Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 09:44:19 Player: Fleshy Vegetable Bird Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (3634) 3634 Prototype IDs (25) 500 Alien Tech Used (3) 600 Bonus (1236) 1236 TOTAL SCORE: 11485 Bonus ------- High Alert Combat Kills 136 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 219/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Target Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Advanced Sensor Array Advanced Terrain Scanner Surveybot 17 Chip Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Thunder Leg Wheel Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Kinecellerator Enhanced Scrap Shield Improved Focal Shield > --- WEAPON ----------- Coil Gun Hardcell Cannon Makeshift Axe > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink High-capacity Matter Pod Structural Scanner Advanced Terrain Scanner Surveybot 17 Chip Hacking Suite System Shield Authchip [R/Combat] Transdimensional Reconstructor Dispersion Rifle Coil Gun CPS Tube Molecular Deconstructor Dirty Bomb Trap [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Wheel Treads Medium Treads Leg Thunder Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Focal Shield Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Enhanced Scrap Shield Weapon Coil Gun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 10 . . . . 2 Power . | . . . . . . . . . . . Propulsion 5 | . . . . . 4 . . . . 1 Utility 6 | . . . . . 5 . . . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 113 | 8 8 16 1 6 50 4 1 2 1 16 Power 12 | 1 . 3 . 3 3 . . . . 2 Engine 11 | 1 . 3 . 3 2 . . . . 2 Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 34 | 3 5 4 . 1 16 1 1 1 . 2 Treads 10 | . 1 1 . . 7 1 . . . . Leg 1 | . . . . . 1 . . . . . Wheel 22 | 3 4 3 . 1 8 . 1 . . 2 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . Utility 33 | 2 1 2 1 . 17 2 . 1 . 7 Device 13 | 1 . 1 . . 8 . . 1 . 2 Storage 6 | 1 1 1 . . 2 . . . . 1 Processor 5 | . . . 1 . 1 1 . . . 2 Hackware 3 | . . . . . 1 . . . . 2 Protection 6 | . . . . . 5 1 . . . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 2 7 . 2 14 1 . . 1 5 Energy Gun 4 | 2 . 1 . . . . . . . 1 Energy Cannon 3 | . . 2 . . 1 . . . . . Ballistic Gun 16 | . 2 2 . 1 10 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 4 | . . . . . 2 . . . . 2 Special Weapon 3 | . . 1 . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . 1 . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 1 1 3 1 2 Parts Lost 71 | . . 9 . . 35 . 1 . 2 24 Power 9 | . . 3 . . 3 . . . . 3 Propulsion 24 | . . 4 . . 14 . . . 1 5 Utility 18 | . . 1 . . 9 . . . 1 7 Weapon 20 | . . 1 . . 9 . 1 . . 9 Highest Loss Streak 20 | . . 5 . . 13 . 1 . 1 20 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 14 | 3 9 14 15 16 15 14 14 16 14 12 Power . | . 1 1 . . . 1 1 1 1 . Propulsion 2 | 2 4 5 4 3 1 . . . . . Utility 7 | . 2 3 4 7 8 9 10 10 9 7 Weapon 3 | . 1 5 6 4 4 2 2 3 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . 1 . . 12 1 . . . . 5 Power . | . . . . . . . . . . . Propulsion 4 | . . . . 4 . . . . . . Utility 11 | . 1 . . 4 1 . . . . 5 Weapon 4 | . . . . 4 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 100 83 83 79 83 76 84 71 Engine 7 | . 14 13 14 8 4 5 5 5 5 4 Treads 4 | . 3 8 . . 8 2 5 5 5 3 Leg 1 | . . . . . . 5 5 5 5 3 Wheel 16 | . 24 18 28 18 13 11 13 17 13 11 Device 7 | . 