Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.01 @ 00:38:15

Player: lyrabold

Result: Destroyed by G-67 Veteran with Field Laser

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (33)       6600
Robots Destroyed (637)     3185
Value Destroyed (23014)    23014
Prototype IDs (95)         1900
Alien Tech Used (2)        400
Bonus (3916)               3916
              TOTAL SCORE: 42515

 Bonus
-------
High Alert Combat Kills    1560
Follower Combat Kills      408
Entered Garrisons          400
Met Data Miner             300
Met Imprinter              300
Acquired ECA               300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      622
Friendly Fire              -1274

 Cogmind 
---------
Core Integrity             0/1300
Matter                     340/350
Energy                     30/100
System Corruption          13%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -3/Research

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (5) ---
      Improved Antigrav System
>              --- UTILITY (12) -----
         Small Matter Pod
      Advanced Terrain Scan Processor
  Experimental Core Analyzer
      Advanced Transmission Jammer
               System Shield
               System Shield
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (5) ----
               Graviton Reactor
  Experimental Utility Shielding
               Authchip [Device]
      Advanced Component Analysis Suite
       Compact HERF Cannon

 Peak State 
------------
>               --- POWER ------------
                Vortex Chain Reactor
>               --- PROPULSION -------
                Thunder Leg
       Enhanced Flexi-carbon Leg
                Myomer Leg
       Enhanced Biometal Leg
       Enhanced Biometal Leg
>               --- UTILITY ----------
  High-capacity Storage Unit
       Enhanced Optical Array
       Advanced Terrain Scan Processor
       Improved Melee Analysis Suite
   Experimental Cloaking Device
        Layered Heavy Armor Plating
                System Mapper
       Improved System Shield
       Advanced Component Analysis Suite
>               --- WEAPON -----------
          Heavy Neutron Cannon
                Gravity Flail
>               --- INVENTORY --------
                F-cell Engine
                Thunder Leg
                Myomer Leg
       Advanced Myomer Leg
       Advanced Energy Well
       Improved Matter Compressor
       Advanced Terrain Scanner
   Experimental Core Analyzer
   Experimental Reaction Control System
        Layered Heavy Armor Plating
      Makeshift Ablative Armor
       Advanced Remote Shield
                System Mapper
                Deep Network Scanner
                8R-AWN's Boregun
                Thermoblaster
                Vibroblade
                Kinetic Spear
                Kinetic Spear
[Rating: 147]

 Favorites 
-----------
Power                      Cooled Ion Engine
  Engine                   Cooled Ion Engine
  Power Core               Neutrino Core
  Reactor                  Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Medium Armored Exoskeleton
  Wheel                    Wheel
  Hover Unit               Improved Antigrav System
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 System Mapper
  Protection               Improved Medium Armor Plating
Weapon                     Kinetic Spear
  Energy Gun               Heavy EM Shotgun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Antimatter Cannon
  Launcher                 Mini Smartbomb Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Gravity Flail
  Slashing Weapon          Vibroblade
  Piercing Weapon          Kinetic Spear

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res 
Slots Evolved              14   | .   .   .   2   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   2   .   .   .   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Propulsion               3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Utility                  10   | .   .   .   1   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             385  | 7   7   5   28  1   16  3   10  8   23  3   27  24  3   15  1   4   4   2   23  .   3   7   .   24  9   13  4   50  12  4   2   1   42  
  Power                    47   | 1   1   1   3   .   2   .   1   .   .   .   4   4   .   1   1   .   .   .   4   .   .   .   .   3   .   1   .   11  3   .   .   .   6   
    Engine                 17   | 1   1   1   3   .   2   .   1   .   .   .   1   1   .   .   1   .   .   .   3   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
    Core                   13   | .   .   .   .   .   .   .   .   .   .   .   3   3   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   2   3   .   .   .   .   
    Reactor                17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   8   .   .   .   .   6   
  Propulsion               107  | 2   1   1   7   .   3   2   5   5   13  1   11  .   .   2   .   1   .   .   2   .   .   1   .   2   3   3   2   18  5   1   1   .   15  
    Treads                 50   | 2   1   1   7   .   3   2   5   4   13  1   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   
    Leg                    43   | .   .   .   .   .   .   .   .   1   .   .   2   .   .   2   .   1   .   .   2   .   .   1   .   2   3   2   2   18  3   .   .   .   4   
    Wheel                  4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   
    Hover                  10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   8   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  161  | 2   3   1   6   1   7   1   4   3   6   1   8   9   1   11  .   3   3   2   15  .   2   5   .   14  4   7   1   19  3   2   1   1   15  
    Device                 71   | 1   1   1   1   .   4   1   1   1   .   .   4   2   .   5   .   1   3   1   5   .   .   3   .   8   1   3   .   11  2   2   .   1   8   
    Storage                11   | 1   1   .   2   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   1   .   .   .   .   1   
    Processor              15   | .   .   .   1   .   1   .   1   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   1   1   .   1   .   .   .   .   3   
    Hackware               22   | .   .   .   .   .   .   .   1   .   3   .   2   3   .   2   .   .   .   .   3   .   .   .   .   2   .   2   .   1   .   .   .   .   3   
    Protection             42   | .   1   .   2   .   2   .   1   2   2   1   2   3   1   3   .   2   .   1   4   .   2   1   .   1   2   1   1   5   1   .   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   70   | 2   2   2   12  .   4   .   .   .   4   1   4   11  2   1   .   .   1   .   2   .   1   1   .   5   2   2   1   2   1   1   .   .   6   
    Energy Gun             7    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   
    Energy Cannon          15   | .   2   .   4   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   1   .   2   1   .   .   .   .   .   .   .   2   
    Ballistic Gun          17   | 2   .   .   2   .   4   .   .   .   4   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Ballistic Cannon       3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
    Launcher               6    | .   .   1   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Special Weapon         7    | .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   2   .   .   .   .   .   .   .   
    Impact Weapon          3    | .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
    Piercing Weapon        8    | .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  42   | .   .   .   6   .   4   .   .   .   1   .   .   8   .   .   .   .   1   .   .   .   .   4   .   6   .   6   .   1   .   .   3   .   2   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    System Corruption      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Parts Lost                 139  | .   1   3   3   .   5   1   .   1   2   1   8   2   1   3   .   .   .   1   4   .   .   .   .   5   10  .   .   25  13  .   .   2   48  
  Power                    23   | .   1   1   1   .   1   .   .   .   .   .   2   .   .   .   .   .   .   1   1   .   .   .   .   1   1   .   .   4   2   .   .   .   7   
  Propulsion               46   | .   .   1   .   .   1   1   .   .   .   1   3   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   14  5   .   .   .   17  
  Utility                  56   | .   .   1   2   .   2   .   .   1   2   .   2   1   1   3   .   .   .   .   2   .   .   .   .   4   6   .   .   7   5   .   .   1   16  
  Weapon                   14   | .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   8   
  Highest Loss Streak      17   | .   1   2   1   .   4   1   .   1   1   1   6   1   1   2   .   .   .   1   2   .   .   .   .   5   7   .   .   8   10  .   .   2   17  
  To Critical Strikes      4    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Average Backups            20   | 3   8   9   21  25  22  24  24  24  22  23  22  19  19  19  19  19  19  20  19  20  20  18  20  19  16  18  18  19  19  19  19  20  19  
  Power                    .    | .   .   .   1   2   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   1   1   1   1   .   1   1   1   1   1   
  Propulsion               2    | .   .   1   4   5   4   5   2   5   3   3   3   2   1   2   3   2   2   2   1   2   2   3   4   3   .   1   2   2   1   1   1   .   .   
  Utility                  9    | 1   4   3   4   6   5   9   11  10  12  12  11  9   6   7   7   8   9   10  9   9   8   8   9   9   6   9   10  11  12  12  12  13  12  
  Weapon                   6    | 1   3   4   12  11  10  8   8   7   7   6   6   6   8   8   7   6   6   6   6   6   7   6   6   5   7   6   5   4   4   5   4   4   4   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             95   | .   7   .   13  .   13  2   4   2   7   2   5   7   1   1   .   .   .   .   4   .   .   6   .   1   .   6   .   3   2   .   .   .   9   
  Power                    12   | .   1   .   2   .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   
  Propulsion               15   | .   .   .   4   .   1   .   2   1   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   2   .   .   .   .   
  Utility                  34   | .   4   .   .   .   5   1   1   1   2   1   2   2   1   .   .   .   .   .   3   .   .   3   .   .   .   1   .   2   .   .   .   .   5   
  Weapon                   32   | .   2   .   7   .   3   1   .   .   4   1   3   3   .   1   .   .   .   .   1   .   .   2   .   .   .   2   .   .   .   .   .   .   2   
  Tool/Special             2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     90   | .   100 99  96  100 98  99  99  99  99  99  98  83  78  82  84  83  82  79  84  85  86  85  86  84  80  92  93  93  86  94  93  92  83  
  Engine                   5    | .   14  13  10  11  10  11  9   9   9   9   3   2   .   .   .   7   7   3   5   6   6   6   6   4   4   4   5   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   .   5   4   7   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   10  10  10  2   
  Treads                   12   | .   28  27  32  33  33  32  36  35  36  35  29  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   4   5   1   
  Leg                      9    | .   .   .   .   .   .   .   .   .   .   .   3   15  15  14  15  15  15  15  13  13  13  13  13  11  16  22  23  25  20  21  21  21  5   
  Device                   14   | .   11  13  17  11  8   10  9   10  8   4   13  12  23  18  15  14  15  21  14  20  20  25  26  17  8   9   5   13  15  15  14  14  18  
  Storage                  8    | .   14  14  11  21  14  11  9   9   9   9   9   7   7   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   
  Processor                6    | .   .   .   .   .   4   11  .   .   3   .   .   .   .   5   7   7   7   7   11  13  12  6   6   10  16  17  17  11  10  10  10  10  13  
  Hackware                 5    | .   .   .   .   .   .   .   8   .   4   13  6   12  7   4   .   .   .   .   10  6   6   6   6   10  5   9   11  11  11  10  8   5   9   
  Protection               7    | .   2   .   2   .   5   .   8   15  10  9   6   11  2   7   14  15  12  8   7   5   6   6   6   9   7   6   10  3   1   5   6   10  2   
  Energy Gun               1    | .   .   .   8   20  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            2    | .   3   6   11  1   .   .   13  16  2   .   .   .   .   .   .   .   .   .   1   6   5   .   .   3   .   .   4   1   .   .   .   3   2   
  Ballistic Gun            4    | .   24  18  1   .   13  22  4   .   15  15  17  10  11  .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   
  Piercing Weapon          4    | .   .   .   .   .   .   .   .   .   .   .   .   1   2   14  12  8   6   6   7   5   6   12  9   2   4   2   .   3   4   9   10  5   2   
Peak Build Rating          147  | 9   9   9   24  24  37  36  42  54  56  52  57  80  94  87  80  74  82  77  98  90  90  102 92  115 108 125 126 147 135 128 132 131 146 
  Average Rating           69   | 6   7   8   20  23  24  35  40  42  47  46  44  70  85  78  72  68  72  68  86  87  87  92  92  104 91  113 120 131 111 120 123 125 115 
  On Entrance              71   | .   9   8   8   22  24  36  36  42  41  45  48  57  80  85  76  69  69  73  64  90  90  88  92  92  108 100 125 119 129 122 122 127 130 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             123  | 14  21  23  100 101 105 95  101 106 110 106 106 76  76  75  79  80  91  73  81  73  73  70  72  84  83  99  97  123 96  102 83  94  97  
  Greatest Support         141  | 40  40  40  60  60  60  60  82  82  84  84  82  80  80  80  73  73  73  73  80  80  80  80  78  78  101 116 116 141 128 110 110 110 110 
  Greatest Overweight (x)  25   | .   .   .   1   1   1   1   1   2   1   1   5   .   .   1   1   1   1   .   1   .   .   .   .   1   .   1   .   1   1   .   .   .   25  
  Average Overweight (x)   .    | .   .   .   .   1   1   1   1   1   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Largest Inventory Capacity 25   | 8   10  10  25  25  25  25  25  25  25  25  25  25  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Capacity         21   | 7   9   10  22  25  25  25  25  25  25  25  25  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  19  
  Most Carried             25   | 7   10  10  25  25  25  25  25  25  25  25  25  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Carried          20   | 3   8   9   21  24  22  24  24  24  24  24  24  19  19  19  19  19  19  20  19  19  19  18  20  19  16  19  20  19  19  19  19  20  19  
  Final Capacity           25   | 8   10  10  25  25  25  25  25  25  25  25  25  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  5   
  Final Carried            25   | 7   10  10  25  25  25  25  25  25  25  25  21  20  19  20  20  20  20  20  20  20  20  20  20  20  18  20  20  20  20  20  20  20  5   

