Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 20:29:51 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (974) 974 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5414 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 759/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Gauss Rifle Gauss Cannon Improved Datajack CPS Tube (2) CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Light Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Trap Scanner Improved Terrain Scanner Advanced Recoil Stabilizer Improved Medium Armor Plating EM Shield Advanced Shield Generator > --- WEAPON ----------- Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Ion Engine EM Pulse Gun Proton Cannon Gauss Cannon Gauss Cannon Improved Datajack CPS Tube CPS Tube DRS Beacon [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 34 | 7 1 1 5 20 Power 4 | 1 . . . 3 Engine 3 | 1 . . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . . 2 3 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel 4 | . . . 2 2 Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 . . 9 Device 8 | 1 . . . 7 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 2 . 1 3 5 Energy Gun 3 | 2 . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | . . . 1 3 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 2 . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . 2 . 24 Power 3 | . . . . 3 Propulsion 7 | . . . . 7 Utility 8 | . . . . 8 Weapon 8 | . . 2 . 6 Highest Loss Streak 19 | . . 2 . 19 To Critical Strikes 1 | . . . . 1 Average Backups 7 | 1 4 5 9 8 Power 1 | . 1 1 1 1 Propulsion 1 | . 1 2 2 . Utility 2 | . 1 2 4 1 Weapon 1 | . 1 . . 2 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 94 | . 100 97 94 89 Engine 11 | . 14 14 14 6 Treads 13 | . 28 28 5 10 Wheel 12 | . . . 22 10 Device 18 | . 14 14 14 28 Storage 11 | . 14 14 14 5 Energy Gun 11 | . 28 25 6 1 Ballistic Gun 6 | . . . 7 12 Special Melee Weapon 4 | . . . 9 1 Peak Build Rating 66 | 7 7 7 16 66 Average Rating 20 | 5 7 6 12 49 On Entrance 7 | . 7 7 6 16 Naked Turns . | . . . . . Heaviest Build 74 | 15 30 30 33 74 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 7 | 3 . . 1 7 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 14 | 3 6 6 14 13 Average Carried 8 | 1 4 5 10 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 3 6 5 14 7 Class Distribution -------------------- 82% | Mutant 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 947 | 270 10 10 42 615 Remotely . | . . . . . Salvage Created 1387 | 81 223 114 . 969 Parts 97 | 6 9 14 . 68 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 6 | . . . . 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented 1 | . . 1 . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 22 | . 3 5 . 14 Guns 19 | . 3 3 . 13 Cannons 1 | . . . . 1 AOE 2 | . . 2 . . Classes Destroyed 12 | 2 3 2 . 5 Worker 1 | . . . . 1 Builder 3 | . . . . 3 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 . . . 1 Watcher 2 | . 2 . . . Swarmer 9 | . . 4 . 5 Grunt 4 | . 3 . . 1 Sentry 1 | . . . . 1 Hunter 5 | . . . . 5 Programmer 2 | . . . . 2 Subdweller 1 | . . 1 . . Best Kill Streak 5 | 2 3 4 . 5 Combat Bots Only 4 | . 1 4 . 4 Max Kills in Single Turn 3 | 1 1 3 . 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 246 | . 10 29 . 207 Missed 66 | . 4 8 . 54 Hits 180 | . 6 21 . 153 Projectile 180 | . 6 21 . 153 Critical Strikes 5 | . . . . 5 Damage Taken 2565 | . 64 231 . 2270 Core 261 | . 11 9 . 241 Absorbed by Shields 190 | . . . . 190 Ignored by Resistances 38 | . . . . 38 Core Remaining (%) 96 | 100 . . 92 . Volleys Fired 75 | 4 14 10 . 47 Largest 3 | 2 2 2 . 3 Hottest 115 | 80 80 80 . 115 Shots Fired 163 | 8 28 15 . 112 Gun 148 | 8 28 15 . 97 Cannon 15 | . . . . 15 Launcher . | . . . . . Special . | . . . . . Kinetic 99 | . . . . 