Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 21:02:55 Player: Librarian Ape Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (793) 793 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1388 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 88/100 System Corruption 0% Temperature Cool (6) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Makeshift Laser Battle Rifle > --- INVENTORY (15) --- Ion Engine Subdweller Power Source Makeshift Leg Subdweller Monowheel Medium Storage Unit Sensor Array Signal Interpreter Seismic Detector Scrap Shield Makeshift System Restoration Module Barrage Gun Battle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Makeshift Leg Small Storage Unit Medium Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Makeshift System Restoration Module Makeshift Laser Battle Rifle Barrage Gun Battle Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Makeshift Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 5 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | 2 . . Leg . | . . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 9 | 1 7 12 Power 1 | . 1 1 Propulsion . | . . 1 Utility 4 | . 4 6 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 5 | . . 5 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 93 | . 99 89 Engine 13 | . 14 13 Treads 15 | . 27 6 Wheel 11 | . . 18 Device 6 | . 14 1 Storage 14 | . 14 14 Protection 7 | . . 12 Energy Cannon 2 | . . 4 Ballistic Gun 12 | . 18 8 Launcher 5 | . 5 5 Special Weapon 1 | . 3 . Peak Build Rating 17 | 9 9 17 Average Rating 9 | 7 7 11 On Entrance 5 | . 9 8 Avg Prop Armor Cover (%) 5 | . . 5 Naked Turns . | . . . Heaviest Build 41 | 13 30 41 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 11 15 Most Carried 15 | 3 10 15 Average Carried 9 | 1 7 12 Final Capacity 15 | 8 15 15 Final Carried 13 | 3 10 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 763 | 253 171 339 Remotely . | . . . Salvage Created 907 | 133 373 401 Parts 68 | 22 26 20 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 10 12 Guns 10 | . 7 3 Cannons 5 | . . 5 AOE 7 | . 3 4 Classes Destroyed 6 | 1 4 1 Tunneler 7 | 7 . . Hauler 1 | . 1 . Operator 1 | . 1 . Swarmer 5 | . 3 2 Grunt 11 | . 7 4 Subdweller 6 | . . 6 Best Kill Streak 4 | 3 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 187 | . 55 132 Missed 61 | . 16 45 Hits 126 | . 39 87 Projectile 126 | . 39 87 Critical Strikes 5 | . 2 3 Damage Taken 1745 | . 517 1228 Core 250 | . 97 153 Absorbed by Shields . | . . . Regen/Repaired (Parts) 129 | . 129 . Core Remaining (%) 100 | 100 . . Volleys Fired 111 | 18 42 51 Largest 2 | 2 2 2 Hottest 120 | 40 120 110 Shots Fired 190 | 36 79 75 Gun 158 | 36 74 48 Cannon 14 | . . 14 Launcher 14 | . 1 13 Special 4 | . 4 . Kinetic 148 | 36 74 38 Thermal 28 | . 4 24 Explosive 14 | . 1 13 Electromagnetic . | . . . Robot Hit Streak 7 | 5 6 7 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 110 | 21 46 43 Core Hits 64 | 12 27 25 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1809 | 180 562 1067 Guns 980 | 180 378 422 Cannons 171 | . . 171 Explosions 634 | . 160 474 Melee . | . . . Ramming . | . . . Kinetic 843 | 180 378 285 Thermal 332 | . 24 308 Explosive 634 | . 160 474 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 16 20 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 443 | . 60 443 Average Temperature 44 | . 18 80 Received Heat Transfer 1294 | . 318 976 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 568 | . 50 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 . Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 209 | 10 209 . Initial 3 | . 3 . Average 47 | 1 57 . Influence Increases 579 | 35 284 260 Destroy 0b10 Robot/C 320 | . 200 120 Destroy 0b10 Robot/NC 45 | 35 10 . Destroy Leader 52 | . 32 20 Successful Hack 1 | . 1 . Disable Machine 15 | . 15 . Destroy Structure 11 | . 11 . Lose Combat Pursuer 135 | . 15 120 Influence Decreases 545 | 30 289 226 Entered New Map 2 | . 2 . Time Decay 503 | 30 287 186 Lost Part 40 | . . 40 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 19 20 Peak Tracking Total 6 | . 