Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.23 @ 11:54:07 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1158) 1158 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 3516 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 380/550 Matter 265/300 Energy 150/150 System Corruption 0% Temperature Hot (212) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Heavy Laser Gauss Rifle > --- INVENTORY (10) --- Medium Storage Unit Makeshift System Shield Subdweller Shrapnel Launcher Plasma Cutter Multitool Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Gun Armor > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Makeshift System Shield Subdweller Shrapnel Launcher Multitool Makeshift Axe [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 44 | 6 4 5 18 11 Power 8 | 1 2 1 1 3 Engine 6 | 1 2 1 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 . 2 5 1 Treads . | . . . . . Leg 8 | 2 . 2 3 1 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 1 4 2 Device 4 | . 1 1 1 1 Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 17 | 2 1 1 8 5 Energy Gun 7 | 1 1 1 1 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 1 . . 2 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . . 1 Special Weapon 3 | . . . 3 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 . 2 5 Power 1 | . 1 . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 4 | . . . 2 2 Highest Loss Streak 3 | . 1 . 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 100 89 64 Engine 11 | . 13 14 12 . Core 1 | . . . . 8 Leg 23 | . 28 28 20 14 Wheel 1 | . . . 5 . Device 10 | . 12 14 4 13 Storage 7 | . 14 14 . 5 Protection 5 | . . . 12 3 Energy Gun 19 | . 14 28 17 13 Energy Cannon 1 | . . . 2 2 Ballistic Gun 5 | . 13 . 4 2 Special Weapon 2 | . . . 6 . Peak Build Rating 36 | 6 7 8 29 36 Average Rating 13 | 4 6 7 17 28 On Entrance 10 | . 6 7 8 29 Naked Turns . | . . . . . Heaviest Build 30 | 12 15 14 30 30 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 8 | 2 . . 2 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 6 | 7 8 8 5 7 Most Carried 8 | 4 8 8 8 6 Average Carried 6 | 1 6 7 4 5 Final Capacity 10 | 8 8 8 5 10 Final Carried 8 | 4 8 8 4 6 Class Distribution -------------------- 50% | Mutant 27% | Scavenger-Mutant 9% | Scavenger-Gunner 5% | Derelict-Gunner 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 810 | 210 159 60 223 158 Remotely . | . . . . . Salvage Created 1246 | . 264 270 162 550 Parts 68 | . 20 10 9 29 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 42 | . 11 9 5 17 Guns 32 | . 11 9 3 9 Cannons 2 | . . . 1 1 AOE 6 | . . . . 6 Classes Destroyed 8 | . 3 . 1 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 21 | . 8 5 . 8 Grunt 13 | . 3 4 . 6 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Subdweller 5 | . . . 5 . Best Kill Streak 7 | . 5 3 2 7 Combat Bots Only 6 | . 5 3 2 6 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 203 | . 55 28 17 103 Missed 56 | . 14 9 3 30 Damage Taken 1523 | . 288 158 373 704 Core 329 | . 88 18 53 170 Absorbed by Shields . | . . . . . Ignored by Resistances 448 | . 93 51 98 206 Core Remaining (%) 68 | 100 . . 36 . Volleys Fired 112 | . 28 21 23 40 Largest 3 | . 2 2 3 3 Hottest 240 | . 70 100 240 173 Shots Fired 211 | . 53 42 42 74 Gun 190 | . 53 42 29 66 Cannon 10 | . . . 5 5 Launcher 3 | . . . . 3 Special 8 | . . . 8 . Kinetic 53 | . 28 . 11 14 Thermal 158 | . 25 42 31 60 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 35 | . 14 13 34 35 Robot Miss Streak 3 | . 2 2 . 3 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 3 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 154 | . 40 31 24 59 Core Hits 67 | . 17 15 7 28 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 9 | . 3 1 1 4 Burn 8 | . 3 1 1 3 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3297 | . 537 428 387 1945 Guns 2435 | . 537 428 298 1172 Cannons 126 | . . . . 126 Explosions 647 | . . . . 647 Melee . | . . . . . Ramming . | . . . . . Kinetic 1202 | . 268 . 80 854 Thermal 2095 | . 269 428 307 1091 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . . . . 47 Projectiles 16 | . . . . 16 Explosions 31 | . . . . 31 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . . 59 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 264 | . 162 93 3 264 Average Temperature 86 | . 85 33 2 118 Received Heat Transfer 501 | . 90 78 72 261 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 12 | . 3 3 1 5 Heat Transferred 5491 | . 999 1258 1136 2098 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 290 | . 177 196 . 290 Initial . | . . . . . Average 66 | . 78 52 . 84 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 . 96 Level 1 . | . . . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 15 13 5 23 Peak Tracking Total 10 | . 4 3 2 10 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 15 | . 9 . 2 4 Terminals 10 | . 7 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 61 | . 36 . 12 13 Successful 40 | . 24 . 12 4 Failed 20 | . 