Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 16:19:00 Player: Figgis Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2052) 2052 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 5865 Bonus ------- Follower Combat Kills 258 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Light Armor Plating Phase Cannon Katana Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite System Shield Bomb Factory No. 2 > --- WEAPON ----------- Thermic Laser Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Fission Core Light Fission Core Improved Heat Sink High-capacity Matter Pod Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Phase Cannon Katana Makeshift Spear CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device System Restoration Module Storage Large Storage Unit Hackware System Shield Protection Core Shielding Weapon Heavy Battle Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . . 2 Utility 3 | . . 1 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 53 | 3 6 12 2 5 7 18 Power 7 | . 1 2 . 1 1 2 Engine 6 | . 1 2 . . 1 2 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 . 4 . . 3 5 Treads 8 | 2 . 3 . . 2 1 Leg 3 | . . . . . . 3 Wheel 1 | . . . . . . 1 Hover 1 | . . 1 . . . . Flight 1 | . . . . . 1 . Utility 11 | . 2 3 . 1 1 4 Device 2 | . . . . 1 . 1 Storage 3 | . 1 1 . . 1 . Processor . | . . . . . . . Hackware 4 | . . 2 . . . 2 Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 21 | 1 3 3 2 3 2 7 Energy Gun 4 | 1 1 . . . . 2 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 9 | . . 1 2 . 2 4 Ballistic Cannon 3 | . 1 1 . 1 . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 36 | . . 4 . . 8 24 Power 5 | . . 1 . . 1 3 Propulsion 12 | . . 1 . . 3 8 Utility 6 | . . 1 . . 1 4 Weapon 13 | . . 1 . . 3 9 Highest Loss Streak 10 | . . 3 . . 6 10 To Critical Strikes 1 | . . . . . . 1 Average Backups 10 | 3 4 8 11 13 10 10 Power . | 1 1 . . . . 1 Propulsion 1 | . . . 2 2 . . Utility 3 | . . 2 3 3 4 4 Weapon 5 | 1 2 4 6 7 5 3 Tool/Special . | . . . . . . . Unused Backups 9 | . . . . 1 . 8 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 5 | . . . . . . 5 Weapon 2 | . . . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 94 85 88 93 89 63 Engine 8 | . 13 10 11 8 7 5 Core 1 | . . . . 2 2 . Treads 28 | . 26 28 33 33 32 3 Device 5 | . . . . 5 11 5 Storage 10 | . 13 11 11 11 11 6 Hackware 7 | . . 12 11 11 3 12 Protection 1 | . 11 . . . . 1 Energy Gun 2 | . 16 2 . . . 2 Ballistic Gun 11 | . . 7 21 15 13 9 Ballistic Cannon 5 | . 10 7 . 3 8 1 Peak Build Rating 58 | 3 7 13 16 28 29 58 Average Rating 20 | 1 6 12 15 20 24 40 On Entrance 13 | . 3 7 13 16 28 25 Avg Prop Armor Cover (%) 18 | 30 27 . . . . 2 Naked Turns . | . . . . . . . Heaviest Build 84 | 2 14 32 32 44 44 84 Greatest Support 68 | 3 40 60 60 60 68 68 Greatest Overweight (x) 18 | . 3 . . . . 18 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 5 8 15 15 15 15 15 Average Capacity 13 | 5 7 11 15 15 15 14 Most Carried 15 | 5 8 11 12 15 15 15 Average Carried 11 | 3 4 8 11 14 12 11 Final Capacity 15 | 5 8 15 15 15 15 5 Final Carried 15 | 5 7 11 12 15 14 5 Class Distribution -------------------- 65% | Mutant 20% | Derelict-Mutant 6% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2374 | 184 292 528 95 77 412 786 Remotely . | . . . . . . . Salvage Created 2317 | . 198 641 25 . 660 793 Parts 120 | . 14 37 9 . 25 35 Haulers Intercepted 3 | . . 2 . . . 1 Recyclers Shooed 8 | . . . . . . 8 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 32 | . . . . . 32 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 47 | . 6 12 4 . 14 11 Guns 25 | . 1 2 1 . 11 10 Cannons 17 | . 5 10 . . 1 1 AOE 5 | . . . 3 . 2 . Classes Destroyed 12 | . 3 5 2 . . 2 Worker 4 | . . . 1 . . 3 Builder 2 | . . . 1 . . 1 Hauler 3 | . . 2 . . . 1 Recycler 2 | . . 1 . . . 1 Watcher 5 | . 3 2 . . . . Swarmer 11 | . 3 . 4 . 4 . Grunt 18 | . 3 6 . . 4 5 Brawler 4 | . . 2 . . 2 . Duelist 3 | . . 1 . . 2 . Sentry 6 | . . 3 . . 2 1 Hunter 4 | . . . . . . 4 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . 3 5 6 . 6 4 Combat Bots Only 6 | . 3 4 4 . 6 3 Max Kills in Single Turn 4 | . 