 101 105 95 101 106 110 106 106 76 76 75 79 80 91 73 81 73 73 70 72 84 83 99 97 123 96 102 83 94 97 Greatest Support 141 | 40 40 40 60 60 60 60 82 82 84 84 82 80 80 80 73 73 73 73 80 80 80 80 78 78 101 116 116 141 128 110 110 110 110 Greatest Overweight (x) 25 | . . . 1 1 1 1 1 2 1 1 5 . . 1 1 1 1 . 1 . . . . 1 . 1 . 1 1 . . . 25 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 7 9 10 22 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 7 10 10 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 20 | 3 8 9 21 24 22 24 24 24 24 24 24 19 19 19 19 19 19 20 19 19 19 18 20 19 16 19 20 19 19 19 19 20 19 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 7 10 10 25 25 25 25 25 25 25 25 21 20 19 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 5 Class Distribution -------------------- 40% | Scavenger-Mutant 24% | Mutant 10% | Hacker-Mutant 9% | Scavenger-Assassin 6% | Scavenger-Gladiator 5% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Gladiator | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Hacker-Gladiator | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Zhirov Scavenger-Assassin | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 17787 | 332 373 213 570 194 886 81 330 229 1599 642 1810 1623 464 520 563 475 342 495 763 86 180 175 183 1286 403 406 60 1051 319 170 . 150 814 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Salvage Created 29675 | 162 711 148 2130 137 629 121 1138 390 2947 598 1776 1625 1937 1607 422 390 69 260 1929 271 255 418 209 1844 613 222 43 3367 602 422 . 175 2108 Parts 1579 | 16 43 10 146 14 80 4 66 27 167 37 119 93 55 103 10 9 1 17 58 14 3 29 9 97 24 5 1 164 18 5 . 6 129 Haulers Intercepted 35 | . 2 . 6 . . . 4 . 5 . 6 3 . 2 . . . . 3 . . . . 2 . . . 1 . . . . 1 Recyclers Shooed 16 | 1 1 . 2 . . . . . 3 . . 1 . . . . . . 1 . . . . 1 . . . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . . . . . . . 13 5 1 13 . 12 1 . 8 . 19 . 1 . 19 4 . 3 . Prevented 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 439 | . 15 6 41 3 1 3 18 7 44 20 31 30 6 22 10 9 . 8 15 3 3 4 9 29 17 4 1 39 10 4 . 3 24 Melee 106 | . . . . . . . . . . . . . . 16 . . . 1 9 . . 4 2 12 6 1 . 36 8 1 . . 10 Guns 158 | . 10 3 10 . 1 3 1 . 34 13 28 24 6 6 2 . . . 2 2 . . . 3 . 3 . . 2 . . . 5 Cannons 77 | . 5 3 19 3 . . 14 7 10 . . . . . . 1 . . 1 1 . . . 3 5 . 1 . . . . . 4 AOE 82 | . . . 8 . . . . . . 7 3 6 . . 8 8 . 4 2 . 3 . 7 10 3 . . 3 . 3 . 3 4 Classes Destroyed 28 | 3 6 1 2 . 2 . 2 . 2 1 . 2 1 . 2 3 . . . . . . . . . 1 . . . . . . . Worker 23 | 1 . 1 3 . . 1 4 . 1 . 2 . . . . . . . 3 . . . . 3 . . . 2 . . . . 2 Builder 41 | . 1 . 3 . . . 1 . 4 . 5 2 . 3 . . . . 3 . . . . 7 . . . 4 . . . . 8 Tunneler 20 | 4 . . 1 1 . . . . 1 . 1 2 . 7 . . . . 1 . . . . . . . . 2 . . . . . Hauler 35 | . 2 . 6 . . . 4 . 5 . 6 3 . 2 . . . . 3 . . . . 2 . . . 1 . . . . 1 Recycler 30 | 1 1 . 2 . . 1 . . 3 . 1 2 . 4 . . . . 6 . . . . 2 . . . 4 . . . . 3 Minesweeper 4 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . Mechanic 6 | . . . 2 . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Operator 8 | . 1 . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . 2 . . . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . 1 . 4 . . . 3 . 5 1 1 1 . 2 . . . . . . . . . 3 . . . 1 . . . . . Swarmer 108 | . 3 3 15 . . 3 4 . 5 10 8 3 . 7 6 3 . 3 6 . . . 4 5 9 . . 1 5 . . . 5 Grunt 150 | . 12 2 16 3 . . 9 . 25 4 9 8 . 8 1 2 . 2 4 1 2 . 3 5 7 2 . 14 3 2 . . 6 Brawler 10 | . . . . . . . 1 . 1 1 2 . . . . . . . . 1 . . 1 . . 1 . . 1 1 . . . Duelist 10 | . . . . . . . . . 2 1 1 3 . . . . . . . . 1 . . 1 1 . . . . . . . . Protector 4 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . Sentry 52 | . . . 10 . . . 3 4 10 . 6 4 . 2 1 1 . 1 3 . . . 1 2 . . . 2 . 1 . . 1 Demolisher 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . Hunter 34 | . . . . . . . 1 3 . . 3 1 . 2 1 . . 2 1 . . . . 3 . . . 11 . . . 2 4 Programmer 43 | . . . . . . . . . . 4 . 3 . 3 . . . . 1 1 . . . 10 . . 1 11 . . . 1 8 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 2 . Packrat 8 | . . . . . . . . . . . . . . . 3 3 . . . . 2 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Thief 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Martyr 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 2 5 3 5 3 3 3 8 4 6 10 7 7 3 4 5 3 . 3 4 3 3 1 4 12 8 1 1 7 5 3 . 3 5 Combat Bots Only 10 | . 5 3 4 3 1 3 3 4 5 10 6 6 3 4 5 3 . 3 4 3 3 1 4 6 8 1 1 6 5 3 . 3 5 Max Kills in Single Turn 4 | 1 1 1 2 1 1 1 1 1 1 4 2 4 1 1 3 2 . 3 2 2 2 1 3 4 3 1 1 2 1 1 . 1 2 Gunslinging 1 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . . . 4 2 4 . . 3 2 . 3 2 . 2 . 3 4 3 . . 2 . 1 . 1 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 1 1 1 1 . 1 1 1 . . 1 Uniques/NPCs Destroyed 6 | . . . . . 4 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) 12-ASH (-8/Mines) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 3290 | . 67 27 98 13 70 41 50 52 143 89 149 248 1 143 44 20 . 169 197 . . 23 17 198 176 37 4 592 123 33 . 55 411 Missed 1048 | . 15 5 31 5 16 19 22 11 45 29 39 102 . 41 18 3 . 57 55 . . 5 3 58 57 15 . 204 28 10 . 22 133 Damage Taken 36578 | . 588 371 751 90 983 490 382 651 1461 699 1540 2173 59 1483 321 251 . 1011 1491 . . 830 264 2870 2066 650 78 6798 1469 436 . 496 5826 Core 4703 | . 135 17 30 11 48 133 9 63 161 107 181 161 . 174 32 16 . 140 95 . . 185 . 160 475 104 18 711 202 40 . 35 1260 Absorbed by Shields 592 | . . . . . . . . 6 . . 55 . . . . . . 153 . . . . . 59 . 108 . 160 51 . . . . Redirected to Shielding 853 | . . . . . . . . . . . . 84 . . . 24 . 59 31 . . . . 217 . . . 280 . . . 22 136 Ignored by Resistances 250 | . . . . . . . . . . 44 24 . . . . . . . 182 . . . . . . . . . . . . . . Regen/Repaired (Parts) 5335 | . . . 324 . . . 51 . 93 . 26 . 269 674 . . 1237 . 1034 . . . . 645 . 149 . 491 . . . . 342 Core Remaining (%) 39 | 100 . 39 . . . 44 . . . . 5 . . . . . . 25 . . . . 67 . . . 24 . . . . 14 . Volleys Fired 1392 | 19 70 30 98 6 105 10 74 28 185 55 142 108 34 20 34 26 . 20 41 21 7 3 8 50 18 21 7 22 13 12 . 12 93 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 . 1 1 2 1 1 1 2 1 1 1 1 1 1 . 1 2 Hottest 260 | 40 120 100 136 136 60 46 136 136 136 50 50 60 60 30 80 80 . 80 80 65 49 5 80 65 100 110 110 260 30 260 . 260 260 Shots Fired 2338 | 34 138 46 193 12 209 20 148 53 364 106 283 201 68 20 34 27 . 20 41 24 7 3 8 60 18 21 7 23 13 12 . 12 113 Gun 1589 | 34 116 16 84 . 209 20 26 . 300 102 281 199 68 20 3 6 . 11 4 6 . . . 9 5 12 . 6 13 . . . 39 Cannon 653 | . 22 16 107 12 . . 122 51 64 . . . . . 20 14 . 2 36 18 3 . . 42 13 8 7 11 . 6 . 8 71 Launcher 76 | . . . 2 . . . . 2 . 4 2 1 . . 11 7 . 7 1 . 4 . 8 8 . . . 6 . 6 . 4 3 Special 20 | . . 14 . . . . . . . . . 1 . . . . . . . . . 3 . 1 . 1 . . . . . . . Kinetic 1563 | 34 116 16 14 . 209 20 26 . 300 102 281 199 68 20 23 20 . 13 4 6 . . . 9 13 12 . 6 13 . . . 39 Thermal 629 | . 22 30 107 12 . . 122 51 64 . . . . . . . . . 36 18 3 . . 42 4 8 7 17 . 12 . 12 62 Explosive 57 | . . . 2 . . . . 2 . 4 2 1 . . 11 7 . 7 1 . 4 . 8 8 . . . . . . . . . Electromagnetic 83 | . . . 70 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 12 Robot Hit Streak 29 | 5 7 5 15 3 20 17 12 10 29 19 14 19 7 10 7 3 . 5 6 6 7 1 . 7 5 5 4 1 4 8 . 