 Class Distribution 
--------------------
 40% | Scavenger-Mutant
 24% | Mutant
 10% | Hacker-Mutant
  9% | Scavenger-Assassin
  6% | Scavenger-Gladiator
  5% | Hacker-Gladiator

 Dominant Class 
----------------
              Mutant | -10/Materials
              Mutant | -10/Mines
    Scavenger-Mutant | -9/Materials
    Scavenger-Mutant | -9/Mines
    Scavenger-Mutant | -9/Exiles
    Scavenger-Mutant | -8/Mines
    Scavenger-Mutant | -8/Materials
    Scavenger-Mutant | -8/Garrison
    Scavenger-Mutant | -8/Materials
       Hacker-Mutant | -8/Garrison
    Scavenger-Mutant | -8/Materials
       Hacker-Mutant | -7/Factory
    Scavenger-Mutant | -7/Waste
    Scavenger-Mutant | -7/Factory
              Mutant | -7/Lower Caves
              Mutant | -7/Lower Caves
              Mutant | -7/Zion
              Mutant | -6/Proximity Caves
    Hacker-Gladiator | -6/Factory
    Scavenger-Mutant | -6/Lower Caves
    Scavenger-Mutant | -6/Lower Caves
           Gladiator | -6/Data Miner
 Scavenger-Gladiator | -5/Proximity Caves
       Hacker-Mutant | -5/Factory
 Scavenger-Gladiator | -5/Upper Caves
 Scavenger-Gladiator | -5/Warlord
  Scavenger-Assassin | -4/Proximity Caves
    Hacker-Gladiator | -4/Factory
  Scavenger-Assassin | -4/Upper Caves
  Scavenger-Assassin | -4/Upper Caves
  Scavenger-Assassin | -4/Zhirov
  Scavenger-Assassin | -3/Proximity Caves
    Scavenger-Mutant | -3/Research