14 14 4 . 7 11 11 10 11 11 Storage 10 | . 14 14 14 14 10 5 5 5 5 5 Processor 8 | . . . 10 14 6 11 11 11 10 9 Hackware 1 | . . . . . 4 . . . . 1 Protection 2 | . . . . . 4 4 5 5 5 2 Energy Gun 2 | . 17 4 . . . . . . . 1 Energy Cannon 2 | . . 2 14 9 . . . . . . Ballistic Gun 9 | . 10 12 . 4 12 11 10 . 10 7 Slashing Weapon 6 | . . 7 14 14 2 4 4 5 5 3 Peak Build Rating 87 | 8 8 15 16 29 81 68 69 70 77 87 Average Rating 41 | 5 7 12 15 21 59 63 67 59 69 68 On Entrance 37 | . 8 8 15 16 28 59 68 68 70 68 Avg Prop Armor Cover (%) 8 | 7 5 13 . . 9 5 6 7 6 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 91 | 14 19 58 57 59 90 85 85 83 83 91 Greatest Support 181 | 20 20 20 20 28 181 20 30 30 30 36 Greatest Overweight (x) 25 | 1 1 5 2 16 25 4 4 2 4 4 Average Overweight (x) 2 | . . 3 2 1 1 3 3 2 3 2 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 17 20 20 20 20 20 20 20 19 Most Carried 20 | 8 10 20 18 20 20 15 17 17 20 19 Average Carried 15 | 3 9 15 17 17 16 14 14 16 17 14 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 10 15 18 20 12 15 14 15 19 5 Class Distribution -------------------- 65% | Mutant 10% | Scavenger-Mutant 7% | Derelict-Mutant 7% | Scientist-Mutant 5% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Matter Collected 4149 | 215 315 324 . 79 1968 442 241 74 151 340 Remotely . | . . . . . . . . . . . Salvage Created 5178 | 174 431 296 . . 2806 375 232 192 204 468 Parts 257 | 17 38 13 . . 132 17 6 2 13 19 Haulers Intercepted 4 | . 1 . . . 3 . . . . . Recyclers Shooed 4 | . 2 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 34 | . . 9 . . . 10 11 . 4 . Prevented 1 | . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 73 | . 12 6 . . 40 4 2 . 2 7 Melee 3 | . . 3 . . . . . . . . Guns 63 | . 12 2 . . 38 4 2 . 2 3 Cannons 4 | . . 1 . . . . . . . 3 AOE 3 | . . . . . 2 . . . . 1 Classes Destroyed 19 | 2 7 3 . . 5 . . . 1 1 Worker 9 | . 1 . . . 6 . . . . 2 Builder 7 | . 1 . . . 6 . . . . . Tunneler 6 | 5 . . . . 1 . . . . . Hauler 4 | . 1 . . . 3 . . . . . Recycler 4 | 1 . . . . 3 . . . . . Minesweeper 1 | . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 14 | . 8 2 . . 4 . . . . . Grunt 23 | . 4 . . . 13 . . . 1 5 Duelist 1 | . . . . . 1 . . . . . Sentry 10 | . . . . . 8 . . . . 2 Demolisher 1 | . . . . . 1 . . . . . Programmer 15 | . . . . . 7 4 2 . 2 . Artisan 1 | . . 1 . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . Decomposer 2 | . . . . . . 2 . . . . Assembled 6 | . . . . . 6 . . . . . Best Kill Streak 8 | 4 6 2 . . 8 2 2 . 2 4 Combat Bots Only 7 | . 5 2 . . 7 2 2 . 2 3 Max Kills in Single Turn 3 | 2 2 1 . . 2 1 1 . 1 3 Gunslinging 1 | . 1 . . . 1 . . . . . Exploded 1 | . . . . . 1 . . . . 1 Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 746 | . 50 69 . . 405 34 17 . 18 153 Missed 218 | . 17 25 . . 113 9 8 . 8 38 Hits 528 | . 33 44 . . 292 25 9 . 10 115 Melee 14 | . . . . . 14 . . . . . Projectile 514 | . 33 44 . . 278 25 9 . 10 115 AOE 17 | . . . . . 17 . . . . . Critical Strikes 31 | . . . . . 12 2 1 . 2 14 Part Disruptions 3 | . . . . . 3 . . . . . Damage Taken 10638 | . 297 736 . . 5415 503 204 . 268 3215 Core 1946 | . 62 183 . . 451 81 21 . . 1148 Absorbed by Shields 850 | . . . . . 850 . . . . . Reduced by Siege Mode 73 | . . . . . 73 . . . . . Ignored by Resistances 420 | . . . . . 367 6 . . 10 37 Regen/Repaired (Parts) 121 | . . . . . 