12 5 Robot Miss Streak 7 | 3 6 3 5 2 4 3 7 1 6 2 4 5 3 2 1 4 . 1 2 2 . 2 . 1 3 3 . 3 1 . . . 5 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . 1 . . 1 . . . 1 Secondary Targets 26 | . 1 . 3 . . 2 1 . 3 4 8 3 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1882 | 18 76 21 123 6 146 11 85 28 246 64 193 142 39 86 16 12 2 24 65 8 4 24 12 80 25 13 2 142 34 18 . 6 111 Core Hits 922 | 8 34 8 72 5 39 10 35 11 111 31 73 78 13 40 17 15 2 11 27 5 11 14 18 54 16 3 1 66 16 10 . 12 56 Critical Kills 34 | . . . 3 . 1 . 3 . 2 . . 4 6 2 . . . 1 . 2 . . . 1 1 3 . . 2 . . . 3 Critical Parts Destroyed 33 | . . . . . 1 . . . 2 . 1 6 3 1 . 1 . 3 4 1 . . . 2 3 2 . 1 1 . . . 1 Critical Strikes 148 | . . . 3 . 2 . 3 . 4 . 1 11 23 11 . 1 . 6 12 3 . 3 1 10 5 7 . 25 7 . . . 10 Meltdown 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 66 | . . . . . 2 . . . 4 . 1 11 23 3 . 1 . 4 . 3 . . . 1 . 5 . . 4 . . . 4 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Smash 13 | . . . . . . . . . . . . . . . . . . 1 4 . . . . 2 4 1 . 1 . . . . . Sever 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 2 . . . . Impale 40 | . . . . . . . . . . . . . . 8 . . . 1 8 . . 3 1 7 . 1 . 4 1 . . . 6 Melee Attacks 1055 | . . . 4 . . . 9 19 10 21 16 21 5 124 9 17 4 32 119 4 7 71 27 99 23 15 . 231 46 24 . 4 94 Impact 187 | . . . 4 . . . 9 19 10 21 16 4 . . . . . 13 34 . . . . 23 13 9 . 12 . . . . . Slashing 215 | . . . . . . . . . . . . 14 . . . . . . . . . . . 5 . . . 162 23 . . . 11 Piercing 653 | . . . . . . . . . . . . 3 5 124 9 17 4 19 85 4 7 71 27 71 10 6 . 57 23 24 . 4 83 Sneak Attacks 129 | . . . . . . . . . . 1 1 6 4 17 4 6 . 2 21 1 3 1 2 16 . 1 . 17 2 7 . 2 15 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . Follow-up Attacks 69 | . . . . . . . . . . . . . . 11 . . . 1 7 . . 5 3 . 3 . . 22 6 4 . . 7 Damage Inflicted 68493 | 196 980 361 3539 168 2195 234 1809 630 4620 1925 3911 4313 1392 4131 1589 1637 155 1499 4089 380 1026 912 1580 5766 1353 488 106 9382 1517 1186 . 606 4818 Guns 20229 | 188 681 128 1303 . 2195 162 306 . 3641 1219 3675 3225 1027 501 114 118 . 179 143 75 . . . 357 56 150 . 13 168 . . . 605 Cannons 8007 | . 298 192 1298 130 . . 1459 630 961 . . . . . 179 73 . . 146 99 32 . . 466 371 208 106 46 . . . 50 1263 Explosions 10572 | . . . 847 . . . . . . 623 153 598 . . 954 954 . 677 231 . 765 . 998 1942 199 . . 520 . 306 . 422 383 Melee 29218 | . . . . . . . . . . 73 74 473 302 3630 342 492 155 643 3540 206 229 912 582 2978 727 130 . 8803 1349 880 . 134 2564 Ramming 467 | 8 1 41 91 38 . 72 44 . 18 10 9 17 63 . . . . . 29 . . . . 23 . . . . . . . . 3 Kinetic 19611 | 188 681 128 130 . 2195 162 306 . 3641 1219 3675 3225 1027 501 293 191 . 179 143 75 . . . 357 359 150 . 13 168 . . . 605 Thermal 9566 | . 298 192 1827 130 . . 1459 630 961 . . . . . . . . . 146 99 32 . . 695 56 208 106 566 . 306 . 472 1383 Explosive 7984 | . . . 318 . . . . . . 623 153 598 . . 954 954 . 677 231 . 765 . 998 1713 . . . . . . . . . Electromagnetic 1647 | . . . 1173 . . . . . . . . . . . . . . . . . . . . . 211 . . . . . . . 263 Impact 3508 | . . . . . . . . . . 73 74 72 . . . . . 243 1279 . . . . 723 540 57 . 447 . . . . . Slashing 8797 | . . . . . . . . . . . . 401 . . . . . . . . . . . 105 . . . 6909 849 . . . 533 Piercing 16913 | . . . . . . . . . . . . . 302 3630 342 492 155 400 2261 206 229 912 582 2150 187 73 . 1447 500 880 . 134 2031 Highest Corruption 15 | . . . . . . . . . . 3 6 2 . . . . . . . . . . . 15 13 13 3 7 6 . . 1 13 Average Corruption 4 | . . . . . . . . . . 2 5 1 . . . . . . . . . . . 4 12 13 1 4 2 . . 1 6 Corruption Purged 17 | . . . . . . . . . . . . 2 . . . . . . . . . . . 5 1 . . 3 6 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 217 | . . . . . . . . . . 27 57 6 . . . . . . . . . . . 25 28 1 2 36 . . . 1 34 Message Errors 55 | . . . . . . . . . . 6 15 . . . . . . . . . . . . 8 7 . 1 9 . . . 1 8 Matter Fused 48 | . . . . . . . . . . 5 11 2 . . . . . . . . . . . 6 9 . . 8 . . . . 7 Heat Flow Errors 25 | . . . . . . . . . . 4 6 1 . . . . . . . . . . . 3 1 . . 6 . . . . 4 Energy Discharges 21 | . . . . . . . . . . . 6 1 . . . . . . . . . . . 2 2 . 1 6 . . . . 3 Parts Rejected 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 32 | . . . . . . . . . . 4 9 1 . . . . . . . . . . . 2 2 1 . 6 . . . . 7 Data Loss (major) 9 | . . . . . . . . . . 3 1 . . . . . . . . . . . . 2 2 . . . . . . . 1 Misfires 7 | . . . . . . . . . . 2 2 . . . . . . . . . . . . 1 . . . 1 . . . . 1 Alerts 10 | . . . . . . . . . . 3 4 . . . . . . . . . . . . . 3 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5590 | . . 6 98 . . . 9 . 20 92 54 135 . 523 276 300 . 191 1064 85 78 . 89 974 241 108 . 858 64 49 . . 276 Projectiles 210 | . . 6 50 . . . 9 . 20 . . . . . . . . . 1 . . . . 26 19 . . . . . . . 79 Explosions 488 | . . . 40 . . . . . . 41 . 10 . . 78 74 . 41 28 . 16 . 10 144 6 . . . . . . . . Melee 4892 | . . . 8 . . . . . . 51 54 125 . 523 198 226 . 150 1035 85 62 . 79 804 216 108 . 858 64 49 . . 197 Knockbacks 22 | . . 1 2 1 . . . . . . 1 . . . . . . 3 5 . . . . 4 2 . . 3 . . . . . Impact 21 | . . 1 2 1 . . . . . . 1 . . . . . . 3 5 . . . . 4 1 . . 3 . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 438 | . . . 38 . . . . 18 . . . 121 . . . . . . . . . . . 192 68 . . . . . . . 1 Shots 9 | . . . 1 . . . . 1 . . . 3 . . . . . . . . . . . 3 1 . . . . . . . . Rammed 43 | 5 1 5 13 4 . 6 4 . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 67 | 5 3 6 13 5 . 8 7 . 3 2 1 3 6 . . . . . 2 . . . . 2 . . . . . . . . 1 Kicked 13 | . . . . . . . . . . . . 3 6 . . . . . 2 . . . . 2 . . . . . . . . . Crushed 11 | . 2 1 . 1 . 2 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | . 327 120 162 210 . . 247 35 252 260 295 240 132 12 147 113 . 65 30 . . . 95 200 121 222 128 310 26 205 . 183 228 Average Temperature 65 | . 115 45 32 104 . . 36 17 52 53 75 60 45 11 71 48 . 21 11 . . . 38 63 28 105 55 114 12 102 . 67 62 Received Heat Transfer 6171 | . 297 39 207 48 . 6 207 144 666 144 755 450 . 483 42 93 . 183 432 . . . 36 150 405 21 . 639 118 87 . 18 501 Effects 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 18 | . . . 2 . . . . . . . . . . . . . . 3 4 . . . . 4 3 . . 1 . . . . 1 Combat Hostiles 10 | . . . 1 . . . . . . . . . . . . . . 3 1 . . . . 1 3 . . . . . . . 1 Parts Fried 34 | . . . 8 . . . . . . . 2 . . . . . . 2 5 . . . . 9 4 . . 2 . . . . 2 Impact Corruptions 40 | . . . 1 . . . . . . 1 1 . . . . . . 5 13 . . . . 12 5 1 . 1 . . . . . Robots Melted 7 | . . . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 35 | . . . 7 1 . . 8 2 6 . . 1 . 1 . . . . . 1 1 . . 1 . 1 . 1 . . . 2 2 Heat Transferred 12993 | . 629 407 3018 222 . . 2553 978 1665 . . . . . . . . . 200 150 50 . . 800 111 . . 720 . 400 . 640 450 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 6 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 4 | . . . 2 1 . . 1 2 3 4 3 2 1 2 . . . . . . . . . 3 . . . 2 . . . . . Low Security (%) 59 | 100 100 100 58 83 . 100 73 7 . . . 12 97 76 . . . . 100 . . . . 66 . . . 63 . . . . 100 Level 1 15 | . . . 22 16 . . 26 35 32 . . 43 2 22 . . . . . . . . . 15 . . . 23 . . . . . Level 2 16 | . . . 19 . . . . 56 38 25 47 44 . 1 . . . . . . . . . 17 . . . 12 . . . . . Level 3 8 | . . . . . . . . . 