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  
Matter Collected           17787 | 332  373  213  570  194  886  81   330  229  1599 642  1810 1623 464  520  563  475  342  495  763  86   180  175  183  1286 403  406  60   1051 319  170  .    150  814  
  Remotely                 10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    
Salvage Created            29675 | 162  711  148  2130 137  629  121  1138 390  2947 598  1776 1625 1937 1607 422  390  69   260  1929 271  255  418  209  1844 613  222  43   3367 602  422  .    175  2108 
  Parts                    1579  | 16   43   10   146  14   80   4    66   27   167  37   119  93   55   103  10   9    1    17   58   14   3    29   9    97   24   5    1    164  18   5    .    6    129  
Haulers Intercepted        35    | .    2    .    6    .    .    .    4    .    5    .    6    3    .    2    .    .    .    .    3    .    .    .    .    2    .    .    .    1    .    .    .    .    1    
Recyclers Shooed           16    | 1    1    .    2    .    .    .    .    .    3    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    .    .    5    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      99    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   5    1    13   .    12   1    .    8    .    19   .    1    .    19   4    .    3    .    
  Prevented                6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res 
Combat Hostiles Destroyed  439  | .   15  6   41  3   1   3   18  7   44  20  31  30  6   22  10  9   .   8   15  3   3   4   9   29  17  4   1   39  10  4   .   3   24  
  Melee                    106  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   1   9   .   .   4   2   12  6   1   .   36  8   1   .   .   10  
  Guns                     158  | .   10  3   10  .   1   3   1   .   34  13  28  24  6   6   2   .   .   .   2   2   .   .   .   3   .   3   .   .   2   .   .   .   5   
  Cannons                  77   | .   5   3   19  3   .   .   14  7   10  .   .   .   .   .   .   1   .   .   1   1   .   .   .   3   5   .   1   .   .   .   .   .   4   
  AOE                      82   | .   .   .   8   .   .   .   .   .   .   7   3   6   .   .   8   8   .   4   2   .   3   .   7   10  3   .   .   3   .   3   .   3   4   
Classes Destroyed          28   | 3   6   1   2   .   2   .   2   .   2   1   .   2   1   .   2   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Worker                   23   | 1   .   1   3   .   .   1   4   .   1   .   2   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   2   .   .   .   .   2   
  Builder                  41   | .   1   .   3   .   .   .   1   .   4   .   5   2   .   3   .   .   .   .   3   .   .   .   .   7   .   .   .   4   .   .   .   .   8   
  Tunneler                 20   | 4   .   .   1   1   .   .   .   .   1   .   1   2   .   7   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Hauler                   35   | .   2   .   6   .   .   .   4   .   5   .   6   3   .   2   .   .   .   .   3   .   .   .   .   2   .   .   .   1   .   .   .   .   1   
  Recycler                 30   | 1   1   .   2   .   .   1   .   .   3   .   1   2   .   4   .   .   .   .   6   .   .   .   .   2   .   .   .   4   .   .   .   .   3   
  Minesweeper              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 6    | .   .   .   2   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Operator                 8    | .   1   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   1   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  22   | .   1   .   4   .   .   .   3   .   5   1   1   1   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   
  Swarmer                  108  | .   3   3   15  .   .   3   4   .   5   10  8   3   .   7   6   3   .   3   6   .   .   .   4   5   9   .   .   1   5   .   .   .   5   
  Grunt                    150  | .   12  2   16  3   .   .   9   .   25  4   9   8   .   8   1   2   .   2   4   1   2   .   3   5   7   2   .   14  3   2   .   .   6   
  Brawler                  10   | .   .   .   .   .   .   .   1   .   1   1   2   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   1   1   .   .   .   
  Duelist                  10   | .   .   .   .   .   .   .   .   .   2   1   1   3   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   
  Protector                4    | .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Sentry                   52   | .   .   .   10  .   .   .   3   4   10  .   6   4   .   2   1   1   .   1   3   .   .   .   1   2   .   .   .   2   .   1   .   .   1   
  Demolisher               2    | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               5    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Hunter                   34   | .   .   .   .   .   .   .   1   3   .   .   3   1   .   2   1   .   .   2   1   .   .   .   .   3   .   .   .   11  .   .   .   2   4   
  Programmer               43   | .   .   .   .   .   .   .   .   .   .   4   .   3   .   3   .   .   .   .   1   1   .   .   .   10  .   .   1   11  .   .   .   1   8   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Enhanced Grunt           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Zionite                  8    | .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   2   .   
  Packrat                  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Thief                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Martyr                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Best Kill Streak           12   | 2   5   3   5   3   3   3   8   4   6   10  7   7   3   4   5   3   .   3   4   3   3   1   4   12  8   1   1   7   5   3   .   3   5   
  Combat Bots Only         10   | .   5   3   4   3   1   3   3   4   5   10  6   6   3   4   5   3   .   3   4   3   3   1   4   6   8   1   1   6   5   3   .   3   5   
Max Kills in Single Turn   4    | 1   1   1   2   1   1   1   1   1   1   4   2   4   1   1   3   2   .   3   2   2   2   1   3   4   3   1   1   2   1   1   .   1   2   
  Gunslinging              1    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   2   .   .   .   .   .   .   4   2   4   .   .   3   2   .   3   2   .   2   .   3   4   3   .   .   2   .   1   .   1   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   1   1   1   1   1   .   1   1   1   .   .   1   
Uniques/NPCs Destroyed     6    | .   .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  8R-AWN (-9/Exiles)
  EX-DEC (-9/Exiles)
  EX-HEX (-9/Exiles)
  EX-BIN (-9/Exiles)
  12-ASH (-8/Mines)
  Data Miner (-6/Data Miner)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  
Hostile Shots Fired        3290  | .    67   27   98   13   70   41   50   52   143  89   149  248  1    143  44   20   .    169  197  .    .    23   17   198  176  37   4    592  123  33   .    55   411  
  Missed                   1048  | .    15   5    31   5    16   19   22   11   45   29   39   102  .    41   18   3    .    57   55   .    .    5    3    58   57   15   .    204  28   10   .    22   133  
Damage Taken               36578 | .    588  371  751  90   983  490  382  651  1461 699  1540 2173 59   1483 321  251  .    1011 1491 .    .    830  264  2870 2066 650  78   6798 1469 436  .    496  5826 
  Core                     4703  | .    135  17   30   11   48   133  9    63   161  107  181  161  .    174  32   16   .    140  95   .    .    185  .    160  475  104  18   711  202  40   .    35   1260 
  Absorbed by Shields      592   | .    .    .    .    .    .    .    .    6    .    .    55   .    .    .    .    .    .    153  .    .    .    .    .    59   .    108  .    160  51   .    .    .    .    
  Redirected to Shielding  853   | .    .    .    .    .    .    .    .    .    .    .    .    84   .    .    .    24   .    59   31   .    .    .    .    217  .    .    .    280  .    .    .    22   136  
  Ignored by Resistances   250   | .    .    .    .    .    .    .    .    .    .    44   24   .    .    .    .    .    .    .    182  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   5335  | .    .    .    324  .    .    .    51   .    93   .    26   .    269  674  .    .    1237 .    1034 .    .    .    .    645  .    149  .    491  .    .    .    .    342  
Core Remaining (%)         39    | 100  .    39   .    .    .    44   .    .    .    .    5    .    .    .    .    .    .    25   .    .    .    .    67   .    .    .    24   .    .    .    .    14   .    
Volleys Fired              1392  | 19   70   30   98   6    105  10   74   28   185  55   142  108  34   20   34   26   .    20   41   21   7    3    8    50   18   21   7    22   13   12   .    12   93   
  Largest                  2     | 2    2    2    2    2    2    2    2    2    2    2    2    2    2    1    1    2    .    1    1    2    1    1    1    2    1    1    1    1    1    1    .    1    2    
  Hottest                  260   | 40   120  100  136  136  60   46   136  136  136  50   50   60   60   30   80   80   .    80   80   65   49   5    80   65   100  110  110  260  30   260  .    260  260  
Shots Fired                2338  | 34   138  46   193  12   209  20   148  53   364  106  283  201  68   20   34   27   .    20   41   24   7    3    8    60   18   21   7    23   13   12   .    12   113  
  Gun                      1589  | 34   116  16   84   .    209  20   26   .    300  102  281  199  68   20   3    6    .    11   4    6    .    .    .    9    5    12   .    6    13   .    .    .    39   
  Cannon                   653   | .    22   16   107  12   .    .    122  51   64   .    .    .    .    .    20   14   .    2    36   18   3    .    .    42   13   8    7    11   .    6    .    8    71   
  Launcher                 76    | .    .    .    2    .    .    .    .    2    .    4    2    1    .    .    11   7    .    7    1    .    4    .    8    8    .    .    .    6    .    6    .    4    3    
  Special                  20    | .    .    14   .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    .    1    .    1    .    .    .    .    .    .    .    
  Kinetic                  1563  | 34   116  16   14   .    209  20   26   .    300  102  281  199  68   20   23   20   .    13   4    6    .    .    .    9    13   12   .    6    13   .    .    .    39   
  Thermal                  629   | .    22   30   107  12   .    .    122  51   64   .    .    .    .    .    .    .    .    .    36   18   3    .    .    42   4    8    7    17   .    12   .    12   62   
  Explosive                57    | .    .    .    2    .    .    .    .    2    .    4    2    1    .    .    11   7    .    7    1    .    4    .    8    8    .    .    .    .    .    .    .    .    .    
  Electromagnetic          83    | .    .    .    70   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    12   
  Robot Hit Streak         29    | 5    7    5    15   3    20   17   12   10   29   19   14   19   7    10   7    3    .    5    6    6    7    1    .    7    5    5    4    1    4    8    .    12   5    
  Robot Miss Streak        7     | 3    6    3    5    2    4    3    7    1    6    2    4    5    3    2    1    4    .    1    2    2    .    2    .    1    3    3    .    3    1    .    .    .    5    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    1    .    .    .    1    
  Secondary Targets        26    | .    1    .    3    .    .    2    1    .    3    4    8    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    .    .    1    1    .    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1882  | 18   76   21   123  6    146  11   85   28   246  64   193  142  39   86   16   12   2    24   65   8    4    24   12   80   25   13   2    142  34   18   .    6    111  
  Core Hits                922   | 8    34   8    72   5    39   10   35   11   111  31   73   78   13   40   17   15   2    11   27   5    11   14   18   54   16   3    1    66   16   10   .    12   56   
  Critical Kills           34    | .    .    .    3    .    1    .    3    .    2    .    .    4    6    2    .    .    .    1    .    2    .    .    .    1    1    3    .    .    2    .    .    .    3    
  Critical Parts Destroyed 33    | .    .    .    .    .    1    .    .    .    2    .    1    6    3    1    .    1    .    3    4    1    .    .    .    2    3    2    .    1    1    .    .    .    1    
  Critical Strikes         148   | .    .    .    3    .    2    .    3    .    4    .    1    11   23   11   .    1    .    6    12   3    .    3    1    10   5    7    .    25   7    .    .    .    10   
    Meltdown               6     | .    .    .    3    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                66    | .    .    .    .    .    2    .    .    .    4    .    1    11   23   3    .    1    .    4    .    3    .    .    .    1    .    5    .    .    4    .    .    .    4    
    Blast                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Smash                  13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    .    .    .    .    2    4    1    .    1    .    .    .    .    .    
    Sever                  22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   2    .    .    .    .    
    Impale                 40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    1    8    .    .    3    1    7    .    1    .    4    1    .    .    .    6    
Melee Attacks              1055  | .    .    .    4    .    .    .    9    19   10   21   16   21   5    124  9    17   4    32   119  4    7    71   27   99   23   15   .    231  46   24   .    4    94   
  Impact                   187   | .    .    .    4    .    .    .    9    19   10   21   16   4    .    .    .    .    .    13   34   .    .    .    .    23   13   9    .    12   .    .    .    .    .    
  Slashing                 215   | .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    162  23   .    .    .    11   
  Piercing                 653   | .    .    .    .    .    .    .    .    .    .    .    .    3    5    124  9    17   4    19   85   4    7    71   27   71   10   6    .    57   23   24   .    4    83   
  Sneak Attacks            129   | .    .    .    .    .    .    .    .    .    .    1    1    6    4    17   4    6    .    2    21   1    3    1    2    16   .    1    .    17   2    7    .    2    15   
    Combat Hostiles        3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
  Follow-up Attacks        69    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    1    7    .    .    5    3    .    3    .    .    22   6    4    .    .    7    
Damage Inflicted           68493 | 196  980  361  3539 168  2195 234  1809 630  4620 1925 3911 4313 1392 4131 1589 1637 155  1499 4089 380  1026 912  1580 5766 1353 488  106  9382 1517 1186 .    606  4818 
  Guns                     20229 | 188  681  128  1303 .    2195 162  306  .    3641 1219 3675 3225 1027 501  114  118  .    179  143  75   .    .    .    357  56   150  .    13   168  .    .    .    605  
  Cannons                  8007  | .    298  192  1298 130  .    .    1459 630  961  .    .    .    .    .    179  73   .    .    146  99   32   .    .    466  371  208  106  46   .    .    .    50   1263 
  Explosions               10572 | .    .    .    847  .    .    .    .    .    .    623  153  598  .    .    954  954  .    677  231  .    765  .    998  1942 199  .    .    520  .    306  .    422  383  
  Melee                    29218 | .    .    .    .    .    .    .    .    .    .    73   74   473  302  3630 342  492  155  643  3540 206  229  912  582  2978 727  130  .    8803 1349 880  .    134  2564 
  Ramming                  467   | 8    1    41   91   38   .    72   44   .    18   10   9    17   63   .    .    .    .    .    29   .    .    .    .    23   .    .    .    .    .    .    .    .    3    
  Kinetic                  19611 | 188  681  128  130  .    2195 162  306  .    3641 1219 3675 3225 1027 501  293  191  .    179  143  75   .    .    .    357  359  150  .    13   168  .    .    .    605  
  Thermal                  9566  | .    298  192  1827 130  .    .    1459 630  961  .    .    .    .    .    .    .    .    .    146  99   32   .    .    695  56   208  106  566  .    306  .    472  1383 
  Explosive                7984  | .    .    .    318  .    .    .    .    .    .    623  153  598  .    .    954  954  .    677  231  .    765  .    998  1713 .    .    .    .    .    .    .    .    .    
  Electromagnetic          1647  | .    .    .    1173 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    211  .    .    .    .    .    .    .    263  
  Impact                   3508  | .    .    .    .    .    .    .    .    .    .    73   74   72   .    .    .    .    .    243  1279 .    .    .    .    723  540  57   .    447  .    .    .    .    .    
  Slashing                 8797  | .    .    .    .    .    .    .    .    .    .    .    .    401  .    .    .    .    .    .    .    .    .    .    .    105  .    .    .    6909 849  .    .    .    533  
  Piercing                 16913 | .    .    .    .    .    .    .    .    .    .    .    .    .    302  3630 342  492  155  400  2261 206  229  912  582  2150 187  73   .    1447 500  880  .    134  2031 
Highest Corruption         15    | .    .    .    .    .    .    .    .    .    .    3    6    2    .    .    .    .    .    .    .    .    .    .    .    15   13   13   3    7    6    .    .    1    13   
  Average Corruption       4     | .    .    .    .    .    .    .    .    .    .    2    5    1    .    .    .    .    .    .    .    .    .    .    .    4    12   13   1    4    2    .    .    1    6    
  Corruption Purged        17    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    5    1    .    .    3    6    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  217   | .    .    .    .    .    .    .    .    .    .    27   57   6    .    .    .    .    .    .    .    .    .    .    .    25   28   1    2    36   .    .    .    1    34   
    Message Errors         55    | .    .    .    .    .    .    .    .    .    .    6    15   .    .    .    .    .    .    .    .    .    .    .    .    8    7    .    1    9    .    .    .    1    8    
    Matter Fused           48    | .    .    .    .    .    .    .    .    .    .    5    11   2    .    .    .    .    .    .    .    .    .    .    .    6    9    .    .    8    .    .    .    .    7    
    Heat Flow Errors       25    | .    .    .    .    .    .    .    .    .    .    4    6    1    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    6    .    .    .    .    4    
    Energy Discharges      21    | .    .    .    .    .    .    .    .    .    .    .    6    1    .    .    .    .    .    .    .    .    .    .    .    2    2    .    1    6    .    .    .    .    3    
    Parts Rejected         4     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    
    Parts Fused            3     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      32    | .    .    .    .    .    .    .    .    .    .    4    9    1    .    .    .    .    .    .    .    .    .    .    .    2    2    1    .    6    .    .    .    .    7    
    Data Loss (major)      9     | .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    1    
    Misfires               7     | .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    1    
    Alerts                 10    | .    .    .    .    .    .    .    .    .    .    3    4    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
    Misdirections          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            5590  | .    .    6    98   .    .    .    9    .    20   92   54   135  .    523  276  300  .    191  1064 85   78   .    89   974  241  108  .    858  64   49   .    .    276  
  Projectiles              210   | .    .    6    50   .    .    .    9    .    20   .    .    .    .    .    .    .    .    .    1    .    .    .    .    26   19   .    .    .    .    .    .    .    79   
  Explosions               488   | .    .    .    40   .    .    .    .    .    .    41   .    10   .    .    78   74   .    41   28   .    16   .    10   144  6    .    .    .    .    .    .    .    .    
  Melee                    4892  | .    .    .    8    .    .    .    .    .    .    51   54   125  .    523  198  226  .    150  1035 85   62   .    79   804  216  108  .    858  64   49   .    .    197  
Knockbacks                 22    | .    .    1    2    1    .    .    .    .    .    .    1    .    .    .    .    .    .    3    5    .    .    .    .    4    2    .    .    3    .    .    .    .    .    
  Impact                   21    | .    .    1    2    1    .    .    .    .    .    .    1    .    .    .    .    .    .    3    5    .    .    .    .    4    1    .    .    3    .    .    .    .    .    
  Kinetic                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      438   | .    .    .    38   .    .    .    .    18   .    .    .    121  .    .    .    .    .    .    .    .    .    .    .    192  68   .    .    .    .    .    .    .    1    
  Shots                    9     | .    .    .    1    .    .    .    .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    
  Rammed                   43    | 5    1    5    13   4    .    6    4    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Targets Rammed             67    | 5    3    6    13   5    .    8    7    .    3    2    1    3    6    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    1    
  Kicked                   13    | .    .    .    .    .    .    .    .    .    .    .    .    3    6    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Crushed                  11    | .    2    1    .    1    .    2    3    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        327   | .    327  120  162  210  .    .    247  35   252  260  295  240  132  12   147  113  .    65   30   .    .    .    95   200  121  222  128  310  26   205  .    183  228  
  Average Temperature      65    | .    115  45   32   104  .    .    36   17   52   53   75   60   45   11   71   48   .    21   11   .    .    .    38   63   28   105  55   114  12   102  .    67   62   
  Received Heat Transfer   6171  | .    297  39   207  48   .    6    207  144  666  144  755  450  .    483  42   93   .    183  432  .    .    .    36   150  405  21   .    639  118  87   .    18   501  
  Effects                  5     | .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Energy Bleed           4     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           2     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Combat Hostiles          2     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Robots Corrupted           18    | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    4    .    .    .    .    4    3    .    .    1    .    .    .    .    1    
  Combat Hostiles          10    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    1    3    .    .    .    .    .    .    .    1    
  Parts Fried              34    | .    .    .    8    .    .    .    .    .    .    .    2    .    .    .    .    .    .    2    5    .    .    .    .    9    4    .    .    2    .    .    .    .    2    
  Impact Corruptions       40    | .    .    .    1    .    .    .    .    .    .    1    1    .    .    .    .    .    .    5    13   .    .    .    .    12   5    1    .    1    .    .    .    .    .    
Robots Melted              7     | .    .    .    3    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          6     | .    .    .    3    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             35    | .    .    .    7    1    .    .    8    2    6    .    .    1    .    1    .    .    .    .    .    1    1    .    .    1    .    1    .    1    .    .    .    2    2    
  Heat Transferred         12993 | .    629  407  3018 222  .    .    2553 978  1665 .    .    .    .    .    .    .    .    .    200  150  50   .    .    800  111  .    .    720  .    400  .    640  450  
Parts Sabotaged            3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      9     | .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    