121 . . . . . Core Remaining (%) 48 | 100 . . . 2 . . . . 44 . Volleys Fired 233 | 11 47 18 . . 117 8 5 . 6 21 Largest 3 | 2 2 2 . . 3 3 3 . 2 3 Hottest 173 | 90 90 100 . . 118 90 90 . 60 173 Shots Fired 559 | 22 94 32 . . 309 26 16 . 9 51 Gun 524 | 22 94 28 . . 296 26 16 . 9 33 Cannon 15 | . . 2 . . . . . . . 13 Launcher 16 | . . . . . 13 . . . . 3 Special 4 | . . 2 . . . . . . . 2 Kinetic 448 | . 54 14 . . 296 26 16 . 9 33 Thermal 93 | 22 40 18 . . . . . . . 13 Explosive 7 | . . . . . 4 . . . . 3 Electromagnetic 9 | . . . . . 9 . . . . . Robot Hit Streak 38 | 4 11 8 . . 38 5 4 . 10 12 Robot Miss Streak 4 | 2 3 1 . . 4 3 2 . . 3 Penetration Max 1 | . . . . . 1 . . . . 1 Secondary Targets 15 | . 3 . . . 10 1 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . Shots Hit Robots 425 | 12 65 34 . . 231 21 8 3 11 40 Core Hits 244 | 7 28 12 . . 154 8 5 2 4 24 Critical Kills 8 | . . . . . 5 1 1 . . 1 Critical Parts Destroyed 12 | . . . . . 7 1 . . . 4 Critical Strikes 32 | 2 4 1 . . 15 2 1 . . 7 Burn 7 | 2 4 1 . . . . . . . . Destroy 23 | . . . . . 14 2 1 . . 6 Sever 2 | . . . . . 1 . . . . 1 Melee Attacks 107 | . . 27 . . 43 9 6 3 5 14 Impact . | . . . . . . . . . . . Slashing 107 | . . 27 . . 43 9 6 3 5 14 Piercing . | . . . . . . . . . . . Sneak Attacks 18 | . . 1 . . 11 3 . . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12560 | 150 625 731 . . 7278 882 299 252 457 1886 Guns 7683 | 150 625 272 . . 5257 421 150 . 239 569 Cannons 493 | . . 28 . . . . . . . 465 Explosions 1675 | . . . . . 964 . . . . 711 Melee 2709 | . . 431 . . 1057 461 149 252 218 141 Ramming . | . . . . . . . . . . . Kinetic 7357 | . 321 124 . . 5257 421 150 . 239 845 Thermal 819 | 150 304 176 . . . . . . . 189 Explosive 1236 | . . . . . 525 . . . . 711 Electromagnetic 439 | . . . . . 439 . . . . . Impact . | . . . . . . . . . . . Slashing 2709 | . . 431 . . 1057 461 149 252 218 141 Piercing . | . . . . . . . . . . . Highest Corruption 35 | . . . . . 26 28 30 30 35 . Average Corruption 19 | . . . . . 7 27 28 30 32 . Corruption Purged 2 | . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 144 | . . . . . 40 27 38 11 28 . Message Errors 34 | . . . . . 6 6 12 3 7 . Matter Fused 23 | . . . . . 7 3 2 3 8 . Heat Flow Errors 18 | . . . . . 7 4 3 2 2 . Energy Discharges 19 | . . . . . 5 4 6 2 2 . Parts Rejected 2 | . . . . . 1 . 1 . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 19 | . . . . . 3 6 4 1 5 . Data Loss (major) 2 | . . . . . . 1 1 . . . Misfires 9 | . . . . . 3 2 4 . . . Alerts 4 | . . . . . 2 . 2 . . . Misdirections 4 | . . . . . 3 . . . 1 . Weapon Failures 9 | . . . . . 3 . 3 . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 688 | . . 15 . . 225 312 . 63 . 73 Projectiles . | . . . . . . . . . . . Explosions 157 | . . . . . 89 . . . . 68 Melee 531 | . . 15 . . 136 312 . 63 . 5 Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . 39 . . . . 62 Shots 5 | . . . . . 2 . . . . 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 269 | 60 60 6 . . 263 179 269 133 224 147 Average Temperature 50 | 21 21 6 . . 50 81 143 63 96 39 Received Heat Transfer 2111 | . 90 255 . . 1112 . 54 . 9 591 Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations 4 | . . . . . 4 . . . . . Total Turns 77 | . . . . . 77 . . . . . Longest Duration 26 | . . . . . 26 . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | 3 3 1 . . . . . . . . Heat Transferred 2473 | 557 1102 555 . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . . . 2 . . . . . Low Security (%) 71 | 100 100 . 100 . 49 . . . . 100 Level 1 19 | . . . . . 34 . . . . . Level 2 9 | . . . . . 15 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 492 | 15 193 . 36 . 492 . . . . 52 Initial 36 | . 3 . 36 . . . . . . . Average 135 | 4 91 . 26 . 194 . . . . 13 Influence Increases 2610 | 30 411 145 . . 1399 105 115 10 55 340 Destroy 0b10 Robot/C 1260 | . 240 40 . . 680 80 40 . 40 140 Destroy 0b10 Robot/NC 205 | 30 30 . . . 105 5 5 10 5 15 Destroy Leader 292 | . 36 . . . 186 20 10 . 10 30 Trap Triggered on 0b10 40 | . . . . . 20 . . . . 20 Successful Hack 161 | . . . . . 127 . . . . 34 Disable Machine 75 | . . . . . 60 . . . . 15 Destroy Structure 172 | . . . . . 116 . . . . 56 Lose Combat Pursuer 405 | . 105 105 . . 105 . 60 . . 30 Influence Decreases 2569 | 25 335 151 59 16 907 453 259 10 55 299 Entered New Map 308 | . 2 40 39 16 . 183 28 . . . Time Decay 1692 | 25 333 71 20 . 522 270 231 10 55 155 Lost Part 512 | . . 40 . . 338 . . . . 134 Lost Ally 10 | . . . . . . . . . . 10 Purge Threat 47 | . . . . . 47 . . . . . Squads Dispatched 15 | . 2 . . . 11 . . . . 2 Investigation 5 | . 1 . . . 3 . . . . 1 Extermination 3 | . . . . . 3 . . . . . Reinforcement 7 | . 1 . . . 5 . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Distress Signals 5 | . 1 . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 154 | . 28 21 . . 62 5 10 . 4 24 Peak Tracking Total 10 | . 3 7 . . 8 5 4 . 2 10 Tactical Retreats 18 | . 4 3 . . 7 . 2 . . 2 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Traps Triggered 7 | . 1 . . . 6 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 7 | . . . . . 2 . . . 3 2 Traps Extracted . | . . . . . . . . . . . Installed 7 | . . . . . 2 . . . 3 2 Triggered 7 | . . . . . 2 . . . 3 2 Most Traps Carried 6 | . . . . 2 2 . . . 6 3 Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Machines Disabled 8 | . . . . . 4 1 1 . 1 1 Max in Single Turn 1 | . . . . . 1 1 1 . 1 1 Garrison Access 2 | . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Machines Accessed 40 | . 1 . 2 4 18 1 3 5 1 5 Terminals 10 | . 1 . . . 5 1 . . 1 2 Fabricators 4 | . . . . . 2 . . . . 2 Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 5 | . . . 2 . 3 . . . . . Scanalyzers 4 | . . . . . 3 . . . . 1 Garrison Access 2 | . . . . . 2 . . . . . Total Hacks 132 | . 2 . 3 29 57 2 9 18 1 11 Successful 98 | . 1 . 1 29 30 2 9 18 1 7 Failed 33 | . 1 . 2 . 27 . . . . 3 Catastrophic 3 | . 1 . . . 1 . . . . 1 Database Lockouts 1 | . . . . . . . . . . 1 Manual 34 | . 2 . . . 25 . . . 1 6 Terminals 31 | . 2 . . . 21 2 . . 1 5 Fabricators 7 | . . . . . 3 . . . . 4 Repair Stations 8 | . . . . . 8 . . . . . Recycling Units 10 | . . . 3 . 7 . . . . . Scanalyzers 16 | . . . . . 14 . . . . 2 Garrison Access 4 | . . . . . 4 . . . . . Terminal Hacks 64 | . . . . 29 3 2 9 18 1 2 Record 45 | . . . . 28 . 2 8 6 1 . Part Schematic 4 | . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . . 1 . . 4 . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . 3 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 10 | . . . . . 9 . . . . 1 Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Retrieve Study 8 | . . . . . 7 . . . . 1 Garrison Access Hacks 2 | . . . . . 2 . . . . . Seal Access 2 | . . . . . 2 . . . . . Unauthorized Hacks 16 | . 