Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 19:48:32 Player: H0-R5E Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1545) 1545 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3540 Bonus ------- None Cogmind --------- Core Integrity 473/550 Matter 270/300 Energy 23/100 System Corruption 0% Temperature Hot (254) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Reaction Control System Makeshift Light Armor Plating Improved Shield Generator > --- WEAPON (2) ------- High-powered Field Laser Subdweller Beam Cannon > --- INVENTORY (10) --- Advanced Heat Sink Structural Scanner Sensor Array Signal Interpreter Hardened Light Armor Plating Improved Shield Generator High-powered Field Laser Subdweller Shrapnel Launcher Improved Datajack Multitool Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Makeshift Light Armor Plating Improved Shield Generator > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser > --- INVENTORY -------- Structural Scanner Sensor Array Signal Interpreter Reaction Control System Hardened Light Armor Plating Improved Shield Generator Subdweller Beam Cannon Subdweller Shrapnel Launcher Improved Datajack Multitool [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 4 19 3 17 Power 6 | . 3 1 2 Engine 6 | . 3 1 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 7 . 3 Treads . | . . . . Leg 10 | . 7 . 3 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 . 7 Device 5 | . 1 . 4 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | 1 7 2 5 Energy Gun 9 | . 6 . 3 Energy Cannon 2 | . . 2 . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 6 | . 3 1 2 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . 3 . . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 8 | 4 8 10 9 Power . | 1 . . . Propulsion 1 | 1 2 2 . Utility 4 | . 4 4 5 Weapon 1 | 1 . 2 2 Tool/Special . | . . . . Unused Backups 10 | . 1 3 6 Power . | . . . . Propulsion 1 | . 1 . . Utility 7 | . . 3 4 Weapon . | . . . . Tool/Special 2 | . . . 2 Average Slot Usage (%) 91 | . 87 89 96 Engine 11 | . 13 13 6 Leg 30 | . 26 28 35 Device 9 | . 4 14 12 Storage 12 | . 14 14 9 Protection 4 | . . . 14 Energy Gun 10 | . 14 8 7 Energy Cannon 5 | . . 10 7 Ballistic Gun 2 | . 5 . . Ballistic Cannon 2 | . 7 . . Peak Build Rating 37 | 5 12 12 37 Average Rating 15 | 3 8 11 27 On Entrance 6 | . 5 12 10 Naked Turns . | . . . . Heaviest Build 39 | 6 24 24 39 Greatest Support 54 | 26 26 26 54 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 8 10 10 10 Average Carried 8 | 4 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 978 | 234 386 108 250 Remotely . | . . . . Salvage Created 1946 | 81 697 105 1063 Parts 100 | 6 43 1 50 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . 1 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 42 | . 20 2 20 Guns 21 | . 12 . 9 Cannons 15 | . 8 1 6 AOE 3 | . . . 3 Classes Destroyed 8 | 2 4 1 1 Tunneler 1 | 1 . . . Hauler 2 | . 1 . 1 Recycler 4 | 1 1 . 2 Watcher 2 | . 1 . 1 Swarmer 10 | . 6 . 4 Grunt 24 | . 14 1 9 Sentry 7 | . . 1 6 Specialist 1 | . . . 1 Best Kill Streak 7 | 2 6 2 7 Combat Bots Only 6 | . 5 2 6 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 191 | . 84 15 92 Missed 60 | . 21 6 33 Hits 131 | . 63 9 59 Projectile 131 | . 63 9 59 AOE 1 | . . 1 . Critical Strikes 3 | . 1 1 1 Damage Taken 1792 | . 690 174 928 Core 292 | . 168 47 77 Absorbed by Shields 51 | . . . 51 Regen/Repaired (Parts) 72 | . . . 72 Core Remaining (%) 57 | 100 . 14 . Volleys Fired 148 | 9 77 5 57 Largest 2 | 1 2 1 2 Hottest 150 | 20 105 80 150 Shots Fired 234 | 9 127 5 93 Gun 135 | 9 77 . 49 Cannon 96 | . 50 5 41 Launcher 3 | . . . 3 Special . | . . . . Kinetic 101 | 9 89 . 3 Thermal 115 | . 20 5 90 Explosive . | . . . . Electromagnetic 18 | . 18 . . Robot Hit Streak 19 | 9 19 3 17 Robot Miss Streak 8 | . 8 . 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 143 | 9 63 3 68 Core Hits 92 | 4 54 1 33 Critical Kills 3 | . 1 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 1 2 Burn 1 | . . . 1 Meltdown 2 | . . 