 Alert                           | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  
Maximum Alert Level        4     | .    .    .    2    1    .    .    1    2    3    4    3    2    1    2    .    .    .    .    .    .    .    .    .    3    .    .    .    2    .    .    .    .    .    
  Low Security (%)         59    | 100  100  100  58   83   .    100  73   7    .    .    .    12   97   76   .    .    .    .    100  .    .    .    .    66   .    .    .    63   .    .    .    .    100  
  Level 1                  15    | .    .    .    22   16   .    .    26   35   32   .    .    43   2    22   .    .    .    .    .    .    .    .    .    15   .    .    .    23   .    .    .    .    .    
  Level 2                  16    | .    .    .    19   .    .    .    .    56   38   25   47   44   .    1    .    .    .    .    .    .    .    .    .    17   .    .    .    12   .    .    .    .    .    
  Level 3                  8     | .    .    .    .    .    .    .    .    .    28   52   52   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  .     | .    .    .    .    .    .    .    .    .    .    21   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             1233  | 5    180  81   608  303  .    104  293  697  912  1233 816  596  203  449  .    .    .    .    159  .    .    .    .    700  .    .    .    481  .    .    .    .    102  
  Initial                  600   | .    .    34   17   233  .    .    .    180  339  505  600  367  203  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Average                  247   | 1    91   10   203  72   .    9    125  413  555  850  706  346  57   145  .    .    .    .    77   .    .    .    .    202  .    .    .    178  .    .    .    .    26   
Influence Increases        14810 | 30   452  169  1259 75   .    121  819  527  1335 758  900  846  .    1233 200  262  10   245  748  100  70   20   215  1250 410  110  30   1365 202  125  .    90   834  
  Destroy 0b10 Robot/C     8580  | .    300  120  820  60   .    80   440  140  860  400  580  520  .    520  180  200  .    160  300  60   60   20   180  560  340  80   20   780  180  80   .    60   480  
  Destroy 0b10 Robot/NC    995   | 30   30   5    105  5    .    10   70   .    110  10   95   55   .    100  .    10   10   5    85   5    .    .    .    90   .    .    .    85   .    5    .    .    75   
  Destroy Leader           1782  | .    56   20   190  10   .    10   134  30   220  20   144  118  .    168  20   30   .    20   76   20   10   .    20   110  40   .    10   174  20   10   .    .    102  
  Allied During Kill       223   | .    .    .    .    .    .    14   25   .    .    .    .    .    .    160  .    22   .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Successful Hack          572   | .    5    .    38   .    .    7    31   26   40   38   11   24   .    63   .    .    .    .    134  .    .    .    .    52   .    .    .    91   .    .    .    .    12   
  Select Force Hacks       60    | .    30   .    .    .    .    .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          345   | .    .    .    60   .    .    .    .    15   45   .    15   60   .    15   .    .    .    .    15   .    .    .    .    90   .    .    .    30   .    .    .    .    .    
  Anti-Garrison Action     650   | .    .    .    .    .    .    .    .    250  .    250  .    .    .    150  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Destroy Structure        838   | .    1    9    46   .    .    .    14   66   15   40   40   69   .    27   .    .    .    .    63   .    .    .    .    288  .    .    .    70   .    .    .    .    90   
  Partial Spotted          60    | .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    30   
  Lose Combat Pursuer      705   | .    30   15   .    .    .    .    60   .    45   .    15   .    .    30   .    .    .    60   75   15   .    .    15   60   30   30   .    120  .    30   .    30   45   
Influence Decreases        11145 | 30   364  158  677  308  .    121  541  10   897  30   692  631  203  788  479  262  10   245  606  189  70   20   215  564  402  91   30   1087 376  125  .    90   834  
  Time Decay               9288  | 30   354  148  647  308  .    121  501  .    717  .    612  601  193  668  479  242  10   240  569  189  70   20   215  494  302  91   30   537  246  125  .    90   439  
  Lost Part                1187  | .    10   10   30   .    .    .    .    10   20   10   80   20   10   30   .    .    .    5    27   .    .    .    .    50   100  .    .    250  130  .    .    .    395  
  Lost Ally                220   | .    .    .    .    .    .    .    40   .    10   20   .    10   .    90   .    20   .    .    10   .    .    .    .    20   .    .    .    .    .    .    .    .    .    
  Purge Threat             450   | .    .    .    .    .    .    .    .    .    150  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    300  .    .    .    .    .    
Squads Dispatched          94    | .    5    .    2    .    .    .    4    .    13   .    4    11   .    12   .    .    .    .    10   .    .    .    .    8    .    .    .    18   .    .    .    .    7    
  Investigation            35    | .    2    .    .    .    .    .    4    .    4    .    .    7    .    4    .    .    .    .    6    .    .    .    .    1    .    .    .    6    .    .    .    .    1    
  Extermination            20    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    3    .    .    .    .    3    .    .    .    .    4    .    .    .    5    .    .    .    .    3    
  Reinforcement            16    | .    3    .    1    .    .    .    .    .    3    .    1    1    .    1    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    3    
  Assault                  8     | .    .    .    1    .    .    .    .    .    2    .    2    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    
  Garrison                 15    | .    .    .    .    .    .    .    .    .    4    .    1    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2     | .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res 
Distress Signals           41   | .   3   .   9   .   .   .   4   .   2   .   5   1   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   9   .   .   .   .   3   
Communications Jammed      168  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   104 .   .   .   .   34  .   .   .   .   12  .   .   .   .   .   .   .   .   18  
  Distress Signals         166  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   103 .   .   .   .   34  .   .   .   .   11  .   .   .   .   .   .   .   .   18  
Times Spotted              730  | .   29  8   55  3   11  5   43  7   60  19  42  36  6   38  9   11  .   10  28  5   3   4   5   53  21  87  4   65  10  6   .   6   41  
  Peak Tracking Total      17   | .   5   3   5   3   9   3   6   3   5   5   7   5   5   3   4   3   .   4   6   4   3   1   4   9   10  17  3   9   5   4   .   3   7   
  Tactical Retreats        45   | .   2   1   .   .   3   .   2   .   3   .   1   .   3   2   .   .   .   3   5   1   .   .   1   2   2   2   .   6   .   2   .   2   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res 
Traps Triggered            22   | .   2   .   .   .   .   .   .   5   .   3   2   4   .   2   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricated Traps           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   6   6   6   6   6   6   6   6   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res 
Machines Disabled          42   | .   .   .   5   .   9   .   .   4   3   3   1   4   .   2   1   .   .   .   1   .   .   1   .   6   .   .   .   2   .   .   .   .   .   
  Max in Single Turn       2    | .   .   .   1   .   1   .   .   1   1   1   1   2   .   1   1   .   .   .   1   .   .   1   .   2   .   .   .   1   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Garrison Relay           5    | .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        4    | .   .   .   .   .   .   .   .   .   .   1   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res 
Machines Accessed          166  | .   4   .   12  .   1   1   10  2   12  1   6   12  .   24  1   1   .   .   29  1   .   3   .   18  1   4   .   15  .   .   4   .   4   
  Terminals                81   | .   3   .   8   .   .   1   5   2   9   1   3   3   .   13  .   .   .   .   13  .   .   .   .   12  .   .   .   6   .   .   .   .   2   
  Fabricators              16   | .   .   .   .   .   .   .   .   .   .   .   .   5   .   2   .   .   .   .   5   .   .   .   .   1   .   .   .   3   .   .   .   .   .   
  Repair Stations          13   | .   .   .   2   .   .   .   1   .   1   .   1   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   2   .   .   .   .   1   
  Recycling Units          18   | .   1   .   2   .   .   .   1   .   .   .   .   3   .   3   .   .   .   .   3   .   .   .   .   2   .   .   .   3   .   .   .   .   .   
  Scanalyzers              10   | .   .   .   .   .   .   .   2   .   1   .   2   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          12   | .   .   .   .   .   .   .   1   .   1   .   .   1   .   3   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
Total Hacks                530  | .   9   .   41  .   1   3   43  4   42  4   25  35  .   64  1   1   .   .   83  1   .   19  .   52  1   7   .   71  .   .   16  .   7   
  Successful               328  | .   3   .   27  .   1   1   28  2   18  3   19  22  .   24  1   1   .   .   46  1   .   19  .   41  1   7   .   43  .   .   16  .   4   
  Failed                   201  | .   6   .   13  .   .   2   15  2   24  1   6   13  .   40  .   .   .   .   37  .   .   .   .   11  .   .   .   28  .   .   .   .   3   
    Catastrophic           28   | .   2   .   4   .   .   .   .   1   3   1   .   1   .   9   .   .   .   .   1   .   .   .   .   1   .   .   .   4   .   .   .   .   1   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   235  | .   5   .   27  .   .   3   25  1   29  3   7   19  .   13  .   .   .   .   42  .   .   .   .   28  .   1   .   28  .   .   .   .   4   
  Terminals                269  | .   8   .   31  .   .   3   25  4   29  4   10  8   .   34  .   .   .   .   43  .   .   .   .   34  .   .   .   33  .   .   .   .   3   
  Fabricators              53   | .   .   .   .   .   .   .   .   .   .   .   .   17  .   5   .   .   .   .   15  .   .   .   .   4   .   .   .   12  .   .   .   .   .   
  Repair Stations          41   | .   .   .   8   .   .   .   2   .   3   .   2   .   .   2   .   .   .   .   4   .   .   .   .   8   .   .   .   9   .   .   .   .   3   
  Recycling Units          47   | .   1   .   2   .   .   .   1   .   .   .   .   9   .   8   .   .   .   .   8   .   .   .   .   5   .   .   .   13  .   .   .   .   .   
  Scanalyzers              49   | .   .   .   .   .   .   .   14  .   6   .   13  .   .   7   .   .   .   .   5   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Garrison Access          24   | .   .   .   .   .   .   .   1   .   4   .   .   1   .   8   .   .   .   .   8   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
Terminal Hacks             119  | .   1   .   10  .   1   1   8   1   3   2   2   .   .   6   1   1   .   .   10  1   .   19  .   13  1   7   .   15  .   .   16  .   .   
  Record                   14   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   6   .   .   .   .   4   .   .   
  Part Schematic           24   | .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   2   .   .   10  .   2   .   .   .   1   .   .   4   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           14   | .   1   .   6   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   4   .   .   
  Prototype ID Bank        8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   4   .   .   
  Open Door                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Machine Index            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Terminal Index           2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Alert Level              7    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   2   .   .   .   .   .   
  Unreport Threat          3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Locate Traps             6    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Patrol Status            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Investigation Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Assault Status           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hauler Manifests         7    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   2   .   .   .   .   .   
  Zone Layout              5    | .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Registry        2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           26   | .   .   .   .   .   .   .   .   .   .   .   .   8   .   3   .   .   .   .   7   .   .   .   .   2   .   .   .   6   .   .   .   .   .   
  Network Status           4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Load Schematic           14   | .   .   .   .   .   .   .   .   .   .   .   .   5   .   1   .   .   .   .   4   .   .   .   .   1   .   .   .   3   .   .   .   .   .   
  Build                    8    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   2   .   .   .   .   .   
Repair Station Hacks       33   | .   .   .   8   .   .   .   2   .   2   .   2   .   .   2   .   .   .   .   2   .   .   .   .   8   .   .   .   5   .   .   .   .   2   
  Scan Component           16   | .   .   .   4   .   .   .   1   .   1   .   1   .   .   1   .   .   .   .   1   .   .   .   .   4   .   .   .   2   .   .   .   .   1   
  Repair                   16   | .   .   .   4   .   .   .   1   .   1   .   1   .   .   1   .   .   .   .   1   .   .   .   .   4   .   .   .   2   .   .   .   .   1   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Recycling Unit Hacks       8    | .   .   .   2   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Retrieve Components      8    | .   .   .   2   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Scanalyzer                 31   | .   .   .   .   .   .   .   7   .   3   .   13  .   .   3   .   .   .   .   3   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Insert Component         15   | .   .   .   .   .   .   .   3   .   1   .   6   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Analyze                  16   | .   .   .   .   .   .   .   4   .   2   .   7   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Garrison Access Hacks      10   | .   .   .   .   .   .   .   1   .   1   .   .   1   .   1   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Unlock Access            2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              8    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
Unauthorized Hacks         101  | .   2   .   7   .   .   .   10  1   9   1   2   11  .   8   .   .   .   .   19  .   .   .   .   17  .   .   .   13  .   .   .   .   1   
  Terminals                61   | .   1   .   7   .   .   .   9   1   8   1   2   2   .   4   .   .   .   .   12  .   .   .   .   10  .   .   .   4   .   .   .   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Assimilate             8    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
    Botnet                 21   | .   .   .   2   .   .   .   3   1   3   1   1   .   .   1   .   .   .   .   3   .   .   .   .   4   .   .   .   2   .   .   .   .   .   
    Disrupt                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              9    | .   .   .   .   .   .   .   1   .   1   .   1   1   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   1   .   .   .   .   .   
    Skim                   20   | .   1   .   5   .   .   .   5   .   3   .   .   .   .   1   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              16   | .   .   .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   3   .   .   .   .   2   .   .   .   5   .   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Prioritize             3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
    Liberate               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Haulers                5    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
    Recompile              5    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Patch                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recycling Units          22   | .   1   .   .   .   .   .   1   .   .   .   .   5   .   2   .   .   .   .   4   .   .   .   .   5   .   .   .   4   .   .   .   .   .   
    Reject                 7    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   2   .   .   .   .   .   
    Recyclers              5    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
    Mask                   8    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   1   .   .   .   .   .   
    Tunnel                 2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Used                     2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Hacking Detections         129  | .   3   .   9   .   .   1   9   2   12  1   5   9   .   21  .   .   .   .   24  .   .   .   .   17  .   .   .   13  .   .   .   .   3   
  Full Trace Events        21   | .   .   .   .   .   .   .   2   .   3   .   .   3   .   3   .   .   .   .   4   .   .   .   .   1   .   .   .   5   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   33   | .   .   .   .   .   .   .   4   .   1   .   6   .   .   2   .   .   .   .   3   .   .   10  .   2   .   .   .   1   .   .   4   .   .   
  Parts Built              10   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   2   .   .   .   .   .   
    Authchips              3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   465  | .   .   .   .   .   .   .   .   .   .   .   .   101 .   106 .   .   .   .   103 .   .   .   .   29  .   .   .   126 .   .   .   .   .   
  Total Part Build Rating  63   | .   .   .   .   .   .   .   .   .   .   .   .   16  .   12  .   .   .   .   11  .   .   .   .   14  .   .   .   10  .   .   .   .   .   
Parts Repaired             16   | .   .   .   4   .   .   .   1   .   1   .   1   .   .   1   .   .   .   .   1   .   .   .   .   4   .   .   .   2   .   .   .   .   1   
  Time                     672  | .   .   .   110 .   .   .   38  .   51  .   68  .   .   56  .   .   .   .   56  .   .   .   .   131 .   .   .   122 .   .   .   .   40  
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     31   | .   .   .   18  .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   9   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Parts Scanalyzed           12   | .   .   .   .   .   .   .   1   .   .   .   6   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Part Schematics Acquired 9    | .   .   .   .   .   .   .   .   .   1   .   6   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            4    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   
  Non-combat               2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
Robot Hacks Applied        4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   
  parse_system             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
  find_chute               2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    24   | .   .   .   .   .   .   .   .   10  .   11  .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      21   | .   .   .   .   .   .   .   .   10  .   8   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
--------                   Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res 
Total Allies               33   | .   .   .   .   3   .   .   .   .   2   .   .   1   18  .   3   .   .   .   2   .   .   .   .   3   .   .   .   .   1   .   .   .   .   
  Largest Group            18   | .   .   .   .   3   3   3   3   .   1   1   .   1   18  16  3   3   .   .   2   1   1   1   .   1   .   .   .   .   1   .   .   .   .   
  Highest-Rated Group      434  | .   .   .   .   40  40  40  40  .   10  15  .   10  434 364 93  93  .   .   36  26  26  26  .   26  .   .   .   .   138 .   .   .   .   
  Highest-Rated Ally       138  | .   .   .   .   16  16  16  16  .   10  15  .   10  35  31  31  31  .   .   26  26  26  26  .   26  .   .   .   .   138 .   .   .   .   
Warlord Squad Rendezvous   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Pyro                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Orders               33   | .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   4   .   .   4   4   .   3   .   14  .   .   .   .   .   .   .   .   .   
  STAY                     19   | .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   2   .   .   2   2   .   3   .   8   .   .   .   .   .   .   .   .   .   
  FOLLOW                   14   | .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   2   .   .   2   2   .   .   .   6   .   .   .   .   .   .   .   .   .   
Ally Attacks               118  | .   .   .   .   .   .   22  33  .   .   2   .   .   .   32  .   29  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             1622 | .   .   .   .   .   .   223 393 .   .   38  .   .   .   423 .   545 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    15   | .   .   .   .   .   .   2   6   .   .   .   .   .   .   4   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   