1 . . . 13 . . . . 2 Terminals 11 | . 1 . . . 8 . . . . 2 Track 3 | . . . . . 3 . . . . . Assimilate 1 | . . . . . . . . . . 1 Botnet 6 | . 1 . . . 4 . . . . 1 Disrupt 1 | . . . . . 1 . . . . . Fabricators 2 | . . . . . 2 . . . . . Fabnet 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . Fedlink 3 | . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 1 . 1 . 14 1 . . 1 5 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . 4 . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 93 | . . . . . . . . . . 93 Total Part Build Rating 7 | . . . . . . . . . . 7 Part Studies Acquired 8 | . . . . . 7 . . . . 1 Parts Repaired 1 | . . . . . 1 . . . . . Time 30 | . . . . . 30 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 Autooverrided 1 | . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . . . . . . . 1 1 Largest Group 1 | . . . . . . . . . 1 1 Highest-Rated Group 47 | . . . . . . . . . 47 24 Highest-Rated Ally 47 | . . . . . . . . . 47 24 Initial UFD Resources 56 | . . . . . 37 53 53 53 56 56 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 1946 | . 757 801 7 . . . . . . 381 Optics 284 | . . 277 7 . . . . . . . Sensors 381 | . . . . . . . . . . 381 Seismic 1281 | . 757 524 . . . . . . . . Robot Analysis Total 4 | . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . . . 5 . 1 . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Turns Passed 8478 | 94 782 808 58 2186 2015 587 715 219 456 558 Spaces Moved 5497 | 51 334 475 49 1823 1071 376 528 179 329 282 Core 15 | 1 . . . 6 2 . . . . 6 Treads 112 | . 40 . . . 56 . . . . 16 Legs . | . . . . . . . . . . . Wheels 5370 | 50 294 475 49 1817 1013 376 528 179 329 260 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 110 110 97 125 110 110 110 50 Average Speed 119 | 82 90 128 110 117 115 139 125 110 125 130 Slowest Speed 1300 | 95 160 155 110 850 1300 140 140 110 140 280 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 Exploration Rate (%) 38 | 3 52 24 10 87 31 55 37 60 53 9 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 9 | . . . . 4 1 . 1 3 . . Known Exits Taken 5 | . . . . 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . Scrap Searched 17 | . . 4 . 11 . . 1 . 1 . Spaces Dug 40 | . . 5 . . 23 2 2 . . 8 Terrain Destroyed 115 | . . 5 . . 64 10 4 . 4 28 Melee 40 | . . 5 . . 23 2 2 . . 8 Projectile 47 | . . . . . 30 8 2 . 4 3 AOE 27 | . . . . . 10 . . . . 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Total 6820 | 76 732 607 53 1876 1538 407 562 197 359 413 Wait 597 | . 323 47 . 1 166 2 11 . . 47 Move 5487 | 50 333 474 48 1822 1070 375 527 178 328 282 Hop . | . . . . . . . . . . . Pick Up 101 | 7 7 15 3 22 28 3 . 1 7 8 Fast Attach 56 | 7 1 3 1 5 21 2 4 5 1 6 Attach 57 | . . 9 . . 29 . 3 2 2 12 Detach 9 | . . . . . 1 . 2 2 2 2 Swap 77 | 1 12 8 . 1 35 6 3 2 . 9 Drop 73 | . 9 6 1 25 10 2 1 4 5 10 Fire 233 | 11 47 18 . . 117 8 5 . 6 21 Melee 107 | . . 27 . . 43 9 6 3 5 14 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . Trap 7 | . . . . . 2 . . . 