Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.07 @ 22:52:13 Player: tcfire Result: Destroyed by S-27 Virus with Backup Laser III Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (254) 1270 Value Destroyed (9651) 9651 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (801) 801 TOTAL SCORE: 16302 Bonus ------- High Alert Combat Kills 431 Follower Combat Kills 200 Entered Garrisons 200 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 66/100 System Corruption 9% Temperature Cool (10) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Nuclear Pulse Array > --- UTILITY (9) ------ Improved Target Analyzer Nanoactuators Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Recalibrator Peak State ------------ > --- POWER ------------ F-cell Engine Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit High-capacity Battery Large Matter Pod Improved Target Analyzer Precision Energy Filter Precision Energy Filter Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Phase Cannon Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Heavy Missile Launcher Long-range Missile Launcher Improved Plasma Cutter [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Array Utility Targeting Computer Device Matter Filter Storage Medium Storage Unit Processor Targeting Computer Protection Layered Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Slots Evolved 11 | . 1 2 2 2 . . 2 2 . . Power 2 | . . . . 1 . . . 1 . . Propulsion 1 | . . 1 . . . . . . . . Utility 7 | . 1 1 1 1 . . 2 1 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 109 | 7 4 3 12 4 7 5 18 31 . 18 Power 16 | 1 . 1 1 1 . 1 1 7 . 3 Engine 5 | 1 . 1 . . . 1 . 2 . . Core 10 | . . . 1 1 . . 1 5 . 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 21 | 3 . . 4 . . 2 2 5 . 5 Treads 16 | 3 . . 4 . . 2 2 5 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . . . . 5 Utility 36 | 2 2 . 4 3 1 1 7 9 . 7 Device 27 | 1 1 . 3 3 1 1 6 5 . 6 Storage 4 | . 1 . 1 . . . 1 1 . . Processor 3 | 1 . . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 36 | 1 2 2 3 . 6 1 8 10 . 3 Energy Gun 3 | . 1 . . . . . . 2 . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 2 | 1 1 . . . . . . . . . Ballistic Cannon 19 | . . 2 3 . 3 1 5 3 . 2 Launcher 10 | . . . . . 3 . 3 3 . 1 Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 . . Parts Lost 45 | . . . . 1 1 2 13 10 . 18 Power 7 | . . . . . . 1 2 1 . 3 Propulsion 8 | . . . . . . 1 . 3 . 4 Utility 21 | . . . . 1 1 . 6 5 . 8 Weapon 9 | . . . . . . . 5 1 . 3 Highest Loss Streak 15 | . . . . 1 1 1 5 2 . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 80 98 95 99 96 91 69 83 60 Engine 2 | . 12 10 . . . 2 4 2 . . Core 8 | . . . 7 14 14 8 6 9 11 5 Treads 17 | . 25 20 24 21 21 20 18 10 11 5 Device 19 | . 12 10 23 24 27 32 30 11 16 10 Storage 9 | . 1 10 8 7 7 7 12 14 16 8 Processor 4 | . 12 10 8 7 7 2 . 1 5 9 Protection 1 | . . . . . . . . 3 11 5 Energy Gun 1 | . 6 . . . . . . 3 . . Ballistic Cannon 14 | . . 16 24 21 19 21 16 6 5 5 Peak Build Rating 91 | 8 10 15 38 51 51 52 58 91 79 89 Average Rating 29 | 5 8 13 35 45 50 49 51 60 77 62 On Entrance 37 | . 8 8 15 38 51 51 52 37 77 79 Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 6 13 21 41 52 55 57 61 102 78 93 Greatest Support 100 | 40 40 40 78 78 78 78 78 100 100 100 Greatest Overweight (x) 22 | 1 . . . . . . . 22 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 8 8 10 10 10 10 10 10 7 Most Carried 10 | 5 5 7 8 10 10 10 9 10 9 8 Average Carried 5 | 3 4 5 6 7 9 8 7 7 7 4 Final Capacity 10 | 5 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 4 5 6 7 10 9 9 4 7 9 2 Class Distribution -------------------- 62% | Hacker-Mutant 34% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Matter Collected 6544 | 382 50 454 1001 780 563 729 965 1125 235 260 Remotely 3626 | . 50 454 1001 620 . 626 875 . . . Salvage Created 6896 | 210 103 634 800 857 388 540 1388 1373 . 603 Parts 444 | 27 4 45 62 55 21 29 74 88 . 