 Intel                           | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  
Active Infowar (turns)     40545 | 128  756  1468 1863 .    .    .    .    200  239  53   644  1880 703  2664 1797 1677 1929 2308 4010 1580 1199 761  1476 2276 674  1680 853  2603 1227 902  215  948  1832 
  Optics                   31912 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2064 1797 1677 1929 2308 4010 1580 1199 761  1476 2276 674  1635 853  2603 1227 902  215  948  1778 
  Terrain                  7924  | 128  27   .    .    .    .    .    .    .    .    .    355  .    .    .    .    .    .    .    2    .    .    .    .    .    603  990  853  1419 951  872  187  894  643  
  Structural               14607 | .    .    .    .    .    .    .    .    .    .    .    .    340  24   2117 1797 1677 1210 2077 1268 1579 1199 315  .    247  14   .    .    .    49   .    .    .    694  
  Seismic                  29906 | .    729  1468 1854 .    .    .    .    .    .    .    282  1880 703  1476 1797 1613 1229 2261 3763 1580 1199 456  1476 1966 1    .    .    1034 831  872  215  796  425  
  Decoding                 895   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    895  
  T.N.C.                   9     | .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cloaking                 1805  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    3    422  .    287  215  581  292  
  Jamming                  14734 | .    .    .    .    .    .    .    .    200  239  53   7    4    682  2510 64   6    17   28   3013 1580 1199 668  1476 2006 .    .    .    .    .    .    .    .    982  
Robot Analysis Total       14    | .    1    .    6    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    4    .    .    
Derelict Logs Recovered    23    | .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    2    3    1    2    .    1    2    .    1    .    2    .    3    .    1    2    .    .    .    
Drone Launches             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Decoded 0b10 Intel         41    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    41   
  Items                    41    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    41   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  
Turns Passed               56793 | 215  976  1493 3092 1366 2957 1173 2151 1309 3330 1486 2009 1920 703  2664 1797 1677 1929 2308 4010 1580 1199 761  1476 2276 674  1680 853  2603 1227 902  215  948  1834 
Spaces Moved               29530 | 90   432  701  1102 555  1027 462  735  466  1120 507  729  1116 378  1562 1155 1125 1299 1002 2474 994  888  429  1078 1271 464  901  709  1616 909  535  176  749  774  
  Core                     28    | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   
  Treads                   7601  | 87   432  701  1102 555  1027 462  735  466  1120 507  407  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     21190 | .    .    .    .    .    .    .    .    .    .    .    1    1116 378  1562 1155 1125 1299 1002 2474 994  888  429  1078 1271 464  901  709  1616 909  535  176  749  359  
  Wheels                   546   | .    .    .    .    .    .    .    .    .    .    .    321  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    225  
  Hover                    165   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    165  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  240  240  240  236  236  235  235  175  130  130  130  130  130  130  130  120  130  130  130  130  130  120  115  115  112  113  115  115  115  50   
  Average Speed            153   | 156  160  160  222  240  240  240  239  237  237  235  211  130  130  131  144  136  133  130  130  130  130  130  130  130  120  119  115  116  117  115  115  115  160  
  Slowest Speed            1300  | 160  160  160  240  240  240  240  240  320  242  238  320  130  130  250  210  210  210  130  250  130  130  130  130  220  130  190  115  185  190  115  115  115  1300 
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Exploration Rate (%)       73    | 6    78   100  94   99   79   96   59   64   81   61   60   26   88   53   97   97   87   96   69   95   99   82   99   37   65   90   91   29   96   67   61   75   21   
  Regions Visited          33
    Branch Regions         19
  Pre-discovered Areas     25    | .    1    .    1    1    1    .    3    .    .    .    .    .    .    .    1    .    2    1    6    1    .    1    .    .    1    .    .    .    1    1    3    .    .    
  Known Exits Taken        12    | .    .    .    .    .    .    1    1    .    1    .    1    .    .    1    1    1    .    .    1    .    1    .    .    1    .    .    .    1    1    .    .    .    .    
  Unknown Exits Taken      17    | 1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    1    1    .    1    1    1    .    .    1    1    1    .    
Scrap Searched             47    | .    .    1    .    1    .    1    .    .    .    .    .    .    .    .    5    5    5    4    .    4    4    .    5    .    3    .    1    .    2    1    .    5    .    
Spaces Dug                 620   | .    .    7    16   .    .    .    9    17   11   20   24   21   .    23   55   59   .    7    50   8    6    .    12   185  1    12   5    27   3    14   .    8    20   
Terrain Destroyed          1281  | .    .    12   47   .    .    .    9    27   12   20   40   70   6    28   85   151  .    100  66   17   84   .    113  213  17   15   5    38   7    31   .    14   54   
  Melee                    253   | .    .    .    4    .    .    .    9    17   10   14   15   13   .    23   3    6    .    6    29   2    4    .    12   30   1    11   .    25   3    6    .    2    8    
  Projectile               234   | .    .    12   .    .    .    .    .    1    1    .    7    13   6    5    15   20   .    2    32   15   2    .    .    29   6    4    5    9    2    6    .    7    35   
  AOE                      788   | .    .    .    43   .    .    .    .    9    .    6    18   41   .    .    67   125  .    92   5    .    78   .    101  154  10   .    .    4    .    19   .    5    11   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  
Total                      37678 | 127  584  989  1529 570  1325 498  952  583  1601 684  1055 1435 540  1977 1235 1217 1487 1936 3067 1250 914  583  1114 1720 532  1463 734  2118 1008 774  188  813  1076 
  Wait                     4033  | .    41   237  175  .    104  .    79   21   194  56   73   64   98   224  1    15   154  863  330  224  1    38   3    178  7    454  8    125  11   190  .    34   31   
  Move                     29496 | 89   431  700  1101 554  1026 461  734  464  1120 504  728  1116 377  1561 1154 1124 1298 1001 2473 993  887  428  1077 1270 463  900  708  1615 908  534  175  748  774  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  322   | 7    12   2    43   1    27   9    7    7    14   4    9    19   5    7    2    3    4    .    18   1    2    16   .    23   6    17   .    30   7    1    2    1    16   
  Fast Attach              200   | 7    .    1    10   .    4    .    4    3    4    3    17   9    1    10   1    4    3    2    16   .    1    3    .    17   2    10   2    25   10   .    4    1    26   
  Attach                   153   | .    1    2    8    .    11   3    2    5    5    1    5    10   5    3    .    1    3    .    13   1    1    5    .    12   11   3    .    19   4    1    .    .    18   
  Detach                   59    | .    .    .    4    .    9    .    3    1    1    .    2    4    2    3    .    .    .    .    8    1    1    1    .    5    2    3    .    4    2    .    1    .    2    
  Swap                     576   | .    17   11   37   3    9    1    22   12   34   17   37   43   3    27   13   13   9    18   37   5    5    8    3    42   4    18   8    61   9    16   2    11   21   
  Drop                     379   | .    9    .    36   1    30   6    11   13   31   4    25   26   5    12   3    8    12   2    26   .    2    19   .    25   .    24   .    29   5    2    4    2    7    
  Fire                     1392  | 19   70   30   98   6    105  10   74   28   185  55   142  108  34   20   34   26   .    20   41   21   7    3    8    50   18   21   7    22   13   12   .    12   93   
  Melee                    924   | .    .    .    4    .    .    .    9    19   10   21   16   21   4    104  7    15   4    28   103  4    7    62   23   96   18   13   .    188  39   18   .    4    87   
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     13    | .    .    .    .    .    .    .    .    .    .    .    .    3    6    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Crush                    53    | 5    3    6    13   5    .    8    7    .    3    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            16    | .    .    .    .    .    .    .    .    10   .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   23    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Trap                     11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Miscellaneous            27    | .    .    .    .    .    .    .    .    .    .    9    .    12   .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub])
-10/Mines (discovered 3 exits: *Mat x2 / [*Sub])
-9/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: *Min x2)
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 6 exits: Fac x3 / *Sto x2 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 2 exits: *Fac / *Sto)
-7/Factory
-7/Waste
-7/Factory (discovered 5 exits: *Fac x3 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves (discovered 2 exits: Upp / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2)
-4/Upper Caves (discovered 2 exits: *Upp / *Res)
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 1 exit: Tes)

