Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.28 @ 22:00:36 Player: deMangler Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1564) 1564 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6409 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 60/300 Energy 88/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Cryofiber Web Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Energy Filter Hardened Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector Heavy Missile Launcher Heavy Missile Launcher Greatsword > --- INVENTORY -------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Heavy Missile Launcher Heavy Missile Launcher [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Missile Launcher Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 3 | . . . . 1 . 1 . 1 Propulsion 1 | . . . . 1 . . . . Utility 5 | . . 1 . . 1 1 1 1 Weapon 3 | . . 1 . . 1 . 1 . Parts Attached 88 | 6 1 6 4 26 12 12 4 17 Power 12 | 1 1 . 1 4 4 1 . . Engine 9 | 1 1 . 1 3 2 1 . . Core 3 | . . . . 1 2 . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 1 . 6 . 1 1 7 Treads 1 | . . . . . . . 1 . Leg 3 | . . . . 2 . 1 . . Wheel 7 | 2 . 1 . 4 . . . . Hover 7 | . . . . . . . . 7 Flight . | . . . . . . . . . Utility 24 | 1 . 2 . 6 4 5 2 4 Device 11 | . . 1 . 4 1 1 2 2 Storage 6 | 1 . 1 . 1 2 1 . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 5 | . . . . 1 1 1 . 2 Artifact . | . . . . . . . . . Weapon 34 | 2 . 3 3 10 4 5 1 6 Energy Gun 11 | . . 2 . 4 3 1 . 1 Energy Cannon 2 | . . . . 2 . . . . Ballistic Gun 7 | 2 . . 3 2 . . . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 10 | . . 1 . 2 . 4 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 60 | . . 1 2 13 20 . . 24 Power 8 | . . . . 2 5 . . 1 Propulsion 11 | . . . 1 1 2 . . 7 Utility 16 | . . . . 3 6 . . 7 Weapon 25 | . . 1 1 7 7 . . 9 Highest Loss Streak 12 | . . 1 2 10 12 . . 12 Average Slot Usage (%) 63 | . 85 72 80 76 59 57 59 43 Engine 6 | . 14 11 11 9 4 3 5 1 Core 2 | . . . . 6 6 . . . Leg 2 | . . . . 7 . 6 1 . Wheel 7 | . 28 22 15 8 11 . . . Hover 1 | . . . . . . . . 8 Device 7 | . . . 11 6 11 5 10 7 Storage 10 | . 14 11 11 15 13 5 5 4 Processor 3 | . . . . . . 7 10 4 Protection 2 | . . . . 1 . 5 5 4 Energy Gun 4 | . . 6 4 6 6 . 5 1 Energy Cannon 1 | . . . . 8 . . . . Ballistic Gun 5 | . 28 15 25 4 . . . . Launcher 5 | . . 6 1 2 . 19 8 7 Naked Turns 20 | . . . . . 5 . . 15 Heaviest Build 52 | 13 13 20 20 32 33 52 46 51 Greatest Support 51 | 20 20 20 20 20 20 10 39 51 Greatest Overweight (x) 5 | . . . 1 4 4 5 3 3 Average Overweight (x) . | . . . . 1 1 3 1 . Largest Inventory Capacity 10 | 6 6 10 8 8 8 6 6 6 Average Capacity 6 | 5 6 6 8 8 7 5 6 5 Most Carried 8 | 2 5 7 8 8 7 4 5 6 Average Carried 4 | 1 4 6 7 6 5 . 4 3 Final Capacity 8 | 6 6 8 8 8 4 6 6 4 Final Carried 8 | 2 5 7 8 5 4 4 3 1 Class Distribution -------------------- 56% | Mutant 9% | Scavenger-Gunner 9% | Bomber 9% | Tank 8% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Bomber | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 1180 | 260 88 133 37 423 109 . 37 93 Remotely . | . . . . . . . . . Salvage Created 1368 | . 133 260 37 597 145 . 78 118 Parts 75 | . 9 17 4 34 4 . . 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 37 | . 5 7 2 14 4 . 3 2 Guns 20 | . 5 3 2 6 4 . . . Cannons 3 | . . . . 3 . . . . AOE 14 | . . 4 . 5 . . 3 2 Classes Destroyed 8 | . 2 2 . 1 . . 1 2 Worker 6 | . . 2 . 3 . . . 1 Builder 1 | . . . . 1 . . . . Tunneler 1 | . . . . . . . . 1 Swarmer 5 | . 3 . 2 . . . . . Grunt 26 | . 2 6 . 12 4 . 2 . Brawler 1 | . . . . . . . 1 . Sentry 3 | . . 1 . 2 . . . . Hunter 2 | . . . . . . . . 2 Best Kill Streak 9 | . 3 9 2 6 1 . 3 3 Combat Bots Only 7 | . 3 7 2 3 1 . 3 2 Max Kills in Single Turn 2 | . 1 2 1 2 1 . 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . 1 . . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Damage Taken 6916 | . 147 219 140 1117 1500 . 