39 Haulers Intercepted 7 | . . 1 1 . . 1 1 2 . 1 Recyclers Shooed 10 | 1 . 2 . 1 . 1 1 1 . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Combat Hostiles Destroyed 170 | 2 2 16 25 23 16 13 32 29 . 12 Melee 2 | . . . . . 2 . . . . . Guns 11 | 2 2 1 . . . . . 6 . . Cannons 139 | . . 15 24 23 14 13 25 19 . 6 AOE 18 | . . . 1 . . . 7 4 . 6 Classes Destroyed 17 | 4 1 6 2 3 . . 1 . . . Worker 21 | 2 1 3 2 1 . . 5 3 . 4 Builder 19 | . . 1 2 1 . 3 1 6 . 5 Tunneler 13 | 6 . 2 1 . . . 2 1 . 1 Hauler 7 | . . 1 1 . . 1 1 2 . 1 Recycler 4 | 1 . 1 . 1 . . 1 . . . Mechanic 1 | . . . . 1 . . . . . . Operator 4 | . . . 1 1 . . 1 1 . . Watcher 17 | . . 2 4 4 . 1 2 2 . 2 Swarmer 28 | . . 3 8 5 . . 5 4 . 3 Grunt 71 | . 2 8 8 6 11 7 14 7 . 8 Brawler 3 | . . . . 2 . 1 . . . . Duelist 5 | . . 1 1 . . 1 1 1 . . Sentry 28 | . . 4 7 5 2 3 5 2 . . Hunter 6 | . . . 1 . . . 2 2 . 1 Programmer 26 | . . . . 5 3 1 4 13 . . Behemoth 1 | . . . . . . . 1 . . . Assembled 2 | 2 . . . . . . . . . . Best Kill Streak 16 | 3 2 7 7 5 7 6 11 7 . 16 Combat Bots Only 7 | 1 2 4 7 4 7 4 7 4 . 7 Max Kills in Single Turn 5 | 1 2 2 2 2 1 2 5 4 . 4 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . 1 . . . 2 2 . 1 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Hostile Shots Fired 1343 | 4 4 48 64 171 259 91 252 234 . 216 Missed 437 | 1 1 14 24 58 83 28 99 57 . 72 Damage Taken 7639 | 26 32 281 306 256 483 353 1391 2514 . 1997 Core 1266 | . 6 24 29 39 62 8 95 636 . 367 Absorbed by Shields 1153 | . . . . 358 586 109 100 . . . Ignored by Resistances 5188 | 16 21 179 193 423 716 298 912 1253 . 1177 Regen/Repaired (Parts) 38 | . . . . . . . . . . 38 Core Remaining (%) 92 | 100 97 94 94 . . 84 88 . . . Volleys Fired 422 | 24 3 43 53 53 37 30 73 84 . 22 Largest 3 | 1 2 2 3 3 3 3 3 3 . 3 Hottest 245 | 20 60 88 144 144 144 144 149 245 . 149 Shots Fired 999 | 24 5 86 141 136 98 90 196 180 . 43 Gun 65 | 24 5 2 . . . . . 34 . . Cannon 901 | . . 84 141 136 97 90 180 140 . 33 Launcher 33 | . . . . . 1 . 16 6 . 10 Special . | . . . . . . . . . . . Kinetic 893 | 24 4 86 141 136 97 90 180 102 . 33 Thermal 72 | . . . . . . . . 72 . . Explosive 33 | . . . . . 1 . 16 6 . 10 Electromagnetic 1 | . 1 . . . . . . . . . Robot Hit Streak 32 | 23 26 31 15 16 18 20 23 32 . 17 Robot Miss Streak 3 | . . 2 2 2 2 2 2 2 . 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 682 | 23 3 62 91 82 61 56 145 130 . 29 Core Hits 356 | 13 3 30 40 39 24 24 74 64 . 45 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 58 | . . 4 6 11 4 6 16 8 . 3 Blast 58 | . . 4 6 11 4 6 16 8 . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24585 | 281 44 1581 2689 2832 1873 1824 5303 5512 . 2646 Guns 1172 | 281 43 23 . . . . . 825 . . Cannons 18812 | . . 1554 2524 2652 1836 1804 3814 3673 . 955 Explosions 4467 | . . . 159 178 19 . 1469 951 . 1691 Melee . | . . . . . . . . . . . Ramming 134 | . 1 4 6 2 18 20 20 63 . . Kinetic 18097 | 281 30 1577 2524 2652 1836 1804 3814 2624 . 955 Thermal 2715 | . . . . 178 . . 478 2059 . . Explosive 3626 | . . . 159 . 19 . 991 766 . 1691 Electromagnetic 13 | . 13 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 1 . . . . . . 9 9 9 Average Corruption 7 | . 1 . . . . . . 6 9 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 63 | . . . . . . . . 38 7 18 Message Errors 9 | . . . . . . . . 7 . 2 Matter Fused 15 | . . . . . . . . 9 . 6 Heat Flow Errors 16 | . . . . . . . . 9 3 4 Energy Discharges 5 | . . . . . . . . 5 . . Parts Rejected 3 | . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . 5 1 1 Data Loss (major) 2 | . . . . . . . . . 2 . Misfires 4 | . . . . . . . . 2 1 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 844 | . . 36 92 99 . 47 176 326 . 68 Projectiles 521 | . . 36 92 62 . 47 24 211 . 49 Explosions 323 | . . . . 37 . . 152 115 . 19 Melee . | . . . . . . . . . . . Knockbacks 109 | . . 16 14 7 12 11 19 27 . 3 Impact 2 | . . . . . . . 1 1 . . Kinetic 100 | . . 15 13 7 11 11 18 22 . 