 History 
---------
  Turn | Location           | Event
     4 | -11/Scrapyard      | Discovered new exit (range 16)
   216 | -11/Scrapyard      | Entered Materials
   304 | -10/Materials      | Build established: Mutant
   537 | -10/Materials      | Discovered new exit (range 14)
   802 | -10/Materials      | Core integrity fell below 50%
   966 | -10/Materials      | Discovered new exit (range 7)
  1076 | -10/Materials      | Discovered new exit (range 15)
  1192 | -10/Materials      | Entered Mines
  1248 | -10/Mines          | Learned 2 Materials zone layouts
  1491 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1577 | -10/Mines          | Assembled infested the area
  2306 | -10/Mines          | Build established: Scavenger-Mutant
  2503 | -10/Mines          | Discovered new exit (range 4)
  2554 | -10/Mines          | Discovered new exit (range 9)
  2645 | -10/Mines          | Discovered new exit (range 7)
  2685 | -10/Mines          | Entered Materials
  2685 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2840 | -9/Materials       | Repaired Lgt. Treads
  2867 | -9/Materials       | Repaired Lgt. Treads
  2895 | -9/Materials       | Repaired Lgt. Treads
  3619 | -9/Materials       | Discovered new exit (range 5)
  4069 | -9/Materials       | Discovered new exit (range 16)
  4150 | -9/Materials       | Build established: Mutant
  4228 | -9/Materials       | Discovered new exit (range 15)
  4683 | -9/Materials       | Build established: Scavenger-Mutant
  4726 | -9/Materials       | Identified exit to Materials
  4812 | -9/Materials       | Learned 2 Materials zone layouts
  4839 | -9/Materials       | Learned Storage stockpile data
  4855 | -9/Materials       | Loaded intel: 10 trap records
  4862 | -9/Materials       | Learned location of Storage (-8)
  4881 | -9/Materials       | Learned Materials security intel
  5153 | -9/Materials       | Central database locked down
  5485 | -9/Materials       | First assault squad dispatched
  5734 | -9/Materials       | Repaired Hvy. Assault Rifle
  5777 | -9/Materials       | Entered Mines
  5824 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  5827 | -9/Mines           | Discovered new exit (range 5)
  6059 | -9/Mines           | Learned Materials emergency access door positions
  6567 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  7143 | -9/Mines           | Entered Exiles
  7143 | -9/Exiles          | Accompanied by 3 allies
  7175 | -9/Exiles          | Discovered new exit (range 15)
  7203 | -9/Exiles          | Met 8R-AWN
  7242 | -9/Exiles          | Met EX-HEX
  7369 | -9/Exiles          | Met EX-DEC
  7420 | -9/Exiles          | Visited The Gauntlet
  7710 | -9/Exiles          | Learned location of Zion (-7)
  7803 | -9/Exiles          | Discovered new exit (range 10)
  8826 | -9/Exiles          | Attacked by the Exiles
  8996 | -9/Exiles          | Lost 4 parts (1n2u1w)
  9010 | -9/Exiles          | Destroyed 8R-AWN
  9087 | -9/Exiles          | Found Prototype Ballistic Gun
  9093 | -9/Exiles          | Found Prototype Ballistic Gun
  9094 | -9/Exiles          | Identified 8R-AWN's Boregun (x2)
  9100 | -9/Exiles          | Found Prototype Device
  9100 | -9/Exiles          | Identified AS-neutralizer No. 17b
  9449 | -9/Exiles          | Destroyed EX-DEC
  9518 | -9/Exiles          | Build established: Mutant
  9556 | -9/Exiles          | Destroyed EX-HEX
  9593 | -9/Exiles          | Destroyed EX-BIN
  9639 | -9/Exiles          | Found Prototype Device
  9642 | -9/Exiles          | Identified System Purifier
  9708 | -9/Exiles          | Found Prototype Energy Gun
  9716 | -9/Exiles          | Identified AWS/EX-DEC
  9947 | -9/Exiles          | Build established: Scavenger-Mutant
 10005 | -9/Exiles          | Found Prototype Processor
 10006 | -9/Exiles          | Identified Exp. Targeting Computer
 10041 | -9/Exiles          | Found Prototype Protection
 10062 | -9/Exiles          | Identified 8R-AWN's Armor/EX
 10100 | -9/Exiles          | Entered Mines
 10100 | -8/Mines           | Accompanied by 3 allies
 10158 | -8/Mines           | Discovered exit to Materials (range 9)
 10174 | -8/Mines           | 12-ASH came to Exiles' defense
 10192 | -8/Mines           | Core integrity fell below 50%
 10193 | -8/Mines           | Allies destroyed 12-ASH
 10223 | -8/Mines           | Found Prototype Processor
 10252 | -8/Mines           | Identified Exp. Core Analyzer
 10266 | -8/Mines           | Found Prototype Ballistic Gun
 10275 | -8/Mines           | Identified 12-ASH's Boomstick
 10509 | -8/Mines           | Discovered exit to Materials (range 7)
 11273 | -8/Mines           | Entered Materials
 11273 | -8/Materials       | Accompanied by 3 allies
 11273 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
 11274 | -8/Materials       | Identified exit to Factory
 12038 | -8/Materials       | Discovered new exit (range 11)
 12340 | -8/Materials       | Identified exit to Storage
 12580 | -8/Materials       | Learned 2 Lower Caves zone layouts
 12645 | -8/Materials       | Learned 2 Storage zone layouts
 12786 | -8/Materials       | Learned location of 1 exit from Storage
 12811 | -8/Materials       | Learned Storage stockpile data
 12824 | -8/Materials       | Learned Recycling recycling unit intel
 12844 | -8/Materials       | Repaired Imp. Weapon Shielding
 12849 | -8/Materials       | Learned location of Extension (-4)
 13422 | -8/Materials       | Identified exit to Garrison
 13424 | -8/Materials       | Entered Garrison
 13498 | -8/Garrison        | Triggered checkpoint
 13693 | -8/Garrison        | Garrison Relay disabled
 13831 | -8/Garrison        | Triggered checkpoint
 14108 | -8/Garrison        | Triggered checkpoint
 14120 | -8/Garrison        | Discovered new exit (range 55)
 14120 | -8/Garrison        | Discovered new exit (range 59)
 14120 | -8/Garrison        | Discovered new exit (range 23)
 14440 | -8/Garrison        | Garrison Relay disabled
 14453 | -8/Garrison        | Garrison Relay disabled
 14522 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 14733 | -8/Garrison        | Entered Materials
 14804 | -8/Materials       | Repaired Adv. Beam Cannon
 15427 | -8/Materials       | Discovered exit to Storage (range 9)
 15732 | -8/Materials       | Discovered exit to Factory (range 3)
 15932 | -8/Materials       | Garrison activated, responded to threat
 16305 | -8/Materials       | Discovered exit to Factory (range 16)
 16533 | -8/Materials       | Build established: Mutant
 16733 | -8/Materials       | First assault squad dispatched
 17585 | -8/Materials       | Hacking Suite fried by hacking feedback
 17896 | -8/Materials       | Build established: Hacker-Mutant
 18052 | -8/Materials       | Identified exit to Garrison
 18063 | -8/Materials       | Entered Garrison
 18063 | -8/Garrison        | Accompanied by 1 ally
 18291 | -8/Garrison        | Triggered checkpoint
 18327 | -8/Garrison        | Garrison Relay disabled
 18436 | -8/Garrison        | Learned Materials security intel
 18436 | -8/Garrison        | Discovered new exit (range 65)
 18436 | -8/Garrison        | Discovered new exit (range 59)
 18436 | -8/Garrison        | Discovered new exit (range 31)
 18475 | -8/Garrison        | Triggered checkpoint
 18690 | -8/Garrison        | Triggered checkpoint
 18723 | -8/Garrison        | Core integrity fell below 50%
 18761 | -8/Garrison        | Garrison Relay disabled
 19020 | -8/Garrison        | Phase Generator disabled
 19043 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 19108 | -8/Garrison        | Build established: Mutant
 19197 | -8/Garrison        | Triggered checkpoint
 19205 | -8/Garrison        | Triggered checkpoint
 19244 | -8/Garrison        | Destroyed 10 combat bots
 19351 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 19520 | -8/Garrison        | Build established: Scavenger-Mutant
 19549 | -8/Garrison        | Entered Materials
 19741 | -8/Materials       | Garrison activated, responded to threat
 19949 | -8/Materials       | First assault squad dispatched
 20601 | -8/Materials       | Repaired Adv. Weapon Cycler
 20813 | -8/Materials       | Core integrity fell below 20%
 20855 | -8/Materials       | Lost 6 parts (1p2n2u1w)
 20903 | -8/Materials       | Discovered exit to Storage (range 14)
 21524 | -8/Materials       | Discovered exit to Factory (range 3)
 21558 | -8/Materials       | Entered Factory
 21558 | -7/Factory         | Evolved 2 slots: Utility x2
 21559 | -7/Factory         | Identified exit to Lower Caves
 21838 | -7/Factory         | Build established: Hacker-Mutant
 22089 | -7/Factory         | Assembled infested ambush trap array
 22571 | -7/Factory         | Garrison activated, responded to threat
 23041 | -7/Factory         | Fabricated Exp. Reaction Control System (x1)
 23088 | -7/Factory         | Fabricated Adv. Myomer Leg?
 23137 | -7/Factory         | Cargo convoy interrupted
 23217 | -7/Factory         | Found Prototype Launcher
 23217 | -7/Factory         | Identified Mni. Smartbomb Launcher
 23478 | -7/Factory         | Sucked down chute
 23478 | -7/Factory         | Entered Waste
 23501 | -7/Waste           | Spotted C-40 Crusher
 23533 | -7/Waste           | Spotted C-40 Crusher
 23542 | -7/Waste           | Spotted C-40 Crusher
 23548 | -7/Waste           | Destroyed C-40 Crusher
 23561 | -7/Waste           | Destroyed C-40 Crusher
 23564 | -7/Waste           | Spotted C-40 Crusher
 23568 | -7/Waste           | Destroyed C-40 Crusher
 23652 | -7/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 23699 | -7/Waste           | Destroyed C-40 Crusher
 23734 | -7/Waste           | Destroyed C-40 Crusher
 23748 | -7/Waste           | Destroyed C-40 Crusher
 23754 | -7/Waste           | Build established: Scavenger-Mutant
 23808 | -7/Waste           | Discovered new exit (range 15)
 23833 | -7/Waste           | Warlord forces began an assault
 23974 | -7/Waste           | Found Unknown Protection
 24009 | -7/Waste           | Identified Damper Plating
 24181 | -7/Waste           | Entered Factory
 24181 | -7/Factory         | Accompanied by 16 allies
 24319 | -7/Factory         | Build established: Mutant
 24479 | -7/Factory         | Lost 14 allies
 24552 | -7/Factory         | Repaired Med. Armored Exoskeleton
 24649 | -7/Factory         | Build established: Infiltrator-Mutant
 25233 | -7/Factory         | Build established: Scavenger-Mutant
 25303 | -7/Factory         | Fabricated Thunder Leg?
 25471 | -7/Factory         | Found Powered Armor
 25542 | -7/Factory         | Discovered new exit (range 13)
 25636 | -7/Factory         | Discovered new exit (range 11)
 26221 | -7/Factory         | Discovered new exit (range 8)
 26559 | -7/Factory         | Garrison activated, responded to threat
 26845 | -7/Factory         | Entered Lower Caves
 26864 | -7/Lower Caves     | Core integrity fell below 50%
 26899 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 26912 | -7/Lower Caves     | Met a Warlord Commander
 26913 | -7/Lower Caves     | Learned location of Warlord (-5)
 26914 | -7/Lower Caves     | Warlord Commander delivered Encrypted Comm Array
 26923 | -7/Lower Caves     | Found Encrypted Comm Array
 27014 | -7/Lower Caves     | Identified exit to Lower Caves
 27260 | -7/Lower Caves     | Build established: Mutant
 28260 | -7/Lower Caves     | Attacked by a delusional Derelict stockpiling Unaware
 28642 | -7/Lower Caves     | Entered another Lower Caves area
 28642 | -7/Lower Caves     | Accompanied by 3 allies
 28642 | -7/Lower Caves     | Discovered new exit (range 15)
 28697 | -7/Lower Caves     | Learned Factory trap positions
 29404 | -7/Lower Caves     | Identified exit to Zion
 29533 | -7/Lower Caves     | Encountered a Warlord checkpoint
 29648 | -7/Lower Caves     | Spotted B-75 Beast
 29686 | -7/Lower Caves     | Destroyed B-75 Beast
 29884 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 30319 | -7/Lower Caves     | Entered Zion
 30358 | -7/Zion            | Given the Hacking Drone Bay
 30391 | -7/Zion            | Discovered new exit (range 17)
 30439 | -7/Zion            | Learned Factory garrison access intel
 30440 | -7/Zion            | Visited the Megawrench Repair Shop
 30747 | -7/Zion            | Learned location of Data Miner (-6)
 30941 | -7/Zion            | Met Imprinter
 31221 | -7/Zion            | Learned location of Armory (-3)