28 52 52 . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1233 | 5 180 81 608 303 . 104 293 697 912 1233 816 596 203 449 . . . . 159 . . . . 700 . . . 481 . . . . 102 Initial 600 | . . 34 17 233 . . . 180 339 505 600 367 203 . . . . . . . . . . . . . . . . . . . . Average 247 | 1 91 10 203 72 . 9 125 413 555 850 706 346 57 145 . . . . 77 . . . . 202 . . . 178 . . . . 26 Influence Increases 14810 | 30 452 169 1259 75 . 121 819 527 1335 758 900 846 . 1233 200 262 10 245 748 100 70 20 215 1250 410 110 30 1365 202 125 . 90 834 Destroy 0b10 Robot/C 8580 | . 300 120 820 60 . 80 440 140 860 400 580 520 . 520 180 200 . 160 300 60 60 20 180 560 340 80 20 780 180 80 . 60 480 Destroy 0b10 Robot/NC 995 | 30 30 5 105 5 . 10 70 . 110 10 95 55 . 100 . 10 10 5 85 5 . . . 90 . . . 85 . 5 . . 75 Destroy Leader 1782 | . 56 20 190 10 . 10 134 30 220 20 144 118 . 168 20 30 . 20 76 20 10 . 20 110 40 . 10 174 20 10 . . 102 Allied During Kill 223 | . . . . . . 14 25 . . . . . . 160 . 22 . . . . . . . . . . . . 2 . . . . Successful Hack 572 | . 5 . 38 . . 7 31 26 40 38 11 24 . 63 . . . . 134 . . . . 52 . . . 91 . . . . 12 Select Force Hacks 60 | . 30 . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 345 | . . . 60 . . . . 15 45 . 15 60 . 15 . . . . 15 . . . . 90 . . . 30 . . . . . Anti-Garrison Action 650 | . . . . . . . . 250 . 250 . . . 150 . . . . . . . . . . . . . . . . . . . Destroy Structure 838 | . 1 9 46 . . . 14 66 15 40 40 69 . 27 . . . . 63 . . . . 288 . . . 70 . . . . 90 Partial Spotted 60 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . 15 . . . . 30 Lose Combat Pursuer 705 | . 30 15 . . . . 60 . 45 . 15 . . 30 . . . 60 75 15 . . 15 60 30 30 . 120 . 30 . 30 45 Influence Decreases 11145 | 30 364 158 677 308 . 121 541 10 897 30 692 631 203 788 479 262 10 245 606 189 70 20 215 564 402 91 30 1087 376 125 . 90 834 Time Decay 9288 | 30 354 148 647 308 . 121 501 . 717 . 612 601 193 668 479 242 10 240 569 189 70 20 215 494 302 91 30 537 246 125 . 90 439 Lost Part 1187 | . 10 10 30 . . . . 10 20 10 80 20 10 30 . . . 5 27 . . . . 50 100 . . 250 130 . . . 395 Lost Ally 220 | . . . . . . . 40 . 10 20 . 10 . 90 . 20 . . 10 . . . . 20 . . . . . . . . . Purge Threat 450 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . 300 . . . . . Squads Dispatched 94 | . 5 . 2 . . . 4 . 13 . 4 11 . 12 . . . . 10 . . . . 8 . . . 18 . . . . 7 Investigation 35 | . 2 . . . . . 4 . 4 . . 7 . 4 . . . . 6 . . . . 1 . . . 6 . . . . 1 Extermination 20 | . . . . . . . . . . . . 2 . 3 . . . . 3 . . . . 4 . . . 5 . . . . 3 Reinforcement 16 | . 3 . 1 . . . . . 3 . 1 1 . 1 . . . . 1 . . . . 2 . . . . . . . . 3 Assault 8 | . . . 1 . . . . . 2 . 2 . . 1 . . . . . . . . . 1 . . . 1 . . . . . Garrison 15 | . . . . . . . . . 4 . 1 1 . 3 . . . . . . . . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 41 | . 3 . 9 . . . 4 . 2 . 5 1 . 2 . . . . 1 . . . . 2 . . . 9 . . . . 3 Communications Jammed 168 | . . . . . . . . . . . . . . 104 . . . . 34 . . . . 12 . . . . . . . . 18 Distress Signals 166 | . . . . . . . . . . . . . . 103 . . . . 34 . . . . 11 . . . . . . . . 18 Times Spotted 730 | . 29 8 55 3 11 5 43 7 60 19 42 36 6 38 9 11 . 10 28 5 3 4 5 53 21 87 4 65 10 6 . 6 41 Peak Tracking Total 17 | . 5 3 5 3 9 3 6 3 5 5 7 5 5 3 4 3 . 4 6 4 3 1 4 9 10 17 3 9 5 4 . 3 7 Tactical Retreats 45 | . 2 1 . . 3 . 2 . 3 . 1 . 3 2 . . . 3 5 1 . . 1 2 2 2 . 6 . 2 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 22 | . 2 . . . . . . 5 . 3 2 4 . 2 . . . . 1 . . . . . 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . . 8 . 2 . . . . . . 1 . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Fabricated Traps 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 42 | . . . 5 . 9 . . 4 3 3 1 4 . 2 1 . . . 1 . . 1 . 6 . . . 2 . . . . . Max in Single Turn 2 | . . . 1 . 1 . . 1 1 1 1 2 . 1 1 . . . 1 . . 1 . 2 . . . 1 . . . . . Garrison Access 9 | . . . . . . . . . . . . 1 . 2 . . . . 4 . . . . 1 . . . . . . . . 1 Garrison Relay 5 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 166 | . 4 . 12 . 1 1 10 2 12 1 6 12 . 24 1 1 . . 29 1 . 3 . 18 1 4 . 15 . . 4 . 4 Terminals 81 | . 3 . 8 . . 1 5 2 9 1 3 3 . 13 . . . . 13 . . . . 12 . . . 6 . . . . 2 Fabricators 16 | . . . . . . . . . . . . 5 . 2 . . . . 5 . . . . 1 . . . 3 . . . . . Repair Stations 13 | . . . 2 . . . 1 . 1 . 1 . . 1 . . . . 2 . . . . 2 . . . 2 . . . . 1 Recycling Units 18 | . 1 . 2 . . . 1 . . . . 3 . 3 . . . . 3 . . . . 2 . . . 3 . . . . . Scanalyzers 10 | . . . . . . . 2 . 1 . 2 . . 2 . . . . 2 . . . . . . . . 1 . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . . 1 . 3 . . . . 4 . . . . 1 . . . . . . . . 1 Total Hacks 530 | . 9 . 41 . 1 3 43 4 42 4 25 35 . 64 1 1 . . 83 1 . 19 . 52 1 7 . 71 . . 16 . 7 Successful 328 | . 3 . 27 . 1 1 28 2 18 3 19 22 . 24 1 1 . . 46 1 . 19 . 41 1 7 . 43 . . 16 . 4 Failed 201 | . 6 . 13 . . 2 15 2 24 1 6 13 . 40 . . . . 37 . . . . 11 . . . 28 . . . . 3 Catastrophic 28 | . 2 . 4 . . . . 1 3 1 . 1 . 9 . . . . 1 . . . . 1 . . . 4 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 235 | . 5 . 27 . . 3 25 1 29 3 7 19 . 13 . . . . 42 . . . . 28 . 1 . 28 . . . . 4 Terminals 269 | . 8 . 31 . . 3 25 4 29 4 10 8 . 34 . . . . 43 . . . . 34 . . . 33 . . . . 3 Fabricators 53 | . . . . . . . . . . . . 17 . 5 . . . . 15 . . . . 4 . . . 12 . . . . . Repair Stations 41 | . . . 8 . . . 2 . 3 . 2 . . 2 . . . . 4 . . . . 8 . . . 9 . . . . 3 Recycling Units 47 | . 1 . 2 . . . 1 . . . . 9 . 8 . . . . 8 . . . . 5 . . . 13 . . . . . Scanalyzers 49 | . . . . . . . 14 . 6 . 13 . . 7 . . . . 5 . . . . . . . . 4 . . . . . Garrison Access 24 | . . . . . . . 1 . 4 . . 1 . 8 . . . . 8 . . . . 1 . . . . . . . . 1 Terminal Hacks 119 | . 1 . 10 . 1 1 8 1 3 2 2 . . 6 1 1 . . 10 1 . 19 . 13 1 7 . 15 . . 16 . . Record 14 | . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . 6 . . . . 4 . . Part Schematic 24 | . . . . . . . 4 . . . . . . 1 . . . . 2 . . 10 . 2 . . . 1 . . 4 . . Robot Schematic 5 | . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 14 | . 1 . 6 . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 4 . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 4 . . Open Door 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 7 | . . . . . . . . . . . 1 . . 1 . . . . 2 . . . . 1 . . . 2 . . . . . Unreport Threat 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Locate Traps 6 | . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . Patrol Status 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 7 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . 2 . . . . . Zone Layout 5 | . . . 1 . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . . . . . . . 8 . 3 . . . . 7 . . . . 2 . . . 6 . . . . . Network Status 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . Load Schematic 14 | . . . . . . . . . . . . 5 . 1 . . . . 4 . . . . 1 . . . 3 . . . . . Build 8 | . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . 1 . . . 2 . . . . . Repair Station Hacks 33 | . . . 8 . . . 2 . 2 . 2 . . 2 . . . . 2 . . . . 8 . . . 5 . . . . 2 Scan Component 16 | . . . 4 . . . 1 . 1 . 1 . . 1 . . . . 1 . . . . 4 . . . 2 . . . . 1 Repair 16 | . . . 4 . . . 1 . 1 . 1 . . 1 . . . . 1 . . . . 4 . . . 2 . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 8 | . . . 