3 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x3 / Upp x2 / Ext x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 10) 426 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Build established: Scavenger-Mutant 871 | -10/Materials | Discovered new exit (range 7) 877 | -10/Materials | Entered Subcaves 878 | -10/Subcaves | Approached by a straggling Scientist 1280 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1295 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1595 | -10/Subcaves | Core integrity fell below 50% 1597 | -10/Subcaves | Discovered new exit (range 21) 1600 | -10/Subcaves | Build established: Mutant 1605 | -10/Subcaves | Core integrity fell below 20% 1642 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1643 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1647 | -10/Subcaves | Lost 5 parts (2p2n1w) 1685 | -10/Subcaves | Entered Recycling 1714 | -7/Recycling | Scanned before Scraplab entrance 1730 | -7/Recycling | Entered Scraplab 1739 | -7/Recycling | Discovered new exit (range 4) 1743 | -7/Recycling | Entered Scraptown 1995 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1998 | -7/Scraptown | Learned Factory interactive machine intel 1999 | -7/Scraptown | Learned Research stockpile data 2000 | -7/Scraptown | Learned 8 Research zone layouts 2001 | -7/Scraptown | Learned 12 Research zone layouts 2002 | -7/Scraptown | Learned 12 Factory zone layouts 2034 | -7/Scraptown | Visited Shadow of the Wyrm 2056 | -7/Scraptown | Visited Bundlers 2274 | -7/Scraptown | Visited TADAMA 2299 | -7/Scraptown | Visited UFD Registry 2299 | -7/Scraptown | Registered with UFD as "Alphanuts" 2314 | -7/Scraptown | Visited The Evicted 2325 | -7/Scraptown | Visited Cave Peace 2345 | -7/Scraptown | Visited Spacefarers 2480 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2484 | -7/Scraptown | Found DCF Scrap (29 items) 2572 | -7/Scraptown | Visited Cartography Club 2597 | -7/Scraptown | Visited Scrapoid Pod Storage 2614 | -7/Scraptown | Visited LU-1G1's Boring Crew 2648 | -7/Scraptown | Delivered Scrap Shield to a Scientist 2734 | -7/Scraptown | Visited Chapter 10 2752 | -7/Scraptown | Visited Abandonware Association 2766 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2793 | -7/Scraptown | Visited Science Guys 3383 | -7/Scraptown | Discovered new exit (range 11) 3685 | -7/Scraptown | Found Surveybot 17 Chip 3731 | -7/Scraptown | Learned location of Recycling (-7) 3731 | -7/Scraptown | Learned location of Lower Caves (-7) 3731 | -7/Scraptown | Learned location of Zion (-6) 3731 | -7/Scraptown | Learned location of Hub_04(d) (-4) 3731 | -7/Scraptown | Learned 8 Materials zone layouts 3731 | -7/Scraptown | Learned 8 Factory zone layouts 3731 | -7/Scraptown | Learned 8 Research zone layouts 3731 | -7/Scraptown | Learned 8 Access zone layouts 3731 | -7/Scraptown | Learned 8 Lower Caves zone layouts 3731 | -7/Scraptown | Learned 12 Lower Caves zone layouts 3731 | -7/Scraptown | Learned 20 Upper Caves zone layouts 3731 | -7/Scraptown | Learned 24 Upper Caves zone layouts 3731 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 3731 | -7/Scraptown | Learned location of 2 exits from Upper Caves 3731 | -7/Scraptown | Learned location of 3 exits from Upper Caves 3731 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 3731 | -7/Scraptown | Identified exit to Factory 3860 | -7/Scraptown | Met Optimus 3860 | -7/Scraptown | Accepted into 0bPrime 3929 | -7/Scraptown | Entered Factory 3929 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x5, Weapon x1 3930 | -5/Factory | Identified exit to Factory 3930 | -5/Factory | Identified exit to Upper Caves 3931 | -5/Factory | Loaded intel: 54 interactive machine locations 4193 | -5/Factory | Repaired Broken Med. Treads+? 