1 1 Destroy 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3190 | 73 888 87 2142 Guns 1504 | 73 510 . 921 Cannons 1227 | . 378 87 762 Explosions 434 | . . . 434 Melee . | . . . . Ramming 25 | . . . 25 Kinetic 1048 | 73 541 . 434 Thermal 1954 | . 184 87 1683 Explosive . | . . . . Electromagnetic 163 | . 163 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 10 4 . Message Errors 2 | . 2 . . Matter Fused 4 | . 3 1 . Heat Flow Errors 3 | . 1 2 . Energy Discharges 2 | . 1 1 . Data Loss (minor) 2 | . 2 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 21 | . 6 . 15 Projectiles 20 | . 6 . 14 Explosions . | . . . . Melee 1 | . . . 1 Knockbacks 4 | . 3 . 1 Impact 1 | . . . 1 Kinetic 3 | . 3 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 329 | . 113 240 329 Average Temperature 74 | . 35 93 106 Received Heat Transfer 702 | . 342 60 300 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted 3 | . . 1 2 Combat Hostiles 3 | . . 1 2 Parts Melted 6 | . . 1 5 Heat Transferred 2868 | . 230 111 2527 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . 1 . 1 Low Security (%) 73 | 100 63 . 84 Level 1 26 | . 36 . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 284 | 5 271 . 284 Initial . | . . . . Average 133 | . 134 . 143 Influence Increases 1287 | 10 586 40 651 Destroy 0b10 Robot/C 840 | . 400 40 400 Destroy 0b10 Robot/NC 45 | 10 15 . 20 Destroy Leader 198 | . 84 . 114 Successful Hack 46 | . 27 . 19 Disable Machine 45 | . 30 . 15 Destroy Structure 38 | . . . 38 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 60 | . 15 . 45 Influence Decreases 1021 | 10 412 214 385 Entered New Map 84 | . . 84 . Time Decay 897 | 10 392 130 365 Lost Part 40 | . 20 . 20 Squads Dispatched 10 | . 5 . 5 Investigation 6 | . 4 . 2 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 6 | . 4 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 31 5 32 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 16 | . 7 2 7 Terminals 13 | . 7 . 6 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 28 3 19 Successful 25 | . 11 3 11 Failed 25 | . 17 . 8 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 34 | . 25 . 9 Terminals 45 | . 28 . 17 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 6 3 6 Record 1 | . . 1 . Robot Analysis 4 | . 3 . 1 Prototype ID Bank 3 | . 2 . 1 Open Door 1 | . . 1 . Branch Access Points 2 | . . . 2 Terminal Index 1 | . 1 . . Locate Traps 2 | . . . 2 Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 5 . 3 Terminals 8 | . 5 . 3 Botnet 7 | . 4 . 3 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 7 . 7 Full Trace Events 8 | . 5 . 3 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1193 | . 305 659 229 Sensors 15 | . . . 15 Structural 1191 | . 305 659 227 Robot Analysis Total 4 | . 3 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2619 | 67 1035 659 858 Spaces Moved 1628 | 41 623 506 458 Core 3 | 3 . . . Treads . | . . . . Legs 1558 | . 594 506 458 Wheels 67 | 38 29 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 120 Average Speed 120 | 88 123 120 121 Slowest Speed 190 | 100 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 89 40 47 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 6 . Spaces Dug . | . . . . Terrain Destroyed 60 | . . . 60 Melee . | . . . . Projectile 13 | . . . 13 AOE 47 | . . . 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2057 | 63 774 555 665 Wait 163 | 1 26 30 106 Move 1625 | 40 622 505 458 Hop . | . . . . Pick Up 34 | 9 12 4 9 Fast Attach 12 | 3 4 1 4 Attach 11 | 1 5 . 5 Detach 1 | . 1 . . Swap 28 | . 12 2 14 Drop 32 | . 