2 . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . 2 . . . . . Retrieve Components 8 | . . . 2 . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . 2 . . . . . Scanalyzer 31 | . . . . . . . 7 . 3 . 13 . . 3 . . . . 3 . . . . . . . . 2 . . . . . Insert Component 15 | . . . . . . . 3 . 1 . 6 . . 2 . . . . 2 . . . . . . . . 1 . . . . . Analyze 16 | . . . . . . . 4 . 2 . 7 . . 1 . . . . 1 . . . . . . . . 1 . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . . 1 . 1 . . . . 4 . . . . 1 . . . . . . . . 1 Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . . . 1 . 1 . . . . 4 . . . . 1 . . . . . . . . 1 Unauthorized Hacks 101 | . 2 . 7 . . . 10 1 9 1 2 11 . 8 . . . . 19 . . . . 17 . . . 13 . . . . 1 Terminals 61 | . 1 . 7 . . . 9 1 8 1 2 2 . 4 . . . . 12 . . . . 10 . . . 4 . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 8 | . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . 4 . . . . . . . . . Botnet 21 | . . . 2 . . . 3 1 3 1 1 . . 1 . . . . 3 . . . . 4 . . . 2 . . . . . Disrupt 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Operators 9 | . . . . . . . 1 . 1 . 1 1 . 1 . . . . 1 . . . . 2 . . . 1 . . . . . Skim 20 | . 1 . 5 . . . 5 . 3 . . . . 1 . . . . 5 . . . . . . . . . . . . . . Fabricators 16 | . . . . . . . . . . . . 4 . 2 . . . . 3 . . . . 2 . . . 5 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Haulers 5 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . . . . Recompile 5 | . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 22 | . 1 . . . . . 1 . . . . 5 . 2 . . . . 4 . . . . 5 . . . 4 . . . . . Reject 7 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . 2 . . . . . Recyclers 5 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . . . . Mask 8 | . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . 2 . . . 1 . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Used 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 129 | . 3 . 9 . . 1 9 2 12 1 5 9 . 21 . . . . 24 . . . . 17 . . . 13 . . . . 3 Full Trace Events 21 | . . . . . . . 2 . 3 . . 3 . 3 . . . . 4 . . . . 1 . . . 5 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . 4 . 1 . 6 . . 2 . . . . 3 . . 10 . 2 . . . 1 . . 4 . . Parts Built 10 | . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . 2 . . . 2 . . . . . Authchips 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Time 465 | . . . . . . . . . . . . 101 . 106 . . . . 103 . . . . 29 . . . 126 . . . . . Total Part Build Rating 63 | . . . . . . . . . . . . 16 . 12 . . . . 11 . . . . 14 . . . 10 . . . . . Parts Repaired 16 | . . . 4 . . . 1 . 1 . 1 . . 1 . . . . 1 . . . . 4 . . . 2 . . . . 1 Time 672 | . . . 110 . . . 38 . 51 . 68 . . 56 . . . . 56 . . . . 131 . . . 122 . . . . 40 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . . . 18 . . . . . . . . . . 2 . . . . 9 . . . . . . . . 2 . . . . . Parts Scanalyzed 12 | . . . . . . . 1 . . . 6 . . 2 . . . . 2 . . . . . . . . 1 . . . . . Part Schematics Acquired 9 | . . . . . . . . . 1 . 6 . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Damaged 4 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . . . . . . Non-combat 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . find_chute 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . 10 . 11 . . . 3 . . . . . . . . . . . . . . . . . . . Machine Destruction 21 | . . . . . . . . 10 . 8 . . . 3 . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 33 | . . . . 3 . . . . 2 . . 1 18 . 3 . . . 2 . . . . 3 . . . . 1 . . . . Largest Group 18 | . . . . 3 3 3 3 . 1 1 . 1 18 16 3 3 . . 2 1 1 1 . 1 . . . . 1 . . . . Highest-Rated Group 434 | . . . . 40 40 40 40 . 10 15 . 10 434 364 93 93 . . 36 26 26 26 . 26 . . . . 138 . . . . Highest-Rated Ally 138 | . . . . 16 16 16 16 . 10 15 . 10 35 31 31 31 . . 26 26 26 26 . 26 . . . . 138 . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 33 | . . . . . 2 . . . 2 . . . . . . 4 . . 4 4 . 3 . 14 . . . . . . . . . STAY 19 | . . . . . 1 . . . 1 . . . . . . 2 . . 2 2 . 3 . 8 . . . . . . . . . FOLLOW 14 | . . . . . 1 . . . 1 . . . . . . 2 . . 2 2 . . . 6 . . . . . . . . . Ally Attacks 118 | . . . . . . 22 33 . . 2 . . . 32 . 29 . . . . . . . . . . . . . . . . . Total Damage 1622 | . . . . . . 223 393 . . 38 . . . 423 . 545 . . . . . . . . . . . . . . . . . Kills 15 | . . . . . . 2 6 . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 40545 | 128 756 1468 1863 . . . . 200 239 53 644 1880 703 2664 1797 1677 1929 2308 4010 1580 1199 761 1476 2276 674 1680 853 2603 1227 902 215 948 1832 Optics 31912 | . . . . . . . . . . . . . . 2064 1797 1677 1929 2308 4010 1580 1199 761 1476 2276 674 1635 853 2603 1227 902 215 948 1778 Terrain 7924 | 128 27 . . . . . . . . . 355 . . . . . . . 2 . . . . . 603 990 853 1419 951 872 187 894 643 Structural 14607 | . . . . . . . . . . . . 340 24 2117 1797 1677 1210 2077 1268 1579 1199 315 . 247 14 . . . 49 . . . 694 Seismic 29906 | . 729 1468 1854 . . . . . . . 282 1880 703 1476 1797 1613 1229 2261 3763 1580 1199 456 1476 1966 1 . . 1034 831 872 215 796 425 Decoding 895 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 895 T.N.C. 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1805 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 422 . 287 215 581 292 Jamming 14734 | . . . . . . . . 200 239 53 7 4 682 2510 64 6 17 28 3013 1580 1199 668 1476 2006 . . . . . . . . 982 Robot Analysis Total 14 | . 1 . 6 . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 4 . . Derelict Logs Recovered 23 | . . 1 . 2 . . . . . . . . . . 2 3 1 2 . 1 2 . 1 . 2 . 3 . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Items 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 56793 | 215 976 1493 3092 1366 2957 1173 2151 1309 3330 1486 2009 1920 703 2664 1797 1677 1929 2308 4010 1580 1199 761 1476 2276 674 1680 853 2603 1227 902 215 948 1834 Spaces Moved 29530 | 90 432 701 1102 555 1027 462 735 466 1120 507 729 1116 378 1562 1155 1125 1299 1002 2474 994 888 429 1078 1271 464 901 709 1616 909 535 176 749 774 Core 28 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Treads 7601 | 87 432 701 1102 555 1027 462 735 466 1120 507 407 . . . . . . . . . . . . . . . . . . . . . . Legs 21190 | . . . . . . . . . . . 1 1116 378 1562 1155 1125 1299 1002 2474 994 888 429 1078 1271 464 901 709 1616 909 535 176 749 359 Wheels 546 | . . . . . . . . . . . 321 . . . . . . . . . . . . . . . . . . . . . 225 Hover 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 236 236 235 235 175 130 130 130 130 130 130 130 120 130 130 130 130 130 120 115 115 112 113 115 115 115 50 Average Speed 153 | 156 160 160 222 240 240 240 239 237 237 235 211 130 130 131 144 136 133 130 130 130 130 130 130 130 120 119 115 116 117 115 115 115 160 Slowest Speed 1300 | 160 160 160 240 240 240 240 240 320 242 238 320 130 130 250 210 210 210 130 250 130 130 130 130 220 130 190 115 185 190 115 115 115 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 73 | 6 78 100 94 99 79 96 59 64 81 61 60 26 88 53 97 97 87 96 69 95 99 82 99 37 65 90 91 29 96 67 61 75 21 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 25 | . 1 . 1 1 1 . 3 . . . . . . . 1 . 2 1 6 1 . 1 . . 1 . . . 1 1 3 . . Known Exits Taken 12 | . . . . . . 1 1 . 1 . 1 . . 1 1 1 . . 1 . 1 . . 1 . . . 