11 . . 9 Catastrophic 2 | . . . . 2 Database Lockouts 1 | . 1 . . . Manual 28 | . 21 . 1 6 Terminals 38 | . 27 . . 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 11 | . 9 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 14 . 12 2 Record 11 | . . . 11 . Part Schematic 3 | . 3 . . . Robot Analysis 4 | . 4 . . . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Retrieve Components 3 | . 3 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 7 . . 2 Terminals 5 | . 3 . . 2 Botnet 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Reject 2 | . 2 . . . Recyclers 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 7 . . 4 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 3 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 2 . Highest-Rated Group 71 | . . 71 32 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 11 | . . 11 . . Total Damage 81 | . . 81 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3582 | 66 801 977 1236 502 Spaces Moved 2072 | 47 502 572 708 243 Core 12 | 10 . . . 2 Treads . | . . . . . Legs 1731 | 37 502 572 379 241 Wheels 329 | . . . 329 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 140 Average Speed 135 | 113 120 120 154 149 Slowest Speed 450 | 150 120 120 260 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 89 101 30 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 11 | . . 1 10 . Spaces Dug . | . . . . . Terrain Destroyed 44 | . . . . 44 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 43 | . . . . 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2648 | 57 648 823 811 309 Wait 351 | . 106 218 22 5 Move 2068 | 46 501 571 707 243 Hop . | . . . . . Pick Up 25 | 5 5 1 10 4 Fast Attach 29 | 5 3 1 13 7 Attach 4 | 1 1 . 1 1 Detach 6 | . 2 1 2 1 Swap 11 | . . 4 4 3 Drop 39 | . 2 6 26 5 Fire 112 | . 28 21 23 40 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 3 | . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 3) 628 | -10/Materials | Central database locked down 806 | -10/Materials | Discovered new exit (range 13) 868 | -10/Materials | Entered Mines 931 | -10/Mines | Discovered new exit (range 9) 970 | -10/Mines | Discovered new exit (range 9) 1075 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1093 | -10/Mines | Learned 4 Materials zone layouts 1124 | -10/Mines | Received a Mining Laser from a helpful Derelict 1827 | -10/Mines | Discovered new exit (range 6) 1845 | -10/Mines | Entered Subcaves 1845 | -10/Subcaves | Accompanied by 2 allies 1955 | -10/Subcaves | Learned location of Zion (-7) 1955 | -10/Subcaves | Met a Zionite searching for "candidates" 1956 | -10/Subcaves | Build established: Scavenger-Mutant 2106 | -10/Subcaves | Discovered new exit (range 8) 2227 | -10/Subcaves | Visited Clippyterm 2233 | -10/Subcaves | Learned Research security intel 2512 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2527 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2584 | -10/Subcaves | Visited 4L-MR0's lab 2602 | -10/Subcaves | Found Gun Armor 2603 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2753 | -10/Subcaves | Core integrity fell below 50% 3081 | -10/Subcaves | Entered Materials 3081 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3082 | -8/Materials | Identified exit to Factory 3181 | -8/Materials | Build established: Scavenger-Gunner 3440 | -8/Materials | Garrison activated, responded to threat 3583 | -8/Materials | Self-destructed Last Messages --------------- 03554_ Destroyed Flight Unit. 03554_ Hvy. Laser destroyed. 03555_ K-01 Serf collects debris. 03563_ U-05 Engineer builds a Door. 03565_ Acquired Gauss Rifle. 03567_ R-06 Scavenger collects Lgt. Nuclear Core. 03569_ K-01 Serf collects debris. 03569_ S-10 Pest destroyed. 03569_ Slug penetrates Wall. 03572_ K-01 Serf collects debris. 03572_ R-06 Scavenger collects Targeting Computer. 03574_ U-05 Engineer destroyed. 03575_ K-01 Serf collects debris. 03577_ Slug penetrates G-47 Trooper. 03578_ K-01 Serf collects debris. 03579_ R-06 Scavenger collects Welding Torch. 03580_ K-01 Serf destroyed. 03580_ Slug penetrates R-06 Scavenger. 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[ #??????????????? | | ?????# #############" # #??????????????? | | ?????# + #??????????????? | | ?????########+#####"# #??????????????? | | ??????????# #### " #??????????????? | | ??????????# #??# ####"""##??????????????? | | ??????????# """ #??# ##??####???????????????? | | ??????????# """ #??# #??????????????????????? | | ?########## """ #??# #??????????????????????? | | ?# # #??#% %#??????????????????????? | | ?# ] ########??# #??????????????????????? | | ?# !! #?????????# #??????????????????????? | | ?# !% #?????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeZioniteRigger Manual? 0 Play Time 00:28:15 Cumulative 109.5 hours Start 2024.10.23 @ 11:10:49 End 2024.10.23 @ 11:54:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 0 Adventurer 55 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc1a8c3f-3da0-4571-a945-fb37f2c11224