4302 | -5/Factory | Build established: Scientist-Mutant 4585 | -5/Factory | Loaded intel: 8 recycling unit locations 4693 | -5/Factory | Destroyed 7 combat bots 5001 | -5/Factory | Learned location of Protoforge (-2) 5249 | -5/Factory | Build established: Derelict-Mutant 5533 | -5/Factory | Lost 3 parts (1n2w) 5548 | -5/Factory | Assembled infested ambush trap array 5558 | -5/Factory | System corruption reached 10% 5623 | -5/Factory | Destroyed 7 combat bots 5668 | -5/Factory | Lost 13 parts (1p5n3u4w) 5829 | -5/Factory | Lost 4 parts (2n2w) 5910 | -5/Factory | Lost 4 parts (1p2n1u) 5944 | -5/Factory | Entered Upper Caves 5945 | -5/Upper Caves | Identified exit to Upper Caves 5946 | -5/Upper Caves | UFD Scientist delivered a prototype 5948 | -5/Upper Caves | Found Prototype Protection 5948 | -5/Upper Caves | Identified Enh. Scrap Shield 6200 | -5/Upper Caves | Core integrity fell below 50% 6474 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 6527 | -5/Upper Caves | Build established: Mutant 6531 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6531 | -5/Upper Caves | Entered another Upper Caves area 6532 | -5/Upper Caves | Identified exit to Zhirov 6641 | -5/Upper Caves | Entered an active Warlord outpost 6659 | -5/Upper Caves | Learned location of Armory (-3) 6659 | -5/Upper Caves | Learned 8 Factory zone layouts 6659 | -5/Upper Caves | Learned Armory trap positions 6659 | -5/Upper Caves | Learned Factory emergency access door positions 6659 | -5/Upper Caves | Learned Extension garrison access intel 6659 | -5/Upper Caves | Learned Extension emergency access door positions 6953 | -5/Upper Caves | System corruption reached 30% 7062 | -5/Upper Caves | Found Alien Artifact 7062 | -5/Upper Caves | Identified Dimensional Node Initializer 7062 | -5/Upper Caves | Initialized slip node 7246 | -5/Upper Caves | Entered Zhirov 7246 | -5/Zhirov | Discovered new exit (range 3) 7267 | -5/Zhirov | Met Zhirov 7287 | -5/Zhirov | Learned location of Quarantine (-3) 7287 | -5/Zhirov | Learned location of Testing (-2) 7287 | -5/Zhirov | Learned location of Command (-1) 7297 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7327 | -5/Zhirov | Found Alien Artifact 7327 | -5/Zhirov | Identified Integrated Reactor 7327 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7417 | -5/Zhirov | Found Alien Artifact 7465 | -5/Zhirov | Entered Proximity Caves 7858 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7869 | -4/Proximity Caves | Found Prototype Special Weapon 7869 | -4/Proximity Caves | Identified Molecular Deconstructor 7915 | -4/Proximity Caves | Spotted B-86 Titan 7921 | -4/Proximity Caves | Entered Factory 7921 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7922 | -4/Factory | Identified exit to Research 7923 | -4/Factory | Identified exit to Extension 8149 | -4/Factory | Identified exit to Upper Caves 8323 | -4/Factory | Identified Transdimensional Reconstructor 8323 | -4/Factory | Warped through subspace 8330 | -4/Factory | Fabricated Exp. Optical Array? 8336 | -4/Factory | Central database locked down 8353 | -4/Factory | Lost 3 parts (2n1u) 8445 | -4/Factory | Core integrity fell below 50% 8455 | -4/Factory | Found Prototype Launcher 8455 | -4/Factory | Identified Mni. Smartbomb Launcher 8459 | -4/Factory | Found Mni. Smartbomb Launcher 8462 | -4/Factory | Found Faulty Mni. Smartbomb Launcher 8471 | -4/Factory | Core integrity fell below 20% 8479 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08465_ Knocked back. 08465_ M-28 Smith destroyed. 