1 1 . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . . . . . . . . . . . 1 1 . 1 . 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 47 | . . 1 . 1 . 1 . . . . . . . . 5 5 5 4 . 4 4 . 5 . 3 . 1 . 2 1 . 5 . Spaces Dug 620 | . . 7 16 . . . 9 17 11 20 24 21 . 23 55 59 . 7 50 8 6 . 12 185 1 12 5 27 3 14 . 8 20 Terrain Destroyed 1281 | . . 12 47 . . . 9 27 12 20 40 70 6 28 85 151 . 100 66 17 84 . 113 213 17 15 5 38 7 31 . 14 54 Melee 253 | . . . 4 . . . 9 17 10 14 15 13 . 23 3 6 . 6 29 2 4 . 12 30 1 11 . 25 3 6 . 2 8 Projectile 234 | . . 12 . . . . . 1 1 . 7 13 6 5 15 20 . 2 32 15 2 . . 29 6 4 5 9 2 6 . 7 35 AOE 788 | . . . 43 . . . . 9 . 6 18 41 . . 67 125 . 92 5 . 78 . 101 154 10 . . 4 . 19 . 5 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Total 37678 | 127 584 989 1529 570 1325 498 952 583 1601 684 1055 1435 540 1977 1235 1217 1487 1936 3067 1250 914 583 1114 1720 532 1463 734 2118 1008 774 188 813 1076 Wait 4033 | . 41 237 175 . 104 . 79 21 194 56 73 64 98 224 1 15 154 863 330 224 1 38 3 178 7 454 8 125 11 190 . 34 31 Move 29496 | 89 431 700 1101 554 1026 461 734 464 1120 504 728 1116 377 1561 1154 1124 1298 1001 2473 993 887 428 1077 1270 463 900 708 1615 908 534 175 748 774 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 322 | 7 12 2 43 1 27 9 7 7 14 4 9 19 5 7 2 3 4 . 18 1 2 16 . 23 6 17 . 30 7 1 2 1 16 Fast Attach 200 | 7 . 1 10 . 4 . 4 3 4 3 17 9 1 10 1 4 3 2 16 . 1 3 . 17 2 10 2 25 10 . 4 1 26 Attach 153 | . 1 2 8 . 11 3 2 5 5 1 5 10 5 3 . 1 3 . 13 1 1 5 . 12 11 3 . 19 4 1 . . 18 Detach 59 | . . . 4 . 9 . 3 1 1 . 2 4 2 3 . . . . 8 1 1 1 . 5 2 3 . 4 2 . 1 . 2 Swap 576 | . 17 11 37 3 9 1 22 12 34 17 37 43 3 27 13 13 9 18 37 5 5 8 3 42 4 18 8 61 9 16 2 11 21 Drop 379 | . 9 . 36 1 30 6 11 13 31 4 25 26 5 12 3 8 12 2 26 . 2 19 . 25 . 24 . 29 5 2 4 2 7 Fire 1392 | 19 70 30 98 6 105 10 74 28 185 55 142 108 34 20 34 26 . 20 41 21 7 3 8 50 18 21 7 22 13 12 . 12 93 Melee 924 | . . . 4 . . . 9 19 10 21 16 21 4 104 7 15 4 28 103 4 7 62 23 96 18 13 . 188 39 18 . 4 87 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 13 | . . . . . . . . . . . . 3 6 . . . . . 2 . . . . 2 . . . . . . . . . Crush 53 | 5 3 6 13 5 . 8 7 . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 10 . 6 . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . 2 . . . . 20 . . . . . . . . . . . 1 . . . . . . Trap 11 | . . . . . . . . . . . . . . . . 8 . 2 . . . . . . 1 . . . . . . . . Miscellaneous 27 | . . . . . . . . . . 9 . 12 . 6 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves (discovered 2 exits: *Upp / *Res) -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 14) 802 | -10/Materials | Core integrity fell below 50% 966 | -10/Materials | Discovered new exit (range 7) 1076 | -10/Materials | Discovered new exit (range 15) 1192 | -10/Materials | Entered Mines 1248 | -10/Mines | Learned 2 Materials zone layouts 1491 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1577 | -10/Mines | Assembled infested the area 2306 | -10/Mines | Build established: Scavenger-Mutant 2503 | -10/Mines | Discovered new exit (range 4) 2554 | -10/Mines | Discovered new exit (range 9) 2645 | -10/Mines | Discovered new exit (range 7) 2685 | -10/Mines | Entered Materials 2685 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2840 | -9/Materials | Repaired Lgt. Treads 2867 | -9/Materials | Repaired Lgt. Treads 2895 | -9/Materials | Repaired Lgt. Treads 3619 | -9/Materials | Discovered new exit (range 5) 4069 | -9/Materials | Discovered new exit (range 16) 4150 | -9/Materials | Build established: Mutant 4228 | -9/Materials | Discovered new exit (range 15) 4683 | -9/Materials | Build established: Scavenger-Mutant 4726 | -9/Materials | Identified exit to Materials 4812 | -9/Materials | Learned 2 Materials zone layouts 4839 | -9/Materials | Learned Storage stockpile data 4855 | -9/Materials | Loaded intel: 10 trap records 4862 | -9/Materials | Learned location of Storage (-8) 4881 | -9/Materials | Learned Materials security intel 5153 | -9/Materials | Central database locked down 5485 | -9/Materials | First assault squad dispatched 5734 | -9/Materials | Repaired Hvy. Assault Rifle 5777 | -9/Materials | Entered Mines 5824 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5827 | -9/Mines | Discovered new exit (range 5) 6059 | -9/Mines | Learned Materials emergency access door positions 6567 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7143 | -9/Mines | Entered Exiles 7143 | -9/Exiles | Accompanied by 3 allies 7175 | -9/Exiles | Discovered new exit (range 15) 7203 | -9/Exiles | Met 8R-AWN 7242 | -9/Exiles | Met EX-HEX 7369 | -9/Exiles | Met EX-DEC 7420 | -9/Exiles | Visited The Gauntlet 7710 | -9/Exiles | Learned location of Zion (-7) 7803 | -9/Exiles | Discovered new exit (range 10) 8826 | -9/Exiles | Attacked by the Exiles 8996 | -9/Exiles | Lost 4 parts (1n2u1w) 9010 | -9/Exiles | Destroyed 8R-AWN 9087 | -9/Exiles | Found Prototype Ballistic Gun 9093 | -9/Exiles | Found Prototype Ballistic Gun 9094 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 9100 | -9/Exiles | Found Prototype Device 9100 | -9/Exiles | Identified AS-neutralizer No. 17b 9449 | -9/Exiles | Destroyed EX-DEC 9518 | -9/Exiles | Build established: Mutant 9556 | -9/Exiles | Destroyed EX-HEX 9593 | -9/Exiles | Destroyed EX-BIN 9639 | -9/Exiles | Found Prototype Device 9642 | -9/Exiles | Identified System Purifier 9708 | -9/Exiles | Found Prototype Energy Gun 9716 | -9/Exiles | Identified AWS/EX-DEC 9947 | -9/Exiles | Build established: Scavenger-Mutant 10005 | -9/Exiles | Found Prototype Processor 10006 | -9/Exiles | Identified Exp. Targeting Computer 10041 | -9/Exiles | Found Prototype Protection 10062 | -9/Exiles | Identified 8R-AWN's Armor/EX 10100 | -9/Exiles | Entered Mines 10100 | -8/Mines | Accompanied by 3 allies 10158 | -8/Mines | Discovered exit to Materials (range 9) 10174 | -8/Mines | 12-ASH came to Exiles' defense 10192 | -8/Mines | Core integrity fell below 50% 10193 | -8/Mines | Allies destroyed 12-ASH 10223 | -8/Mines | Found Prototype Processor 10252 | -8/Mines | Identified Exp. Core Analyzer 10266 | -8/Mines | Found Prototype Ballistic Gun 10275 | -8/Mines | Identified 12-ASH's Boomstick 10509 | -8/Mines | Discovered exit to Materials (range 7) 11273 | -8/Mines | Entered Materials 11273 | -8/Materials | Accompanied by 3 allies 11273 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11274 | -8/Materials | Identified exit to Factory 12038 | -8/Materials | Discovered new exit (range 11) 12340 | -8/Materials | Identified exit to Storage 12580 | -8/Materials | Learned 2 Lower Caves zone layouts 12645 | -8/Materials | Learned 2 Storage zone layouts 12786 | -8/Materials | Learned location of 1 exit from Storage 12811 | -8/Materials | Learned Storage stockpile data 12824 | -8/Materials | Learned Recycling recycling unit intel 12844 | -8/Materials | Repaired Imp. Weapon Shielding 12849 | -8/Materials | Learned location of Extension (-4) 13422 | -8/Materials | Identified exit to Garrison 13424 | -8/Materials | Entered Garrison 13498 | -8/Garrison | Triggered checkpoint 13693 | -8/Garrison | Garrison Relay disabled 13831 | -8/Garrison | Triggered checkpoint 14108 | -8/Garrison | Triggered checkpoint 14120 | -8/Garrison | Discovered new exit (range 55) 14120 | -8/Garrison | Discovered new exit (range 59) 14120 | -8/Garrison | Discovered new exit (range 23) 14440 | -8/Garrison | Garrison Relay disabled 14453 | -8/Garrison | Garrison Relay disabled 14522 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14733 | -8/Garrison | Entered Materials 14804 | -8/Materials | Repaired Adv. Beam Cannon 15427 | -8/Materials | Discovered exit to Storage (range 9) 15732 | -8/Materials | Discovered exit to Factory (range 3) 15932 | -8/Materials | Garrison activated, responded to threat 16305 | -8/Materials | Discovered exit to Factory (range 16) 16533 | -8/Materials | Build established: Mutant 16733 | -8/Materials | First assault squad dispatched 17585 | -8/Materials | Hacking Suite fried by hacking feedback 17896 | -8/Materials | Build established: Hacker-Mutant 18052 | -8/Materials | Identified exit to Garrison 18063 | -8/Materials | Entered Garrison 18063 | -8/Garrison | Accompanied by 1 ally 18291 | -8/Garrison | Triggered checkpoint 18327 | -8/Garrison | Garrison Relay disabled 18436 | -8/Garrison | Learned Materials security intel 18436 | -8/Garrison | Discovered new exit (range 65) 18436 | -8/Garrison | Discovered new exit (range 59) 18436 | -8/Garrison | Discovered new exit (range 31) 18475 | -8/Garrison | Triggered checkpoint 18690 | -8/Garrison | Triggered checkpoint 18723 | -8/Garrison | Core integrity fell below 50% 18761 | -8/Garrison | Garrison Relay disabled 19020 | -8/Garrison | Phase Generator disabled 19043 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19108 | -8/Garrison | Build established: Mutant 19197 | -8/Garrison | Triggered checkpoint 19205 | -8/Garrison | Triggered checkpoint 19244 | -8/Garrison | Destroyed 10 combat bots 19351 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19520 | -8/Garrison | Build established: Scavenger-Mutant 19549 | -8/Garrison | Entered Materials 19741 | -8/Materials | Garrison activated, responded to threat 19949 | -8/Materials | First assault squad dispatched 20601 | -8/Materials | Repaired Adv. Weapon Cycler 20813 | -8/Materials | Core integrity fell below 20% 20855 | -8/Materials | Lost 6 parts (1p2n2u1w) 20903 | -8/Materials | Discovered exit to Storage (range 14) 21524 | -8/Materials | Discovered exit to Factory (range 3) 21558 | -8/Materials | Entered Factory 21558 | -7/Factory | Evolved 2 slots: Utility x2 21559 | -7/Factory | Identified exit to Lower Caves 21838 | -7/Factory | Build established: Hacker-Mutant 22089 | -7/Factory | Assembled infested ambush trap array 22571 | -7/Factory | Garrison activated, responded to threat 23041 | -7/Factory | Fabricated Exp. Reaction Control System (x1) 23088 | -7/Factory | Fabricated Adv. Myomer Leg? 23137 | -7/Factory | Cargo convoy interrupted 23217 | -7/Factory | Found Prototype Launcher 23217 | -7/Factory | Identified Mni. Smartbomb Launcher 23478 | -7/Factory | Sucked down chute 23478 | -7/Factory | Entered Waste 23501 | -7/Waste | Spotted C-40 Crusher 23533 | -7/Waste | Spotted C-40 Crusher 23542 | -7/Waste | Spotted C-40 Crusher 23548 | -7/Waste | Destroyed C-40 Crusher 23561 | -7/Waste | Destroyed C-40 Crusher 23564 | -7/Waste | Spotted C-40 Crusher 23568 | -7/Waste | Destroyed C-40 Crusher 23652 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23699 | -7/Waste | Destroyed C-40 Crusher 23734 | -7/Waste | Destroyed C-40 Crusher 23748 | -7/Waste | Destroyed C-40 Crusher 23754 | -7/Waste | Build established: Scavenger-Mutant 23808 | -7/Waste | Discovered new exit (range 15) 23833 | -7/Waste | Warlord forces began an assault 23974 | -7/Waste | Found Unknown Protection 24009 | -7/Waste | Identified Damper Plating 24181 | -7/Waste | Entered Factory 24181 | -7/Factory | Accompanied by 16 allies 24319 | -7/Factory | Build established: Mutant 24479 | -7/Factory | Lost 14 allies 24552 | -7/Factory | Repaired Med. Armored Exoskeleton 24649 | -7/Factory | Build established: Infiltrator-Mutant 25233 | -7/Factory | Build established: Scavenger-Mutant 25303 | -7/Factory | Fabricated Thunder Leg? 25471 | -7/Factory | Found Powered Armor 25542 | -7/Factory | Discovered new exit (range 13) 25636 | -7/Factory | Discovered new exit (range 11) 26221 | -7/Factory | Discovered new exit (range 8) 26559 | -7/Factory | Garrison activated, responded to threat 26845 | -7/Factory | Entered Lower Caves 26864 | -7/Lower Caves | Core integrity fell below 50% 26899 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 26912 | -7/Lower Caves | Met a Warlord Commander 26913 | -7/Lower Caves | Learned location of Warlord (-5) 26914 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 26923 | -7/Lower Caves | Found Encrypted Comm Array 27014 | -7/Lower Caves | Identified exit to Lower Caves 27260 | -7/Lower Caves | Build established: Mutant 28260 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 28642 | -7/Lower Caves | Entered another Lower Caves area 28642 | -7/Lower Caves | Accompanied by 3 allies 28642 | -7/Lower Caves | Discovered new exit (range 15) 28697 | -7/Lower Caves | Learned Factory trap positions 29404 | -7/Lower Caves | Identified exit to Zion 29533 | -7/Lower Caves | Encountered a Warlord checkpoint 29648 | -7/Lower Caves | Spotted B-75 Beast 29686 | -7/Lower Caves | Destroyed B-75 Beast 29884 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 30319 | -7/Lower Caves | Entered Zion 30358 | -7/Zion | Given the Hacking Drone Bay 30391 | -7/Zion | Discovered new exit (range 17) 30439 | -7/Zion | Learned Factory garrison access intel 30440 | -7/Zion | Visited the Megawrench Repair Shop 30747 | -7/Zion | Learned location of Data Miner (-6) 30941 | -7/Zion | Met Imprinter 31221 | -7/Zion | Learned location of Armory (-3) 31536 | -7/Zion | Found Prototype Device 31536 | -7/Zion | Identified Bomb Factory No. 2 32218 | -7/Zion | Megawrench repaired 9 parts 32248 | -7/Zion | Entered Proximity Caves 32281 | -6/Proximity Caves | Spotted B-75 Beast 32772 | -6/Proximity Caves | Learned Factory security intel 33214 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34420 | -6/Proximity Caves | Discovered new exit (range 10) 34556 | -6/Proximity Caves | Entered Factory 34556 | -6/Factory | Evolved 2 slots: Utility x2 34557 | -6/Factory | Identified exit to Lower Caves 34558 | -6/Factory | Loaded intel: 79 trap records 34560 | -6/Factory | Loaded intel: 4 garrison access locations 35372 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 35485 | -6/Factory | Joined by Warlord Pyro squad 35514 | -6/Factory | Build established: Scavenger-Gladiator 35648 | -6/Factory | Lost 4 allies 35886 | -6/Factory | Repaired Med. Armored Exoskeleton 36394 | -6/Factory | Discovered new exit (range 22) 36395 | -6/Factory | Build established: Hacker-Gladiator 36942 | -6/Factory | Allied Derelicts emerged from ambush trap array 37202 | -6/Factory | Learned location of Proximity Caves (-5) 37235 | -6/Factory | Learned Extension stockpile data 37259 | -6/Factory | Learned Factory security intel 37275 | -6/Factory | Learned location of Lower Caves (-6) 37281 | -6/Factory | Learned location of 1 exit from Extension 37302 | -6/Factory | Learned location of Upper Caves (-5) 37327 | -6/Factory | Learned Extension stockpile data 