 31536 | -7/Zion            | Found Prototype Device
 31536 | -7/Zion            | Identified Bomb Factory No. 2
 32218 | -7/Zion            | Megawrench repaired 9 parts
 32248 | -7/Zion            | Entered Proximity Caves
 32281 | -6/Proximity Caves | Spotted B-75 Beast
 32772 | -6/Proximity Caves | Learned Factory security intel
 33214 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 34420 | -6/Proximity Caves | Discovered new exit (range 10)
 34556 | -6/Proximity Caves | Entered Factory
 34556 | -6/Factory         | Evolved 2 slots: Utility x2
 34557 | -6/Factory         | Identified exit to Lower Caves
 34558 | -6/Factory         | Loaded intel: 79 trap records
 34560 | -6/Factory         | Loaded intel: 4 garrison access locations
 35372 | -6/Factory         | Fabricated Adv. Hacking Suite (x1)
 35485 | -6/Factory         | Joined by Warlord Pyro squad
 35514 | -6/Factory         | Build established: Scavenger-Gladiator
 35648 | -6/Factory         | Lost 4 allies
 35886 | -6/Factory         | Repaired Med. Armored Exoskeleton
 36394 | -6/Factory         | Discovered new exit (range 22)
 36395 | -6/Factory         | Build established: Hacker-Gladiator
 36942 | -6/Factory         | Allied Derelicts emerged from ambush trap array
 37202 | -6/Factory         | Learned location of Proximity Caves (-5)
 37235 | -6/Factory         | Learned Extension stockpile data
 37259 | -6/Factory         | Learned Factory security intel
 37275 | -6/Factory         | Learned location of Lower Caves (-6)
 37281 | -6/Factory         | Learned location of 1 exit from Extension
 37302 | -6/Factory         | Learned location of Upper Caves (-5)
 37327 | -6/Factory         | Learned Extension stockpile data
 37839 | -6/Factory         | Build established: Hacker-Mutant
 38046 | -6/Factory         | Discovered new exit (range 8)
 38388 | -6/Factory         | Fabricated Exp. Utility Shielding (x1)
 38566 | -6/Factory         | Entered Lower Caves
 38566 | -6/Lower Caves     | Accompanied by 1 ally
 38804 | -6/Lower Caves     | Encountered a Warlord checkpoint
 38943 | -6/Lower Caves     | Entered a destroyed Warlord outpost
 39063 | -6/Lower Caves     | Build established: Scavenger-Mutant
 40140 | -6/Lower Caves     | Discovered new exit (range 2)
 40146 | -6/Lower Caves     | Entered another Lower Caves area
 40146 | -6/Lower Caves     | Accompanied by 1 ally
 40169 | -6/Lower Caves     | Discovered new exit (range 15)
 40310 | -6/Lower Caves     | Identified exit to Data Miner
 40314 | -6/Lower Caves     | Learned location of 1 exit from Lower Caves
 41106 | -6/Lower Caves     | Encountered a Warlord checkpoint
 41345 | -6/Lower Caves     | Entered Data Miner
 41345 | -6/Data Miner      | Accompanied by 1 ally
 41345 | -6/Data Miner      | Discovered new exit (range 6)
 41362 | -6/Data Miner      | Met Data Miner
 41408 | -6/Data Miner      | Learned location of Section 7 (-2)
 41408 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 41443 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 41545 | -6/Data Miner      | Destroyed Data Miner
 41549 | -6/Data Miner      | Found System Mapper
 41553 | -6/Data Miner      | Data Conduit disabled
 41702 | -6/Data Miner      | Found Prototype Device
 41703 | -6/Data Miner      | Identified Exp. Thermal Shield
 41937 | -6/Data Miner      | Found Deep Network Scanner
 42106 | -6/Data Miner      | Entered Proximity Caves
 42188 | -5/Proximity Caves | Learned location of 1 exit from Factory
 42299 | -5/Proximity Caves | Build established: Scavenger-Gladiator
 42848 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 43178 | -5/Proximity Caves | Build established: Scavenger-Mutant
 43460 | -5/Proximity Caves | Discovered new exit (range 16)
 43582 | -5/Proximity Caves | Entered Factory
 43582 | -5/Factory         | Evolved 2 slots: Utility x2
 43583 | -5/Factory         | Identified exit to Upper Caves
 44229 | -5/Factory         | Build established: Hacker-Mutant
 44683 | -5/Factory         | Fabricated Nanoactuators (x2)
 44796 | -5/Factory         | Discovered new exit (range 14)
 44977 | -5/Factory         | Discovered new exit (range 19)
 45017 | -5/Factory         | Repaired Imp. Medium Armor Plating
 45042 | -5/Factory         | Repaired Lyr. Medium Armor Plating
 45275 | -5/Factory         | Repaired Exp. Utility Shielding
 45319 | -5/Factory         | Repaired Kinetic Spear
 45466 | -5/Factory         | Cargo convoy interrupted
 45481 | -5/Factory         | System corruption reached 10%
 45539 | -5/Factory         | Lost 5 parts (1p4u)
 45682 | -5/Factory         | First assault squad dispatched
 45858 | -5/Factory         | Entered Upper Caves
 45921 | -5/Upper Caves     | Destroyed 8 combat bots
 45931 | -5/Upper Caves     | Lost 7 parts (2n4u1w)
 45963 | -5/Upper Caves     | Core integrity fell below 50%
 46132 | -5/Upper Caves     | Identified exit to Upper Caves
 46242 | -5/Upper Caves     | Build established: Scavenger-Gladiator
 46273 | -5/Upper Caves     | A Derelict revealed a hidden shortcut to "reach the base"
 46448 | -5/Upper Caves     | Encountered a Warlord checkpoint
 46532 | -5/Upper Caves     | Entered Warlord
 46572 | -5/Warlord         | System corruption cleaned by Quarantine Array
 46640 | -5/Warlord         | Learned Research trap positions
 46640 | -5/Warlord         | Learned Testing trap positions
 46641 | -5/Warlord         | Learned 4 Access zone layouts
 46642 | -5/Warlord         | Learned Factory terminal intel
 46642 | -5/Warlord         | Learned Armory recycling unit intel
 46642 | -5/Warlord         | Learned Research recycling unit intel
 46995 | -5/Warlord         | Opened Warlord's prototype stash
 47000 | -5/Warlord         | Found Prototype Device
 47000 | -5/Warlord         | Identified Exp. Focal Shield
 47010 | -5/Warlord         | Found Prototype Device
 47010 | -5/Warlord         | Identified Exp. Cloaking Device
 47043 | -5/Warlord         | Found System Mapper
 47046 | -5/Warlord         | Found Exp. Core Analyzer
 47053 | -5/Warlord         | Found Prototype Reactor
 47171 | -5/Warlord         | Met Warlord
 47196 | -5/Warlord         | Warlord's base attacked by MAIN.C
 47387 | -5/Warlord         | Lost 3 allies
 47546 | -5/Warlord         | Warlord forces counterattacked
 47605 | -5/Warlord         | Spotted Executioner
 47608 | -5/Warlord         | Spotted Executioner
 47608 | -5/Warlord         | Spotted Striker
 47609 | -5/Warlord         | Lost 5 allies
 47619 | -5/Warlord         | P-80 Master assimilated allied U1-JCE(g)
 47632 | -5/Warlord         | P-80 Master assimilated allied 4E-3KT(g)
 47680 | -5/Warlord         | Lost 11 allies
 47703 | -5/Warlord         | Spotted Striker
 47720 | -5/Warlord         | Spotted B-86 Titan
 47744 | -5/Warlord         | Lost 4 allies
 47798 | -5/Warlord         | Spotted Executioner
 47859 | -5/Warlord         | Lost 6 allies
 47871 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 47927 | -5/Warlord         | Build established: Scavenger-Assassin
 47935 | -5/Warlord         | Spotted Striker
 47964 | -5/Warlord         | Spotted Executioner
 47987 | -5/Warlord         | Found Exp. Core Analyzer
 48002 | -5/Warlord         | Destroyed Executioner
 48031 | -5/Warlord         | Spotted Striker
 48037 | -5/Warlord         | Spotted Executioner
 48097 | -5/Warlord         | Spotted Executioner
 48098 | -5/Warlord         | Spotted Executioner
 48103 | -5/Warlord         | Spotted Striker
 48134 | -5/Warlord         | Discovered new exit (range 19)
 48146 | -5/Warlord         | Lost 4 allies
 48212 | -5/Warlord         | Entered Proximity Caves
 48477 | -4/Proximity Caves | Learned Research interactive machine intel
 48513 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves
 48961 | -4/Proximity Caves | Discovered new exit (range 16)
 49065 | -4/Proximity Caves | Entered Factory
 49065 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 49066 | -4/Factory         | Identified exit to Extension
 49066 | -4/Factory         | Identified Vortex Chain Reactor
 49067 | -4/Factory         | Loaded intel: 27 terminal locations
 49255 | -4/Factory         | Identified exit to Upper Caves
 49331 | -4/Factory         | Discovered new exit (range 10)
 49470 | -4/Factory         | Fabricated Exp. Utility Shielding (x1)
 49679 | -4/Factory         | Found Adv. Force Booster
 49753 | -4/Factory         | Found Adv. Force Booster
 49756 | -4/Factory         | Lost 3 parts (1n2u)
 49992 | -4/Factory         | Lost 5 parts (4n1u)
 50156 | -4/Factory         | Repaired Enh. Biometal Leg
 50383 | -4/Factory         | Garrison activated, responded to threat
 50427 | -4/Factory         | Spotted B-86 Titan
 50480 | -4/Factory         | Lost 8 parts (2p4n2u)
 50567 | -4/Factory         | Repaired Broken Enh. Biometal Leg?
 50765 | -4/Factory         | Fabricated Exp. Utility Shielding (x1)
 51065 | -4/Factory         | First assault squad dispatched
 51113 | -4/Factory         | Core integrity fell below 50%
 51392 | -4/Factory         | Build established: Hacker-Gladiator
 51458 | -4/Factory         | Garrison activated, responded to threat
 51542 | -4/Factory         | Spotted B-86 Titan
 51668 | -4/Factory         | Entered Upper Caves
 51669 | -4/Upper Caves     | Identified exit to Upper Caves
 51761 | -4/Upper Caves     | Lost 3 parts (2n1u)
 52012 | -4/Upper Caves     | 99-TNT showed up to help
 52014 | -4/Upper Caves     | 99-TNT revealed a hidden path
 52021 | -4/Upper Caves     | Lost 10 parts (2p3n4u1w)
 52252 | -4/Upper Caves     | Encountered a Warlord checkpoint
 52437 | -4/Upper Caves     | Attacked by a delusional Derelict stockpiling parts
 52566 | -4/Upper Caves     | Build established: Scavenger-Assassin
 52895 | -4/Upper Caves     | Entered another Upper Caves area
 52899 | -4/Upper Caves     | Core integrity fell below 20%
 52900 | -4/Upper Caves     | Discovered new exit (range 9)
 53033 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 53073 | -4/Upper Caves     | Spotted B-86 Titan
 53283 | -4/Upper Caves     | Encountered a Warlord checkpoint
 53643 | -4/Upper Caves     | Discovered new exit (range 19)
 53797 | -4/Upper Caves     | Entered Zhirov
 53797 | -4/Zhirov          | Discovered new exit (range 3)
 53818 | -4/Zhirov          | Met Zhirov
 53839 | -4/Zhirov          | Learned location of Quarantine (-2)
 53839 | -4/Zhirov          | Learned location of Testing (-3)
 53839 | -4/Zhirov          | Learned location of Command (-1)
 53850 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 53868 | -4/Zhirov          | Found Alien Artifact
 53868 | -4/Zhirov          | Identified Integrated Dissipator
 53868 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 53917 | -4/Zhirov          | Found Alien Artifact
 54012 | -4/Zhirov          | Entered Proximity Caves
 54145 | -3/Proximity Caves | Spotted B-86 Titan
 54580 | -3/Proximity Caves | Ambushed by research squad
 54583 | -3/Proximity Caves | P-80 Master assimilated allied M3-82V(c)
 54704 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 54773 | -3/Proximity Caves | Discovered new exit (range 18)
 54775 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 54960 | -3/Proximity Caves | Entered Research
 54960 | -3/Research        | Evolved 2 slots: Utility x2
 54961 | -3/Research        | Identified exit to Testing
 54962 | -3/Research        | Loaded intel: 80 trap records
 54963 | -3/Research        | Loaded intel: 43 interactive machine locations
 54964 | -3/Research        | Loaded intel: 4 recycling unit locations
 55426 | -3/Research        | Lost 8 parts (1p3n3u1w)
 55730 | -3/Research        | Lost 9 parts (1p4n4u)
 56027 | -3/Research        | Identified Transdimensional Reconstructor
 56027 | -3/Research        | Warped through subspace
 56050 | -3/Research        | Lost 6 parts (5n1u)
 56214 | -3/Research        | Core integrity fell below 50%
 56242 | -3/Research        | Lost 3 parts (1p1u1w)
 56326 | -3/Research        | Build established: Hacker-Mutant
 56638 | -3/Research        | Build established: Scavenger-Mutant
 56658 | -3/Research        | Repaired Exp. Utility Shielding
 56754 | -3/Research        | System corruption reached 10%
 56781 | -3/Research        | Core integrity fell below 20%
 56794 | -3/Research        | Destroyed by G-67 Veteran with Field Laser