1 1 4 . 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 500 | . 22 85 13 . 59 321 Missed 167 | . 12 17 3 . 18 117 Hits 333 | . 10 68 10 . 41 204 Melee 18 | . . 7 . . 11 . Projectile 315 | . 10 61 10 . 30 204 Critical Strikes 15 | . . 3 . . 5 7 Damage Taken 5573 | . 105 983 79 . 1042 3364 Core 1104 | . . 107 14 . 133 850 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 174 | . 48 126 . . . . Core Remaining (%) 78 | 100 100 . . . 36 . Volleys Fired 175 | . 15 47 3 . 30 80 Largest 3 | . 2 2 2 . 2 3 Hottest 145 | . 80 91 53 . 67 145 Shots Fired 365 | . 29 94 6 1 60 175 Gun 258 | . 14 39 4 1 51 149 Cannon 100 | . 15 55 . . 4 26 Launcher 7 | . . . 2 . 5 . Special . | . . . . . . . Kinetic 300 | . 15 81 4 1 55 144 Thermal 58 | . 14 13 . . . 31 Explosive 7 | . . . 2 . 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 7 14 3 . 11 21 Robot Miss Streak 6 | . 3 2 . 1 3 6 Penetration Max 1 | . . . . . 1 1 Secondary Targets 5 | . . . . . 1 4 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 244 | . 15 66 3 . 37 123 Core Hits 126 | . 10 22 5 . 28 61 Critical Kills 4 | . . . . . 3 1 Critical Parts Destroyed 3 | . . . . . 1 2 Critical Strikes 14 | . 3 2 . . 5 4 Burn 2 | . 2 . . . . . Destroy 7 | . . . . . 4 3 Blast 5 | . 1 2 . . 1 1 Melee Attacks 1 | . . . . 1 . . Impact . | . . . . . . . Slashing 1 | . . . . 1 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5723 | . 235 1141 379 . 1179 2789 Guns 3534 | . 75 390 15 . 701 2353 Cannons 1388 | . 160 751 . . 47 430 Explosions 795 | . . . 364 . 431 . Melee . | . . . . . . . Ramming 6 | . . . . . . 6 Kinetic 4017 | . 160 1007 15 . 748 2087 Thermal 905 | . 75 134 . . . 696 Explosive 795 | . . . 364 . 431 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 5 5 5 10 2 Average Corruption 7 | . . 4 5 5 9 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 82 | . . 16 11 6 49 . Message Errors 20 | . . 2 3 1 14 . Matter Fused 18 | . . 5 2 1 10 . Heat Flow Errors 8 | . . 1 2 2 3 . Energy Discharges 11 | . . . 1 . 10 . Data Loss (minor) 9 | . . 3 2 1 3 . Data Loss (major) 9 | . . 3 1 . 5 . Misfires 4 | . . 1 . 1 2 . Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . 1 . . 1 . Overload Shots . | . . . . . . . Overflow Damage 59 | . . . 26 . 12 21 Projectiles 21 | . . . . . . 21 Explosions 38 | . . . 26 . 12 . Melee . | . . . . . . . Knockbacks 9 | . . 7 . . . 2 Impact . | . . . . . . . Kinetic 7 | . . 5 . . . 2 Secondary 2 | . . 2 . . . . Self-Inflicted Damage 115 | . . . . . 115 . Shots 3 | . . . . . 3 . Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . . . . 2 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 371 | . 72 197 271 173 261 371 Average Temperature 62 | . 26 47 120 78 67 73 Received Heat Transfer 1074 | . 27 360 . . 138 549 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 2101 | . 370 296 . . . 1435 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 95 | 100 100 86 100 . . 100 Level 1 4 | . . 13 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 232 | . 73 232 111 . . 94 Initial 51 | . . 3 . . . 51 Average 39 | . 19 58 27 . . 48 Influence Increases 1611 | . 172 430 111 . 472 426 Destroy 0b10 Robot/C 1100 | . 120 240 80 . 360 300 Destroy 0b10 Robot/NC 80 | . 15 25 10 . . 30 Destroy Leader 206 | . 36 78 10 . 20 62 Allied During Kill 26 | . . . . . 17 9 Trap Triggered on 0b10 10 | . . . . . . 10 Successful Hack 23 | . . 11 . . . 12 Destroy Structure 16 | . 1 1 11 . . 3 Lose Combat Pursuer 150 | . . 75 . . 75 . Influence Decreases 1611 | . 163 439 111 . 390 508 Entered New Map 37 | . . 6 . . . 31 Time Decay 1134 | . 163 266 111 . 310 284 Lost Part 250 | . . 17 . . 80 153 Lost Ally 40 | . . . . . . 40 Purge Threat 150 | . . 150 . . . . Squads Dispatched 8 | . 1 1 . . 1 5 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 1 . . . 3 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 8 | . 1 4 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 13 23 4 . 25 25 Peak Tracking Total 9 | . 3 6 4 . 9 5 Tactical Retreats 8 | . 1 4 . . 3 . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 3 | . . . . . . 3 Triggered 1 | . . . . . . 