37839 | -6/Factory | Build established: Hacker-Mutant 38046 | -6/Factory | Discovered new exit (range 8) 38388 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 38566 | -6/Factory | Entered Lower Caves 38566 | -6/Lower Caves | Accompanied by 1 ally 38804 | -6/Lower Caves | Encountered a Warlord checkpoint 38943 | -6/Lower Caves | Entered a destroyed Warlord outpost 39063 | -6/Lower Caves | Build established: Scavenger-Mutant 40140 | -6/Lower Caves | Discovered new exit (range 2) 40146 | -6/Lower Caves | Entered another Lower Caves area 40146 | -6/Lower Caves | Accompanied by 1 ally 40169 | -6/Lower Caves | Discovered new exit (range 15) 40310 | -6/Lower Caves | Identified exit to Data Miner 40314 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 41106 | -6/Lower Caves | Encountered a Warlord checkpoint 41345 | -6/Lower Caves | Entered Data Miner 41345 | -6/Data Miner | Accompanied by 1 ally 41345 | -6/Data Miner | Discovered new exit (range 6) 41362 | -6/Data Miner | Met Data Miner 41408 | -6/Data Miner | Learned location of Section 7 (-2) 41408 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 41443 | -6/Data Miner | Received God Mode back door access code from Data Miner 41545 | -6/Data Miner | Destroyed Data Miner 41549 | -6/Data Miner | Found System Mapper 41553 | -6/Data Miner | Data Conduit disabled 41702 | -6/Data Miner | Found Prototype Device 41703 | -6/Data Miner | Identified Exp. Thermal Shield 41937 | -6/Data Miner | Found Deep Network Scanner 42106 | -6/Data Miner | Entered Proximity Caves 42188 | -5/Proximity Caves | Learned location of 1 exit from Factory 42299 | -5/Proximity Caves | Build established: Scavenger-Gladiator 42848 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 43178 | -5/Proximity Caves | Build established: Scavenger-Mutant 43460 | -5/Proximity Caves | Discovered new exit (range 16) 43582 | -5/Proximity Caves | Entered Factory 43582 | -5/Factory | Evolved 2 slots: Utility x2 43583 | -5/Factory | Identified exit to Upper Caves 44229 | -5/Factory | Build established: Hacker-Mutant 44683 | -5/Factory | Fabricated Nanoactuators (x2) 44796 | -5/Factory | Discovered new exit (range 14) 44977 | -5/Factory | Discovered new exit (range 19) 45017 | -5/Factory | Repaired Imp. Medium Armor Plating 45042 | -5/Factory | Repaired Lyr. Medium Armor Plating 45275 | -5/Factory | Repaired Exp. Utility Shielding 45319 | -5/Factory | Repaired Kinetic Spear 45466 | -5/Factory | Cargo convoy interrupted 45481 | -5/Factory | System corruption reached 10% 45539 | -5/Factory | Lost 5 parts (1p4u) 45682 | -5/Factory | First assault squad dispatched 45858 | -5/Factory | Entered Upper Caves 45921 | -5/Upper Caves | Destroyed 8 combat bots 45931 | -5/Upper Caves | Lost 7 parts (2n4u1w) 45963 | -5/Upper Caves | Core integrity fell below 50% 46132 | -5/Upper Caves | Identified exit to Upper Caves 46242 | -5/Upper Caves | Build established: Scavenger-Gladiator 46273 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 46448 | -5/Upper Caves | Encountered a Warlord checkpoint 46532 | -5/Upper Caves | Entered Warlord 46572 | -5/Warlord | System corruption cleaned by Quarantine Array 46640 | -5/Warlord | Learned Research trap positions 46640 | -5/Warlord | Learned Testing trap positions 46641 | -5/Warlord | Learned 4 Access zone layouts 46642 | -5/Warlord | Learned Factory terminal intel 46642 | -5/Warlord | Learned Armory recycling unit intel 46642 | -5/Warlord | Learned Research recycling unit intel 46995 | -5/Warlord | Opened Warlord's prototype stash 47000 | -5/Warlord | Found Prototype Device 47000 | -5/Warlord | Identified Exp. Focal Shield 47010 | -5/Warlord | Found Prototype Device 47010 | -5/Warlord | Identified Exp. Cloaking Device 47043 | -5/Warlord | Found System Mapper 47046 | -5/Warlord | Found Exp. Core Analyzer 47053 | -5/Warlord | Found Prototype Reactor 47171 | -5/Warlord | Met Warlord 47196 | -5/Warlord | Warlord's base attacked by MAIN.C 47387 | -5/Warlord | Lost 3 allies 47546 | -5/Warlord | Warlord forces counterattacked 47605 | -5/Warlord | Spotted Executioner 47608 | -5/Warlord | Spotted Executioner 47608 | -5/Warlord | Spotted Striker 47609 | -5/Warlord | Lost 5 allies 47619 | -5/Warlord | P-80 Master assimilated allied U1-JCE(g) 47632 | -5/Warlord | P-80 Master assimilated allied 4E-3KT(g) 47680 | -5/Warlord | Lost 11 allies 47703 | -5/Warlord | Spotted Striker 47720 | -5/Warlord | Spotted B-86 Titan 47744 | -5/Warlord | Lost 4 allies 47798 | -5/Warlord | Spotted Executioner 47859 | -5/Warlord | Lost 6 allies 47871 | -5/Warlord | Warlord base infiltrated, sounded retreat 47927 | -5/Warlord | Build established: Scavenger-Assassin 47935 | -5/Warlord | Spotted Striker 47964 | -5/Warlord | Spotted Executioner 47987 | -5/Warlord | Found Exp. Core Analyzer 48002 | -5/Warlord | Destroyed Executioner 48031 | -5/Warlord | Spotted Striker 48037 | -5/Warlord | Spotted Executioner 48097 | -5/Warlord | Spotted Executioner 48098 | -5/Warlord | Spotted Executioner 48103 | -5/Warlord | Spotted Striker 48134 | -5/Warlord | Discovered new exit (range 19) 48146 | -5/Warlord | Lost 4 allies 48212 | -5/Warlord | Entered Proximity Caves 48477 | -4/Proximity Caves | Learned Research interactive machine intel 48513 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 48961 | -4/Proximity Caves | Discovered new exit (range 16) 49065 | -4/Proximity Caves | Entered Factory 49065 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 49066 | -4/Factory | Identified exit to Extension 49066 | -4/Factory | Identified Vortex Chain Reactor 49067 | -4/Factory | Loaded intel: 27 terminal locations 49255 | -4/Factory | Identified exit to Upper Caves 49331 | -4/Factory | Discovered new exit (range 10) 49470 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 49679 | -4/Factory | Found Adv. Force Booster 49753 | -4/Factory | Found Adv. Force Booster 49756 | -4/Factory | Lost 3 parts (1n2u) 49992 | -4/Factory | Lost 5 parts (4n1u) 50156 | -4/Factory | Repaired Enh. Biometal Leg 50383 | -4/Factory | Garrison activated, responded to threat 50427 | -4/Factory | Spotted B-86 Titan 50480 | -4/Factory | Lost 8 parts (2p4n2u) 50567 | -4/Factory | Repaired Broken Enh. Biometal Leg? 50765 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 51065 | -4/Factory | First assault squad dispatched 51113 | -4/Factory | Core integrity fell below 50% 51392 | -4/Factory | Build established: Hacker-Gladiator 51458 | -4/Factory | Garrison activated, responded to threat 51542 | -4/Factory | Spotted B-86 Titan 51668 | -4/Factory | Entered Upper Caves 51669 | -4/Upper Caves | Identified exit to Upper Caves 51761 | -4/Upper Caves | Lost 3 parts (2n1u) 52012 | -4/Upper Caves | 99-TNT showed up to help 52014 | -4/Upper Caves | 99-TNT revealed a hidden path 52021 | -4/Upper Caves | Lost 10 parts (2p3n4u1w) 52252 | -4/Upper Caves | Encountered a Warlord checkpoint 52437 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 52566 | -4/Upper Caves | Build established: Scavenger-Assassin 52895 | -4/Upper Caves | Entered another Upper Caves area 52899 | -4/Upper Caves | Core integrity fell below 20% 52900 | -4/Upper Caves | Discovered new exit (range 9) 53033 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 