161 3632 Core 1930 | . 12 26 17 159 529 . 12 1175 Absorbed by Shields 226 | . . . . . 226 . . . Core Remaining (%) 82 | 100 95 . 89 71 24 100 98 . Volleys Fired 129 | . 13 16 7 52 28 . 3 10 Largest 3 | . 2 3 3 3 2 . 3 2 Hottest 201 | . 40 115 80 201 101 . 138 78 Shots Fired 241 | . 26 28 20 114 31 . 9 13 Gun 172 | . 26 23 20 67 28 . 3 5 Cannon 34 | . . . . 34 . . . . Launcher 35 | . . 5 . 13 3 . 6 8 Special . | . . . . . . . . . Kinetic 101 | . 26 16 14 45 . . . . Thermal 86 | . . 7 6 56 17 . . . Explosive 35 | . . 5 . 13 3 . 6 8 Electromagnetic 19 | . . . . . 11 . 3 5 Robot Hit Streak 13 | . 5 6 1 8 13 . 6 4 Robot Miss Streak 6 | . 6 4 6 5 3 . 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 150 | . 11 19 5 72 26 . 6 11 Core Hits 119 | . 8 19 2 44 20 . 9 17 Critical Hits 1 | . . . . . . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks 7 | . . . . . 3 . . 4 Impact . | . . . . . . . . . Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5131 | . 190 724 53 1645 557 . 606 1356 Guns 1386 | . 190 224 53 488 342 . 43 46 Cannons 309 | . . . . 309 . . . . Explosions 3168 | . . 500 . 848 213 . 547 1060 Melee 204 | . . . . . . . . 204 Ramming 64 | . . . . . 2 . 16 46 Kinetic 661 | . 190 175 41 255 . . . . Thermal 1017 | . . 49 12 542 237 . . 177 Explosive 2991 | . . 500 . 848 213 . 547 883 Electromagnetic 194 | . . . . . 105 . 43 46 Impact . | . . . . . . . . . Slashing 204 | . . . . . . . . 204 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 104 | . . 5 . 4 . . 2 93 Projectiles . | . . . . . . . . . Explosions 104 | . . 5 . 4 . . 2 93 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 123 | . . . . 27 . . 40 56 Shots 4 | . . . . 1 . . 2 1 Rammed 16 | . . . . . 3 . 1 12 Targets Rammed 16 | . . . . . 3 . 1 12 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 614 | . 5 81 . 614 26 . 51 14 Average Temperature 153 | . 5 35 . 211 6 . 28 8 Received Heat Transfer 1816 | . 48 96 . 531 622 . 45 474 Effects 26 | . . . . 26 . . . . Shutdowns 7 | . . . . 7 . . . . Energy Bleed 4 | . . . . 4 . . . . Interference 2 | . . . . 2 . . . . Matter Decay 1 | . . . . 1 . . . . Short Circuit 3 | . . . . 3 . . . . Damage (minor) 1 | . . . . 1 . . . . Damage (major) 7 | . . . . 7 . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . Heat Transferred 1789 | . . 111 25 1110 443 . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Peak Influence 306 | . 152 243 144 306 149 25 150 176 Initial 94 | . . 63 94 55 94 25 11 73 Average 111 | . 105 149 125 180 100 25 85 100 Maximum Alert Level 1 | . . 1 . 1 . . . . Low Security (%) 87 | 100 100 61 100 55 100 100 100 100 Level 1 12 | . . 38 . 44 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 1 . 3 2 2 . 7 Investigation . | . . . . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 12 | . 1 1 . 3 2 1 . 4 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 8 | . 1 1 . 3 . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 11 15 3 21 12 1 5 33 Peak Tracking Total 18 | . 5 13 4 4 4 1 3 18 Tactical Retreats 6 | . . . 1 . 2 . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled 3 | . . 1 . 1 . . . 1 Max in Single Turn 1 | . . 1 . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed 4 | . 2 . . 1 . . . 1 Terminals 4 | . 2 . . 1 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 6 | . 4 . . 1 . . . 1 Successful 3 | . 1 . . 1 . . . 1 Failed 3 | . 3 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 6 | . 4 . . 1 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 1 . . 1 . . . 1 Record 3 | . 1 . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . Non-combat 1 | . . . . . 1 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . 2 . . . parse_system 1 | . . . . . 1 . . . no_distress 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 2363 | 36 171 180 66 537 358 270 270 475 Spaces Moved 1618 | 32 161 161 44 289 296 103 138 394 Core 106 | 1 . . . 3 12 . . 