1 Fabricated Traps 3 | . . . . . . 3 Most Traps Carried 3 | . . . . . . 3 Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 13 | . 5 6 . 1 . 1 Terminals 10 | . 4 5 . . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 12 11 . 5 . 2 Successful 18 | . 5 7 . 5 . 1 Failed 12 | . 7 4 . . . 1 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 10 | . . . . 10 . . Terminals 20 | . 9 9 . . . 2 Fabricators . | . . . . . . . Repair Stations 5 | . 3 2 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 3 5 . 5 . 1 Part Schematic 5 | . . . . 5 . . Unreport Threat 1 | . . 1 . . . . Locate Traps 5 | . 2 2 . . . 1 Security Status 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 2 . . . . Scan Component 2 | . 1 1 . . . . Repair 2 | . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 3 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 20 | . . . . 20 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . 1 1 . . . . Time 52 | . 26 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . 4 . 2 . Largest Group 4 | . . . 4 4 3 2 Highest-Rated Group 71 | . . . 71 71 64 64 Highest-Rated Ally 32 | . . . 31 31 32 32 Total Orders . | . . . . . . . Ally Attacks 34 | . . . . . 19 15 Total Damage 675 | . . . . . 277 398 Kills 8 | . . . . . 4 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . 1 3 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6444 | 27 738 869 458 1692 1973 687 Spaces Moved 3482 | 35 392 379 263 1039 1158 216 Core 61 | 35 18 . . . . 8 Treads 3257 | . 374 379 263 1039 1158 44 Legs 140 | . . . . . . 140 Wheels 24 | . . . . . . 24 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 50 Average Speed 159 | 50 157 160 160 160 160 182 Slowest Speed 950 | 50 200 160 160 160 160 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 66 38 59 85 98 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 10 | . . . 1 5 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 36 | . . . 12 . 23 1 Melee . | . . . . . . . Projectile 2 | . . . . . 1 1 AOE 34 | . . . 12 . 22 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3994 | 42 483 547 293 1069 1217 343 Wait 187 | . 58 92 24 12 1 . Move 3476 | 34 391 378 262 1038 1157 216 Hop . | . . . . . . . Pick Up 57 | 5 8 11 1 7 7 18 Fast Attach 11 | 3 3 4 . 1 . . Attach 37 | . 6 5 . . 8 18 Detach 1 | . . 1 . . . . Swap 20 | . 2 4 3 4 5 2 Drop 16 | . . 5 . 6 1 4 Fire 175 | . 15 47 3 . 30 80 Melee 1 | . . . . 1 . . Ram 1 | . . . . . . 1 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 8 | . . . . . 8 . Trap 3 | . . . . . . 3 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 14) 469 | -10/Materials | Discovered new exit (range 7) 528 | -10/Materials | Derelicts attacked the area 560 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Repaired Lgt. Treads 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1010 | -9/Materials | Lost 3 parts (1p1u1w) 1207 | -9/Materials | Repaired Lgt. Treads 1392 | -9/Materials | Discovered new exit (range 3) 1591 | -9/Materials | Discovered new exit (range 9) 1635 | -9/Materials | Entered Mines 1653 | -9/Mines | Discovered new exit (range 8) 1697 | -9/Mines | Learned location of 1 exit from Materials 1736 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1855 | -9/Mines | Discovered new exit (range 14) 1877 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1962 | -9/Mines | Assembled infested the area 1964 | -9/Mines | Received a Mining Laser from a helpful Derelict 2006 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2093 | -9/Mines | Entered Zion 2093 | -7/Zion | Accompanied by 4 allies 2245 | -7/Zion | System corruption cleaned by Quarantine Array 2296 | -7/Zion | Discovered new exit (range 9) 2453 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2494 | -7/Zion | Learned location of Warlord (-5) 2579 | -7/Zion | Learned Factory terminal intel 3006 | -7/Zion | Learned 8 Factory zone layouts 3269 | -7/Zion | Found Unknown Piercing Weapon 3270 | -7/Zion | Identified CR-A16's Pointy Stick 3315 | -7/Zion | Found Prototype Device 3366 | -7/Zion | Learned Factory security intel 3494 | -7/Zion | Opened final containment barrier