3 Secondary 7 | . . 1 1 . 1 . . 4 . . Self-Inflicted Damage 232 | . . . . . . . 110 50 . 72 Shots 9 | . . . . . . . 2 2 . 5 Rammed 20 | . 2 2 1 1 3 4 2 5 . . Targets Rammed 23 | . 2 3 1 1 5 4 2 5 . . Kicked . | . . . . . . . . . . . Crushed 3 | . . 1 . . 2 . . . . . Highest Temperature 605 | 10 . 189 84 35 144 221 205 605 273 215 Average Temperature 90 | 10 . 61 21 11 50 66 51 157 109 46 Received Heat Transfer 2275 | 20 18 129 216 116 372 202 398 288 . 516 Effects 29 | . . . . . . . . 29 . . Shutdowns 7 | . . . . . . . . 7 . . Energy Bleed 4 | . . . . . . . . 4 . . Interference 6 | . . . . . . . . 6 . . Matter Decay 2 | . . . . . . . . 2 . . Short Circuit 5 | . . . . . . . . 5 . . Damage (minor) 2 | . . . . . . . . 2 . . Damage (core) 3 | . . . . . . . . 3 . . Siege Activations 2 | . . . . . . . . 1 . 1 Total Turns 50 | . . . . . . . . 49 . 1 Longest Duration 49 | . . . . . . . . 49 . 1 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . 3 . . Heat Transferred 2561 | . . . . 100 . . 350 2111 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Peak Influence 843 | 40 55 316 843 548 604 376 535 301 1 372 Initial 235 | . . 16 4 196 156 235 27 181 1 . Average 116 | 1 2 166 307 329 425 201 229 106 1 140 Maximum Alert Level 3 | . . 1 3 2 2 1 2 1 . 1 Low Security (%) 72 | 100 100 58 49 10 11 39 39 79 100 64 Level 1 19 | . . 41 14 58 22 60 49 20 . 35 Level 2 6 | . . . 26 31 65 . 10 . . . Level 3 . | . . . 9 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 1 1 2 3 . 2 10 6 . 4 Investigation 3 | . 1 . . . . . . 1 . 1 Extermination 9 | . . . . 3 . 1 2 3 . . Reinforcement 8 | . . 1 . . . 1 2 2 . 2 Assault 2 | . . . 1 . . . . . . 1 Garrison 7 | . . . 1 . . . 6 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 2 1 . 1 Haulers Reinforced 2 | . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Distress Signals 11 | . . 2 3 1 . 1 1 1 . 2 Communications Jammed 12 | . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . 12 Times Spotted 244 | 2 2 24 28 26 17 14 51 35 1 44 Peak Tracking Total 14 | 1 2 5 3 4 6 5 7 5 1 14 Tactical Retreats 13 | . . 1 . . 2 1 2 1 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Traps Triggered 15 | . 2 2 1 2 2 1 1 3 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Machines Disabled 67 | . . 1 6 28 3 1 10 16 . 2 Max in Single Turn 16 | . . 1 2 16 2 1 4 4 . 1 Garrison Access 2 | . . . 1 . . . . . . 1 Garrison Relay 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Machines Accessed 10 | . 3 . 2 1 . 1 . 2 . 1 Terminals 5 | . 3 . 1 . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 26 | . 7 . 7 1 . 2 . 6 . 3 Successful 22 | . 6 . 6 1 . 1 . 6 . 2 Failed 4 | . 1 . 1 . . 1 . . . 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 12 | . 7 . 3 . . 2 . . . . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 3 | . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . . 4 . . . . 3 . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 9 | . 6 . 2 . . 1 . . . . Record 2 | . 2 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Assault Status 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . 1 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks 2 | . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . 4 . . . . 3 . . Insert Component 2 | . . . 1 . . . . 1 . . Analyze 5 | . . . 3 . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 1 . . 1 1 . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . 2 . . . . 1 . . Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 256 | . . . . . . . . 256 . . Total Part Build Rating 16 | . . . . . . . . 16 . . Parts Repaired 1 | . . . . . . . . . . 1 Time 31 | . . . . . . . . . . 31 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . 1 . 4 . . . . 3 Machine Destruction 8 | . . . 1 . 4 . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Total Allies 11 | . . . . . . . 3 . . 8 Largest Group 8 | . . . . . . . 3 . . 8 Highest-Rated Group 151 | . . . . . . . 93 . . 