15 7 10 Fire 148 | 9 77 5 57 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 10) 524 | -10/Materials | Core integrity fell below 50% 582 | -10/Materials | Discovered new exit (range 15) 645 | -10/Materials | Discovered new exit (range 16) 987 | -10/Materials | Discovered new exit (range 15) 997 | -10/Materials | Discovered new exit (range 9) 1103 | -10/Materials | Entered Subcaves 1114 | -10/Subcaves | Learned Materials emergency access door positions 1174 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1527 | -10/Subcaves | Released subatomizers from SUBCON Basin 1693 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1704 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1752 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1757 | -10/Subcaves | Discovered new exit (range 5) 1757 | -10/Subcaves | Ambushed by Subdweller buried in earth 1762 | -10/Subcaves | Core integrity fell below 20% 1762 | -10/Subcaves | Entered Materials 1762 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2131 | -8/Materials | Repaired Sub. Beam Cannon 2250 | -8/Materials | Discovered new exit (range 13) 2620 | -8/Materials | Self-destructed Last Messages --------------- 02537_ Acquired Structural Scanner. 02540_ Dropped Structural Scanner. 02542_ Acquired Hrd. Light Armor Plating. 02578_ Destroyed Lgt. Ion Engine. 02581_ Destroyed Wheel. 02598_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02605_ Slug penetrates Wall. 02608_ Penetrated by Slug. 02608_ X-62 Marksman destroyed. 02611_ Penetrated by Slug. 02611_ Imp. Aluminum Leg destroyed. 02613_ Penetrated by Slug. 02615_ Knocked back. 02617_ Penetrated by Slug. 02617_ Imp. Ion Engine destroyed. 02617_ H-61 Shepherd calls for reinforcements. 02617_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02620_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????# """ ###??????######+# | | ?????????????????????# !! """ #?#####? ? | | ??????????????????? ## !! % #######? ??? | | ???????????? + #######+### ! # ????? | | ????????????######### *= # ??????? | | ????????????## ! #*=%%= " %+ ??? | | ????????????## #%%%%[ # ???? | | ????????????##]!! ! +=[=####### #?????????? | | ????????????##]! # ##?###"# ##?????????? | | ????????????##]! # ##???### #??????????? | | ????????????## # u##?????# #??????????? | | ????????????######### ##?????# #??????????? | | ????????????## # ##?????# #??????????? | | ????????????## [[ # ##?????# #??????????? | | ????????????##[ [[ + ##????## ##?????##### | | ????????????## [[ # ##????# ####### ! | | ????????????##[ # ##????# | | ????????????## # ##????# | | ????????????######### ##????# | | ????????????######### ##????# ####### | | ???????????????????## ##????############## | | ???????????????????## ##??????????# # | | ???????????????????## ##??????????# # | | ????????????######### ##??????????# + | | ???????????? ####;;##% ##??????????# # | | ???????????? # @ ##??????????# # | | ???????????? # x % ##??????????# # | | ?????????" " ; =H! ;#??????????##########% | | ???????? + g#;;######???????????????????# | | ???????? ??? # #########???????????????????#% | | ???????????? # ??????????????????????????????#% | | ???????????? # ??????????????????????????????# | | ???????????? ##??????????????????????????????# | | ?????????????????????????????????????######### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# "" + | | ?????????????????????????????????????# "Y ## | | ?????????????????????????????????????# "" #? | | ?????????????????????????????????????# #? | | ?????????????????????????????????????#########? | | ?????????????????????????????????????########## | | ?????????????????????????????????????# # | | ?????????????????????????????????????# """"" # | | ?????????????????????????????????????# """"" # | | ?????????????????????????????????????# """"" # | | ?????????????????????????????????????# """"" + | | ?????????????????????????????????????# """"" # | | ???????????????????????????????????????""""" # | | ???????????????????????????????????????""""" # | | ??????????????????????????????????????? =# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 250 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Beam Cannon | 28% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedWeaponsModule Manual? 0 Play Time 00:35:49 Cumulative 1150.4 hours Start 2025.05.10 @ 23:53:41 End 2025.05.11 @ 19:48:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 488 Adventurer 0 Explorer 0 Win Type - Total 15 Types 13/0/1/1/0/0/0/0/0/0 Lore% 45 Gallery% 72 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9547fd6c-5766-4107-a0a4-ce95ec7cc31c