99 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 64 | 8 28 15 . 13 Robot Hit Streak 12 | 2 7 8 . 12 Robot Miss Streak 5 | 3 2 1 . 5 Penetration Max 3 | . . . . 3 Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 110 | 4 18 11 5 72 Core Hits 64 | 3 9 7 . 45 Critical Kills 15 | . . . . 15 Critical Parts Destroyed 10 | . . . . 10 Critical Strikes 27 | . . . . 27 Destroy 26 | . . . . 26 Blast 1 | . . . . 1 Melee Attacks 10 | . . . 5 5 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 2 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1677 | 87 289 181 . 1120 Guns 1230 | 55 289 123 . 763 Cannons 339 | . . . . 339 Explosions 90 | 32 . 58 . . Melee . | . . . . . Ramming 18 | . . . . 18 Kinetic 830 | . . . . 830 Thermal 90 | 32 . 58 . . Explosive . | . . . . . Electromagnetic 739 | 55 289 123 . 272 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . 3 . . Projectiles . | . . . . . Explosions 3 | . . 3 . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 35 | . . 34 . 1 Shots 1 | . . 1 . . Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 114 | 36 114 . . 45 Average Temperature 30 | 16 39 . . 13 Received Heat Transfer 564 | . 36 60 . 468 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | 50 . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . 1 . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 . . 87 Level 1 6 | . . . . 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 219 | 5 27 . . 219 Initial . | . . . . . Average 61 | . 5 . . 107 Influence Increases 729 | 10 100 125 . 494 Destroy 0b10 Robot/C 420 | . 60 80 . 280 Destroy 0b10 Robot/NC 50 | 10 15 . . 25 Destroy Leader 66 | . 6 . . 60 Trap Triggered on 0b10 10 | . . . . 10 Successful Hack 25 | . 4 . . 21 Destroy Structure 8 | . . . . 8 Lose Combat Pursuer 150 | . 15 45 . 90 Influence Decreases 673 | 10 100 60 65 438 Entered New Map 65 | . . . 65 . Time Decay 368 | 10 100 40 . 218 Lost Part 240 | . . 20 . 220 Squads Dispatched 4 | . . . . 4 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 9 5 . 29 Peak Tracking Total 8 | . 3 6 . 8 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts 36 | . . . . 36 Triggered 1 | . . . . 1 Disarmed . | . . . . . Reprogrammed 4 | . . . . 4 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 14 | . 5 1 5 3 Terminals 6 | . 5 . . 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 13 4 13 5 Successful 23 | . 3 4 13 3 Failed 12 | . 10 . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 7 | . 3 . . 4 Terminals 15 | . 13 . . 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 1 4 13 . Record 16 | . . 4 12 . Hauler Manifests 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . . 2 Terminals 3 | . 2 . . 1 Botnet 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 . . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 3 | . . . . 3 Authchips . | . . . . . Time 76 | . . . . 76 Total Robot Build Rating 15 | . . . . 15 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 2 2 Non-combat 2 | . . . . 2 Combat 2 | . . . 2 . Robot Hacks Applied 4 | . . . 2 2 parse_system 3 | . . . 2 1 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 87 | . . . . 87 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks 8 | . . . . 8 Total Damage 114 | . . . . 114 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2329 | 30 426 257 970 646 Terrain 620 | . . . . 620 Traps 643 | . . . . 643 Seismic 1924 | 30 426 257 970 241 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2428 | 113 426 257 970 662 Spaces Moved 1583 | 51 207 139 920 266 Core 7 | 7 . . . . Treads 533 | 44 207 139 110 33 Legs . | . . . . . Wheels 1043 | . . . 810 233 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 95 110 Average Speed 122 | 155 160 160 102 132 Slowest Speed 240 | 200 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 6 45 12 49 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . 1 . 5 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 1 | . . 1 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 1922 | 73 273 159 941 476 Wait 148 | 9 50 10 . 79 Move 1579 | 50 206 138 919 266 Hop . | . . . . . Pick Up 27 | 3 2 . 11 11 Fast Attach 9 | 7 . . . 2 Attach 19 | . . 1 1 17 Detach . | . . . . . Swap 10 | . 1 . 4 5 Drop 3 | . . . 1 2 Fire 75 | 4 14 10 . 47 Melee 10 | . . . 5 5 Ram 2 | . . . . 2 Kick . | . . . . . Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 36 | . . . . 36 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -7/Scraptown -5/Factory (discovered 3 exits: Fac x2 / Upp) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 5) 289 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 7) 540 | -10/Materials | Entered Subcaves 541 | -10/Subcaves | Approached by a straggling Scientist 579 | -10/Subcaves | Visited Clippyterm 584 | -10/Subcaves | Learned Factory fabricator intel 584 | -10/Subcaves | Learned 40 Factory zone layouts 797 | -10/Subcaves | Entered Scraptown 852 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 905 | -7/Scraptown | Visited UFD Registry 905 | -7/Scraptown | Registered with UFD as "Gammachaser" 956 | -7/Scraptown | Visited Junk Repository 1022 | -7/Scraptown | Visited Science Guys 1055 | -7/Scraptown | Visited Abandonware Association 1062 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1066 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 1066 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 1088 | -7/Scraptown | Visited Curators Association 1121 | -7/Scraptown | Visited Scrapoid Research Area 1171 | -7/Scraptown | Visited Derelict Rescue Squad 1177 | -7/Scraptown | Found DRS Beacon 1206 | -7/Scraptown | Visited Supply Room 1237 | -7/Scraptown | Visited Chapter 10 1281 | -7/Scraptown | Visited LU-1G1's Boring Crew 1321 | -7/Scraptown | Visited Cyclists 1331 | -7/Scraptown | Entered Cyclist Reading Room 1354 | -7/Scraptown | Visited SPCMW 1383 | -7/Scraptown | Visited Shadow of the Wyrm 1702 | -7/Scraptown | Met Optimus 1702 | -7/Scraptown | Accepted into 0bPrime 1762 | -7/Scraptown | Discovered new exit (range 5) 1767 | -7/Scraptown | Entered Factory 1767 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 1768 | -5/Factory | Identified exit to Factory 1768 | -5/Factory | Identified exit to Upper Caves 1769 | -5/Factory | Loaded intel: 6 fabricator locations 1944 | -5/Factory | Fabricated G-50 Soldier? 2039 | -5/Factory | Lost 3 parts (1n2u) 2290 | -5/Factory | Build established: Scavenger-Tank 2332 | -5/Factory | Loaded intel: 8 recycling unit locations 2429 | -5/Factory | Self-destructed Last Messages --------------- 02417_ Critical hit (Burn: +37). 02419_ Slug penetrates H-66 Slayer. 02421_ R-10 Processor collects Corrupted Gauss Rifle. 02421_ H-66 Slayer Lgt. Fission Core blasted off. 02421_ H-66 Slayer destroyed. 02422_ Acquired 26 matter. 02422_ R-10 Processor inserts Lgt. Nuclear Core into recycling unit. 02422_ K-01 Serf collects debris. <x3> 02424_ Acquired 6 matter. 02424_ U-05 Engineer builds a Wall. 02424_ R-10 Processor collects Corrupted Hvy. Laser. 02425_ R-10 Processor inserts Autogun into recycling unit. 02426_ Recycling unit begins recycling process. 02426_ Acquired 6 matter. 02426_ K-01 Serf collects debris. <x2> 02427_ G-50 Soldier knocked back. 02427_ U-05 Engineer builds a Wall. 02427_ Gauss Cannon destroyed. 02428_ Acquired 1 matter. 02428_ R-10 Processor inserts VTOL Module into recycling unit. Map ----- +----------------------------------------------------+ | """"""" ############+#?????# =% | | """"""" # #?????# [ = | | # #?????# ########+### | | # ####### #??# =! | | # # #??# === """ | | # # #?## === """ | | ""T"" # + #?## == """ | | """"" # # #?# | | ############ # #### ! 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