151 Highest-Rated Ally 31 | . . . . . . . 31 . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 59 | . . . . . . . 45 . . 14 Total Damage 828 | . . . . . . . 575 . . 253 Kills 7 | . . . . . . . 5 . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Turns Passed 15462 | 6501 375 809 999 1323 437 803 1033 2495 185 502 Spaces Moved 6277 | 1787 216 406 506 739 208 449 493 856 114 503 Core 81 | 12 . . . . . . . 16 . 53 Treads 5818 | 1775 216 406 506 739 208 449 493 840 114 72 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 378 | . . . . . . . . . . 378 Fastest Speed 37 | 50 160 160 155 155 155 150 155 160 160 37 Average Speed 159 | 159 160 160 155 155 155 153 160 228 160 56 Slowest Speed 1150 | 160 160 160 160 155 155 155 161 1150 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 121 40 53 59 32 40 15 21 17 80 18 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 674 | . . 35 66 173 22 21 157 121 . 79 Melee . | . . . . . . . . . . . Projectile 160 | . . 10 34 37 . 21 16 32 . 10 AOE 514 | . . 25 32 136 22 . 141 89 . 69 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Total 10967 | 5418 240 482 615 803 258 508 610 1238 117 678 Wait 3970 | 3589 7 5 11 . . 13 9 220 . 116 Move 6265 | 1786 215 405 505 739 207 448 492 856 113 499 Hop 2 | . . . . . . . . . . 2 Pick Up 112 | 11 6 12 19 6 1 5 10 28 3 11 Fast Attach . | . . . . . . . . . . . Attach 76 | 6 2 . 4 3 1 3 12 27 . 18 Detach 10 | . . . . . . . 1 5 . 4 Swap 33 | 1 2 3 8 1 6 2 6 4 . . Drop 54 | 1 3 11 14 . 1 3 5 9 1 6 Fire 422 | 24 3 43 53 53 37 30 73 84 . 22 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 23 | . 2 3 1 1 5 4 2 5 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 1954 | -11/Scrapyard | Assembled infested the area 6502 | -11/Scrapyard | Entered Materials 6502 | -10/Materials | Evolved 1 slot: Utility x1 6503 | -10/Materials | Build established: Hacker-Mutant 6571 | -10/Materials | Identified exit to Mines 6571 | -10/Materials | Discovered exit to Mines (range 8) 6767 | -10/Materials | Identified exit to Materials 6767 | -10/Materials | Discovered exit to Materials (range 15) 6877 | -10/Materials | Entered another Materials area 6877 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7298 | -9/Materials | Identified exit to Mines 7298 | -9/Materials | Discovered exit to Mines (range 13) 7411 | -9/Materials | Identified exit to Materials 7411 | -9/Materials | Discovered exit to Materials (range 15) 7686 | -9/Materials | Entered another Materials area 7686 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7993 | -8/Materials | Build established: Hacker-Gunner 8129 | -8/Materials | Identified exit to Factory 8129 | -8/Materials | Discovered exit to Factory (range 11) 8345 | -8/Materials | Garrison activated, responded to threat 8389 | -8/Materials | Destroyed 7 combat bots 8673 | -8/Materials | Discovered exit to Factory (range 5) 8685 | -8/Materials | Entered Factory 8685 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9339 | -7/Factory | Identified exit to Factory 9339 | -7/Factory | Discovered exit to Factory (range 16) 10008 | -7/Factory | Identified exit to Garrison 10008 | -7/Factory | Entered Garrison 10086 | -7/Garrison | Garrison Relay disabled 10108 | -7/Garrison | Triggered checkpoint 10207 | -7/Garrison | Destroyed 7 combat bots 10261 | -7/Garrison | Triggered checkpoint 10261 | -7/Garrison | Triggered checkpoint 10370 | -7/Garrison | Triggered checkpoint 10423 | -7/Garrison | Identified exit to Factory 10423 | -7/Garrison | Discovered exit to Factory (range 15) 10445 | -7/Garrison | Entered Factory 10915 | -7/Factory | Discovered exit to Factory (range 16) 11210 | -7/Factory | Discovered exit to Factory (range 14) 11248 | -7/Factory | Entered another Factory area 11248 | -6/Factory | Evolved 2 slots: Utility x2 11456 | -6/Factory | Allied Derelicts emerged from ambush trap array 11675 | -6/Factory | Garrison activated, responded to threat 11701 | -6/Factory | Lost 3 parts (2u1w) 11713 | -6/Factory | Destroyed 7 combat bots 11871 | -6/Factory | Spotted B-75 Beast 11893 | -6/Factory | Destroyed B-75 Beast 12156 | -6/Factory | Identified exit to Factory 12156 | -6/Factory | Discovered exit to Factory (range 9) 12165 | -6/Factory | Lost 5 parts (2p1u2w) 12238 | -6/Factory | Cargo convoy interrupted 12281 | -6/Factory | Entered another Factory area 12281 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12284 | -5/Factory | Lost 3 parts (1u2w) 12479 | -5/Factory | Identified exit to Factory 12479 | -5/Factory | Discovered exit to Factory (range 16) 12508 | -5/Factory | Build established: Hacker-Mutant 13011 | -5/Factory | Build established: Hacker-Gunner 13181 | -5/Factory | Fabricated Quantum Rifle (x2) 13404 | -5/Factory | Cargo convoy interrupted 13721 | -5/Factory | Core integrity fell below 50% 14010 | -5/Factory | Build established: Hacker-Mutant 14776 | -5/Factory | Sucked down chute 14776 | -5/Factory | Entered Waste 14776 | -5/Waste | The area was eerily silent 14866 | -5/Waste | A Compactor rumbled back to life 14867 | -5/Waste | Spotted C-40 Crusher 14875 | -5/Waste | Identified exit to Factory 14875 | -5/Waste | Discovered exit to Factory (range 12) 14961 | -5/Waste | Entered Factory 15130 | -5/Factory | Spotted B-75 Beast 15238 | -5/Factory | Core integrity fell below 20% 15243 | -5/Factory | Destroyed 7 combat bots 15285 | -5/Factory | Lost 15 parts (2p3n7u3w) 15344 | -5/Factory | Lost 4 allies 15374 | -5/Factory | Repaired Nanoactuators 15463 | -5/Factory | Destroyed by S-27 Virus with Backup Laser III Last Messages --------------- W-25 Informer distress signal jammed. Slug penetrates Wall. Xenon Bombardment Thruster destroyed. G-50 Soldier destroyed. U-05 Engineer lays Concrete. A-15 Conveyor distress signal jammed. [Achievement: Total Silence] U-05 Engineer lays Concrete. G-50 Soldier destroyed. T-07 Excavator distress signal jammed. U-05 Engineer lays Concrete. R-10 Processor distress signal jammed. System corrupted: Lrn. Missile Launcher rejected. Mic. Fission Core destroyed. U-05 Engineer lays Concrete. Acquired 6 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Imp. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# ##??###?????????? | | ?????????????????????????# % #### ###???????? | | ????????????????????????## # # # ##??????? | | ????????????????????????# #########??????? | | ?????????????############ ##??????? | | ????????? # ## g ##??????? | | ???????T # ##@ % ##??????? | | ???????# # ## ku #??????? | | ???????# # ## % ######## | | ???????# # ! ## g % | | ???????# # """"## A # """"""" | | ???????# # """"## % #############?? | | ???????# # """"## %# #???? | | ???????# # """"## % %# #???? | | ???????# # = """"## # t #???? | | ???????# # " "## s % # #???? | | ???????# # [ " ## # #???? | | ???????# / ## + #???? | | ???????# # ! # ] % # ????? | | ???????# # R # ????? | | ######?# # ] gp # ?????? | | ### #####/#### % # ?????? | | # ???????? | | # ???????? | | ###+#####????????? | | T #????????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | # ########################????????????????? | | ###### #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 43 Energy Capacity 1015 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 12 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 3 Matter Filtering 45 Energy Filtering 75 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Imp. EM Shotgun | -8/Materials | Scanalyzed Quantum Rifle | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist Maybe Next Time I'll Detach My Launcher Safety First Total Silence Challenges ------------ None Game ------ Seed GlidesysRecyclingPick Manual? 0 Play Time 01:35:27 Cumulative 23.1 hours Start 2025.02.07 @ 19:44:35 End 2025.02.07 @ 22:52:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 22 Rogue 0 Adventurer 0 Explorer 22 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa47f0b7-6876-45d4-b4fb-963bf502528e