53073 | -4/Upper Caves | Spotted B-86 Titan 53283 | -4/Upper Caves | Encountered a Warlord checkpoint 53643 | -4/Upper Caves | Discovered new exit (range 19) 53797 | -4/Upper Caves | Entered Zhirov 53797 | -4/Zhirov | Discovered new exit (range 3) 53818 | -4/Zhirov | Met Zhirov 53839 | -4/Zhirov | Learned location of Quarantine (-2) 53839 | -4/Zhirov | Learned location of Testing (-3) 53839 | -4/Zhirov | Learned location of Command (-1) 53850 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 53868 | -4/Zhirov | Found Alien Artifact 53868 | -4/Zhirov | Identified Integrated Dissipator 53868 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 53917 | -4/Zhirov | Found Alien Artifact 54012 | -4/Zhirov | Entered Proximity Caves 54145 | -3/Proximity Caves | Spotted B-86 Titan 54580 | -3/Proximity Caves | Ambushed by research squad 54583 | -3/Proximity Caves | P-80 Master assimilated allied M3-82V(c) 54704 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 54773 | -3/Proximity Caves | Discovered new exit (range 18) 54775 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 54960 | -3/Proximity Caves | Entered Research 54960 | -3/Research | Evolved 2 slots: Utility x2 54961 | -3/Research | Identified exit to Testing 54962 | -3/Research | Loaded intel: 80 trap records 54963 | -3/Research | Loaded intel: 43 interactive machine locations 54964 | -3/Research | Loaded intel: 4 recycling unit locations 55426 | -3/Research | Lost 8 parts (1p3n3u1w) 55730 | -3/Research | Lost 9 parts (1p4n4u) 56027 | -3/Research | Identified Transdimensional Reconstructor 56027 | -3/Research | Warped through subspace 56050 | -3/Research | Lost 6 parts (5n1u) 56214 | -3/Research | Core integrity fell below 50% 56242 | -3/Research | Lost 3 parts (1p1u1w) 56326 | -3/Research | Build established: Hacker-Mutant 56638 | -3/Research | Build established: Scavenger-Mutant 56658 | -3/Research | Repaired Exp. Utility Shielding 56754 | -3/Research | System corruption reached 10% 56781 | -3/Research | Core integrity fell below 20% 56794 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Scanner. 56771_ Mni. Fusion Reactor destroyed. 56775_ Adv. Hacking Suite destroyed. 56776_ K-01 Serf collects debris. 56776_ P-80 Master destroyed. 56777_ Acquired 62 matter. 56777_ U-05 Engineer builds a Wall. 56778_ Acquired 10 matter. 56778_ Hcp. Storage Unit destroyed. 56779_ K-01 Serf collects debris. 56781_ K-01 Serf destroyed. 56783_ Mic. Antimatter Reactor destroyed. 56784_ Structural Scanner destroyed. 56784_ Kinetic Spear destroyed. 56786_ Slammed into G-67 Veteran. 56787_ W-44 Eye distress signal jammed. 56787_ Graphene Brace destroyed. 56788_ Acquired Imp. Antigrav System. 56790_ Critical hit (Burn: +37). 56791_ W-44 Eye distress signal jammed. Map ----- +----------------------------------------------------+ | ????????????????]????"???? | | ????????????????????""????? | | ??????????????????"""" ??+ | | ???????????????????"" ??####/################# | | ??????????????????? ??## #### ^ = # | | ???????????????????? ??## #### ^ # | | ???????????????????? ??## #### """ + | | ????????????????????? ??## !!!#### "R # | | ??????????????? ## !! #### ^""" ^ # | | ???????????????#######+#### !!!####^ "" # | | ???????????????## [ !!/*# #### ^ #### | | ???????????????## [|!!!# #### #### | | ?!?"???????????## !!!p!!# ####+############ | | ???""??????????## !![*%%!# ! #### | | ???G???????????#########g## #### | | ???""??????????## !=/A[/ #### | | ???"????????????# #g%# + ! | | ????????????????# #p ###############+######## | | ????????????????# /gg A + ## | | ????????????????# # u ###?????????? ???? | | ????????????????# # #?????????????" # | | ????????????????######## ##????????????" # | | ?????????????????? ### ##????????????? # | | ??????????????????????## ##?????????????? # | | ??????????????????????## ##?????????????? # | | ??????????????????????##u@ ##?????????=????? # | | ???????????????????????# w##???????????????? + | | ???????????????????????#u ##??????????????!? # | | ???????????????????????# ###??????????????!!??? | | ???????????????????????#t ###??????????????????? | | ???????????????????????# ##???????????????????? | | ???!???????????????????# ##???????????????????? | | ???!???????????????""??# ##???????????????????? | | ???????????????????T"??# ##???????????????????? | | ???????????????????????# ##???????????????????? | | ??????????????????????=# #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????^??????? #????????????????????? | | ???????????????^??????? #????????????????????? | | ???????????????^??????? #????????????????????? | | ???????????????^??????? ss?????????????????????? | | ???????????????^?????????????????????????????????? | | ???????????????^?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 100 Energy Generation 55 Energy Capacity 895 Matter Stores 450 Matter Capacity 600 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Core Shielding 40 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 50 Evasion (%) 84 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Force Boost 40 Salvage Targeting 1 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Hacked Imp. Weapon Shielding | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Exp. Reaction Control System | -8/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Exp. Core Analyzer | -8/Materials | Scanalyzed Adv. Hacking Suite | -8/Materials | Scanalyzed Adv. Transmission Jammer | -8/Materials | Scanalyzed Adv. Shield Generator | -8/Materials | Scanalyzed Lance | -8/Materials | Scanalyzed Kinetic Spear | -7/Factory | Scanalyzed Thunder Leg | -7/Factory | Hacked Med. Armored Exoskeleton | -6/Factory | Scanalyzed HERF Cannon | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Railgun | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Nanoactuators | -5/Factory | Hacked Graphene Brace | -5/Factory | Hacked Multireflex Exoskeleton | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Exp. Reaction Control System | x1 | -7/Factory | Authchip Adv. Myomer Leg | x1 | -7/Factory | Authchip Thunder Leg | x2 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory Nanoactuators | x2 | -5/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Repaired ---------- Lgt. Treads | 12% | -9/Materials Lgt. Treads | 27% | -9/Materials Lgt. Treads | 65% | -9/Materials Hvy. Assault Rifle | 55% | -9/Materials Imp. Weapon Shielding | 49% | -8/Materials Adv. Beam Cannon | 28% | -8/Materials Adv. Weapon Cycler | 48% | -8/Materials Med. Armored Exoskeleton | 50% | -7/Factory Med. Armored Exoskeleton | 42% | -6/Factory Imp. Medium Armor Plating | 4% | -5/Factory Lyr. Medium Armor Plating | 6% | -5/Factory Exp. Utility Shielding | 66% | -5/Factory Kinetic Spear | 5% | -5/Factory Enh. Biometal Leg | 4% | -4/Factory Enh. Biometal Leg | 32% | -4/Factory | Broken Exp. Utility Shielding | 15% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MicroBarrageGravjet Manual? 0 Play Time 10:07:48 Cumulative 578.4 hours Start 2024.11.06 @ 01:26:40 End 2024.12.01 @ 00:38:15 Sessions 33 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 25 Types 8/1/6/3/1/0/5/1/0 Lore% 81 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cea0b12c-8645-45ab-ad4b-5bbe82729c76