5 6 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 4 | . 4 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1407 | 136 1105 166 Terrain 168 | 136 32 . Seismic 1239 | . 1073 166 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2938 | 236 1105 1597 Spaces Moved 1610 | 114 365 1131 Core 9 | 9 . . Treads 644 | 105 365 174 Legs . | . . . Wheels 957 | . . 957 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 135 | 151 160 126 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 6 54 63 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 10 | . . 10 Spaces Dug . | . . . Terrain Destroyed 74 | . 10 64 Melee . | . . . Projectile 3 | . . 3 AOE 71 | . 10 61 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2180 | 146 810 1224 Wait 403 | 4 390 9 Move 1608 | 113 364 1131 Hop . | . . . Pick Up 24 | 4 6 14 Fast Attach 7 | 6 1 . Attach 9 | 1 . 8 Detach . | . . . Swap 12 | . 7 5 Drop 6 | . . 6 Fire 111 | 18 42 51 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 802 | -10/Materials | Repaired Lgt. Treads 1236 | -10/Materials | Discovered new exit (range 3) 1328 | -10/Materials | Discovered new exit (range 10) 1342 | -10/Materials | Entered Subcaves 1546 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1584 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1661 | -10/Subcaves | Core integrity fell below 50% 1926 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2409 | -10/Subcaves | Core integrity fell below 20% 2631 | -10/Subcaves | Discovered new exit (range 13) 2939 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02640_ Lgt. Treads destroyed. 02640_ S-10 Pest destroyed. 02648_ Lgt. Assault Rifle fries itself beyond repair. 02651_ S-10 Pest destroyed. 02654_ Flight Unit fries itself beyond repair. 02675_ S2-ZF1(R) destroyed. 02688_ Acquired 23 matter. 02691_ Acquired Sub. Power Source. 02746_ Sub. Beam Cannon shoots sparks and powers down. 02748_ Dropped Broken Sub. Beam Cannon. 02876_ Acquired 10 matter. 02913_ Machine disabled. 02920_ Acquired 3 matter. 02928_ Destroyed Autobeam. 02929_ Acquired 3 matter. 02929_ Subatomizers dissect the Wheel. 02932_ Machine disabled. 02933_ Acquired 3 matter. 02935_ Lgt. Ion Engine destroyed. 02939_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????# #?????????????? | | ????????????????## #?????????????? | | ??????????????### ### ##?????????????? | | ??????????????# #### #??????????????? | | ??????????????# #####??????????????? | | ??????????????## ##????????????????? | | ???????????????#### ##???????????????? | | ??????????????????## #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# ## ##??????????????? | | ???????????????????## ## #??????????????? | | ??????????????????## ##?????????????? | | ?????????????????## #?????????????? | | ???????????????### ### #?????????????? | | ???####?#####??# ## ##?????????????? | | ???# ### ##?# # ### #??????????????? | | ???# ### ## #??????????????? | | ???# ## #??????????????? | | ??## % # #??????????????? | | ??# &% ########## ##??????????????? | | ??# #### ###????????# #???????????????? | | ??# ##??# #?""??????## #???????????????? | | ??# #???# ####" ????#; #???????????????? | | ??# ###?###??# ###; #???????????????? | | ??# ##?????#""t %=@%#???????????????? | | ??# ]#????#< % ##??????????????? | | #?# ##????##" t " #??????????????? | | ### #??????#" ####"""#??????????????? | | ## #??????#" ???## ##??????????????? | | ## ##??????# " ?????# ???????????????? | | #???????#####?????? #???????????????? | | #?????????????????? ???????????????? | | #??????????????????# ???????????????? | | ####?????????????????? ???????????????? | | ####????????????????????? #???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ????????????????? | | ?????????????????????????# ????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonRiotBeam Manual? 0 Play Time 00:34:07 Cumulative 57.0 hours Start 2026.06.02 @ 20:29:17 End 2026.06.02 @ 21:02:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c02eaf4-9853-4a5e-939c-c435770e12b7