 Last Messages 
---------------
  Scanner.
56771_ Mni. Fusion Reactor destroyed.
56775_ Adv. Hacking Suite destroyed.
56776_ K-01 Serf collects debris.
56776_ P-80 Master destroyed.
56777_ Acquired 62 matter.
56777_ U-05 Engineer builds a Wall.
56778_ Acquired 10 matter.
56778_ Hcp. Storage Unit destroyed.
56779_ K-01 Serf collects debris.
56781_ K-01 Serf destroyed.
56783_ Mic. Antimatter Reactor destroyed.
56784_ Structural Scanner destroyed.
56784_ Kinetic Spear destroyed.
56786_ Slammed into G-67 Veteran.
56787_ W-44 Eye distress signal jammed.
56787_ Graphene Brace destroyed.
56788_ Acquired Imp. Antigrav System.
56790_ Critical hit (Burn: +37).
56791_ W-44 Eye distress signal jammed. <x3>

 Map 
-----
+----------------------------------------------------+
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| ????????????????#      #     #?????????????"    #  |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           104
Coolant Potential          100
Energy Generation          55
Energy Capacity            895
Matter Stores              450
Matter Capacity            600
Sight Range                22
Terrain Scan Range         20
Terrain Scan Density       210
Jamming Range              16
Cloak Strength             4
Additional Mass Support    12
Armor Coverage             825
Resistance: KI             30
Resistance: TH             30
Core Shielding             40
Utility Shielding          90
Weapon Shielding           66
Weapon Cycling             25
Melee Speed Boost          50
Evasion (%)                84
Targeting Accuracy         12
Melee Accuracy             8
Core Analysis              8
Recoil Reduction           4
Energy Filtering           50
Force Boost                40
Salvage Targeting          1
Offensive Hacking          34
Defensive Hacking          20
Authchip Count             2
Trap Extractor Capacity    6

 Item Schematics 
-----------------
       Imp. Utility Shielding | -8/Materials  | Hacked
        Imp. Weapon Shielding | -8/Materials  | Hacked
            Hcp. Storage Unit | -8/Materials  | Hacked
                Plasma Cutter | -8/Materials  | Hacked
 Exp. Reaction Control System | -8/Materials  | Scanalyzed
              Adv. Myomer Leg | -8/Materials  | Scanalyzed
           Exp. Core Analyzer | -8/Materials  | Scanalyzed
           Adv. Hacking Suite | -8/Materials  | Scanalyzed
     Adv. Transmission Jammer | -8/Materials  | Scanalyzed
        Adv. Shield Generator | -8/Materials  | Scanalyzed
                        Lance | -8/Materials  | Scanalyzed
                Kinetic Spear | -7/Factory    | Scanalyzed
                  Thunder Leg | -7/Factory    | Hacked
     Med. Armored Exoskeleton | -6/Factory    | Scanalyzed
                  HERF Cannon | -6/Factory    | Hacked
       Exp. Utility Shielding | -6/Factory    | Hacked
             Combat Drone Bay | -6/Data Miner | Free
    Lgt. Regenerative Plating | -6/Data Miner | Free
             Enh. Armored Leg | -6/Data Miner | Free
             Imp. Energy Well | -6/Data Miner | Free
 Hvy. Proton Missile Launcher | -6/Data Miner | Free
    Imp. Gyrokinetic Inverter | -6/Data Miner | Free
            Hvy. Gauss Cannon | -6/Data Miner | Free
           Arm. Medium Treads | -6/Data Miner | Free
                      Railgun | -6/Data Miner | Free
                  Nova Cannon | -6/Data Miner | Free
                Nanoactuators | -5/Factory    | Hacked
               Graphene Brace | -5/Factory    | Hacked
      Multireflex Exoskeleton | -4/Factory    | Hacked
            Assault Drone Bay | -4/Zhirov     | Free
               Exp. Heat Sink | -4/Zhirov     | Free
           Exp. Optical Array | -4/Zhirov     | Free
             Imp. Arc Thrower | -4/Zhirov     | Free

 Robot Schematics 
------------------
       M-28 Smith | -8/Materials  | Hacked
       S-27 Virus | -6/Data Miner | Free
      H-66 Slayer | -6/Data Miner | Free
     G-50 Soldier | -6/Data Miner | Free
 X-67 Chaingunner | -6/Data Miner | Free

 Fabricated
------------
 Exp. Reaction Control System | x1 | -7/Factory | Authchip
              Adv. Myomer Leg | x1 | -7/Factory | Authchip
                  Thunder Leg | x2 | -7/Factory 
           Adv. Hacking Suite | x1 | -6/Factory | Authchip
       Exp. Utility Shielding | x1 | -6/Factory 
                Nanoactuators | x2 | -5/Factory 
       Exp. Utility Shielding | x1 | -4/Factory 
       Exp. Utility Shielding | x1 | -4/Factory 

 Repaired
----------
               Lgt. Treads | 12% | -9/Materials 
               Lgt. Treads | 27% | -9/Materials 
               Lgt. Treads | 65% | -9/Materials 
        Hvy. Assault Rifle | 55% | -9/Materials 
     Imp. Weapon Shielding | 49% | -8/Materials 
          Adv. Beam Cannon | 28% | -8/Materials 
        Adv. Weapon Cycler | 48% | -8/Materials 
  Med. Armored Exoskeleton | 50% | -7/Factory   
  Med. Armored Exoskeleton | 42% | -6/Factory   
 Imp. Medium Armor Plating | 4%  | -5/Factory   
 Lyr. Medium Armor Plating | 6%  | -5/Factory   
    Exp. Utility Shielding | 66% | -5/Factory   
             Kinetic Spear | 5%  | -5/Factory   
         Enh. Biometal Leg | 4%  | -4/Factory   
         Enh. Biometal Leg | 32% | -4/Factory   | Broken
    Exp. Utility Shielding | 15% | -3/Research  

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MicroBarrageGravjet
  Manual?         0
Play Time         10:07:48
  Cumulative      578.4 hours
  Start           2024.11.06 @ 01:26:40
  End             2024.12.01 @ 00:38:15
Sessions          33
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          196
  Rogue           196
  Adventurer      0
  Explorer        0
Win Type          -
  Total           25
  Types           8/1/6/3/1/0/5/1/0
Lore%             81
Gallery%          90
Achievement%      85
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/X11
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: cea0b12c-8645-45ab-ad4b-5bbe82729c76