08465_ Destroyed Field Laser. 08465_ K-01 Serf destroyed. 08470_ Destroyed Adv. Heat Sink. 08470_ Destroyed Lgt. Antimatter Reactor. 08470_ G-67 Veteran destroyed. 08470_ Faulty Mni. Smartbomb Launcher destroyed. 08470_ Knocked back. 08470_ Mni. Smartbomb Launcher destroyed. 08472_ Dropped Faulty Mni. Smartbomb Launcher. 08473_ Dropped Dirty Bomb Trap. 08473_ Dropped Adv. Plasma Cannon. 08474_ Dropped Hcp. Matter Pod. 08474_ Hcp. Storage Unit destroyed. 08474_ Knocked back. 08475_ U-05 Engineer lays Concrete. 08475_ Critical hit (Burn: +50). 08476_ Acquired Structural Scanner. 08476_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##????????#####?????? | | ????????#####################"######## ?????# | | ??????? % ##### | | ??????? % | | ?????? % | | ?????? % = % | | ?????? ^ ##### | | ????????????########+## g ### ????? | | ?????????????# % = # #?####+#####?## | | ?????????????#"S """ H #? #?# % #?# | | ?????????????#""" """ # % g # #?# ###[ | | ?????????????# "" """ g # #?# /%/! | | ?????????????# # = #???#?# "##% | | ?????????????# ##%]] ! #?????# ### | | ?????????????# [ ##]]]& #?????# #?# | | ?????????????# ##% ! % #?????+ #?## | | ?????????????############ g #?????# #??? | | ????????????????????????# #?????# #??? | | ????????????????????????#% #?????##########??? | | ????????????????????????# #?????????????????? | | ????????????????????????#@ #?????????????????? | | ???????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | # # #????# # #?????????????????? | | + + #????## #?????????????????? | | # # """ #?????? #?????????????????? | | # # """ #?????? #?????????????????? | | ### # """ #????? #?????????????????? | | # #????? #?????????????????? | | ############### u +?????????????????? | | # #?????????????????? | | + """" """" #????????????????+? | | # """" """" # #?????????????????? | | # """" """" u? ?????????????????? | | # """" """" ? ???????????????????? | | ###### """" """" ? ?????????????????????? | | #????# """" """" ??????????????????????????? | | #????# """" """" ??????????????????????????? | | #????# ??????????????????????????? | | #????# ??????????????????????????? | | #????###############??????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 665 Matter Stores 300 Matter Capacity 350 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 25 Resistance: TH 25 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Med. Reflective Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Repaired ---------- Med. Treads | 34% | -5/Factory | Broken Studied --------- Arm. Huge Wheel | -5/Factory | Hacked Arm. Wheel | -5/Factory | Hacked Med. Treads | -5/Factory | Hacked Hvy. Rocket Launcher | -5/Factory | Hacked Flak Gun | -5/Factory | Hacked Hpw. Shotgun | -5/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Art Critic Loot Taster Challenges ------------ None Game ------ Seed ThermicSensorFist Manual? 0 Play Time 01:40:07 Cumulative 407.7 hours Start 2026.02.26 @ 06:06:58 End 2026.02.26 @ 09:44:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 453 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 76 Gallery% 68 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8bda86b-8afd-4639-b5ca-2686cb638166