90 Treads 138 | . . . . . . . 112 26 Legs 237 | . . . . 108 . 103 26 . Wheels 859 | 31 161 161 44 178 284 . . . Hover 278 | . . . . . . . . 278 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 50 120 160 50 Average Speed 108 | 79 80 80 87 115 90 231 183 88 Slowest Speed 270 | 80 80 80 90 250 250 270 210 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 16 | 4 30 28 16 40 11 3 6 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 176 | . . 21 . 50 5 . 39 61 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 176 | . . 21 . 50 5 . 39 61 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Total 1968 | 39 176 183 54 394 347 133 147 495 Wait 86 | . . . . 18 5 14 . 49 Move 1610 | 31 160 160 43 288 295 102 137 394 Hop . | . . . . . . . . . Pick Up 13 | 2 2 . . 1 1 2 . 5 Fast Attach 50 | 6 . 4 . 15 6 7 2 10 Attach 26 | . . . 1 7 4 5 2 7 Detach 12 | . . 1 . 4 . 3 2 2 Swap 12 | . 1 2 3 4 2 . . . Drop 7 | . . . . 5 . . . 2 Fire 129 | . 13 16 7 52 28 . 3 10 Melee 7 | . . . . . 3 . . 4 Ram 15 | . . . . . 3 . . 12 Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 10) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 271 | -9/Materials | Discovered new exit (range 13) 343 | -9/Materials | Destroyed 7 combat bots 388 | -9/Materials | Entered Mines 441 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 441 | -9/Mines | Discovered new exit (range 14) 454 | -9/Mines | Entered Materials 454 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 595 | -8/Materials | Lost 10 parts (2p1n2u5w) 878 | -8/Materials | Lost 3 parts (1u2w) 972 | -8/Materials | Discovered new exit (range 15) 991 | -8/Materials | Entered Factory 991 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1069 | -7/Factory | Lost 3 parts (1p2w) 1234 | -7/Factory | Lost 3 parts (1p1n1w) 1304 | -7/Factory | Discovered new exit (range 15) 1343 | -7/Factory | Core integrity fell below 50% 1349 | -7/Factory | Entered another Factory area 1349 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1375 | -6/Factory | Lost 12 parts (3p1n6u2w) 1512 | -6/Factory | Discovered new exit (range 6) 1526 | -6/Factory | Identified exit to Factory 1619 | -6/Factory | Entered another Factory area 1619 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1853 | -5/Factory | Discovered new exit (range 11) 1889 | -5/Factory | Entered another Factory area 1889 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2077 | -4/Factory | Lost 12 parts (1p3n3u5w) 2239 | -4/Factory | Spotted B-86 Titan 2244 | -4/Factory | Build established: Mutant 2345 | -4/Factory | Core integrity fell below 50% 2362 | -4/Factory | Core integrity fell below 20% 2364 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 02359_ Hyp. Gauss Cannon destroyed. 02359_ Fusion Modulator explodes. 02359_ Slug penetrates Fusion Modulator. 02359_ Fusion Modulator explodes. 02359_ Hyp. Gauss Cannon destroyed. 02359_ Fusion Modulator explodes. 02359_ Imp. Gravmag System destroyed. 02359_ Neutrino Reactor explodes. 02359_ Fusion Modulator explodes. 02359_ Nuclear Reactor explodes. 02359_ Fusion Modulator explodes. 02359_ K-01 Serf destroyed. 02361_ G-73 Enforcer destroyed. 02362_ U-05 Engineer lays Concrete. 02362_ Penetrated by Slug. 02363_ U-05 Engineer lays Concrete. 02363_ Penetrated by Slug. 02364_ Knocked back. 02364_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????# """ """ #???# #???# #? | | ???????????????# """ """ #???# #?### #? | | ???????????????# """ """ #???# ### ## # ####? | | ???????????????# #???# ## ##?? | | ???????????????# ##### ## #?? | | ???????????????# # #?? | | ???????????????# # # # #?? | | ???????????????####+#+####### #### #?? | | ??????????????????# #?? | | ??????????????????# # ##? | | ??????????????????#"" ]] | | ????????????????### ] ##+# ## | | ????????????????# ; ] #? | | ????????????????# ; #? | | ???????????????## ; !!! 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