to the Deep Caves 3515 | -7/Zion | Discovered new exit (range 5) 3518 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3785 | -7/Zion | Entered Proximity Caves 3785 | -6/Proximity Caves | Accompanied by 3 allies 3810 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4237 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4344 | -6/Proximity Caves | System corruption reached 10% 4346 | -6/Proximity Caves | Core integrity fell below 50% 4379 | -6/Proximity Caves | Lost 6 parts (2n1u3w) 4779 | -6/Proximity Caves | Build established: Derelict-Mutant 5678 | -6/Proximity Caves | Discovered new exit (range 15) 5758 | -6/Proximity Caves | Entered Factory 5758 | -6/Factory | Accompanied by 2 allies 5758 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5759 | -6/Factory | Identified exit to Factory 5761 | -6/Factory | Loaded intel: 26 terminal locations 5904 | -6/Factory | Identified Bomb Factory No. 2 5931 | -6/Factory | Lost 7 parts (2n2u3w) 5993 | -6/Factory | Core integrity fell below 50% 6433 | -6/Factory | Core integrity fell below 20% 6445 | -6/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 06434_ K-01 Serf collects debris. 06434_ R-10 Processor collects Lgt. Ion Engine. 06434_ K-01 Serf collects debris. 06436_ H-66 Slayer triggered Dirty Bomb Trap. 06436_ An explosion rips through the floor. 06436_ G-50 Soldier destroyed. 06436_ R-10 Processor destroyed. 06436_ K-01 Serf destroyed. 06436_ A-15 Conveyor destroyed. 06437_ G-50 Soldier system terminally corrupted. 06437_ K-01 Serf collects debris. 06437_ Thermic Laser destroyed. 06441_ K-01 Serf collects debris. 06441_ Penetrated by Slug. 06441_ K-01 Serf collects debris. 06441_ Dropped Lrg. Storage Unit. 06443_ R-10 Processor collects Corrupted Carbon-fiber Leg. 06443_ Installed Dirty Bomb Trap. 06444_ Penetrated by Slug. 06444_ Slug penetrates R-10 Processor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?""""T""""???????????????????????????????????????? | | """""""""""???????????? ???????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????# #??????????T???????????? | | ?????????????????## ##?????????????????????? | | ?????????????????# R #?????????????????????? | | ??????????????""?# #?????????????????????? | | ??????????????"" # #?????????????????????? | | ??????????????"" # #?????????????????????? | | ???????????????" k k +?????????????????????? | | ?????????????????#x #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# x #?????????????????????? | | ?????????????????# % @ #?????????????????????? | | ?????????????????### ###?????????????????????? | | ???????????????????# %^!A#???????????????????????? | | ???????????????????# *%%#???????????????????????? | | ???????????????????+ %!!/#???????????????????????? | | ???????????????????#^^^^!#???????????????????????? | | ???????????????????#^^%/%#???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# k %#???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# % % #???????????????????????? | | ???????????????????# % %#???????????????????????? | | ??###########??????# #???????????????????????? | | ??# """"" #??????" #??"" ""????????????????? | | ??# ""T"" #????? " % #??"" ""????????????????? | | ??# #?????#" % #?""" ""??##############? | | ??# """ """ #?????#" !**!# ???# #? | | ??# """ """ #????? " %!!!# """ ??# #? | | ??# """ """ #????? " !!%+ """ "T"?# #? | | ??# #??????# *!*# """ """?# #? | | ??#= #??###?# =%# ???# #? | | ??#####+############ ########??# #? | | ???# % #??# #? | | ???# % % % %% #??# #? | | ???# % #??# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Phasing Sabre | -7/Zion | Free Coolant Injector | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 65% | -10/Materials Lgt. Treads | 10% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed StasisAutogunImmobilizer Manual? 0 Play Time 00:34:14 Cumulative 220.2 hours Start 2026.09.12 @ 15:45:33 End 2026.09.12 @ 16:19:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 347 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 57 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad33694d-7fe5-4543-b57c-e2a647a208ad